Get rid of the window_create_menu function
It's currently unused, and there's actually no way to use it correctly. The caller cannot free the menu that was created: - the function only returns the window, not the menu - there's no public API to destroy a menu object Signed-off-by: Dima Ryazanov <dima@gmail.com> Reviewed-by: Daniel Stone <daniels@collabora.com>
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@ -5470,21 +5470,6 @@ create_menu(struct display *display,
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return menu;
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}
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struct window *
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window_create_menu(struct display *display,
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struct input *input, uint32_t time,
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menu_func_t func, const char **entries, int count,
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void *user_data)
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{
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struct menu *menu;
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menu = create_menu(display, input, time, func, entries, count, user_data);
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if (menu == NULL)
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return NULL;
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return menu->window;
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}
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static struct zxdg_positioner_v6 *
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create_simple_positioner(struct display *display,
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int x, int y, int w, int h)
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@ -322,11 +322,6 @@ window_has_focus(struct window *window);
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typedef void (*menu_func_t)(void *data, struct input *input, int index);
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struct window *
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window_create_menu(struct display *display,
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struct input *input, uint32_t time,
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menu_func_t func, const char **entries, int count,
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void *user_data);
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void
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window_show_menu(struct display *display,
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struct input *input, uint32_t time, struct window *parent,
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