window.c: frame_button: Maximize, minimize, close, icon buttons in window frame

This commit is contained in:
Martin Minarik 2012-05-10 02:04:35 +02:00 committed by Kristian Høgsberg
parent 80680c7b75
commit 1998b154a7
6 changed files with 258 additions and 4 deletions

View File

@ -211,12 +211,48 @@ struct output {
void *user_data;
};
enum frame_button_action {
FRAME_BUTTON_NULL = 0,
FRAME_BUTTON_ICON = 1,
FRAME_BUTTON_CLOSE = 2,
FRAME_BUTTON_MINIMIZE = 3,
FRAME_BUTTON_MAXIMIZE = 4,
};
enum frame_button_pointer {
FRAME_BUTTON_DEFAULT = 0,
FRAME_BUTTON_OVER = 1,
FRAME_BUTTON_ACTIVE = 2,
};
enum frame_button_align {
FRAME_BUTTON_RIGHT = 0,
FRAME_BUTTON_LEFT = 1,
};
enum frame_button_decoration {
FRAME_BUTTON_NONE = 0,
FRAME_BUTTON_FANCY = 1,
};
struct frame_button {
struct widget *widget;
struct frame *frame;
cairo_surface_t *icon;
enum frame_button_action type;
enum frame_button_pointer state;
struct wl_list link; /* buttons_list */
enum frame_button_align align;
enum frame_button_decoration decoration;
};
struct frame {
struct widget *widget;
struct widget *child;
int margin;
int width;
int titlebar_height;
struct wl_list buttons_list;
};
struct menu {
@ -1127,6 +1163,8 @@ frame_resize_handler(struct widget *widget,
struct widget *child = frame->child;
struct rectangle allocation;
struct display *display = widget->window->display;
struct frame_button * button;
int x_l, x_r, y, w, h;
int decoration_width, decoration_height;
int opaque_margin;
@ -1148,6 +1186,9 @@ frame_resize_handler(struct widget *widget,
height - 2 * frame->margin);
opaque_margin = frame->margin + display->frame_radius;
wl_list_for_each(button, &frame->buttons_list, link)
button->widget->opaque = 0;
} else {
decoration_width = 0;
decoration_height = 0;
@ -1157,6 +1198,9 @@ frame_resize_handler(struct widget *widget,
allocation.width = width;
allocation.height = height;
opaque_margin = 0;
wl_list_for_each(button, &frame->buttons_list, link)
button->widget->opaque = 1;
}
widget_set_allocation(child, allocation.x, allocation.y,
@ -1180,6 +1224,187 @@ frame_resize_handler(struct widget *widget,
widget->allocation.width - 2 * opaque_margin,
widget->allocation.height - 2 * opaque_margin);
}
/* frame internal buttons */
x_r = frame->widget->allocation.width - frame->width - frame->margin;
x_l = frame->width + frame->margin;
y = frame->width + frame->margin;
wl_list_for_each(button, &frame->buttons_list, link) {
const int button_padding = 4;
w = cairo_image_surface_get_width(button->icon);
h = cairo_image_surface_get_height(button->icon);
if (button->decoration == FRAME_BUTTON_FANCY)
w += 10;
if (button->align == FRAME_BUTTON_LEFT) {
widget_set_allocation(button->widget,
x_l, y , w + 1, h + 1);
x_l += w;
x_l += button_padding;
} else {
x_r -= w;
widget_set_allocation(button->widget,
x_r, y , w + 1, h + 1);
x_r -= button_padding;
}
}
}
static int
frame_button_enter_handler(struct widget *widget,
struct input *input, float x, float y, void *data)
{
struct frame_button *frame_button = data;
widget_schedule_redraw(frame_button->widget);
frame_button->state = FRAME_BUTTON_OVER;
return POINTER_LEFT_PTR;
}
static void
frame_button_leave_handler(struct widget *widget, struct input *input, void *data)
{
struct frame_button *frame_button = data;
widget_schedule_redraw(frame_button->widget);
frame_button->state = FRAME_BUTTON_DEFAULT;
}
static void
frame_button_button_handler(struct widget *widget,
struct input *input, uint32_t time,
uint32_t button, uint32_t state, void *data)
{
struct frame_button *frame_button = data;
struct window *window = widget->window;
if (button != BTN_LEFT)
return;
switch (state) {
case 1:
frame_button->state = FRAME_BUTTON_ACTIVE;
widget_schedule_redraw(frame_button->widget);
if (frame_button->type == FRAME_BUTTON_ICON)
window_show_frame_menu(window, input, time);
return;
case 0:
frame_button->state = FRAME_BUTTON_DEFAULT;
widget_schedule_redraw(frame_button->widget);
break;
}
switch (frame_button->type) {
case FRAME_BUTTON_CLOSE:
if (window->close_handler)
window->close_handler(window->parent,
window->user_data);
else
display_exit(window->display);
break;
case FRAME_BUTTON_MINIMIZE:
fprintf(stderr,"Minimize stub\n");
break;
case FRAME_BUTTON_MAXIMIZE:
window_set_maximized(window, window->type != TYPE_MAXIMIZED);
break;
default:
/* Unknown operation */
break;
}
}
static void
frame_button_redraw_handler(struct widget *widget, void *data)
