raylib/src/raygui.h
2016-06-14 12:12:02 +02:00

1500 lines
75 KiB
C

/*******************************************************************************************
*
* raygui 1.0 - IMGUI (Immedite Mode GUI) library for raylib (https://github.com/raysan5/raylib)
*
* raygui is a library for creating simple IMGUI interfaces using raylib.
* It provides a set of basic components:
*
* - Label
* - Button
* - ToggleButton
* - ToggleGroup
* - ComboBox
* - CheckBox
* - Slider
* - SliderBar
* - ProgressBar
* - Spinner
* - TextBox
*
* It also provides a set of functions for styling the components based on its properties (size, color).
*
* CONFIGURATION:
*
* #define RAYGUI_IMPLEMENTATION
* Generates the implementation of the library into the included file.
* If not defined, the library is in header only mode and can be included in other headers
* or source files without problems. But only ONE file should hold the implementation.
*
* #define RAYGUI_STATIC (defined by default)
* The generated implementation will stay private inside implementation file and all
* internal symbols and functions will only be visible inside that file.
*
* #define RAYGUI_STANDALONE
* Avoid raylib.h header inclusion in this file. Data types defined on raylib are defined
* internally in the library and input management and drawing functions must be provided by
* the user (check library implementation for further details).
*
* #define RAYGUI_MALLOC()
* #define RAYGUI_FREE()
* You can define your own malloc/free implementation replacing stdlib.h malloc()/free() functions.
* Otherwise it will include stdlib.h and use the C standard library malloc()/free() function.
*
* LIMITATIONS:
*
* // TODO.
*
* VERSIONS:
*
* 1.0 (07-Jun-2016) Converted to header-only by Ramon Santamaria.
* 0.9 (07-Mar-2016) Reviewed and tested by Albert Martos, Ian Eito, Sergio Martinez and Ramon Santamaria.
* 0.8 (27-Aug-2015) Initial release. Implemented by Kevin Gato, Daniel Nicolás and Ramon Santamaria.
*
* CONTRIBUTORS:
* Ramon Santamaria: Functions design and naming conventions.
* Kevin Gato: Initial implementation of basic components.
* Daniel Nicolas: Initial implementation of basic components.
* Albert Martos: Review and testing of library.
* Ian Eito: Review and testing of the library.
* Sergio Martinez: Review and testing of the library.
*
* LICENSE: zlib/libpng
*
* Copyright (c) 2015-2016 emegeme (@emegemegames)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose, including commercial
* applications, and to alter it and redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not claim that you
* wrote the original software. If you use this software in a product, an acknowledgment
* in the product documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
* as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*
**********************************************************************************************/
#ifndef RAYGUI_H
#define RAYGUI_H
#if !defined(RAYGUI_STANDALONE)
#include "raylib.h"
#endif
#define RAYGUI_STATIC
#ifdef RAYGUI_STATIC
#define RAYGUIDEF static // Functions just visible to module including this file
#else
#ifdef __cplusplus
#define RAYGUIDEF extern "C" // Functions visible from other files (no name mangling of functions in C++)
#else
#define RAYGUIDEF extern // Functions visible from other files
#endif
#endif
//----------------------------------------------------------------------------------
// Defines and Macros
//----------------------------------------------------------------------------------
