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// stb_truetype.h - v1.18 - public domain
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// authored from 2009-2016 by Sean Barrett / RAD Game Tools
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//
// This library processes TrueType files:
// parse files
// extract glyph metrics
// extract glyph shapes
// render glyphs to one-channel bitmaps with antialiasing (box filter)
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// render glyphs to one-channel SDF bitmaps (signed-distance field/function)
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//
// Todo:
// non-MS cmaps
// crashproof on bad data
// hinting? (no longer patented)
// cleartype-style AA?
// optimize: use simple memory allocator for intermediates
// optimize: build edge-list directly from curves
// optimize: rasterize directly from curves?
//
// ADDITIONAL CONTRIBUTORS
//
// Mikko Mononen: compound shape support, more cmap formats
// Tor Andersson: kerning, subpixel rendering
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// Dougall Johnson: OpenType / Type 2 font handling
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//
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// Misc other:
// Ryan Gordon
// Simon Glass
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// github:IntellectualKitty
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// Imanol Celaya
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//
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// Bug/warning reports/fixes:
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// "Zer" on mollyrocket Fabian "ryg" Giesen
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// Cass Everitt Martins Mozeiko
// stoiko (Haemimont Games) Cap Petschulat
// Brian Hook Omar Cornut
// Walter van Niftrik github:aloucks
// David Gow Peter LaValle
// David Given Sergey Popov
// Ivan-Assen Ivanov Giumo X. Clanjor
// Anthony Pesch Higor Euripedes
// Johan Duparc Thomas Fields
// Hou Qiming Derek Vinyard
// Rob Loach Cort Stratton
// Kenney Phillis Jr. github:oyvindjam
// github:vassvik
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//
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// VERSION HISTORY
//
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// 1.18 (2018-01-29) add missing function
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// 1.17 (2017-07-23) make more arguments const; doc fix
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// 1.16 (2017-07-12) SDF support
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// 1.15 (2017-03-03) make more arguments const
// 1.14 (2017-01-16) num-fonts-in-TTC function
// 1.13 (2017-01-02) support OpenType fonts, certain Apple fonts
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// 1.12 (2016-10-25) suppress warnings about casting away const with -Wcast-qual
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// 1.11 (2016-04-02) fix unused-variable warning
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// 1.10 (2016-04-02) user-defined fabs(); rare memory leak; remove duplicate typedef
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// 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use allocation userdata properly
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// 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges
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// 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints;
// variant PackFontRanges to pack and render in separate phases;
// fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?);
// fixed an assert() bug in the new rasterizer
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// replace assert() with STBTT_assert() in new rasterizer
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//
// Full history can be found at the end of this file.
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//
// LICENSE
//
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// See end of file for license information.
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//
// USAGE
//
// Include this file in whatever places neeed to refer to it. In ONE C/C++
// file, write:
// #define STB_TRUETYPE_IMPLEMENTATION
// before the #include of this file. This expands out the actual
// implementation into that C/C++ file.
//
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// To make the implementation private to the file that generates the implementation,
// #define STBTT_STATIC
//
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// Simple 3D API (don't ship this, but it's fine for tools and quick start)
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// stbtt_BakeFontBitmap() -- bake a font to a bitmap for use as texture
// stbtt_GetBakedQuad() -- compute quad to draw for a given char
//
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// Improved 3D API (more shippable):
// #include "stb_rect_pack.h" -- optional, but you really want it
// stbtt_PackBegin()
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// stbtt_PackSetOversampling() -- for improved quality on small fonts
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// stbtt_PackFontRanges() -- pack and renders
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// stbtt_PackEnd()
// stbtt_GetPackedQuad()
//
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// "Load" a font file from a memory buffer (you have to keep the buffer loaded)
// stbtt_InitFont()
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// stbtt_GetFontOffsetForIndex() -- indexing for TTC font collections
// stbtt_GetNumberOfFonts() -- number of fonts for TTC font collections
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//
// Render a unicode codepoint to a bitmap
// stbtt_GetCodepointBitmap() -- allocates and returns a bitmap
// stbtt_MakeCodepointBitmap() -- renders into bitmap you provide
// stbtt_GetCodepointBitmapBox() -- how big the bitmap must be
//
// Character advance/positioning
// stbtt_GetCodepointHMetrics()
// stbtt_GetFontVMetrics()
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// stbtt_GetFontVMetricsOS2()
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// stbtt_GetCodepointKernAdvance()
//
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// Starting with version 1.06, the rasterizer was replaced with a new,
// faster and generally-more-precise rasterizer. The new rasterizer more
// accurately measures pixel coverage for anti-aliasing, except in the case
// where multiple shapes overlap, in which case it overestimates the AA pixel
// coverage. Thus, anti-aliasing of intersecting shapes may look wrong. If
// this turns out to be a problem, you can re-enable the old rasterizer with
// #define STBTT_RASTERIZER_VERSION 1
// which will incur about a 15% speed hit.
//
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// ADDITIONAL DOCUMENTATION
//
// Immediately after this block comment are a series of sample programs.
//
// After the sample programs is the "header file" section. This section
// includes documentation for each API function.
//
// Some important concepts to understand to use this library:
//
// Codepoint
// Characters are defined by unicode codepoints, e.g. 65 is
// uppercase A, 231 is lowercase c with a cedilla, 0x7e30 is
// the hiragana for "ma".
//
// Glyph
// A visual character shape (every codepoint is rendered as
// some glyph)
//
// Glyph index
// A font-specific integer ID representing a glyph
//
// Baseline
// Glyph shapes are defined relative to a baseline, which is the
// bottom of uppercase characters. Characters extend both above
// and below the baseline.
//
// Current Point
// As you draw text to the screen, you keep track of a "current point"
// which is the origin of each character. The current point's vertical
// position is the baseline. Even "baked fonts" use this model.
//
// Vertical Font Metrics
// The vertical qualities of the font, used to vertically position
// and space the characters. See docs for stbtt_GetFontVMetrics.
//
// Font Size in Pixels or Points
// The preferred interface for specifying font sizes in stb_truetype
// is to specify how tall the font's vertical extent should be in pixels.
// If that sounds good enough, skip the next paragraph.
//
// Most font APIs instead use "points", which are a common typographic
// measurement for describing font size, defined as 72 points per inch.
// stb_truetype provides a point API for compatibility. However, true
// "per inch" conventions don't make much sense on computer displays
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// since different monitors have different number of pixels per
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// inch. For example, Windows traditionally uses a convention that
// there are 96 pixels per inch, thus making 'inch' measurements have
// nothing to do with inches, and thus effectively defining a point to
// be 1.333 pixels. Additionally, the TrueType font data provides
// an explicit scale factor to scale a given font's glyphs to points,
// but the author has observed that this scale factor is often wrong
// for non-commercial fonts, thus making fonts scaled in points
// according to the TrueType spec incoherently sized in practice.
//
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// DETAILED USAGE:
//
// Scale:
// Select how high you want the font to be, in points or pixels.
// Call ScaleForPixelHeight or ScaleForMappingEmToPixels to compute
// a scale factor SF that will be used by all other functions.
//
// Baseline:
// You need to select a y-coordinate that is the baseline of where
// your text will appear. Call GetFontBoundingBox to get the baseline-relative
// bounding box for all characters. SF*-y0 will be the distance in pixels
// that the worst-case character could extend above the baseline, so if
// you want the top edge of characters to appear at the top of the
// screen where y=0, then you would set the baseline to SF*-y0.
//
// Current point:
// Set the current point where the first character will appear. The
// first character could extend left of the current point; this is font
// dependent. You can either choose a current point that is the leftmost
// point and hope, or add some padding, or check the bounding box or
// left-side-bearing of the first character to be displayed and set
// the current point based on that.
//
// Displaying a character:
// Compute the bounding box of the character. It will contain signed values
// relative to <current_point, baseline>. I.e. if it returns x0,y0,x1,y1,
// then the character should be displayed in the rectangle from
// <current_point+SF*x0, baseline+SF*y0> to <current_point+SF*x1,baseline+SF*y1).
//
// Advancing for the next character:
// Call GlyphHMetrics, and compute 'current_point += SF * advance'.
//
//
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// ADVANCED USAGE
//
// Quality:
//
// - Use the functions with Subpixel at the end to allow your characters
// to have subpixel positioning. Since the font is anti-aliased, not
// hinted, this is very import for quality. (This is not possible with
// baked fonts.)
//
// - Kerning is now supported, and if you're supporting subpixel rendering
// then kerning is worth using to give your text a polished look.
//
// Performance:
//
// - Convert Unicode codepoints to glyph indexes and operate on the glyphs;
// if you don't do this, stb_truetype is forced to do the conversion on
// every call.
//
// - There are a lot of memory allocations. We should modify it to take
// a temp buffer and allocate from the temp buffer (without freeing),
// should help performance a lot.
//
// NOTES
//
// The system uses the raw data found in the .ttf file without changing it
// and without building auxiliary data structures. This is a bit inefficient
// on little-endian systems (the data is big-endian), but assuming you're
// caching the bitmaps or glyph shapes this shouldn't be a big deal.
//
// It appears to be very hard to programmatically determine what font a
// given file is in a general way. I provide an API for this, but I don't
// recommend it.
//
//
// SOURCE STATISTICS (based on v0.6c, 2050 LOC)
//
// Documentation & header file 520 LOC \___ 660 LOC documentation
// Sample code 140 LOC /
// Truetype parsing 620 LOC ---- 620 LOC TrueType
// Software rasterization 240 LOC \ .
// Curve tesselation 120 LOC \__ 550 LOC Bitmap creation
// Bitmap management 100 LOC /
// Baked bitmap interface 70 LOC /
// Font name matching & access 150 LOC ---- 150
// C runtime library abstraction 60 LOC ---- 60
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//
//
// PERFORMANCE MEASUREMENTS FOR 1.06:
//
// 32-bit 64-bit
// Previous release: 8.83 s 7.68 s
// Pool allocations: 7.72 s 6.34 s
// Inline sort : 6.54 s 5.65 s
// New rasterizer : 5.63 s 5.00 s
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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
////
//// SAMPLE PROGRAMS
////
//
// Incomplete text-in-3d-api example, which draws quads properly aligned to be lossless
//
#if 0
# define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation
# include "stb_truetype.h"
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unsigned char ttf_buffer [ 1 < < 20 ] ;
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unsigned char temp_bitmap [ 512 * 512 ] ;
stbtt_bakedchar cdata [ 96 ] ; // ASCII 32..126 is 95 glyphs
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GLuint ftex ;
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void my_stbtt_initfont ( void )
{
fread ( ttf_buffer , 1 , 1 < < 20 , fopen ( " c:/windows/fonts/times.ttf " , " rb " ) ) ;
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stbtt_BakeFontBitmap ( ttf_buffer , 0 , 32.0 , temp_bitmap , 512 , 512 , 32 , 96 , cdata ) ; // no guarantee this fits!
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// can free ttf_buffer at this point
glGenTextures ( 1 , & ftex ) ;
glBindTexture ( GL_TEXTURE_2D , ftex ) ;
glTexImage2D ( GL_TEXTURE_2D , 0 , GL_ALPHA , 512 , 512 , 0 , GL_ALPHA , GL_UNSIGNED_BYTE , temp_bitmap ) ;
// can free temp_bitmap at this point
glTexParameteri ( GL_TEXTURE_2D , GL_TEXTURE_MIN_FILTER , GL_LINEAR ) ;
}
void my_stbtt_print ( float x , float y , char * text )
{
// assume orthographic projection with units = screen pixels, origin at top left
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glEnable ( GL_TEXTURE_2D ) ;
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glBindTexture ( GL_TEXTURE_2D , ftex ) ;
glBegin ( GL_QUADS ) ;
while ( * text ) {
if ( * text > = 32 & & * text < 128 ) {
stbtt_aligned_quad q ;
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stbtt_GetBakedQuad ( cdata , 512 , 512 , * text - 32 , & x , & y , & q , 1 ) ; //1=opengl & d3d10+,0=d3d9
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glTexCoord2f ( q . s0 , q . t1 ) ; glVertex2f ( q . x0 , q . y0 ) ;
glTexCoord2f ( q . s1 , q . t1 ) ; glVertex2f ( q . x1 , q . y0 ) ;
glTexCoord2f ( q . s1 , q . t0 ) ; glVertex2f ( q . x1 , q . y1 ) ;
glTexCoord2f ( q . s0 , q . t0 ) ; glVertex2f ( q . x0 , q . y1 ) ;
}
+ + text ;
}
glEnd ( ) ;
}
# endif
//
//
//////////////////////////////////////////////////////////////////////////////
//
// Complete program (this compiles): get a single bitmap, print as ASCII art
//
#if 0
# include <stdio.h>
# define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation
# include "stb_truetype.h"
char ttf_buffer [ 1 < < 25 ] ;
int main ( int argc , char * * argv )
{
stbtt_fontinfo font ;
unsigned char * bitmap ;
int w , h , i , j , c = ( argc > 1 ? atoi ( argv [ 1 ] ) : ' a ' ) , s = ( argc > 2 ? atoi ( argv [ 2 ] ) : 20 ) ;
fread ( ttf_buffer , 1 , 1 < < 25 , fopen ( argc > 3 ? argv [ 3 ] : " c:/windows/fonts/arialbd.ttf " , " rb " ) ) ;
stbtt_InitFont ( & font , ttf_buffer , stbtt_GetFontOffsetForIndex ( ttf_buffer , 0 ) ) ;
bitmap = stbtt_GetCodepointBitmap ( & font , 0 , stbtt_ScaleForPixelHeight ( & font , s ) , c , & w , & h , 0 , 0 ) ;
for ( j = 0 ; j < h ; + + j ) {
for ( i = 0 ; i < w ; + + i )
putchar ( " .:ioVM@ " [ bitmap [ j * w + i ] > > 5 ] ) ;
putchar ( ' \n ' ) ;
}
return 0 ;
}
# endif
//
// Output:
//
// .ii.
// @@@@@@.
// V@Mio@@o
// :i. V@V
// :oM@@M
// :@@@MM@M
// @@o o@M
// :@@. M@M
// @@@o@@@@
// :M@@V:@@.
//
//////////////////////////////////////////////////////////////////////////////
//
// Complete program: print "Hello World!" banner, with bugs
//
#if 0
char buffer [ 24 < < 20 ] ;
unsigned char screen [ 20 ] [ 79 ] ;
int main ( int arg , char * * argv )
{
stbtt_fontinfo font ;
int i , j , ascent , baseline , ch = 0 ;
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float scale , xpos = 2 ; // leave a little padding in case the character extends left
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char * text = " Heljo World! " ; // intentionally misspelled to show 'lj' brokenness
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fread ( buffer , 1 , 1000000 , fopen ( " c:/windows/fonts/arialbd.ttf " , " rb " ) ) ;
stbtt_InitFont ( & font , buffer , 0 ) ;
scale = stbtt_ScaleForPixelHeight ( & font , 15 ) ;
stbtt_GetFontVMetrics ( & font , & ascent , 0 , 0 ) ;
baseline = ( int ) ( ascent * scale ) ;
while ( text [ ch ] ) {
int advance , lsb , x0 , y0 , x1 , y1 ;
float x_shift = xpos - ( float ) floor ( xpos ) ;
stbtt_GetCodepointHMetrics ( & font , text [ ch ] , & advance , & lsb ) ;
stbtt_GetCodepointBitmapBoxSubpixel ( & font , text [ ch ] , scale , scale , x_shift , 0 , & x0 , & y0 , & x1 , & y1 ) ;
stbtt_MakeCodepointBitmapSubpixel ( & font , & screen [ baseline + y0 ] [ ( int ) xpos + x0 ] , x1 - x0 , y1 - y0 , 79 , scale , scale , x_shift , 0 , text [ ch ] ) ;
// note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong
// because this API is really for baking character bitmaps into textures. if you want to render
// a sequence of characters, you really need to render each bitmap to a temp buffer, then
// "alpha blend" that into the working buffer
xpos + = ( advance * scale ) ;
if ( text [ ch + 1 ] )
xpos + = scale * stbtt_GetCodepointKernAdvance ( & font , text [ ch ] , text [ ch + 1 ] ) ;
+ + ch ;
}
for ( j = 0 ; j < 20 ; + + j ) {
for ( i = 0 ; i < 78 ; + + i )
putchar ( " .:ioVM@ " [ screen [ j ] [ i ] > > 5 ] ) ;
putchar ( ' \n ' ) ;
}
return 0 ;
}
# endif
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
////
//// INTEGRATION WITH YOUR CODEBASE
////
//// The following sections allow you to supply alternate definitions
//// of C library functions used by stb_truetype.
# ifdef STB_TRUETYPE_IMPLEMENTATION
// #define your own (u)stbtt_int8/16/32 before including to override this
# ifndef stbtt_uint8
typedef unsigned char stbtt_uint8 ;
typedef signed char stbtt_int8 ;
typedef unsigned short stbtt_uint16 ;
typedef signed short stbtt_int16 ;
typedef unsigned int stbtt_uint32 ;
typedef signed int stbtt_int32 ;
# endif
typedef char stbtt__check_size32 [ sizeof ( stbtt_int32 ) = = 4 ? 1 : - 1 ] ;
typedef char stbtt__check_size16 [ sizeof ( stbtt_int16 ) = = 2 ? 1 : - 1 ] ;
// #define your own STBTT_ifloor/STBTT_iceil() to avoid math.h
# ifndef STBTT_ifloor
# include <math.h>
# define STBTT_ifloor(x) ((int) floor(x))
# define STBTT_iceil(x) ((int) ceil(x))
# endif
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# ifndef STBTT_sqrt
# include <math.h>
# define STBTT_sqrt(x) sqrt(x)
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# define STBTT_pow(x,y) pow(x,y)
# endif
# ifndef STBTT_cos
# include <math.h>
# define STBTT_cos(x) cos(x)
# define STBTT_acos(x) acos(x)
# endif
# ifndef STBTT_fabs
# include <math.h>
# define STBTT_fabs(x) fabs(x)
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# endif
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// #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h
# ifndef STBTT_malloc
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# include <stdlib.h>
# define STBTT_malloc(x,u) ((void)(u),malloc(x))
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# define STBTT_free(x,u) ((void)(u),free(x))
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# endif
# ifndef STBTT_assert
# include <assert.h>
# define STBTT_assert(x) assert(x)
# endif
# ifndef STBTT_strlen
# include <string.h>
# define STBTT_strlen(x) strlen(x)
# endif
# ifndef STBTT_memcpy
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# include <string.h>
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# define STBTT_memcpy memcpy
# define STBTT_memset memset
# endif
# endif
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
////
//// INTERFACE
////
////
# ifndef __STB_INCLUDE_STB_TRUETYPE_H__
# define __STB_INCLUDE_STB_TRUETYPE_H__
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# ifdef STBTT_STATIC
# define STBTT_DEF static
# else
# define STBTT_DEF extern
# endif
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# ifdef __cplusplus
extern " C " {
# endif
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// private structure
typedef struct
{
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unsigned char * data ;
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int cursor ;
int size ;
} stbtt__buf ;
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//////////////////////////////////////////////////////////////////////////////
//
// TEXTURE BAKING API
//
// If you use this API, you only have to call two functions ever.
//
typedef struct
{
unsigned short x0 , y0 , x1 , y1 ; // coordinates of bbox in bitmap
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float xoff , yoff , xadvance ;
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} stbtt_bakedchar ;
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STBTT_DEF int stbtt_BakeFontBitmap ( const unsigned char * data , int offset , // font location (use offset=0 for plain .ttf)
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float pixel_height , // height of font in pixels
unsigned char * pixels , int pw , int ph , // bitmap to be filled in
int first_char , int num_chars , // characters to bake
stbtt_bakedchar * chardata ) ; // you allocate this, it's num_chars long
// if return is positive, the first unused row of the bitmap
// if return is negative, returns the negative of the number of characters that fit
// if return is 0, no characters fit and no rows were used
// This uses a very crappy packing.
typedef struct
{
float x0 , y0 , s0 , t0 ; // top-left
float x1 , y1 , s1 , t1 ; // bottom-right
} stbtt_aligned_quad ;
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STBTT_DEF void stbtt_GetBakedQuad ( const stbtt_bakedchar * chardata , int pw , int ph , // same data as above
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int char_index , // character to display
float * xpos , float * ypos , // pointers to current position in screen pixel space
stbtt_aligned_quad * q , // output: quad to draw
int opengl_fillrule ) ; // true if opengl fill rule; false if DX9 or earlier
// Call GetBakedQuad with char_index = 'character - first_char', and it
// creates the quad you need to draw and advances the current position.
//
// The coordinate system used assumes y increases downwards.
//
// Characters will extend both above and below the current position;
// see discussion of "BASELINE" above.
//
// It's inefficient; you might want to c&p it and optimize it.
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//////////////////////////////////////////////////////////////////////////////
//
// NEW TEXTURE BAKING API
//
// This provides options for packing multiple fonts into one atlas, not
// perfectly but better than nothing.
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typedef struct
{
unsigned short x0 , y0 , x1 , y1 ; // coordinates of bbox in bitmap
float xoff , yoff , xadvance ;
float xoff2 , yoff2 ;
} stbtt_packedchar ;
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typedef struct stbtt_pack_context stbtt_pack_context ;
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typedef struct stbtt_fontinfo stbtt_fontinfo ;
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# ifndef STB_RECT_PACK_VERSION
typedef struct stbrp_rect stbrp_rect ;
# endif
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STBTT_DEF int stbtt_PackBegin ( stbtt_pack_context * spc , unsigned char * pixels , int width , int height , int stride_in_bytes , int padding , void * alloc_context ) ;
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// Initializes a packing context stored in the passed-in stbtt_pack_context.
// Future calls using this context will pack characters into the bitmap passed
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// in here: a 1-channel bitmap that is width * height. stride_in_bytes is
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// the distance from one row to the next (or 0 to mean they are packed tightly
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// together). "padding" is the amount of padding to leave between each
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// character (normally you want '1' for bitmaps you'll use as textures with
// bilinear filtering).
//
// Returns 0 on failure, 1 on success.
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STBTT_DEF void stbtt_PackEnd ( stbtt_pack_context * spc ) ;
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// Cleans up the packing context and frees all memory.
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# define STBTT_POINT_SIZE(x) (-(x))
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STBTT_DEF int stbtt_PackFontRange ( stbtt_pack_context * spc , const unsigned char * fontdata , int font_index , float font_size ,
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int first_unicode_char_in_range , int num_chars_in_range , stbtt_packedchar * chardata_for_range ) ;
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// Creates character bitmaps from the font_index'th font found in fontdata (use
// font_index=0 if you don't know what that is). It creates num_chars_in_range
// bitmaps for characters with unicode values starting at first_unicode_char_in_range
// and increasing. Data for how to render them is stored in chardata_for_range;
// pass these to stbtt_GetPackedQuad to get back renderable quads.
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//
// font_size is the full height of the character from ascender to descender,
// as computed by stbtt_ScaleForPixelHeight. To use a point size as computed
// by stbtt_ScaleForMappingEmToPixels, wrap the point size in STBTT_POINT_SIZE()
// and pass that result as 'font_size':
// ..., 20 , ... // font max minus min y is 20 pixels tall
// ..., STBTT_POINT_SIZE(20), ... // 'M' is 20 pixels tall
typedef struct
{
float font_size ;
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int first_unicode_codepoint_in_range ; // if non-zero, then the chars are continuous, and this is the first codepoint
int * array_of_unicode_codepoints ; // if non-zero, then this is an array of unicode codepoints
int num_chars ;
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stbtt_packedchar * chardata_for_range ; // output
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unsigned char h_oversample , v_oversample ; // don't set these, they're used internally
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} stbtt_pack_range ;
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STBTT_DEF int stbtt_PackFontRanges ( stbtt_pack_context * spc , const unsigned char * fontdata , int font_index , stbtt_pack_range * ranges , int num_ranges ) ;
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// Creates character bitmaps from multiple ranges of characters stored in
// ranges. This will usually create a better-packed bitmap than multiple
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// calls to stbtt_PackFontRange. Note that you can call this multiple
// times within a single PackBegin/PackEnd.
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STBTT_DEF void stbtt_PackSetOversampling ( stbtt_pack_context * spc , unsigned int h_oversample , unsigned int v_oversample ) ;
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// Oversampling a font increases the quality by allowing higher-quality subpixel
// positioning, and is especially valuable at smaller text sizes.
//
// This function sets the amount of oversampling for all following calls to
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// stbtt_PackFontRange(s) or stbtt_PackFontRangesGatherRects for a given
// pack context. The default (no oversampling) is achieved by h_oversample=1
// and v_oversample=1. The total number of pixels required is
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// h_oversample*v_oversample larger than the default; for example, 2x2
// oversampling requires 4x the storage of 1x1. For best results, render
// oversampled textures with bilinear filtering. Look at the readme in
// stb/tests/oversample for information about oversampled fonts
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//
// To use with PackFontRangesGather etc., you must set it before calls
// call to PackFontRangesGatherRects.
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STBTT_DEF void stbtt_GetPackedQuad ( const stbtt_packedchar * chardata , int pw , int ph , // same data as above
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int char_index , // character to display
float * xpos , float * ypos , // pointers to current position in screen pixel space
stbtt_aligned_quad * q , // output: quad to draw
int align_to_integer ) ;
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STBTT_DEF int stbtt_PackFontRangesGatherRects ( stbtt_pack_context * spc , const stbtt_fontinfo * info , stbtt_pack_range * ranges , int num_ranges , stbrp_rect * rects ) ;
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STBTT_DEF void stbtt_PackFontRangesPackRects ( stbtt_pack_context * spc , stbrp_rect * rects , int num_rects ) ;
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STBTT_DEF int stbtt_PackFontRangesRenderIntoRects ( stbtt_pack_context * spc , const stbtt_fontinfo * info , stbtt_pack_range * ranges , int num_ranges , stbrp_rect * rects ) ;
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// Calling these functions in sequence is roughly equivalent to calling
// stbtt_PackFontRanges(). If you more control over the packing of multiple
// fonts, or if you want to pack custom data into a font texture, take a look
// at the source to of stbtt_PackFontRanges() and create a custom version
// using these functions, e.g. call GatherRects multiple times,
// building up a single array of rects, then call PackRects once,
// then call RenderIntoRects repeatedly. This may result in a
// better packing than calling PackFontRanges multiple times
// (or it may not).
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// this is an opaque structure that you shouldn't mess with which holds
// all the context needed from PackBegin to PackEnd.
struct stbtt_pack_context {
void * user_allocator_context ;
void * pack_info ;
int width ;
int height ;
int stride_in_bytes ;
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int padding ;
unsigned int h_oversample , v_oversample ;
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unsigned char * pixels ;
void * nodes ;
} ;
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//////////////////////////////////////////////////////////////////////////////
//
// FONT LOADING
//
//
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STBTT_DEF int stbtt_GetNumberOfFonts ( const unsigned char * data ) ;
// This function will determine the number of fonts in a font file. TrueType
// collection (.ttc) files may contain multiple fonts, while TrueType font
// (.ttf) files only contain one font. The number of fonts can be used for
// indexing with the previous function where the index is between zero and one
// less than the total fonts. If an error occurs, -1 is returned.
