compositor: Add helper to damage surface below

This commit is contained in:
Kristian Høgsberg 2011-06-23 21:00:04 -04:00
parent 8b72f60478
commit b8a983395d
3 changed files with 25 additions and 5 deletions

View File

@ -285,6 +285,23 @@ wlsc_surface_damage(struct wlsc_surface *surface)
surface->width, surface->height);
}
WL_EXPORT void
wlsc_surface_damage_below(struct wlsc_surface *surface)
{
struct wlsc_surface *below;
if (surface->link.next == &surface->compositor->surface_list)
return;
below = container_of(surface->link.next, struct wlsc_surface, link);
pixman_region32_union_rect(&below->damage,
&below->damage,
surface->x, surface->y,
surface->width, surface->height);
wlsc_compositor_schedule_repaint(surface->compositor);
}
WL_EXPORT uint32_t
wlsc_compositor_get_time(void)
{
@ -302,7 +319,7 @@ destroy_surface(struct wl_resource *resource, struct wl_client *client)
container_of(resource, struct wlsc_surface, surface.resource);
struct wlsc_compositor *compositor = surface->compositor;
wlsc_surface_damage(surface);
wlsc_surface_damage_below(surface);
wl_list_remove(&surface->link);
if (surface->saved_texture == 0)
@ -951,7 +968,7 @@ surface_attach(struct wl_client *client,
* surface. Anything covered by the new surface will be
* damaged by the client. */
if (es->buffer)
wlsc_surface_damage(es);
wlsc_surface_damage_below(es);
buffer->busy_count++;
wlsc_buffer_post_release(es->buffer);
@ -995,7 +1012,7 @@ static void
wlsc_input_device_attach(struct wlsc_input_device *device,
int x, int y, int width, int height)
{
wlsc_surface_damage(device->sprite);
wlsc_surface_damage_below(device->sprite);
device->hotspot_x = x;
device->hotspot_y = y;
@ -1236,7 +1253,7 @@ notify_motion(struct wl_input_device *device, uint32_t time, int x, int y)
time, x, y, sx, sy);
}
wlsc_surface_damage(wd->sprite);
wlsc_surface_damage_below(wd->sprite);
wd->sprite->x = device->x - wd->hotspot_x;
wd->sprite->y = device->y - wd->hotspot_y;

View File

@ -325,6 +325,9 @@ wlsc_surface_assign_output(struct wlsc_surface *surface);
void
wlsc_surface_damage(struct wlsc_surface *surface);
void
wlsc_surface_damage_below(struct wlsc_surface *surface);
void
wlsc_surface_damage_rectangle(struct wlsc_surface *surface,
int32_t x, int32_t y,

View File

@ -46,7 +46,7 @@ move_grab_motion(struct wl_grab *grab,
struct wlsc_move_grab *move = (struct wlsc_move_grab *) grab;
struct wlsc_surface *es = move->surface;
wlsc_surface_damage(es);
wlsc_surface_damage_below(es);
es->x = x + move->dx;
es->y = y + move->dy;
wlsc_surface_assign_output(es);