Commit Graph

37 Commits

Author SHA1 Message Date
Kristian Høgsberg
841883b43c Fail if we can't create the compositor. 2008-12-05 11:19:56 -05:00
Kristian Høgsberg
122912c69b Make the wayland server a library used by the compositors. 2008-12-05 11:13:50 -05:00
Kristian Høgsberg
ffd710e653 Put Wayland under the MIT license. 2008-12-02 15:15:01 -05:00
Kristian Høgsberg
4a29890da7 Generalize event loop a bit and pull in the timerfd stuff. 2008-11-28 18:35:25 -05:00
Kristian Høgsberg
fbdbbdc153 Finally implement the commit/ack/frame protocol and improve repaint loop.
This implements the commit/ack/frame protocol that let clients batch up
a series of requests and then commit them atomically using the commit request.
The commit requests generats two following events: the acknowledge event,
which lets the client know that the server has received the request and
which frame the rendering has been scheduled for.  At this point the client
can start rendering the next frame or free up temporary buffers.  Then when
the compositor finally makes the newly composited frame visible on screen
the server sends a frame event, which contains the number of the frame that
was presented and the time when it happened.

The window and flower clients have been updated to use these two events in
their main loops and everything now updates per frame.  The EGL compositor
repaint loop has been tweaked to delay the compositing of the screen to
10ms after last swapbuffer completed so as to allow processing as many
requests as possible before blocking on the next vertical retrace.
2008-11-28 17:06:10 -05:00
Kristian Høgsberg
44f36e3585 Make ack event signal that the requests have been composited. 2008-11-26 12:57:31 -05:00
Kristian Høgsberg
73c305851d Make overlay animation actually stop. 2008-11-25 22:45:46 -05:00
Kristian Høgsberg
961a04cef0 Correct pointer hotspot location. 2008-11-25 22:38:56 -05:00
Kristian Høgsberg
ffb7406eaa Add different type of overlay animation. 2008-11-25 18:10:39 -05:00
Kristian Høgsberg
5c1e6ecab4 Tweak overlay animation a bit. 2008-11-25 13:51:36 -05:00
Kristian Høgsberg
443853cbda Pick a config instead of hard coding one. 2008-11-25 12:12:05 -05:00
Kristian Høgsberg
bf9541ffa3 Allocate and set mode in egl-compositor.
Pass the front buffer name to eglCreateSurfaceForName to create the
fullscreen EGLSurface.
2008-11-25 12:10:09 -05:00
Kristian Høgsberg
9af92b380c Animate overlay on/off. 2008-11-24 01:12:46 -05:00
Kristian Høgsberg
cddc0ad502 Add keyboard input, move input device creation to compositor. 2008-11-24 00:31:49 -05:00
Kristian Høgsberg
1e4b86af1a Expose screenshooting as an interface, drop SIGUSR hack.
This pulls in a bit of extra infrastructure for discovering adertised objects on the
client side.
2008-11-24 00:06:16 -05:00
Kristian Høgsberg
548798266e Add an overlay type window in the compositor. 2008-11-23 17:07:32 -05:00
Kristian Høgsberg
aa5b5bed73 Load and draw background in compositor. 2008-11-21 21:31:54 -05:00
Kristian Høgsberg
4c9f2c9b1a Move pointer drawing into compositor. 2008-11-21 19:25:44 -05:00
Kristian Høgsberg
29590034f4 Remove redundant glFlush(). 2008-11-17 23:33:19 -05:00
Kristian Høgsberg
8d7ca6be21 Add quick screenshot hack. 2008-11-09 00:22:51 -05:00
Kristian Høgsberg
e4feb56316 Make window prettier again. 2008-11-08 18:53:37 -05:00
Kristian Høgsberg
b7a01928be Add prototypes warnings, use -fvisibility. 2008-11-08 15:49:49 -05:00
Kristian Høgsberg
78231c8dd0 Implement surface copy request, use it for egl gears. 2008-11-08 15:06:01 -05:00
Kristian Høgsberg
7f77bd8fbe Add copy and damage surface requests. 2008-11-07 08:39:37 -05:00
Kristian Høgsberg
5503bf82c4 dlopen the compositor, add a glx compositor. 2008-11-06 10:53:03 -05:00
Kristian Høgsberg
56f3c71f8c Add a FIXME for when we have a working fbconfig chooser. 2008-11-06 10:53:03 -05:00
Kristian Høgsberg
2d9cd1ee51 Use eglBindTexImage instead of copying texture data. 2008-11-06 10:53:02 -05:00
Kristian Høgsberg
3f59e82c20 Use GL_ONE for the source in glBendFunc instead of pre-unmultiplying.
Eventually we need to allow both pre-multiplied alpha and not, but for now default to premultiplied.
2008-11-06 10:53:02 -05:00
Kristian Høgsberg
6b5e7626f5 Move background drawing to a client. 2008-11-06 10:53:02 -05:00
Kristian Høgsberg
5a27f3e6a7 Add a new client that draws a pointer. 2008-11-06 10:52:14 -05:00
Kristian Høgsberg
c508d93be2 Update for eagle changes. 2008-11-06 10:51:59 -05:00
Kristian Høgsberg
48a33baec7 Use triangle strips for drawing surfaces. 2008-11-06 10:51:58 -05:00
Kristian Høgsberg
a234e70268 Make test client a little more interesting. 2008-11-06 10:51:58 -05:00
Kristian Høgsberg
ef7a9ca8c9 Run compositor fullscreen, repaint when surfaces come and go. 2008-11-06 10:51:58 -05:00
Kristian Høgsberg
5ebb317383 Recomposite screen in idle handler. 2008-11-06 10:51:58 -05:00
Kristian Høgsberg
f921289954 Handle multiple clients better. 2008-11-06 10:51:58 -05:00
Kristian Høgsberg
16eb675399 Add an EGL compositor. Still pretty lame. 2008-11-06 10:51:58 -05:00