2012-01-12 16:30:47 +04:00
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/*
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* Copyright © 2011 Intel Corporation
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2012-01-16 16:27:00 +04:00
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* Copyright © 2012 Collabora, Ltd.
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2012-01-12 16:30:47 +04:00
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*
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2015-06-12 00:20:17 +03:00
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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2012-01-12 16:30:47 +04:00
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*
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2015-06-12 00:20:17 +03:00
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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2012-01-12 16:30:47 +04:00
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*/
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2013-05-22 19:03:19 +04:00
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#include "config.h"
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2022-01-21 21:53:17 +03:00
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#include <assert.h>
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2013-01-28 23:40:28 +04:00
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#include <float.h>
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2012-01-12 16:30:47 +04:00
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#include <string.h>
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#include <stdlib.h>
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2012-01-16 16:27:00 +04:00
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#include <math.h>
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2012-12-08 00:00:32 +04:00
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2018-12-20 12:53:21 +03:00
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#include <wayland-server.h>
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2019-04-04 13:47:40 +03:00
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#include <libweston/matrix.h>
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2012-01-12 16:30:47 +04:00
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2012-01-20 12:47:57 +04:00
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2012-01-12 16:30:47 +04:00
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/*
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* Matrices are stored in column-major order, that is the array indices are:
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* 0 4 8 12
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* 1 5 9 13
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* 2 6 10 14
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* 3 7 11 15
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*/
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WL_EXPORT void
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weston_matrix_init(struct weston_matrix *matrix)
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{
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static const struct weston_matrix identity = {
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2013-01-28 23:40:28 +04:00
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.d = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 },
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.type = 0,
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2012-01-12 16:30:47 +04:00
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};
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memcpy(matrix, &identity, sizeof identity);
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}
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/* m <- n * m, that is, m is multiplied on the LEFT. */
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WL_EXPORT void
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weston_matrix_multiply(struct weston_matrix *m, const struct weston_matrix *n)
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{
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struct weston_matrix tmp;
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2012-09-30 04:57:21 +04:00
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const float *row, *column;
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2023-01-02 19:46:18 +03:00
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int i, j, k;
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2012-01-12 16:30:47 +04:00
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2023-01-02 19:46:18 +03:00
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for (i = 0; i < 4; i++) {
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row = m->d + i * 4;
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for (j = 0; j < 4; j++) {
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tmp.d[4 * i + j] = 0;
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column = n->d + j;
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for (k = 0; k < 4; k++)
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tmp.d[4 * i + j] += row[k] * column[k * 4];
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}
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2012-01-12 16:30:47 +04:00
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}
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2013-01-28 23:40:28 +04:00
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tmp.type = m->type | n->type;
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2012-01-12 16:30:47 +04:00
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memcpy(m, &tmp, sizeof tmp);
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}
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WL_EXPORT void
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2012-09-30 04:57:21 +04:00
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weston_matrix_translate(struct weston_matrix *matrix, float x, float y, float z)
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2012-01-12 16:30:47 +04:00
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{
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struct weston_matrix translate = {
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2013-01-28 23:40:28 +04:00
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.d = { 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, x, y, z, 1 },
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.type = WESTON_MATRIX_TRANSFORM_TRANSLATE,
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2012-01-12 16:30:47 +04:00
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};
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weston_matrix_multiply(matrix, &translate);
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}
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WL_EXPORT void
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2012-09-30 04:57:21 +04:00
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weston_matrix_scale(struct weston_matrix *matrix, float x, float y,float z)
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2012-01-12 16:30:47 +04:00
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{
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struct weston_matrix scale = {
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2013-01-28 23:40:28 +04:00
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.d = { x, 0, 0, 0, 0, y, 0, 0, 0, 0, z, 0, 0, 0, 0, 1 },
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.type = WESTON_MATRIX_TRANSFORM_SCALE,
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2012-01-12 16:30:47 +04:00
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};
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weston_matrix_multiply(matrix, &scale);
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}
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2013-01-28 23:40:28 +04:00
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WL_EXPORT void
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weston_matrix_rotate_xy(struct weston_matrix *matrix, float cos, float sin)
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{
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struct weston_matrix translate = {
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.d = { cos, sin, 0, 0, -sin, cos, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 },