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STBTT_DEF int stbtt_GetFontOffsetForIndex ( const unsigned char * data , int index ) ;
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// Each .ttf/.ttc file may have more than one font. Each font has a sequential
// index number starting from 0. Call this function to get the font offset for
// a given index; it returns -1 if the index is out of range. A regular .ttf
// file will only define one font and it always be at offset 0, so it will
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// return '0' for index 0, and -1 for all other indices.
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// The following structure is defined publically so you can declare one on
// the stack or as a global or etc, but you should treat it as opaque.
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struct stbtt_fontinfo
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{
void * userdata ;
unsigned char * data ; // pointer to .ttf file
int fontstart ; // offset of start of font
int numGlyphs ; // number of glyphs, needed for range checking
int loca , head , glyf , hhea , hmtx , kern ; // table locations as offset from start of .ttf
int index_map ; // a cmap mapping for our chosen character encoding
int indexToLocFormat ; // format needed to map from glyph index to glyph
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stbtt__buf cff ; // cff font data
stbtt__buf charstrings ; // the charstring index
stbtt__buf gsubrs ; // global charstring subroutines index
stbtt__buf subrs ; // private charstring subroutines index
stbtt__buf fontdicts ; // array of font dicts
stbtt__buf fdselect ; // map from glyph to fontdict
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} ;
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STBTT_DEF int stbtt_InitFont ( stbtt_fontinfo * info , const unsigned char * data , int offset ) ;
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// Given an offset into the file that defines a font, this function builds
// the necessary cached info for the rest of the system. You must allocate
// the stbtt_fontinfo yourself, and stbtt_InitFont will fill it out. You don't
// need to do anything special to free it, because the contents are pure
// value data with no additional data structures. Returns 0 on failure.
//////////////////////////////////////////////////////////////////////////////
//
// CHARACTER TO GLYPH-INDEX CONVERSIOn
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STBTT_DEF int stbtt_FindGlyphIndex ( const stbtt_fontinfo * info , int unicode_codepoint ) ;
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// If you're going to perform multiple operations on the same character
// and you want a speed-up, call this function with the character you're
// going to process, then use glyph-based functions instead of the
// codepoint-based functions.
//////////////////////////////////////////////////////////////////////////////
//
// CHARACTER PROPERTIES
//
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STBTT_DEF float stbtt_ScaleForPixelHeight ( const stbtt_fontinfo * info , float pixels ) ;
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// computes a scale factor to produce a font whose "height" is 'pixels' tall.
// Height is measured as the distance from the highest ascender to the lowest
// descender; in other words, it's equivalent to calling stbtt_GetFontVMetrics
// and computing:
// scale = pixels / (ascent - descent)
// so if you prefer to measure height by the ascent only, use a similar calculation.
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STBTT_DEF float stbtt_ScaleForMappingEmToPixels ( const stbtt_fontinfo * info , float pixels ) ;
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// computes a scale factor to produce a font whose EM size is mapped to
// 'pixels' tall. This is probably what traditional APIs compute, but
// I'm not positive.
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STBTT_DEF void stbtt_GetFontVMetrics ( const stbtt_fontinfo * info , int * ascent , int * descent , int * lineGap ) ;
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// ascent is the coordinate above the baseline the font extends; descent
// is the coordinate below the baseline the font extends (i.e. it is typically negative)
// lineGap is the spacing between one row's descent and the next row's ascent...
// so you should advance the vertical position by "*ascent - *descent + *lineGap"
// these are expressed in unscaled coordinates, so you must multiply by
// the scale factor for a given size
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STBTT_DEF int stbtt_GetFontVMetricsOS2 ( const stbtt_fontinfo * info , int * typoAscent , int * typoDescent , int * typoLineGap ) ;
// analogous to GetFontVMetrics, but returns the "typographic" values from the OS/2
// table (specific to MS/Windows TTF files).
//
// Returns 1 on success (table present), 0 on failure.
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STBTT_DEF void stbtt_GetFontBoundingBox ( const stbtt_fontinfo * info , int * x0 , int * y0 , int * x1 , int * y1 ) ;
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// the bounding box around all possible characters
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STBTT_DEF void stbtt_GetCodepointHMetrics ( const stbtt_fontinfo * info , int codepoint , int * advanceWidth , int * leftSideBearing ) ;
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// leftSideBearing is the offset from the current horizontal position to the left edge of the character
// advanceWidth is the offset from the current horizontal position to the next horizontal position
// these are expressed in unscaled coordinates
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STBTT_DEF int stbtt_GetCodepointKernAdvance ( const stbtt_fontinfo * info , int ch1 , int ch2 ) ;
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// an additional amount to add to the 'advance' value between ch1 and ch2
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STBTT_DEF int stbtt_GetCodepointBox ( const stbtt_fontinfo * info , int codepoint , int * x0 , int * y0 , int * x1 , int * y1 ) ;
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// Gets the bounding box of the visible part of the glyph, in unscaled coordinates
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STBTT_DEF void stbtt_GetGlyphHMetrics ( const stbtt_fontinfo * info , int glyph_index , int * advanceWidth , int * leftSideBearing ) ;
STBTT_DEF int stbtt_GetGlyphKernAdvance ( const stbtt_fontinfo * info , int glyph1 , int glyph2 ) ;
STBTT_DEF int stbtt_GetGlyphBox ( const stbtt_fontinfo * info , int glyph_index , int * x0 , int * y0 , int * x1 , int * y1 ) ;
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// as above, but takes one or more glyph indices for greater efficiency
//////////////////////////////////////////////////////////////////////////////
//
// GLYPH SHAPES (you probably don't need these, but they have to go before
// the bitmaps for C declaration-order reasons)
//
# ifndef STBTT_vmove // you can predefine these to use different values (but why?)
enum {
STBTT_vmove = 1 ,
STBTT_vline ,
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STBTT_vcurve ,
STBTT_vcubic
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} ;
# endif
# ifndef stbtt_vertex // you can predefine this to use different values
// (we share this with other code at RAD)
# define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file
typedef struct
{
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stbtt_vertex_type x , y , cx , cy , cx1 , cy1 ;
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unsigned char type , padding ;
} stbtt_vertex ;
# endif
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STBTT_DEF int stbtt_IsGlyphEmpty ( const stbtt_fontinfo * info , int glyph_index ) ;
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// returns non-zero if nothing is drawn for this glyph
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STBTT_DEF int stbtt_GetCodepointShape ( const stbtt_fontinfo * info , int unicode_codepoint , stbtt_vertex * * vertices ) ;
STBTT_DEF int stbtt_GetGlyphShape ( const stbtt_fontinfo * info , int glyph_index , stbtt_vertex * * vertices ) ;
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// returns # of vertices and fills *vertices with the pointer to them
// these are expressed in "unscaled" coordinates
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//
// The shape is a series of countours. Each one starts with
// a STBTT_moveto, then consists of a series of mixed
// STBTT_lineto and STBTT_curveto segments. A lineto
// draws a line from previous endpoint to its x,y; a curveto
// draws a quadratic bezier from previous endpoint to
// its x,y, using cx,cy as the bezier control point.
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STBTT_DEF void stbtt_FreeShape ( const stbtt_fontinfo * info , stbtt_vertex * vertices ) ;
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// frees the data allocated above
//////////////////////////////////////////////////////////////////////////////
//
// BITMAP RENDERING
//
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STBTT_DEF void stbtt_FreeBitmap ( unsigned char * bitmap , void * userdata ) ;
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// frees the bitmap allocated below
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STBTT_DEF unsigned char * stbtt_GetCodepointBitmap ( const stbtt_fontinfo * info , float scale_x , float scale_y , int codepoint , int * width , int * height , int * xoff , int * yoff ) ;
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// allocates a large-enough single-channel 8bpp bitmap and renders the
// specified character/glyph at the specified scale into it, with
// antialiasing. 0 is no coverage (transparent), 255 is fully covered (opaque).
// *width & *height are filled out with the width & height of the bitmap,
// which is stored left-to-right, top-to-bottom.
//
// xoff/yoff are the offset it pixel space from the glyph origin to the top-left of the bitmap
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STBTT_DEF unsigned char * stbtt_GetCodepointBitmapSubpixel ( const stbtt_fontinfo * info , float scale_x , float scale_y , float shift_x , float shift_y , int codepoint , int * width , int * height , int * xoff , int * yoff ) ;
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// the same as stbtt_GetCodepoitnBitmap, but you can specify a subpixel
// shift for the character
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STBTT_DEF void stbtt_MakeCodepointBitmap ( const stbtt_fontinfo * info , unsigned char * output , int out_w , int out_h , int out_stride , float scale_x , float scale_y , int codepoint ) ;
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// the same as stbtt_GetCodepointBitmap, but you pass in storage for the bitmap
// in the form of 'output', with row spacing of 'out_stride' bytes. the bitmap
// is clipped to out_w/out_h bytes. Call stbtt_GetCodepointBitmapBox to get the
// width and height and positioning info for it first.
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STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel ( const stbtt_fontinfo * info , unsigned char * output , int out_w , int out_h , int out_stride , float scale_x , float scale_y , float shift_x , float shift_y , int codepoint ) ;
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// same as stbtt_MakeCodepointBitmap, but you can specify a subpixel
// shift for the character
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STBTT_DEF void stbtt_MakeCodepointBitmapSubpixelPrefilter ( const stbtt_fontinfo * info , unsigned char * output , int out_w , int out_h , int out_stride , float scale_x , float scale_y , float shift_x , float shift_y , int oversample_x , int oversample_y , float * sub_x , float * sub_y , int codepoint ) ;
// same as stbtt_MakeCodepointBitmapSubpixel, but prefiltering
// is performed (see stbtt_PackSetOversampling)
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STBTT_DEF void stbtt_GetCodepointBitmapBox ( const stbtt_fontinfo * font , int codepoint , float scale_x , float scale_y , int * ix0 , int * iy0 , int * ix1 , int * iy1 ) ;
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// get the bbox of the bitmap centered around the glyph origin; so the
// bitmap width is ix1-ix0, height is iy1-iy0, and location to place
// the bitmap top left is (leftSideBearing*scale,iy0).
// (Note that the bitmap uses y-increases-down, but the shape uses
// y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.)
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STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel ( const stbtt_fontinfo * font , int codepoint , float scale_x , float scale_y , float shift_x , float shift_y , int * ix0 , int * iy0 , int * ix1 , int * iy1 ) ;
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// same as stbtt_GetCodepointBitmapBox, but you can specify a subpixel
// shift for the character
// the following functions are equivalent to the above functions, but operate
// on glyph indices instead of Unicode codepoints (for efficiency)
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STBTT_DEF unsigned char * stbtt_GetGlyphBitmap ( const stbtt_fontinfo * info , float scale_x , float scale_y , int glyph , int * width , int * height , int * xoff , int * yoff ) ;
STBTT_DEF unsigned char * stbtt_GetGlyphBitmapSubpixel ( const stbtt_fontinfo * info , float scale_x , float scale_y , float shift_x , float shift_y , int glyph , int * width , int * height , int * xoff , int * yoff ) ;
STBTT_DEF void stbtt_MakeGlyphBitmap ( const stbtt_fontinfo * info , unsigned char * output , int out_w , int out_h , int out_stride , float scale_x , float scale_y , int glyph ) ;
STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel ( const stbtt_fontinfo * info , unsigned char * output , int out_w , int out_h , int out_stride , float scale_x , float scale_y , float shift_x , float shift_y , int glyph ) ;
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STBTT_DEF void stbtt_MakeGlyphBitmapSubpixelPrefilter ( const stbtt_fontinfo * info , unsigned char * output , int out_w , int out_h , int out_stride , float scale_x , float scale_y , float shift_x , float shift_y , int oversample_x , int oversample_y , float * sub_x , float * sub_y , int glyph ) ;
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STBTT_DEF void stbtt_GetGlyphBitmapBox ( const stbtt_fontinfo * font , int glyph , float scale_x , float scale_y , int * ix0 , int * iy0 , int * ix1 , int * iy1 ) ;
STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel ( const stbtt_fontinfo * font , int glyph , float scale_x , float scale_y , float shift_x , float shift_y , int * ix0 , int * iy0 , int * ix1 , int * iy1 ) ;
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// @TODO: don't expose this structure
typedef struct
{
int w , h , stride ;
unsigned char * pixels ;
} stbtt__bitmap ;
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// rasterize a shape with quadratic beziers into a bitmap
STBTT_DEF void stbtt_Rasterize ( stbtt__bitmap * result , // 1-channel bitmap to draw into
float flatness_in_pixels , // allowable error of curve in pixels
stbtt_vertex * vertices , // array of vertices defining shape
int num_verts , // number of vertices in above array
float scale_x , float scale_y , // scale applied to input vertices
float shift_x , float shift_y , // translation applied to input vertices
int x_off , int y_off , // another translation applied to input
int invert , // if non-zero, vertically flip shape
void * userdata ) ; // context for to STBTT_MALLOC
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//////////////////////////////////////////////////////////////////////////////
//
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// Signed Distance Function (or Field) rendering
STBTT_DEF void stbtt_FreeSDF ( unsigned char * bitmap , void * userdata ) ;
// frees the SDF bitmap allocated below
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STBTT_DEF unsigned char * stbtt_GetGlyphSDF ( const stbtt_fontinfo * info , float scale , int glyph , int padding , unsigned char onedge_value , float pixel_dist_scale , int * width , int * height , int * xoff , int * yoff ) ;
STBTT_DEF unsigned char * stbtt_GetCodepointSDF ( const stbtt_fontinfo * info , float scale , int codepoint , int padding , unsigned char onedge_value , float pixel_dist_scale , int * width , int * height , int * xoff , int * yoff ) ;
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// These functions compute a discretized SDF field for a single character, suitable for storing
// in a single-channel texture, sampling with bilinear filtering, and testing against
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// larger than some threshhold to produce scalable fonts.
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// info -- the font
// scale -- controls the size of the resulting SDF bitmap, same as it would be creating a regular bitmap
// glyph/codepoint -- the character to generate the SDF for
// padding -- extra "pixels" around the character which are filled with the distance to the character (not 0),
// which allows effects like bit outlines
// onedge_value -- value 0-255 to test the SDF against to reconstruct the character (i.e. the isocontour of the character)
// pixel_dist_scale -- what value the SDF should increase by when moving one SDF "pixel" away from the edge (on the 0..255 scale)
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// if positive, > onedge_value is inside; if negative, < onedge_value is inside
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// width,height -- output height & width of the SDF bitmap (including padding)
// xoff,yoff -- output origin of the character
// return value -- a 2D array of bytes 0..255, width*height in size
//
// pixel_dist_scale & onedge_value are a scale & bias that allows you to make
// optimal use of the limited 0..255 for your application, trading off precision
// and special effects. SDF values outside the range 0..255 are clamped to 0..255.
//
// Example:
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// scale = stbtt_ScaleForPixelHeight(22)
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// padding = 5
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// onedge_value = 180
// pixel_dist_scale = 180/5.0 = 36.0
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//
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// This will create an SDF bitmap in which the character is about 22 pixels
// high but the whole bitmap is about 22+5+5=32 pixels high. To produce a filled
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// shape, sample the SDF at each pixel and fill the pixel if the SDF value
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// is greater than or equal to 180/255. (You'll actually want to antialias,
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// which is beyond the scope of this example.) Additionally, you can compute
// offset outlines (e.g. to stroke the character border inside & outside,
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// or only outside). For example, to fill outside the character up to 3 SDF
// pixels, you would compare against (180-36.0*3)/255 = 72/255. The above
// choice of variables maps a range from 5 pixels outside the shape to
// 2 pixels inside the shape to 0..255; this is intended primarily for apply
// outside effects only (the interior range is needed to allow proper
// antialiasing of the font at *smaller* sizes)
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//
// The function computes the SDF analytically at each SDF pixel, not by e.g.
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// building a higher-res bitmap and approximating it. In theory the quality
// should be as high as possible for an SDF of this size & representation, but
// unclear if this is true in practice (perhaps building a higher-res bitmap
// and computing from that can allow drop-out prevention).
//
// The algorithm has not been optimized at all, so expect it to be slow
// if computing lots of characters or very large sizes.
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//////////////////////////////////////////////////////////////////////////////
//
// Finding the right font...
//
// You should really just solve this offline, keep your own tables
// of what font is what, and don't try to get it out of the .ttf file.
// That's because getting it out of the .ttf file is really hard, because
// the names in the file can appear in many possible encodings, in many
// possible languages, and e.g. if you need a case-insensitive comparison,
// the details of that depend on the encoding & language in a complex way
// (actually underspecified in truetype, but also gigantic).
//
// But you can use the provided functions in two possible ways:
// stbtt_FindMatchingFont() will use *case-sensitive* comparisons on
// unicode-encoded names to try to find the font you want;
// you can run this before calling stbtt_InitFont()
//
// stbtt_GetFontNameString() lets you get any of the various strings
// from the file yourself and do your own comparisons on them.
// You have to have called stbtt_InitFont() first.
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STBTT_DEF int stbtt_FindMatchingFont ( const unsigned char * fontdata , const char * name , int flags ) ;
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// returns the offset (not index) of the font that matches, or -1 if none
// if you use STBTT_MACSTYLE_DONTCARE, use a font name like "Arial Bold".
// if you use any other flag, use a font name like "Arial"; this checks
// the 'macStyle' header field; i don't know if fonts set this consistently
# define STBTT_MACSTYLE_DONTCARE 0
# define STBTT_MACSTYLE_BOLD 1
# define STBTT_MACSTYLE_ITALIC 2
# define STBTT_MACSTYLE_UNDERSCORE 4
# define STBTT_MACSTYLE_NONE 8 // <= not same as 0, this makes us check the bitfield is 0
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STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian ( const char * s1 , int len1 , const char * s2 , int len2 ) ;
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// returns 1/0 whether the first string interpreted as utf8 is identical to
// the second string interpreted as big-endian utf16... useful for strings from next func
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STBTT_DEF const char * stbtt_GetFontNameString ( const stbtt_fontinfo * font , int * length , int platformID , int encodingID , int languageID , int nameID ) ;
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// returns the string (which may be big-endian double byte, e.g. for unicode)
// and puts the length in bytes in *length.
//
// some of the values for the IDs are below; for more see the truetype spec:
// http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html
// http://www.microsoft.com/typography/otspec/name.htm
enum { // platformID
STBTT_PLATFORM_ID_UNICODE = 0 ,
STBTT_PLATFORM_ID_MAC = 1 ,
STBTT_PLATFORM_ID_ISO = 2 ,
STBTT_PLATFORM_ID_MICROSOFT = 3
} ;
enum { // encodingID for STBTT_PLATFORM_ID_UNICODE
STBTT_UNICODE_EID_UNICODE_1_0 = 0 ,
STBTT_UNICODE_EID_UNICODE_1_1 = 1 ,
STBTT_UNICODE_EID_ISO_10646 = 2 ,
STBTT_UNICODE_EID_UNICODE_2_0_BMP = 3 ,
STBTT_UNICODE_EID_UNICODE_2_0_FULL = 4
} ;
enum { // encodingID for STBTT_PLATFORM_ID_MICROSOFT
STBTT_MS_EID_SYMBOL = 0 ,
STBTT_MS_EID_UNICODE_BMP = 1 ,
STBTT_MS_EID_SHIFTJIS = 2 ,
STBTT_MS_EID_UNICODE_FULL = 10
} ;
enum { // encodingID for STBTT_PLATFORM_ID_MAC; same as Script Manager codes
STBTT_MAC_EID_ROMAN = 0 , STBTT_MAC_EID_ARABIC = 4 ,
STBTT_MAC_EID_JAPANESE = 1 , STBTT_MAC_EID_HEBREW = 5 ,
STBTT_MAC_EID_CHINESE_TRAD = 2 , STBTT_MAC_EID_GREEK = 6 ,
STBTT_MAC_EID_KOREAN = 3 , STBTT_MAC_EID_RUSSIAN = 7
} ;
enum { // languageID for STBTT_PLATFORM_ID_MICROSOFT; same as LCID...
// problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs
STBTT_MS_LANG_ENGLISH = 0x0409 , STBTT_MS_LANG_ITALIAN = 0x0410 ,
STBTT_MS_LANG_CHINESE = 0x0804 , STBTT_MS_LANG_JAPANESE = 0x0411 ,
STBTT_MS_LANG_DUTCH = 0x0413 , STBTT_MS_LANG_KOREAN = 0x0412 ,
STBTT_MS_LANG_FRENCH = 0x040c , STBTT_MS_LANG_RUSSIAN = 0x0419 ,
STBTT_MS_LANG_GERMAN = 0x0407 , STBTT_MS_LANG_SPANISH = 0x0409 ,
STBTT_MS_LANG_HEBREW = 0x040d , STBTT_MS_LANG_SWEDISH = 0x041D
} ;
enum { // languageID for STBTT_PLATFORM_ID_MAC
STBTT_MAC_LANG_ENGLISH = 0 , STBTT_MAC_LANG_JAPANESE = 11 ,
STBTT_MAC_LANG_ARABIC = 12 , STBTT_MAC_LANG_KOREAN = 23 ,
STBTT_MAC_LANG_DUTCH = 4 , STBTT_MAC_LANG_RUSSIAN = 32 ,
STBTT_MAC_LANG_FRENCH = 1 , STBTT_MAC_LANG_SPANISH = 6 ,
STBTT_MAC_LANG_GERMAN = 2 , STBTT_MAC_LANG_SWEDISH = 5 ,
STBTT_MAC_LANG_HEBREW = 10 , STBTT_MAC_LANG_CHINESE_SIMPLIFIED = 33 ,
STBTT_MAC_LANG_ITALIAN = 3 , STBTT_MAC_LANG_CHINESE_TRAD = 19
} ;
# ifdef __cplusplus
}
# endif
# endif // __STB_INCLUDE_STB_TRUETYPE_H__
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
////
//// IMPLEMENTATION
////
////
# ifdef STB_TRUETYPE_IMPLEMENTATION
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# ifndef STBTT_MAX_OVERSAMPLE
# define STBTT_MAX_OVERSAMPLE 8
# endif
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# if STBTT_MAX_OVERSAMPLE > 255
# error "STBTT_MAX_OVERSAMPLE cannot be > 255"
# endif
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typedef int stbtt__test_oversample_pow2 [ ( STBTT_MAX_OVERSAMPLE & ( STBTT_MAX_OVERSAMPLE - 1 ) ) = = 0 ? 1 : - 1 ] ;
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# ifndef STBTT_RASTERIZER_VERSION
# define STBTT_RASTERIZER_VERSION 2
# endif
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# ifdef _MSC_VER
# define STBTT__NOTUSED(v) (void)(v)
# else
# define STBTT__NOTUSED(v) (void)sizeof(v)
# endif
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//////////////////////////////////////////////////////////////////////////
//
// stbtt__buf helpers to parse data from file
//
static stbtt_uint8 stbtt__buf_get8 ( stbtt__buf * b )
{
if ( b - > cursor > = b - > size )
return 0 ;
return b - > data [ b - > cursor + + ] ;
}
static stbtt_uint8 stbtt__buf_peek8 ( stbtt__buf * b )
{
if ( b - > cursor > = b - > size )
return 0 ;
return b - > data [ b - > cursor ] ;
}
static void stbtt__buf_seek ( stbtt__buf * b , int o )
{
STBTT_assert ( ! ( o > b - > size | | o < 0 ) ) ;
b - > cursor = ( o > b - > size | | o < 0 ) ? b - > size : o ;
}
static void stbtt__buf_skip ( stbtt__buf * b , int o )
{
stbtt__buf_seek ( b , b - > cursor + o ) ;
}
static stbtt_uint32 stbtt__buf_get ( stbtt__buf * b , int n )
{
stbtt_uint32 v = 0 ;
int i ;
STBTT_assert ( n > = 1 & & n < = 4 ) ;
for ( i = 0 ; i < n ; i + + )
v = ( v < < 8 ) | stbtt__buf_get8 ( b ) ;
return v ;
}
static stbtt__buf stbtt__new_buf ( const void * p , size_t size )
{
stbtt__buf r ;
STBTT_assert ( size < 0x40000000 ) ;
r . data = ( stbtt_uint8 * ) p ;
r . size = ( int ) size ;
r . cursor = 0 ;
return r ;
}
# define stbtt__buf_get16(b) stbtt__buf_get((b), 2)
# define stbtt__buf_get32(b) stbtt__buf_get((b), 4)
static stbtt__buf stbtt__buf_range ( const stbtt__buf * b , int o , int s )
{
stbtt__buf r = stbtt__new_buf ( NULL , 0 ) ;
if ( o < 0 | | s < 0 | | o > b - > size | | s > b - > size - o ) return r ;
r . data = b - > data + o ;
r . size = s ;
return r ;
}
static stbtt__buf stbtt__cff_get_index ( stbtt__buf * b )
{
int count , start , offsize ;
start = b - > cursor ;
count = stbtt__buf_get16 ( b ) ;
if ( count ) {
offsize = stbtt__buf_get8 ( b ) ;
STBTT_assert ( offsize > = 1 & & offsize < = 4 ) ;
stbtt__buf_skip ( b , offsize * count ) ;
stbtt__buf_skip ( b , stbtt__buf_get ( b , offsize ) - 1 ) ;
}
return stbtt__buf_range ( b , start , b - > cursor - start ) ;
}
static stbtt_uint32 stbtt__cff_int ( stbtt__buf * b )
{
int b0 = stbtt__buf_get8 ( b ) ;
if ( b0 > = 32 & & b0 < = 246 ) return b0 - 139 ;
else if ( b0 > = 247 & & b0 < = 250 ) return ( b0 - 247 ) * 256 + stbtt__buf_get8 ( b ) + 108 ;
else if ( b0 > = 251 & & b0 < = 254 ) return - ( b0 - 251 ) * 256 - stbtt__buf_get8 ( b ) - 108 ;
else if ( b0 = = 28 ) return stbtt__buf_get16 ( b ) ;
else if ( b0 = = 29 ) return stbtt__buf_get32 ( b ) ;
STBTT_assert ( 0 ) ;
return 0 ;
}
static void stbtt__cff_skip_operand ( stbtt__buf * b ) {
int v , b0 = stbtt__buf_peek8 ( b ) ;
STBTT_assert ( b0 > = 28 ) ;
if ( b0 = = 30 ) {
stbtt__buf_skip ( b , 1 ) ;
while ( b - > cursor < b - > size ) {
v = stbtt__buf_get8 ( b ) ;
if ( ( v & 0xF ) = = 0xF | | ( v > > 4 ) = = 0xF )
break ;
}
} else {
stbtt__cff_int ( b ) ;
}
}
static stbtt__buf stbtt__dict_get ( stbtt__buf * b , int key )
{
stbtt__buf_seek ( b , 0 ) ;
while ( b - > cursor < b - > size ) {
int start = b - > cursor , end , op ;
while ( stbtt__buf_peek8 ( b ) > = 28 )
stbtt__cff_skip_operand ( b ) ;
end = b - > cursor ;
op = stbtt__buf_get8 ( b ) ;
if ( op = = 12 ) op = stbtt__buf_get8 ( b ) | 0x100 ;
if ( op = = key ) return stbtt__buf_range ( b , start , end - start ) ;
}
return stbtt__buf_range ( b , 0 , 0 ) ;
}
static void stbtt__dict_get_ints ( stbtt__buf * b , int key , int outcount , stbtt_uint32 * out )
{
int i ;
stbtt__buf operands = stbtt__dict_get ( b , key ) ;
for ( i = 0 ; i < outcount & & operands . cursor < operands . size ; i + + )
out [ i ] = stbtt__cff_int ( & operands ) ;
}
static int stbtt__cff_index_count ( stbtt__buf * b )
{
stbtt__buf_seek ( b , 0 ) ;
return stbtt__buf_get16 ( b ) ;
}
static stbtt__buf stbtt__cff_index_get ( stbtt__buf b , int i )
{
int count , offsize , start , end ;
stbtt__buf_seek ( & b , 0 ) ;
count = stbtt__buf_get16 ( & b ) ;
offsize = stbtt__buf_get8 ( & b ) ;
STBTT_assert ( i > = 0 & & i < count ) ;
STBTT_assert ( offsize > = 1 & & offsize < = 4 ) ;
stbtt__buf_skip ( & b , i * offsize ) ;
start = stbtt__buf_get ( & b , offsize ) ;
end = stbtt__buf_get ( & b , offsize ) ;
return stbtt__buf_range ( & b , 2 + ( count + 1 ) * offsize + start , end - start ) ;
}
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//////////////////////////////////////////////////////////////////////////
//
// accessors to parse data from file
//
// on platforms that don't allow misaligned reads, if we want to allow
// truetype fonts that aren't padded to alignment, define ALLOW_UNALIGNED_TRUETYPE
# define ttBYTE(p) (* (stbtt_uint8 *) (p))
# define ttCHAR(p) (* (stbtt_int8 *) (p))
# define ttFixed(p) ttLONG(p)
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static stbtt_uint16 ttUSHORT ( stbtt_uint8 * p ) { return p [ 0 ] * 256 + p [ 1 ] ; }
static stbtt_int16 ttSHORT ( stbtt_uint8 * p ) { return p [ 0 ] * 256 + p [ 1 ] ; }
static stbtt_uint32 ttULONG ( stbtt_uint8 * p ) { return ( p [ 0 ] < < 24 ) + ( p [ 1 ] < < 16 ) + ( p [ 2 ] < < 8 ) + p [ 3 ] ; }
static stbtt_int32 ttLONG ( stbtt_uint8 * p ) { return ( p [ 0 ] < < 24 ) + ( p [ 1 ] < < 16 ) + ( p [ 2 ] < < 8 ) + p [ 3 ] ; }
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# define stbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3))
# define stbtt_tag(p,str) stbtt_tag4(p,str[0],str[1],str[2],str[3])
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static int stbtt__isfont ( stbtt_uint8 * font )
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{
// check the version number
if ( stbtt_tag4 ( font , ' 1 ' , 0 , 0 , 0 ) ) return 1 ; // TrueType 1
if ( stbtt_tag ( font , " typ1 " ) ) return 1 ; // TrueType with type 1 font -- we don't support this!
