178 lines
5.9 KiB
C#
178 lines
5.9 KiB
C#
/*
|
|
|
|
.NET bindings for the UnicornEngine Emulator Engine
|
|
|
|
Copyright(c) 2015 Antonio Parata
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
version 2 as published by the Free Software Foundation.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
*/
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
using UnicornEngine;
|
|
using UnicornEngine.Const;
|
|
|
|
namespace UnicornTests
|
|
{
|
|
class Program
|
|
{
|
|
private const UInt64 ADDRESS = 0x1000000;
|
|
|
|
private static Byte[] X86_CODE32_SELF =
|
|
{
|
|
0xeb, 0x19, 0x31, 0xc0, 0x31, 0xdb, 0x31, 0xd2, 0x31, 0xc9, 0xb0, 0x04, 0xb3, 0x01, 0x59, 0xb2, 0x05, 0xcd,
|
|
0x80, 0x31, 0xc0, 0xb0, 0x01, 0x31, 0xdb, 0xcd, 0x80, 0xe8, 0xe2, 0xff, 0xff, 0xff, 0x68, 0x65, 0x6c, 0x6c,
|
|
0x6f
|
|
};
|
|
|
|
private static UInt64 ToInt(Byte[] val)
|
|
{
|
|
UInt64 res = 0;
|
|
for (var i = 0; i < val.Length; i++)
|
|
{
|
|
var v = val[i] & 0xFF;
|
|
res += (UInt64)(v << (i * 8));
|
|
}
|
|
return res;
|
|
}
|
|
|
|
private static void CheckError(Int32 err)
|
|
{
|
|
if (err != Common.UC_ERR_OK)
|
|
{
|
|
throw new ApplicationException("Operation failed, error: " + UcError.toErrorDesc(err));
|
|
}
|
|
}
|
|
|
|
private static Byte[] Int64ToBytes(UInt64 intVal)
|
|
{
|
|
var res = new Byte[8];
|
|
for (var i = 0; i < res.Length; i++)
|
|
{
|
|
res[i] = (Byte)(intVal & 0xff);
|
|
intVal = intVal >> 8;
|
|
}
|
|
return res;
|
|
}
|
|
|
|
private static void CodeHookCallback(Unicorn u, UInt64 addr, Int32 size, Object userData)
|
|
{
|
|
Console.Write("Tracing >>> 0x{0} ", addr.ToString("X"));
|
|
|
|
var eipBuffer = new Byte[4];
|
|
CheckError(u.RegRead(X86.UC_X86_REG_EIP, eipBuffer));
|
|
|
|
var effectiveSize = Math.Min(16, size);
|
|
var tmp = new Byte[effectiveSize];
|
|
CheckError(u.MemRead(addr, tmp));
|
|
|
|
foreach (var t in tmp)
|
|
{
|
|
Console.Write("{0} ", (0xFF & t).ToString("X"));
|
|
}
|
|
|
|
Console.WriteLine();
|
|
}
|
|
|
|
private static void InterruptHookCallback(Unicorn u, Int32 intNumber, Object userData)
|
|
{
|
|
// only handle Linux syscall
|
|
if (intNumber != 0x80)
|
|
{
|
|
return;
|
|
}
|
|
|
|
var eaxBuffer = new Byte[4];
|
|
var eipBuffer = new Byte[4];
|
|
|
|
CheckError(u.RegRead(X86.UC_X86_REG_EAX, eaxBuffer));
|
|
CheckError(u.RegRead(X86.UC_X86_REG_EIP, eipBuffer));
|
|
|
|
var eax = ToInt(eaxBuffer);
|
|
var eip = ToInt(eipBuffer);
|
|
|
|
switch (eax)
|
|
{
|
|
default:
|
|
Console.WriteLine("Interrupt >>> 0x{0} num {1}, EAX=0x{2}", eip.ToString("X"), intNumber.ToString("X"), eax.ToString("X"));
|
|
break;
|
|
case 1: // sys_exit
|
|
Console.WriteLine("Interrupt >>> 0x{0} num {1}, SYS_EXIT", eip.ToString("X"), intNumber.ToString("X"));
|
|
u.EmuStop();
|
|
break;
|
|
case 4: // sys_write
|
|
|
|
// ECX = buffer address
|
|
var ecxBuffer = new Byte[4];
|
|
|
|
// EDX = buffer size
|
|
var edxBuffer = new Byte[4];
|
|
|
|
CheckError(u.RegRead(X86.UC_X86_REG_ECX, ecxBuffer));
|
|
CheckError(u.RegRead(X86.UC_X86_REG_EDX, edxBuffer));
|
|
|
|
var ecx = ToInt(ecxBuffer);
|
|
var edx = ToInt(edxBuffer);
|
|
|
|
// read the buffer in
|
|
var size = Math.Min(256, edx);
|
|
var buffer = new Byte[size];
|
|
CheckError(u.MemRead(ecx, buffer));
|
|
var content = Encoding.Default.GetString(buffer);
|
|
|
|
Console.WriteLine(
|
|
"Interrupt >>> 0x{0}: num {1}, SYS_WRITE. buffer = 0x{2}, size = , content = '{3}'",
|
|
eip.ToString("X"),
|
|
ecx.ToString("X"),
|
|
edx.ToString("X"),
|
|
content);
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void Main(String[] args)
|
|
{
|
|
var u = new Unicorn(Common.UC_ARCH_X86, Common.UC_MODE_32);
|
|
Console.WriteLine("Unicorn version: {0}", u.Version());
|
|
|
|
// map 2MB of memory for this emulation
|
|
CheckError(u.MemMap(ADDRESS, new UIntPtr(2 * 1024 * 1024), Common.UC_PROT_ALL));
|
|
|
|
// write machine code to be emulated to memory
|
|
CheckError(u.MemWrite(ADDRESS, X86_CODE32_SELF));
|
|
|
|
// initialize machine registers
|
|
CheckError(u.RegWrite(X86.UC_X86_REG_ESP, Int64ToBytes(ADDRESS + 0x200000)));
|
|
|
|
// tracing all instructions by having @begin > @end
|
|
CheckError(u.AddCodeHook(CodeHookCallback, null, 1, 0).Item1);
|
|
|
|
// handle interrupt ourself
|
|
CheckError(u.AddInterruptHook(InterruptHookCallback, null).Item1);
|
|
|
|
Console.WriteLine();
|
|
Console.WriteLine(">>> Start tracing linux code");
|
|
|
|
// emulate machine code in infinite time
|
|
u.EmuStart(ADDRESS, ADDRESS + (UInt64)X86_CODE32_SELF.Length, 0u, new UIntPtr(0));
|
|
|
|
Console.WriteLine();
|
|
Console.WriteLine(">>> Emulation Done!");
|
|
}
|
|
}
|
|
}
|