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.type = WESTON_MATRIX_TRANSFORM_ROTATE,
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};
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weston_matrix_multiply(matrix, &translate);
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}
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2012-01-12 16:30:47 +04:00
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/* v <- m * v */
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WL_EXPORT void
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2022-09-09 19:08:36 +03:00
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weston_matrix_transform(const struct weston_matrix *matrix,
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struct weston_vector *v)
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2012-01-12 16:30:47 +04:00
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{
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int i, j;
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struct weston_vector t;
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for (i = 0; i < 4; i++) {
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t.f[i] = 0;
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for (j = 0; j < 4; j++)
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t.f[i] += v->f[j] * matrix->d[i + j * 4];
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}
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*v = t;
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}
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2012-01-12 17:00:57 +04:00
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2022-02-09 21:38:20 +03:00
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WL_EXPORT struct weston_coord
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weston_matrix_transform_coord(const struct weston_matrix *matrix,
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struct weston_coord c)
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{
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struct weston_coord out;
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struct weston_vector t = { { c.x, c.y, 0.0, 1.0 } };
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weston_matrix_transform(matrix, &t);
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assert(fabsf(t.f[3]) > 1e-6);
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out.x = t.f[0] / t.f[3];
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out.y = t.f[1] / t.f[3];
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return out;
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}
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2012-01-16 16:27:00 +04:00
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static inline void
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swap_rows(double *a, double *b)
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{
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unsigned k;
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double tmp;
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for (k = 0; k < 13; k += 4) {
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tmp = a[k];
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a[k] = b[k];
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b[k] = tmp;
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}
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}
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2012-01-20 12:47:57 +04:00
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static inline void
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swap_unsigned(unsigned *a, unsigned *b)
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{
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unsigned tmp;
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tmp = *a;
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*a = *b;
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*b = tmp;
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}
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2012-01-16 16:27:00 +04:00
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static inline unsigned
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find_pivot(double *column, unsigned k)
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{
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unsigned p = k;
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for (++k; k < 4; ++k)
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if (fabs(column[p]) < fabs(column[k]))
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p = k;
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return p;
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}
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/*
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* reference: Gene H. Golub and Charles F. van Loan. Matrix computations.
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* 3rd ed. The Johns Hopkins University Press. 1996.
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* LU decomposition, forward and back substitution: Chapter 3.
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*/
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2022-05-27 14:12:58 +03:00
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static int
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2012-01-20 12:47:57 +04:00
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matrix_invert(double *A, unsigned *p, const struct weston_matrix *matrix)
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2012-01-12 17:00:57 +04:00
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{
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2012-01-16 16:27:00 +04:00
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unsigned i, j, k;
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unsigned pivot;
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double pv;
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2012-01-20 12:47:57 +04:00
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for (i = 0; i < 4; ++i)
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p[i] = i;
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2012-01-16 16:27:00 +04:00
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for (i = 16; i--; )
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A[i] = matrix->d[i];
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/* LU decomposition with partial pivoting */
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for (k = 0; k < 4; ++k) {
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pivot = find_pivot(&A[k * 4], k);
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if (pivot != k) {
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2012-01-20 12:47:57 +04:00
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swap_unsigned(&p[k], &p[pivot]);
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2012-01-16 16:27:00 +04:00
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swap_rows(&A[k], &A[pivot]);
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}
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pv = A[k * 4 + k];
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if (fabs(pv) < 1e-9)
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return -1; /* zero pivot, not invertible */
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for (i = k + 1; i < 4; ++i) {
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A[i + k * 4] /= pv;
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for (j = k + 1; j < 4; ++j)
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A[i + j * 4] -= A[i + k * 4] * A[k + j * 4];
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}
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}
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return 0;
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}
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2022-05-27 14:12:58 +03:00
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static void
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2012-09-30 04:57:21 +04:00
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inverse_transform(const double *LU, const unsigned *p, float *v)
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2012-01-16 16:27:00 +04:00
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{
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/* Solve A * x = v, when we have P * A = L * U.
