window: Store the outputs that the window is on
Using the surface enter/leave events track which outputs the window is on and store those in a "window_output_list" on the window. To create this list we define a struct window_output that is the list relationship between the window and the output.
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@ -124,10 +124,16 @@ enum {
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TYPE_MENU,
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TYPE_CUSTOM
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};
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struct window_output {
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struct output *output;
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struct wl_list link;
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};
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struct window {
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struct display *display;
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struct window *parent;
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struct wl_list window_output_list;
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struct wl_surface *surface;
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struct wl_shell_surface *shell_surface;
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struct wl_region *input_region;
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@ -948,6 +954,8 @@ window_destroy(struct window *window)
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{
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struct display *display = window->display;
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struct input *input;
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struct window_output *window_output;
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struct window_output *window_output_tmp;
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if (window->redraw_scheduled)
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wl_list_remove(&window->redraw_task.link);
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@ -962,6 +970,11 @@ window_destroy(struct window *window)
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input->focus_widget = NULL;
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}
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wl_list_for_each_safe(window_output, window_output_tmp,
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&window->window_output_list, link) {
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free (window_output);
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}
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if (window->input_region)
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wl_region_destroy(window->input_region);
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if (window->opaque_region)
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@ -2621,14 +2634,48 @@ window_damage(struct window *window, int32_t x, int32_t y,
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static void
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surface_enter(void *data,
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struct wl_surface *wl_surface, struct wl_output *output)
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struct wl_surface *wl_surface, struct wl_output *wl_output)
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{
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struct window *window = data;
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struct output *output;
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struct output *output_found = NULL;
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struct window_output *window_output;
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wl_list_for_each(output, &window->display->output_list, link) {
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if (output->output == wl_output) {
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output_found = output;
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break;
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}
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}
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if (!output_found)
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return;
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window_output = malloc (sizeof *window_output);
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window_output->output = output_found;
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wl_list_insert (&window->window_output_list, &window_output->link);
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}
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static void
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surface_leave(void *data,
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struct wl_surface *wl_surface, struct wl_output *output)
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{
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struct window *window = data;
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struct window_output *window_output;
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struct window_output *window_output_found = NULL;
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wl_list_for_each(window_output, &window->window_output_list, link) {
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if (window_output->output->output == output) {
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window_output_found = window_output;
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break;
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}
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}
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if (window_output_found) {
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wl_list_remove(&window_output_found->link);
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free(window_output_found);
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}
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}
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static const struct wl_surface_listener surface_listener = {
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@ -2687,6 +2734,8 @@ window_create_internal(struct display *display, struct window *parent)
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&shell_surface_listener, window);
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}
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wl_list_init (&window->window_output_list);
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return window;
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}
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