raylib/examples/shaders/resources
Josh Colclough 975d4154e6
Fix the Julia set shader example (#3467)
* Simplify POI selection

* Improve mouse logic

* Add colour cycles to the shader to show finer details. Works well with high iteration numbers

* Testing things...

* Actually fix zoom. Also allow user to reset camera with 'R'

* Reset max iterations

* Tidying & comments

* Revert to original if statement

* Make mouse logic more readable

* Style conventions

* Coding conventions - f postifx on floating points

* Missed a few f postfixes
2023-10-29 16:41:02 +01:00
..
models Improve assets license information 2021-07-16 14:29:20 +02:00
shaders Fix the Julia set shader example (#3467) 2023-10-29 16:41:02 +01:00
cubicmap_atlas.png Lightmap example. (#3043) 2023-05-04 20:21:35 +02:00
fudesumi.png Review some png images 2020-06-02 12:58:46 +02:00
LICENSE.md Lightmap example. (#3043) 2023-05-04 20:21:35 +02:00
mask.png Updated assets 2020-10-29 18:41:05 +01:00
plasma.png Update user name 2020-12-03 20:17:50 +01:00
raysan.png Update raysan.png 2020-06-07 11:49:10 +02:00
space.png Review some png images 2020-06-02 12:58:46 +02:00
spark_flame.png Lightmap example. (#3043) 2023-05-04 20:21:35 +02:00
texel_checker.png Update texel_checker.png 2021-07-16 14:27:56 +02:00