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* P * A * x = P * v => L * U * x = P * v
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* Let U * x = b, then L * b = P * v.
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*/
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double b[4];
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tests: add matrix-test
Add a new directory tests/ for unit test applications. This directory
will be built only if --enable-tests is given to ./configure.
Add matrix-test application. It excercises especially the
weston_matrix_invert() and weston_matrix_inverse_transform() functions.
It has one test for correctness and precision, and other tests for
measuring the speed of various matrix operations.
For the record, the correctness test prints:
a random matrix:
1.112418e-02 2.628150e+00 8.205844e+02 -1.147526e-04
4.943677e-04 -1.117819e-04 -9.158849e-06 3.678122e-02
7.915063e-03 -3.093254e-04 -4.376583e+02 3.424706e-02
-2.504038e+02 2.481788e+03 -7.545445e+01 1.752909e-03
The matrix multiplied by its inverse, error:
0.000000e+00 -0.000000e+00 -0.000000e+00 -0.000000e+00
0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
-0.000000e+00 -0.000000e+00 0.000000e+00 -0.000000e+00
0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
max abs error: 0, original determinant 11595.2
Running a test loop for 10 seconds...
test fail, det: -0.00464805, error sup: inf
test fail, det: -0.0424053, error sup: 1.30787e-06
test fail, det: 5.15191, error sup: 1.15956e-06
tests: 6791767 ok, 1 not invertible but ok, 3 failed.
Total: 6791771 iterations.
These results are expected with the current precision thresholds in
src/matrix.c and tests/matrix-test.c. The random number generator is
seeded with a constant, so the random numbers should be the same on
every run. Machine speed and scheduling affect how many iterations are
run.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-01-16 17:04:28 +04:00
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unsigned j;
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2012-01-16 16:27:00 +04:00
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/* Forward substitution, column version, solves L * b = P * v */
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/* The diagonal of L is all ones, and not explicitly stored. */
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2012-01-20 12:47:57 +04:00
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b[0] = v[p[0]];
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b[1] = (double)v[p[1]] - b[0] * LU[1 + 0 * 4];
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b[2] = (double)v[p[2]] - b[0] * LU[2 + 0 * 4];
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b[3] = (double)v[p[3]] - b[0] * LU[3 + 0 * 4];
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2012-01-16 16:27:00 +04:00
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b[2] -= b[1] * LU[2 + 1 * 4];
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b[3] -= b[1] * LU[3 + 1 * 4];
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b[3] -= b[2] * LU[3 + 2 * 4];
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/* backward substitution, column version, solves U * y = b */
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#if 1
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/* hand-unrolled, 25% faster for whole function */
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b[3] /= LU[3 + 3 * 4];
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b[0] -= b[3] * LU[0 + 3 * 4];
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b[1] -= b[3] * LU[1 + 3 * 4];
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b[2] -= b[3] * LU[2 + 3 * 4];
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b[2] /= LU[2 + 2 * 4];
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b[0] -= b[2] * LU[0 + 2 * 4];
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b[1] -= b[2] * LU[1 + 2 * 4];
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b[1] /= LU[1 + 1 * 4];
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b[0] -= b[1] * LU[0 + 1 * 4];
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b[0] /= LU[0 + 0 * 4];
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#else
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for (j = 3; j > 0; --j) {
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tests: add matrix-test
Add a new directory tests/ for unit test applications. This directory
will be built only if --enable-tests is given to ./configure.
Add matrix-test application. It excercises especially the
weston_matrix_invert() and weston_matrix_inverse_transform() functions.
It has one test for correctness and precision, and other tests for
measuring the speed of various matrix operations.
