screenshooter: Properly handle multiple outputs.
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d081020435
commit
80d27b7e06
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@ -32,14 +32,22 @@
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#include <wayland-client.h>
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#include "screenshooter-client-protocol.h"
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#define MAX(X,Y) ((X) > (Y) ? (X) : (Y))
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/* The screenshooter is a good example of a custom object exposed by
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* the compositor and serves as a test bed for implementing client
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* side marshalling outside libwayland.so */
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static struct wl_output *output;
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static struct wl_shm *shm;
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static struct screenshooter *screenshooter;
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static int output_width, output_height;
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static struct wl_list output_list;
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struct screenshooter_output {
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struct wl_output *output;
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struct wl_buffer *buffer;
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int width, height, offset_x, offset_y;
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struct wl_list link;
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};
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static void
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display_handle_geometry(void *data,
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@ -52,6 +60,14 @@ display_handle_geometry(void *data,
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const char *make,
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const char *model)
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{
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struct screenshooter_output *output;
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output = wl_output_get_user_data(wl_output);
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if (wl_output == output->output) {
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output->offset_x = x;
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output->offset_y = y;
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}
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}
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static void
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@ -62,8 +78,15 @@ display_handle_mode(void *data,
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int height,
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int refresh)
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{
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output_width = width;
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output_height = height;
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struct screenshooter_output *output;
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output = wl_output_get_user_data(wl_output);
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if (wl_output == output->output &&
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(flags & WL_OUTPUT_MODE_CURRENT)) {
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output->width = width;
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output->height = height;
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}
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}
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static const struct wl_output_listener output_listener = {
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@ -75,9 +98,13 @@ static void
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handle_global(struct wl_display *display, uint32_t id,
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const char *interface, uint32_t version, void *data)
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{
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static struct screenshooter_output *output;
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if (strcmp(interface, "wl_output") == 0) {
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output = wl_display_bind(display, id, &wl_output_interface);
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wl_output_add_listener(output, &output_listener, NULL);
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output = malloc(sizeof *output);
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output->output = wl_display_bind(display, id, &wl_output_interface);
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wl_list_insert(&output_list, &output->link);
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wl_output_add_listener(output->output, &output_listener, output);
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} else if (strcmp(interface, "wl_shm") == 0) {
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shm = wl_display_bind(display, id, &wl_shm_interface);
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} else if (strcmp(interface, "screenshooter") == 0) {
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@ -144,6 +171,8 @@ int main(int argc, char *argv[])
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struct wl_display *display;
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struct wl_buffer *buffer;
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void *data = NULL;
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struct screenshooter_output *output, *next;
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int ss_area_width = 0, ss_area_height = 0, num_outputs = 0;
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display = wl_display_connect(NULL);
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if (display == NULL) {
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@ -151,6 +180,7 @@ int main(int argc, char *argv[])
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return -1;
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}
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wl_list_init(&output_list);
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wl_display_add_global_listener(display, handle_global, &screenshooter);
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wl_display_iterate(display, WL_DISPLAY_READABLE);
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wl_display_roundtrip(display);
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@ -159,11 +189,32 @@ int main(int argc, char *argv[])
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return -1;
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}
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buffer = create_shm_buffer(output_width, output_height, &data);
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screenshooter_shoot(screenshooter, output, buffer);
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wl_list_for_each(output, &output_list, link) {
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if (!num_outputs) {
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ss_area_width = output->width + output->offset_x;
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ss_area_height = output->height + output->offset_y;
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}
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else {
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ss_area_width = MAX(ss_area_width, output->offset_x + output->width);
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ss_area_height = MAX(ss_area_height, output->offset_y + output->height);
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}
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num_outputs++;
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}
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buffer = create_shm_buffer(ss_area_width, ss_area_height, &data);
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wl_list_for_each(output, &output_list, link) {
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screenshooter_shoot(screenshooter, output->output, buffer);
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}
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wl_display_roundtrip(display);
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write_png(output_width, output_height, data);
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write_png(ss_area_width, ss_area_height, data);
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wl_list_for_each_safe(output, next, &output_list, link) {
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free(output);
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}
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return 0;
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}
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@ -1047,6 +1047,20 @@ drm_set_dpms(struct weston_output *output_base, enum dpms_enum level)
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drmModeFreeConnector(connector);
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}
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static void
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drm_output_read_pixels(struct weston_output *output_base, void *data)
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{
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struct drm_output *output = (struct drm_output *) output_base;
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struct drm_compositor *compositor =
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(struct drm_compositor *) output->base.compositor;
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eglMakeCurrent(compositor->base.display, output->egl_surface,
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output->egl_surface, compositor->base.context);
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glReadPixels(0, 0, output_base->current->width, output_base->current->height,
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GL_BGRA_EXT, GL_UNSIGNED_BYTE, data);
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}
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static int
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create_output_for_connector(struct drm_compositor *ec,
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drmModeRes *resources,
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@ -1154,6 +1168,7 @@ create_output_for_connector(struct drm_compositor *ec,
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output->base.repaint = drm_output_repaint;
