247 lines
6.9 KiB
C
247 lines
6.9 KiB
C
/*
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* Copyright © 2010 Kristian Høgsberg
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "compositor.h"
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struct wlsc_drm_buffer {
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struct wl_buffer buffer;
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EGLImageKHR image;
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};
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static void
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drm_authenticate(struct wl_client *client,
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struct wl_drm *drm_base, uint32_t id)
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{
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struct wlsc_drm *drm = (struct wlsc_drm *) drm_base;
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struct wlsc_compositor *compositor =
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container_of(drm, struct wlsc_compositor, drm);
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if (compositor->authenticate(compositor, id) < 0)
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wl_client_post_event(client,
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(struct wl_object *) compositor->wl_display,
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WL_DISPLAY_INVALID_OBJECT, 0);
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else
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wl_client_post_event(client, &drm->object,
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WL_DRM_AUTHENTICATED);
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}
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static void
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destroy_buffer(struct wl_resource *resource, struct wl_client *client)
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{
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struct wlsc_drm_buffer *buffer =
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container_of(resource, struct wlsc_drm_buffer, buffer.resource);
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struct wlsc_compositor *compositor =
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(struct wlsc_compositor *) buffer->buffer.compositor;
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eglDestroyImageKHR(compositor->display, buffer->image);
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free(buffer);
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}
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static void
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buffer_destroy(struct wl_client *client, struct wl_buffer *buffer)
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{
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wl_resource_destroy(&buffer->resource, client);
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}
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const static struct wl_buffer_interface buffer_interface = {
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buffer_destroy
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};
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static void
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drm_buffer_attach(struct wl_buffer *buffer_base, struct wl_surface *surface)
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{
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struct wlsc_surface *es = (struct wlsc_surface *) surface;
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struct wlsc_drm_buffer *buffer =
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(struct wlsc_drm_buffer *) buffer_base;
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glBindTexture(GL_TEXTURE_2D, es->texture);
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glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, buffer->image);
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es->visual = buffer->buffer.visual;
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}
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static void
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drm_buffer_damage(struct wl_buffer *buffer,
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struct wl_surface *surface,
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int32_t x, int32_t y, int32_t width, int32_t height)
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{
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}
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static struct wlsc_drm_buffer *
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wlsc_drm_buffer_create_for_image(struct wlsc_compositor *compositor,
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EGLImageKHR *image,
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int32_t width, int32_t height,
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struct wl_visual *visual)
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{
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struct wlsc_drm_buffer *buffer;
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buffer = malloc(sizeof *buffer);
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if (buffer == NULL)
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return NULL;
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buffer->buffer.compositor = &compositor->compositor;
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buffer->buffer.width = width;
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buffer->buffer.height = height;
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buffer->buffer.visual = visual;
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buffer->buffer.attach = drm_buffer_attach;
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buffer->buffer.damage = drm_buffer_damage;
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buffer->image = image;
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return buffer;
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}
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static void
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drm_create_buffer(struct wl_client *client, struct wl_drm *drm_base,
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uint32_t id, uint32_t name, int32_t width, int32_t height,
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uint32_t stride, struct wl_visual *visual)
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{
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struct wlsc_drm *drm = (struct wlsc_drm *) drm_base;
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struct wlsc_compositor *compositor =
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container_of(drm, struct wlsc_compositor, drm);
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struct wlsc_drm_buffer *buffer;
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EGLImageKHR image;
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EGLint attribs[] = {
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EGL_WIDTH, 0,
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EGL_HEIGHT, 0,
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EGL_DRM_BUFFER_STRIDE_MESA, 0,
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EGL_DRM_BUFFER_FORMAT_MESA, EGL_DRM_BUFFER_FORMAT_ARGB32_MESA,
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EGL_NONE
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};
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if (visual->object.interface != &wl_visual_interface) {
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/* FIXME: Define a real exception event instead of
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* abusing this one */
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wl_client_post_event(client,
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(struct wl_object *) compositor->wl_display,
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WL_DISPLAY_INVALID_OBJECT, 0);
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fprintf(stderr, "invalid visual in create_buffer\n");
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return;
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}
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attribs[1] = width;
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attribs[3] = height;
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attribs[5] = stride / 4;
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image = eglCreateImageKHR(compositor->display,
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EGL_NO_CONTEXT,
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EGL_DRM_BUFFER_MESA,
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(EGLClientBuffer) name, attribs);
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if (image == NULL) {
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/* FIXME: Define a real exception event instead of
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* abusing this one */
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wl_client_post_event(client,
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(struct wl_object *) compositor->wl_display,
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WL_DISPLAY_INVALID_OBJECT, 0);
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fprintf(stderr, "failed to create image for name %d\n", name);
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return;
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}
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buffer = wlsc_drm_buffer_create_for_image(compositor, image,
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width, height, visual);
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if (buffer == NULL) {
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eglDestroyImageKHR(compositor->display, image);
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wl_client_post_no_memory(client);
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return;
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}
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buffer->buffer.resource.object.id = id;
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buffer->buffer.resource.object.interface = &wl_buffer_interface;
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buffer->buffer.resource.object.implementation = (void (**)(void))
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&buffer_interface;
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buffer->buffer.resource.destroy = destroy_buffer;
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wl_client_add_resource(client, &buffer->buffer.resource);
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}
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const static struct wl_drm_interface drm_interface = {
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drm_authenticate,
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drm_create_buffer
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};
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static void
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post_drm_device(struct wl_client *client, struct wl_object *global)
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{
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struct wlsc_drm *drm = container_of(global, struct wlsc_drm, object);
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wl_client_post_event(client, global, WL_DRM_DEVICE, drm->filename);
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}
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int
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wlsc_drm_init(struct wlsc_compositor *ec, int fd, const char *filename)
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{
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struct wlsc_drm *drm = &ec->drm;
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drm->fd = fd;
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drm->filename = strdup(filename);
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if (drm->filename == NULL)
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return -1;
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drm->object.interface = &wl_drm_interface;
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drm->object.implementation = (void (**)(void)) &drm_interface;
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wl_display_add_object(ec->wl_display, &drm->object);
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wl_display_add_global(ec->wl_display, &drm->object, post_drm_device);
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return 0;
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}
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struct wl_buffer *
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wlsc_drm_buffer_create(struct wlsc_compositor *ec, int width, int height,
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struct wl_visual *visual, const void *data)
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{
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struct wlsc_drm_buffer *buffer;
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EGLImageKHR image;
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GLuint texture;
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EGLint image_attribs[] = {
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EGL_WIDTH, 0,
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EGL_HEIGHT, 0,
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EGL_DRM_BUFFER_FORMAT_MESA, EGL_DRM_BUFFER_FORMAT_ARGB32_MESA,
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EGL_DRM_BUFFER_USE_MESA, EGL_DRM_BUFFER_USE_SCANOUT_MESA,
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EGL_NONE
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};
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image_attribs[1] = width;
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image_attribs[3] = height;
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image = eglCreateDRMImageMESA(ec->display, image_attribs);
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if (image == NULL)
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return NULL;
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buffer = wlsc_drm_buffer_create_for_image(ec, image,
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width, height, visual);
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glGenTextures(1, &texture);
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glBindTexture(GL_TEXTURE_2D, texture);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, buffer->image);
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glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height,
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GL_BGRA_EXT, GL_UNSIGNED_BYTE, data);
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glDeleteTextures(1, &texture);
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return &buffer->buffer;
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}
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