For the record, the correctness test prints:
a random matrix:
1.112418e-02 2.628150e+00 8.205844e+02 -1.147526e-04
4.943677e-04 -1.117819e-04 -9.158849e-06 3.678122e-02
7.915063e-03 -3.093254e-04 -4.376583e+02 3.424706e-02
-2.504038e+02 2.481788e+03 -7.545445e+01 1.752909e-03
The matrix multiplied by its inverse, error:
0.000000e+00 -0.000000e+00 -0.000000e+00 -0.000000e+00
0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
-0.000000e+00 -0.000000e+00 0.000000e+00 -0.000000e+00
0.000000e+00 0.000000e+00 0.000000e+00 0.000000e+00
max abs error: 0, original determinant 11595.2
Running a test loop for 10 seconds...
test fail, det: -0.00464805, error sup: inf
test fail, det: -0.0424053, error sup: 1.30787e-06
test fail, det: 5.15191, error sup: 1.15956e-06
tests: 6791767 ok, 1 not invertible but ok, 3 failed.
Total: 6791771 iterations.
These results are expected with the current precision thresholds in
src/matrix.c and tests/matrix-test.c. The random number generator is
seeded with a constant, so the random numbers should be the same on
every run. Machine speed and scheduling affect how many iterations are
run.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
2012-01-16 17:04:28 +04:00
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unsigned k;
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2012-01-16 16:27:00 +04:00
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b[j] /= LU[j + j * 4];
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for (k = 0; k < j; ++k)
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b[k] -= b[j] * LU[k + j * 4];
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}
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b[0] /= LU[0 + 0 * 4];
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#endif
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/* the result */
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for (j = 0; j < 4; ++j)
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2012-01-20 12:47:57 +04:00
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v[j] = b[j];
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}
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WL_EXPORT int
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weston_matrix_invert(struct weston_matrix *inverse,
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const struct weston_matrix *matrix)
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{
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|
|
double LU[16]; /* column-major */
|
|
|
|
unsigned perm[4]; /* permutation */
|
|
|
|
unsigned c;
|
|
|
|
|
|
|
|
if (matrix_invert(LU, perm, matrix) < 0)
|
|
|
|
return -1;
|
|
|
|
|
|
|
|
weston_matrix_init(inverse);
|
|
|
|
for (c = 0; c < 4; ++c)
|
|
|
|
inverse_transform(LU, perm, &inverse->d[c * 4]);
|
2013-01-28 23:40:28 +04:00
|
|
|
inverse->type = matrix->type;
|
2012-01-20 12:47:57 +04:00
|
|
|
|
|
|
|
return 0;
|
2012-01-12 17:00:57 +04:00
|
|
|
}
|
2022-01-21 21:53:17 +03:00
|
|
|
|
|
|
|
static bool
|
|
|
|
near_zero(float a)
|
|
|
|
{
|
|
|
|
if (fabs(a) > 0.00001)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
static float
|
|
|
|
get_el(const struct weston_matrix *matrix, int row, int col)
|
|
|
|
{
|
|
|
|
assert(row >= 0 && row <= 3);
|
|
|
|
assert(col >= 0 && col <= 3);
|
|
|
|
|
|
|
|
return matrix->d[col * 4 + row];
|
|
|
|
}
|
|
|
|
|
|
|
|
static bool
|
|
|
|
near_zero_at(const struct weston_matrix *matrix, int row, int col)
|
|
|
|
{
|
|
|
|
return near_zero(get_el(matrix, row, col));
|
|
|
|
}
|
|
|
|
|
2022-01-27 20:20:34 +03:00
|
|
|
static bool
|
|
|
|
near_one_at(const struct weston_matrix *matrix, int row, int col)
|
|
|
|
{
|
|
|
|
return near_zero(get_el(matrix, row, col) - 1.0);
|
|
|
|
}
|
|
|
|
|
2022-01-21 21:53:17 +03:00
|
|
|
static bool
|
|
|
|
near_pm_one_at(const struct weston_matrix *matrix, int row, int col)
|
|
|
|
{
|
|
|
|
return near_zero(fabs(get_el(matrix, row, col)) - 1.0);
|
|
|
|
}
|
|
|
|
|
|
|
|
static bool
|
|
|
|
near_int_at(const struct weston_matrix *matrix, int row, int col)
|
|
|
|
{
|
|
|
|
float el = get_el(matrix, row, col);
|
|
|
|
|
|
|
|
return near_zero(roundf(el) - el);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Lazy decompose the matrix to figure out whether its operations will
|
|
|
|
* cause an image to look ugly without some kind of filtering.