if ( stbtt_tag ( font , " OTTO " ) ) return 1 ; // OpenType with CFF
if ( stbtt_tag4 ( font , 0 , 1 , 0 , 0 ) ) return 1 ; // OpenType 1.0
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if ( stbtt_tag ( font , " true " ) ) return 1 ; // Apple specification for TrueType fonts
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return 0 ;
}
// @OPTIMIZE: binary search
static stbtt_uint32 stbtt__find_table ( stbtt_uint8 * data , stbtt_uint32 fontstart , const char * tag )
{
stbtt_int32 num_tables = ttUSHORT ( data + fontstart + 4 ) ;
stbtt_uint32 tabledir = fontstart + 12 ;
stbtt_int32 i ;
for ( i = 0 ; i < num_tables ; + + i ) {
stbtt_uint32 loc = tabledir + 16 * i ;
if ( stbtt_tag ( data + loc + 0 , tag ) )
return ttULONG ( data + loc + 8 ) ;
}
return 0 ;
}
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static int stbtt_GetFontOffsetForIndex_internal ( unsigned char * font_collection , int index )
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{
// if it's just a font, there's only one valid index
if ( stbtt__isfont ( font_collection ) )
return index = = 0 ? 0 : - 1 ;
// check if it's a TTC
if ( stbtt_tag ( font_collection , " ttcf " ) ) {
// version 1?
if ( ttULONG ( font_collection + 4 ) = = 0x00010000 | | ttULONG ( font_collection + 4 ) = = 0x00020000 ) {
stbtt_int32 n = ttLONG ( font_collection + 8 ) ;
if ( index > = n )
return - 1 ;
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return ttULONG ( font_collection + 12 + index * 4 ) ;
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}
}
return - 1 ;
}
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static int stbtt_GetNumberOfFonts_internal ( unsigned char * font_collection )
{
// if it's just a font, there's only one valid font
if ( stbtt__isfont ( font_collection ) )
return 1 ;
// check if it's a TTC
if ( stbtt_tag ( font_collection , " ttcf " ) ) {
// version 1?
if ( ttULONG ( font_collection + 4 ) = = 0x00010000 | | ttULONG ( font_collection + 4 ) = = 0x00020000 ) {
return ttLONG ( font_collection + 8 ) ;
}
}
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return 0 ;
}
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static stbtt__buf stbtt__get_subrs ( stbtt__buf cff , stbtt__buf fontdict )
{
stbtt_uint32 subrsoff = 0 , private_loc [ 2 ] = { 0 , 0 } ;
stbtt__buf pdict ;
stbtt__dict_get_ints ( & fontdict , 18 , 2 , private_loc ) ;
if ( ! private_loc [ 1 ] | | ! private_loc [ 0 ] ) return stbtt__new_buf ( NULL , 0 ) ;
pdict = stbtt__buf_range ( & cff , private_loc [ 1 ] , private_loc [ 0 ] ) ;
stbtt__dict_get_ints ( & pdict , 19 , 1 , & subrsoff ) ;
if ( ! subrsoff ) return stbtt__new_buf ( NULL , 0 ) ;
stbtt__buf_seek ( & cff , private_loc [ 1 ] + subrsoff ) ;
return stbtt__cff_get_index ( & cff ) ;
}
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static int stbtt_InitFont_internal ( stbtt_fontinfo * info , unsigned char * data , int fontstart )
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{
stbtt_uint32 cmap , t ;
stbtt_int32 i , numTables ;
info - > data = data ;
info - > fontstart = fontstart ;
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info - > cff = stbtt__new_buf ( NULL , 0 ) ;
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cmap = stbtt__find_table ( data , fontstart , " cmap " ) ; // required
info - > loca = stbtt__find_table ( data , fontstart , " loca " ) ; // required
info - > head = stbtt__find_table ( data , fontstart , " head " ) ; // required
info - > glyf = stbtt__find_table ( data , fontstart , " glyf " ) ; // required
info - > hhea = stbtt__find_table ( data , fontstart , " hhea " ) ; // required
info - > hmtx = stbtt__find_table ( data , fontstart , " hmtx " ) ; // required
info - > kern = stbtt__find_table ( data , fontstart , " kern " ) ; // not required
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if ( ! cmap | | ! info - > head | | ! info - > hhea | | ! info - > hmtx )
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return 0 ;
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if ( info - > glyf ) {
// required for truetype
if ( ! info - > loca ) return 0 ;
} else {
// initialization for CFF / Type2 fonts (OTF)
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stbtt__buf b , topdict , topdictidx ;
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stbtt_uint32 cstype = 2 , charstrings = 0 , fdarrayoff = 0 , fdselectoff = 0 ;
stbtt_uint32 cff ;
cff = stbtt__find_table ( data , fontstart , " CFF " ) ;
if ( ! cff ) return 0 ;
info - > fontdicts = stbtt__new_buf ( NULL , 0 ) ;
info - > fdselect = stbtt__new_buf ( NULL , 0 ) ;
// @TODO this should use size from table (not 512MB)
info - > cff = stbtt__new_buf ( data + cff , 512 * 1024 * 1024 ) ;
b = info - > cff ;
// read the header
stbtt__buf_skip ( & b , 2 ) ;
stbtt__buf_seek ( & b , stbtt__buf_get8 ( & b ) ) ; // hdrsize
// @TODO the name INDEX could list multiple fonts,
// but we just use the first one.
stbtt__cff_get_index ( & b ) ; // name INDEX
topdictidx = stbtt__cff_get_index ( & b ) ;
topdict = stbtt__cff_index_get ( topdictidx , 0 ) ;
stbtt__cff_get_index ( & b ) ; // string INDEX
info - > gsubrs = stbtt__cff_get_index ( & b ) ;
stbtt__dict_get_ints ( & topdict , 17 , 1 , & charstrings ) ;
stbtt__dict_get_ints ( & topdict , 0x100 | 6 , 1 , & cstype ) ;
stbtt__dict_get_ints ( & topdict , 0x100 | 36 , 1 , & fdarrayoff ) ;
stbtt__dict_get_ints ( & topdict , 0x100 | 37 , 1 , & fdselectoff ) ;
info - > subrs = stbtt__get_subrs ( b , topdict ) ;
// we only support Type 2 charstrings
if ( cstype ! = 2 ) return 0 ;
if ( charstrings = = 0 ) return 0 ;
if ( fdarrayoff ) {
// looks like a CID font
if ( ! fdselectoff ) return 0 ;
stbtt__buf_seek ( & b , fdarrayoff ) ;
info - > fontdicts = stbtt__cff_get_index ( & b ) ;
info - > fdselect = stbtt__buf_range ( & b , fdselectoff , b . size - fdselectoff ) ;
}
stbtt__buf_seek ( & b , charstrings ) ;
info - > charstrings = stbtt__cff_get_index ( & b ) ;
}
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t = stbtt__find_table ( data , fontstart , " maxp " ) ;
if ( t )
info - > numGlyphs = ttUSHORT ( data + t + 4 ) ;
else
info - > numGlyphs = 0xffff ;
// find a cmap encoding table we understand *now* to avoid searching
// later. (todo: could make this installable)
// the same regardless of glyph.
numTables = ttUSHORT ( data + cmap + 2 ) ;
info - > index_map = 0 ;
for ( i = 0 ; i < numTables ; + + i ) {
stbtt_uint32 encoding_record = cmap + 4 + 8 * i ;
// find an encoding we understand:
switch ( ttUSHORT ( data + encoding_record ) ) {
case STBTT_PLATFORM_ID_MICROSOFT :
switch ( ttUSHORT ( data + encoding_record + 2 ) ) {
case STBTT_MS_EID_UNICODE_BMP :
case STBTT_MS_EID_UNICODE_FULL :
// MS/Unicode
info - > index_map = cmap + ttULONG ( data + encoding_record + 4 ) ;
break ;
}
break ;
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case STBTT_PLATFORM_ID_UNICODE :
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// Mac/iOS has these
// all the encodingIDs are unicode, so we don't bother to check it
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info - > index_map = cmap + ttULONG ( data + encoding_record + 4 ) ;
break ;
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}
}
if ( info - > index_map = = 0 )
return 0 ;
info - > indexToLocFormat = ttUSHORT ( data + info - > head + 50 ) ;
return 1 ;
}
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STBTT_DEF int stbtt_FindGlyphIndex ( const stbtt_fontinfo * info , int unicode_codepoint )
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{
stbtt_uint8 * data = info - > data ;
stbtt_uint32 index_map = info - > index_map ;
stbtt_uint16 format = ttUSHORT ( data + index_map + 0 ) ;
if ( format = = 0 ) { // apple byte encoding
stbtt_int32 bytes = ttUSHORT ( data + index_map + 2 ) ;
if ( unicode_codepoint < bytes - 6 )
return ttBYTE ( data + index_map + 6 + unicode_codepoint ) ;
return 0 ;
} else if ( format = = 6 ) {
stbtt_uint32 first = ttUSHORT ( data + index_map + 6 ) ;
stbtt_uint32 count = ttUSHORT ( data + index_map + 8 ) ;
if ( ( stbtt_uint32 ) unicode_codepoint > = first & & ( stbtt_uint32 ) unicode_codepoint < first + count )
return ttUSHORT ( data + index_map + 10 + ( unicode_codepoint - first ) * 2 ) ;
return 0 ;
} else if ( format = = 2 ) {
STBTT_assert ( 0 ) ; // @TODO: high-byte mapping for japanese/chinese/korean
return 0 ;
} else if ( format = = 4 ) { // standard mapping for windows fonts: binary search collection of ranges
stbtt_uint16 segcount = ttUSHORT ( data + index_map + 6 ) > > 1 ;
stbtt_uint16 searchRange = ttUSHORT ( data + index_map + 8 ) > > 1 ;
stbtt_uint16 entrySelector = ttUSHORT ( data + index_map + 10 ) ;
stbtt_uint16 rangeShift = ttUSHORT ( data + index_map + 12 ) > > 1 ;
// do a binary search of the segments
stbtt_uint32 endCount = index_map + 14 ;
stbtt_uint32 search = endCount ;
if ( unicode_codepoint > 0xffff )
return 0 ;
// they lie from endCount .. endCount + segCount
// but searchRange is the nearest power of two, so...
if ( unicode_codepoint > = ttUSHORT ( data + search + rangeShift * 2 ) )
search + = rangeShift * 2 ;
// now decrement to bias correctly to find smallest
search - = 2 ;
while ( entrySelector ) {
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stbtt_uint16 end ;
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searchRange > > = 1 ;
end = ttUSHORT ( data + search + searchRange * 2 ) ;
if ( unicode_codepoint > end )
search + = searchRange * 2 ;
- - entrySelector ;
}
search + = 2 ;
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{
stbtt_uint16 offset , start ;
stbtt_uint16 item = ( stbtt_uint16 ) ( ( search - endCount ) > > 1 ) ;
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STBTT_assert ( unicode_codepoint < = ttUSHORT ( data + endCount + 2 * item ) ) ;
start = ttUSHORT ( data + index_map + 14 + segcount * 2 + 2 + 2 * item ) ;
if ( unicode_codepoint < start )
return 0 ;
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offset = ttUSHORT ( data + index_map + 14 + segcount * 6 + 2 + 2 * item ) ;
if ( offset = = 0 )
return ( stbtt_uint16 ) ( unicode_codepoint + ttSHORT ( data + index_map + 14 + segcount * 4 + 2 + 2 * item ) ) ;
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return ttUSHORT ( data + offset + ( unicode_codepoint - start ) * 2 + index_map + 14 + segcount * 6 + 2 + 2 * item ) ;
}
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} else if ( format = = 12 | | format = = 13 ) {
stbtt_uint32 ngroups = ttULONG ( data + index_map + 12 ) ;
stbtt_int32 low , high ;
low = 0 ; high = ( stbtt_int32 ) ngroups ;
// Binary search the right group.
while ( low < high ) {
stbtt_int32 mid = low + ( ( high - low ) > > 1 ) ; // rounds down, so low <= mid < high
stbtt_uint32 start_char = ttULONG ( data + index_map + 16 + mid * 12 ) ;
stbtt_uint32 end_char = ttULONG ( data + index_map + 16 + mid * 12 + 4 ) ;
if ( ( stbtt_uint32 ) unicode_codepoint < start_char )
high = mid ;
else if ( ( stbtt_uint32 ) unicode_codepoint > end_char )
low = mid + 1 ;
else {
stbtt_uint32 start_glyph = ttULONG ( data + index_map + 16 + mid * 12 + 8 ) ;
if ( format = = 12 )
return start_glyph + unicode_codepoint - start_char ;
else // format == 13
return start_glyph ;
}
}
return 0 ; // not found
}
// @TODO
STBTT_assert ( 0 ) ;
return 0 ;
}
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STBTT_DEF int stbtt_GetCodepointShape ( const stbtt_fontinfo * info , int unicode_codepoint , stbtt_vertex * * vertices )
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{
return stbtt_GetGlyphShape ( info , stbtt_FindGlyphIndex ( info , unicode_codepoint ) , vertices ) ;
}
static void stbtt_setvertex ( stbtt_vertex * v , stbtt_uint8 type , stbtt_int32 x , stbtt_int32 y , stbtt_int32 cx , stbtt_int32 cy )
{
v - > type = type ;
v - > x = ( stbtt_int16 ) x ;
v - > y = ( stbtt_int16 ) y ;
v - > cx = ( stbtt_int16 ) cx ;
v - > cy = ( stbtt_int16 ) cy ;
}
static int stbtt__GetGlyfOffset ( const stbtt_fontinfo * info , int glyph_index )
{
int g1 , g2 ;
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STBTT_assert ( ! info - > cff . size ) ;
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if ( glyph_index > = info - > numGlyphs ) return - 1 ; // glyph index out of range
if ( info - > indexToLocFormat > = 2 ) return - 1 ; // unknown index->glyph map format
if ( info - > indexToLocFormat = = 0 ) {
g1 = info - > glyf + ttUSHORT ( info - > data + info - > loca + glyph_index * 2 ) * 2 ;
g2 = info - > glyf + ttUSHORT ( info - > data + info - > loca + glyph_index * 2 + 2 ) * 2 ;
} else {
g1 = info - > glyf + ttULONG ( info - > data + info - > loca + glyph_index * 4 ) ;
g2 = info - > glyf + ttULONG ( info - > data + info - > loca + glyph_index * 4 + 4 ) ;
}
return g1 = = g2 ? - 1 : g1 ; // if length is 0, return -1
}
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static int stbtt__GetGlyphInfoT2 ( const stbtt_fontinfo * info , int glyph_index , int * x0 , int * y0 , int * x1 , int * y1 ) ;
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STBTT_DEF int stbtt_GetGlyphBox ( const stbtt_fontinfo * info , int glyph_index , int * x0 , int * y0 , int * x1 , int * y1 )
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{
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if ( info - > cff . size ) {
stbtt__GetGlyphInfoT2 ( info , glyph_index , x0 , y0 , x1 , y1 ) ;
} else {
int g = stbtt__GetGlyfOffset ( info , glyph_index ) ;
if ( g < 0 ) return 0 ;
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if ( x0 ) * x0 = ttSHORT ( info - > data + g + 2 ) ;
if ( y0 ) * y0 = ttSHORT ( info - > data + g + 4 ) ;
if ( x1 ) * x1 = ttSHORT ( info - > data + g + 6 ) ;
if ( y1 ) * y1 = ttSHORT ( info - > data + g + 8 ) ;
}
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return 1 ;
}
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STBTT_DEF int stbtt_GetCodepointBox ( const stbtt_fontinfo * info , int codepoint , int * x0 , int * y0 , int * x1 , int * y1 )
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{
return stbtt_GetGlyphBox ( info , stbtt_FindGlyphIndex ( info , codepoint ) , x0 , y0 , x1 , y1 ) ;
}
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STBTT_DEF int stbtt_IsGlyphEmpty ( const stbtt_fontinfo * info , int glyph_index )
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{
stbtt_int16 numberOfContours ;
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int g ;
if ( info - > cff . size )
return stbtt__GetGlyphInfoT2 ( info , glyph_index , NULL , NULL , NULL , NULL ) = = 0 ;
g = stbtt__GetGlyfOffset ( info , glyph_index ) ;
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if ( g < 0 ) return 1 ;
numberOfContours = ttSHORT ( info - > data + g ) ;
return numberOfContours = = 0 ;
}
static int stbtt__close_shape ( stbtt_vertex * vertices , int num_vertices , int was_off , int start_off ,
stbtt_int32 sx , stbtt_int32 sy , stbtt_int32 scx , stbtt_int32 scy , stbtt_int32 cx , stbtt_int32 cy )
{
if ( start_off ) {
if ( was_off )
stbtt_setvertex ( & vertices [ num_vertices + + ] , STBTT_vcurve , ( cx + scx ) > > 1 , ( cy + scy ) > > 1 , cx , cy ) ;
stbtt_setvertex ( & vertices [ num_vertices + + ] , STBTT_vcurve , sx , sy , scx , scy ) ;
} else {
if ( was_off )
stbtt_setvertex ( & vertices [ num_vertices + + ] , STBTT_vcurve , sx , sy , cx , cy ) ;
else
stbtt_setvertex ( & vertices [ num_vertices + + ] , STBTT_vline , sx , sy , 0 , 0 ) ;
}
return num_vertices ;
}
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static int stbtt__GetGlyphShapeTT ( const stbtt_fontinfo * info , int glyph_index , stbtt_vertex * * pvertices )
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{
stbtt_int16 numberOfContours ;
stbtt_uint8 * endPtsOfContours ;
stbtt_uint8 * data = info - > data ;
stbtt_vertex * vertices = 0 ;
int num_vertices = 0 ;
int g = stbtt__GetGlyfOffset ( info , glyph_index ) ;
* pvertices = NULL ;
if ( g < 0 ) return 0 ;
numberOfContours = ttSHORT ( data + g ) ;
if ( numberOfContours > 0 ) {
stbtt_uint8 flags = 0 , flagcount ;
stbtt_int32 ins , i , j = 0 , m , n , next_move , was_off = 0 , off , start_off = 0 ;
stbtt_int32 x , y , cx , cy , sx , sy , scx , scy ;
stbtt_uint8 * points ;
endPtsOfContours = ( data + g + 10 ) ;
ins = ttUSHORT ( data + g + 10 + numberOfContours * 2 ) ;
points = data + g + 10 + numberOfContours * 2 + 2 + ins ;
n = 1 + ttUSHORT ( endPtsOfContours + numberOfContours * 2 - 2 ) ;
m = n + 2 * numberOfContours ; // a loose bound on how many vertices we might need
vertices = ( stbtt_vertex * ) STBTT_malloc ( m * sizeof ( vertices [ 0 ] ) , info - > userdata ) ;
if ( vertices = = 0 )
return 0 ;
next_move = 0 ;
flagcount = 0 ;
// in first pass, we load uninterpreted data into the allocated array
// above, shifted to the end of the array so we won't overwrite it when
// we create our final data starting from the front
off = m - n ; // starting offset for uninterpreted data, regardless of how m ends up being calculated
// first load flags
for ( i = 0 ; i < n ; + + i ) {
if ( flagcount = = 0 ) {
flags = * points + + ;
if ( flags & 8 )
flagcount = * points + + ;
} else
- - flagcount ;
vertices [ off + i ] . type = flags ;
}
// now load x coordinates
x = 0 ;
for ( i = 0 ; i < n ; + + i ) {
flags = vertices [ off + i ] . type ;
if ( flags & 2 ) {
stbtt_int16 dx = * points + + ;
x + = ( flags & 16 ) ? dx : - dx ; // ???
} else {
if ( ! ( flags & 16 ) ) {
x = x + ( stbtt_int16 ) ( points [ 0 ] * 256 + points [ 1 ] ) ;
points + = 2 ;
}
}
vertices [ off + i ] . x = ( stbtt_int16 ) x ;
}
// now load y coordinates
y = 0 ;
for ( i = 0 ; i < n ; + + i ) {
flags = vertices [ off + i ] . type ;
if ( flags & 4 ) {
stbtt_int16 dy = * points + + ;
y + = ( flags & 32 ) ? dy : - dy ; // ???
} else {
if ( ! ( flags & 32 ) ) {
y = y + ( stbtt_int16 ) ( points [ 0 ] * 256 + points [ 1 ] ) ;
points + = 2 ;
}
}
vertices [ off + i ] . y = ( stbtt_int16 ) y ;
}
// now convert them to our format
num_vertices = 0 ;
sx = sy = cx = cy = scx = scy = 0 ;
for ( i = 0 ; i < n ; + + i ) {
flags = vertices [ off + i ] . type ;
x = ( stbtt_int16 ) vertices [ off + i ] . x ;
y = ( stbtt_int16 ) vertices [ off + i ] . y ;
if ( next_move = = i ) {
if ( i ! = 0 )
num_vertices = stbtt__close_shape ( vertices , num_vertices , was_off , start_off , sx , sy , scx , scy , cx , cy ) ;
// now start the new one
start_off = ! ( flags & 1 ) ;
if ( start_off ) {
// if we start off with an off-curve point, then when we need to find a point on the curve
// where we can start, and we need to save some state for when we wraparound.
scx = x ;
scy = y ;
if ( ! ( vertices [ off + i + 1 ] . type & 1 ) ) {
// next point is also a curve point, so interpolate an on-point curve
sx = ( x + ( stbtt_int32 ) vertices [ off + i + 1 ] . x ) > > 1 ;
sy = ( y + ( stbtt_int32 ) vertices [ off + i + 1 ] . y ) > > 1 ;
} else {
// otherwise just use the next point as our start point
sx = ( stbtt_int32 ) vertices [ off + i + 1 ] . x ;
sy = ( stbtt_int32 ) vertices [ off + i + 1 ] . y ;
+ + i ; // we're using point i+1 as the starting point, so skip it
}
} else {
sx = x ;
sy = y ;
}
stbtt_setvertex ( & vertices [ num_vertices + + ] , STBTT_vmove , sx , sy , 0 , 0 ) ;
was_off = 0 ;
next_move = 1 + ttUSHORT ( endPtsOfContours + j * 2 ) ;
+ + j ;
} else {
if ( ! ( flags & 1 ) ) { // if it's a curve
if ( was_off ) // two off-curve control points in a row means interpolate an on-curve midpoint
stbtt_setvertex ( & vertices [ num_vertices + + ] , STBTT_vcurve , ( cx + x ) > > 1 , ( cy + y ) > > 1 , cx , cy ) ;
cx = x ;
cy = y ;
was_off = 1 ;
} else {
if ( was_off )
stbtt_setvertex ( & vertices [ num_vertices + + ] , STBTT_vcurve , x , y , cx , cy ) ;
else
stbtt_setvertex ( & vertices [ num_vertices + + ] , STBTT_vline , x , y , 0 , 0 ) ;
was_off = 0 ;
}
}
}
num_vertices = stbtt__close_shape ( vertices , num_vertices , was_off , start_off , sx , sy , scx , scy , cx , cy ) ;
} else if ( numberOfContours = = - 1 ) {
// Compound shapes.
int more = 1 ;
stbtt_uint8 * comp = data + g + 10 ;
num_vertices = 0 ;
vertices = 0 ;
while ( more ) {
stbtt_uint16 flags , gidx ;
int comp_num_verts = 0 , i ;
stbtt_vertex * comp_verts = 0 , * tmp = 0 ;
float mtx [ 6 ] = { 1 , 0 , 0 , 1 , 0 , 0 } , m , n ;
flags = ttSHORT ( comp ) ; comp + = 2 ;
gidx = ttSHORT ( comp ) ; comp + = 2 ;
if ( flags & 2 ) { // XY values
if ( flags & 1 ) { // shorts
mtx [ 4 ] = ttSHORT ( comp ) ; comp + = 2 ;
mtx [ 5 ] = ttSHORT ( comp ) ; comp + = 2 ;
} else {
mtx [ 4 ] = ttCHAR ( comp ) ; comp + = 1 ;
mtx [ 5 ] = ttCHAR ( comp ) ; comp + = 1 ;
}
}
else {
// @TODO handle matching point
STBTT_assert ( 0 ) ;
}
if ( flags & ( 1 < < 3 ) ) { // WE_HAVE_A_SCALE
mtx [ 0 ] = mtx [ 3 ] = ttSHORT ( comp ) / 16384.0f ; comp + = 2 ;
mtx [ 1 ] = mtx [ 2 ] = 0 ;
} else if ( flags & ( 1 < < 6 ) ) { // WE_HAVE_AN_X_AND_YSCALE
mtx [ 0 ] = ttSHORT ( comp ) / 16384.0f ; comp + = 2 ;
mtx [ 1 ] = mtx [ 2 ] = 0 ;
mtx [ 3 ] = ttSHORT ( comp ) / 16384.0f ; comp + = 2 ;
} else if ( flags & ( 1 < < 7 ) ) { // WE_HAVE_A_TWO_BY_TWO
mtx [ 0 ] = ttSHORT ( comp ) / 16384.0f ; comp + = 2 ;
mtx [ 1 ] = ttSHORT ( comp ) / 16384.0f ; comp + = 2 ;
mtx [ 2 ] = ttSHORT ( comp ) / 16384.0f ; comp + = 2 ;
mtx [ 3 ] = ttSHORT ( comp ) / 16384.0f ; comp + = 2 ;
}
// Find transformation scales.
