This fixes a regression caused by either 918f2dd4 or da75ee1d. In
particular, if a client called commit without attaching a buffer and if the
compositor had already released its reference to the buffer, then a size of
0x0 would be set on the surface. In particular, this affects the wayland
backend because it frequently sends only a frame request in order to cause
a refresh.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
There's a small window between the input method (eg the on-sreen keyboard)
receiving the deactivate and destroying the context, where the keyboard may
send requests, which we forward to the destroyed input method. Fix this
by setting the contexts model to NULL right away and then avoid sending
events if context->model is NULL.
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=69490
This patch fixes an issue where Weston using the DRM backend, cannot start
the display. This happens in the following context:
- no video mode is set before weston starts (eg no "/dev/fb" set up)
- weston is not configured with any default video mode (nothing from
weston.ini nor command line)
- the DRM driver provides with a list of supported modes, but none of them
is marked as PREFERRED (which is not a usual case, but it happens)
In that case, according to the current implementation, the DRM compositor
fails to set a video mode.
This fix lets the DRM compositor selects a video mode (the best one of the
list, which is the first) from the ones provided by the driver.
Signed-off-by: Fabien Dessenne <fabien.dessenne@st.com>
weston_xkb_info_create() takes ownership of the xkb_keymap instance so
we should drop our reference or we would leak it later if the keymap
was changed.
This seems like a better name, and will not conflict if someone later
extends wl_surface with a request scaler_set (yeah, unlikely).
This code was written by Jonny Lamb, I just diffed his branches and made
a patch for Weston.
Cc: Jonny Lamb <jonny.lamb@collabora.co.uk>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
screenshooter.c: In function ‘recorder_binding’:
screenshooter.c:509:5: warning: ‘listener’ may be used uninitialized in
this function [-Wuninitialized]
This was not really a problem so far, because the variable was
uninitialized only in the case where Weston had no outputs.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
With multiple touch screens on one seat, the touch points IDs from the
different evdev devices may overlap. We have to remap the IDs we forward
to core weston so that the touch points all have unique IDs within the seat.
Closes: https://bugs.freedesktop.org/show_bug.cgi?id=73003
If we fail to allocate space for a new drm_sprite, then we should
properly call drmModeFreePlane (not free) to release the drm plane.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Currently we destroy the renderer before the outputs are destroyed, but
that sometimes leads to an error since a reference to the renderer is
necessary in order to destroy a gl_renderer_output.
Since destroying the renderer is common among all backends, just move
that call into weston_compositor_shutdown() immediately after the
outputs being destroyed.
While the pixman image might be attached, the underlying buffer might be
already gone under certain circumstances. This is easily reproduced by
attempting to resize gnome-terminal on a fbdev backend.
$ WAYLAND_DEBUG=1 strace -emunmap weston --backend=fbdev-backend.so
...
[1524826.942] wl_shm@7.create_pool(new id wl_shm_pool@23, fd 40, 1563540)
[1524827.315] wl_shm_pool@23.create_buffer(new id wl_buffer@24, 0, 759, 515, 3036, 0)
...
[1524829.488] wl_surface@14.attach(wl_buffer@24, 0, 0)
[1524829.766] wl_surface@14.set_buffer_scale(1)
[1524829.904] wl_surface@14.damage(0, 0, 759, 515)
[1524830.248] wl_surface@14.frame(new id wl_callback@25)
[1524830.450] wl_surface@14.commit()
...
[1524846.706] wl_shm@7.create_pool(new id wl_shm_pool@26, fd 40, 1545000)
[1524847.215] wl_shm_pool@26.create_buffer(new id wl_buffer@27, 0, 750, 515, 3000, 0)
[1524847.735] wl_buffer@24.destroy()
[1524847.953] -> wl_display@1.delete_id(24)
[1524848.144] wl_shm_pool@23.destroy()
munmap(0xb5b2e000, 1563540) = 0
[1524849.021] -> wl_display@1.delete_id(23)
[1524849.425] wl_surface@14.attach(wl_buffer@27, 0, 0)
[1524849.730] wl_surface@14.set_buffer_scale(1)
[1524849.821] wl_surface@14.damage(0, 0, 750, 515)
<No commit yet, so drawing is attempted from older buffer that used to be
attached to the surface, which happens to come from a destroyed pool,
resulting it an invalid read from address 0xb5b2e000>
Signed-off-by: Lubomir Rintel <lkundrak@v3.sk>
Remove those listeners when the output is destroyed, otherwise they'll
point to invalid data that may lead to corruption when assigning a new
output for the view.