|
|
|
|
*
|
|
|
|
* while this is a 3D transformation matrix, we only concern ourselves
|
|
|
|
* with 2D for this test. We do use some small rounding to try to catch
|
|
|
|
* sequences of operations that lead back to a matrix that doesn't
|
|
|
|
* require filters.
|
|
|
|
*
|
|
|
|
* We assume the matrix won't be used to transform a vector with w != 1.0
|
|
|
|
*
|
|
|
|
* Filtering will be necessary when:
|
|
|
|
* a non-integral translation is applied
|
|
|
|
* non-affine (perspective) translation is in use
|
|
|
|
* any scaling (other than -1) is in use
|
|
|
|
* a rotation that isn't a multiple of 90 degrees about Z is present
|
|
|
|
*/
|
|
|
|
WL_EXPORT bool
|
|
|
|
weston_matrix_needs_filtering(const struct weston_matrix *matrix)
|
|
|
|
{
|
|
|
|
/* check for non-integral X/Y translation - ignore Z */
|
|
|
|
if (!near_int_at(matrix, 0, 3) ||
|
|
|
|
!near_int_at(matrix, 1, 3))
|
|
|
|
return true;
|
|
|
|
|
|
|
|
/* Any transform matrix that matches this will be non-affine. */
|
|
|
|
if (!near_zero_at(matrix, 3, 0) ||
|
|
|
|
!near_zero_at(matrix, 3, 1) ||
|
|
|
|
!near_zero_at(matrix, 3, 2) ||
|
|
|
|
!near_pm_one_at(matrix, 3, 3))
|
|
|
|
return true;
|
|
|
|
|
|
|
|
/* Check for anything that could come from a rotation that isn't
|
|
|
|
* around the Z axis:
|
|
|
|
* [ ? ? 0 ? ]
|
|
|
|
* [ ? ? 0 ? ]
|
|
|
|
* [ 0 0 ±1 ? ]
|
|
|
|
* [ ? ? ? 1 ]
|
|
|
|
* It's not clear that we'd realistically see a -1 in [2][2], but
|
|
|
|
* it wouldn't require filtering if we did, so allow it.
|
|
|
|
*/
|
|
|
|
if (!near_zero_at(matrix, 0, 2) ||
|
|
|
|
!near_zero_at(matrix, 1, 2) ||
|
|
|
|
!near_zero_at(matrix, 2, 0) ||
|
|
|
|
!near_zero_at(matrix, 2, 1) ||
|
|
|
|
!near_pm_one_at(matrix, 2, 2))
|
|
|
|
return true;
|
|
|
|
|
|
|
|
/* We've culled the low hanging fruit, now let's match the only
|
|
|
|
* matrices left we don't have to filter, before defaulting to
|
|
|
|
* filtering.
|
|
|
|
*
|
|
|
|
* These are a combination of testing rotation and scaling at once: */
|
|
|
|
if (near_pm_one_at(matrix, 0, 0)) {
|
|
|
|
/* This could be a multiple of 90 degree rotation about Z,
|
|
|
|
* possibly with a flip, if the matrix is of the form:
|
|
|
|
* [ ±1 0 0 ? ]
|
|
|
|
* [ 0 ±1 0 ? ]
|
|
|
|
* [ 0 0 1 ? ]
|
|
|
|
* [ 0 0 0 1 ]
|
|
|
|
* Forcing ±1 excludes non-unity scale.
|
|
|
|
*/
|
|
|
|
if (near_zero_at(matrix, 1, 0) &&
|
|
|
|
near_zero_at(matrix, 0, 1) &&
|
|
|
|
near_pm_one_at(matrix, 1, 1))
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
if (near_zero_at(matrix, 0, 0)) {
|
|
|
|
/* This could be a multiple of 90 degree rotation about Z,
|
|
|
|
* possibly with a flip, if the matrix is of the form:
|
|
|
|
* [ 0 ±1 0 ? ]
|
|
|
|
* [ ±1 0 0 ? ]
|
|
|
|
* [ 0 0 1 ? ]
|
|
|
|
* [ 0 0 0 1 ]
|
|
|
|
* Forcing ±1 excludes non-unity scale.