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m = ( float ) STBTT_sqrt ( mtx [ 0 ] * mtx [ 0 ] + mtx [ 1 ] * mtx [ 1 ] ) ;
n = ( float ) STBTT_sqrt ( mtx [ 2 ] * mtx [ 2 ] + mtx [ 3 ] * mtx [ 3 ] ) ;
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// Get indexed glyph.
comp_num_verts = stbtt_GetGlyphShape ( info , gidx , & comp_verts ) ;
if ( comp_num_verts > 0 ) {
// Transform vertices.
for ( i = 0 ; i < comp_num_verts ; + + i ) {
stbtt_vertex * v = & comp_verts [ i ] ;
stbtt_vertex_type x , y ;
x = v - > x ; y = v - > y ;
v - > x = ( stbtt_vertex_type ) ( m * ( mtx [ 0 ] * x + mtx [ 2 ] * y + mtx [ 4 ] ) ) ;
v - > y = ( stbtt_vertex_type ) ( n * ( mtx [ 1 ] * x + mtx [ 3 ] * y + mtx [ 5 ] ) ) ;
x = v - > cx ; y = v - > cy ;
v - > cx = ( stbtt_vertex_type ) ( m * ( mtx [ 0 ] * x + mtx [ 2 ] * y + mtx [ 4 ] ) ) ;
v - > cy = ( stbtt_vertex_type ) ( n * ( mtx [ 1 ] * x + mtx [ 3 ] * y + mtx [ 5 ] ) ) ;
}
// Append vertices.
tmp = ( stbtt_vertex * ) STBTT_malloc ( ( num_vertices + comp_num_verts ) * sizeof ( stbtt_vertex ) , info - > userdata ) ;
if ( ! tmp ) {
if ( vertices ) STBTT_free ( vertices , info - > userdata ) ;
if ( comp_verts ) STBTT_free ( comp_verts , info - > userdata ) ;
return 0 ;
}
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if ( num_vertices > 0 ) STBTT_memcpy ( tmp , vertices , num_vertices * sizeof ( stbtt_vertex ) ) ;
STBTT_memcpy ( tmp + num_vertices , comp_verts , comp_num_verts * sizeof ( stbtt_vertex ) ) ;
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if ( vertices ) STBTT_free ( vertices , info - > userdata ) ;
vertices = tmp ;
STBTT_free ( comp_verts , info - > userdata ) ;
num_vertices + = comp_num_verts ;
}
// More components ?
more = flags & ( 1 < < 5 ) ;
}
} else if ( numberOfContours < 0 ) {
// @TODO other compound variations?
STBTT_assert ( 0 ) ;
} else {
// numberOfCounters == 0, do nothing
}
* pvertices = vertices ;
return num_vertices ;
}
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typedef struct
{
int bounds ;
int started ;
float first_x , first_y ;
float x , y ;
stbtt_int32 min_x , max_x , min_y , max_y ;
stbtt_vertex * pvertices ;
int num_vertices ;
} stbtt__csctx ;
# define STBTT__CSCTX_INIT(bounds) {bounds,0, 0,0, 0,0, 0,0,0,0, NULL, 0}
static void stbtt__track_vertex ( stbtt__csctx * c , stbtt_int32 x , stbtt_int32 y )
{
if ( x > c - > max_x | | ! c - > started ) c - > max_x = x ;
if ( y > c - > max_y | | ! c - > started ) c - > max_y = y ;
if ( x < c - > min_x | | ! c - > started ) c - > min_x = x ;
if ( y < c - > min_y | | ! c - > started ) c - > min_y = y ;
c - > started = 1 ;
}
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static void stbtt__csctx_v ( stbtt__csctx * c , stbtt_uint8 type , stbtt_int32 x , stbtt_int32 y , stbtt_int32 cx , stbtt_int32 cy , stbtt_int32 cx1 , stbtt_int32 cy1 )
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{
if ( c - > bounds ) {
stbtt__track_vertex ( c , x , y ) ;
if ( type = = STBTT_vcubic ) {
stbtt__track_vertex ( c , cx , cy ) ;
stbtt__track_vertex ( c , cx1 , cy1 ) ;
}
} else {
stbtt_setvertex ( & c - > pvertices [ c - > num_vertices ] , type , x , y , cx , cy ) ;
c - > pvertices [ c - > num_vertices ] . cx1 = ( stbtt_int16 ) cx1 ;
c - > pvertices [ c - > num_vertices ] . cy1 = ( stbtt_int16 ) cy1 ;
}
c - > num_vertices + + ;
}
static void stbtt__csctx_close_shape ( stbtt__csctx * ctx )
{
if ( ctx - > first_x ! = ctx - > x | | ctx - > first_y ! = ctx - > y )
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stbtt__csctx_v ( ctx , STBTT_vline , ( int ) ctx - > first_x , ( int ) ctx - > first_y , 0 , 0 , 0 , 0 ) ;
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}
static void stbtt__csctx_rmove_to ( stbtt__csctx * ctx , float dx , float dy )
{
stbtt__csctx_close_shape ( ctx ) ;
ctx - > first_x = ctx - > x = ctx - > x + dx ;
ctx - > first_y = ctx - > y = ctx - > y + dy ;
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stbtt__csctx_v ( ctx , STBTT_vmove , ( int ) ctx - > x , ( int ) ctx - > y , 0 , 0 , 0 , 0 ) ;
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}
static void stbtt__csctx_rline_to ( stbtt__csctx * ctx , float dx , float dy )
{
ctx - > x + = dx ;
ctx - > y + = dy ;
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stbtt__csctx_v ( ctx , STBTT_vline , ( int ) ctx - > x , ( int ) ctx - > y , 0 , 0 , 0 , 0 ) ;
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}
static void stbtt__csctx_rccurve_to ( stbtt__csctx * ctx , float dx1 , float dy1 , float dx2 , float dy2 , float dx3 , float dy3 )
{
float cx1 = ctx - > x + dx1 ;
float cy1 = ctx - > y + dy1 ;
float cx2 = cx1 + dx2 ;
float cy2 = cy1 + dy2 ;
ctx - > x = cx2 + dx3 ;
ctx - > y = cy2 + dy3 ;
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stbtt__csctx_v ( ctx , STBTT_vcubic , ( int ) ctx - > x , ( int ) ctx - > y , ( int ) cx1 , ( int ) cy1 , ( int ) cx2 , ( int ) cy2 ) ;
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}
static stbtt__buf stbtt__get_subr ( stbtt__buf idx , int n )
{
int count = stbtt__cff_index_count ( & idx ) ;
int bias = 107 ;
if ( count > = 33900 )
bias = 32768 ;
else if ( count > = 1240 )
bias = 1131 ;
n + = bias ;
if ( n < 0 | | n > = count )
return stbtt__new_buf ( NULL , 0 ) ;
return stbtt__cff_index_get ( idx , n ) ;
}
static stbtt__buf stbtt__cid_get_glyph_subrs ( const stbtt_fontinfo * info , int glyph_index )
{
stbtt__buf fdselect = info - > fdselect ;
int nranges , start , end , v , fmt , fdselector = - 1 , i ;
stbtt__buf_seek ( & fdselect , 0 ) ;
fmt = stbtt__buf_get8 ( & fdselect ) ;
if ( fmt = = 0 ) {
// untested
stbtt__buf_skip ( & fdselect , glyph_index ) ;
fdselector = stbtt__buf_get8 ( & fdselect ) ;
} else if ( fmt = = 3 ) {
nranges = stbtt__buf_get16 ( & fdselect ) ;
start = stbtt__buf_get16 ( & fdselect ) ;
for ( i = 0 ; i < nranges ; i + + ) {
v = stbtt__buf_get8 ( & fdselect ) ;
end = stbtt__buf_get16 ( & fdselect ) ;
if ( glyph_index > = start & & glyph_index < end ) {
fdselector = v ;
break ;
}
start = end ;
}
}
if ( fdselector = = - 1 ) stbtt__new_buf ( NULL , 0 ) ;
return stbtt__get_subrs ( info - > cff , stbtt__cff_index_get ( info - > fontdicts , fdselector ) ) ;
}
static int stbtt__run_charstring ( const stbtt_fontinfo * info , int glyph_index , stbtt__csctx * c )
{
int in_header = 1 , maskbits = 0 , subr_stack_height = 0 , sp = 0 , v , i , b0 ;
int has_subrs = 0 , clear_stack ;
float s [ 48 ] ;
stbtt__buf subr_stack [ 10 ] , subrs = info - > subrs , b ;
float f ;
# define STBTT__CSERR(s) (0)
// this currently ignores the initial width value, which isn't needed if we have hmtx
b = stbtt__cff_index_get ( info - > charstrings , glyph_index ) ;
while ( b . cursor < b . size ) {
i = 0 ;
clear_stack = 1 ;
b0 = stbtt__buf_get8 ( & b ) ;
switch ( b0 ) {
// @TODO implement hinting
case 0x13 : // hintmask
case 0x14 : // cntrmask
if ( in_header )
maskbits + = ( sp / 2 ) ; // implicit "vstem"
in_header = 0 ;
stbtt__buf_skip ( & b , ( maskbits + 7 ) / 8 ) ;
break ;
case 0x01 : // hstem
case 0x03 : // vstem
case 0x12 : // hstemhm
case 0x17 : // vstemhm
maskbits + = ( sp / 2 ) ;
break ;
case 0x15 : // rmoveto
in_header = 0 ;
if ( sp < 2 ) return STBTT__CSERR ( " rmoveto stack " ) ;
stbtt__csctx_rmove_to ( c , s [ sp - 2 ] , s [ sp - 1 ] ) ;
break ;
case 0x04 : // vmoveto
in_header = 0 ;
if ( sp < 1 ) return STBTT__CSERR ( " vmoveto stack " ) ;
stbtt__csctx_rmove_to ( c , 0 , s [ sp - 1 ] ) ;
break ;
case 0x16 : // hmoveto
in_header = 0 ;
if ( sp < 1 ) return STBTT__CSERR ( " hmoveto stack " ) ;
stbtt__csctx_rmove_to ( c , s [ sp - 1 ] , 0 ) ;
break ;
case 0x05 : // rlineto
if ( sp < 2 ) return STBTT__CSERR ( " rlineto stack " ) ;
for ( ; i + 1 < sp ; i + = 2 )
stbtt__csctx_rline_to ( c , s [ i ] , s [ i + 1 ] ) ;
break ;
// hlineto/vlineto and vhcurveto/hvcurveto alternate horizontal and vertical
// starting from a different place.
case 0x07 : // vlineto
if ( sp < 1 ) return STBTT__CSERR ( " vlineto stack " ) ;
goto vlineto ;
case 0x06 : // hlineto
if ( sp < 1 ) return STBTT__CSERR ( " hlineto stack " ) ;
for ( ; ; ) {
if ( i > = sp ) break ;
stbtt__csctx_rline_to ( c , s [ i ] , 0 ) ;
i + + ;
vlineto :
if ( i > = sp ) break ;
stbtt__csctx_rline_to ( c , 0 , s [ i ] ) ;
i + + ;
}
break ;
case 0x1F : // hvcurveto
if ( sp < 4 ) return STBTT__CSERR ( " hvcurveto stack " ) ;
goto hvcurveto ;
case 0x1E : // vhcurveto
if ( sp < 4 ) return STBTT__CSERR ( " vhcurveto stack " ) ;
for ( ; ; ) {
if ( i + 3 > = sp ) break ;
stbtt__csctx_rccurve_to ( c , 0 , s [ i ] , s [ i + 1 ] , s [ i + 2 ] , s [ i + 3 ] , ( sp - i = = 5 ) ? s [ i + 4 ] : 0.0f ) ;
i + = 4 ;
hvcurveto :
if ( i + 3 > = sp ) break ;
stbtt__csctx_rccurve_to ( c , s [ i ] , 0 , s [ i + 1 ] , s [ i + 2 ] , ( sp - i = = 5 ) ? s [ i + 4 ] : 0.0f , s [ i + 3 ] ) ;
i + = 4 ;
}
break ;
case 0x08 : // rrcurveto
if ( sp < 6 ) return STBTT__CSERR ( " rcurveline stack " ) ;
for ( ; i + 5 < sp ; i + = 6 )
stbtt__csctx_rccurve_to ( c , s [ i ] , s [ i + 1 ] , s [ i + 2 ] , s [ i + 3 ] , s [ i + 4 ] , s [ i + 5 ] ) ;
break ;
case 0x18 : // rcurveline
if ( sp < 8 ) return STBTT__CSERR ( " rcurveline stack " ) ;
for ( ; i + 5 < sp - 2 ; i + = 6 )
stbtt__csctx_rccurve_to ( c , s [ i ] , s [ i + 1 ] , s [ i + 2 ] , s [ i + 3 ] , s [ i + 4 ] , s [ i + 5 ] ) ;
if ( i + 1 > = sp ) return STBTT__CSERR ( " rcurveline stack " ) ;
stbtt__csctx_rline_to ( c , s [ i ] , s [ i + 1 ] ) ;
break ;
case 0x19 : // rlinecurve
if ( sp < 8 ) return STBTT__CSERR ( " rlinecurve stack " ) ;
for ( ; i + 1 < sp - 6 ; i + = 2 )
stbtt__csctx_rline_to ( c , s [ i ] , s [ i + 1 ] ) ;
if ( i + 5 > = sp ) return STBTT__CSERR ( " rlinecurve stack " ) ;
stbtt__csctx_rccurve_to ( c , s [ i ] , s [ i + 1 ] , s [ i + 2 ] , s [ i + 3 ] , s [ i + 4 ] , s [ i + 5 ] ) ;
break ;
case 0x1A : // vvcurveto
case 0x1B : // hhcurveto
if ( sp < 4 ) return STBTT__CSERR ( " (vv|hh)curveto stack " ) ;
f = 0.0 ;
if ( sp & 1 ) { f = s [ i ] ; i + + ; }
for ( ; i + 3 < sp ; i + = 4 ) {
if ( b0 = = 0x1B )
stbtt__csctx_rccurve_to ( c , s [ i ] , f , s [ i + 1 ] , s [ i + 2 ] , s [ i + 3 ] , 0.0 ) ;
else
stbtt__csctx_rccurve_to ( c , f , s [ i ] , s [ i + 1 ] , s [ i + 2 ] , 0.0 , s [ i + 3 ] ) ;
f = 0.0 ;
}
break ;
case 0x0A : // callsubr
if ( ! has_subrs ) {
if ( info - > fdselect . size )
subrs = stbtt__cid_get_glyph_subrs ( info , glyph_index ) ;
has_subrs = 1 ;
}
// fallthrough
case 0x1D : // callgsubr
if ( sp < 1 ) return STBTT__CSERR ( " call(g|)subr stack " ) ;
v = ( int ) s [ - - sp ] ;
if ( subr_stack_height > = 10 ) return STBTT__CSERR ( " recursion limit " ) ;
subr_stack [ subr_stack_height + + ] = b ;
b = stbtt__get_subr ( b0 = = 0x0A ? subrs : info - > gsubrs , v ) ;
if ( b . size = = 0 ) return STBTT__CSERR ( " subr not found " ) ;
b . cursor = 0 ;
clear_stack = 0 ;
break ;
case 0x0B : // return
if ( subr_stack_height < = 0 ) return STBTT__CSERR ( " return outside subr " ) ;
b = subr_stack [ - - subr_stack_height ] ;
clear_stack = 0 ;
break ;
case 0x0E : // endchar
stbtt__csctx_close_shape ( c ) ;
return 1 ;
case 0x0C : { // two-byte escape
float dx1 , dx2 , dx3 , dx4 , dx5 , dx6 , dy1 , dy2 , dy3 , dy4 , dy5 , dy6 ;
float dx , dy ;
int b1 = stbtt__buf_get8 ( & b ) ;
switch ( b1 ) {
// @TODO These "flex" implementations ignore the flex-depth and resolution,
// and always draw beziers.
case 0x22 : // hflex
if ( sp < 7 ) return STBTT__CSERR ( " hflex stack " ) ;
dx1 = s [ 0 ] ;
dx2 = s [ 1 ] ;
dy2 = s [ 2 ] ;
dx3 = s [ 3 ] ;
dx4 = s [ 4 ] ;
dx5 = s [ 5 ] ;
dx6 = s [ 6 ] ;
stbtt__csctx_rccurve_to ( c , dx1 , 0 , dx2 , dy2 , dx3 , 0 ) ;
stbtt__csctx_rccurve_to ( c , dx4 , 0 , dx5 , - dy2 , dx6 , 0 ) ;
break ;
case 0x23 : // flex
if ( sp < 13 ) return STBTT__CSERR ( " flex stack " ) ;
dx1 = s [ 0 ] ;
dy1 = s [ 1 ] ;
dx2 = s [ 2 ] ;
dy2 = s [ 3 ] ;
dx3 = s [ 4 ] ;
dy3 = s [ 5 ] ;
dx4 = s [ 6 ] ;
dy4 = s [ 7 ] ;
dx5 = s [ 8 ] ;
dy5 = s [ 9 ] ;
dx6 = s [ 10 ] ;
dy6 = s [ 11 ] ;
//fd is s[12]
stbtt__csctx_rccurve_to ( c , dx1 , dy1 , dx2 , dy2 , dx3 , dy3 ) ;
stbtt__csctx_rccurve_to ( c , dx4 , dy4 , dx5 , dy5 , dx6 , dy6 ) ;
break ;
case 0x24 : // hflex1
if ( sp < 9 ) return STBTT__CSERR ( " hflex1 stack " ) ;
dx1 = s [ 0 ] ;
dy1 = s [ 1 ] ;
dx2 = s [ 2 ] ;
dy2 = s [ 3 ] ;
dx3 = s [ 4 ] ;
dx4 = s [ 5 ] ;
dx5 = s [ 6 ] ;
dy5 = s [ 7 ] ;
dx6 = s [ 8 ] ;
stbtt__csctx_rccurve_to ( c , dx1 , dy1 , dx2 , dy2 , dx3 , 0 ) ;
stbtt__csctx_rccurve_to ( c , dx4 , 0 , dx5 , dy5 , dx6 , - ( dy1 + dy2 + dy5 ) ) ;
break ;
case 0x25 : // flex1
if ( sp < 11 ) return STBTT__CSERR ( " flex1 stack " ) ;
dx1 = s [ 0 ] ;
dy1 = s [ 1 ] ;
dx2 = s [ 2 ] ;
dy2 = s [ 3 ] ;
dx3 = s [ 4 ] ;
dy3 = s [ 5 ] ;
dx4 = s [ 6 ] ;
dy4 = s [ 7 ] ;
dx5 = s [ 8 ] ;
dy5 = s [ 9 ] ;
dx6 = dy6 = s [ 10 ] ;
dx = dx1 + dx2 + dx3 + dx4 + dx5 ;
dy = dy1 + dy2 + dy3 + dy4 + dy5 ;
if ( STBTT_fabs ( dx ) > STBTT_fabs ( dy ) )
dy6 = - dy ;
else
dx6 = - dx ;
stbtt__csctx_rccurve_to ( c , dx1 , dy1 , dx2 , dy2 , dx3 , dy3 ) ;
stbtt__csctx_rccurve_to ( c , dx4 , dy4 , dx5 , dy5 , dx6 , dy6 ) ;
break ;
default :
return STBTT__CSERR ( " unimplemented " ) ;
}
} break ;
default :
if ( b0 ! = 255 & & b0 ! = 28 & & ( b0 < 32 | | b0 > 254 ) )
return STBTT__CSERR ( " reserved operator " ) ;
// push immediate
if ( b0 = = 255 ) {
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f = ( float ) ( stbtt_int32 ) stbtt__buf_get32 ( & b ) / 0x10000 ;
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} else {
stbtt__buf_skip ( & b , - 1 ) ;
f = ( float ) ( stbtt_int16 ) stbtt__cff_int ( & b ) ;
}
if ( sp > = 48 ) return STBTT__CSERR ( " push stack overflow " ) ;
s [ sp + + ] = f ;
clear_stack = 0 ;
break ;
}
if ( clear_stack ) sp = 0 ;
}
return STBTT__CSERR ( " no endchar " ) ;
# undef STBTT__CSERR
}
static int stbtt__GetGlyphShapeT2 ( const stbtt_fontinfo * info , int glyph_index , stbtt_vertex * * pvertices )
{
// runs the charstring twice, once to count and once to output (to avoid realloc)
stbtt__csctx count_ctx = STBTT__CSCTX_INIT ( 1 ) ;
stbtt__csctx output_ctx = STBTT__CSCTX_INIT ( 0 ) ;
if ( stbtt__run_charstring ( info , glyph_index , & count_ctx ) ) {
* pvertices = ( stbtt_vertex * ) STBTT_malloc ( count_ctx . num_vertices * sizeof ( stbtt_vertex ) , info - > userdata ) ;
output_ctx . pvertices = * pvertices ;
if ( stbtt__run_charstring ( info , glyph_index , & output_ctx ) ) {
STBTT_assert ( output_ctx . num_vertices = = count_ctx . num_vertices ) ;
return output_ctx . num_vertices ;
}
}
* pvertices = NULL ;
return 0 ;
}
static int stbtt__GetGlyphInfoT2 ( const stbtt_fontinfo * info , int glyph_index , int * x0 , int * y0 , int * x1 , int * y1 )
{
stbtt__csctx c = STBTT__CSCTX_INIT ( 1 ) ;
int r = stbtt__run_charstring ( info , glyph_index , & c ) ;
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if ( x0 ) * x0 = r ? c . min_x : 0 ;
if ( y0 ) * y0 = r ? c . min_y : 0 ;
if ( x1 ) * x1 = r ? c . max_x : 0 ;
if ( y1 ) * y1 = r ? c . max_y : 0 ;
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return r ? c . num_vertices : 0 ;
}
STBTT_DEF int stbtt_GetGlyphShape ( const stbtt_fontinfo * info , int glyph_index , stbtt_vertex * * pvertices )
{
if ( ! info - > cff . size )
return stbtt__GetGlyphShapeTT ( info , glyph_index , pvertices ) ;
else
return stbtt__GetGlyphShapeT2 ( info , glyph_index , pvertices ) ;
}
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STBTT_DEF void stbtt_GetGlyphHMetrics ( const stbtt_fontinfo * info , int glyph_index , int * advanceWidth , int * leftSideBearing )
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{
stbtt_uint16 numOfLongHorMetrics = ttUSHORT ( info - > data + info - > hhea + 34 ) ;
if ( glyph_index < numOfLongHorMetrics ) {
if ( advanceWidth ) * advanceWidth = ttSHORT ( info - > data + info - > hmtx + 4 * glyph_index ) ;
if ( leftSideBearing ) * leftSideBearing = ttSHORT ( info - > data + info - > hmtx + 4 * glyph_index + 2 ) ;
} else {
if ( advanceWidth ) * advanceWidth = ttSHORT ( info - > data + info - > hmtx + 4 * ( numOfLongHorMetrics - 1 ) ) ;
if ( leftSideBearing ) * leftSideBearing = ttSHORT ( info - > data + info - > hmtx + 4 * numOfLongHorMetrics + 2 * ( glyph_index - numOfLongHorMetrics ) ) ;
}
}
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STBTT_DEF int stbtt_GetGlyphKernAdvance ( const stbtt_fontinfo * info , int glyph1 , int glyph2 )
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{
stbtt_uint8 * data = info - > data + info - > kern ;
stbtt_uint32 needle , straw ;
int l , r , m ;
// we only look at the first table. it must be 'horizontal' and format 0.
