weston/libweston/renderer-gl
Daniel Stone 4f88b2655e weston_buffer: Change y_inverted to explicit origin enum
y_inverted meant that the buffer's origin was (0,0), and non-inverted
meant that the buffer's origin was (0,height). In practice, every buffer
was 'inverted' into our natural co-ordinate space that we use
everywhere.

Switch to using an explicit origin enum to make this more clear.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2022-04-25 14:27:08 +00:00
..
egl-glue.c gl-renderer: query DRM device given an EGLDisplay 2021-11-25 10:47:39 -03:00
fragment.glsl gl-renderer: shaders implementation of color mapping function 2022-02-09 20:42:50 -05:00
gl-renderer-internal.h gl-renderer: add declaration of color mapping function 2022-02-09 20:42:50 -05:00
gl-renderer.c weston_buffer: Change y_inverted to explicit origin enum 2022-04-25 14:27:08 +00:00
gl-renderer.h gl-renderer: Replace pbuffer-create args with struct 2020-03-20 15:25:24 +00:00
gl-shader-config-color-transformation.c gl-renderer: shaders implementation of color mapping function 2022-02-09 20:42:50 -05:00
gl-shaders.c gl-renderer: shaders implementation of color mapping function 2022-02-09 20:42:50 -05:00
meson.build gl-renderer: implement 3 x 1D LUT color pre-curve 2021-06-21 14:36:33 +00:00
vertex.glsl gl-renderer: move vertex shader into new file 2021-02-25 13:16:02 +02:00