--
This is possibly related to bug 72845. I didn't have enough equipment
to try and reproduce it.
https://bugs.freedesktop.org/show_bug.cgi?id=72845
Record from the output of the surface that has keyboard focus for the
seat used to activate the recorder key binding. If there is no focused
surface, record from the first one.
Also, use the weston_transformed_region() to transform the damage
region of the output into the coordinates expected by read_pixels().
https://bugs.freedesktop.org/show_bug.cgi?id=71401
If the compositor hasn't been rendering for a while when the recording
stops, the time difference between the last rendered frame and that
moment won't be in the encoded video. Fix that by forcing one extra
frame to be recorded when the user presses the recorder key binding.
https://bugs.freedesktop.org/show_bug.cgi?id=71142
The pixman renderer doesn't use the weston_surface_to_buffer*
functions to alter coordinates depending on buffer transformation,
buffer scaling, and surface scaler (wl_surface_scaler).
pixman_transform_scale() is used instead to perform said
transformations without having to modify each coordinate.
Implements wl_surface_scaler.set by setting desired
src_{x,y,width,height} and dst_{width,height} values in the
weston_buffer_viewport struct, then altering coordinates in
weston_surface_to_buffer* functions if there is a scaler set for said
surface.
This registers the wl_scaler global object and lets clients create
wl_surface_scaler objects for surfaces. wl_surface_scaler.set is not
implemented so this doesn't really do anything useful yet.
Surfaces that are created by clients get their size automatically updated
by the attach/commit. Surfaces created directly by shells (such as black
surfaces) sometimes need to be manually resized. This function allows you
to do that while being somewhat less messy than messing with the internals
of weston_surface manually.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
If the saved position for a fullscreen or maximized output view is in an
output that has been unplugged, the coordinates don't make sense
anymore. In that case, invalidate them and use the initial position
algorithm when changing them back to the basic state.
Signed-off-by: Zhang, Xiong Y <xiong.y.zhang@intel.com>
Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
Previously, if a pointer was inside an output that was unplugged, it
could potentialy end up outside any valid output forever. With this
patch, the pointer is moved to the "closest" output to the pointer.
Set a flag when an output is being destroyed and use that to avoid
repainting. This allows functions that schedule an output repaint to
be called when the output is being destroyed without causing the
compositor to crash.
Use the output destroy signal to move the views in the event the output
was unplugged.
Signed-off-by: Zhang, Xiong Y <xiong.y.zhang@intel.com>
Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
Previously, when an output was moved due to another output being
unplugged, the views on the first output would remain in the same
position.
This patch adds an output_move signal that the views listen too in
order to repostion themselves in the event of an unplug.
Signed-off-by: Zhang, Xiong Y <xiong.y.zhang@intel.com>
Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
Instead of having the backends move the remaining outputs when one is
destroyed, let the core compositor deal with that.
Signed-off-by: Zhang, Xiong Y <xiong.y.zhang@intel.com>
Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
When destroying ouputs, they would sometimes be removed before the call
to weston_output_destory() and sometimes after, depending on the
backend. Now the output is remove withing that function so the behavior
is standard across all backends.
We now no longer add joysticks at all. They show up as absolute motion
devices without has_button, so we don't add them as a pointer. We may add
a keyboard for the keyboard-style keys, but that's fine. With the previous
commit, we no longer generate spurious absolute pointer motion for the abs
axes.
https://bugs.freedesktop.org/show_bug.cgi?id=71687
Some joysticks have certain buttons that acts keyboard keys. As such,
we'll reconize them as keyboards but not pointers. In that case, don't
send pointer motion events when we get absolute joystick events.
This rule triggers for devices with an ABS_X/Y evaluators and no
keyboard or multitouch events. There is no way we would ever add such
a device as a pointer, keyboard or touch device anyway. A pointer
device requires has_button (in which case the !has_key condtion would
fail); a keyboard device would also mean !has_key is false and a touch
screen device implies that !device->is_mt is false.