if ( ! info - > kern )
return 0 ;
if ( ttUSHORT ( data + 2 ) < 1 ) // number of tables, need at least 1
return 0 ;
if ( ttUSHORT ( data + 8 ) ! = 1 ) // horizontal flag must be set in format
return 0 ;
l = 0 ;
r = ttUSHORT ( data + 10 ) - 1 ;
needle = glyph1 < < 16 | glyph2 ;
while ( l < = r ) {
m = ( l + r ) > > 1 ;
straw = ttULONG ( data + 18 + ( m * 6 ) ) ; // note: unaligned read
if ( needle < straw )
r = m - 1 ;
else if ( needle > straw )
l = m + 1 ;
else
return ttSHORT ( data + 22 + ( m * 6 ) ) ;
}
return 0 ;
}
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STBTT_DEF int stbtt_GetCodepointKernAdvance ( const stbtt_fontinfo * info , int ch1 , int ch2 )
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{
if ( ! info - > kern ) // if no kerning table, don't waste time looking up both codepoint->glyphs
return 0 ;
return stbtt_GetGlyphKernAdvance ( info , stbtt_FindGlyphIndex ( info , ch1 ) , stbtt_FindGlyphIndex ( info , ch2 ) ) ;
}
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STBTT_DEF void stbtt_GetCodepointHMetrics ( const stbtt_fontinfo * info , int codepoint , int * advanceWidth , int * leftSideBearing )
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{
stbtt_GetGlyphHMetrics ( info , stbtt_FindGlyphIndex ( info , codepoint ) , advanceWidth , leftSideBearing ) ;
}
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STBTT_DEF void stbtt_GetFontVMetrics ( const stbtt_fontinfo * info , int * ascent , int * descent , int * lineGap )
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{
if ( ascent ) * ascent = ttSHORT ( info - > data + info - > hhea + 4 ) ;
if ( descent ) * descent = ttSHORT ( info - > data + info - > hhea + 6 ) ;
if ( lineGap ) * lineGap = ttSHORT ( info - > data + info - > hhea + 8 ) ;
}
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STBTT_DEF int stbtt_GetFontVMetricsOS2 ( const stbtt_fontinfo * info , int * typoAscent , int * typoDescent , int * typoLineGap )
{
int tab = stbtt__find_table ( info - > data , info - > fontstart , " OS/2 " ) ;
if ( ! tab )
return 0 ;
if ( typoAscent ) * typoAscent = ttSHORT ( info - > data + tab + 68 ) ;
if ( typoDescent ) * typoDescent = ttSHORT ( info - > data + tab + 70 ) ;
if ( typoLineGap ) * typoLineGap = ttSHORT ( info - > data + tab + 72 ) ;
return 1 ;
}
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STBTT_DEF void stbtt_GetFontBoundingBox ( const stbtt_fontinfo * info , int * x0 , int * y0 , int * x1 , int * y1 )
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{
* x0 = ttSHORT ( info - > data + info - > head + 36 ) ;
* y0 = ttSHORT ( info - > data + info - > head + 38 ) ;
* x1 = ttSHORT ( info - > data + info - > head + 40 ) ;
* y1 = ttSHORT ( info - > data + info - > head + 42 ) ;
}
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STBTT_DEF float stbtt_ScaleForPixelHeight ( const stbtt_fontinfo * info , float height )
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{
int fheight = ttSHORT ( info - > data + info - > hhea + 4 ) - ttSHORT ( info - > data + info - > hhea + 6 ) ;
return ( float ) height / fheight ;
}
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STBTT_DEF float stbtt_ScaleForMappingEmToPixels ( const stbtt_fontinfo * info , float pixels )
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{
int unitsPerEm = ttUSHORT ( info - > data + info - > head + 18 ) ;
return pixels / unitsPerEm ;
}
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STBTT_DEF void stbtt_FreeShape ( const stbtt_fontinfo * info , stbtt_vertex * v )
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{
STBTT_free ( v , info - > userdata ) ;
}
//////////////////////////////////////////////////////////////////////////////
//
// antialiasing software rasterizer
//
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STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel ( const stbtt_fontinfo * font , int glyph , float scale_x , float scale_y , float shift_x , float shift_y , int * ix0 , int * iy0 , int * ix1 , int * iy1 )
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{
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int x0 = 0 , y0 = 0 , x1 , y1 ; // =0 suppresses compiler warning
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if ( ! stbtt_GetGlyphBox ( font , glyph , & x0 , & y0 , & x1 , & y1 ) ) {
// e.g. space character
if ( ix0 ) * ix0 = 0 ;
if ( iy0 ) * iy0 = 0 ;
if ( ix1 ) * ix1 = 0 ;
if ( iy1 ) * iy1 = 0 ;
} else {
// move to integral bboxes (treating pixels as little squares, what pixels get touched)?
if ( ix0 ) * ix0 = STBTT_ifloor ( x0 * scale_x + shift_x ) ;
if ( iy0 ) * iy0 = STBTT_ifloor ( - y1 * scale_y + shift_y ) ;
if ( ix1 ) * ix1 = STBTT_iceil ( x1 * scale_x + shift_x ) ;
if ( iy1 ) * iy1 = STBTT_iceil ( - y0 * scale_y + shift_y ) ;
}
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}
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STBTT_DEF void stbtt_GetGlyphBitmapBox ( const stbtt_fontinfo * font , int glyph , float scale_x , float scale_y , int * ix0 , int * iy0 , int * ix1 , int * iy1 )
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{
stbtt_GetGlyphBitmapBoxSubpixel ( font , glyph , scale_x , scale_y , 0.0f , 0.0f , ix0 , iy0 , ix1 , iy1 ) ;
}
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STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel ( const stbtt_fontinfo * font , int codepoint , float scale_x , float scale_y , float shift_x , float shift_y , int * ix0 , int * iy0 , int * ix1 , int * iy1 )
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{
stbtt_GetGlyphBitmapBoxSubpixel ( font , stbtt_FindGlyphIndex ( font , codepoint ) , scale_x , scale_y , shift_x , shift_y , ix0 , iy0 , ix1 , iy1 ) ;
}
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STBTT_DEF void stbtt_GetCodepointBitmapBox ( const stbtt_fontinfo * font , int codepoint , float scale_x , float scale_y , int * ix0 , int * iy0 , int * ix1 , int * iy1 )
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{
stbtt_GetCodepointBitmapBoxSubpixel ( font , codepoint , scale_x , scale_y , 0.0f , 0.0f , ix0 , iy0 , ix1 , iy1 ) ;
}
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//////////////////////////////////////////////////////////////////////////////
//
// Rasterizer
typedef struct stbtt__hheap_chunk
{
struct stbtt__hheap_chunk * next ;
} stbtt__hheap_chunk ;
typedef struct stbtt__hheap
{
struct stbtt__hheap_chunk * head ;
void * first_free ;
int num_remaining_in_head_chunk ;
} stbtt__hheap ;
static void * stbtt__hheap_alloc ( stbtt__hheap * hh , size_t size , void * userdata )
{
if ( hh - > first_free ) {
void * p = hh - > first_free ;
hh - > first_free = * ( void * * ) p ;
return p ;
} else {
if ( hh - > num_remaining_in_head_chunk = = 0 ) {
int count = ( size < 32 ? 2000 : size < 128 ? 800 : 100 ) ;
stbtt__hheap_chunk * c = ( stbtt__hheap_chunk * ) STBTT_malloc ( sizeof ( stbtt__hheap_chunk ) + size * count , userdata ) ;
if ( c = = NULL )
return NULL ;
c - > next = hh - > head ;
hh - > head = c ;
hh - > num_remaining_in_head_chunk = count ;
}
- - hh - > num_remaining_in_head_chunk ;
return ( char * ) ( hh - > head ) + size * hh - > num_remaining_in_head_chunk ;
}
}
static void stbtt__hheap_free ( stbtt__hheap * hh , void * p )
{
* ( void * * ) p = hh - > first_free ;
hh - > first_free = p ;
}
static void stbtt__hheap_cleanup ( stbtt__hheap * hh , void * userdata )
{
stbtt__hheap_chunk * c = hh - > head ;
while ( c ) {
stbtt__hheap_chunk * n = c - > next ;
STBTT_free ( c , userdata ) ;
c = n ;
}
}
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typedef struct stbtt__edge {
float x0 , y0 , x1 , y1 ;
int invert ;
} stbtt__edge ;
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typedef struct stbtt__active_edge
{
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struct stbtt__active_edge * next ;
# if STBTT_RASTERIZER_VERSION==1
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int x , dx ;
float ey ;
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int direction ;
# elif STBTT_RASTERIZER_VERSION==2
float fx , fdx , fdy ;
float direction ;
float sy ;
float ey ;
# else
# error "Unrecognized value of STBTT_RASTERIZER_VERSION"
# endif
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} stbtt__active_edge ;
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# if STBTT_RASTERIZER_VERSION == 1
# define STBTT_FIXSHIFT 10
# define STBTT_FIX (1 << STBTT_FIXSHIFT)
# define STBTT_FIXMASK (STBTT_FIX-1)
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static stbtt__active_edge * stbtt__new_active ( stbtt__hheap * hh , stbtt__edge * e , int off_x , float start_point , void * userdata )
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{
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stbtt__active_edge * z = ( stbtt__active_edge * ) stbtt__hheap_alloc ( hh , sizeof ( * z ) , userdata ) ;
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float dxdy = ( e - > x1 - e - > x0 ) / ( e - > y1 - e - > y0 ) ;
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STBTT_assert ( z ! = NULL ) ;
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if ( ! z ) return z ;
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// round dx down to avoid overshooting
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if ( dxdy < 0 )
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z - > dx = - STBTT_ifloor ( STBTT_FIX * - dxdy ) ;
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else
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z - > dx = STBTT_ifloor ( STBTT_FIX * dxdy ) ;
z - > x = STBTT_ifloor ( STBTT_FIX * e - > x0 + z - > dx * ( start_point - e - > y0 ) ) ; // use z->dx so when we offset later it's by the same amount
z - > x - = off_x * STBTT_FIX ;
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z - > ey = e - > y1 ;
z - > next = 0 ;
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z - > direction = e - > invert ? 1 : - 1 ;
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return z ;
}
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# elif STBTT_RASTERIZER_VERSION == 2
static stbtt__active_edge * stbtt__new_active ( stbtt__hheap * hh , stbtt__edge * e , int off_x , float start_point , void * userdata )
{
stbtt__active_edge * z = ( stbtt__active_edge * ) stbtt__hheap_alloc ( hh , sizeof ( * z ) , userdata ) ;
float dxdy = ( e - > x1 - e - > x0 ) / ( e - > y1 - e - > y0 ) ;
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STBTT_assert ( z ! = NULL ) ;
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//STBTT_assert(e->y0 <= start_point);
if ( ! z ) return z ;
z - > fdx = dxdy ;
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z - > fdy = dxdy ! = 0.0f ? ( 1.0f / dxdy ) : 0.0f ;
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z - > fx = e - > x0 + dxdy * ( start_point - e - > y0 ) ;
z - > fx - = off_x ;
z - > direction = e - > invert ? 1.0f : - 1.0f ;
z - > sy = e - > y0 ;
z - > ey = e - > y1 ;
z - > next = 0 ;
return z ;
}
# else
# error "Unrecognized value of STBTT_RASTERIZER_VERSION"
# endif
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# if STBTT_RASTERIZER_VERSION == 1
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// note: this routine clips fills that extend off the edges... ideally this
// wouldn't happen, but it could happen if the truetype glyph bounding boxes
// are wrong, or if the user supplies a too-small bitmap
static void stbtt__fill_active_edges ( unsigned char * scanline , int len , stbtt__active_edge * e , int max_weight )
{
// non-zero winding fill
int x0 = 0 , w = 0 ;
while ( e ) {
if ( w = = 0 ) {
// if we're currently at zero, we need to record the edge start point
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x0 = e - > x ; w + = e - > direction ;
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} else {
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int x1 = e - > x ; w + = e - > direction ;
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// if we went to zero, we need to draw
if ( w = = 0 ) {
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int i = x0 > > STBTT_FIXSHIFT ;
int j = x1 > > STBTT_FIXSHIFT ;
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if ( i < len & & j > = 0 ) {
if ( i = = j ) {
// x0,x1 are the same pixel, so compute combined coverage
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scanline [ i ] = scanline [ i ] + ( stbtt_uint8 ) ( ( x1 - x0 ) * max_weight > > STBTT_FIXSHIFT ) ;
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} else {
if ( i > = 0 ) // add antialiasing for x0
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scanline [ i ] = scanline [ i ] + ( stbtt_uint8 ) ( ( ( STBTT_FIX - ( x0 & STBTT_FIXMASK ) ) * max_weight ) > > STBTT_FIXSHIFT ) ;
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else
i = - 1 ; // clip
if ( j < len ) // add antialiasing for x1
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scanline [ j ] = scanline [ j ] + ( stbtt_uint8 ) ( ( ( x1 & STBTT_FIXMASK ) * max_weight ) > > STBTT_FIXSHIFT ) ;
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else
j = len ; // clip
for ( + + i ; i < j ; + + i ) // fill pixels between x0 and x1
scanline [ i ] = scanline [ i ] + ( stbtt_uint8 ) max_weight ;
}
}
}
}
e = e - > next ;
}
}
static void stbtt__rasterize_sorted_edges ( stbtt__bitmap * result , stbtt__edge * e , int n , int vsubsample , int off_x , int off_y , void * userdata )
{
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stbtt__hheap hh = { 0 , 0 , 0 } ;
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stbtt__active_edge * active = NULL ;
int y , j = 0 ;
int max_weight = ( 255 / vsubsample ) ; // weight per vertical scanline
int s ; // vertical subsample index
unsigned char scanline_data [ 512 ] , * scanline ;
if ( result - > w > 512 )
scanline = ( unsigned char * ) STBTT_malloc ( result - > w , userdata ) ;
else
scanline = scanline_data ;
y = off_y * vsubsample ;
e [ n ] . y0 = ( off_y + result - > h ) * ( float ) vsubsample + 1 ;
while ( j < result - > h ) {
STBTT_memset ( scanline , 0 , result - > w ) ;
for ( s = 0 ; s < vsubsample ; + + s ) {
// find center of pixel for this scanline
float scan_y = y + 0.5f ;
stbtt__active_edge * * step = & active ;
// update all active edges;
// remove all active edges that terminate before the center of this scanline
while ( * step ) {
stbtt__active_edge * z = * step ;
if ( z - > ey < = scan_y ) {
* step = z - > next ; // delete from list
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STBTT_assert ( z - > direction ) ;
z - > direction = 0 ;
stbtt__hheap_free ( & hh , z ) ;
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} else {
z - > x + = z - > dx ; // advance to position for current scanline
step = & ( ( * step ) - > next ) ; // advance through list
}
}
// resort the list if needed
for ( ; ; ) {
int changed = 0 ;
step = & active ;
while ( * step & & ( * step ) - > next ) {
if ( ( * step ) - > x > ( * step ) - > next - > x ) {
stbtt__active_edge * t = * step ;
stbtt__active_edge * q = t - > next ;
t - > next = q - > next ;
q - > next = t ;
* step = q ;
changed = 1 ;
}
step = & ( * step ) - > next ;
}
if ( ! changed ) break ;
}
// insert all edges that start before the center of this scanline -- omit ones that also end on this scanline
while ( e - > y0 < = scan_y ) {
if ( e - > y1 > scan_y ) {
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stbtt__active_edge * z = stbtt__new_active ( & hh , e , off_x , scan_y , userdata ) ;
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if ( z ! = NULL ) {
// find insertion point
if ( active = = NULL )
active = z ;
else if ( z - > x < active - > x ) {
// insert at front
z - > next = active ;
active = z ;
} else {
// find thing to insert AFTER
stbtt__active_edge * p = active ;
while ( p - > next & & p - > next - > x < z - > x )
p = p - > next ;
// at this point, p->next->x is NOT < z->x
z - > next = p - > next ;
p - > next = z ;
}
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}
}
+ + e ;
}
// now process all active edges in XOR fashion
if ( active )
stbtt__fill_active_edges ( scanline , result - > w , active , max_weight ) ;
+ + y ;
}
STBTT_memcpy ( result - > pixels + j * result - > stride , scanline , result - > w ) ;
+ + j ;
}
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stbtt__hheap_cleanup ( & hh , userdata ) ;
if ( scanline ! = scanline_data )
STBTT_free ( scanline , userdata ) ;
}
# elif STBTT_RASTERIZER_VERSION == 2
// the edge passed in here does not cross the vertical line at x or the vertical line at x+1
// (i.e. it has already been clipped to those)
static void stbtt__handle_clipped_edge ( float * scanline , int x , stbtt__active_edge * e , float x0 , float y0 , float x1 , float y1 )
{
if ( y0 = = y1 ) return ;
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STBTT_assert ( y0 < y1 ) ;
STBTT_assert ( e - > sy < = e - > ey ) ;
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if ( y0 > e - > ey ) return ;
if ( y1 < e - > sy ) return ;
if ( y0 < e - > sy ) {
x0 + = ( x1 - x0 ) * ( e - > sy - y0 ) / ( y1 - y0 ) ;
y0 = e - > sy ;
}
if ( y1 > e - > ey ) {
x1 + = ( x1 - x0 ) * ( e - > ey - y1 ) / ( y1 - y0 ) ;
y1 = e - > ey ;
}
if ( x0 = = x )
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STBTT_assert ( x1 < = x + 1 ) ;
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else if ( x0 = = x + 1 )
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STBTT_assert ( x1 > = x ) ;
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else if ( x0 < = x )
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STBTT_assert ( x1 < = x ) ;
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else if ( x0 > = x + 1 )
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STBTT_assert ( x1 > = x + 1 ) ;
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else
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STBTT_assert ( x1 > = x & & x1 < = x + 1 ) ;
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if ( x0 < = x & & x1 < = x )
scanline [ x ] + = e - > direction * ( y1 - y0 ) ;
else if ( x0 > = x + 1 & & x1 > = x + 1 )
;
else {
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STBTT_assert ( x0 > = x & & x0 < = x + 1 & & x1 > = x & & x1 < = x + 1 ) ;
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scanline [ x ] + = e - > direction * ( y1 - y0 ) * ( 1 - ( ( x0 - x ) + ( x1 - x ) ) / 2 ) ; // coverage = 1 - average x position
}
}
static void stbtt__fill_active_edges_new ( float * scanline , float * scanline_fill , int len , stbtt__active_edge * e , float y_top )
{
float y_bottom = y_top + 1 ;
while ( e ) {
// brute force every pixel
// compute intersection points with top & bottom
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STBTT_assert ( e - > ey > = y_top ) ;
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if ( e - > fdx = = 0 ) {
float x0 = e - > fx ;
if ( x0 < len ) {
if ( x0 > = 0 ) {
stbtt__handle_clipped_edge ( scanline , ( int ) x0 , e , x0 , y_top , x0 , y_bottom ) ;
stbtt__handle_clipped_edge ( scanline_fill - 1 , ( int ) x0 + 1 , e , x0 , y_top , x0 , y_bottom ) ;
} else {
stbtt__handle_clipped_edge ( scanline_fill - 1 , 0 , e , x0 , y_top , x0 , y_bottom ) ;
}
}
} else {
float x0 = e - > fx ;
float dx = e - > fdx ;
float xb = x0 + dx ;
float x_top , x_bottom ;
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float sy0 , sy1 ;
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float dy = e - > fdy ;
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STBTT_assert ( e - > sy < = y_bottom & & e - > ey > = y_top ) ;
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// compute endpoints of line segment clipped to this scanline (if the
// line segment starts on this scanline. x0 is the intersection of the
// line with y_top, but that may be off the line segment.
if ( e - > sy > y_top ) {
x_top = x0 + dx * ( e - > sy - y_top ) ;
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sy0 = e - > sy ;
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} else {
x_top = x0 ;
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sy0 = y_top ;
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}
if ( e - > ey < y_bottom ) {
x_bottom = x0 + dx * ( e - > ey - y_top ) ;
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sy1 = e - > ey ;
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} else {
x_bottom = xb ;
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sy1 = y_bottom ;
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}
if ( x_top > = 0 & & x_bottom > = 0 & & x_top < len & & x_bottom < len ) {
// from here on, we don't have to range check x values
if ( ( int ) x_top = = ( int ) x_bottom ) {
float height ;
// simple case, only spans one pixel
int x = ( int ) x_top ;
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height = sy1 - sy0 ;
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STBTT_assert ( x > = 0 & & x < len ) ;
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scanline [ x ] + = e - > direction * ( 1 - ( ( x_top - x ) + ( x_bottom - x ) ) / 2 ) * height ;
scanline_fill [ x ] + = e - > direction * height ; // everything right of this pixel is filled
} else {
int x , x1 , x2 ;
float y_crossing , step , sign , area ;
// covers 2+ pixels
if ( x_top > x_bottom ) {
// flip scanline vertically; signed area is the same
float t ;
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sy0 = y_bottom - ( sy0 - y_top ) ;
sy1 = y_bottom - ( sy1 - y_top ) ;
t = sy0 , sy0 = sy1 , sy1 = t ;
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t = x_bottom , x_bottom = x_top , x_top = t ;
dx = - dx ;
dy = - dy ;
t = x0 , x0 = xb , xb = t ;
}
x1 = ( int ) x_top ;
x2 = ( int ) x_bottom ;
// compute intersection with y axis at x1+1
y_crossing = ( x1 + 1 - x0 ) * dy + y_top ;
sign = e - > direction ;
// area of the rectangle covered from y0..y_crossing
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area = sign * ( y_crossing - sy0 ) ;
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// area of the triangle (x_top,y0), (x+1,y0), (x+1,y_crossing)
scanline [ x1 ] + = area * ( 1 - ( ( x_top - x1 ) + ( x1 + 1 - x1 ) ) / 2 ) ;
step = sign * dy ;
for ( x = x1 + 1 ; x < x2 ; + + x ) {
scanline [ x ] + = area + step / 2 ;
area + = step ;
}
y_crossing + = dy * ( x2 - ( x1 + 1 ) ) ;
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STBTT_assert ( STBTT_fabs ( area ) < = 1.01f ) ;
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scanline [ x2 ] + = area + sign * ( 1 - ( ( x2 - x2 ) + ( x_bottom - x2 ) ) / 2 ) * ( sy1 - y_crossing ) ;
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scanline_fill [ x2 ] + = sign * ( sy1 - sy0 ) ;
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}
} else {
// if edge goes outside of box we're drawing, we require
// clipping logic. since this does not match the intended use
// of this library, we use a different, very slow brute
// force implementation
int x ;
for ( x = 0 ; x < len ; + + x ) {
// cases:
//
// there can be up to two intersections with the pixel. any intersection
// with left or right edges can be handled by splitting into two (or three)
// regions. intersections with top & bottom do not necessitate case-wise logic.
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//
// the old way of doing this found the intersections with the left & right edges,
// then used some simple logic to produce up to three segments in sorted order
// from top-to-bottom. however, this had a problem: if an x edge was epsilon
// across the x border, then the corresponding y position might not be distinct
// from the other y segment, and it might ignored as an empty segment. to avoid
// that, we need to explicitly produce segments based on x positions.
