Both internalFormat and format should be GL_BGRA_EXT
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@ -63,8 +63,7 @@ shm_buffer_attach(struct wl_buffer *buffer_base, struct wl_surface *surface)
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* overwrite it.*/
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
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0, 0, 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, NULL);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
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glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
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buffer->buffer.width, buffer->buffer.height, 0,
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GL_BGRA_EXT, GL_UNSIGNED_BYTE, buffer->data);
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es->visual = buffer->buffer.visual;
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