Currently we destroy the renderer before the outputs are destroyed, but
that sometimes leads to an error since a reference to the renderer is
necessary in order to destroy a gl_renderer_output.
Since destroying the renderer is common among all backends, just move
that call into weston_compositor_shutdown() immediately after the
outputs being destroyed.
When destroying ouputs, they would sometimes be removed before the call
to weston_output_destory() and sometimes after, depending on the
backend. Now the output is remove withing that function so the behavior
is standard across all backends.
Also make sure backends destroy the renderers before shutting down the
compositor to avoid a double call to weston_binding_destroy().
This is a step towards making renderers switchable during runtime.
If we are about to finish a frame, but a redraw is pending and we let the
compositor redraw, we need to check for errors. If the redraw fails and
the backend cannot schedule a page-flip, we need to finish the frame,
anyway.
All backends except DRM use a timer to schedule frames. Hence, they cannot
fail. But for DRM, we need to be able to handle drmModePageFlip() failures
in case access got revoked.
This fixes a bug where logind+drm caused keyboard input to be missed as we
didn't reenable it after a failed page-flip during deactivation.
Instead of connecting to weston-launch from launcher-util, we now try to
connect to logind first. If logind provides session-devices, we use them.
If not, we fall back to the old weston-launch facility.
The time spent loading EGL and GLES libraries from disk can be a
considerable hit in some embedded use cases. If Weston is compiled
with EGL support, the binary will depend on those libraries, even if
a software renderer is in use.
This patch splits the GL renderer into a separate loadable module,
and moves the dependency on EGL and GLES to it. The backends still
need the EGL headers for the native types and EGLint. The function
load_module() is renamed to weston_load_module() and exported, so
that it can be used by the backends.
The gl renderer interface is changed so that there is only one symbol
that needs to be dlsym()'d. This symbol contains pointers to all the
functions and data necessary to interact with the renderer. As a side
effect, this change simplifies gl-renderer.h a great deal.
This is only available when running weston directly as root typically for
ssh logins. It's a somewhat destructive option, as it will take over any
existing VT completely, unless there's already an display server running
there.
https://bugs.freedesktop.org/show_bug.cgi?id=69731
This patch implements the notification of clients during mode_switch.
As discussed on IRC, clients are notified of mode_switch only when the
"native" mode is changed and activated. That means that if the native
mode is changed and the compositor had activated a temporary mode for
a fullscreen surface, the clients will be notified only when the native
mode is restored.
The scaling factor is treated the same way as modes.
The struct weston_launcher object will now either handle tty and vt switching
details in-process (when running weston directly as root) or talk to
the weston-launch process.
it uses the Android fbdev HAL[1] (through libhybris[2])
and the libhybris implementation of wayland-egl.
Configure flags:
cairo:
--enable-glesv2=yes --enable-egl=yes
weston:
--with-cairo-glesv2 --enable-fbdev-compositor
hybris:
--enable-wayland --enable-arch=x86
--with-android-headers=<android-headers> --enable-alinker=jb
The android headers are extracted from an AOSP tree,
using hybris/utils/extract-headers.sh
[1]:
https://github.com/android/platform_hardware_libhardware/blob/master/include/hardware/fb.h
[2]: https://github.com/libhybris/libhybris
Signed-off-by: Adrian Negreanu <adrian.m.negreanu@intel.com>
fbdev_output_destroy will free the memory passed into in and since we
want to pass the device name into fbdev_output_create we need to save
this to an intermediate value
AC_USE_SYSTEM_EXTENSIONS enables _XOPEN_SOURCE, _GNU_SOURCE and similar
macros to expose the largest extent of functionality supported by the
underlying system. This is required since these macros are often
limiting rather than merely additive, e.g. _XOPEN_SOURCE will actually
on some systems hide declarations which are not part of the X/Open spec.
Since this goes into config.h rather than the command line, ensure all
source is consistently including config.h before anything else,
including system libraries. This doesn't need to be guarded by a
HAVE_CONFIG_H ifdef, which was only ever a hangover from the X.Org
modular transition.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
[pq: rebased and converted more files]
And as a result of this stop iterating through the compositor seat list
(of one item) and instead access the udev_input structure directly.
This enables a refactoring to pull out the weston_seat into a separate
structure permitting multiple seats.
If you specify e.g. scale=2 in weston.ini an output section for the
X11 backend we automatically upscale all normal surfaces by this
amount. Additionally we respect a buffer_scale set on the buffer to
mean that the buffer is already in a scaled form.
This works with both the gl and the pixman renderer. The non-X
backends compile and work, but don't support changing the output
scale (they do downscale as needed due to buffer_scale though).
This also sends the new "scale" and "done" events on wl_output,
making clients aware of the scale.
This set of changes adds support for searching for a given config file
in the directories listed in $XDG_CONFIG_DIRS if it wasn't found in
$XDG_CONFIG_HOME or ~/.config. This allows packages to install custom
config files in /etc/xdg/weston, for example, thus allowing them to
avoid dealing with home directories.
To avoid a TOCTOU race the config file is actually open()ed during the
search. Its file descriptor is returned and stored in the compositor
for later use when performing subsequent config file parses.
Signed-off-by: Ossama Othman <ossama.othman@intel.com>
Most backends relies on gettimeofday(2) for output repaint timestamps
but this is not a requirement. Before this patch repaints coming from
idle_repaint() always used gettimeofday(2) for timestamps. For backends
not using that time source this could cause large jumps between
timestamps.
To fix this, timestamps needs to always come from the backend. This
means that the backend needs to always be responsible of starting the
repaint loop in case that the repaint cannot start immediately.
The drm backend implementation is from the patch by Ander Conselvan de
Oliveira found here:
http://lists.freedesktop.org/archives/wayland-devel/2013-February/007393.html
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
This state is used when the user switches the vt. It turns of rendering
and frame events, but doesn't set the DPMS state to off.
As a part of this change, also turn off the idle timer when entering
the SLEEPING or OFFSCREEN states, which fixes
https://bugs.freedesktop.org/show_bug.cgi?id=61910 (rpi backend
untested).
We always call enable_udev_monitor and add_devices together and always
disable_udev_monitor and remove_devices together. Let's just have one
entry point for enable and one for disable.
Add a frame buffer backend using pixman to render to fbdev.
This has been tested against nouveaufb but nothing else. Much of the code
came straight from the rpi backend (and copyright has been attributed
accordingly).
The behaviour of this backend on less modern frame buffers has yet to be
tested.
The refresh rate is calculated from the frame buffer's metadata. Every frame
is finished in synchrony with the refresh rate.
Frame buffer devices are currently specified on the command line (or using
the default of /dev/fb0); udev could be used in future to enumerate them.
pixman is used for compositing, and a suitable pixman format is built from
the frame buffer's metadata. This doesn't support the full range of
frame buffer formats, but does support varying BPPs of RGBA and ARGB. That
should be enough for now.
The following are not currently supported:
• FOURCC
• Non-packed formats (interleaved, planes, etc.)
• Non-true-colour formats (monochrome, greyscale, etc.)
• Big-endian formats (with component MSBs on the right)
• Non-RGBA and non-ARGB formats
Signed-off-by: Philip Withnall <philip@tecnocode.co.uk>