weston/tests/weston-test.c

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/*
* Copyright © 2012 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "config.h"
#include <stdlib.h>
#include <assert.h>
#include <signal.h>
#include <unistd.h>
#include <string.h>
#include "src/compositor.h"
#include "weston-test-server-protocol.h"
#ifdef ENABLE_EGL
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include "src/weston-egl-ext.h"
#endif /* ENABLE_EGL */
struct weston_test {
struct weston_compositor *compositor;
struct weston_layer layer;
struct weston_process process;
struct weston_seat seat;
};
struct weston_test_surface {
struct weston_surface *surface;
Split the geometry information from weston_surface out into weston_view The weston_surface structure is split into two structures: * The weston_surface structure storres everything required for a client-side or server-side surface. This includes buffers; callbacks; backend private data; input, damage, and opaque regions; and a few other bookkeeping bits. * The weston_view structure represents an entity in the scenegraph and storres all of the geometry information. This includes clip region, alpha, position, and the transformation list as well as all of the temporary information derived from the geometry state. Because a view, and not a surface, is a scenegraph element, the view is what is placed in layers and planes. There are a few things worth noting about the surface/view split: 1. This is *not* a modification to the protocol. It is, instead, a modification to Weston's internal scenegraph to allow a single surface to exist in multiple places at a time. Clients are completely unaware of how many views to a particular surface exist. 2. A view is considered a direct child of a surface and is destroyed when the surface is destroyed. Because of this, the view.surface pointer is always valid and non-null. 3. The compositor's surface_list is replaced with a view_list. Due to subsurfaces, building the view list is a little more complicated than it used to be and involves building a tree of views on the fly whenever subsurfaces are used. However, this means that backends can remain completely subsurface-agnostic. 4. Surfaces and views both keep track of which outputs they are on. 5. The weston_surface structure now has width and height fields. These are populated when a new buffer is attached before surface.configure is called. This is because there are many surface-based operations that really require the width and height and digging through the views didn't work well. Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
2013-10-13 07:38:11 +04:00
struct weston_view *view;
int32_t x, y;
struct weston_test *test;
};
static void
test_client_sigchld(struct weston_process *process, int status)
{
struct weston_test *test =
container_of(process, struct weston_test, process);
/* Chain up from weston-test-runner's exit code so that automake
* knows the exit status and can report e.g. skipped tests. */
if (WIFEXITED(status) && WEXITSTATUS(status) != 0)
exit(WEXITSTATUS(status));
/* In case the child aborted or segfaulted... */
assert(status == 0);
wl_display_terminate(test->compositor->wl_display);
}
static struct weston_seat *
get_seat(struct weston_test *test)
{
return &test->seat;
}
static void
notify_pointer_position(struct weston_test *test, struct wl_resource *resource)
{
struct weston_seat *seat = get_seat(test);
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struct weston_pointer *pointer = seat->pointer;
weston_test_send_pointer_position(resource, pointer->x, pointer->y);
}
static void
test_surface_configure(struct weston_surface *surface, int32_t sx, int32_t sy)
{
struct weston_test_surface *test_surface = surface->configure_private;
struct weston_test *test = test_surface->test;
if (wl_list_empty(&test_surface->view->layer_link.link))
weston_layer_entry_insert(&test->layer.view_list,
&test_surface->view->layer_link);
weston_view_set_position(test_surface->view,
test_surface->x, test_surface->y);
weston_view_update_transform(test_surface->view);
}
static void
move_surface(struct wl_client *client, struct wl_resource *resource,
struct wl_resource *surface_resource,
int32_t x, int32_t y)
{
struct weston_surface *surface =
wl_resource_get_user_data(surface_resource);
struct weston_test_surface *test_surface;
test_surface = surface->configure_private;
