Commit Graph

2675 Commits

Author SHA1 Message Date
Pekka Paalanen de685b8843 compositor: introduce weston_buffer_reference
The wl_buffer reference counting API has been inconsistent. You would
manually increment the refcount and register a destroy listener, as
opposed to calling weston_buffer_post_release(), which internally
decremented the refcount, and then removing a list item.

Replace both cases with a single function:
weston_buffer_reference(weston_buffer_reference *ref, wl_buffer *buffer)

Buffer is assigned to ref->buffer, while taking care of all the refcounting
and release posting. You take a reference by passing a non-NULL buffer, and
release a reference by passing NULL as buffer. The function uses an
internal wl_buffer destroy listener, so the pointer gets reset on
destruction automatically.

This is inspired by the pipe_resource_reference() of Mesa, and modified
by krh's suggestion to add struct weston_buffer_reference.

Additionally, when a surface gets destroyed, the associated wl_buffer
will send a release event. Often the buffer is already destroyed on
client side, so the event will be discarded by libwayland-client.

Compositor-drm.c is converted to use weston_buffer_reference.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-12-06 16:07:43 -05:00
Pekka Paalanen aecd3ec54f compositor: do not flush shm buffer on destroy
The protocol does not require us to flush_damage() on wl_buffer
destruction. In fact, by the time the server receives this request, the
client may have already clobbered the buffer's storage, so we could be
reading undefined data. Instead, just forget about the buffer. The
protocol already says, that a client must not destroy a buffer that is
being read by the server, or the window contents become undefined.

The practical reason for this change is that the following commit can
consolidate wl_buffer destruction listener handlers.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-12-06 15:57:38 -05:00
Pekka Paalanen a6421c4ea8 compositor: do not release if re-attaching buffer
If a client called wl_surface.attach with the same wl_buffer as
previously, the compositor would mistakenly send a release on that
buffer. This will cause problems only when clients start to properly use
the wl_buffer.release event.

Do not send wl_buffer.release if the same buffer is attached again.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-12-06 15:57:12 -05:00
Jan Arne Petersen 82ec909b07 shell: Do not remove input panel layer when locked
Do not remove the input panel layer from the layer list when the
shell is locked in hide_input_panels().

https://bugs.freedesktop.org/show_bug.cgi?id=56543

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2012-12-06 15:55:14 -05:00
Rob Bradford f4f58be8df compositor-drm: Load calibration values from udev
This allows the values to be associated with an specific input device using
udev rules.
2012-12-06 15:53:09 -05:00
Rob Bradford ea23b28642 evdev: Apply calibration values to absolute events
Store a set of calibration values per device - these calibration values are
just applied to the absolute motion events.
2012-12-06 15:53:09 -05:00
Rob Bradford bf33b1cced clients: Add a touchscreen calibration tool
This a basic calibration tool designed for "in factory" calibration of a touch
screen. The constants for the calibration functions:

x' = Ax + By + C and
y' = Dx + Ey + F

Are printed on stdout when the calibration is completed.
2012-12-06 15:53:08 -05:00
Rob Bradford 4a822495fa Move matrix.[ch] to shared
This means it can be used for the calibration tool.
2012-12-06 15:53:03 -05:00
Rob Bradford 80137f3afe evdev: Include the device capabilities in the debugging 2012-12-06 15:36:35 -05:00
Ander Conselvan de Oliveira 03fb4ef41e gl-renderer: Force call to glUseProgram() when activating debug binding
When redrawing surfaces, use_shader() checks if the desired shader is
already in use to avoid a call to glUseProgram(). However, once the
debug binding is activated, that same check would prevent the usage of
the recompiled shaders until something cause a different shader to be
passed to use_shader().
2012-12-03 10:30:51 -05:00
Tiago Vignatti 2d129f11fe xwayland: Staticize weston_wm_set_selection and read_and_dump_property
Signed-off-by: Tiago Vignatti <tiago.vignatti@intel.com>
2012-11-30 18:00:09 -05:00
Tiago Vignatti 3df3f225e3 xwayland: Remove useless structure
Signed-off-by: Tiago Vignatti <tiago.vignatti@intel.com>
2012-11-30 18:00:09 -05:00
Tiago Vignatti 9c4ff831c6 xwm: Rename get_resources function
It's pure WM-related function, so use the same 'weston_wm_' prefix that others
in the same file are already using.

