stb_voxel_render.h version 0.82

This commit is contained in:
Sean Barrett 2015-08-01 04:17:38 -07:00
parent ad57cd038b
commit c1cb414bc6

View File

@ -1,4 +1,4 @@
// stb_voxel_render.h - v0.81 - Sean Barrett, 2015 - public domain // stb_voxel_render.h - v0.82 - Sean Barrett, 2015 - public domain
// //
// This library helps render large-scale "voxel" worlds for games, // This library helps render large-scale "voxel" worlds for games,
// in this case, one with blocks that can have textures and that // in this case, one with blocks that can have textures and that
@ -191,6 +191,7 @@
// VERSION HISTORY // VERSION HISTORY
// //
// 0.82 (2015-08-01) added input.packed_compact to store rot, vheight & texlerp efficiently // 0.82 (2015-08-01) added input.packed_compact to store rot, vheight & texlerp efficiently
// fix broken tex_overlay2
// 0.81 (2015-05-28) fix broken STBVOX_CONFIG_OPTIMIZED_VHEIGHT // 0.81 (2015-05-28) fix broken STBVOX_CONFIG_OPTIMIZED_VHEIGHT
// 0.80 (2015-04-11) fix broken STBVOX_CONFIG_ROTATION_IN_LIGHTING refactoring // 0.80 (2015-04-11) fix broken STBVOX_CONFIG_ROTATION_IN_LIGHTING refactoring
// change STBVOX_MAKE_LIGHTING to STBVOX_MAKE_LIGHTING_EXT so // change STBVOX_MAKE_LIGHTING to STBVOX_MAKE_LIGHTING_EXT so