Commit Graph

505 Commits

Author SHA1 Message Date
Marius Vlad
b2e6a6438f libweston: Don't add frame callbacks from occluded paint nodes
This changes the callback frame list insertion after paint node late
update takes place in order for to the visibily region to be modified.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2024-05-27 10:47:33 +00:00
Derek Foreman
e169b77430 compositor: Don't lift planes out of scene graph entirely
When we lift planes entirely out of the scene graph, paint node visibility
calculations become "per plane". This means that when we lift something
onto a paint node, anything beneath it will be redrawn in response to
client side damage even if the lower surfaces are occluded.

Instead, keep the scene graph together and make the paint node visible
regions be their visibility within the global scene graph.

This has the side effect of plane motion causing redraws, to update
regions they've been obscuring. My assumption is that moving planes
is less frequent than damage being posted beneath an overlay, and
that we'll be more efficient for normal use cases this way.

An optimization is in place to prevent redraws when moving transparent
planes, as they haven't been occluding updates.

In addition to theoretically removing some wasteful rendering time, this
also simplifies damage accumulation.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2024-05-24 11:13:34 -05:00
Derek Foreman
27bf066c81 renderer: Move dmabuf setup into renderer init
We've forgotten to set this up in some backends, so let's just do it in
weston_compositor_init_renderer().

The headless backend used to fail out if linux_dmabuf_setup() failed, but
had no reason to do so, so just remove that to make the code common.

Suggested by cwabbott on irc.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2024-05-10 00:09:35 -05:00
Pekka Paalanen
53493aaddc libweston: add colorimetry_mode API
This API is mostly for use by the DRM-backend. Colorimetry mode is is
the KMS connector property "Colorspace" which defines the video signal
encoding colorimetry. A video sink indicates the supported modes in EDID
or DisplayID.

This patch adds the libweston API that allows backends to indicate the
supported modes for the frontends, and frontends to set the mode to be
used by backends. Colorimetry mode does not directly affect color
management inside Weston, it is only metadata for the video sink. It is
the frontend's responsibility to set up an output color profile that
agrees with the colorimetry mode. (That API has not been implemented
yet.) eotf_mode will be the same.

There is only one reason to make this a libweston core API instead of
a backend-drm API: when wayland-backend gains color-management protocol
support, meaning it can forward WCG and HDR content correctly to a
host compositor, the supported colorimetry modes can be determined from
the host compositor's supported color-management features, allowing the
guest Weston to pick some other output image description than the host
compositor's preferred image description. This likely allows only a few
other choices from standard colorspaces, so it's possible this isn't
sufficient for that use case.

Either way, it is easy to just copy the eotf_mode API design, and since
colorimetry_mode and eotf_mode go together, let both have the same API
design. It is possible to convert this to backend-drm API later.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2024-05-06 10:39:42 +00:00
Pekka Paalanen
cd622900ee shared: add weston_assert_false()
Complement to weston_assert_true(), to avoid having to use !.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2024-05-06 10:39:42 +00:00
Pekka Paalanen
c310516d1d shared: add weston_assert_legal_bits()
Helper to assert that a value does not have any bit set outside of the
mask. To be used with "all bits mask" of enum types that enumerate bits.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2024-05-06 10:39:42 +00:00
Pekka Paalanen
74d1700f0b libweston: add TODO to validate EOTF mode
Currently EOTF mode is not validated against the supported mask, to
allow easier experimenting without supplying a modified EDID through the
kernel.

The validation should be added before color management becomes
non-experimental.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2024-05-06 10:39:42 +00:00
Derek Foreman
b3f115dfc0 libweston: Move plane stack/release for output primary_plane
It doesn't make sense to stack the plane before it's useful - so only
put it in the compositor's plane list on output_enable. The opposite of
weston_output_enable is weston_compositor_remove_output, so release the
plane there.

This stops a crash when closing one of multiple windows for a nested
backend results in the output being freed while the plane is still on the
compositor's plane list.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2024-04-23 09:50:14 -05:00
Derek Foreman
25d8eb6b5a libweston: Destroy paint nodes when releasing a plane
Previously we assigned any paint node to the primary_plane of the output
it was on and marked it dirty.

This doesn't make sense if we're releasing the primary_plane.

Let's just delete the paint nodes and force a view list rebuild, which
will recreate them appropriately.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2024-04-23 07:28:22 -05:00
Marius Vlad
2d3cca3d3e libweston: Add paint node destruction into weston_layer_entry_remove()
This prevents a potential crash where users of
weston_layer_entry_insert/layer_entry_remove() would see when moving
views into a NULL layer (effectively unmapping the surface/view).

Users that have migrated to the weston_view_move_to_layer() are immune
to this issue because that takes care of paint node destruction.

Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2024-04-11 10:16:40 +03:00
Pekka Paalanen
aef9404b1d color: generate id for color transformations
Just like with color profiles, generate an ID for color transformations
as well. This is not needed by protocol or anything, it is just for
debugging purposes. A small ID is easier for humans than a long pointer
value.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2024-03-20 12:58:12 +00:00
Pekka Paalanen
d9a7b3795a libweston: move color-management protocol init call to core
This reverts commit 188a3ebd5e.

Call weston_compositor_enable_color_management_protocol() after
compositor->color_manager has been set, and so allows to check if the
color manager supports the features mandatory in protocol. The check is
added in the next patch.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2024-02-23 16:46:39 +02:00
Pekka Paalanen
4f796a52e1 color: rename get_stock_sRGB_color_profile to ref_stock_sRGB_color_profile
This makes it more explicit that this indeed is increasing the reference
count, rather than just returning a pointer.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2024-02-23 16:46:39 +02:00
Leandro Ribeiro
ffe08c4344 libweston: create/destroy color profile id generator in a safe point
Currently we create the color profile id generator in
weston_compositor_backends_loaded() and destroy it in
weston_compositor_shutdown().

If something goes wrong and Weston does not start properly, we end up
calling weston_compositor_shutdown() for a struct weston_compositor
whose color profile id generator is NULL, crashing.

This fixes that, creating/destroying the id generator in
weston_compositor_create()/destroy().

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2024-02-23 11:50:23 +00:00
Loïc Molinari
7b2eddf022 backend-headless: Add support to repaint only on captures
Damages and captures both trigger repaints of outputs. Some
configurations don't care about damages and use headless only for
captures. This commit adds a new feature to libweston that lets
outputs repaint only on captures, not on damages. The headless backend
enables that new feature when given a special refresh rate of 0 mHz.

Signed-off-by: Loïc Molinari <loic.molinari@collabora.com>
2024-02-22 14:26:32 +00:00
Leandro Ribeiro
5706d7e5d2 color: add support to the color-management protocol
In this MR we add support to the majority of the interfaces from the
color-management protocol.

That means that we are able to advertise output's images descriptions to
clients, preferred surface images descriptions, and so on. We also
support clients that wants to create ICC-based images descriptions and
set such descriptions for surfaces.

We still don't support the interface to allow clients to create
image descriptions from parameters, but that should be addressed
in the near future.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2024-02-14 11:15:35 -03:00
Leandro Ribeiro
a84806a88e libweston: add unique id generator
This is preparation for the CM&HDR protocol implementation. It requires
us to give a unique id to each color-profile, so let's do that.

In this commit we introduce a generic id generator to libweston, and
its first user: the color-profile.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2024-02-13 14:08:38 -03:00
Robert Mader
e37454a262 linux-dmabuf: Add support for protocol version 5
It adds the followig paragraph:
```
Starting from version 5, the invalid_format protocol error is sent if
all planes don't use the same modifier.
```

We already assumed this in some places and, most importantly, it's
required by the kernel. Thus alter `dmabuf_attributes.modifier` to make
it clear that different modifiers for multi-planar dmabufs were never
supported.

Signed-off-by: Robert Mader <robert.mader@collabora.com>
2024-01-19 18:59:22 +01:00
Derek Foreman
e74f2897b9 libweston: Clip damage to paint node visible region
commit 79212ba9ad fixed a bug by
introducing a new one.

Before that point we could clip paint node damage to stale
visibility data. After that point we post damage for occluded
views, leading to large amounts of pointless drawing.

Add back the clip to visible region, in
weston_output_flush_damage_for_plane(), where we have up to date
visibility region information.

fixes 79212ba9ad

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2024-01-15 14:03:41 +02:00
Chao Guo
8e0e75999e compositor: improve viewport source validity check
If client changes the buffer transform or size and re-commit the surface
before surface dirtys buffer (weston_surface_attach), the viewport
source validity check may fail. Because the width_from_buffer and
height_from_buffer cannot be updated based on new buffer transform.

Therefore, add the situation of size dirty (WESTON_SURFACE_DIRTY_SIZE) to
source validity check, width_from_buffer and height_from_buffer can be
updated in time when the buffer transform and scale change.

Signed-off-by: Chao Guo <chao.guo@nxp.com>
2024-01-12 13:44:03 +00:00
Derek Foreman
2abe4efcf7 libweston/backends: Move damage flush into backends
Currently we flush damage for the "primary plane" every repaint, but this
is folly.

The drm backend may skip rendering entirely if using an all-planes
composition. This could leave the renderer plane in a messy state if a
surface on an overlay plane disappears.

Instead, let the backends flush the primary plane damage when they know
they need to render.