|
|
|
|
*/
|
|
|
|
if (near_zero_at(matrix, 1, 1) &&
|
|
|
|
near_pm_one_at(matrix, 1, 0) &&
|
|
|
|
near_pm_one_at(matrix, 0, 1))
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* The matrix wasn't "simple" enough to classify with dumb
|
|
|
|
* heuristics, so recommend filtering */
|
|
|
|
return true;
|
|
|
|
}
|
2022-01-27 20:20:34 +03:00
|
|
|
|
|
|
|
/** Examine a matrix to see if it applies a standard output transform.
|
|
|
|
*
|
|
|
|
* \param mat matrix to examine
|
|
|
|
* \param[out] transform the transform, if applicable
|
|
|
|
* \return true if a standard transform is present
|
|
|
|
|
|
|
|
* Note that the check only considers rotations and flips.
|
|
|
|
* If any other scale or translation is present, those may have to
|
|
|
|
* be dealt with by the caller in some way.
|
|
|
|
*/
|
|
|
|
WL_EXPORT bool
|
|
|
|
weston_matrix_to_transform(const struct weston_matrix *mat,
|
|
|
|
enum wl_output_transform *transform)
|
|
|
|
{
|
|
|
|
/* As a first pass we can eliminate any matrix that doesn't have
|
|
|
|
* zeroes in these positions:
|
|
|
|
* [ ? ? 0 ? ]
|
|
|
|
* [ ? ? 0 ? ]
|
|
|
|
* [ 0 0 ? ? ]
|
|
|
|
* [ 0 0 0 ? ]
|
|
|
|
* As they will be non-affine, or rotations about axes
|
|
|
|
* other than Z.
|
|
|
|
*/
|
|
|
|
if (!near_zero_at(mat, 2, 0) ||
|
|
|
|
!near_zero_at(mat, 3, 0) ||
|
|
|
|
!near_zero_at(mat, 2, 1) ||
|
|
|
|
!near_zero_at(mat, 3, 1) ||
|
|
|
|
!near_zero_at(mat, 0, 2) ||
|
|
|
|
!near_zero_at(mat, 1, 2) ||
|
|
|
|
!near_zero_at(mat, 3, 2))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
/* Enforce the form:
|
|
|
|
* [ ? ? 0 ? ]
|
|
|
|
* [ ? ? 0 ? ]
|
|
|
|
* [ 0 0 ? ? ]
|
|
|
|
* [ 0 0 0 1 ]
|
|
|
|
* While we could scale all the elements by a constant to make
|
|
|
|
* 3,3 == 1, we choose to be lazy and not bother. A matrix
|
|
|
|
* that doesn't fit this form seems likely to be too complicated
|
|
|
|
* to pass the other checks.
|
|
|
|
*/
|
|
|
|
if (!near_one_at(mat, 3, 3))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
if (near_zero_at(mat, 0, 0)) {
|
|
|
|
if (!near_zero_at(mat, 1, 1))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
/* We now have a matrix like:
|
|
|
|
* [ 0 A 0 ? ]
|
|
|
|
* [ B 0 0 ? ]
|
|
|
|
* [ 0 0 ? ? ]
|
|
|
|
* [ 0 0 0 1 ]
|
|
|
|
* When transforming a vector with a matrix of this form, the X
|
|
|
|
* and Y coordinates are effectively exchanged, so we have a
|
|
|
|
* 90 or 270 degree rotation (not 0 or 180), and could have
|
|
|
|
* a flip depending on the signs of A and B.
|
|
|
|
*
|
|
|
|
* We don't require A and B to have the same absolute value,
|
|
|
|
* so there may be independent scales in the X or Y dimensions.
