weston-test: Always update transform when moving surface
weston_view_update_transform() will post damage in the old and new positions of the view and thus make sure we always repaint properly. In particular, in bug 66133, the test suite moves the surface off any output and weston_surface_schedule_repaint() in commit fails to do anything, since the surface is not on any output. After changing view geometry, we have to either call weston_compositor_schedule_repaint(), which is what shell.c typically does, though that repaints all outputs, or call weston_view_update_transform() to force update the transformation and queue repaints on affected outputs. https://bugs.freedesktop.org/show_bug.cgi?id=66133
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@ -88,8 +88,7 @@ test_surface_configure(struct weston_surface *surface, int32_t sx, int32_t sy, i
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test_surface->x, test_surface->y,
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width, height);
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if (!weston_view_is_mapped(test_surface->view))
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weston_view_update_transform(test_surface->view);
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weston_view_update_transform(test_surface->view);
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}
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static void
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