Fixes #864

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2024-01-10 14:13:09 -06:00
Pekka Paalanen
b84ad9e34c libweston: drop weston_output_init() test workaround
This was added in 4def21c196.

0c1ab2ad76 removed all uses of NULL
weston_compositor, making the workaround unnecessary.

Drop the workaround, it's dead code.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2023-12-15 14:15:22 +02:00
He Yong
98606d6a03 replace weston_signal_emit_mutable with wl_signal_emit_mutable
wayland upstream has introduced wl_signal_emit_mutable
now we can use it

[1]: https://gitlab.freedesktop.org/wayland/wayland/-/merge_requests/208

Signed-off-by: He Yong <hyyoxhk@163.com>
2023-12-04 11:37:17 +02:00
Derek Foreman
bbaba601c8 vnc: Fix cursor updates
Now that overlapping outputs are a thing, we have a problem with vnc
cursors.

The surface->damage used to update the vnc cursor might actually be
flushed by a previous output's repaint cycle, leading to a missing cursor
update to the vnc client.

Instead we should use the damage accumulated on the cursor plane to choose
when to update the cursor. This damage is in output coordinates, so let's
be lazy and just use the presence of damage as an indicator that the
cursor needs an update.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-11-10 09:38:35 -06:00
Derek Foreman
0def955a48 libweston: Don't set VISIBILITY_DIRTY on non-primary planes
VISIBILITY_DIRTY is used to apply damage to the plane, but that doesn't
make sense for non-primary planes.

For example, we don't want moving the cursor to result in damage being
registered on the cursor plane.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-11-10 09:37:43 -06:00
Derek Foreman
79212ba9ad libweston: Don't clip damage to paint node visible region
When an output repaints, it calculates visibility for its paint nodes,
accumulates damage for all paint nodes across all outputs, and then
paints.

This means that when it's accumulating damage for all paint nodes in
paint_node_add_damage(), it may be accumulating damage to nodes on other
outputs that haven't had their visible regions updates yet.

This leads to clipping with a stale visibility region, and losing damage.

Let's just drop the clip here for now - there are already other places
where paint nodes have to carry damage outside their visible regions.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-11-10 09:37:43 -06:00
Leandro Ribeiro
cab1992b81 color: do not use NULL as stock sRGB color profile
Stop assuming that NULL represents the stock sRGB color profile. From
now on, query the stock sRGB color profile from the color manager.

This should be internal to libweston (core and the color plugins), and
users of the libweston public API should not be affected by this. They
are still allowed to set an output color profile to the stock sRGB using
NULL.

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2023-10-30 11:47:35 +00:00
Marius Vlad
d18fd64a15 libweston: Ignore subsurface offsets
Ignore any client-supplied offset to subsurface commits to keep the same
consistency we find on other compositor.

Fix: #829
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
2023-10-26 14:46:10 +00:00
Derek Foreman
e49294b901 libweston: fix output clamp helper
Any coordinate that didn't change during clamping was left uninitialized,
resulting in failures later.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-10-09 08:19:44 +00:00
Derek Foreman
209b7eb56a backend-drm: Fix visibility calculation
Between assign_planes() and pnode_update_late(), the pnode's plane may
not yet be up to date. This leads to the visible region being incorrectly
calculated for paint nodes beneath a paint node that changes planes. Their
visible regions will still contain a cut out for the node that no longer
occludes them.

However, we place damage on nodes beneath a node that changes planes in
order to redraw the region beneath a node that moves from the primary to
non-primary plane.

The gl-renderer clips to a paint node's visible region when rendering it,
so this accidental cut-out masks away all the damage and leaves us with
a mess.

Fix this by using the correct plane in the visibility calculation.

Fixes #821

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-10-06 12:39:57 -05:00
Derek Foreman
176a413ef0 libweston: Prefer primary backend when assigning outputs to views
If coverage and power status are the same, we should prefer a primary
backend over a secondary one.

Fixes #818

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-10-06 11:50:50 +00:00
Derek Foreman
305e954f76 libweston: Reconsider view primary output on output power change
When an output power state changes, it may become or no longer be the
best primary output for a view.

Fixes #819

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-10-06 11:50:50 +00:00
Derek Foreman
d3fa809c55 libweston: Consider output power state when selecting primary
If our primary output is turned off, we won't get frame events, so let's
try really hard to prioritize a turned on output with coverage.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-10-06 11:50:50 +00:00
Daniel Stone
cae789774a surface: Check parents in weston_surface_is_mapped()
A subsurface is not considered to be fully 'mapped' unless its ancestors
are also mapped.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-10-04 11:44:10 +03:00
Daniel Stone
2faf491f61 surface: Add weston_surface_is_mapping()
The counterpart to weston_surface_is_unmapping(). This is valid for the
duration of processing the surface commit.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-10-04 11:44:10 +03:00
Daniel Stone
5c75ecccfe surface: Don't re-map already-mapped surfaces
If a surface has already been mapped, just return early out of
weston_surface_map(), rather than firing the map signal and rebuilding
the view list.

