To make it reusable, extract parse_simple_mode() from
wet_configure_windowed_output_from_config().
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Currently linux-dmabuf.h implicitly depends on libweston.h being
included before it. Instead of adding missing includes for bool,
dev_t, struct timespec, struct weston_compositor,
struct weston_drm_format_array, struct wl_array, and struct wl_list,
just include libweston.h.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
The main surface commit includes the xdg surface commit. Here, the
accumulated surface size is validated. All subsurfaces must be comitted
first to ensure that the corrent current values are used.
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
Use the gl-renderer border code shared with headless-backend. We can
drop all this open-coded stuff.
In the output disable path, make sure to call this only when gl-renderer
is used. It will also reset the border state in gl-renderer, which is
harmless here, and it's necessary in the resize path.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Move this code from headless-backend to a helper library, so it can be
shared with wayland-backend.
gl-renderer.h was missing #pragma once, which made the build fail.
Unfortunately gl-borders needs gl-renderer.h which will attempt to
include EGL headers if gl-renderer is enabled in the build, so we must
get the EGL build flags too, just for the headers.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Refactor this code into two backend-agnostic functions, that in the next
step can be moved into code shared between backends.
Pure refactoring, no changes.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
GL-renderer keeps the pointer for the border image data for later use.
When we destroy our cairo_surface, that data gets freed. Therefore,
reset the pointer stored by GL-renderer too, to ensure use-after-free
cannot happen.
This is not really necessary in this particular case, because the
renderer output is destroyed immediately after, so there is no chance of
UAF.
However, this is needed for code sharing purposes. Wayland-backend will
do exactly this when an output is resized. To share this code with
wayland-backend, we also need to reset the pointers. It's harmless and
more correct in the output disable path.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Replace a bunch of copied code with a loop over a simple array. This
makes the code easier to read, and allows further refactoring.
This is pure refactoring, no changes to results or behavior.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Make sure dep_egl is always a valid dependency object, even if not
found. Ensure it is not found when not wanted, to avoid linking when
found but not wanted.
Using a not-found dependency in Meson is defined to be a safe no-op, so
use that to simplify the backend dependencies.
libweston/meson.build already errors out if renderer-gl is enabled and
EGL is not found, so the same checks can be removed from the backends.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Now that struct weston_head contains a pointer to the backend owning
the head, choose to call the same backend's create_output callback.
This will be necessary to support loading multiple backends
simultaneously.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Compositor code can use opaque pointer comparison to determine whether
a head belongs to a given backend. Store a backend pointer in struct
weston_head to enable the compositor to select the correct backend
specific output configuration code.
This also allows to use the backend pointer instead of the opaque
backend_id pointer to check whether a head belongs to a backend, so
replace the checks in all to_xyz_head() functions and drop backend_id.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
No output is created at this point. Even if an output existed,
it should be relased when the head ist destroyed.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
vnc_ensure_matching_mode() does not transfer flags from init_mode.
Set flags on the returned mode instead.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Let xzalloc warn and abort when running out of memory.
With this, vnc_insert_new_mode() and vnc_ensure_matching_mode() can not
return NULL anymore. Remove the now unnecessary error handling.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Let xzalloc warn and abort when running out of memory.
With this, vnc_head_create() doesn't need an error return value anymore.
Remove the now unnecessary error handling.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Let xzalloc warn and abort when running out of memory and remove the
now unnecessary error handling.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
struct weston_renderer is defined in libweston-internal.h, which is not
included from libweston.h. Add the missing forward declaration for the
renderer pointer stored in struct weston_compositor.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
While the --backend parameter looks like it takes a file name, it really
is selected from a list of supported strings that are then funneled
through a translation to enum weston_compositor_backend [1].
Because all backend parameters are of the form "...-backend.so", and
writing "--backend=...-backend.so" is boring, allow the --backend option
to match the backend name without "-backend.so" suffix instead.
For example, this allows to use "--backend=headless" instead of
"--backend=headless-backend.so".
Update help text and documentation. Keep the old way working for
backwards compatibility.
[1] 50dbf38514 ("libweston: use enum to choose the backend")
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
Now that the renderer type is stored in struct weston_renderer,
use that instead of use_pixman to determine the renderer type.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Now that the renderer type is stored in struct weston_renderer,
use that instead of use_pixman to determine the renderer type.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Now that the renderer type is stored in struct weston_renderer,
use that instead of use_pixman to determine the renderer type.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Move the renderer type from struct headless_backend into struct
weston_renderer to store the chosen renderer type in a unified manner.