Split the geometry information from weston_surface out into weston_view The weston_surface structure is split into two structures: * The weston_surface structure storres everything required for a client-side or server-side surface. This includes buffers; callbacks; backend private data; input, damage, and opaque regions; and a few other bookkeeping bits. * The weston_view structure represents an entity in the scenegraph and storres all of the geometry information. This includes clip region, alpha, position, and the transformation list as well as all of the temporary information derived from the geometry state. Because a view, and not a surface, is a scenegraph element, the view is what is placed in layers and planes. There are a few things worth noting about the surface/view split: 1. This is *not* a modification to the protocol. It is, instead, a modification to Weston's internal scenegraph to allow a single surface to exist in multiple places at a time. Clients are completely unaware of how many views to a particular surface exist. 2. A view is considered a direct child of a surface and is destroyed when the surface is destroyed. Because of this, the view.surface pointer is always valid and non-null. 3. The compositor's surface_list is replaced with a view_list. Due to subsurfaces, building the view list is a little more complicated than it used to be and involves building a tree of views on the fly whenever subsurfaces are used. However, this means that backends can remain completely subsurface-agnostic. 4. Surfaces and views both keep track of which outputs they are on. 5. The weston_surface structure now has width and height fields. These are populated when a new buffer is attached before surface.configure is called. This is because there are many surface-based operations that really require the width and height and digging through the views didn't work well. Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
2013-10-13 07:38:11 +04:00
if (!test_surface) {
test_surface = malloc(sizeof *test_surface);
if (!test_surface) {
wl_resource_post_no_memory(resource);
return;
}
test_surface->view = weston_view_create(surface);
if (!test_surface->view) {
wl_resource_post_no_memory(resource);
free(test_surface);
return;
}
surface->configure_private = test_surface;
surface->configure = test_surface_configure;
}
test_surface->surface = surface;
test_surface->test = wl_resource_get_user_data(resource);
test_surface->x = x;
test_surface->y = y;
}
static void
move_pointer(struct wl_client *client, struct wl_resource *resource,
int32_t x, int32_t y)
{
struct weston_test *test = wl_resource_get_user_data(resource);
struct weston_seat *seat = get_seat(test);
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struct weston_pointer *pointer = seat->pointer;
notify_motion(seat, 100,
wl_fixed_from_int(x) - pointer->x,
wl_fixed_from_int(y) - pointer->y);
notify_pointer_position(test, resource);
}
static void
send_button(struct wl_client *client, struct wl_resource *resource,
int32_t button, uint32_t state)
{
struct weston_test *test = wl_resource_get_user_data(resource);
struct weston_seat *seat = get_seat(test);
notify_button(seat, 100, button, state);
}
static void
activate_surface(struct wl_client *client, struct wl_resource *resource,
struct wl_resource *surface_resource)
{
struct weston_surface *surface = surface_resource ?
wl_resource_get_user_data(surface_resource) : NULL;
struct weston_test *test = wl_resource_get_user_data(resource);
struct weston_seat *seat;
seat = get_seat(test);
if (surface) {
weston_surface_activate(surface, seat);
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notify_keyboard_focus_in(seat, &seat->keyboard->keys,
STATE_UPDATE_AUTOMATIC);
}
else {
notify_keyboard_focus_out(seat);
weston_surface_activate(surface, seat);
}
}
static void
send_key(struct wl_client *client, struct wl_resource *resource,
uint32_t key, enum wl_keyboard_key_state state)
{
struct weston_test *test = wl_resource_get_user_data(resource);
struct weston_seat *seat = get_seat(test);
notify_key(seat, 100, key, state, STATE_UPDATE_AUTOMATIC);
}
static void
device_release(struct wl_client *client,
struct wl_resource *resource, const char *device)
{
struct weston_test *test = wl_resource_get_user_data(resource);
struct weston_seat *seat = get_seat(test);
if (strcmp(device, "pointer") == 0) {
weston_seat_release_pointer(seat);
