231ba171c6
Also make all the callers of weston_surface_assign_output() update the transform instead. This makes sure that when the surface is assigned an output its bouding box is valid. This fixes a bug where a newly created surface would have a NULL output assigned. This would cause weston_surface_schedule_repaint() to not schedule a repaint, preventing the surface to be shown until something else caused a repaint.
84 lines
2.8 KiB
C
84 lines
2.8 KiB
C
/*
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* Copyright © 2012 Intel Corporation
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*
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* Permission to use, copy, modify, distribute, and sell this software and
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* its documentation for any purpose is hereby granted without fee, provided
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* that the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation, and that the name of the copyright holders not be used in
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* advertising or publicity pertaining to distribution of the software
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* without specific, written prior permission. The copyright holders make
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* no representations about the suitability of this software for any
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* purpose. It is provided "as is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
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* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
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* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
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* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <sys/socket.h>
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#include <assert.h>
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#include <unistd.h>
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#include <string.h>
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#include "test-runner.h"
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static void
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handle_surface(struct test_client *client)
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{
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uint32_t id;
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struct wl_resource *resource;
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struct weston_surface *surface;
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struct weston_layer *layer = client->data;
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struct wl_list *seat_list;
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struct weston_seat *seat;
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assert(sscanf(client->buf, "surface %u", &id) == 1);
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fprintf(stderr, "got surface id %u\n", id);
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resource = wl_client_get_object(client->client, id);
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assert(resource);
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assert(strcmp(resource->object.interface->name, "wl_surface") == 0);
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surface = (struct weston_surface *) resource;
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weston_surface_configure(surface, 100, 100, 200, 200);
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weston_surface_update_transform(surface);
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weston_surface_set_color(surface, 0.0, 0.0, 0.0, 1.0);
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wl_list_insert(&layer->surface_list, &surface->layer_link);
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weston_surface_damage(surface);
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seat_list = &client->compositor->seat_list;
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assert(wl_list_length(seat_list) == 1);
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seat = container_of(seat_list->next, struct weston_seat, link);
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client->compositor->focus = 1; /* Make it work even if pointer is
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* outside X window. */
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notify_motion(seat, 100,
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wl_fixed_from_int(150), wl_fixed_from_int(150));
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test_client_send(client, "bye\n");
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}
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TEST(event_test)
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{
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struct test_client *client;
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struct weston_layer *layer;
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client = test_client_launch(compositor, "test-client");
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client->terminate = 1;
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test_client_send(client, "create-surface\n");
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client->handle = handle_surface;
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layer = malloc(sizeof *layer);
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assert(layer);
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weston_layer_init(layer, &compositor->cursor_layer.link);
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client->data = layer;
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}
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