weston/clients/screenshot.c

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2008-12-02 23:15:01 +03:00
/*
* Copyright © 2008 Kristian Høgsberg
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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* Copyright 2022 Collabora, Ltd.
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*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
2008-12-02 23:15:01 +03:00
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
2008-12-02 23:15:01 +03:00
*/
#include "config.h"
#include <stdint.h>
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
#include <stdbool.h>
#include <errno.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <fcntl.h>
#include <unistd.h>
#include <limits.h>
#include <sys/param.h>
#include <sys/mman.h>
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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#include <pixman.h>
#include <cairo.h>
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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#include <assert.h>
#include <wayland-client.h>
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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#include "weston-output-capture-client-protocol.h"
#include "shared/os-compatibility.h"
#include "shared/xalloc.h"
#include "shared/file-util.h"
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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#include "pixel-formats.h"
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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struct screenshooter_app {
struct wl_registry *registry;
struct wl_shm *shm;
struct weston_capture_v1 *capture_factory;
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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struct wl_list output_list; /* struct screenshooter_output::link */
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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bool retry;
bool failed;
int waitcount;
};
struct screenshooter_buffer {
size_t len;
void *data;
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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struct wl_buffer *wl_buffer;
pixman_image_t *image;
};
struct screenshooter_output {
struct screenshooter_app *app;
struct wl_list link; /* struct screenshooter_app::output_list */
struct wl_output *wl_output;
int offset_x, offset_y;
struct weston_capture_source_v1 *source;
int buffer_width;
int buffer_height;
const struct pixel_format_info *fmt;
struct screenshooter_buffer *buffer;
};
struct buffer_size {
int width, height;
int min_x, min_y;
int max_x, max_y;
};
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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static struct screenshooter_buffer *
screenshot_create_shm_buffer(struct screenshooter_app *app,
size_t width, size_t height,
const struct pixel_format_info *fmt)
{
struct screenshooter_buffer *buffer;
struct wl_shm_pool *pool;
int fd;
size_t bytes_pp;
size_t stride;
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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assert(width > 0);
assert(height > 0);
assert(fmt && fmt->bpp > 0);
assert(fmt->pixman_format);
buffer = xzalloc(sizeof *buffer);
bytes_pp = fmt->bpp / 8;
stride = width * bytes_pp;
buffer->len = stride * height;
assert(width == stride / bytes_pp);
assert(height == buffer->len / stride);
fd = os_create_anonymous_file(buffer->len);
if (fd < 0) {
fprintf(stderr, "creating a buffer file for %zd B failed: %s\n",
buffer->len, strerror(errno));
free(buffer);
return NULL;
}
buffer->data = mmap(NULL, buffer->len, PROT_READ | PROT_WRITE,
MAP_SHARED, fd, 0);
if (buffer->data == MAP_FAILED) {
fprintf(stderr, "mmap failed: %s\n", strerror(errno));
close(fd);
free(buffer);
return NULL;
}
pool = wl_shm_create_pool(app->shm, fd, buffer->len);
close(fd);
buffer->wl_buffer =
wl_shm_pool_create_buffer(pool, 0, width, height, stride,
pixel_format_get_shm_format(fmt));
wl_shm_pool_destroy(pool);
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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buffer->image = pixman_image_create_bits(fmt->pixman_format,
width, height,
buffer->data, stride);
abort_oom_if_null(buffer->image);
return buffer;
}
static void
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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screenshooter_buffer_destroy(struct screenshooter_buffer *buffer)
{
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
if (!buffer)
return;
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
pixman_image_unref(buffer->image);
munmap(buffer->data, buffer->len);
wl_buffer_destroy(buffer->wl_buffer);
free(buffer);
}
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
static void
capture_source_handle_format(void *data,
struct weston_capture_source_v1 *proxy,
uint32_t drm_format)
{
struct screenshooter_output *output = data;
assert(output->source == proxy);
output->fmt = pixel_format_get_info(drm_format);
}
static void
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
capture_source_handle_size(void *data,
struct weston_capture_source_v1 *proxy,
int32_t width, int32_t height)
{
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
struct screenshooter_output *output = data;
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
