update README

This commit is contained in:
Sean Barrett 2024-07-15 08:30:22 -07:00
parent 8503b88874
commit f7f20f39fe
1 changed files with 5 additions and 5 deletions

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@ -24,10 +24,10 @@ library | lastest version | category | LoC | description
--------------------- | ---- | -------- | --- | --------------------------------
**[stb_vorbis.c](stb_vorbis.c)** | 1.22 | audio | 5584 | decode ogg vorbis files from file/memory to float/16-bit signed output
**[stb_hexwave.h](stb_hexwave.h)** | 0.5 | audio | 680 | audio waveform synthesizer
**[stb_image.h](stb_image.h)** | 2.29 | graphics | 7985 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
**[stb_truetype.h](stb_truetype.h)** | 1.26 | graphics | 5077 | parse, decode, and rasterize characters from truetype fonts
**[stb_image.h](stb_image.h)** | 2.30 | graphics | 7988 | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
**[stb_truetype.h](stb_truetype.h)** | 1.26 | graphics | 5079 | parse, decode, and rasterize characters from truetype fonts
**[stb_image_write.h](stb_image_write.h)** | 1.16 | graphics | 1724 | image writing to disk: PNG, TGA, BMP
**[stb_image_resize2.h](stb_image_resize2.h)** | 2.07 | graphics | 10366 | resize images larger/smaller with good quality
**[stb_image_resize2.h](stb_image_resize2.h)** | 2.09 | graphics | 10561 | resize images larger/smaller with good quality
**[stb_rect_pack.h](stb_rect_pack.h)** | 1.01 | graphics | 623 | simple 2D rectangle packer with decent quality
**[stb_perlin.h](stb_perlin.h)** | 0.5 | graphics | 428 | perlin's revised simplex noise w/ different seeds
**[stb_ds.h](stb_ds.h)** | 0.67 | utility | 1895 | typesafe dynamic array and hash tables for C, will compile in C++
@ -38,14 +38,14 @@ library | lastest version | category | LoC | description
**[stb_easy_font.h](stb_easy_font.h)** | 1.1 | 3D graphics | 305 | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc
**[stb_tilemap_editor.h](stb_tilemap_editor.h)** | 0.42 | game dev | 4187 | embeddable tilemap editor
**[stb_herringbone_wa...](stb_herringbone_wang_tile.h)** | 0.7 | game dev | 1221 | herringbone Wang tile map generator
**[stb_c_lexer.h](stb_c_lexer.h)** | 0.12 | parsing | 940 | simplify writing parsers for C-like languages
**[stb_c_lexer.h](stb_c_lexer.h)** | 0.12 | parsing | 941 | simplify writing parsers for C-like languages
**[stb_divide.h](stb_divide.h)** | 0.94 | math | 433 | more useful 32-bit modulus e.g. "euclidean divide"
**[stb_connected_comp...](stb_connected_components.h)** | 0.96 | misc | 1049 | incrementally compute reachability on grids
**[stb_leakcheck.h](stb_leakcheck.h)** | 0.6 | misc | 194 | quick-and-dirty malloc/free leak-checking
**[stb_include.h](stb_include.h)** | 0.02 | misc | 295 | implement recursive #include support, particularly for GLSL
Total libraries: 21
Total lines of C code: 50847
Total lines of C code: 51048
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