{
struct frame_button *frame_button = data;
cairo_t *cr;
int width, height, x, y;
struct window *window = widget->window;
x = widget->allocation.x;
y = widget->allocation.y;
width = widget->allocation.width;
height = widget->allocation.height;
if (!width)
return;
if (!height)
return;
if (widget->opaque)
return;
cr = cairo_create(window->cairo_surface);
if (frame_button->decoration == FRAME_BUTTON_FANCY) {
cairo_set_line_width(cr, 1);
cairo_set_source_rgb(cr, 0.0, 0.0, 0.0);
cairo_rectangle (cr, x, y, 25, 16);
cairo_stroke_preserve(cr);
switch (frame_button->state) {
case FRAME_BUTTON_DEFAULT:
cairo_set_source_rgb(cr, 0.88, 0.88, 0.88);
break;
case FRAME_BUTTON_OVER:
cairo_set_source_rgb(cr, 1.0, 1.0, 1.0);
break;
case FRAME_BUTTON_ACTIVE:
cairo_set_source_rgb(cr, 0.7, 0.7, 0.7);
break;
}
cairo_fill (cr);
x += 4;
}
cairo_set_source_surface(cr, frame_button->icon, x, y);
cairo_paint(cr);
cairo_destroy(cr);
}
static struct widget *
frame_button_create(struct frame *frame, void *data, enum frame_button_action type,
enum frame_button_align align, enum frame_button_decoration style)
{
struct frame_button *frame_button;
const char *icon = data;
frame_button = malloc (sizeof *frame_button);
memset(frame_button, 0, sizeof *frame_button);
frame_button->icon = cairo_image_surface_create_from_png(icon);
frame_button->widget = widget_add_widget(frame->widget, frame_button);
frame_button->frame = frame;
frame_button->type = type;
frame_button->align = align;
frame_button->decoration = style;
wl_list_insert(frame->buttons_list.prev, &frame_button->link);
widget_set_redraw_handler(frame_button->widget, frame_button_redraw_handler);
widget_set_enter_handler(frame_button->widget, frame_button_enter_handler);
widget_set_leave_handler(frame_button->widget, frame_button_leave_handler);
widget_set_button_handler(frame_button->widget, frame_button_button_handler);
return frame_button->widget;
}
static void
frame_button_destroy(struct frame_button *frame_button)
{
widget_destroy(frame_button->widget);
wl_list_remove(&frame_button->link);
cairo_surface_destroy(frame_button->icon);
free(frame_button);
return;
}
static void
@ -1430,15 +1655,30 @@ frame_create(struct window *window, void *data)
frame->widget = window_add_widget(window, frame);
frame->child = widget_add_widget(frame->widget, data);
frame->margin = 32;
frame->width = 4;
frame->titlebar_height = 30
;
frame->width = 6;
frame->titlebar_height = 27;
widget_set_redraw_handler(frame->widget, frame_redraw_handler);
widget_set_resize_handler(frame->widget, frame_resize_handler);
widget_set_enter_handler(frame->widget, frame_enter_handler);
widget_set_motion_handler(frame->widget, frame_motion_handler);
widget_set_button_handler(frame->widget, frame_button_handler);
/* Create empty list for frame buttons */
wl_list_init(&frame->buttons_list);
frame_button_create(frame, DATADIR "/weston/icon_window.png",
FRAME_BUTTON_ICON, FRAME_BUTTON_LEFT, FRAME_BUTTON_NONE);
frame_button_create(frame, DATADIR "/weston/sign_close.png",
FRAME_BUTTON_CLOSE, FRAME_BUTTON_RIGHT, FRAME_BUTTON_FANCY);
frame_button_create(frame, DATADIR "/weston/sign_maximize.png",
FRAME_BUTTON_MAXIMIZE, FRAME_BUTTON_RIGHT, FRAME_BUTTON_FANCY);
frame_button_create(frame, DATADIR "/weston/sign_minimize.png",
FRAME_BUTTON_MINIMIZE, FRAME_BUTTON_RIGHT, FRAME_BUTTON_FANCY);
window->frame = frame;
return frame->child;
@ -1447,6 +1687,11 @@ frame_create(struct window *window, void *data)
static void
frame_destroy(struct frame *frame)
{
struct frame_button *button, *tmp;
wl_list_for_each_safe(button, tmp, &frame->buttons_list, link)
frame_button_destroy(button);
/* frame->child must be destroyed by the application */
widget_destroy(frame->widget);
free(frame);
@ -1641,6 +1886,11 @@ input_handle_pointer_enter(void *data,
float sx = wl_fixed_to_double(sx_w);
float sy = wl_fixed_to_double(sy_w);
if (!surface) {
/* enter event for a window we've just destroyed */
return;
}
input->display->serial = serial;
input->pointer_enter_serial = serial;
input->pointer_focus = wl_surface_get_user_data(surface);

View File

@ -5,7 +5,11 @@ dist_westondata_DATA = \
$(wayland_icon_png) \
pattern.png \
terminal.png \
border.png
border.png \
icon_window.png \
sign_close.png \
sign_maximize.png \
sign_minimize.png
if HAVE_RSVG_CONVERT
wayland_icon_png = wayland.png

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