assert(width > 0);
assert(height > 0);
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
output->buffer_width = width;
output->buffer_height = height;
}
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
static void
capture_source_handle_complete(void *data,
struct weston_capture_source_v1 *proxy)
{
struct screenshooter_output *output = data;
output->app->waitcount--;
}
static void
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
capture_source_handle_retry(void *data,
struct weston_capture_source_v1 *proxy)
{
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
struct screenshooter_output *output = data;
output->app->waitcount--;
output->app->retry = true;
}
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
static void
capture_source_handle_failed(void *data,
struct weston_capture_source_v1 *proxy,
const char *msg)
{
struct screenshooter_output *output = data;
output->app->waitcount--;
output->app->failed = true;
if (msg)
fprintf(stderr, "Output capture error: %s\n", msg);
}
static const struct weston_capture_source_v1_listener capture_source_handlers = {
.format = capture_source_handle_format,
.size = capture_source_handle_size,
.complete = capture_source_handle_complete,
.retry = capture_source_handle_retry,
.failed = capture_source_handle_failed,
};
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
static void
create_output(struct screenshooter_app *app, uint32_t output_name, uint32_t version)
{
struct screenshooter_output *output;
version = MIN(version, 4);
output = xzalloc(sizeof *output);
output->app = app;
output->wl_output = wl_registry_bind(app->registry, output_name,
&wl_output_interface, version);
abort_oom_if_null(output->wl_output);
output->source = weston_capture_v1_create(app->capture_factory,
output->wl_output,
WESTON_CAPTURE_V1_SOURCE_FRAMEBUFFER);
abort_oom_if_null(output->source);
weston_capture_source_v1_add_listener(output->source,
&capture_source_handlers, output);
wl_list_insert(&app->output_list, &output->link);
}
static void
destroy_output(struct screenshooter_output *output)
{
weston_capture_source_v1_destroy(output->source);
if (wl_output_get_version(output->wl_output) >= WL_OUTPUT_RELEASE_SINCE_VERSION)
wl_output_release(output->wl_output);
else
wl_output_destroy(output->wl_output);
screenshooter_buffer_destroy(output->buffer);
wl_list_remove(&output->link);
free(output);
}
static void
handle_global(void *data, struct wl_registry *registry,
uint32_t name, const char *interface, uint32_t version)
{
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
struct screenshooter_app *app = data;
if (strcmp(interface, wl_output_interface.name) == 0) {
create_output(app, name, version);
} else if (strcmp(interface, wl_shm_interface.name) == 0) {
app->shm = wl_registry_bind(registry, name, &wl_shm_interface, 1);
/*
* Not listening for format advertisements,
* weston_capture_source_v1.format event tells us what to use.
*/
} else if (strcmp(interface, weston_capture_v1_interface.name) == 0) {
app->capture_factory = wl_registry_bind(registry, name,
&weston_capture_v1_interface,
1);
}
}
static void
handle_global_remove(void *data, struct wl_registry *registry, uint32_t name)
{
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
/* Dynamic output removals will just fail the respective shot. */
}
static const struct wl_registry_listener registry_listener = {
handle_global,
handle_global_remove
};
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
static void
screenshooter_output_capture(struct screenshooter_output *output)
{
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
screenshooter_buffer_destroy(output->buffer);
output->buffer = screenshot_create_shm_buffer(output->app,
output->buffer_width,
output->buffer_height,
output->fmt);
abort_oom_if_null(output->buffer);
weston_capture_source_v1_capture(output->source,
output->buffer->wl_buffer);
output->app->waitcount++;
}
static void
screenshot_write_png(const struct buffer_size *buff_size,
struct wl_list *output_list)
2011-07-27 16:58:57 +04:00
{
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
pixman_image_t *shot;
cairo_surface_t *surface;
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
struct screenshooter_output *output;
FILE *fp;
char filepath[PATH_MAX];
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
shot = pixman_image_create_bits(PIXMAN_a8r8g8b8,
buff_size->width, buff_size->height,
NULL, 0);
abort_oom_if_null(shot);
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
wl_list_for_each(output, output_list, link) {
pixman_image_composite32(PIXMAN_OP_SRC,
output->buffer->image, /* src */
NULL, /* mask */
shot, /* dest */
0, 0, /* src x,y */
0, 0, /* mask x,y */
output->offset_x, output->offset_y, /* dst x,y */
output->buffer_width, output->buffer_height);
}
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
surface = cairo_image_surface_create_for_data((void *)pixman_image_get_data(shot),
CAIRO_FORMAT_ARGB32,
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
pixman_image_get_width(shot),
pixman_image_get_height(shot),
pixman_image_get_stride(shot));
fp = file_create_dated(getenv("XDG_PICTURES_DIR"), "wayland-screenshot-",
".png", filepath, sizeof(filepath));
if (fp) {
fclose (fp);
cairo_surface_write_to_png(surface, filepath);
}
cairo_surface_destroy(surface);