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output->base.destroy = drm_output_destroy;
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output->base.assign_planes = drm_assign_planes;
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output->base.read_pixels = drm_output_read_pixels;
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output->base.set_dpms = drm_set_dpms;
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return 0;
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@ -377,6 +377,20 @@ wayland_output_destroy(struct weston_output *output_base)
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return;
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}
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static void
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wayland_output_read_pixels(struct weston_output *output_base, void *data)
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{
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struct wayland_output *output = (struct wayland_output *) output_base;
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struct wayland_compositor *compositor =
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(struct wayland_compositor *) output->base.compositor;
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eglMakeCurrent(compositor->base.display, output->egl_surface,
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output->egl_surface, compositor->base.context);
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glReadPixels(0, 0, output_base->current->width, output_base->current->height,
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GL_BGRA_EXT, GL_UNSIGNED_BYTE, data);
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}
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static int
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wayland_compositor_create_output(struct wayland_compositor *c,
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int width, int height)
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@ -444,6 +458,7 @@ wayland_compositor_create_output(struct wayland_compositor *c,
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output->base.repaint = wayland_output_repaint;
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output->base.destroy = wayland_output_destroy;
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output->base.assign_planes = NULL;
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output->base.read_pixels = wayland_output_read_pixels;
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output->base.set_backlight = NULL;
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output->base.set_dpms = NULL;
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@ -344,6 +344,20 @@ x11_output_set_icon(struct x11_compositor *c,
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pixman_image_unref(image);
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}
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static void
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x11_output_read_pixels(struct weston_output *output_base, void *data)
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{
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struct x11_output *output = (struct x11_output *) output_base;
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struct x11_compositor *compositor =
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(struct x11_compositor *) output->base.compositor;
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eglMakeCurrent(compositor->base.display, output->egl_surface,
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output->egl_surface, compositor->base.context);
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glReadPixels(0, 0, output_base->current->width, output_base->current->height,
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GL_BGRA_EXT, GL_UNSIGNED_BYTE, data);
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}
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static int
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x11_compositor_create_output(struct x11_compositor *c, int x, int y,
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int width, int height, int fullscreen)
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@ -454,6 +468,7 @@ x11_compositor_create_output(struct x11_compositor *c, int x, int y,
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output->base.repaint = x11_output_repaint;
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output->base.destroy = x11_output_destroy;
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output->base.assign_planes = NULL;
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output->base.read_pixels = x11_output_read_pixels;
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output->base.set_backlight = NULL;
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output->base.set_dpms = NULL;
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@ -96,6 +96,7 @@ struct weston_output {
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pixman_region32_t *damage);
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void (*destroy)(struct weston_output *output);
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void (*assign_planes)(struct weston_output *output);
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void (*read_pixels)(struct weston_output *output, void *data);
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/* backlight values are on 0-255 range, where higher is brighter */
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uint32_t backlight_current;
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@ -32,7 +32,7 @@ struct screenshooter {
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struct weston_compositor *ec;
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struct wl_global *global;
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struct wl_client *client;
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struct weston_process screenshooter_process;
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struct weston_process process;
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};
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static void
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@ -44,7 +44,7 @@ screenshooter_shoot(struct wl_client *client,
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struct weston_output *output = output_resource->data;
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struct wl_buffer *buffer = buffer_resource->data;
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uint8_t *tmp, *d, *s;
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int32_t stride, i;
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int32_t buffer_stride, output_stride, i;
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if (!wl_buffer_is_shm(buffer))
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return;
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@ -53,24 +53,25 @@ screenshooter_shoot(struct wl_client *client,
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buffer->height < output->current->height)
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return;
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stride = wl_shm_buffer_get_stride(buffer);
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tmp = malloc(stride * buffer->height);
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buffer_stride = wl_shm_buffer_get_stride(buffer);
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output_stride = output->current->width * 4;
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tmp = malloc(output_stride * output->current->height);
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if (tmp == NULL) {
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wl_resource_post_no_memory(resource);
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return;
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}
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glPixelStorei(GL_PACK_ALIGNMENT, 1);
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glReadPixels(0, 0, output->current->width, output->current->height,
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GL_BGRA_EXT, GL_UNSIGNED_BYTE, tmp);
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output->read_pixels(output, tmp);
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d = wl_shm_buffer_get_data(buffer);
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s = tmp + stride * (buffer->height - 1);
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d = wl_shm_buffer_get_data(buffer) + output->y * buffer_stride +
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output->x * 4;
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s = tmp + output_stride * (output->current->height - 1);
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for (i = 0; i < buffer->height; i++) {
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memcpy(d, s, stride);
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d += stride;
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s -= stride;
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for (i = 0; i < output->current->height; i++) {
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memcpy(d, s, output_stride);
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d += buffer_stride;
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s -= output_stride;
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}
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free(tmp);
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screenshooter_sigchld(struct weston_process *process, int status)
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{
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struct screenshooter *shooter =
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container_of(process, struct screenshooter, screenshooter_process);
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container_of(process, struct screenshooter, process);
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shooter->client = NULL;
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}
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@ -116,7 +117,7 @@ screenshooter_binding(struct wl_input_device *device, uint32_t time,
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if (!shooter->client)
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shooter->client = weston_client_launch(shooter->ec,
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&shooter->screenshooter_process,
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&shooter->process,
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screenshooter_exe, screenshooter_sigchld);
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}
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