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// rename variables to clearly-defined pairs
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float y0 = y_top ;
float x1 = ( float ) ( x ) ;
float x2 = ( float ) ( x + 1 ) ;
float x3 = xb ;
float y3 = y_bottom ;
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// x = e->x + e->dx * (y-y_top)
// (y-y_top) = (x - e->x) / e->dx
// y = (x - e->x) / e->dx + y_top
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float y1 = ( x - x0 ) / dx + y_top ;
float y2 = ( x + 1 - x0 ) / dx + y_top ;
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if ( x0 < x1 & & x3 > x2 ) { // three segments descending down-right
stbtt__handle_clipped_edge ( scanline , x , e , x0 , y0 , x1 , y1 ) ;
stbtt__handle_clipped_edge ( scanline , x , e , x1 , y1 , x2 , y2 ) ;
stbtt__handle_clipped_edge ( scanline , x , e , x2 , y2 , x3 , y3 ) ;
} else if ( x3 < x1 & & x0 > x2 ) { // three segments descending down-left
stbtt__handle_clipped_edge ( scanline , x , e , x0 , y0 , x2 , y2 ) ;
stbtt__handle_clipped_edge ( scanline , x , e , x2 , y2 , x1 , y1 ) ;
stbtt__handle_clipped_edge ( scanline , x , e , x1 , y1 , x3 , y3 ) ;
} else if ( x0 < x1 & & x3 > x1 ) { // two segments across x, down-right
stbtt__handle_clipped_edge ( scanline , x , e , x0 , y0 , x1 , y1 ) ;
stbtt__handle_clipped_edge ( scanline , x , e , x1 , y1 , x3 , y3 ) ;
} else if ( x3 < x1 & & x0 > x1 ) { // two segments across x, down-left
stbtt__handle_clipped_edge ( scanline , x , e , x0 , y0 , x1 , y1 ) ;
stbtt__handle_clipped_edge ( scanline , x , e , x1 , y1 , x3 , y3 ) ;
} else if ( x0 < x2 & & x3 > x2 ) { // two segments across x+1, down-right
stbtt__handle_clipped_edge ( scanline , x , e , x0 , y0 , x2 , y2 ) ;
stbtt__handle_clipped_edge ( scanline , x , e , x2 , y2 , x3 , y3 ) ;
} else if ( x3 < x2 & & x0 > x2 ) { // two segments across x+1, down-left
stbtt__handle_clipped_edge ( scanline , x , e , x0 , y0 , x2 , y2 ) ;
stbtt__handle_clipped_edge ( scanline , x , e , x2 , y2 , x3 , y3 ) ;
} else { // one segment
stbtt__handle_clipped_edge ( scanline , x , e , x0 , y0 , x3 , y3 ) ;
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}
}
}
}
e = e - > next ;
}
}
// directly AA rasterize edges w/o supersampling
static void stbtt__rasterize_sorted_edges ( stbtt__bitmap * result , stbtt__edge * e , int n , int vsubsample , int off_x , int off_y , void * userdata )
{
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stbtt__hheap hh = { 0 , 0 , 0 } ;
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stbtt__active_edge * active = NULL ;
int y , j = 0 , i ;
float scanline_data [ 129 ] , * scanline , * scanline2 ;
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STBTT__NOTUSED ( vsubsample ) ;
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if ( result - > w > 64 )
scanline = ( float * ) STBTT_malloc ( ( result - > w * 2 + 1 ) * sizeof ( float ) , userdata ) ;
else
scanline = scanline_data ;
scanline2 = scanline + result - > w ;
y = off_y ;
e [ n ] . y0 = ( float ) ( off_y + result - > h ) + 1 ;
while ( j < result - > h ) {
// find center of pixel for this scanline
float scan_y_top = y + 0.0f ;
float scan_y_bottom = y + 1.0f ;
stbtt__active_edge * * step = & active ;
STBTT_memset ( scanline , 0 , result - > w * sizeof ( scanline [ 0 ] ) ) ;
STBTT_memset ( scanline2 , 0 , ( result - > w + 1 ) * sizeof ( scanline [ 0 ] ) ) ;
// update all active edges;
// remove all active edges that terminate before the top of this scanline
while ( * step ) {
stbtt__active_edge * z = * step ;
if ( z - > ey < = scan_y_top ) {
* step = z - > next ; // delete from list
STBTT_assert ( z - > direction ) ;
z - > direction = 0 ;
stbtt__hheap_free ( & hh , z ) ;
} else {
step = & ( ( * step ) - > next ) ; // advance through list
}
}
// insert all edges that start before the bottom of this scanline
while ( e - > y0 < = scan_y_bottom ) {
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if ( e - > y0 ! = e - > y1 ) {
stbtt__active_edge * z = stbtt__new_active ( & hh , e , off_x , scan_y_top , userdata ) ;
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if ( z ! = NULL ) {
STBTT_assert ( z - > ey > = scan_y_top ) ;
// insert at front
z - > next = active ;
active = z ;
}
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}
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+ + e ;
}
// now process all active edges
if ( active )
stbtt__fill_active_edges_new ( scanline , scanline2 + 1 , result - > w , active , scan_y_top ) ;
{
float sum = 0 ;
for ( i = 0 ; i < result - > w ; + + i ) {
float k ;
int m ;
sum + = scanline2 [ i ] ;
k = scanline [ i ] + sum ;
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k = ( float ) STBTT_fabs ( k ) * 255 + 0.5f ;
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m = ( int ) k ;
if ( m > 255 ) m = 255 ;
result - > pixels [ j * result - > stride + i ] = ( unsigned char ) m ;
}
}
// advance all the edges
step = & active ;
while ( * step ) {
stbtt__active_edge * z = * step ;
z - > fx + = z - > fdx ; // advance to position for current scanline
step = & ( ( * step ) - > next ) ; // advance through list
}
+ + y ;
+ + j ;
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}
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stbtt__hheap_cleanup ( & hh , userdata ) ;
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if ( scanline ! = scanline_data )
STBTT_free ( scanline , userdata ) ;
}
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# else
# error "Unrecognized value of STBTT_RASTERIZER_VERSION"
# endif
# define STBTT__COMPARE(a,b) ((a)->y0 < (b)->y0)
static void stbtt__sort_edges_ins_sort ( stbtt__edge * p , int n )
{
int i , j ;
for ( i = 1 ; i < n ; + + i ) {
stbtt__edge t = p [ i ] , * a = & t ;
j = i ;
while ( j > 0 ) {
stbtt__edge * b = & p [ j - 1 ] ;
int c = STBTT__COMPARE ( a , b ) ;
if ( ! c ) break ;
p [ j ] = p [ j - 1 ] ;
- - j ;
}
if ( i ! = j )
p [ j ] = t ;
}
}
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static void stbtt__sort_edges_quicksort ( stbtt__edge * p , int n )
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{
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/* threshhold for transitioning to insertion sort */
while ( n > 12 ) {
stbtt__edge t ;
int c01 , c12 , c , m , i , j ;
/* compute median of three */
m = n > > 1 ;
c01 = STBTT__COMPARE ( & p [ 0 ] , & p [ m ] ) ;
c12 = STBTT__COMPARE ( & p [ m ] , & p [ n - 1 ] ) ;
/* if 0 >= mid >= end, or 0 < mid < end, then use mid */
if ( c01 ! = c12 ) {
/* otherwise, we'll need to swap something else to middle */
int z ;
c = STBTT__COMPARE ( & p [ 0 ] , & p [ n - 1 ] ) ;
/* 0>mid && mid<n: 0>n => n; 0<n => 0 */
/* 0<mid && mid>n: 0>n => 0; 0<n => n */
z = ( c = = c12 ) ? 0 : n - 1 ;
t = p [ z ] ;
p [ z ] = p [ m ] ;
p [ m ] = t ;
}
/* now p[m] is the median-of-three */
/* swap it to the beginning so it won't move around */
t = p [ 0 ] ;
p [ 0 ] = p [ m ] ;
p [ m ] = t ;
/* partition loop */
i = 1 ;
j = n - 1 ;
for ( ; ; ) {
/* handling of equality is crucial here */
/* for sentinels & efficiency with duplicates */
for ( ; ; + + i ) {
if ( ! STBTT__COMPARE ( & p [ i ] , & p [ 0 ] ) ) break ;
}
for ( ; ; - - j ) {
if ( ! STBTT__COMPARE ( & p [ 0 ] , & p [ j ] ) ) break ;
}
/* make sure we haven't crossed */
if ( i > = j ) break ;
t = p [ i ] ;
p [ i ] = p [ j ] ;
p [ j ] = t ;
+ + i ;
- - j ;
}
/* recurse on smaller side, iterate on larger */
if ( j < ( n - i ) ) {
stbtt__sort_edges_quicksort ( p , j ) ;
p = p + i ;
n = n - i ;
} else {
stbtt__sort_edges_quicksort ( p + i , n - i ) ;
n = j ;
}
}
}
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static void stbtt__sort_edges ( stbtt__edge * p , int n )
{
stbtt__sort_edges_quicksort ( p , n ) ;
stbtt__sort_edges_ins_sort ( p , n ) ;
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}
typedef struct
{
float x , y ;
} stbtt__point ;
static void stbtt__rasterize ( stbtt__bitmap * result , stbtt__point * pts , int * wcount , int windings , float scale_x , float scale_y , float shift_x , float shift_y , int off_x , int off_y , int invert , void * userdata )
{
float y_scale_inv = invert ? - scale_y : scale_y ;
stbtt__edge * e ;
int n , i , j , k , m ;
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# if STBTT_RASTERIZER_VERSION == 1
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int vsubsample = result - > h < 8 ? 15 : 5 ;
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# elif STBTT_RASTERIZER_VERSION == 2
int vsubsample = 1 ;
# else
# error "Unrecognized value of STBTT_RASTERIZER_VERSION"
# endif
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// vsubsample should divide 255 evenly; otherwise we won't reach full opacity
// now we have to blow out the windings into explicit edge lists
n = 0 ;
for ( i = 0 ; i < windings ; + + i )
n + = wcount [ i ] ;
e = ( stbtt__edge * ) STBTT_malloc ( sizeof ( * e ) * ( n + 1 ) , userdata ) ; // add an extra one as a sentinel
if ( e = = 0 ) return ;
n = 0 ;
m = 0 ;
for ( i = 0 ; i < windings ; + + i ) {
stbtt__point * p = pts + m ;
m + = wcount [ i ] ;
j = wcount [ i ] - 1 ;
for ( k = 0 ; k < wcount [ i ] ; j = k + + ) {
int a = k , b = j ;
// skip the edge if horizontal
if ( p [ j ] . y = = p [ k ] . y )
continue ;
// add edge from j to k to the list
e [ n ] . invert = 0 ;
if ( invert ? p [ j ] . y > p [ k ] . y : p [ j ] . y < p [ k ] . y ) {
e [ n ] . invert = 1 ;
a = j , b = k ;
}
e [ n ] . x0 = p [ a ] . x * scale_x + shift_x ;
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e [ n ] . y0 = ( p [ a ] . y * y_scale_inv + shift_y ) * vsubsample ;
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e [ n ] . x1 = p [ b ] . x * scale_x + shift_x ;
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e [ n ] . y1 = ( p [ b ] . y * y_scale_inv + shift_y ) * vsubsample ;
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+ + n ;
}
}
// now sort the edges by their highest point (should snap to integer, and then by x)
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//STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare);
stbtt__sort_edges ( e , n ) ;
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// now, traverse the scanlines and find the intersections on each scanline, use xor winding rule
stbtt__rasterize_sorted_edges ( result , e , n , vsubsample , off_x , off_y , userdata ) ;
STBTT_free ( e , userdata ) ;
}
static void stbtt__add_point ( stbtt__point * points , int n , float x , float y )
{
if ( ! points ) return ; // during first pass, it's unallocated
points [ n ] . x = x ;
points [ n ] . y = y ;
}
// tesselate until threshhold p is happy... @TODO warped to compensate for non-linear stretching
static int stbtt__tesselate_curve ( stbtt__point * points , int * num_points , float x0 , float y0 , float x1 , float y1 , float x2 , float y2 , float objspace_flatness_squared , int n )
{
// midpoint
float mx = ( x0 + 2 * x1 + x2 ) / 4 ;
float my = ( y0 + 2 * y1 + y2 ) / 4 ;
// versus directly drawn line
float dx = ( x0 + x2 ) / 2 - mx ;
float dy = ( y0 + y2 ) / 2 - my ;
if ( n > 16 ) // 65536 segments on one curve better be enough!
return 1 ;
if ( dx * dx + dy * dy > objspace_flatness_squared ) { // half-pixel error allowed... need to be smaller if AA
stbtt__tesselate_curve ( points , num_points , x0 , y0 , ( x0 + x1 ) / 2.0f , ( y0 + y1 ) / 2.0f , mx , my , objspace_flatness_squared , n + 1 ) ;
stbtt__tesselate_curve ( points , num_points , mx , my , ( x1 + x2 ) / 2.0f , ( y1 + y2 ) / 2.0f , x2 , y2 , objspace_flatness_squared , n + 1 ) ;
} else {
stbtt__add_point ( points , * num_points , x2 , y2 ) ;
* num_points = * num_points + 1 ;
}
return 1 ;
}
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static void stbtt__tesselate_cubic ( stbtt__point * points , int * num_points , float x0 , float y0 , float x1 , float y1 , float x2 , float y2 , float x3 , float y3 , float objspace_flatness_squared , int n )
{
// @TODO this "flatness" calculation is just made-up nonsense that seems to work well enough
float dx0 = x1 - x0 ;
float dy0 = y1 - y0 ;
float dx1 = x2 - x1 ;
float dy1 = y2 - y1 ;
float dx2 = x3 - x2 ;
float dy2 = y3 - y2 ;
float dx = x3 - x0 ;
float dy = y3 - y0 ;
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float longlen = ( float ) ( STBTT_sqrt ( dx0 * dx0 + dy0 * dy0 ) + STBTT_sqrt ( dx1 * dx1 + dy1 * dy1 ) + STBTT_sqrt ( dx2 * dx2 + dy2 * dy2 ) ) ;
float shortlen = ( float ) STBTT_sqrt ( dx * dx + dy * dy ) ;
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float flatness_squared = longlen * longlen - shortlen * shortlen ;
if ( n > 16 ) // 65536 segments on one curve better be enough!
return ;
if ( flatness_squared > objspace_flatness_squared ) {
float x01 = ( x0 + x1 ) / 2 ;
float y01 = ( y0 + y1 ) / 2 ;
float x12 = ( x1 + x2 ) / 2 ;
float y12 = ( y1 + y2 ) / 2 ;
float x23 = ( x2 + x3 ) / 2 ;
float y23 = ( y2 + y3 ) / 2 ;
float xa = ( x01 + x12 ) / 2 ;
float ya = ( y01 + y12 ) / 2 ;
float xb = ( x12 + x23 ) / 2 ;
float yb = ( y12 + y23 ) / 2 ;
float mx = ( xa + xb ) / 2 ;
float my = ( ya + yb ) / 2 ;
stbtt__tesselate_cubic ( points , num_points , x0 , y0 , x01 , y01 , xa , ya , mx , my , objspace_flatness_squared , n + 1 ) ;
stbtt__tesselate_cubic ( points , num_points , mx , my , xb , yb , x23 , y23 , x3 , y3 , objspace_flatness_squared , n + 1 ) ;
} else {
stbtt__add_point ( points , * num_points , x3 , y3 ) ;
* num_points = * num_points + 1 ;
}
}
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// returns number of contours
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static stbtt__point * stbtt_FlattenCurves ( stbtt_vertex * vertices , int num_verts , float objspace_flatness , int * * contour_lengths , int * num_contours , void * userdata )
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{
stbtt__point * points = 0 ;
int num_points = 0 ;
float objspace_flatness_squared = objspace_flatness * objspace_flatness ;
int i , n = 0 , start = 0 , pass ;
// count how many "moves" there are to get the contour count
for ( i = 0 ; i < num_verts ; + + i )
if ( vertices [ i ] . type = = STBTT_vmove )
+ + n ;
* num_contours = n ;
if ( n = = 0 ) return 0 ;
* contour_lengths = ( int * ) STBTT_malloc ( sizeof ( * * contour_lengths ) * n , userdata ) ;
if ( * contour_lengths = = 0 ) {
* num_contours = 0 ;
return 0 ;
}
// make two passes through the points so we don't need to realloc
for ( pass = 0 ; pass < 2 ; + + pass ) {
float x = 0 , y = 0 ;
if ( pass = = 1 ) {
points = ( stbtt__point * ) STBTT_malloc ( num_points * sizeof ( points [ 0 ] ) , userdata ) ;
if ( points = = NULL ) goto error ;
}
num_points = 0 ;
n = - 1 ;
for ( i = 0 ; i < num_verts ; + + i ) {
switch ( vertices [ i ] . type ) {
case STBTT_vmove :
// start the next contour
if ( n > = 0 )
( * contour_lengths ) [ n ] = num_points - start ;
+ + n ;
start = num_points ;
x = vertices [ i ] . x , y = vertices [ i ] . y ;
stbtt__add_point ( points , num_points + + , x , y ) ;
break ;
case STBTT_vline :
x = vertices [ i ] . x , y = vertices [ i ] . y ;
stbtt__add_point ( points , num_points + + , x , y ) ;
break ;
case STBTT_vcurve :
stbtt__tesselate_curve ( points , & num_points , x , y ,
vertices [ i ] . cx , vertices [ i ] . cy ,
vertices [ i ] . x , vertices [ i ] . y ,
objspace_flatness_squared , 0 ) ;
x = vertices [ i ] . x , y = vertices [ i ] . y ;
break ;
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case STBTT_vcubic :
stbtt__tesselate_cubic ( points , & num_points , x , y ,
vertices [ i ] . cx , vertices [ i ] . cy ,
vertices [ i ] . cx1 , vertices [ i ] . cy1 ,
vertices [ i ] . x , vertices [ i ] . y ,
objspace_flatness_squared , 0 ) ;
x = vertices [ i ] . x , y = vertices [ i ] . y ;
break ;
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}
}
( * contour_lengths ) [ n ] = num_points - start ;
}
return points ;
error :
STBTT_free ( points , userdata ) ;
STBTT_free ( * contour_lengths , userdata ) ;
* contour_lengths = 0 ;
* num_contours = 0 ;
return NULL ;
}
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STBTT_DEF void stbtt_Rasterize ( stbtt__bitmap * result , float flatness_in_pixels , stbtt_vertex * vertices , int num_verts , float scale_x , float scale_y , float shift_x , float shift_y , int x_off , int y_off , int invert , void * userdata )
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{
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float scale = scale_x > scale_y ? scale_y : scale_x ;
int winding_count = 0 ;
int * winding_lengths = NULL ;
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stbtt__point * windings = stbtt_FlattenCurves ( vertices , num_verts , flatness_in_pixels / scale , & winding_lengths , & winding_count , userdata ) ;
if ( windings ) {
stbtt__rasterize ( result , windings , winding_lengths , winding_count , scale_x , scale_y , shift_x , shift_y , x_off , y_off , invert , userdata ) ;
STBTT_free ( winding_lengths , userdata ) ;
STBTT_free ( windings , userdata ) ;
}
}
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STBTT_DEF void stbtt_FreeBitmap ( unsigned char * bitmap , void * userdata )
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{
STBTT_free ( bitmap , userdata ) ;
}
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STBTT_DEF unsigned char * stbtt_GetGlyphBitmapSubpixel ( const stbtt_fontinfo * info , float scale_x , float scale_y , float shift_x , float shift_y , int glyph , int * width , int * height , int * xoff , int * yoff )
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{
int ix0 , iy0 , ix1 , iy1 ;
stbtt__bitmap gbm ;
stbtt_vertex * vertices ;
int num_verts = stbtt_GetGlyphShape ( info , glyph , & vertices ) ;
if ( scale_x = = 0 ) scale_x = scale_y ;
if ( scale_y = = 0 ) {
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if ( scale_x = = 0 ) {
STBTT_free ( vertices , info - > userdata ) ;
return NULL ;
}
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scale_y = scale_x ;
}
stbtt_GetGlyphBitmapBoxSubpixel ( info , glyph , scale_x , scale_y , shift_x , shift_y , & ix0 , & iy0 , & ix1 , & iy1 ) ;
// now we get the size
gbm . w = ( ix1 - ix0 ) ;
gbm . h = ( iy1 - iy0 ) ;
gbm . pixels = NULL ; // in case we error
if ( width ) * width = gbm . w ;
if ( height ) * height = gbm . h ;
if ( xoff ) * xoff = ix0 ;
if ( yoff ) * yoff = iy0 ;
if ( gbm . w & & gbm . h ) {
gbm . pixels = ( unsigned char * ) STBTT_malloc ( gbm . w * gbm . h , info - > userdata ) ;
if ( gbm . pixels ) {
gbm . stride = gbm . w ;
stbtt_Rasterize ( & gbm , 0.35f , vertices , num_verts , scale_x , scale_y , shift_x , shift_y , ix0 , iy0 , 1 , info - > userdata ) ;
}
}
STBTT_free ( vertices , info - > userdata ) ;
return gbm . pixels ;
}
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STBTT_DEF unsigned char * stbtt_GetGlyphBitmap ( const stbtt_fontinfo * info , float scale_x , float scale_y , int glyph , int * width , int * height , int * xoff , int * yoff )
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{
return stbtt_GetGlyphBitmapSubpixel ( info , scale_x , scale_y , 0.0f , 0.0f , glyph , width , height , xoff , yoff ) ;
}
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STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel ( const stbtt_fontinfo * info , unsigned char * output , int out_w , int out_h , int out_stride , float scale_x , float scale_y , float shift_x , float shift_y , int glyph )
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{
int ix0 , iy0 ;
stbtt_vertex * vertices ;
int num_verts = stbtt_GetGlyphShape ( info , glyph , & vertices ) ;
stbtt__bitmap gbm ;
stbtt_GetGlyphBitmapBoxSubpixel ( info , glyph , scale_x , scale_y , shift_x , shift_y , & ix0 , & iy0 , 0 , 0 ) ;
gbm . pixels = output ;
gbm . w = out_w ;
gbm . h = out_h ;
gbm . stride = out_stride ;
if ( gbm . w & & gbm . h )
stbtt_Rasterize ( & gbm , 0.35f , vertices , num_verts , scale_x , scale_y , shift_x , shift_y , ix0 , iy0 , 1 , info - > userdata ) ;
STBTT_free ( vertices , info - > userdata ) ;
}
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STBTT_DEF void stbtt_MakeGlyphBitmap ( const stbtt_fontinfo * info , unsigned char * output , int out_w , int out_h , int out_stride , float scale_x , float scale_y , int glyph )
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{
stbtt_MakeGlyphBitmapSubpixel ( info , output , out_w , out_h , out_stride , scale_x , scale_y , 0.0f , 0.0f , glyph ) ;
}
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STBTT_DEF unsigned char * stbtt_GetCodepointBitmapSubpixel ( const stbtt_fontinfo * info , float scale_x , float scale_y , float shift_x , float shift_y , int codepoint , int * width , int * height , int * xoff , int * yoff )
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{
return stbtt_GetGlyphBitmapSubpixel ( info , scale_x , scale_y , shift_x , shift_y , stbtt_FindGlyphIndex ( info , codepoint ) , width , height , xoff , yoff ) ;
}
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STBTT_DEF void stbtt_MakeCodepointBitmapSubpixelPrefilter ( const stbtt_fontinfo * info , unsigned char * output , int out_w , int out_h , int out_stride , float scale_x , float scale_y , float shift_x , float shift_y , int oversample_x , int oversample_y , float * sub_x , float * sub_y , int codepoint )
{
stbtt_MakeGlyphBitmapSubpixelPrefilter ( info , output , out_w , out_h , out_stride , scale_x , scale_y , shift_x , shift_y , oversample_x , oversample_y , sub_x , sub_y , stbtt_FindGlyphIndex ( info , codepoint ) ) ;
}
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STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel ( const stbtt_fontinfo * info , unsigned char * output , int out_w , int out_h , int out_stride , float scale_x , float scale_y , float shift_x , float shift_y , int codepoint )
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{
stbtt_MakeGlyphBitmapSubpixel ( info , output , out_w , out_h , out_stride , scale_x , scale_y , shift_x , shift_y , stbtt_FindGlyphIndex ( info , codepoint ) ) ;
}
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STBTT_DEF unsigned char * stbtt_GetCodepointBitmap ( const stbtt_fontinfo * info , float scale_x , float scale_y , int codepoint , int * width , int * height , int * xoff , int * yoff )
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{
return stbtt_GetCodepointBitmapSubpixel ( info , scale_x , scale_y , 0.0f , 0.0f , codepoint , width , height , xoff , yoff ) ;
}
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STBTT_DEF void stbtt_MakeCodepointBitmap ( const stbtt_fontinfo * info , unsigned char * output , int out_w , int out_h , int out_stride , float scale_x , float scale_y , int codepoint )
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{
stbtt_MakeCodepointBitmapSubpixel ( info , output , out_w , out_h , out_stride , scale_x , scale_y , 0.0f , 0.0f , codepoint ) ;
}
//////////////////////////////////////////////////////////////////////////////
//
// bitmap baking
//
// This is SUPER-CRAPPY packing to keep source code small
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static int stbtt_BakeFontBitmap_internal ( unsigned char * data , int offset , // font location (use offset=0 for plain .ttf)
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float pixel_height , // height of font in pixels
unsigned char * pixels , int pw , int ph , // bitmap to be filled in
int first_char , int num_chars , // characters to bake
stbtt_bakedchar * chardata )
{
float scale ;
int x , y , bottom_y , i ;
stbtt_fontinfo f ;
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f . userdata = NULL ;
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if ( ! stbtt_InitFont ( & f , data , offset ) )
return - 1 ;
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STBTT_memset ( pixels , 0 , pw * ph ) ; // background of 0 around pixels
x = y = 1 ;
bottom_y = 1 ;
scale = stbtt_ScaleForPixelHeight ( & f , pixel_height ) ;
for ( i = 0 ; i < num_chars ; + + i ) {
int advance , lsb , x0 , y0 , x1 , y1 , gw , gh ;
int g = stbtt_FindGlyphIndex ( & f , first_char + i ) ;
stbtt_GetGlyphHMetrics ( & f , g , & advance , & lsb ) ;
stbtt_GetGlyphBitmapBox ( & f , g , scale , scale , & x0 , & y0 , & x1 , & y1 ) ;
gw = x1 - x0 ;
gh = y1 - y0 ;
if ( x + gw + 1 > = pw )
y = bottom_y , x = 1 ; // advance to next row
if ( y + gh + 1 > = ph ) // check if it fits vertically AFTER potentially moving to next row
return - i ;
STBTT_assert ( x + gw < pw ) ;
STBTT_assert ( y + gh < ph ) ;
stbtt_MakeGlyphBitmap ( & f , pixels + x + y * pw , gw , gh , pw , scale , scale , g ) ;
chardata [ i ] . x0 = ( stbtt_int16 ) x ;
chardata [ i ] . y0 = ( stbtt_int16 ) y ;
chardata [ i ] . x1 = ( stbtt_int16 ) ( x + gw ) ;
chardata [ i ] . y1 = ( stbtt_int16 ) ( y + gh ) ;
chardata [ i ] . xadvance = scale * advance ;
chardata [ i ] . xoff = ( float ) x0 ;
chardata [ i ] . yoff = ( float ) y0 ;
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x = x + gw + 1 ;
if ( y + gh + 1 > bottom_y )
bottom_y = y + gh + 1 ;
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}
return bottom_y ;
}
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STBTT_DEF void stbtt_GetBakedQuad ( const stbtt_bakedchar * chardata , int pw , int ph , int char_index , float * xpos , float * ypos , stbtt_aligned_quad * q , int opengl_fillrule )
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{
float d3d_bias = opengl_fillrule ? 0 : - 0.5f ;
float ipw = 1.0f / pw , iph = 1.0f / ph ;
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const stbtt_bakedchar * b = chardata + char_index ;
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int round_x = STBTT_ifloor ( ( * xpos + b - > xoff ) + 0.5f ) ;
int round_y = STBTT_ifloor ( ( * ypos + b - > yoff ) + 0.5f ) ;
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q - > x0 = round_x + d3d_bias ;
q - > y0 = round_y + d3d_bias ;
q - > x1 = round_x + b - > x1 - b - > x0 + d3d_bias ;
q - > y1 = round_y + b - > y1 - b - > y0 + d3d_bias ;
q - > s0 = b - > x0 * ipw ;
q - > t0 = b - > y0 * iph ;
q - > s1 = b - > x1 * ipw ;
q - > t1 = b - > y1 * iph ;
* xpos + = b - > xadvance ;
}
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//////////////////////////////////////////////////////////////////////////////
//
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// rectangle packing replacement routines if you don't have stb_rect_pack.h
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//
# ifndef STB_RECT_PACK_VERSION
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typedef int stbrp_coord ;
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////////////////////////////////////////////////////////////////////////////////////
// //
// //
// COMPILER WARNING ?!?!? //
// //
// //
// if you get a compile warning due to these symbols being defined more than //
// once, move #include "stb_rect_pack.h" before #include "stb_truetype.h" //
// //
////////////////////////////////////////////////////////////////////////////////////
typedef struct
{
int width , height ;
int x , y , bottom_y ;
} stbrp_context ;
typedef struct
{
unsigned char x ;
} stbrp_node ;
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struct stbrp_rect
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{
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stbrp_coord x , y ;
int id , w , h , was_packed ;
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} ;
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static void stbrp_init_target ( stbrp_context * con , int pw , int ph , stbrp_node * nodes , int num_nodes )
{
con - > width = pw ;
con - > height = ph ;
con - > x = 0 ;
con - > y = 0 ;
con - > bottom_y = 0 ;
STBTT__NOTUSED ( nodes ) ;
STBTT__NOTUSED ( num_nodes ) ;
}
static void stbrp_pack_rects ( stbrp_context * con , stbrp_rect * rects , int num_rects )
{
int i ;
for ( i = 0 ; i < num_rects ; + + i ) {
if ( con - > x + rects [ i ] . w > con - > width ) {
con - > x = 0 ;
con - > y = con - > bottom_y ;
}
if ( con - > y + rects [ i ] . h > con - > height )
break ;
rects [ i ] . x = con - > x ;
rects [ i ] . y = con - > y ;
rects [ i ] . was_packed = 1 ;
con - > x + = rects [ i ] . w ;
if ( con - > y + rects [ i ] . h > con - > bottom_y )
con - > bottom_y = con - > y + rects [ i ] . h ;
}
for ( ; i < num_rects ; + + i )
rects [ i ] . was_packed = 0 ;
}
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# endif
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//////////////////////////////////////////////////////////////////////////////
//
// bitmap baking
//
// This is SUPER-AWESOME (tm Ryan Gordon) packing using stb_rect_pack.h. If
// stb_rect_pack.h isn't available, it uses the BakeFontBitmap strategy.
