Sean Barrett
0669a6659a
fixes for premultiplied alpha
2015-03-17 02:21:17 -07:00
Sean Barrett
ba49d37e6a
premultiplied alpha support
2015-03-17 02:10:58 -07:00
Sean Barrett
f49c90c03d
beginnings of mode support;
...
reconstruct full table of bit allocations per mode
2015-03-15 11:17:14 -07:00
Sean Barrett
c588d29e95
switch shader variation from runtime-with-tags to dynamic with #ifdefs;
...
support making all definitions static so you can have multiple copies of file (with different #ifdefs);
move all tables to end of file (this will have to be undone later because IIRC it's not compatible with C++ or with some compilers or something, but it'll make my life easier in the interim);
2015-03-15 10:18:13 -07:00
Sean Barrett
3a2c54d4a0
check off todo-list item for previous check-in
2015-03-14 19:50:32 -07:00
Sean Barrett
00810b7d11
correct normals for vheight floors
2015-03-14 15:02:51 -07:00
Sean Barrett
c10b3fefae
correct normals for upwards slope (and dummy lighting to test it)
2015-03-13 19:00:34 -07:00
Sean Barrett
177498673e
update readme with wood type status
2015-03-13 12:39:30 -07:00
Sean Barrett
6509e1d1e7
minecraft wood types (only for solid blocks)
2015-03-13 12:45:49 -07:00
Sean Barrett
5a8064bad2
fix texture coords to not be reflected on north & south walls
2015-03-13 12:04:45 -07:00
Sean Barrett
c2ee843df3
update todo for previous checkin
2015-03-13 12:00:50 -07:00
Sean Barrett
f02b0d700f
if vertex buffer is full, mesh builder stops gracefully and remembers where to continue
2015-03-13 12:00:00 -07:00
Sean Barrett
efcd76c9ab
support texture rotation; better interaction of mouse centering & VC6 debugger; fix in-place conversion when mca blocks are written in different order
2015-03-12 19:03:49 -07:00
Sean Barrett
3d4f545fd7
remove unused gl_fragColor support
2015-03-12 11:38:10 -07:00
Sean Barrett
673cbb1ee4
remove unused code from cave_main
2015-03-12 00:07:50 -07:00
Sean Barrett
0cd5465f52
re-add README.md that was in a different branch
2015-03-12 00:00:10 -07:00
Sean Barrett
c27a6c6c36
restore old q&a
2015-03-11 23:54:45 -07:00
Sean Barrett
14b203571a
forgot to check in .dsp file after the renames
2015-02-22 18:27:17 -08:00
Sean Barrett
f9c24c20fc
various cleanup; vheight works (only one path tested)
2015-02-22 17:42:46 -08:00
Sean Barrett
1d18b23ea1
replace main.c & game.c with cave_main.c
2015-02-22 15:52:03 -08:00
Sean Barrett
7add4d09b9
delete game.h
2015-02-22 15:42:24 -08:00
Sean Barrett
0e2583041d
minor cleanup
2015-02-22 15:25:54 -08:00
Sean Barrett
5a0dcc90d6
initialize cache mutexes in right file
2015-02-22 15:09:22 -08:00
Sean Barrett
cd17050ca4
split render.c into cave_mesher.c and cave_render.c
2015-02-22 15:03:04 -08:00
Sean Barrett
2770c92148
initial stb_voxel_render version with working minecraft viewer
2015-02-22 14:34:05 -08:00
Sean Barrett
0b05bde303
quick fixes w/o version updates
2015-02-22 14:26:21 -08:00
Joseph Thomson
a60912f145
Avoid GCC sign-compare warning.
...
GCC 4.7 gave the warning "signed and unsigned type in conditional
expression" because the ternary operator mixes signed and unsigned
integers. Fixed by casting to unsigned inside the "if" branch instead
of casting the result of the entire conditional.
2015-02-20 10:15:08 +00:00
Fabian Giesen
4b0c6f6634
stb_image: NEON and SSE2 SIMD detection fixes.
...
This fixes two things. First, the logic to disable SSE2 on
GCC unless "-msse2" was not specific enough, and ended up
disabling SIMD support on NEON targets entirely. Shuffle
the detection logic around to make that bit x86-specific.
Second, 32-bit MinGW assumes 16-byte aligned stacks, but this is
not in the Windows ABI and hence DLLs and callbacks don't
necessarily provide it. This caused a crash.
This can be fixed by providing the right command-line option,
which we have no control over. As a compromise, disable the SSE2
path on MinGW unless a specific #define explained in the comments
is set. That way, we default to safe (never-crashing) behavior
unless the user explicitly signals they know what they're doing.
2015-02-17 01:21:40 -08:00
Laura Dennis-Jordan
abe81006db
Fixed bug where NEON code was #ifdef’d out on GCC/clang even where explicitly requested.
2015-02-05 20:49:04 +01:00
Sean Barrett
bdef693b7c
add FAQ about single-header-file libs
2015-02-01 02:49:36 -08:00
Sean Barrett
4b518bb2b6
whoops, didn't mean to check in those changes for this file, but did for the other files
2015-02-01 02:45:11 -08:00
Sean Barrett
a3e84e25dd
added stb_easy_font.h
2015-02-01 01:49:17 -08:00
Sean Barrett
0d840ab330
quick & dirty leak checker
2015-01-21 07:46:54 -08:00
Sean Barrett
ec2158386c
update version number
2015-01-19 05:20:56 -08:00
Sean Barrett
5bad081711
fix incorrectly-named assert, attempt to fix (char) cast warning (tricky since char's signedness is unknown)
2015-01-19 05:18:37 -08:00
Sean Barrett
22fa9a467a
rewrite HDR rle logic
2015-01-18 10:43:42 -08:00
Sean Barrett
80d5c4be48
fix bug introduced when doing hdr cleanup
2015-01-17 09:16:48 -08:00
Sean Barrett
c315b164b7
update version numbers
2015-01-17 08:41:54 -08:00
Sean Barrett
5ad4169ed1
update version number
2015-01-17 08:39:41 -08:00
Sean Barrett
50edcdb972
Merge branch 'master' of https://github.com/scullion/stb
2015-01-17 08:37:50 -08:00
Sean Barrett
4ae1bc417b
Merge branch 'kg' of https://github.com/krig/stb
2015-01-17 08:36:22 -08:00
Sean Barrett
5c121a9921
don't use SIMD on gcc if it's going to fail anyway
2015-01-17 08:32:57 -08:00
Sean Barrett
77f816ce73
version number
2015-01-17 08:25:30 -08:00
Sean Barrett
6f3bda396d
credits, version number
2015-01-17 08:25:08 -08:00
Sean Barrett
68c8e4851a
Merge branch 'master' of https://github.com/enginmanap/stb
2015-01-17 08:22:28 -08:00
Sean Barrett
d673e85e94
update credits
2015-01-17 08:22:19 -08:00
Sean Barrett
974ca12fb8
Merge branch 'master' of https://github.com/bigmonachus/stb
2015-01-17 08:19:22 -08:00
Sean Barrett
4c9e8dd359
version numbers
2015-01-17 08:17:31 -08:00
Sean Barrett
d91cbdf662
Merge branch 'test'
2015-01-17 07:47:52 -08:00
Sean Barrett
f392ec7d36
Merge branch 'working'
2015-01-17 07:47:45 -08:00