#define NUM_PROPERTIES 98
//----------------------------------------------------------------------------------
// Types and Structures Definition
// NOTE: Some types are required for RAYGUI_STANDALONE usage
//----------------------------------------------------------------------------------
#if defined(RAYGUI_STANDALONE)
#ifndef __cplusplus
// Boolean type
#ifndef true
typedef enum { false, true } bool;
#endif
#endif
// Vector2 type
typedef struct Vector2 {
float x;
float y;
} Vector2;
// Color type, RGBA (32bit)
typedef struct Color {
unsigned char r;
unsigned char g;
unsigned char b;
unsigned char a;
} Color;
// Rectangle type
typedef struct Rectangle {
int x;
int y;
int width;
int height;
} Rectangle;
#endif
// Gui properties enumeration
typedef enum GuiProperty {
GLOBAL_BASE_COLOR = 0,
GLOBAL_BORDER_COLOR,
GLOBAL_TEXT_COLOR,
GLOBAL_TEXT_FONTSIZE,
GLOBAL_BORDER_WIDTH,
BACKGROUND_COLOR,
LABEL_BORDER_WIDTH,
LABEL_TEXT_COLOR,
LABEL_TEXT_PADDING,
BUTTON_BORDER_WIDTH,
BUTTON_TEXT_PADDING,
BUTTON_DEFAULT_BORDER_COLOR,
BUTTON_DEFAULT_INSIDE_COLOR,
BUTTON_DEFAULT_TEXT_COLOR,
BUTTON_HOVER_BORDER_COLOR,
BUTTON_HOVER_INSIDE_COLOR,
BUTTON_HOVER_TEXT_COLOR,
BUTTON_PRESSED_BORDER_COLOR,
BUTTON_PRESSED_INSIDE_COLOR,
BUTTON_PRESSED_TEXT_COLOR,
TOGGLE_TEXT_PADDING,
TOGGLE_BORDER_WIDTH,
TOGGLE_DEFAULT_BORDER_COLOR,
TOGGLE_DEFAULT_INSIDE_COLOR,
TOGGLE_DEFAULT_TEXT_COLOR,
TOGGLE_HOVER_BORDER_COLOR,
TOGGLE_HOVER_INSIDE_COLOR,
TOGGLE_HOVER_TEXT_COLOR,
TOGGLE_PRESSED_BORDER_COLOR,
TOGGLE_PRESSED_INSIDE_COLOR,
TOGGLE_PRESSED_TEXT_COLOR,
TOGGLE_ACTIVE_BORDER_COLOR,
TOGGLE_ACTIVE_INSIDE_COLOR,
TOGGLE_ACTIVE_TEXT_COLOR,
TOGGLEGROUP_PADDING,
SLIDER_BORDER_WIDTH,
SLIDER_BUTTON_BORDER_WIDTH,
SLIDER_BORDER_COLOR,
SLIDER_INSIDE_COLOR,
SLIDER_DEFAULT_COLOR,
SLIDER_HOVER_COLOR,
SLIDER_ACTIVE_COLOR,
SLIDERBAR_BORDER_COLOR,
SLIDERBAR_INSIDE_COLOR,
SLIDERBAR_DEFAULT_COLOR,
SLIDERBAR_HOVER_COLOR,
SLIDERBAR_ACTIVE_COLOR,
SLIDERBAR_ZERO_LINE_COLOR,
PROGRESSBAR_BORDER_COLOR,
PROGRESSBAR_INSIDE_COLOR,
PROGRESSBAR_PROGRESS_COLOR,
PROGRESSBAR_BORDER_WIDTH,
SPINNER_LABEL_BORDER_COLOR,
SPINNER_LABEL_INSIDE_COLOR,
SPINNER_DEFAULT_BUTTON_BORDER_COLOR,
SPINNER_DEFAULT_BUTTON_INSIDE_COLOR,
SPINNER_DEFAULT_SYMBOL_COLOR,
SPINNER_DEFAULT_TEXT_COLOR,
SPINNER_HOVER_BUTTON_BORDER_COLOR,
SPINNER_HOVER_BUTTON_INSIDE_COLOR,
SPINNER_HOVER_SYMBOL_COLOR,
SPINNER_HOVER_TEXT_COLOR,
SPINNER_PRESSED_BUTTON_BORDER_COLOR,
SPINNER_PRESSED_BUTTON_INSIDE_COLOR,
SPINNER_PRESSED_SYMBOL_COLOR,
SPINNER_PRESSED_TEXT_COLOR,
COMBOBOX_PADDING,
COMBOBOX_BUTTON_WIDTH,
COMBOBOX_BUTTON_HEIGHT,
COMBOBOX_BORDER_WIDTH,
COMBOBOX_DEFAULT_BORDER_COLOR,
COMBOBOX_DEFAULT_INSIDE_COLOR,
COMBOBOX_DEFAULT_TEXT_COLOR,
COMBOBOX_DEFAULT_LIST_TEXT_COLOR,
COMBOBOX_HOVER_BORDER_COLOR,
COMBOBOX_HOVER_INSIDE_COLOR,
COMBOBOX_HOVER_TEXT_COLOR,
COMBOBOX_HOVER_LIST_TEXT_COLOR,
COMBOBOX_PRESSED_BORDER_COLOR,
COMBOBOX_PRESSED_INSIDE_COLOR,
COMBOBOX_PRESSED_TEXT_COLOR,
COMBOBOX_PRESSED_LIST_BORDER_COLOR,
COMBOBOX_PRESSED_LIST_INSIDE_COLOR,
COMBOBOX_PRESSED_LIST_TEXT_COLOR,
CHECKBOX_DEFAULT_BORDER_COLOR,
CHECKBOX_DEFAULT_INSIDE_COLOR,
CHECKBOX_HOVER_BORDER_COLOR,
CHECKBOX_HOVER_INSIDE_COLOR,
CHECKBOX_CLICK_BORDER_COLOR,
CHECKBOX_CLICK_INSIDE_COLOR,
CHECKBOX_STATUS_ACTIVE_COLOR,
CHECKBOX_INSIDE_WIDTH,
TEXTBOX_BORDER_WIDTH,
TEXTBOX_BORDER_COLOR,
TEXTBOX_INSIDE_COLOR,
TEXTBOX_TEXT_COLOR,
TEXTBOX_LINE_COLOR,
TEXTBOX_TEXT_FONTSIZE
} GuiProperty;
//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
// ...