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STBTT_DEF int stbtt_PackBegin ( stbtt_pack_context * spc , unsigned char * pixels , int pw , int ph , int stride_in_bytes , int padding , void * alloc_context )
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{
stbrp_context * context = ( stbrp_context * ) STBTT_malloc ( sizeof ( * context ) , alloc_context ) ;
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int num_nodes = pw - padding ;
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stbrp_node * nodes = ( stbrp_node * ) STBTT_malloc ( sizeof ( * nodes ) * num_nodes , alloc_context ) ;
if ( context = = NULL | | nodes = = NULL ) {
if ( context ! = NULL ) STBTT_free ( context , alloc_context ) ;
if ( nodes ! = NULL ) STBTT_free ( nodes , alloc_context ) ;
return 0 ;
}
spc - > user_allocator_context = alloc_context ;
spc - > width = pw ;
spc - > height = ph ;
spc - > pixels = pixels ;
spc - > pack_info = context ;
spc - > nodes = nodes ;
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spc - > padding = padding ;
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spc - > stride_in_bytes = stride_in_bytes ! = 0 ? stride_in_bytes : pw ;
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spc - > h_oversample = 1 ;
spc - > v_oversample = 1 ;
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stbrp_init_target ( context , pw - padding , ph - padding , nodes , num_nodes ) ;
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if ( pixels )
STBTT_memset ( pixels , 0 , pw * ph ) ; // background of 0 around pixels
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return 1 ;
}
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STBTT_DEF void stbtt_PackEnd ( stbtt_pack_context * spc )
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{
STBTT_free ( spc - > nodes , spc - > user_allocator_context ) ;
STBTT_free ( spc - > pack_info , spc - > user_allocator_context ) ;
}
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STBTT_DEF void stbtt_PackSetOversampling ( stbtt_pack_context * spc , unsigned int h_oversample , unsigned int v_oversample )
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{
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STBTT_assert ( h_oversample < = STBTT_MAX_OVERSAMPLE ) ;
STBTT_assert ( v_oversample < = STBTT_MAX_OVERSAMPLE ) ;
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if ( h_oversample < = STBTT_MAX_OVERSAMPLE )
spc - > h_oversample = h_oversample ;
if ( v_oversample < = STBTT_MAX_OVERSAMPLE )
spc - > v_oversample = v_oversample ;
}
# define STBTT__OVER_MASK (STBTT_MAX_OVERSAMPLE-1)
static void stbtt__h_prefilter ( unsigned char * pixels , int w , int h , int stride_in_bytes , unsigned int kernel_width )
{
unsigned char buffer [ STBTT_MAX_OVERSAMPLE ] ;
int safe_w = w - kernel_width ;
int j ;
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STBTT_memset ( buffer , 0 , STBTT_MAX_OVERSAMPLE ) ; // suppress bogus warning from VS2013 -analyze
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for ( j = 0 ; j < h ; + + j ) {
int i ;
unsigned int total ;
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STBTT_memset ( buffer , 0 , kernel_width ) ;
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total = 0 ;
// make kernel_width a constant in common cases so compiler can optimize out the divide
switch ( kernel_width ) {
case 2 :
for ( i = 0 ; i < = safe_w ; + + i ) {
total + = pixels [ i ] - buffer [ i & STBTT__OVER_MASK ] ;
buffer [ ( i + kernel_width ) & STBTT__OVER_MASK ] = pixels [ i ] ;
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pixels [ i ] = ( unsigned char ) ( total / 2 ) ;
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}
break ;
case 3 :
for ( i = 0 ; i < = safe_w ; + + i ) {
total + = pixels [ i ] - buffer [ i & STBTT__OVER_MASK ] ;
buffer [ ( i + kernel_width ) & STBTT__OVER_MASK ] = pixels [ i ] ;
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pixels [ i ] = ( unsigned char ) ( total / 3 ) ;
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}
break ;
case 4 :
for ( i = 0 ; i < = safe_w ; + + i ) {
total + = pixels [ i ] - buffer [ i & STBTT__OVER_MASK ] ;
buffer [ ( i + kernel_width ) & STBTT__OVER_MASK ] = pixels [ i ] ;
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pixels [ i ] = ( unsigned char ) ( total / 4 ) ;
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}
break ;
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case 5 :
for ( i = 0 ; i < = safe_w ; + + i ) {
total + = pixels [ i ] - buffer [ i & STBTT__OVER_MASK ] ;
buffer [ ( i + kernel_width ) & STBTT__OVER_MASK ] = pixels [ i ] ;
pixels [ i ] = ( unsigned char ) ( total / 5 ) ;
}
break ;
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default :
for ( i = 0 ; i < = safe_w ; + + i ) {
total + = pixels [ i ] - buffer [ i & STBTT__OVER_MASK ] ;
buffer [ ( i + kernel_width ) & STBTT__OVER_MASK ] = pixels [ i ] ;
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pixels [ i ] = ( unsigned char ) ( total / kernel_width ) ;
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}
break ;
}
for ( ; i < w ; + + i ) {
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STBTT_assert ( pixels [ i ] = = 0 ) ;
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total - = buffer [ i & STBTT__OVER_MASK ] ;
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pixels [ i ] = ( unsigned char ) ( total / kernel_width ) ;
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}
pixels + = stride_in_bytes ;
}
}
static void stbtt__v_prefilter ( unsigned char * pixels , int w , int h , int stride_in_bytes , unsigned int kernel_width )
{
unsigned char buffer [ STBTT_MAX_OVERSAMPLE ] ;
int safe_h = h - kernel_width ;
int j ;
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STBTT_memset ( buffer , 0 , STBTT_MAX_OVERSAMPLE ) ; // suppress bogus warning from VS2013 -analyze
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for ( j = 0 ; j < w ; + + j ) {
int i ;
unsigned int total ;
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STBTT_memset ( buffer , 0 , kernel_width ) ;
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total = 0 ;
// make kernel_width a constant in common cases so compiler can optimize out the divide
switch ( kernel_width ) {
case 2 :
for ( i = 0 ; i < = safe_h ; + + i ) {
total + = pixels [ i * stride_in_bytes ] - buffer [ i & STBTT__OVER_MASK ] ;
buffer [ ( i + kernel_width ) & STBTT__OVER_MASK ] = pixels [ i * stride_in_bytes ] ;
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pixels [ i * stride_in_bytes ] = ( unsigned char ) ( total / 2 ) ;
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}
break ;
case 3 :
for ( i = 0 ; i < = safe_h ; + + i ) {
total + = pixels [ i * stride_in_bytes ] - buffer [ i & STBTT__OVER_MASK ] ;
buffer [ ( i + kernel_width ) & STBTT__OVER_MASK ] = pixels [ i * stride_in_bytes ] ;
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pixels [ i * stride_in_bytes ] = ( unsigned char ) ( total / 3 ) ;
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}
break ;
case 4 :
for ( i = 0 ; i < = safe_h ; + + i ) {
total + = pixels [ i * stride_in_bytes ] - buffer [ i & STBTT__OVER_MASK ] ;
buffer [ ( i + kernel_width ) & STBTT__OVER_MASK ] = pixels [ i * stride_in_bytes ] ;
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pixels [ i * stride_in_bytes ] = ( unsigned char ) ( total / 4 ) ;
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}
break ;
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case 5 :
for ( i = 0 ; i < = safe_h ; + + i ) {
total + = pixels [ i * stride_in_bytes ] - buffer [ i & STBTT__OVER_MASK ] ;
buffer [ ( i + kernel_width ) & STBTT__OVER_MASK ] = pixels [ i * stride_in_bytes ] ;
pixels [ i * stride_in_bytes ] = ( unsigned char ) ( total / 5 ) ;
}
break ;
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default :
for ( i = 0 ; i < = safe_h ; + + i ) {
total + = pixels [ i * stride_in_bytes ] - buffer [ i & STBTT__OVER_MASK ] ;
buffer [ ( i + kernel_width ) & STBTT__OVER_MASK ] = pixels [ i * stride_in_bytes ] ;
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pixels [ i * stride_in_bytes ] = ( unsigned char ) ( total / kernel_width ) ;
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}
break ;
}
for ( ; i < h ; + + i ) {
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STBTT_assert ( pixels [ i * stride_in_bytes ] = = 0 ) ;
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total - = buffer [ i & STBTT__OVER_MASK ] ;
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pixels [ i * stride_in_bytes ] = ( unsigned char ) ( total / kernel_width ) ;
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}
pixels + = 1 ;
}
}
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static float stbtt__oversample_shift ( int oversample )
{
if ( ! oversample )
return 0.0f ;
// The prefilter is a box filter of width "oversample",
// which shifts phase by (oversample - 1)/2 pixels in
// oversampled space. We want to shift in the opposite
// direction to counter this.
return ( float ) - ( oversample - 1 ) / ( 2.0f * ( float ) oversample ) ;
}
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// rects array must be big enough to accommodate all characters in the given ranges
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STBTT_DEF int stbtt_PackFontRangesGatherRects ( stbtt_pack_context * spc , const stbtt_fontinfo * info , stbtt_pack_range * ranges , int num_ranges , stbrp_rect * rects )
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{
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int i , j , k ;
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k = 0 ;
for ( i = 0 ; i < num_ranges ; + + i ) {
float fh = ranges [ i ] . font_size ;
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float scale = fh > 0 ? stbtt_ScaleForPixelHeight ( info , fh ) : stbtt_ScaleForMappingEmToPixels ( info , - fh ) ;
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ranges [ i ] . h_oversample = ( unsigned char ) spc - > h_oversample ;
ranges [ i ] . v_oversample = ( unsigned char ) spc - > v_oversample ;
for ( j = 0 ; j < ranges [ i ] . num_chars ; + + j ) {
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int x0 , y0 , x1 , y1 ;
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int codepoint = ranges [ i ] . array_of_unicode_codepoints = = NULL ? ranges [ i ] . first_unicode_codepoint_in_range + j : ranges [ i ] . array_of_unicode_codepoints [ j ] ;
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int glyph = stbtt_FindGlyphIndex ( info , codepoint ) ;
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stbtt_GetGlyphBitmapBoxSubpixel ( info , glyph ,
scale * spc - > h_oversample ,
scale * spc - > v_oversample ,
0 , 0 ,
& x0 , & y0 , & x1 , & y1 ) ;
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rects [ k ] . w = ( stbrp_coord ) ( x1 - x0 + spc - > padding + spc - > h_oversample - 1 ) ;
rects [ k ] . h = ( stbrp_coord ) ( y1 - y0 + spc - > padding + spc - > v_oversample - 1 ) ;
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+ + k ;
}
}
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return k ;
}
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STBTT_DEF void stbtt_MakeGlyphBitmapSubpixelPrefilter ( const stbtt_fontinfo * info , unsigned char * output , int out_w , int out_h , int out_stride , float scale_x , float scale_y , float shift_x , float shift_y , int prefilter_x , int prefilter_y , float * sub_x , float * sub_y , int glyph )
{
stbtt_MakeGlyphBitmapSubpixel ( info ,
output ,
out_w - ( prefilter_x - 1 ) ,
out_h - ( prefilter_y - 1 ) ,
out_stride ,
scale_x ,
scale_y ,
shift_x ,
shift_y ,
glyph ) ;
if ( prefilter_x > 1 )
stbtt__h_prefilter ( output , out_w , out_h , out_stride , prefilter_x ) ;
if ( prefilter_y > 1 )
stbtt__v_prefilter ( output , out_w , out_h , out_stride , prefilter_y ) ;
* sub_x = stbtt__oversample_shift ( prefilter_x ) ;
* sub_y = stbtt__oversample_shift ( prefilter_y ) ;
}
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// rects array must be big enough to accommodate all characters in the given ranges
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STBTT_DEF int stbtt_PackFontRangesRenderIntoRects ( stbtt_pack_context * spc , const stbtt_fontinfo * info , stbtt_pack_range * ranges , int num_ranges , stbrp_rect * rects )
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{
int i , j , k , return_value = 1 ;
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// save current values
int old_h_over = spc - > h_oversample ;
int old_v_over = spc - > v_oversample ;
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k = 0 ;
for ( i = 0 ; i < num_ranges ; + + i ) {
float fh = ranges [ i ] . font_size ;
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float scale = fh > 0 ? stbtt_ScaleForPixelHeight ( info , fh ) : stbtt_ScaleForMappingEmToPixels ( info , - fh ) ;
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float recip_h , recip_v , sub_x , sub_y ;
spc - > h_oversample = ranges [ i ] . h_oversample ;
spc - > v_oversample = ranges [ i ] . v_oversample ;
recip_h = 1.0f / spc - > h_oversample ;
recip_v = 1.0f / spc - > v_oversample ;
sub_x = stbtt__oversample_shift ( spc - > h_oversample ) ;
sub_y = stbtt__oversample_shift ( spc - > v_oversample ) ;
for ( j = 0 ; j < ranges [ i ] . num_chars ; + + j ) {
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stbrp_rect * r = & rects [ k ] ;
if ( r - > was_packed ) {
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stbtt_packedchar * bc = & ranges [ i ] . chardata_for_range [ j ] ;
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int advance , lsb , x0 , y0 , x1 , y1 ;
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int codepoint = ranges [ i ] . array_of_unicode_codepoints = = NULL ? ranges [ i ] . first_unicode_codepoint_in_range + j : ranges [ i ] . array_of_unicode_codepoints [ j ] ;
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int glyph = stbtt_FindGlyphIndex ( info , codepoint ) ;
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stbrp_coord pad = ( stbrp_coord ) spc - > padding ;
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// pad on left and top
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r - > x + = pad ;
r - > y + = pad ;
r - > w - = pad ;
r - > h - = pad ;
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stbtt_GetGlyphHMetrics ( info , glyph , & advance , & lsb ) ;
stbtt_GetGlyphBitmapBox ( info , glyph ,
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scale * spc - > h_oversample ,
scale * spc - > v_oversample ,
& x0 , & y0 , & x1 , & y1 ) ;
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stbtt_MakeGlyphBitmapSubpixel ( info ,
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spc - > pixels + r - > x + r - > y * spc - > stride_in_bytes ,
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r - > w - spc - > h_oversample + 1 ,
r - > h - spc - > v_oversample + 1 ,
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spc - > stride_in_bytes ,
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scale * spc - > h_oversample ,
scale * spc - > v_oversample ,
0 , 0 ,
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glyph ) ;
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if ( spc - > h_oversample > 1 )
stbtt__h_prefilter ( spc - > pixels + r - > x + r - > y * spc - > stride_in_bytes ,
r - > w , r - > h , spc - > stride_in_bytes ,
spc - > h_oversample ) ;
if ( spc - > v_oversample > 1 )
stbtt__v_prefilter ( spc - > pixels + r - > x + r - > y * spc - > stride_in_bytes ,
r - > w , r - > h , spc - > stride_in_bytes ,
spc - > v_oversample ) ;
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bc - > x0 = ( stbtt_int16 ) r - > x ;
bc - > y0 = ( stbtt_int16 ) r - > y ;
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bc - > x1 = ( stbtt_int16 ) ( r - > x + r - > w ) ;
bc - > y1 = ( stbtt_int16 ) ( r - > y + r - > h ) ;
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bc - > xadvance = scale * advance ;
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bc - > xoff = ( float ) x0 * recip_h + sub_x ;
bc - > yoff = ( float ) y0 * recip_v + sub_y ;
bc - > xoff2 = ( x0 + r - > w ) * recip_h + sub_x ;
bc - > yoff2 = ( y0 + r - > h ) * recip_v + sub_y ;
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} else {
return_value = 0 ; // if any fail, report failure
}
+ + k ;
}
}
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// restore original values
spc - > h_oversample = old_h_over ;
spc - > v_oversample = old_v_over ;
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return return_value ;
}
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STBTT_DEF void stbtt_PackFontRangesPackRects ( stbtt_pack_context * spc , stbrp_rect * rects , int num_rects )
{
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stbrp_pack_rects ( ( stbrp_context * ) spc - > pack_info , rects , num_rects ) ;
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}
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STBTT_DEF int stbtt_PackFontRanges ( stbtt_pack_context * spc , const unsigned char * fontdata , int font_index , stbtt_pack_range * ranges , int num_ranges )
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{
stbtt_fontinfo info ;
int i , j , n , return_value = 1 ;
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//stbrp_context *context = (stbrp_context *) spc->pack_info;
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stbrp_rect * rects ;
// flag all characters as NOT packed
for ( i = 0 ; i < num_ranges ; + + i )
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for ( j = 0 ; j < ranges [ i ] . num_chars ; + + j )
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ranges [ i ] . chardata_for_range [ j ] . x0 =
ranges [ i ] . chardata_for_range [ j ] . y0 =
ranges [ i ] . chardata_for_range [ j ] . x1 =
ranges [ i ] . chardata_for_range [ j ] . y1 = 0 ;
n = 0 ;
for ( i = 0 ; i < num_ranges ; + + i )
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n + = ranges [ i ] . num_chars ;
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rects = ( stbrp_rect * ) STBTT_malloc ( sizeof ( * rects ) * n , spc - > user_allocator_context ) ;
if ( rects = = NULL )
return 0 ;
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info . userdata = spc - > user_allocator_context ;
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stbtt_InitFont ( & info , fontdata , stbtt_GetFontOffsetForIndex ( fontdata , font_index ) ) ;
n = stbtt_PackFontRangesGatherRects ( spc , & info , ranges , num_ranges , rects ) ;
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stbtt_PackFontRangesPackRects ( spc , rects , n ) ;
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return_value = stbtt_PackFontRangesRenderIntoRects ( spc , & info , ranges , num_ranges , rects ) ;
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STBTT_free ( rects , spc - > user_allocator_context ) ;
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return return_value ;
}
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STBTT_DEF int stbtt_PackFontRange ( stbtt_pack_context * spc , const unsigned char * fontdata , int font_index , float font_size ,
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int first_unicode_codepoint_in_range , int num_chars_in_range , stbtt_packedchar * chardata_for_range )
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{
stbtt_pack_range range ;
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range . first_unicode_codepoint_in_range = first_unicode_codepoint_in_range ;
range . array_of_unicode_codepoints = NULL ;
range . num_chars = num_chars_in_range ;
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range . chardata_for_range = chardata_for_range ;
range . font_size = font_size ;
return stbtt_PackFontRanges ( spc , fontdata , font_index , & range , 1 ) ;
}
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STBTT_DEF void stbtt_GetPackedQuad ( const stbtt_packedchar * chardata , int pw , int ph , int char_index , float * xpos , float * ypos , stbtt_aligned_quad * q , int align_to_integer )
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{
float ipw = 1.0f / pw , iph = 1.0f / ph ;
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const stbtt_packedchar * b = chardata + char_index ;
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if ( align_to_integer ) {
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float x = ( float ) STBTT_ifloor ( ( * xpos + b - > xoff ) + 0.5f ) ;
float y = ( float ) STBTT_ifloor ( ( * ypos + b - > yoff ) + 0.5f ) ;
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q - > x0 = x ;
q - > y0 = y ;
q - > x1 = x + b - > xoff2 - b - > xoff ;
q - > y1 = y + b - > yoff2 - b - > yoff ;
} else {
q - > x0 = * xpos + b - > xoff ;
q - > y0 = * ypos + b - > yoff ;
q - > x1 = * xpos + b - > xoff2 ;
q - > y1 = * ypos + b - > yoff2 ;
}
q - > s0 = b - > x0 * ipw ;
q - > t0 = b - > y0 * iph ;
q - > s1 = b - > x1 * ipw ;
q - > t1 = b - > y1 * iph ;
* xpos + = b - > xadvance ;
}
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//////////////////////////////////////////////////////////////////////////////
//
// sdf computation
//
# define STBTT_min(a,b) ((a) < (b) ? (a) : (b))
# define STBTT_max(a,b) ((a) < (b) ? (b) : (a))
static int stbtt__ray_intersect_bezier ( float orig [ 2 ] , float ray [ 2 ] , float q0 [ 2 ] , float q1 [ 2 ] , float q2 [ 2 ] , float hits [ 2 ] [ 2 ] )
{
float q0perp = q0 [ 1 ] * ray [ 0 ] - q0 [ 0 ] * ray [ 1 ] ;
float q1perp = q1 [ 1 ] * ray [ 0 ] - q1 [ 0 ] * ray [ 1 ] ;
float q2perp = q2 [ 1 ] * ray [ 0 ] - q2 [ 0 ] * ray [ 1 ] ;
float roperp = orig [ 1 ] * ray [ 0 ] - orig [ 0 ] * ray [ 1 ] ;
float a = q0perp - 2 * q1perp + q2perp ;
float b = q1perp - q0perp ;
float c = q0perp - roperp ;
float s0 = 0. , s1 = 0. ;
int num_s = 0 ;
if ( a ! = 0.0 ) {
float discr = b * b - a * c ;
if ( discr > 0.0 ) {
float rcpna = - 1 / a ;
float d = ( float ) sqrt ( discr ) ;
s0 = ( b + d ) * rcpna ;
s1 = ( b - d ) * rcpna ;
if ( s0 > = 0.0 & & s0 < = 1.0 )
num_s = 1 ;
if ( d > 0.0 & & s1 > = 0.0 & & s1 < = 1.0 ) {
if ( num_s = = 0 ) s0 = s1 ;
+ + num_s ;
}
}
} else {
// 2*b*s + c = 0
// s = -c / (2*b)
s0 = c / ( - 2 * b ) ;
if ( s0 > = 0.0 & & s0 < = 1.0 )
num_s = 1 ;
}
if ( num_s = = 0 )
return 0 ;
else {
float rcp_len2 = 1 / ( ray [ 0 ] * ray [ 0 ] + ray [ 1 ] * ray [ 1 ] ) ;
float rayn_x = ray [ 0 ] * rcp_len2 , rayn_y = ray [ 1 ] * rcp_len2 ;
float q0d = q0 [ 0 ] * rayn_x + q0 [ 1 ] * rayn_y ;
float q1d = q1 [ 0 ] * rayn_x + q1 [ 1 ] * rayn_y ;
float q2d = q2 [ 0 ] * rayn_x + q2 [ 1 ] * rayn_y ;
float rod = orig [ 0 ] * rayn_x + orig [ 1 ] * rayn_y ;
float q10d = q1d - q0d ;
float q20d = q2d - q0d ;
float q0rd = q0d - rod ;
hits [ 0 ] [ 0 ] = q0rd + s0 * ( 2.0f - 2.0f * s0 ) * q10d + s0 * s0 * q20d ;
hits [ 0 ] [ 1 ] = a * s0 + b ;
if ( num_s > 1 ) {
hits [ 1 ] [ 0 ] = q0rd + s1 * ( 2.0f - 2.0f * s1 ) * q10d + s1 * s1 * q20d ;
hits [ 1 ] [ 1 ] = a * s1 + b ;
return 2 ;
} else {
return 1 ;
}
}
}
static int equal ( float * a , float * b )
{
return ( a [ 0 ] = = b [ 0 ] & & a [ 1 ] = = b [ 1 ] ) ;
}
static int stbtt__compute_crossings_x ( float x , float y , int nverts , stbtt_vertex * verts )
{
int i ;
float orig [ 2 ] , ray [ 2 ] = { 1 , 0 } ;
float y_frac ;
int winding = 0 ;
orig [ 0 ] = x ;
orig [ 1 ] = y ;
// make sure y never passes through a vertex of the shape
y_frac = ( float ) fmod ( y , 1.0f ) ;
if ( y_frac < 0.01f )
y + = 0.01f ;
else if ( y_frac > 0.99f )
y - = 0.01f ;
orig [ 1 ] = y ;
// test a ray from (-infinity,y) to (x,y)
for ( i = 0 ; i < nverts ; + + i ) {
if ( verts [ i ] . type = = STBTT_vline ) {
int x0 = ( int ) verts [ i - 1 ] . x , y0 = ( int ) verts [ i - 1 ] . y ;
int x1 = ( int ) verts [ i ] . x , y1 = ( int ) verts [ i ] . y ;
if ( y > STBTT_min ( y0 , y1 ) & & y < STBTT_max ( y0 , y1 ) & & x > STBTT_min ( x0 , x1 ) ) {
float x_inter = ( y - y0 ) / ( y1 - y0 ) * ( x1 - x0 ) + x0 ;
if ( x_inter < x )
winding + = ( y0 < y1 ) ? 1 : - 1 ;
}
}
if ( verts [ i ] . type = = STBTT_vcurve ) {
int x0 = ( int ) verts [ i - 1 ] . x , y0 = ( int ) verts [ i - 1 ] . y ;
int x1 = ( int ) verts [ i ] . cx , y1 = ( int ) verts [ i ] . cy ;
int x2 = ( int ) verts [ i ] . x , y2 = ( int ) verts [ i ] . y ;
int ax = STBTT_min ( x0 , STBTT_min ( x1 , x2 ) ) , ay = STBTT_min ( y0 , STBTT_min ( y1 , y2 ) ) ;
int by = STBTT_max ( y0 , STBTT_max ( y1 , y2 ) ) ;
if ( y > ay & & y < by & & x > ax ) {
float q0 [ 2 ] , q1 [ 2 ] , q2 [ 2 ] ;
float hits [ 2 ] [ 2 ] ;
q0 [ 0 ] = ( float ) x0 ;
q0 [ 1 ] = ( float ) y0 ;
q1 [ 0 ] = ( float ) x1 ;
q1 [ 1 ] = ( float ) y1 ;
q2 [ 0 ] = ( float ) x2 ;
q2 [ 1 ] = ( float ) y2 ;
if ( equal ( q0 , q1 ) | | equal ( q1 , q2 ) ) {
x0 = ( int ) verts [ i - 1 ] . x ;
y0 = ( int ) verts [ i - 1 ] . y ;
x1 = ( int ) verts [ i ] . x ;
y1 = ( int ) verts [ i ] . y ;
if ( y > STBTT_min ( y0 , y1 ) & & y < STBTT_max ( y0 , y1 ) & & x > STBTT_min ( x0 , x1 ) ) {
float x_inter = ( y - y0 ) / ( y1 - y0 ) * ( x1 - x0 ) + x0 ;
if ( x_inter < x )
winding + = ( y0 < y1 ) ? 1 : - 1 ;
}
} else {
int num_hits = stbtt__ray_intersect_bezier ( orig , ray , q0 , q1 , q2 , hits ) ;
if ( num_hits > = 1 )
if ( hits [ 0 ] [ 0 ] < 0 )
winding + = ( hits [ 0 ] [ 1 ] < 0 ? - 1 : 1 ) ;
if ( num_hits > = 2 )
if ( hits [ 1 ] [ 0 ] < 0 )
winding + = ( hits [ 1 ] [ 1 ] < 0 ? - 1 : 1 ) ;
}
}
}
}
return winding ;
}
static float stbtt__cuberoot ( float x )
{
if ( x < 0 )
return - ( float ) STBTT_pow ( - x , 1.0f / 3.0f ) ;
else
return ( float ) STBTT_pow ( x , 1.0f / 3.0f ) ;
}
// x^3 + c*x^2 + b*x + a = 0
static int stbtt__solve_cubic ( float a , float b , float c , float * r )
{
float s = - a / 3 ;
float p = b - a * a / 3 ;
float q = a * ( 2 * a * a - 9 * b ) / 27 + c ;
float p3 = p * p * p ;
float d = q * q + 4 * p3 / 27 ;
if ( d > = 0 ) {
float z = ( float ) STBTT_sqrt ( d ) ;
float u = ( - q + z ) / 2 ;
float v = ( - q - z ) / 2 ;
u = stbtt__cuberoot ( u ) ;
v = stbtt__cuberoot ( v ) ;
r [ 0 ] = s + u + v ;
return 1 ;
} else {
float u = ( float ) STBTT_sqrt ( - p / 3 ) ;
float v = ( float ) STBTT_acos ( - STBTT_sqrt ( - 27 / p3 ) * q / 2 ) / 3 ; // p3 must be negative, since d is negative
float m = ( float ) STBTT_cos ( v ) ;
float n = ( float ) STBTT_cos ( v - 3.141592 / 2 ) * 1.732050808f ;
r [ 0 ] = s + u * 2 * m ;
r [ 1 ] = s - u * ( m + n ) ;
r [ 2 ] = s - u * ( m - n ) ;
//STBTT_assert( STBTT_fabs(((r[0]+a)*r[0]+b)*r[0]+c) < 0.05f); // these asserts may not be safe at all scales, though they're in bezier t parameter units so maybe?
