raylib/examples/shaders
Jess Peter f3d144bf0e
Convert window render sizes to floats
GLSL 1.10 is typesafe ([PDF specs](https://www.khronos.org/registry/OpenGL/specs/gl/GLSLangSpec.1.10.pdf), page 22), so this shader will not load properly during build.

It's not a super important change, but I came across it while playing with the examples on my pi.
2018-07-21 18:56:16 +02:00
..
resources Convert window render sizes to floats 2018-07-21 18:56:16 +02:00
shaders_custom_uniform.c Reviewed models and examples 2018-06-30 20:02:32 +02:00
shaders_custom_uniform.png Reviewed models and examples 2018-06-30 20:02:32 +02:00
shaders_model_shader.c Reviewed models and examples 2018-06-30 20:02:32 +02:00
shaders_model_shader.png Reviewed models and examples 2018-06-30 20:02:32 +02:00
shaders_postprocessing.c Reviewed models and examples 2018-06-30 20:02:32 +02:00
shaders_postprocessing.png Reviewed models and examples 2018-06-30 20:02:32 +02:00
shaders_shapes_textures.c Corrected issues on examples 2017-10-14 00:11:37 +02:00
shaders_shapes_textures.png Replaced some images and updated examples 2017-04-14 13:58:39 +02:00