72 lines
7.0 KiB
Markdown
72 lines
7.0 KiB
Markdown
## raylib bindings
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Some people ported raylib to other languages in form of bindings or wrappers to the library, here is a list with the ones I'm aware of:
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| name | language | repo |
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| raylib | C | https://github.com/raysan5/raylib |
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| raylib-cpp | C++ | https://github.com/robloach/raylib-cpp |
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| Raylib-cs | C# | https://github.com/ChrisDill/Raylib-cs |
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| RaylibSharp | C# | https://github.com/TheLumaio/RaylibSharp |
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| RaylibFS | F# | https://github.com/dallinbeutler/RaylibFS |
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| raylib_d | D | https://github.com/0xFireball/raylib_d |
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| raylib-d | D | https://github.com/onroundit/raylib-d |
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| raylib-go | Go | https://github.com/gen2brain/raylib-go |
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| raylib-goplus | Go | https://github.com/Lachee/raylib-goplus |
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| raylib-rs | Rust | https://github.com/deltaphc/raylib-rs |
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| raylib-lua | Lua | https://github.com/raysan5/raylib-lua |
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| raylib-lua-ffi | Lua | https://github.com/raysan5/raylib/issues/693 |
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| raylib-lua-sol | Lua | https://github.com/RobLoach/raylib-lua-sol |
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| raylib-lua (raylua)| Lua | https://github.com/TSnake41/raylib-lua |
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| raylib-luamore | Lua | https://github.com/HDPLocust/raylib-luamore |
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| raylib-nelua | Nelua | https://github.com/Andre-LA/raylib-nelua-mirror |
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| raylib-Nim | Nim | https://gitlab.com/define-private-public/raylib-Nim |
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| raylib-nim | Nim | https://github.com/Skrylar/raylib-nim |
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| raylib-haskell | Haskell | https://github.com/DevJac/raylib-haskell |
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| raylib-cr | Crystal | https://github.com/AregevDev/raylib-cr |
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| cray | Crystal | https://gitlab.com/Zatherz/cray |
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| cray | Crystal | https://github.com/tapgg/cray |
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| raylib-pascal | Pascal | https://github.com/drezgames/raylib-pascal |
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| raylib-pas | Pascal | https://github.com/tazdij/raylib-pas |
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| Graphics-Raylib | Perl | https://github.com/athreef/Graphics-Raylib |
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| raylib-ruby-ffi | Ruby | https://github.com/D3nX/raylib-ruby-ffi |
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| raylib-ruby | Ruby | https://github.com/a0/raylib-ruby |
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| raylib-mruby | mruby | https://github.com/lihaochen910/raylib-mruby |
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| raylib-py | Python | https://github.com/overdev/raylib-py |
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| raylib-python-cffi | Python | https://github.com/electronstudio/raylib-python-cffi |
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| raylib-java | Java | https://github.com/XoanaIO/raylib-java |
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| node-raylib | Node.js | https://github.com/RobLoach/node-raylib |
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| QuickJS-raylib | QuickJS | https://github.com/sntg-p/QuickJS-raylib |
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| raylib-js | JavaScript | https://github.com/RobLoach/raylib-js |
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| raylib-chaiscript | ChaiScript | https://github.com/RobLoach/raylib-chaiscript |
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| raylib-squirrel | Squirrel | https://github.com/RobLoach/raylib-squirrel |
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| racket-raylib-2d | Racket | https://github.com/arvyy/racket-raylib-2d |
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| raylib-php | PHP | https://github.com/joseph-montanez/raylib-php |
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| raylib-php-ffi | PHP | https://github.com/oraoto/raylib-php-ffi |
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| raylib-phpcpp | PHP | https://github.com/oraoto/raylib-phpcpp |
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| raylib-factor | Factor | https://github.com/Silverbeard00/raylib-factor |
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| raylib-haxe | Haxe | https://github.com/ibilon/raylib-haxe |
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| ringraylib | Ring | https://github.com/ringpackages/ringraylib |
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| cl-raylib | Common Lisp | https://github.com/longlene/cl-raylib |
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| raylib-scm | Chicken Scheme | https://github.com/yashrk/raylib-scm |
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| raylib-chibi | Chibi-Scheme | https://github.com/VincentToups/raylib-chibi |
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| Euraylib | Euphoria | https://github.com/gAndy50/Euraylib |
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| raylib-wren | Wren | https://github.com/TSnake41/raylib-wren |
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| raylib-odin | Odin | https://github.com/kevinw/raylib-odin |
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| ray.zig | Zig | https://github.com/BitPuffin/zig-raylib-experiments |
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| raylib-Ada | Ada | https://github.com/mimo/raylib-Ada |
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| jaylib | Janet | https://github.com/janet-lang/jaylib |
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| raykit | Kit | https://github.com/Gamerfiend/raykit |
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| vraylib | V | https://github.com/MajorHard/vraylib |
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| ray.mod | BlitzMax | https://github.com/bmx-ng/ray.mod |
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| raylib-mosaic | Mosaic | https://github.com/pluckyporcupine/raylib-mosaic |
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| raylib-fb | FreeBasic | https://github.com/IchMagBier/raylib-fb |
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| raylib.cbl | COBOL | *[code examples](https://github.com/Martinfx/Cobol/tree/master/OpenCobol/Games/raylib)* |
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Missing some language? Check the [bindings not yet in this list](https://gist.github.com/raysan5/5764cc5b885183f523fce47f098f3d9b#bindings-not-yet-in-the-official-list) or create a new binding! :)
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Usually, raylib bindings follow the convention: `raylib-{language}`
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Let me know if you're writing a new binding for raylib, I will list it here and I usually
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provide the icon/logo for that new language binding.
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