//----------------------------------------------------------------------------------
// Module Functions Declaration
//----------------------------------------------------------------------------------
RAYGUIDEF void GuiLabel(Rectangle bounds, const char *text); // Label element, show text
RAYGUIDEF void GuiLabelEx(Rectangle bounds, const char *text, Color textColor, Color border, Color inner); // Label element extended, configurable colors
RAYGUIDEF bool GuiButton(Rectangle bounds, const char *text); // Button element, returns true when clicked
RAYGUIDEF bool GuiToggleButton(Rectangle bounds, const char *text, bool toggle); // Toggle Button element, returns true when active
RAYGUIDEF int GuiToggleGroup(Rectangle bounds, int toggleNum, char **toggleText, int toggleActive); // Toggle Group element, returns toggled button index
RAYGUIDEF int GuiComboBox(Rectangle bounds, int comboNum, char **comboText, int comboActive); // Combo Box element, returns selected item index
RAYGUIDEF bool GuiCheckBox(Rectangle bounds, const char *text, bool checked); // Check Box element, returns true when active
RAYGUIDEF float GuiSlider(Rectangle bounds, float value, float minValue, float maxValue); // Slider element, returns selected value
RAYGUIDEF float GuiSliderBar(Rectangle bounds, float value, float minValue, float maxValue); // Slider Bar element, returns selected value
RAYGUIDEF void GuiProgressBar(Rectangle bounds, float value); // Progress Bar element, shows current progress value
RAYGUIDEF int GuiSpinner(Rectangle bounds, int value, int minValue, int maxValue); // Spinner element, returns selected value
RAYGUIDEF char *GuiTextBox(Rectangle bounds, char *text); // Text Box element, returns input text
RAYGUIDEF void SaveGuiStyle(const char *fileName); // Save GUI style file
RAYGUIDEF void LoadGuiStyle(const char *fileName); // Load GUI style file
RAYGUIDEF void SetStyleProperty(int guiProperty, int value); // Set one style property
RAYGUIDEF int GetStyleProperty(int guiProperty); // Get one style property
#endif // RAYGUI_H
/***********************************************************************************
*
* RAYGUI IMPLEMENTATION
*
************************************************************************************/
#if defined(RAYGUI_IMPLEMENTATION)
#include <stdio.h> // Required for: FILE, fopen(), fclose(), fprintf(), feof(), fscanf()
// NOTE: Those functions are only used in SaveGuiStyle() and LoadGuiStyle()
// Check if custom malloc/free functions defined, if not, using standard ones
#if !defined(RAYGUI_MALLOC)
#include <stdlib.h> // Required for: malloc(), free() [Used only on LoadGuiStyle()]
#define RAYGUI_MALLOC(size) malloc(size)
