Ander Conselvan de Oliveira 895b1fdcb2 gl-renderer: Attach buffer during surface state creation if possible
When a renderer switch happens, it is possible that when the surface
state is created, a buffer for the given surface is already available.
In that case, run the attach routine so that the pixel contents are
properly set. Otherwise, it would only be set when a new attach request
is made for that surface.

Also, change the drm backend so that it keeps the buffer reference in
the weston_surface when running with the pixman renderer. The pixman
renderer keeps a reference to it anyway, so it is never released
early.

This makes the renderer transition seamless, without leaving a black
screen as before.
2013-11-19 13:11:25 -08:00
2013-11-15 16:17:51 -08:00
2013-08-26 14:59:14 -07:00
2013-10-25 12:21:51 -07:00
2012-10-25 15:00:42 -04:00

Weston

Weston is the reference implementation of a Wayland compositor, and a
useful compositor in its own right.  Weston has various backends that
lets it run on Linux kernel modesetting and evdev input as well as
under X11.  Weston ships with a few example clients, from simple
clients that demonstrate certain aspects of the protocol to more
complete clients and a simplistic toolkit.  There is also a quite
capable terminal emulator (weston-terminal) and an toy/example desktop
shell.  Finally, weston also provides integration with the Xorg server
and can pull X clients into the Wayland desktop and act as a X window
manager.

Refer to http://wayland.freedesktop.org/building.html for buiding
weston and its dependencies.
Description
No description provided
Readme 21 MiB
Languages
C 98.1%
Meson 1.3%
GLSL 0.3%
Shell 0.2%