Signed-off-by: Tiago Vignatti <tiago.vignatti@intel.com>
2012-11-30 18:00:09 -05:00
Tiago Vignatti f268446339 xwayland: Standardize 'wxs' for weston_xserver variables
It was already being used in most of launcher.c and window-manager.c, so let's
make a standard everywhere now.

Signed-off-by: Tiago Vignatti <tiago.vignatti@intel.com>
2012-11-30 18:00:09 -05:00
Kristian Høgsberg bf74d5242a window: Add a widget default cursor convenience helper
In a few cases, we set a motion handler just to be able to set a fixed
cursor.  This adds a default cursor helper that can be used in those cases.
In case of the 'transformed' test case, we also avoid a brief flicker
of the pointer cursor, which is set on enter when the move grab is lifted.
2012-11-30 14:54:35 -05:00
Pekka Paalanen ec07669a08 window: change boolean to flags in toysurface::prepare()
Change the boolean parameter 'resize_hint' into a bitmask 'flags'.

Note, that this flags is very different to the other flags used in
creating the toysurface implementations. They do not make sense to mix
one way or the other. Prepare() cannot change the surface type, and
surface constructors do not care for dynamic hint flags.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-11-30 14:25:18 -05:00
Ander Conselvan de Oliveira a06a86066d clients: Replace transformed with a toytoolkit implementation 2012-11-30 14:24:18 -05:00
Ander Conselvan de Oliveira 15256f66ab window: Add a way to retrieve a window's output transform
Add the output_get_transform() entry point and an output handler hook.
2012-11-30 14:24:08 -05:00
Ander Conselvan de Oliveira 6d4cb4e8c4 window: Let clients set buffer transformations
When a window's buffer transformation is set, its buffers are
reallocated with the appropriate size (i.e., with width and height
swapped in case of 90 or 270 degree rotation).
2012-11-30 14:24:04 -05:00
Ander Conselvan de Oliveira ddd3e27ab8 window: Honour opaque field for windows without a frame
Since the opaque region was set in frame_resize_handler(), if a client
created a frameless window setting the toplevel widget as opaque would
have no effect.

This patch fixes this by moving the call wl_surface_set_opaque_region()
to idle_resize(), and changing the latter function to set the whole
window as opaque if its toplevel widget has the opaque flag set.
2012-11-30 14:24:00 -05:00
Ander Conselvan de Oliveira e920941032 compositor-drm: Allow scanning out of opaque ARGB surfaces 2012-11-30 14:24:00 -05:00
Pekka Paalanen 4fbb65372e Fix build warnings from image_loader
Fix the following build warnings, and the build failures due to the
warning fixes:

  CC     libshared_cairo_la-image-loader.lo
image-loader.c:369:1: warning: no previous prototype for 'load_image'

  CC     x11_backend_la-compositor-x11.lo
compositor-x11.c: In function 'x11_output_set_icon':
compositor-x11.c:396:2: warning: implicit declaration of function 'load_image'
compositor-x11.c:396:8: warning: assignment makes pointer from integer without a cast

  CC     wayland_backend_la-compositor-wayland.lo
compositor-wayland.c: In function 'create_border':
compositor-wayland.c:97:2: warning: implicit declaration of function 'load_image'
compositor-wayland.c:97:8: warning: assignment makes pointer from integer without a cast

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-11-30 14:24:00 -05:00
Ander Conselvan de Oliveira 0396ba204d compositor: Fix rendering with shm transformed buffers
The implementation of buffer transformation didn't handle transformed
shm buffers properly. The partial texture upload was broken since the
damage is in surface coordinates that don't necessarily match the
buffer's coordinates. It also wouldn't handle the buffer stride
properly, resulting in incorrect rendering if it didn't match the
buffer's width.