#define RAYGUI_FREE(ptr) free(ptr)
#endif
#include <string.h> // Required for: strcmp() [Used only on LoadGuiStyle()]
#include <stdarg.h> // Required for: va_list, va_start(), vfprintf(), va_end()
//----------------------------------------------------------------------------------
// Defines and Macros
//----------------------------------------------------------------------------------
#if defined(RAYGUI_STANDALONE)
#define KEY_LEFT 263
#define KEY_RIGHT 262
#define MOUSE_LEFT_BUTTON 0
#endif
//----------------------------------------------------------------------------------
// Types and Structures Definition
//----------------------------------------------------------------------------------
// GUI elements states
typedef enum { BUTTON_DEFAULT, BUTTON_HOVER, BUTTON_PRESSED, BUTTON_CLICKED } ButtonState;
typedef enum { TOGGLE_UNACTIVE, TOGGLE_HOVER, TOGGLE_PRESSED, TOGGLE_ACTIVE } ToggleState;
typedef enum { COMBOBOX_UNACTIVE, COMBOBOX_HOVER, COMBOBOX_PRESSED, COMBOBOX_ACTIVE } ComboBoxState;
typedef enum { SPINNER_DEFAULT, SPINNER_HOVER, SPINNER_PRESSED } SpinnerState;
typedef enum { CHECKBOX_STATUS, CHECKBOX_HOVER, CHECKBOX_PRESSED } CheckBoxState;
typedef enum { SLIDER_DEFAULT, SLIDER_HOVER, SLIDER_ACTIVE } SliderState;
//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
// Current GUI style (default light)
static int style[NUM_PROPERTIES] = {
0xf5f5f5ff, // GLOBAL_BASE_COLOR,
0xf5f5f5ff, // GLOBAL_BORDER_COLOR,
0xf5f5f5ff, // GLOBAL_TEXT_COLOR,
10, // GLOBAL_TEXT_FONTSIZE
1, // GLOBAL_BORDER_WIDTH
0xf5f5f5ff, // BACKGROUND_COLOR
1, // LABEL_BORDER_WIDTH
0x4d4d4dff, // LABEL_TEXT_COLOR
20, // LABEL_TEXT_PADDING
2, // BUTTON_BORDER_WIDTH
20, // BUTTON_TEXT_PADDING
0x828282ff, // BUTTON_DEFAULT_BORDER_COLOR
0xc8c8c8ff, // BUTTON_DEFAULT_INSIDE_COLOR
0x4d4d4dff, // BUTTON_DEFAULT_TEXT_COLOR
0xc8c8c8ff, // BUTTON_HOVER_BORDER_COLOR
0xffffffff, // BUTTON_HOVER_INSIDE_COLOR
0x353535ff, // BUTTON_HOVER_TEXT_COLOR
0x7bb0d6ff, // BUTTON_PRESSED_BORDER_COLOR
0xbcecffff, // BUTTON_PRESSED_INSIDE_COLOR
0x5f9aa7ff, // BUTTON_PRESSED_TEXT_COLOR
20, // TOGGLE_TEXT_PADDING
1, // TOGGLE_BORDER_WIDTH
0x828282ff, // TOGGLE_DEFAULT_BORDER_COLOR
0xc8c8c8ff, // TOGGLE_DEFAULT_INSIDE_COLOR
0x828282ff, // TOGGLE_DEFAULT_TEXT_COLOR
0xc8c8c8ff, // TOGGLE_HOVER_BORDER_COLOR
0xffffffff, // TOGGLE_HOVER_INSIDE_COLOR
0x828282ff, // TOGGLE_HOVER_TEXT_COLOR
0xbdd7eaff, // TOGGLE_PRESSED_BORDER_COLOR
0xddf5ffff, // TOGGLE_PRESSED_INSIDE_COLOR
0xafccd3ff, // TOGGLE_PRESSED_TEXT_COLOR
0x7bb0d6ff, // TOGGLE_ACTIVE_BORDER_COLOR
0xbcecffff, // TOGGLE_ACTIVE_INSIDE_COLOR
0x5f9aa7ff, // TOGGLE_ACTIVE_TEXT_COLOR
3, // TOGGLEGROUP_PADDING