|
|
|
|
*/
|
|
|
|
if (get_el(mat, 0, 1) > 0) {
|
|
|
|
/* A is positive */
|
|
|
|
|
|
|
|
if (get_el(mat, 1, 0) > 0)
|
|
|
|
*transform = WL_OUTPUT_TRANSFORM_FLIPPED_90;
|
|
|
|
else
|
|
|
|
*transform = WL_OUTPUT_TRANSFORM_90;
|
|
|
|
} else {
|
|
|
|
/* A is negative */
|
|
|
|
|
|
|
|
if (get_el(mat, 1, 0) > 0)
|
|
|
|
*transform = WL_OUTPUT_TRANSFORM_270;
|
|
|
|
else
|
|
|
|
*transform = WL_OUTPUT_TRANSFORM_FLIPPED_270;
|
|
|
|
}
|
|
|
|
} else if (near_zero_at(mat, 1, 0)) {
|
|
|
|
if (!near_zero_at(mat, 0, 1))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
/* We now have a matrix like:
|
|
|
|
* [ A 0 0 ? ]
|
|
|
|
* [ 0 B 0 ? ]
|
|
|
|
* [ 0 0 ? ? ]
|
|
|
|
* [ 0 0 0 1 ]
|
|
|
|
* This case won't exchange the X and Y inputs, so the
|
|
|
|
* transform is 0 or 180 degrees. We could have a flip
|
|
|
|
* depending on the signs of A and B.
|
|
|
|
*
|
|
|
|
* We don't require A and B to have the same absolute value,
|
|
|
|
* so there may be independent scales in the X or Y dimensions.
|
|
|
|
*/
|
|
|
|
if (get_el(mat, 0, 0) > 0) {
|
|
|
|
/* A is positive */
|
|
|
|
|
|
|
|
if (get_el(mat, 1, 1) > 0)
|
|
|
|
*transform = WL_OUTPUT_TRANSFORM_NORMAL;
|
|
|
|
else
|
|
|
|
*transform = WL_OUTPUT_TRANSFORM_FLIPPED_180;
|
|
|
|
} else {
|
|
|
|
/* A is negative */
|
|
|
|
|
|
|
|
if (get_el(mat, 1, 1) > 0)
|
|
|
|
*transform = WL_OUTPUT_TRANSFORM_FLIPPED;
|
|
|
|
else
|
|
|
|
*transform = WL_OUTPUT_TRANSFORM_180;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
2022-12-21 01:49:23 +03:00
|
|
|
|
|
|
|
WL_EXPORT void
|
|
|
|
weston_matrix_init_transform(struct weston_matrix *matrix,
|
|
|
|
enum wl_output_transform transform,
|
|
|
|
int x, int y, int width, int height,
|
|
|
|
int scale)
|
|
|
|
{
|
|
|
|
weston_matrix_init(matrix);
|
|
|
|
|
|
|
|
weston_matrix_translate(matrix, -x, -y, 0);
|
|
|
|
|
|
|
|
switch (transform) {
|
|
|
|
case WL_OUTPUT_TRANSFORM_FLIPPED:
|
|
|
|
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
|
|
|
|
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
|
|
|
|
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
|
|
|
|
weston_matrix_scale(matrix, -1, 1, 1);
|
|
|
|
weston_matrix_translate(matrix, width, 0, 0);
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
switch (transform) {
|
|
|
|
default:
|
|
|
|
case WL_OUTPUT_TRANSFORM_NORMAL:
|
|
|
|
case WL_OUTPUT_TRANSFORM_FLIPPED:
|
|
|
|
break;
|
|
|
|
case WL_OUTPUT_TRANSFORM_90:
|
|
|
|
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
|
|
|
|
weston_matrix_rotate_xy(matrix, 0, -1);
|
|
|
|
weston_matrix_translate(matrix, 0, width, 0);
|
|
|
|
break;
|
|
|
|
case WL_OUTPUT_TRANSFORM_180:
|
|
|
|
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
|
|
|
|
weston_matrix_rotate_xy(matrix, -1, 0);
|
|
|
|
weston_matrix_translate(matrix,
|
|
|
|
width, height, 0);
|
|
|
|
break;
|
|
|
|
case WL_OUTPUT_TRANSFORM_270:
|
|
|
|
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
|
|
|
|
weston_matrix_rotate_xy(matrix, 0, 1);
|
|
|
|
weston_matrix_translate(matrix, height, 0, 0);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
weston_matrix_scale(matrix, scale, scale, 1);
|
|
|
|
}
|