This will later allow secondary backends to determine the renderer type
chosen by the primary backend.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Various shells provide the functionality to take screenshots using the
weston-screenshooter or a key combination. This is useful on the ivi-shell, too.
Signed-off-by: Marco Felsch <m.felsch@pengutronix.de>
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
The output capture protocol is also provided by the kiosk shell and the
fullscreen shell. Therefore, the weston-screenshooter to take screenshots should
be built if the desktop shell is disabled, too.
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
Now that we don't accidentally delay our selection ownership changes,
let's assert() if we somehow find ourselves downloading our own selection,
as the assertion is simpler to understand than the mess that ensues if
we hit this.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
If we don't xcb_flush() when we set the selection owner, we end up with
a ridiculous corner case where we can run use a command line X client
like 'xclip -i -selection clipboard' to crash weston.
Start weston, ensure Xwayland is running (set a selection with xclip), set
the clipboard from a wayland client, then set the clipboard with xclip
again.
Since xclip doesn't do anything xwm notices except set the clipboard, it
won't provoke a flush on our selection ownership change. xclip will take
ownership, then we call xcb_convert_selection(), and THEN we flush, sending
out our pending ownership change and the xcb_convert_selection() request.
The ownership change takes place first, we attempt to get our own selection
and weston explodes in a mess.
Stop this from happening with a flush when changing selection ownership.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
It's possible to set the clipboard with no seat present - one way is to
use the RDP backend and then run 'xclip -i -selection clipboard' locally
without making an RDP connection.
Check if seat is NULL to prevent this from crashing.
Fixes#698
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
It's possible that there are no seats present at startup (especially with
the RDP backend, which creates and removes seats for connections), and
previously we'd just fail to set up XWayland cut and paste properly.
We should set up a listener and find a seat when one becomes available -
but we also need to switch seats if ours is removed.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Co-authored-by: Hideyuki Nagase <hideyukn@microsoft.com>
When the pointer is constrained and the surface in which it is
constrained gets committed, we may warp the pointer in some
circumstances. In order to do that, we need the associated view
transforms up-to-date. So update view transforms when this surface gets
committed.
This fixes an issue in which we'd hit an assert when trying to warp the
pointer, as we were trying to transform views with dirty transforms.
This is a leftover of d611ab24fd
"libweston: Update view transforms more often".
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
This should prevent extra focus signal emission the similarly to
how default_grab_pointer_focus() does, though we don't have the
surface jumping logic here.
This stops xdg pings from being sent every output repaint during
a grab when the pointer isn't in any windows belonging to the
grab parent.
An example would be running weston-terminal, bringing up the
right click pop-up, and moving the mouse onto the desktop while
another client causes repaints.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
This prevents a spurious pointer focus clear at the start of a grab.
This would, for example, cause an extra pointer leave when bringing
up a right-click pop-up in a ttk app like weston-terminal.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Here are more tests for output decorations drawing, this time through
the color-lcms plugin. This is the only practical way to exercise the
input-to-output category of color transformations.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This adds a new test checking that output decorations (used in the
wayland-backend, here tested with headless-backend) are drawn correctly.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Only the 'image' field of struct buffer is ever used here, so just
pass pixman_image_t instead of struct buffer.
This allows a future test to mangle a screenshot (e.g. convert pixel
format) before feeding it in.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
When the new option is enabled, headless backend will draw decorations
around its outputs. This makes the actual "framebuffer" larger by the
thickness of the decorations to keep the video mode area free for
clients.
This will be needed for a future test, that will ensure that GL-renderer
will paint the output decorations correctly.
The output title is deliberately NULL, because text rendering is
unpredictable and depends on e.g. what fonts are installed in the
system. Therefore screenshot testing of any text would be really
painful, so let's avoid that.
The decorations setup code is mostly copied from wayland-backend.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Ever since d611ab24 the panel surface's frame callback gets lost and the
panel stops updating after its first draw.
Fix this by dirtying the geometry in configure_static_view() after it
changes the layer list, since the layer list is considered part of
geometry.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Do not call weston_seat_release() if Weston aborts before
weston_seat_init() could be called. This fixes a possible
segfault due to uninitialized list traversal in the error
path.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Nothing in-tree uses this function, and its functionality has been
replaced with the weston-output-capture protocol extension which is
implemented in libweston core.
