Add support for setting the widget's destination wp viewport.
Setting it in the widget instead of being set directly by the client
ensure that the widget can be identified in widget_find_widget.
v2: Return -1 on error (Pekka)
Scale allocated x and y when viewport is set (Pekka)
Allow user to set -1 for viewport width and height (Pekka)
v3: Use NULL instead of 0 (Daniel)
return 0 if width and height are -1 (Daniel)
Signed-off-by: Harish Krupo <harish.krupo.kps@intel.com>
It is a public installed header used by libweston.h.
See "Rename compositor.h to libweston/libweston.h" for rationale.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
It is a public installed header used by libweston.h.
See "Rename compositor.h to libweston/libweston.h" for rationale.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
The new calibrator uses weston_touch_calibration protocol extension and
provides the following features:
- chooses the physical touch device to be calibrated by DEVPATH or by
the output/head name; device enumeration provided
- the compositor ensures the calibrator window is shown in the correct
position and size
- no matter how wrong the old calibration is, the touch events will
always arrive in the application
- the calibration is complete, not incremental; the received touch
events are guaranteed to be unmodified
- computes a libinput style calibration matrix directly, not the
WL_CALIBRATION format
- supports multiple touch devices: calibrate one device at a time, and
show user feedback on touching a wrong device instead of recording bad
data
- uses four touch point samples: three to compute the calibration, and
one to verify the calibration is roughly correct
- consistent exit codes
- upload the new calibration into the server after successful
and verified calibration
Due to using special touchscreen calibration protocol extension, this
application cannot be tested without touch input from the compositor.
Practically all of the above mentioned are unlike how the old
calibrator client worked.
Co-developed by Louis-Francis and Pekka.
v2:
- improve help() text
- rename wrong_touch_handler() to invalid_touch_handler()
- improve debug prints by adding sample number
- reorganize code into sample funcs vs. touch funcs
- add a state machine to properly process touch and related events
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v1 Tested-by: Matt Hoosier <matt.hoosier@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
There are multiple copies for the timerfd handling code, and I need a
timer in one more app. Consolidate all the timerfd code into window.c to
reduce the duplication. Many of the copies were also flawed against the
race mentioned in toytimer_fire().
This patch handles clickdot and window.c's tooltip timer and cursor
timer.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Acked-by: Daniel Stone <daniels@collabora.com>
It's currently unused, and there's actually no way to use it correctly.
The caller cannot free the menu that was created:
- the function only returns the window, not the menu
- there's no public API to destroy a menu object
Signed-off-by: Dima Ryazanov <dima@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
We can use this to test more complex confine regions.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Direct fail_on_null calls now produce output like:
[weston-info] clients/weston-info.c:714: out of memory
xmalloc, et al produce output on failure like:
[weston-info] out of memory (-1)
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
That way we'll be able to set the corresponding pointer surface to
a current DnD operation.
Signed-off-by: Carlos Garnacho <carlosg@gnome.org>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
The policy in weston in order to determine the chosen DnD action is
deliberately simple, and is probably the minimals that any compositor
should be doing here.
Besides honoring the set_actions requests on both wl_data_source and
wl_data_offer, weston now will emit the newly added "action" events
notifying both source and dest of the chosen action.
The "dnd" client has been updated too (although minimally), so it
notifies the compositor of a "move" action on both sides.
Changes since v8:
- Add back wl_data_offer.source_actions emission, gone during last
code shuffling. Fix nits found in review.
Changes since v7:
- Fixes spotted during review. Add client-side version checks.
Implement .action emission as specified in protocol patch v11.
Changes since v6:
- Emit errors as defined in DnD actions patch v10.
Changes since v5:
- Use enum types and values for not-a-bitfield stored values.
handle errors when finding unexpected dnd_actions values.
Changes since v4:
- Added compositor-side version checks. Spaces vs tabs fixes.
Fixed resource versioning. Initialized new weston_data_source/offer
fields.
Changes since v3:
- Put data_source.action to use in the dnd client, now updates
the dnd surface like data_source.target events do.
Changes since v2:
- Split from DnD progress notification changes.
Changes since v1:
- Updated to v2 of DnD actions protocol changes, implement
wl_data_offer.source_actions.
- Fixed coding style issues.
