Commit Graph

1028 Commits

Author SHA1 Message Date
Jasper St. Pierre
80c798bdf0 Update .gitignore
Ignore the new stacking demo...
2013-12-09 12:19:40 -08:00
Kristian Høgsberg
1e65840b61 simple-egl: Add option to allow not syncing to compositor repaint cycle
It's the GO FASTER option.
2013-12-07 22:26:23 -08:00
Kristian Høgsberg
deb322237b simple-egl: Print fps for the spinning triangle
This is not a benchmark.
2013-12-07 22:26:23 -08:00
Kristian Høgsberg
acdae2e641 stacking: Set a keyboard focus handler so we can repaint the frame
Yes, perhaps this should be more automatic...
2013-12-05 15:37:29 -08:00
Neil Roberts
a5059eb187 nested: Add an option to disable subsurfaces
This adds a -b option to force the nested compositor example to use
the old blit renderer even if the appropriate extensions are
available.
2013-12-04 16:34:08 -08:00
Neil Roberts
1f020a1fdb nested: Add a renderer using subsurfaces
Adds a second renderer implementation to the nested compositor example
that creates a subsurface for each of the client's surfaces. The
client buffers are directly attached to the subsurface using the
EGL_WL_create_wayland_buffer_from_image extension instead of blitting
them in the redraw_handler.

The new renderer is always used if the parent compositor supports the
wl_subcompositor protocol and the EGL extension is available.
Otherwise it will fall back to the blit renderer.
2013-12-04 16:34:07 -08:00
Neil Roberts
5e10a04481 clients: Add a widget_get_wl_subsurface
Adds a simple accessor for the wl_subsurface for widgets created with
window_add_subsurface.
2013-12-04 16:34:07 -08:00
Neil Roberts
47b87d5ec0 nested: Add a ‘renderer’ mechanism with a vtable
Eventually the nested compositor example will want to be able to cope
with either rendering as it does now with a blit to an intermediate
surface or by attaching the client buffers directly to a subsurface
without copying. This patch moves the code that is specific to the
blitting mechanism into a separate set of functions with a vtable to
make it easier to add the second way of rendering in a later patch.
2013-12-04 16:34:07 -08:00
Neil Roberts
f9b2541df1 nested: Move the frame callback list to the surface
Previously the frame callback list was tracked as part of the global
compositor state. This patch moves the list to be part of the surface
state like it is in Weston. The frame callback now iterates the list
of surfaces to flush all of the callbacks. This change will be useful
when the example is converted to use subsurfaces so that it can have a
separate frame callback for the subsurface and flush the list for an
individual client surface rather than flushing globally.
2013-12-04 16:34:07 -08:00
Neil Roberts
2855766333 nested: Add damage tracking to the nested compositor example
The nested compositor example now responds to damage requests and
tracks them in the pending buffer state. This isn't currently used for
anything and it is immediately discarded when the surface is commited
but it will be used later when the example is converted to use
subsurfaces.
2013-12-04 16:34:07 -08:00
Neil Roberts
15a8d340fd nested: Add double-buffered state semantics to the nested example
The buffer and frame callback state on the surfaces in the nested
compositor example are now double-buffered so that they only take
effect when the commit request is received. This doesn't really make
much difference for the current state that the example has but it will
be useful when more state is added in later patches.
2013-12-04 16:34:07 -08:00
Neil Roberts
6bf23879e9 nested: Add the buffer reference semantics from Weston
This copies the buffer reference busy count implementation from Weston
to the nested compositor example and adds an internal nested_buffer
struct that we could eventually use to attach data. This will be
useful to adapt the example to use subsurfaces so that we can attach
our compositor-side buffer to the resource.
2013-12-04 16:34:07 -08:00
Neil Roberts
8fbe3a68d4 nested: Remove the surface from the surface list when destroyed
Otherwise if the surface is destroyed then it will crash when it later
tries to render all of the surfaces. You can replicate this by doing
killall weston-nested-client while the example is running.
2013-12-04 16:34:07 -08:00
Kristian Høgsberg
873b515aee tablet-shell: Remove
The tablet-shell is unmaintained and unused.  It is currently
dead-weight and a burden when we make changes to weston.  Let's
drop it for now, we can pull it out of git if we find a need for it later.
2013-12-04 10:18:29 -08:00
Pekka Paalanen
fdca95c7db window: handle insufficient buffer space
It is quite possible for os_create_anonymous_file() to fail when trying
to allocate a new wl_shm buffer. Propagate this failure out from
shm_surface_prepare. Most parts of toytoolkit are already avoiding NULL
cairo surfaces.

If cairo surface allocation fails, do not try to call the widget redraw
functions, those are not prepared to deal with NULL. Also do not
schedule a frame callback, this allows us to retry drawing the next
time.