} else if (strcmp(device, "keyboard") == 0) {
weston_seat_release_keyboard(seat);
} else if (strcmp(device, "touch") == 0) {
weston_seat_release_touch(seat);
} else if (strcmp(device, "seat") == 0) {
weston_seat_release(seat);
} else {
assert(0 && "Unsupported device");
}
}
static void
device_add(struct wl_client *client,
struct wl_resource *resource, const char *device)
{
struct weston_test *test = wl_resource_get_user_data(resource);
struct weston_seat *seat = get_seat(test);
if (strcmp(device, "pointer") == 0) {
weston_seat_init_pointer(seat);
} else if (strcmp(device, "keyboard") == 0) {
weston_seat_init_keyboard(seat, NULL);
} else if (strcmp(device, "touch") == 0) {
weston_seat_init_touch(seat);
} else {
assert(0 && "Unsupported device");
}
}
#ifdef ENABLE_EGL
static int
is_egl_buffer(struct wl_resource *resource)
{
PFNEGLQUERYWAYLANDBUFFERWL query_buffer =
(void *) eglGetProcAddress("eglQueryWaylandBufferWL");
EGLint format;
if (query_buffer(eglGetCurrentDisplay(),
resource,
EGL_TEXTURE_FORMAT,
&format))
return 1;
return 0;
}
#endif /* ENABLE_EGL */
static void
get_n_buffers(struct wl_client *client, struct wl_resource *resource)
{
int n_buffers = 0;
#ifdef ENABLE_EGL
struct wl_resource *buffer_resource;
int i;
for (i = 0; i < 1000; i++) {
buffer_resource = wl_client_get_object(client, i);
if (buffer_resource == NULL)
continue;
if (is_egl_buffer(buffer_resource))
n_buffers++;
}
#endif /* ENABLE_EGL */
weston_test_send_n_egl_buffers(resource, n_buffers);
}
enum weston_test_screenshot_outcome {
WESTON_TEST_SCREENSHOT_SUCCESS,
WESTON_TEST_SCREENSHOT_NO_MEMORY,
WESTON_TEST_SCREENSHOT_BAD_BUFFER
};
typedef void (*weston_test_screenshot_done_func_t)(void *data,
enum weston_test_screenshot_outcome outcome);
struct test_screenshot {
struct weston_compositor *compositor;
struct wl_global *global;
struct wl_client *client;
struct weston_process process;
struct wl_listener destroy_listener;
};
struct test_screenshot_frame_listener {
struct wl_listener listener;
struct weston_buffer *buffer;
weston_test_screenshot_done_func_t done;
void *data;
};
static void
copy_bgra_yflip(uint8_t *dst, uint8_t *src, int height, int stride)
{
uint8_t *end;
end = dst + height * stride;
while (dst < end) {
memcpy(dst, src, stride);
dst += stride;
src -= stride;
}
}
static void
copy_bgra(uint8_t *dst, uint8_t *src, int height, int stride)
{
/* TODO: optimize this out */
memcpy(dst, src, height * stride);
}
static void
copy_row_swap_RB(void *vdst, void *vsrc, int bytes)
{
uint32_t *dst = vdst;
uint32_t *src = vsrc;
uint32_t *end = dst + bytes / 4;
while (dst < end) {
uint32_t v = *src++;
/* A R G B */
uint32_t tmp = v & 0xff00ff00;
tmp |= (v >> 16) & 0x000000ff;
tmp |= (v << 16) & 0x00ff0000;
*dst++ = tmp;
}
}
static void
copy_rgba_yflip(uint8_t *dst, uint8_t *src, int height, int stride)
{
uint8_t *end;
end = dst + height * stride;
while (dst < end) {
copy_row_swap_RB(dst, src, stride);
dst += stride;
src -= stride;
}
}
static void
copy_rgba(uint8_t *dst, uint8_t *src, int height, int stride)
{
uint8_t *end;
end = dst + height * stride;
while (dst < end) {
copy_row_swap_RB(dst, src, stride);
dst += stride;
src += stride;
}
}
static void
test_screenshot_frame_notify(struct wl_listener *listener, void *data)
{
struct test_screenshot_frame_listener *l =
container_of(listener,
struct test_screenshot_frame_listener, listener);
struct weston_output *output = data;
struct weston_compositor *compositor = output->compositor;
int32_t stride;
uint8_t *pixels, *d, *s;
output->disable_planes--;
wl_list_remove(&listener->link);
stride = l->buffer->width * (PIXMAN_FORMAT_BPP(compositor->read_format) / 8);
pixels = malloc(stride * l->buffer->height);
if (pixels == NULL) {
l->done(l->data, WESTON_TEST_SCREENSHOT_NO_MEMORY);
free(l);
return;
}
// FIXME: Needs to handle output transformations
compositor->renderer->read_pixels(output,
compositor->read_format,
pixels,
0, 0,
output->current_mode->width,
output->current_mode->height);
stride = wl_shm_buffer_get_stride(l->buffer->shm_buffer);
d = wl_shm_buffer_get_data(l->buffer->shm_buffer);
s = pixels + stride * (l->buffer->height - 1);
wl_shm_buffer_begin_access(l->buffer->shm_buffer);
/* XXX: It would be nice if we used Pixman to do all this rather
* than our own implementation
*/
switch (compositor->read_format) {
case PIXMAN_a8r8g8b8:
case PIXMAN_x8r8g8b8:
if (compositor->capabilities & WESTON_CAP_CAPTURE_YFLIP)
