35b3cb83b0
The blit_shadow_to_output() function leaves the generic vertex attrib arrays 0 and 1 enabled. This commit disables them for consistency with the other drawing calls of the renderer. Signed-off-by: Loïc Molinari <loic.molinari@gmail.com> |
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.. | ||
egl-glue.c | ||
fragment.glsl | ||
gl-renderer-internal.h | ||
gl-renderer.c | ||
gl-renderer.h | ||
gl-shader-config-color-transformation.c | ||
gl-shaders.c | ||
meson.build | ||
vertex.glsl |