If redraw fails for the main_surface of a window, restore the widget
geometry to what the compositor currently is showing. This keeps the
window visual appearance in sync with application state, so interacting
with the application does not break too badly.

If the very first draw of any window fails, then forcefully exit the
program. E.g. if weston-desktop-shell fails to allocate buffers for the
unlock dialog, w-d-s exits, and weston unlocks the screen automatically.

This patch allows e.g. weston-terminal to stop from enlarging while
resizing, if new sized buffers can no longer the allocated. Even then,
the application stays usable, as it can often repaint in the last
successful size. It does not crash, and the user is able to resize it
smaller, too.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2013-12-02 16:20:58 -08:00
Philip Withnall
17c2fb4f29 clients: Add a new weston-stacking demo
This allows creation of a variety of window types, for the purposes of
testing window ordering and stacking in Weston.
2013-12-02 11:44:50 -08:00
Philip Withnall
c971d2a8b3 clients: Add window_is_transient() helper to the toy toolkit window 2013-12-02 11:44:50 -08:00
Xiong Zhang
bf3c1c6913 distinguish touch screen and pointer dnd in client
Data device interface in client just handle with pointer's dnd.
If a touch screen trigger dnd, it will use pointer struct like i
nput->sx, input->sy, input->pointer_focus. So if pointer is moving
when touch screen trigeer a dnd, wrong behaviore will occur.
Before touch screen start dnd, system call touch_grab()
to mark the following drag and drop operation is generated by
touch screen.
Defined some common variables in struct input to track dnd.

Note, touch screen and pointer can't generate drag and drop at the
same time, becuae data device protocol can't identify the drag
and drop event is generated by touch screen or pointer.

Signed-off-by: Xiong Zhang <xiong.y.zhang@intel.com>
Reviewed-by: Kristian Hogsberg <hoegsberg@gmail.com>
2013-11-25 16:32:12 -08:00
Xiong Zhang
853a7799d6 client/dnd.c: add dnd support for touch screen in client
Adding the interface for touch screen event in clients/dnd.c, once
user touch down on this app, it will trigger a touch and drag
operation.

Signed-off-by: Xiong Zhang <xiong.y.zhang@intel.com>
Reviewed-by: Kristian Hogsberg <hoegsberg@gmail.com>
2013-11-25 16:32:08 -08:00
Xiong Zhang
49c6aeee70 terminal: add touch screen selection support
Signed-off-by: Xiong Zhang <xiong.y.zhang@intel.com>
Reviewed-by: Kristian Hogsberg <hoegsberg@gmail.com>
2013-11-25 11:26:00 -08:00
Kristian Høgsberg
1d781ee204 terminal: Update terminal->end whenever we write a character
We used to only update it on newline, which breaks when somebody moves
the cursor below terminal->end and writes stuff.  Instead update it whenever
we write a character to the terminal.

https://bugs.freedesktop.org/show_bug.cgi?id=71935
2013-11-24 17:01:26 -08:00
Kristian Høgsberg
dcfff55ef3 terminal: Init tab ruler after setting terminal->width
terminal_init_tabs() needs an accurate terminal->width to be able
to correctly initialize the tab ruler.
2013-11-22 22:43:20 -08:00
Kristian Høgsberg
617e9a37f2 dnd: Simplify drag icon creation
We used to have to composite the pointer on top of the drag icon, but
the final protocol allows us to specify both a drag icon and a cursor.
Remove the complexity that dealt with that.
2013-11-22 11:59:40 -08:00
Kristian Høgsberg
8b66ebd3fa weston-info: Handle shm formats better
Use a switch for this and don't fall back to XRGB8888 if we don't
recognize the format.
2013-11-20 13:54:00 -08:00
Pekka Paalanen
a662206e71 protocol: move sub-surfaces to Wayland
This reverts commit 2396aec684.

This exact version of the sub-surface protocol has been copied into
Wayland core. Therefore it must be removed from here to avoid build
conflicts and useless duplication.

No other changes to sub-surface protocol consumers are needed, the
identical API is now offered by libwayland-client and libwayland-server.

The commit adding sub-surfaces to Wayland is:
Author: Pekka Paalanen <pekka.paalanen@collabora.co.uk>