The logic used for converting texture coordinates was generalized and
moved out of the renderer, since this conversion may be useful in other
places, such as the backends.
2012-11-30 14:15:23 -05:00
Dima Ryazanov a85292e73c Fix a crash when opening two terminal windows and closing the first one.
To reproduce, launch the terminal, open a second window using Ctrl-Shift-N,
go back to the first window, and press Ctrl-D. The terminal's master FD gets
events even after being closed, causing terminal_destroy to be called twice
on the same object.

To fix this, I'm adding a function to stop watching an FD.
2012-11-30 14:11:41 -05:00
Kristian Høgsberg cd1d6c8f19 compositor-x11: Link to libshared-cairo for icon loading helper
The X11 backend needs the image loader helper to load the window
icon.
2012-11-29 17:00:49 -05:00
Kristian Høgsberg 6006ecb497 configure.ac: Don't link weston to cairo or image libraries
We were pulling in cairo and the image loading libraries through libshared.
Split out libshared into a core libshared and a libshared-cairo that
pulls in the extra libraries.
2012-11-29 13:32:11 -05:00
Scott Moreau 0ea7333392 weston.ini: Introduce core section and remove type keys.
Since a6813d288, there is no longer a "type" key in the [shell] config section.
Instead the code accepts a [core] section with a modules key, containing a
comma separated list of modules to load. This patch removes the type keys
and adds a core section in the example weston.ini config file.
2012-11-27 20:28:08 -05:00
Scott Moreau 76d8fc8216 xwm: Fix xwm opaque region
Since surface.commit was introduced, opqaue regions are stored in a pending
variable that isn't used until surface.commit. Xwayland uses the surface opaque
region as a way to tell weston what region of the surface should be opaque.
However when this pending opaque region was introduced, xwm was not updated
and so we have the 'black = transparent' problem again. This patch fixes the
problem by having xwm use the pending opaque regions.
2012-11-27 17:23:42 -05:00
Pekka Paalanen a4eda73607 window: honour wl_buffer.release
Listen for wl_buffer.release events in the shm path, and if a previously
posted buffer is still held by the server, allocate another one. The
maximum of two should be enough, since there is no point for a server to
hold more than one buffer at a time.

Buffer allocation happens as needed instead of window creation time.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-11-27 15:57:54 -05:00
Pekka Paalanen 3cbb08944b window: fix tooltip text extents
After the toysurface rewrite, windows do not have a valid Cairo surface
outside their repaint cycle, so tooltips are not getting their size
right.

Create a dummy Cairo surface only for querying text extents, so we do
not rely on any window surfaces of parent windows or otherwise.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-11-27 15:50:53 -05:00
Pekka Paalanen b362736bb2 window: simplify window_create_surface
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-11-27 15:50:26 -05:00
Pekka Paalanen 9943686be3 window: convert shm path to toysurface
Implement shm_surface as a sub-class of toysurface, and unify the
toysurface call sites removing most buffer type specific branching.

Do not destroy and create a surface, if the size does not change.

The resizing optimization of shm surfaces is retained, but the pool is
moved from struct window to struct shm_surface, since it does not apply
to egl_window_surface.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-11-27 15:49:37 -05:00
Pekka Paalanen 03fc316000 window: add toysurface abstraction and port EGL path
We need more structure to the way we handle the backing storage in
toytoolkit, to make it possible to double-buffer the shm case properly.
The existing buffer handling is very complex with the three
different cases:
- EGLSurface backed Cairo surface with a window associated
- wl_shm backed Cairo surface with a window associated
- wl_shm backed Cairo surface without a window, as used by dnd.c

Introduce the toysurface abstraction, which defines the interface for
the both buffer handling cases that have a window associated. It also
means, that windows will not have a valid Cairo surface outside of their
repaint cycle.