Users of this function should migrate to
weston_compositor_add_screenshot_authority() and replace custom
screenshooting protocols with weston-output-capture.xml installed by
libweston.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
There are no internal users left for this protocol, they have been
migrated to the new weston-output-capture protocol. There are no
external users, because this protocol was private and never installed.
Remove this dead code.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
The functionality of this screenshooting helper client is kept exactly
the same as before: if you have multiple outputs, some transformed, some
scale, in any layout, this will create a "multi-image" where the
framebuffer (the physical image) of each output is pasted into a row of
images in the order the outputs were advertised thrugh wl_registry.
Output transform or scale are not accounted for. If you have a monitor
rotated sideways, the screenshot will have the image of that monitor
reverse-sideways.
Otherwise the client is almost completely re-written, so trying to read
the diff is not that useful.
The old screenshooting protocol is replaced with the new
weston-output-capture protocol. This makes it unnecessary to listen for
wl_output information (since we do not handle output transform or scale
anyway).
The buffer sizes and formats are dictated by the compositor, which also
means we cannot hardcode the format. Hence, use Pixman for the blitting,
in case it needs to do format conversion. It is good to get rid of
hand-crafted pixel data manipulation code too.
For that reason we also need a pixel format database to convert between
DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its
database instead of inventing another partial copy of it. It's weird to
use compositor library private API in a client, but better than the
alternative.
The original code had no tear-down code at all. Now, if everything
succeeds, the program ends with no unfreed memory according to ASan. If
something fails, it still YOLO's it (doesn't free stuff). That's how far
my pedantry carried.
I also did not bother taking output transform or scale into account,
since the old code did not either. It would be nice to create a seamless
image of the desktop with shots rotated and scaled to align, in the max
scale over all outputs. Meh.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This is necessary in order to convert clients/screenshot.c into the
protocol.
We authorize a client the same way as before: if the wl_client is the
one we spawned, it's allowed.
Allowing screenshots on --debug was authorized by an earlier patch in
compositor/main.c.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Migrate the tst suite to using the new screenshooting protocol. This
ensures the new protocol and implementation work, and removes a user of
the old protocol so that the old protocol can be removed in the future.
Now that the compositor chooses the pixel format,
capture_screenshot_of_output() needs to convert to the expected format
in the tests when necessary.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Instead of starting yet another hand-crafted pixel format mapping table,
use the one we have.
Following patches want to be able to create XRGB8888 buffers, and later
even other formats.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Replicating the policy of the old screenshooting interface, allow all
screenshot to anyone with the new interface as well when --debug is
used.
Looks like there was one stray trailing space in unrelated code that my
editor deleted. Better this way.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This services output capture tasks for the 'framebuffer' and 'full
framebuffer' pixel sources.
Both pixel sources come from the same source: the EGLSurface. The only
difference is the area. The EGLSurface contains the borders used for
output decorations, hence 'full framebuffer' is possible to capture.
We use GL_ANGLE_pack_reverse_row_order extension to make glReadPixels
return the image data in the layout we need for wl_shm buffers directly.
Without the extension we have to flip manually.
Another extension to the same effect is MESA_pack_invert, but this is
not specified for GL ES. It also uses a different token value, so it
cannot be directly substituted even if supported.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This services output capture tasks for the 'framebuffer' and 'blending'
pixel sources.
Just like the old screenshooting path, the 'framebuffer' pixel source is
the hardware buffer, whether a shadow is used or not. This may not be
the best for performance, but you do get the real framebuffer contents.
Maybe it's rgb565, or even less.
When the shadow buffer is used, I realized it is effectively the same as
the intermediate blending buffer in GL-renderer when color management is
used. Pixman-renderer does non-linear blending only, so the shadow
buffer is in the blending space. The shadow buffer is also always 8 bpc
regardless of the hardware framebuffer, so the read-back may be
different from the hardware framebuffer. Read-back from the shadow is
optimal for performance, but not what the hardware gets.
'full-framebuffer' source cannot yet be implemented, because backends do
not tell Pixman-renderer about the margins where the wayland-backend
blits the output decorations. The target "hardware" buffer handed to
pixman-renderer does not allow accessing the decorations area.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This will be useful for client code that wants to create a wl_shm buffer
with a DRM format code.
The test suite will be using this.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>