Signed-off-by: Daniel Stone <daniels@collabora.com>
2023-10-04 11:44:10 +03:00
Derek Foreman
720421c193 libweston: Add and use weston_coord_surface_add/sub helpers
We already have these for global coordinates, now we have them for
surface coordinates too. In addition to removing some unsightly
unadorned coordinate usage, this also adds appropriate coordinate space
id checks at runtime.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-10-03 18:19:17 +00:00
Derek Foreman
18cce195d3 libweston: Make a common helper for clamping a coord to an output
This is a tricky bit of code and we use it in two places. Let's make a
single implementation.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-10-03 18:19:17 +00:00
Derek Foreman
71e38cf2ef libweston: Use weston_coord_surface in weston_surface_state
Use this for the buffer attachment offset coordinates.

Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
2023-10-03 18:19:17 +00:00
Philipp Zabel
c93a54ece3 libweston: add explicit weston_compositor::primary_backend pointer
This avoids spreading around the knowledge that the primary backend is
the first backend on weston_compositor::backend:list.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-09-28 14:02:04 +00:00
Philipp Zabel
a4f0666659 libweston, compositor: let weston_compositor_load_backend return backend
Let weston_compositor_load_backend() return a backend pointer and remove
the backend pointer from struct weston_compositor.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-09-28 14:02:04 +00:00
Michael Olbrich
44f36b9b55 libweston: don't return buffers early with multiple backends
Releasing the buffer reference here works because the backend has seen the
surface and has updated keep_buffer if necessary. With multiple backends
the assumption breaks. The same surface may be visible (now or later) on an
output from another backend. This backend has not seen the buffer yet so it
cannot update keep_buffer.
As a result, the reference is released to early. A surface that is rendered
on a secondary backend first can no longer be placed on a plane on a DRM
backend.

To avoid this, always keep the buffer reference until it is replaced when
multiple backends are involved.

Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-09-28 14:02:04 +00:00
Philipp Zabel
6d3fa71d7b libweston: drop workaround for multi-backend incapable backends
All backends add themselves to weston_compositor::backend_list now.
Drop the workaround that catches unconverted backends that still set
weston_compositor::backend.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-09-28 14:02:04 +00:00
Philipp Zabel
20c5b4527c libweston: allow loading multiple backends
Before loading a backend, clear the weston_compositor::backend pointer
to check whether the backend supports multi-backend operation and adds
itself to the weston_compositor::backend_list.

Keep weston_compositor::backend pointing to the last loaded backend
either way, to allow the calling compositor code to store it away for
later, to check whether a head belongs to a given backend in the output
configuration code. This workaround can be removed after all backends
are converted to be multi-backend aware.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-09-28 14:02:04 +00:00
Philipp Zabel
3d50069afc libweston: intersect all backends' supported presentation clocks
In preparation for multi-backend support, determine the presentation
clocks that are supported by all backends.

Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
2023-09-28 14:02:04 +00:00
Philipp Zabel
183c309b85 libweston: use weston_compositor::backend_list instead of ::backend
In preparation for multi-backend support, start/flush/cancel repaint on
all backends by looping over the weston_compositor::backend_list.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-09-28 14:02:04 +00:00
Philipp Zabel
76372375ab libweston: store backends in a list
In preparation for multi-backend support, add a list of backends to the
weston_compositor structure. Until backends are converted, this list
just contains the single weston_compositor::backend. Keep that pointer
for now, until the conversion is complete.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-09-28 14:02:04 +00:00
Leandro Ribeiro
08018d3a28 linux-dmabuf: replace assert with the new weston-assert
Make use of the new weston-assert in linux-dmabuf.c

Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
2023-09-28 06:52:24 +00:00
Philipp Zabel
2fc6a8bbd2 backend-pipewire, libweston: Extract weston_output_finish_frame_from_timer()
Extract the finish frame timestamp code and the call to
weston_output_finish_frame() into a new helper function
weston_output_finish_frame_from_timer() that can be reused
by the other timer driven backends sharing the same logic.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-09-27 12:37:09 +03:00
Philipp Zabel
eec50e5aac backend-pipewire, libweston: Extract weston_output_arm_frame_timer()
Extract pipewire_output_arm_timer() into libweston so it can be reused
by the other timer driven backends that use the same delay logic.

Call the shared function weston_output_arm_frame_timer().

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
2023-09-27 12:37:09 +03:00