compositor: Always assign an output when updating a surface transform
Also make all the callers of weston_surface_assign_output() update the transform instead. This makes sure that when the surface is assigned an output its bouding box is valid. This fixes a bug where a newly created surface would have a NULL output assigned. This would cause weston_surface_schedule_repaint() to not schedule a repaint, preventing the surface to be shown until something else caused a repaint.
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@ -456,8 +456,7 @@ weston_surface_update_transform(struct weston_surface *surface)
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weston_surface_damage_below(surface);
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if (weston_surface_is_mapped(surface))
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weston_surface_assign_output(surface);
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weston_surface_assign_output(surface);
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}
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WL_EXPORT void
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@ -1026,7 +1025,7 @@ weston_compositor_fade(struct weston_compositor *compositor, float tint)
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weston_surface_set_color(surface, 0.0, 0.0, 0.0, 0.0);
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wl_list_insert(&compositor->fade_layer.surface_list,
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&surface->layer_link);
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weston_surface_assign_output(surface);
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weston_surface_update_transform(surface);
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compositor->fade.surface = surface;
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pixman_region32_init(&surface->input);
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}
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@ -1929,7 +1928,7 @@ pointer_cursor_surface_configure(struct weston_surface *es,
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if (!weston_surface_is_mapped(es)) {
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wl_list_insert(&es->compositor->cursor_layer.surface_list,
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&es->layer_link);
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weston_surface_assign_output(es);
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weston_surface_update_transform(es);
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}
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}
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@ -2416,7 +2415,7 @@ device_map_drag_surface(struct weston_seat *seat)
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list = &seat->compositor->cursor_layer.surface_list;
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wl_list_insert(list, &seat->drag_surface->layer_link);
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weston_surface_assign_output(seat->drag_surface);
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weston_surface_update_transform(seat->drag_surface);
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empty_region(&seat->drag_surface->input);
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}
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11
src/shell.c
11
src/shell.c
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@ -2190,7 +2190,7 @@ lock_surface_configure(struct weston_surface *surface, int32_t sx, int32_t sy)
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if (!weston_surface_is_mapped(surface)) {
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wl_list_insert(&shell->lock_layer.surface_list,
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&surface->layer_link);
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weston_surface_assign_output(surface);
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weston_surface_update_transform(surface);
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weston_compositor_wake(shell->compositor);
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}
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}
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@ -2763,7 +2763,7 @@ show_input_panels(struct wl_listener *listener, void *data)
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ws = surface->surface;
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wl_list_insert(&shell->input_panel_layer.surface_list,
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&ws->layer_link);
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weston_surface_assign_output(ws);
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weston_surface_update_transform(ws);
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weston_surface_damage(ws);
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weston_slide_run(ws, ws->geometry.height, 0, NULL, NULL);
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}
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@ -2918,7 +2918,7 @@ map(struct desktop_shell *shell, struct weston_surface *surface,
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}
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if (surface_type != SHELL_SURFACE_NONE) {
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weston_surface_assign_output(surface);
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weston_surface_update_transform(surface);
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if (surface_type == SHELL_SURFACE_MAXIMIZED)
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surface->output = shsurf->output;
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}
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@ -2991,7 +2991,7 @@ configure(struct desktop_shell *shell, struct weston_surface *surface,
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/* XXX: would a fullscreen surface need the same handling? */
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if (surface->output) {
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weston_surface_assign_output(surface);
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weston_surface_update_transform(surface);
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if (surface_type == SHELL_SURFACE_MAXIMIZED)
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surface->output = shsurf->output;
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@ -3129,7 +3129,7 @@ screensaver_configure(struct weston_surface *surface, int32_t sx, int32_t sy)
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if (wl_list_empty(&surface->layer_link)) {
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wl_list_insert(shell->lock_layer.surface_list.prev,
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&surface->layer_link);
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weston_surface_assign_output(surface);
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weston_surface_update_transform(surface);
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shell->compositor->idle_time = shell->screensaver.duration;
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weston_compositor_wake(shell->compositor);
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shell->compositor->state = WESTON_COMPOSITOR_IDLE;
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@ -3468,7 +3468,6 @@ debug_repaint_binding(struct wl_seat *seat, uint32_t time, uint32_t key,
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weston_surface_configure(surface, 0, 0, 8192, 8192);
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wl_list_insert(&compositor->fade_layer.surface_list,
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&surface->layer_link);
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weston_surface_assign_output(surface);
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pixman_region32_init(&surface->input);
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/* Here's the dirty little trick that makes the
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@ -162,7 +162,7 @@ tablet_shell_surface_configure(struct weston_surface *surface,
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&surface->layer_link);
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}
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weston_surface_assign_output(surface);
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weston_surface_update_transform(surface);
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}
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static void
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@ -49,7 +49,7 @@ handle_surface(struct test_client *client)
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surface = (struct weston_surface *) resource;
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weston_surface_configure(surface, 100, 100, 200, 200);
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weston_surface_assign_output(surface);
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weston_surface_update_transform(surface);
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weston_surface_set_color(surface, 0.0, 0.0, 0.0, 1.0);
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wl_list_insert(&layer->surface_list, &surface->layer_link);
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weston_surface_damage(surface);
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@ -178,7 +178,7 @@ handle_surface(struct test_client *client)
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surface = (struct weston_surface *) resource;
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weston_surface_configure(surface, 100, 100, 200, 200);
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weston_surface_assign_output(surface);
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weston_surface_update_transform(surface);
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weston_surface_set_color(surface, 0.0, 0.0, 0.0, 1.0);
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data->layer = malloc(sizeof *data->layer);
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