Signed-off-by: Carlos Garnacho <carlosg@gnome.org>
Reviewed-by: Michael Catanzaro <mcatanzaro@igalia.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
[jonas: only send focus wl_pointer.frame if resource supports it]
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
It's just a direct call to wl_surface_damage() anyway, and the only
caller no longer exists.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Removed duplicate definitions of the container_of() macro and
refactored sources to use the single implementation.
Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
To help reduce code duplication and also 'kitchen-sink' includes
the ARRAY_LENGTH macro was moved to a stand-alone file and
referenced from the sources consuming it. Other macros will be
added in subsequent passes.
Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Using the parent '../' path component in #include statements makes
the codebase more rigid and is redundant due to proper -I use.
Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Add a new state_changed_handler callback to the window to know when the
window has changed state; the terminal will use this to know when the
window started and ended its resize operation, and modify the terminal's
titlebar accordingly.
It's a confusing name that comes from the ICCCM. The ICCCM is best
forgotten about.
With the addition of the potential new "transient" role meaning a
parent-relative toplevel like a long-lived popup, used for e.g.
tooltips, the set_transient_for name will become even more confusing.
There was an issue recently in screen-share.c where config.h was not
being included, resulting in the wrong definition for off_t being used on
32 bit systems. I checked and I don't think this problem is happening
elsewhere, but to help avoid this sort of problem in the future, I went
through and made sure that config.h is included first whenever system
headers are included.
The config.h header should be included before any system headers, failing
to do this can result in the wrong type sizes being defined on certain
systems, e.g. off_t from sys/types.h
Signed-off-by: Andrew Wedgbury <andrew.wedgbury@realvnc.com>
When adding a subsurface (to display a tooltip) in toytoolkit,
we now get the parent window surface type (SHM or EGL) and
define the new surface type as the same.
This fixes crashes with tooltips in cases like having
Cairo-EGL available but running the X11 compositor.
Signed-off-by: Manuel Bachmann <manuel.bachmann@open.eurogiciel.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Transient windows, at least not as they are today, don't exist in
xdg_shell. Subsurfaces allow for specially placed surfaces relative
to a window, so use these instead.
The subsurfaces example creates a subsurface widget and uses EGL to
render to it directly rather than using the cairo context from the
widget. In theory this shouldn't cause any problems because the westoy
window code lazily creates the cairo surface when an application
creates a cairo context. However commit fdca95c7 changed the behaviour
to force the lazy creation at the beginning of each surface redraw.
This ends up making the triangle surface get two attaches – one from
Cairo and one from the direct EGL.
It looks like it would be difficult to reinstate the lazy surface
creation behaviour whilst still maintaining the error handling for
surface creation because none of the redraw handlers in the example
clients are designed to cope with that. Instead, this patch adds an
explicit option on a widget to disable creating the Cairo surface and
the subsurface example now uses that.
Closes: https://bugs.freedesktop.org/show_bug.cgi?id=72854
Data device interface in client just handle with pointer's dnd.
If a touch screen trigger dnd, it will use pointer struct like i
nput->sx, input->sy, input->pointer_focus. So if pointer is moving
when touch screen trigeer a dnd, wrong behaviore will occur.
Before touch screen start dnd, system call touch_grab()
to mark the following drag and drop operation is generated by
touch screen.
Defined some common variables in struct input to track dnd.
Note, touch screen and pointer can't generate drag and drop at the
same time, becuae data device protocol can't identify the drag
and drop event is generated by touch screen or pointer.
Signed-off-by: Xiong Zhang <xiong.y.zhang@intel.com>
Reviewed-by: Kristian Hogsberg <hoegsberg@gmail.com>
This reverts commit 2396aec684.
This exact version of the sub-surface protocol has been copied into
Wayland core. Therefore it must be removed from here to avoid build
conflicts and useless duplication.
No other changes to sub-surface protocol consumers are needed, the
identical API is now offered by libwayland-client and libwayland-server.
The commit adding sub-surfaces to Wayland is:
Author: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
protocol: add sub-surfaces to the core
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
It seems that this was only used by the popup menu infrastructure,
which can handle this all on its own. Implementing e.g. transients
in the future can be done with a simple xdg_shell_set_transient_for.
when output is removed, weston-desktop-shell should destroy panel
and background surface on destroyed output.
Signed-off-by: Xiong Zhang <xiong.y.zhang@intel.com>
And check if the renderer supports the RGB565 format for wl_shm buffers
before creating the cairo surface and requesting the buffer.
It can save quite some memory with big surfaces such as desktop
backgrounds.