//STBTT_assert( STBTT_fabs(((r[1]+a)*r[1]+b)*r[1]+c) < 0.05f);
//STBTT_assert( STBTT_fabs(((r[2]+a)*r[2]+b)*r[2]+c) < 0.05f);
return 3 ;
}
}
STBTT_DEF unsigned char * stbtt_GetGlyphSDF ( const stbtt_fontinfo * info , float scale , int glyph , int padding , unsigned char onedge_value , float pixel_dist_scale , int * width , int * height , int * xoff , int * yoff )
{
float scale_x = scale , scale_y = scale ;
int ix0 , iy0 , ix1 , iy1 ;
int w , h ;
unsigned char * data ;
// if one scale is 0, use same scale for both
if ( scale_x = = 0 ) scale_x = scale_y ;
if ( scale_y = = 0 ) {
if ( scale_x = = 0 ) return NULL ; // if both scales are 0, return NULL
scale_y = scale_x ;
}
stbtt_GetGlyphBitmapBoxSubpixel ( info , glyph , scale , scale , 0.0f , 0.0f , & ix0 , & iy0 , & ix1 , & iy1 ) ;
// if empty, return NULL
if ( ix0 = = ix1 | | iy0 = = iy1 )
return NULL ;
ix0 - = padding ;
iy0 - = padding ;
ix1 + = padding ;
iy1 + = padding ;
w = ( ix1 - ix0 ) ;
h = ( iy1 - iy0 ) ;
if ( width ) * width = w ;
if ( height ) * height = h ;
if ( xoff ) * xoff = ix0 ;
if ( yoff ) * yoff = iy0 ;
// invert for y-downwards bitmaps
scale_y = - scale_y ;
{
int x , y , i , j ;
float * precompute ;
stbtt_vertex * verts ;
int num_verts = stbtt_GetGlyphShape ( info , glyph , & verts ) ;
data = ( unsigned char * ) STBTT_malloc ( w * h , info - > userdata ) ;
precompute = ( float * ) STBTT_malloc ( num_verts * sizeof ( float ) , info - > userdata ) ;
for ( i = 0 , j = num_verts - 1 ; i < num_verts ; j = i + + ) {
if ( verts [ i ] . type = = STBTT_vline ) {
float x0 = verts [ i ] . x * scale_x , y0 = verts [ i ] . y * scale_y ;
float x1 = verts [ j ] . x * scale_x , y1 = verts [ j ] . y * scale_y ;
float dist = ( float ) STBTT_sqrt ( ( x1 - x0 ) * ( x1 - x0 ) + ( y1 - y0 ) * ( y1 - y0 ) ) ;
precompute [ i ] = ( dist = = 0 ) ? 0.0f : 1.0f / dist ;
} else if ( verts [ i ] . type = = STBTT_vcurve ) {
float x2 = verts [ j ] . x * scale_x , y2 = verts [ j ] . y * scale_y ;
float x1 = verts [ i ] . cx * scale_x , y1 = verts [ i ] . cy * scale_y ;
float x0 = verts [ i ] . x * scale_x , y0 = verts [ i ] . y * scale_y ;
float bx = x0 - 2 * x1 + x2 , by = y0 - 2 * y1 + y2 ;
float len2 = bx * bx + by * by ;
if ( len2 ! = 0.0f )
precompute [ i ] = 1.0f / ( bx * bx + by * by ) ;
else
precompute [ i ] = 0.0f ;
} else
precompute [ i ] = 0.0f ;
}
for ( y = iy0 ; y < iy1 ; + + y ) {
for ( x = ix0 ; x < ix1 ; + + x ) {
float val ;
float min_dist = 999999.0f ;
float sx = ( float ) x + 0.5f ;
float sy = ( float ) y + 0.5f ;
float x_gspace = ( sx / scale_x ) ;
float y_gspace = ( sy / scale_y ) ;
int winding = stbtt__compute_crossings_x ( x_gspace , y_gspace , num_verts , verts ) ; // @OPTIMIZE: this could just be a rasterization, but needs to be line vs. non-tesselated curves so a new path
for ( i = 0 ; i < num_verts ; + + i ) {
float x0 = verts [ i ] . x * scale_x , y0 = verts [ i ] . y * scale_y ;
// check against every point here rather than inside line/curve primitives -- @TODO: wrong if multiple 'moves' in a row produce a garbage point, and given culling, probably more efficient to do within line/curve
float dist2 = ( x0 - sx ) * ( x0 - sx ) + ( y0 - sy ) * ( y0 - sy ) ;
if ( dist2 < min_dist * min_dist )
min_dist = ( float ) STBTT_sqrt ( dist2 ) ;
if ( verts [ i ] . type = = STBTT_vline ) {
float x1 = verts [ i - 1 ] . x * scale_x , y1 = verts [ i - 1 ] . y * scale_y ;
// coarse culling against bbox
//if (sx > STBTT_min(x0,x1)-min_dist && sx < STBTT_max(x0,x1)+min_dist &&
// sy > STBTT_min(y0,y1)-min_dist && sy < STBTT_max(y0,y1)+min_dist)
float dist = ( float ) STBTT_fabs ( ( x1 - x0 ) * ( y0 - sy ) - ( y1 - y0 ) * ( x0 - sx ) ) * precompute [ i ] ;
STBTT_assert ( i ! = 0 ) ;
if ( dist < min_dist ) {
// check position along line
// x' = x0 + t*(x1-x0), y' = y0 + t*(y1-y0)
// minimize (x'-sx)*(x'-sx)+(y'-sy)*(y'-sy)
float dx = x1 - x0 , dy = y1 - y0 ;
float px = x0 - sx , py = y0 - sy ;
// minimize (px+t*dx)^2 + (py+t*dy)^2 = px*px + 2*px*dx*t + t^2*dx*dx + py*py + 2*py*dy*t + t^2*dy*dy
// derivative: 2*px*dx + 2*py*dy + (2*dx*dx+2*dy*dy)*t, set to 0 and solve
float t = - ( px * dx + py * dy ) / ( dx * dx + dy * dy ) ;
if ( t > = 0.0f & & t < = 1.0f )
min_dist = dist ;
}
} else if ( verts [ i ] . type = = STBTT_vcurve ) {
float x2 = verts [ i - 1 ] . x * scale_x , y2 = verts [ i - 1 ] . y * scale_y ;
float x1 = verts [ i ] . cx * scale_x , y1 = verts [ i ] . cy * scale_y ;
float box_x0 = STBTT_min ( STBTT_min ( x0 , x1 ) , x2 ) ;
float box_y0 = STBTT_min ( STBTT_min ( y0 , y1 ) , y2 ) ;
float box_x1 = STBTT_max ( STBTT_max ( x0 , x1 ) , x2 ) ;
float box_y1 = STBTT_max ( STBTT_max ( y0 , y1 ) , y2 ) ;
// coarse culling against bbox to avoid computing cubic unnecessarily
if ( sx > box_x0 - min_dist & & sx < box_x1 + min_dist & & sy > box_y0 - min_dist & & sy < box_y1 + min_dist ) {
int num = 0 ;
float ax = x1 - x0 , ay = y1 - y0 ;
float bx = x0 - 2 * x1 + x2 , by = y0 - 2 * y1 + y2 ;
float mx = x0 - sx , my = y0 - sy ;
float res [ 3 ] , px , py , t , it ;
float a_inv = precompute [ i ] ;
if ( a_inv = = 0.0 ) { // if a_inv is 0, it's 2nd degree so use quadratic formula
float a = 3 * ( ax * bx + ay * by ) ;
float b = 2 * ( ax * ax + ay * ay ) + ( mx * bx + my * by ) ;
float c = mx * ax + my * ay ;
if ( a = = 0.0 ) { // if a is 0, it's linear
if ( b ! = 0.0 ) {
res [ num + + ] = - c / b ;
}
} else {
float discriminant = b * b - 4 * a * c ;
if ( discriminant < 0 )
num = 0 ;
else {
float root = ( float ) STBTT_sqrt ( discriminant ) ;
res [ 0 ] = ( - b - root ) / ( 2 * a ) ;
res [ 1 ] = ( - b + root ) / ( 2 * a ) ;
num = 2 ; // don't bother distinguishing 1-solution case, as code below will still work
}
}
} else {
float b = 3 * ( ax * bx + ay * by ) * a_inv ; // could precompute this as it doesn't depend on sample point
float c = ( 2 * ( ax * ax + ay * ay ) + ( mx * bx + my * by ) ) * a_inv ;
float d = ( mx * ax + my * ay ) * a_inv ;
num = stbtt__solve_cubic ( b , c , d , res ) ;
}
if ( num > = 1 & & res [ 0 ] > = 0.0f & & res [ 0 ] < = 1.0f ) {
t = res [ 0 ] , it = 1.0f - t ;
px = it * it * x0 + 2 * t * it * x1 + t * t * x2 ;
py = it * it * y0 + 2 * t * it * y1 + t * t * y2 ;
dist2 = ( px - sx ) * ( px - sx ) + ( py - sy ) * ( py - sy ) ;
if ( dist2 < min_dist * min_dist )
min_dist = ( float ) STBTT_sqrt ( dist2 ) ;
}
if ( num > = 2 & & res [ 1 ] > = 0.0f & & res [ 1 ] < = 1.0f ) {
t = res [ 1 ] , it = 1.0f - t ;
px = it * it * x0 + 2 * t * it * x1 + t * t * x2 ;
py = it * it * y0 + 2 * t * it * y1 + t * t * y2 ;
dist2 = ( px - sx ) * ( px - sx ) + ( py - sy ) * ( py - sy ) ;
if ( dist2 < min_dist * min_dist )
min_dist = ( float ) STBTT_sqrt ( dist2 ) ;
}
if ( num > = 3 & & res [ 2 ] > = 0.0f & & res [ 2 ] < = 1.0f ) {
t = res [ 2 ] , it = 1.0f - t ;
px = it * it * x0 + 2 * t * it * x1 + t * t * x2 ;
py = it * it * y0 + 2 * t * it * y1 + t * t * y2 ;
dist2 = ( px - sx ) * ( px - sx ) + ( py - sy ) * ( py - sy ) ;
if ( dist2 < min_dist * min_dist )
min_dist = ( float ) STBTT_sqrt ( dist2 ) ;
}
}
}
}
if ( winding = = 0 )
min_dist = - min_dist ; // if outside the shape, value is negative
val = onedge_value + pixel_dist_scale * min_dist ;
if ( val < 0 )
val = 0 ;
else if ( val > 255 )
val = 255 ;
data [ ( y - iy0 ) * w + ( x - ix0 ) ] = ( unsigned char ) val ;
}
}
STBTT_free ( precompute , info - > userdata ) ;
STBTT_free ( verts , info - > userdata ) ;
}
return data ;
}
STBTT_DEF unsigned char * stbtt_GetCodepointSDF ( const stbtt_fontinfo * info , float scale , int codepoint , int padding , unsigned char onedge_value , float pixel_dist_scale , int * width , int * height , int * xoff , int * yoff )
{
return stbtt_GetGlyphSDF ( info , scale , stbtt_FindGlyphIndex ( info , codepoint ) , padding , onedge_value , pixel_dist_scale , width , height , xoff , yoff ) ;
}
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2017-07-12 17:10:13 +03:00
STBTT_DEF void stbtt_FreeSDF ( unsigned char * bitmap , void * userdata )
{
STBTT_free ( bitmap , userdata ) ;
}
2014-05-25 22:10:31 +04:00
//////////////////////////////////////////////////////////////////////////////
//
// font name matching -- recommended not to use this
//
// check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string
2016-10-25 18:50:44 +03:00
static stbtt_int32 stbtt__CompareUTF8toUTF16_bigendian_prefix ( stbtt_uint8 * s1 , stbtt_int32 len1 , stbtt_uint8 * s2 , stbtt_int32 len2 )
2014-05-25 22:10:31 +04:00
{
stbtt_int32 i = 0 ;
// convert utf16 to utf8 and compare the results while converting
while ( len2 ) {
stbtt_uint16 ch = s2 [ 0 ] * 256 + s2 [ 1 ] ;
if ( ch < 0x80 ) {
if ( i > = len1 ) return - 1 ;
if ( s1 [ i + + ] ! = ch ) return - 1 ;
} else if ( ch < 0x800 ) {
if ( i + 1 > = len1 ) return - 1 ;
if ( s1 [ i + + ] ! = 0xc0 + ( ch > > 6 ) ) return - 1 ;
if ( s1 [ i + + ] ! = 0x80 + ( ch & 0x3f ) ) return - 1 ;
} else if ( ch > = 0xd800 & & ch < 0xdc00 ) {
stbtt_uint32 c ;
stbtt_uint16 ch2 = s2 [ 2 ] * 256 + s2 [ 3 ] ;
if ( i + 3 > = len1 ) return - 1 ;
c = ( ( ch - 0xd800 ) < < 10 ) + ( ch2 - 0xdc00 ) + 0x10000 ;
if ( s1 [ i + + ] ! = 0xf0 + ( c > > 18 ) ) return - 1 ;
if ( s1 [ i + + ] ! = 0x80 + ( ( c > > 12 ) & 0x3f ) ) return - 1 ;
if ( s1 [ i + + ] ! = 0x80 + ( ( c > > 6 ) & 0x3f ) ) return - 1 ;
if ( s1 [ i + + ] ! = 0x80 + ( ( c ) & 0x3f ) ) return - 1 ;
s2 + = 2 ; // plus another 2 below
len2 - = 2 ;
} else if ( ch > = 0xdc00 & & ch < 0xe000 ) {
return - 1 ;
} else {
if ( i + 2 > = len1 ) return - 1 ;
if ( s1 [ i + + ] ! = 0xe0 + ( ch > > 12 ) ) return - 1 ;
if ( s1 [ i + + ] ! = 0x80 + ( ( ch > > 6 ) & 0x3f ) ) return - 1 ;
if ( s1 [ i + + ] ! = 0x80 + ( ( ch ) & 0x3f ) ) return - 1 ;
}
s2 + = 2 ;
len2 - = 2 ;
}
return i ;
}
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static int stbtt_CompareUTF8toUTF16_bigendian_internal ( char * s1 , int len1 , char * s2 , int len2 )
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{
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return len1 = = stbtt__CompareUTF8toUTF16_bigendian_prefix ( ( stbtt_uint8 * ) s1 , len1 , ( stbtt_uint8 * ) s2 , len2 ) ;
2014-05-25 22:10:31 +04:00
}
// returns results in whatever encoding you request... but note that 2-byte encodings
// will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare
2015-01-22 01:38:29 +03:00
STBTT_DEF const char * stbtt_GetFontNameString ( const stbtt_fontinfo * font , int * length , int platformID , int encodingID , int languageID , int nameID )
2014-05-25 22:10:31 +04:00
{
stbtt_int32 i , count , stringOffset ;
stbtt_uint8 * fc = font - > data ;
stbtt_uint32 offset = font - > fontstart ;
stbtt_uint32 nm = stbtt__find_table ( fc , offset , " name " ) ;
if ( ! nm ) return NULL ;
count = ttUSHORT ( fc + nm + 2 ) ;
stringOffset = nm + ttUSHORT ( fc + nm + 4 ) ;
for ( i = 0 ; i < count ; + + i ) {
stbtt_uint32 loc = nm + 6 + 12 * i ;
if ( platformID = = ttUSHORT ( fc + loc + 0 ) & & encodingID = = ttUSHORT ( fc + loc + 2 )
& & languageID = = ttUSHORT ( fc + loc + 4 ) & & nameID = = ttUSHORT ( fc + loc + 6 ) ) {
* length = ttUSHORT ( fc + loc + 8 ) ;
return ( const char * ) ( fc + stringOffset + ttUSHORT ( fc + loc + 10 ) ) ;
}
}
return NULL ;
}
static int stbtt__matchpair ( stbtt_uint8 * fc , stbtt_uint32 nm , stbtt_uint8 * name , stbtt_int32 nlen , stbtt_int32 target_id , stbtt_int32 next_id )
{
stbtt_int32 i ;
stbtt_int32 count = ttUSHORT ( fc + nm + 2 ) ;
stbtt_int32 stringOffset = nm + ttUSHORT ( fc + nm + 4 ) ;
for ( i = 0 ; i < count ; + + i ) {
stbtt_uint32 loc = nm + 6 + 12 * i ;
stbtt_int32 id = ttUSHORT ( fc + loc + 6 ) ;
if ( id = = target_id ) {
// find the encoding
stbtt_int32 platform = ttUSHORT ( fc + loc + 0 ) , encoding = ttUSHORT ( fc + loc + 2 ) , language = ttUSHORT ( fc + loc + 4 ) ;
// is this a Unicode encoding?
if ( platform = = 0 | | ( platform = = 3 & & encoding = = 1 ) | | ( platform = = 3 & & encoding = = 10 ) ) {
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stbtt_int32 slen = ttUSHORT ( fc + loc + 8 ) ;
stbtt_int32 off = ttUSHORT ( fc + loc + 10 ) ;
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// check if there's a prefix match
stbtt_int32 matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix ( name , nlen , fc + stringOffset + off , slen ) ;
if ( matchlen > = 0 ) {
// check for target_id+1 immediately following, with same encoding & language
if ( i + 1 < count & & ttUSHORT ( fc + loc + 12 + 6 ) = = next_id & & ttUSHORT ( fc + loc + 12 ) = = platform & & ttUSHORT ( fc + loc + 12 + 2 ) = = encoding & & ttUSHORT ( fc + loc + 12 + 4 ) = = language ) {
2014-05-26 07:56:24 +04:00
slen = ttUSHORT ( fc + loc + 12 + 8 ) ;
off = ttUSHORT ( fc + loc + 12 + 10 ) ;
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if ( slen = = 0 ) {
if ( matchlen = = nlen )
return 1 ;
} else if ( matchlen < nlen & & name [ matchlen ] = = ' ' ) {
+ + matchlen ;
2016-10-25 18:50:44 +03:00
if ( stbtt_CompareUTF8toUTF16_bigendian_internal ( ( char * ) ( name + matchlen ) , nlen - matchlen , ( char * ) ( fc + stringOffset + off ) , slen ) )
2014-05-25 22:10:31 +04:00
return 1 ;
}
} else {
// if nothing immediately following
if ( matchlen = = nlen )
return 1 ;
}
}
}
// @TODO handle other encodings
}
}
return 0 ;
}
static int stbtt__matches ( stbtt_uint8 * fc , stbtt_uint32 offset , stbtt_uint8 * name , stbtt_int32 flags )
{
stbtt_int32 nlen = ( stbtt_int32 ) STBTT_strlen ( ( char * ) name ) ;
stbtt_uint32 nm , hd ;
if ( ! stbtt__isfont ( fc + offset ) ) return 0 ;
// check italics/bold/underline flags in macStyle...
if ( flags ) {
hd = stbtt__find_table ( fc , offset , " head " ) ;
if ( ( ttUSHORT ( fc + hd + 44 ) & 7 ) ! = ( flags & 7 ) ) return 0 ;
}
nm = stbtt__find_table ( fc , offset , " name " ) ;
if ( ! nm ) return 0 ;
if ( flags ) {
// if we checked the macStyle flags, then just check the family and ignore the subfamily
if ( stbtt__matchpair ( fc , nm , name , nlen , 16 , - 1 ) ) return 1 ;
if ( stbtt__matchpair ( fc , nm , name , nlen , 1 , - 1 ) ) return 1 ;
if ( stbtt__matchpair ( fc , nm , name , nlen , 3 , - 1 ) ) return 1 ;
} else {
if ( stbtt__matchpair ( fc , nm , name , nlen , 16 , 17 ) ) return 1 ;
if ( stbtt__matchpair ( fc , nm , name , nlen , 1 , 2 ) ) return 1 ;
if ( stbtt__matchpair ( fc , nm , name , nlen , 3 , - 1 ) ) return 1 ;
}
return 0 ;
}
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static int stbtt_FindMatchingFont_internal ( unsigned char * font_collection , char * name_utf8 , stbtt_int32 flags )
2014-05-25 22:10:31 +04:00
{
stbtt_int32 i ;
for ( i = 0 ; ; + + i ) {
stbtt_int32 off = stbtt_GetFontOffsetForIndex ( font_collection , i ) ;
if ( off < 0 ) return off ;
if ( stbtt__matches ( ( stbtt_uint8 * ) font_collection , off , ( stbtt_uint8 * ) name_utf8 , flags ) )
return off ;
}
}
2016-10-25 18:50:44 +03:00
# if defined(__GNUC__) || defined(__clang__)
# pragma GCC diagnostic push
# pragma GCC diagnostic ignored "-Wcast-qual"
# endif
STBTT_DEF int stbtt_BakeFontBitmap ( const unsigned char * data , int offset ,
float pixel_height , unsigned char * pixels , int pw , int ph ,
int first_char , int num_chars , stbtt_bakedchar * chardata )
{
return stbtt_BakeFontBitmap_internal ( ( unsigned char * ) data , offset , pixel_height , pixels , pw , ph , first_char , num_chars , chardata ) ;
}
STBTT_DEF int stbtt_GetFontOffsetForIndex ( const unsigned char * data , int index )
{
return stbtt_GetFontOffsetForIndex_internal ( ( unsigned char * ) data , index ) ;
}
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STBTT_DEF int stbtt_GetNumberOfFonts ( const unsigned char * data )
{
return stbtt_GetNumberOfFonts_internal ( ( unsigned char * ) data ) ;
}
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STBTT_DEF int stbtt_InitFont ( stbtt_fontinfo * info , const unsigned char * data , int offset )
{
return stbtt_InitFont_internal ( info , ( unsigned char * ) data , offset ) ;
}
STBTT_DEF int stbtt_FindMatchingFont ( const unsigned char * fontdata , const char * name , int flags )
{
return stbtt_FindMatchingFont_internal ( ( unsigned char * ) fontdata , ( char * ) name , flags ) ;
}
STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian ( const char * s1 , int len1 , const char * s2 , int len2 )
{
return stbtt_CompareUTF8toUTF16_bigendian_internal ( ( char * ) s1 , len1 , ( char * ) s2 , len2 ) ;
}
# if defined(__GNUC__) || defined(__clang__)
# pragma GCC diagnostic pop
# endif
2014-05-25 22:10:31 +04:00
# endif // STB_TRUETYPE_IMPLEMENTATION
2015-08-01 14:04:54 +03:00
// FULL VERSION HISTORY
//
2017-07-12 17:25:20 +03:00
// 1.16 (2017-07-12) SDF support
// 1.15 (2017-03-03) make more arguments const
// 1.14 (2017-01-16) num-fonts-in-TTC function
// 1.13 (2017-01-02) support OpenType fonts, certain Apple fonts
2016-10-25 18:53:48 +03:00
// 1.12 (2016-10-25) suppress warnings about casting away const with -Wcast-qual
2016-04-02 23:45:32 +03:00
// 1.11 (2016-04-02) fix unused-variable warning
2016-04-02 14:51:26 +03:00
// 1.10 (2016-04-02) allow user-defined fabs() replacement
// fix memory leak if fontsize=0.0
// fix warning from duplicate typedef
2016-01-16 21:26:36 +03:00
// 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use alloc userdata for PackFontRanges
2015-09-13 21:42:54 +03:00
// 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges
2015-08-01 14:04:54 +03:00
// 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints;
// allow PackFontRanges to pack and render in separate phases;
// fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?);
// fixed an assert() bug in the new rasterizer
2015-08-01 14:16:19 +03:00
// replace assert() with STBTT_assert() in new rasterizer
2015-08-01 14:04:54 +03:00
// 1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine)
// also more precise AA rasterizer, except if shapes overlap
// remove need for STBTT_sort
// 1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC
// 1.04 (2015-04-15) typo in example
// 1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes
// 1.02 (2014-12-10) fix various warnings & compile issues w/ stb_rect_pack, C++
// 1.01 (2014-12-08) fix subpixel position when oversampling to exactly match
// non-oversampled; STBTT_POINT_SIZE for packed case only
// 1.00 (2014-12-06) add new PackBegin etc. API, w/ support for oversampling
// 0.99 (2014-09-18) fix multiple bugs with subpixel rendering (ryg)
// 0.9 (2014-08-07) support certain mac/iOS fonts without an MS platformID
// 0.8b (2014-07-07) fix a warning
// 0.8 (2014-05-25) fix a few more warnings
// 0.7 (2013-09-25) bugfix: subpixel glyph bug fixed in 0.5 had come back
// 0.6c (2012-07-24) improve documentation
// 0.6b (2012-07-20) fix a few more warnings
// 0.6 (2012-07-17) fix warnings; added stbtt_ScaleForMappingEmToPixels,
// stbtt_GetFontBoundingBox, stbtt_IsGlyphEmpty
// 0.5 (2011-12-09) bugfixes:
// subpixel glyph renderer computed wrong bounding box
// first vertex of shape can be off-curve (FreeSans)
// 0.4b (2011-12-03) fixed an error in the font baking example
// 0.4 (2011-12-01) kerning, subpixel rendering (tor)
// bugfixes for:
// codepoint-to-glyph conversion using table fmt=12
// codepoint-to-glyph conversion using table fmt=4
// stbtt_GetBakedQuad with non-square texture (Zer)
// updated Hello World! sample to use kerning and subpixel
// fixed some warnings
// 0.3 (2009-06-24) cmap fmt=12, compound shapes (MM)
// userdata, malloc-from-userdata, non-zero fill (stb)
// 0.2 (2009-03-11) Fix unsigned/signed char warnings
// 0.1 (2009-03-09) First public release
//
2017-03-03 18:53:07 +03:00
/*
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
This software is available under 2 licenses - - choose whichever you prefer .
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ALTERNATIVE A - MIT License
Copyright ( c ) 2017 Sean Barrett
Permission is hereby granted , free of charge , to any person obtaining a copy of
this software and associated documentation files ( the " Software " ) , to deal in
the Software without restriction , including without limitation the rights to
use , copy , modify , merge , publish , distribute , sublicense , and / or sell copies
of the Software , and to permit persons to whom the Software is furnished to do
so , subject to the following conditions :
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software .
THE SOFTWARE IS PROVIDED " AS IS " , WITHOUT WARRANTY OF ANY KIND , EXPRESS OR
IMPLIED , INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY ,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT . IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM , DAMAGES OR OTHER
LIABILITY , WHETHER IN AN ACTION OF CONTRACT , TORT OR OTHERWISE , ARISING FROM ,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE .
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ALTERNATIVE B - Public Domain ( www . unlicense . org )
This is free and unencumbered software released into the public domain .
Anyone is free to copy , modify , publish , use , compile , sell , or distribute this
software , either in source code form or as a compiled binary , for any purpose ,
commercial or non - commercial , and by any means .
In jurisdictions that recognize copyright laws , the author or authors of this
software dedicate any and all copyright interest in the software to the public
domain . We make this dedication for the benefit of the public at large and to
the detriment of our heirs and successors . We intend this dedication to be an
overt act of relinquishment in perpetuity of all present and future rights to
this software under copyright law .
THE SOFTWARE IS PROVIDED " AS IS " , WITHOUT WARRANTY OF ANY KIND , EXPRESS OR
IMPLIED , INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY ,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT . IN NO EVENT SHALL THE
AUTHORS BE LIABLE FOR ANY CLAIM , DAMAGES OR OTHER LIABILITY , WHETHER IN AN
ACTION OF CONTRACT , TORT OR OTHERWISE , ARISING FROM , OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE .
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*/