unicorn/bindings/dotnet/UnicornTests/Utils.cs

56 lines
1.5 KiB
C#

/*
.NET bindings for the UnicornEngine Emulator Engine
Copyright(c) 2015 Antonio Parata
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
version 2 as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnicornEngine.Const;
namespace UnicornTests
{
internal static class Utils
{
public static UInt64 ToInt(Byte[] val)
{
UInt64 res = 0;
for (var i = 0; i < val.Length; i++)
{
var v = val[i] & 0xFF;
res += (UInt64)(v << (i * 8));
}
return res;
}
public static Byte[] Int64ToBytes(UInt64 intVal)
{
var res = new Byte[8];
for (var i = 0; i < res.Length; i++)
{
res[i] = (Byte)(intVal & 0xff);
intVal = intVal >> 8;
}
return res;
}
}
}