copy_bgra_yflip(d, s, output->current_mode->height, stride);
else
copy_bgra(d, pixels, output->current_mode->height, stride);
break;
case PIXMAN_x8b8g8r8:
case PIXMAN_a8b8g8r8:
if (compositor->capabilities & WESTON_CAP_CAPTURE_YFLIP)
copy_rgba_yflip(d, s, output->current_mode->height, stride);
else
copy_rgba(d, pixels, output->current_mode->height, stride);
break;
default:
break;
}
wl_shm_buffer_end_access(l->buffer->shm_buffer);
l->done(l->data, WESTON_TEST_SCREENSHOT_SUCCESS);
free(pixels);
free(l);
}
static bool
weston_test_screenshot_shoot(struct weston_output *output,
struct weston_buffer *buffer,
weston_test_screenshot_done_func_t done,
void *data)
{
struct test_screenshot_frame_listener *l;
/* Get the shm buffer resource the client created */
if (!wl_shm_buffer_get(buffer->resource)) {
done(data, WESTON_TEST_SCREENSHOT_BAD_BUFFER);
return false;
}
buffer->shm_buffer = wl_shm_buffer_get(buffer->resource);
buffer->width = wl_shm_buffer_get_width(buffer->shm_buffer);
buffer->height = wl_shm_buffer_get_height(buffer->shm_buffer);
/* Verify buffer is big enough */
if (buffer->width < output->current_mode->width ||
buffer->height < output->current_mode->height) {
done(data, WESTON_TEST_SCREENSHOT_BAD_BUFFER);
return false;
}
/* allocate the frame listener */
l = malloc(sizeof *l);
if (l == NULL) {
done(data, WESTON_TEST_SCREENSHOT_NO_MEMORY);
return false;
}
/* Set up the listener */
l->buffer = buffer;
l->done = done;
l->data = data;
l->listener.notify = test_screenshot_frame_notify;
wl_signal_add(&output->frame_signal, &l->listener);
/* Fire off a repaint */
output->disable_planes++;
weston_output_schedule_repaint(output);
return true;
}
static void
capture_screenshot_done(void *data, enum weston_test_screenshot_outcome outcome)
{
struct wl_resource *resource = data;
switch (outcome) {
case WESTON_TEST_SCREENSHOT_SUCCESS:
weston_test_send_capture_screenshot_done(resource);
break;
case WESTON_TEST_SCREENSHOT_NO_MEMORY:
wl_resource_post_no_memory(resource);
break;
default:
break;
}
}
/**
* Grabs a snapshot of the screen.
*/
static void
capture_screenshot(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *output_resource,
struct wl_resource *buffer_resource)
{
struct weston_output *output =
wl_resource_get_user_data(output_resource);
struct weston_buffer *buffer =
weston_buffer_from_resource(buffer_resource);
if (buffer == NULL) {
wl_resource_post_no_memory(resource);
return;
}
weston_test_screenshot_shoot(output, buffer,
capture_screenshot_done, resource);
}
static const struct weston_test_interface test_implementation = {
move_surface,
move_pointer,
send_button,
activate_surface,
send_key,
device_release,
device_add,
get_n_buffers,
capture_screenshot,
};
static void
bind_test(struct wl_client *client, void *data, uint32_t version, uint32_t id)
{
struct weston_test *test = data;
struct wl_resource *resource;
resource = wl_resource_create(client, &weston_test_interface, 1, id);
if (!resource) {
wl_client_post_no_memory(client);
return;
}
wl_resource_set_implementation(resource,
&test_implementation, test, NULL);
notify_pointer_position(test, resource);
}
static void
idle_launch_client(void *data)
{
struct weston_test *test = data;
pid_t pid;
sigset_t allsigs;
char *path;
path = getenv("WESTON_TEST_CLIENT_PATH");
if (path == NULL)
return;
pid = fork();
if (pid == -1)
exit(EXIT_FAILURE);
if (pid == 0) {
sigfillset(&allsigs);
sigprocmask(SIG_UNBLOCK, &allsigs, NULL);
execl(path, path, NULL);
weston_log("compositor: executing '%s' failed: %m\n", path);
exit(EXIT_FAILURE);
}
test->process.pid = pid;
test->process.cleanup = test_client_sigchld;
weston_watch_process(&test->process);
}
WL_EXPORT int
module_init(struct weston_compositor *ec,
int *argc, char *argv[])
{
struct weston_test *test;
struct wl_event_loop *loop;
test = zalloc(sizeof *test);
if (test == NULL)
return -1;
test->compositor = ec;
weston_layer_init(&test->layer, &ec->cursor_layer.link);
if (wl_global_create(ec->wl_display, &weston_test_interface, 1,
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test, bind_test) == NULL)
return -1;
/* create our own seat */
weston_seat_init(&test->seat, ec, "test-seat");
/* add devices */
weston_seat_init_pointer(&test->seat);
weston_seat_init_keyboard(&test->seat, NULL);
weston_seat_init_touch(&test->seat);
loop = wl_display_get_event_loop(ec->wl_display);
wl_event_loop_add_idle(loop, idle_launch_client, test);
return 0;
}