We split the device probing and idenfication somewhat arbitrarily between
these two functions. This commit combines them into one. Return of -1
indicates error, 0 success, but succesful probing can return a device
with device->caps == 0, which means we don't handle the device.
The gl renderer typically repaints everything since we don't have
EGL_buffer_age under X, but the pixman renderer carefully only repaints
damaged regions. So to actually repaint anything with the pixman
renderer, we need to damage the output.
https://bugs.freedesktop.org/show_bug.cgi?id=72351
udev-seat will call weston_launcher_open(), so we better init launcher
first. Fixes a segfault.
Cc: Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Fix the default seat name, so that we can find the input devices by
default.
This is just a quick fix. Further enhancement would be to make the
default seat on rpi taken from a command line option like the other
backends do. Furthermore, udev_input_init() should accept NULL as seat
to use the default seat, avoiding us hardcoding "seat0" all over.
Cc: Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
In a recent commit 37d38d932c, "rpi: Use
common udev_input for input device handling", the rpi-backend was made
to use the common udev code.
It just forgot to actually build the common udev code into the
rpi-backend.
Cc: Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Compiling fbdev backend on RaspberryPi caused the following warning:
compositor-fbdev.c: In function 'fbdev_compositor_create':
compositor-fbdev.c:929:6: warning: passing argument 2 of
'gl_renderer->create' makes integer from pointer without a cast [enabled
by default]
compositor-fbdev.c:929:6: note: expected 'EGLNativeDisplayType' but
argument is of type 'void *'
Fix the definition of EGL_DEFAULT_DISPLAY to match the definition in
EGL/egl.h (of Mesa).
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The tablet-shell is unmaintained and unused. It is currently
dead-weight and a burden when we make changes to weston. Let's
drop it for now, we can pull it out of git if we find a need for it later.
This fixes crashes caused by popup windows that don't have override_redirect
(e.g., menus in VLC and KDE apps).
Signed-off-by: Dima Ryazanov <dima@gmail.com>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Fixes a crash caused by accessing a deleted view in weston_wm_window_schedule_repaint. It can be easily reproduced by switching between menus in Firefox.
Signed-off-by: Dima Ryazanov <dima@gmail.com>
The commit "Remove the weston_view.geometry.width/height fields" changed
the type of the surface configure callback function, but did not change
the callbacks in data-device.c. This commit fixes the type of the
functions left needed to be changed.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
The logind API was designed to allow any kind of devices and any number of
devices. It has no idea of "main DRM device" or similar. However, the
weston DRM backend was designed with a single DRM device as master.
Therefore, we wake it up unconditionally on session-wakeup. But this may
fail with logind as a session may be awake, but not all devices have been
resumed, yet.
Therefore, we change the weston-logind backend to deal with this case
correctly. Instead of waking up the compositor on session-wakeup, we wait
for the main DRM device to wake up. Once we get the event, we notify the
compositor.
For sleep, we reverse this logic. On *any* of the following events we
tell the compositor to go to sleep:
- Session gets inactive
- DRM device gets inactive
- DRM device is removed
This guarantees, that weston is only active if *both*, the session and the
main DRM device are awake/active.
Note that we could actually rely solely on the DRM-device Pause/Resume
events from logind and drop all the Active-Prop-Changed handling. logind
guarantees proper ordering of both. However, in case we ever change weston
to support multiple GPUs, we need the per-device notification. Thus, keep
the code. This also makes weston more fail-safe in case logind fails to
send the PauseDevice event (for whatever reason..).
The parent update on set_maximized and set_fullscreen is a behavior of
wl_shell.
That does not happen on xdg-shell, so it can't be in the set_fullscreen
and set_maximized common code, but rather in the wl_shell_surface
interfaces.
These surface types don't exist anymore inside weston desktop shell
implementation. They are just exposed as wl_shell surface types, but
internally the implementation is done with surface states.
The previous behavior (setting a surface type unsets another one) still
happens when using wl_shell. This change is mainly done as a refactory
to allow xdg-shell to use the same code.
This has a couple of additional implications for the internal weston API:
1) weston_view_configure no longer exists. Use weston_view_set_position
instead.
2) The weston_surface.configure callback no longer takes a width and
height. If you need these, surface.width/height are set before
configure is called. If you need to know when the width/height
changes, you must track that yourself.
