weston/tests/event-test.c
Ander Conselvan de Oliveira 231ba171c6 compositor: Always assign an output when updating a surface transform
Also make all the callers of weston_surface_assign_output() update the
transform instead. This makes sure that when the surface is assigned an
output its bouding box is valid.

This fixes a bug where a newly created surface would have a NULL output
assigned. This would cause weston_surface_schedule_repaint() to not
schedule a repaint, preventing the surface to be shown until something
else caused a repaint.
2012-09-14 13:43:08 -04:00

84 lines
2.8 KiB
C

/*
* Copyright © 2012 Intel Corporation
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of the copyright holders not be used in
* advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The copyright holders make
* no representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <stdlib.h>
#include <stdio.h>
#include <sys/socket.h>
#include <assert.h>
#include <unistd.h>
#include <string.h>
#include "test-runner.h"
static void
handle_surface(struct test_client *client)
{
uint32_t id;
struct wl_resource *resource;
struct weston_surface *surface;
struct weston_layer *layer = client->data;
struct wl_list *seat_list;
struct weston_seat *seat;
assert(sscanf(client->buf, "surface %u", &id) == 1);
fprintf(stderr, "got surface id %u\n", id);
resource = wl_client_get_object(client->client, id);
assert(resource);
assert(strcmp(resource->object.interface->name, "wl_surface") == 0);
surface = (struct weston_surface *) resource;
weston_surface_configure(surface, 100, 100, 200, 200);
weston_surface_update_transform(surface);
weston_surface_set_color(surface, 0.0, 0.0, 0.0, 1.0);
wl_list_insert(&layer->surface_list, &surface->layer_link);
weston_surface_damage(surface);
seat_list = &client->compositor->seat_list;
assert(wl_list_length(seat_list) == 1);
seat = container_of(seat_list->next, struct weston_seat, link);
client->compositor->focus = 1; /* Make it work even if pointer is
* outside X window. */
notify_motion(seat, 100,
wl_fixed_from_int(150), wl_fixed_from_int(150));
test_client_send(client, "bye\n");
}
TEST(event_test)
{
struct test_client *client;
struct weston_layer *layer;
client = test_client_launch(compositor, "test-client");
client->terminate = 1;
test_client_send(client, "create-surface\n");
client->handle = handle_surface;
layer = malloc(sizeof *layer);
assert(layer);
weston_layer_init(layer, &compositor->cursor_layer.link);
client->data = layer;
}