weston/libweston/renderer-gl
Philipp Zabel 51c8882991 libweston: move headless_backend::renderer_type to weston_renderer::type
Move the renderer type from struct headless_backend into struct
weston_renderer to store the chosen renderer type in a unified manner.
This will later allow secondary backends to determine the renderer type
chosen by the primary backend.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2022-12-08 09:44:20 +00:00
..
egl-glue.c gl_renderer: log EGL features 2022-05-18 14:18:53 +03:00
fragment.glsl gl-renderer: add matrix 2022-09-28 10:28:28 +00:00
gl-renderer-internal.h gl-renderer: implement output capture 2022-11-29 11:00:52 +02:00
gl-renderer.c libweston: move headless_backend::renderer_type to weston_renderer::type 2022-12-08 09:44:20 +00:00
gl-renderer.h gl-renderer: pass initial output area explicitly 2022-09-23 12:42:05 +00:00
gl-shader-config-color-transformation.c gl-renderer: add matrix 2022-09-28 10:28:28 +00:00
gl-shaders.c gl-renderer: add matrix 2022-09-28 10:28:28 +00:00
meson.build gl-renderer: implement 3 x 1D LUT color pre-curve 2021-06-21 14:36:33 +00:00
vertex.glsl gl-renderer: move vertex shader into new file 2021-02-25 13:16:02 +02:00