The default can be set by passing WESTON_SHELL_CLIENT as an argument
to configure, similarly to WESTON_NATIVE_BACKEND.
Reviewed-by: Bryce Harrington <b.harrington@samsung.com>
Reset pointer button count in case the driver did not emit appropriate
number of number button released events.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
The purpose of this patch is to move away from separating evdev
functionality from udev functionality in order to rely on a separate
library to do this for us.
This patch is only compile tested and I have no idea how much it breaks.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Always put them as the top-most layer in the layer list of their parent.
This ensures that, for example, the popup menu produced by
right-clicking on a surface (which is not currently at the top of the
stacking order in the current workspace) is displayed at the top of the
stacking order.
This ensures transient surfaces are included in the layer of their
parent, even if the parent later changes layers. It achieves this by
recursively changing the layers of all children of a surface when that
surface’s layer is changed. The recursion is unbounded unless transient
surfaces are restricted to not being children of other popup or transient
surfaces.
This fixes a bug whereby a surface which is transient for a fullscreen
surface could end up being stacked below it.
https://bugs.freedesktop.org/show_bug.cgi?id=69443
It’s tied too deeply into the shell’s window stacking and ordering code
to legitimately be split out into compositor.c. Inline it in the shell,
and refactor some code around it a little, tidying up the stacking
behaviour for fullscreen surfaces.
This will be used more extensively in the next few commits, where shsurf
layering is handled more explicitly when changing the type of a surface.
This commit introduces the minor functional change that map() will now
always add the new surface to a layer list, as
shell_surface_calculate_layer_link() always returns a non-NULL link
element. This affects fullscreen and ‘none’ surfaces (which are now added
to the fullscreen and current workspace’s layer list, respectively).
This is in preparation for unifying how surface layering works. It
introduces the small functional change that fullscreen, maximized and
top-level surfaces now explicitly have no parent surface. Only popup and
transient surfaces have a non-NULL parent.
This fixes two GCC warnings when compiling with -Wswitch-enum
-Wswitch-default, and makes it clearer that those cases have been
thought about explicitly when writing the code, rather than just being
forgotten.
This fixes a load of GCC warnings when compiling with -Wswitch-enum
-Wswitch-default, and makes it clearer that those cases have been
thought about explicitly when writing the code, rather than just being
forgotten.
full screen black_surface doesn't have associated wl_buffer, so
black_surface->width and height can't get value through
weston_surface_commit(). then weston_surface_damage(black_surface)
will be wrong in shell_stack_fullscreen(), the result is that we
can't see a full screen view whe APP window's size isn't equal to
output's size like running weston-gears
Signed-off-by: Xiong Zhang <xiong.y.zhang@intel.com>
This is needed for XWayland surfaces with alpha channel, as X will be
sending crap in there that should be discarded.
This is currently done with a copy in the compositor, while we wait for
support in the VideoCore side.
Replace the two functions getting the intended surface dimensions from
the surface's buffer and buffer transformation parameters by a single
function that just set the surface size according to all the buffer
state.
The old functions were always called in pairs, and always assigned to
the surface dimension variables.
This function also deals with a NULL buffer by setting the dimensions to
zero, just like the callers used to do.
The new function has no users outside this source file, so do not export
it. This basically unexports the old functions.
This removes the calls to weston_surface_buffer_width/height() from
input.c, which are the last external calls to them.
Instead, use the cached values from weston_surface::width,height. These
have already been set by weston_surface_commit(), because that is the
only way a weston_surface can get a buffer.
Gather the variables affecting the coordinate transformations between
buffer and local coordinates into a new struct weston_buffer_viewport.
This will be more useful later, when the crop & scale extension is
implemented.
The field is already set - correctly - in the backend switch_mode.
setting output->current_mode to mode in compositor.c leads to bugs,
since mode can be freed by the shell.
For example, the shell allocates it on the stack for
WL_SHELL_SURFACE_FULLSCREEN_METHOD_DRIVER
Signed-off-by: Axel Davy <axel.davy@ens.fr>
We no longer receive an exposay_binding() call while exposay
is in-flight as we have grabbed the keyboard, so we need to
listen on the modifiers callback for the modifier press and
release.
We don't want bindings to be run while the keyboard is grabbed.
Otherwise the binding handler may grab the keyboard too, making
the old grab go away without even being cancelled.