Convert the EGLsurface case into toysurface for starters. For EGL-based
Cairo surfaces, the private data is no longer needed. Destroying
egl_window_surface will trigger the destruction of the cairo_surface_t,
not vice versa. This is possible because display_create_surface() is
shm-only.

The shm cases are left untouched.

As a side-effect, display_acquire_window_surface() and
display_release_window_surface() will no longer use the 'display'
argument. Instead, display will be the one inherited from the window.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-11-27 15:49:34 -05:00
Kristian Høgsberg b88b68fa42 weston-simple-im: Add a few more compose sequences 2012-11-27 15:11:04 -05:00
Kristian Høgsberg 504e8f109a weston-simple-im: Fold struct keyboard_input into struct simple_im 2012-11-27 14:28:19 -05:00
Kristian Høgsberg aec12b806c weston-simple-im: Fold keyboard_input_handle_keymap() into event handler 2012-11-27 14:21:34 -05:00
Kristian Høgsberg 6aae61483b weston-simple-im: Fold keyboard_input_handle_key() into event handler 2012-11-27 14:20:31 -05:00
Kristian Høgsberg 3a3704db20 weston-simple-im: Fold keyboard_input_handle_modifiers into event handler 2012-11-27 14:18:54 -05:00
Kristian Høgsberg de318ab25f weston-simple-im: Stop using toytoolkit
Toytoolkit doesn't buy us anything in this case, we're not rendering or
handling regular input events.  Just talk directly to wl_display and
look up the 'input_method' global directly.
2012-11-27 14:18:54 -05:00
Kristian Høgsberg 79bfde20bd weston-simple-im: Use serial number from incoming events
The key events we pass through to the input_method_context has to have
a serial number that corresponds to the key event we got.  The struct display
serial is updated on pointer enter/leave and keyboard events, but not the
input method keyboard events.  So the display serial will never correspond
to the key event we're dealing with and we have to pass through the
serial we get from the key event.
2012-11-27 13:57:27 -05:00
Kristian Høgsberg 8c03616c39 weston-simple-im: Create our own xkb_context
There's no need to use the struct display xkb_context, we can just create
out ow.  This reverts c31288daf1.
2012-11-27 13:48:09 -05:00
Kristian Høgsberg 1199b16f02 clients: Move keyboard-utils.[ch] into weston-simple-im
This is the only user of this code, so just include it in the simple im
source.
2012-11-27 13:42:04 -05:00
Kristian Høgsberg bd1e928f25 noop-renderer: Remove unused variable 2012-11-27 13:20:40 -05:00
Jan Arne Petersen e9fba2b737 text: Add simple compose input method
Add an input method listening to hardware keyboard input and generating
compose text.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2012-11-27 13:19:39 -05:00
Rob Bradford 9d1d32bdd0 editor: Add support for editing text using the keyboard
This simple change allows you to drive the editor using the keyboard
(supporting backspace and delete and left and right arrow keys.) The idea
behind this change is to allow the testing of the interoperation between a
virtual keyboard and real one.

Signed-off-by: Rob Bradford <rob@linux.intel.com>
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2012-11-27 13:19:38 -05:00
Jan Arne Petersen c31288daf1 window: Allow to get xkb context from display
Add display_get_xkb_context to get the xkb context from the display.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2012-11-27 13:19:38 -05:00
Jan Arne Petersen 257201d2cc window: Add utils for xkb keyboard input
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2012-11-27 13:14:08 -05:00
Jan Arne Petersen 337df952f8 text: Add support for forwarding key events
Allow an input method to forward (unfiltered) key and modifier events
from the hardware keyboard to the client.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2012-11-27 13:10:10 -05:00
Jan Arne Petersen 466b9c1047 text: Add support for grabbing the keyboard
Add support for requesting hardware input into an input method.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2012-11-27 13:09:07 -05:00
Jan Arne Petersen cd99706b61 text: Send more information with keysym events
Send state and modifier from the demo keyboard with the keysym event and
take them into account in the editor example.

Add some helper functions to write and read a modifiers_map array.

Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
2012-11-27 13:06:21 -05:00