Move wl_pointer tests from event-test.c to their own pointer-test.c
file. This move makes the test organization clearer and more consistent,
and will make addition of further pointer tests easier.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This removes the uses of create_shm_buffer() from this test.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
We are growing more tests that need to handle buffers, both just images
and wl_buffers. Particularly the screenshooting facility needs these.
Currently everything is in struct surface, which contains more than we
need. It is a bit messy.
Create a new struct buffer to encapsulate the image representation, the
wl_buffer, and enough information to tear it all down (munmap) so we
don't have to leak everything. Some tests might start doing things in
loops, and leaking would accumulate.
Instead of inventing our own image representation, use pixman_image_t.
It is a well-tested library worth using, and we already rely on it in
other places.
This makes the tests depend on Pixman, which requires the fix for
building buffer-count, which would otherwise not find pixman.h.
The new create_shm_buffer_a8r8g8b8() creates an image with an explicit
format, and pixman_image_t keeps track of it. And stride and size and
data. This implementation is still a little hacky due to calling
create_shm_buffer().
A very new thing is buffer_destroy(). Previously we didn't really free
any buffers. It is not a problem when the process will exit soon anyway,
but it may become a problem if tests start iterating things.
Manual memset() on a image is converted to a pixman action, just to show
how to do it properly with pixman.
Stride and pixel format assumptions still linger all around, but those
are for another patch.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
A more descriptive name to not be confused with create_client().
v2: Rebased: fix also devices-test.c.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Marek Chalupa <mchqwerty@gmail.com>
wayland-test isn't and will never be wayland protocol, it's weston internal.
Renamed wayland-test to weston-test, and wl_test to weston_test.
Also added a Big Fat Warning to the description of weston_test to try to
keep people from thinking it's a good idea to use some of these functions
outside of testing.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Acked-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Tests especially, that attach-attach-commit does not result in a release
of the first buffer.
Also tests, that the old buffer is released when a new buffer has been
attached, committed, and displayed (frame callback).
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Add a macro that wraps wl_display_roundtrip() and check for errors. It
is a macro, so that the assert would show the relevant file and line
number.
This will also catch protocol errors, that would go unnoticed otherwise.
All roundtrips in tests are replaced with the check.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Remaining use case was when we move the pointer. This doesn't change
geometry so we can just use a wl_display_roundtrip() to make sure
we get the request to the server and receive the resulting events.
Also make all the callers of weston_surface_assign_output() update the
transform instead. This makes sure that when the surface is assigned an
output its bouding box is valid.
This fixes a bug where a newly created surface would have a NULL output
assigned. This would cause weston_surface_schedule_repaint() to not
schedule a repaint, preventing the surface to be shown until something
else caused a repaint.
wl_input_device has been both renamed and split. wl_seat is now a
virtual object representing a group of logically related input devices
with related focus.
It now only generates one event: to let clients know that it has new
capabilities. It takes requests which hand back objects for the
wl_pointer, wl_keyboard and wl_touch interfaces it exposes which all
provide the old input interface, just under different names.
This commit tracks these changes in weston and the clients, as well as
similar renames (e.g. weston_input_device -> weston_seat). Some other
changes were necessary, e.g. renaming the name for the visible mouse
sprite from 'pointer' to 'cursor' so as to not conflict.
For simplicity, every seat is always exposed with all three interfaces,
although this will change as time goes on.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
We check that we get surface.enter_output and move the pointer into
the window and make sure we get input_device.pointer_enter with
the right coordinates.
There's a lot of code for a very simple test here, so we need to
figure out how to reuse most of the event handling and such. It's also
not clear that a custom, text based protocol is practical here, we might
just use a wayland extension after all.