Check for GL_EXT_texture_format_BGRA8888
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@ -1398,6 +1398,7 @@ int
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wlsc_compositor_init(struct wlsc_compositor *ec, struct wl_display *display)
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{
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struct wl_event_loop *loop;
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const char *extensions;
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ec->wl_display = display;
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@ -1419,6 +1420,13 @@ wlsc_compositor_init(struct wlsc_compositor *ec, struct wl_display *display)
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screenshooter_create(ec);
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extensions = (const char *) glGetString(GL_EXTENSIONS);
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if (!strstr(extensions, "GL_EXT_texture_format_BGRA8888")) {
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fprintf(stderr,
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"GL_EXT_texture_format_BGRA8888 not available\n");
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return -1;
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}
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glGenFramebuffers(1, &ec->fbo);
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glBindFramebuffer(GL_FRAMEBUFFER, ec->fbo);
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glActiveTexture(GL_TEXTURE0);
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