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
pixman_image_unref(shot);
}
static int
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
screenshot_set_buffer_size(struct buffer_size *buff_size,
struct wl_list *output_list)
{
struct screenshooter_output *output;
buff_size->min_x = buff_size->min_y = INT_MAX;
buff_size->max_x = buff_size->max_y = INT_MIN;
int position = 0;
wl_list_for_each_reverse(output, output_list, link) {
output->offset_x = position;
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
position += output->buffer_width;
}
wl_list_for_each(output, output_list, link) {
buff_size->min_x = MIN(buff_size->min_x, output->offset_x);
buff_size->min_y = MIN(buff_size->min_y, output->offset_y);
buff_size->max_x =
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
MAX(buff_size->max_x, output->offset_x + output->buffer_width);
buff_size->max_y =
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
MAX(buff_size->max_y, output->offset_y + output->buffer_height);
}
if (buff_size->max_x <= buff_size->min_x ||
buff_size->max_y <= buff_size->min_y)
return -1;
buff_size->width = buff_size->max_x - buff_size->min_x;
buff_size->height = buff_size->max_y - buff_size->min_y;
return 0;
}
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
int
main(int argc, char *argv[])
{
struct wl_display *display;
struct screenshooter_output *output;
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
struct screenshooter_output *tmp_output;
struct buffer_size buff_size = {};
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
struct screenshooter_app app = {};
wl_list_init(&app.output_list);
display = wl_display_connect(NULL);
if (display == NULL) {
fprintf(stderr, "failed to create display: %s\n",
strerror(errno));
return -1;
}
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
app.registry = wl_display_get_registry(display);
wl_registry_add_listener(app.registry, &registry_listener, &app);
/* Process wl_registry advertisements */
2011-08-24 02:14:06 +04:00
wl_display_roundtrip(display);
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
if (!app.shm) {
fprintf(stderr, "Error: display does not support wl_shm\n");
return -1;
}
if (!app.capture_factory) {
fprintf(stderr, "Error: display does not support weston_capture_v1\n");
return -1;
}
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
/* Process initial events for wl_output and weston_capture_source_v1 */
wl_display_roundtrip(display);
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
do {
app.retry = false;
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
wl_list_for_each(output, &app.output_list, link)
screenshooter_output_capture(output);
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
while (app.waitcount > 0 && !app.failed) {
if (wl_display_dispatch(display) < 0)
app.failed = true;
assert(app.waitcount >= 0);
}
} while (app.retry && !app.failed);
if (!app.failed) {
if (screenshot_set_buffer_size(&buff_size, &app.output_list) < 0)
return -1;
screenshot_write_png(&buff_size, &app.output_list);
} else {
fprintf(stderr, "Error: screenshot or protocol failure\n");
}
clients: rewrite screenshot.c for new protocol The functionality of this screenshooting helper client is kept exactly the same as before: if you have multiple outputs, some transformed, some scale, in any layout, this will create a "multi-image" where the framebuffer (the physical image) of each output is pasted into a row of images in the order the outputs were advertised thrugh wl_registry. Output transform or scale are not accounted for. If you have a monitor rotated sideways, the screenshot will have the image of that monitor reverse-sideways. Otherwise the client is almost completely re-written, so trying to read the diff is not that useful. The old screenshooting protocol is replaced with the new weston-output-capture protocol. This makes it unnecessary to listen for wl_output information (since we do not handle output transform or scale anyway). The buffer sizes and formats are dictated by the compositor, which also means we cannot hardcode the format. Hence, use Pixman for the blitting, in case it needs to do format conversion. It is good to get rid of hand-crafted pixel data manipulation code too. For that reason we also need a pixel format database to convert between DRM fourcc, wl_shm and Pixman codes. We link to libweston to borrow its database instead of inventing another partial copy of it. It's weird to use compositor library private API in a client, but better than the alternative. The original code had no tear-down code at all. Now, if everything succeeds, the program ends with no unfreed memory according to ASan. If something fails, it still YOLO's it (doesn't free stuff). That's how far my pedantry carried. I also did not bother taking output transform or scale into account, since the old code did not either. It would be nice to create a seamless image of the desktop with shots rotated and scaled to align, in the max scale over all outputs. Meh. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
2022-10-04 13:31:27 +03:00
wl_list_for_each_safe(output, tmp_output, &app.output_list, link)
destroy_output(output);
weston_capture_v1_destroy(app.capture_factory);
wl_shm_destroy(app.shm);
wl_registry_destroy(app.registry);
wl_display_disconnect(display);
return 0;
}