    protocol: add sub-surfaces to the core

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2013-11-15 16:23:17 -08:00
Jasper St. Pierre
77a51fd2c8 westoy: Remove some accessors for wl_shell / wl_shell_surface
We want to remove support for these deprecated interfaces. Since
nothing is using them, this is a simple change.
2013-11-13 20:43:56 -08:00
Jasper St. Pierre
bf17590f86 westoy: Remove unused support for window parents
It seems that this was only used by the popup menu infrastructure,
which can handle this all on its own. Implementing e.g. transients
in the future can be done with a simple xdg_shell_set_transient_for.
2013-11-13 16:43:03 -08:00
Jasper St. Pierre
01eaaac79a westoy: Remove window_touch_move
It seems to be the same as window_move, except it ignores the passed
in serial (???) and instead just uses the one of the display.
2013-11-13 16:37:36 -08:00
Jasper St. Pierre
47f1043877 westoy: Fix the version number we request for wl_seat
If the compositor supports a lower version, like version 2, we need
to request that instead of version 3.
2013-11-12 11:42:43 -08:00
Jason Ekstrand
4a7409a1f5 toytoolkit: Don't segfault on window close
Without this commit, the client will segmentation fault due to accessing
the frame after everything has been destroyed.
2013-10-30 08:40:24 -07:00
Kristian Høgsberg
8ae63851dd window.c: Don't ungrab input after displaying the menu
We used to ungrab first to stop any existing grab and then grab after
showing the menu. That was broken in c680e90489, which
moved the ungrab down below the grab, and as a result menus are now
shown without a grab.  This commit moves the grab back up.
2013-10-28 22:06:11 -07:00
Xiong Zhang
83d8ee779e window, desktop-shell: deal with output unplug on client side
when output is removed, weston-desktop-shell should destroy panel
and background surface on destroyed output.

Signed-off-by: Xiong Zhang <xiong.y.zhang@intel.com>
2013-10-23 22:36:37 -07:00
Kristian Høgsberg
89f4bc4fc4 window.c: Don't put titlebars on menu windows 2013-10-23 22:12:13 -07:00
Kristian Høgsberg
c680e90489 window.c: Use frame code for drawing menus
This gives us a nice frame and drop shadows for the menus.
2013-10-23 21:49:30 -07:00
Kristian Høgsberg
a83be20d7f terminal: Show character grid size in header bar when resizing
We don't have a reliable way to know when to clear this indicator.
Typically the pointer will still be over the window when the resize is
done and we'll get an enter event, but if the window sets a max size
the pointer may be over another window when the resize is done.

We'll need a new wl_shell (or more likely xdg_shell) event for this.
2013-10-23 20:47:35 -07:00
Kristian Høgsberg
67b8215bcb terminal: Add context menu with new terminal/copy/paste 2013-10-23 16:52:05 -07:00
Kristian Høgsberg
14f39b290b terminal: Add scroll-back history
Ctrl-Shift-UP/DOWN to scroll through the history.
2013-10-23 16:29:14 -07:00
Rui Matos
3eccb8658d clients/window: Dispose of previous keymap and state on keymap change 2013-10-22 15:25:04 -07:00
Cameron Stewart
4c4bb953fc Rename invocations of frame_create that were missed by ee7fefcf
For some reason it not only compiled with different parameters but the
method succeeded and just failed later.
2013-10-21 21:04:08 -07:00
Kristian Høgsberg
afb9828d57 window: Only clamp min size for windows with frame
Also fix width/height typo.
2013-10-21 15:23:23 -07:00
Kristian Høgsberg
53ec560423 window: Set a minimum size for toytoolkit windows
The decorations tiles start to overlap and look weird if we go below
200x200 size windows.  Just set that as a minimum size if the app
doesn't provide a bigger minimum size.

https://bugs.freedesktop.org/show_bug.cgi?id=66794
2013-10-21 15:05:52 -07:00
Kristian Høgsberg
598477d832 window: Set opaque region to window size if we're fullscreen 2013-10-16 16:06:18 -07:00
Kristian Høgsberg
78fe75368a simple-egl: Add support for using a 16 bpp EGLConfig 2013-10-15 22:03:41 -07:00
Jason Ekstrand
3f66cf92ed Use cairo-util frame in tinytoolkit
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
2013-10-14 12:27:55 -07:00
Jason Ekstrand
ee7fefcffc Rename frame_create and frame_set_child_size with a window_ prefix
This is to avoid a collision with an actual frame structure.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
2013-10-13 22:12:16 -07:00
Stefan Schmidt
db044cb9a5 clients: Update .gitignore for weston-multi-resource
Signed-off-by: Stefan Schmidt <s.schmidt@samsung.com>
2013-10-11 13:31:29 -07:00
Kristian Høgsberg
cab9aeaff5 multi-resource: Don't include non-existing xmalloc.h
It existed on my local disk, of course.  Just copy over xzmalloc().
2013-10-10 19:21:05 -07:00
Kristian Høgsberg
e8344e3dbc nested: Cast away warnings for differing arguments to eglQueryWaylandBufferWL 2013-10-10 16:50:18 -07:00
Kristian Høgsberg
6773394000 nested: Free client struct on launch_client error paths 2013-10-10 16:50:18 -07:00
Kristian Høgsberg
f1144dd0dc nested-client: Exit if we fail to create the nested client struct 2013-10-10 16:50:18 -07:00