1, // SLIDER_BORDER_WIDTH
1, // SLIDER_BUTTON_BORDER_WIDTH
0x828282ff, // SLIDER_BORDER_COLOR
0xc8c8c8ff, // SLIDER_INSIDE_COLOR
0xbcecffff, // SLIDER_DEFAULT_COLOR
0xffffffff, // SLIDER_HOVER_COLOR
0xddf5ffff, // SLIDER_ACTIVE_COLOR
0x828282ff, // SLIDERBAR_BORDER_COLOR
0xc8c8c8ff, // SLIDERBAR_INSIDE_COLOR
0xbcecffff, // SLIDERBAR_DEFAULT_COLOR
0xffffffff, // SLIDERBAR_HOVER_COLOR
0xddf5ffff, // SLIDERBAR_ACTIVE_COLOR
0x828282ff, // SLIDERBAR_ZERO_LINE_COLOR
0x828282ff, // PROGRESSBAR_BORDER_COLOR
0xc8c8c8ff, // PROGRESSBAR_INSIDE_COLOR
0xbcecffff, // PROGRESSBAR_PROGRESS_COLOR
2, // PROGRESSBAR_BORDER_WIDTH
0x828282ff, // SPINNER_LABEL_BORDER_COLOR
0xc8c8c8ff, // SPINNER_LABEL_INSIDE_COLOR
0x828282ff, // SPINNER_DEFAULT_BUTTON_BORDER_COLOR
0xc8c8c8ff, // SPINNER_DEFAULT_BUTTON_INSIDE_COLOR
0x000000ff, // SPINNER_DEFAULT_SYMBOL_COLOR
0x000000ff, // SPINNER_DEFAULT_TEXT_COLOR
0xc8c8c8ff, // SPINNER_HOVER_BUTTON_BORDER_COLOR
0xffffffff, // SPINNER_HOVER_BUTTON_INSIDE_COLOR
0x000000ff, // SPINNER_HOVER_SYMBOL_COLOR
0x000000ff, // SPINNER_HOVER_TEXT_COLOR
0x7bb0d6ff, // SPINNER_PRESSED_BUTTON_BORDER_COLOR
0xbcecffff, // SPINNER_PRESSED_BUTTON_INSIDE_COLOR
0x5f9aa7ff, // SPINNER_PRESSED_SYMBOL_COLOR
0x000000ff, // SPINNER_PRESSED_TEXT_COLOR
1, // COMBOBOX_PADDING
30, // COMBOBOX_BUTTON_WIDTH
20, // COMBOBOX_BUTTON_HEIGHT
1, // COMBOBOX_BORDER_WIDTH
0x828282ff, // COMBOBOX_DEFAULT_BORDER_COLOR
0xc8c8c8ff, // COMBOBOX_DEFAULT_INSIDE_COLOR
0x828282ff, // COMBOBOX_DEFAULT_TEXT_COLOR
0x828282ff, // COMBOBOX_DEFAULT_LIST_TEXT_COLOR
0xc8c8c8ff, // COMBOBOX_HOVER_BORDER_COLOR
0xffffffff, // COMBOBOX_HOVER_INSIDE_COLOR
0x828282ff, // COMBOBOX_HOVER_TEXT_COLOR
0x828282ff, // COMBOBOX_HOVER_LIST_TEXT_COLOR
0x7bb0d6ff, // COMBOBOX_PRESSED_BORDER_COLOR
0xbcecffff, // COMBOBOX_PRESSED_INSIDE_COLOR
0x5f9aa7ff, // COMBOBOX_PRESSED_TEXT_COLOR
0x0078acff, // COMBOBOX_PRESSED_LIST_BORDER_COLOR
0x66e7ffff, // COMBOBOX_PRESSED_LIST_INSIDE_COLOR
0x0078acff, // COMBOBOX_PRESSED_LIST_TEXT_COLOR
0x828282ff, // CHECKBOX_DEFAULT_BORDER_COLOR
0xffffffff, // CHECKBOX_DEFAULT_INSIDE_COLOR
0xc8c8c8ff, // CHECKBOX_HOVER_BORDER_COLOR
0xffffffff, // CHECKBOX_HOVER_INSIDE_COLOR
0x66e7ffff, // CHECKBOX_CLICK_BORDER_COLOR
0xddf5ffff, // CHECKBOX_CLICK_INSIDE_COLOR
0x7bb0d6ff, // CHECKBOX_STATUS_ACTIVE_COLOR
4, // CHECKBOX_INSIDE_WIDTH
1, // TEXTBOX_BORDER_WIDTH
0x828282ff, // TEXTBOX_BORDER_COLOR
0xf5f5f5ff, // TEXTBOX_INSIDE_COLOR
0x000000ff, // TEXTBOX_TEXT_COLOR
0x000000ff, // TEXTBOX_LINE_COLOR
10 // TEXTBOX_TEXT_FONTSIZE
};
// GUI property names (to read/write style text files)
static const char *guiPropertyName[] = {
"GLOBAL_BASE_COLOR",
"GLOBAL_BORDER_COLOR",
"GLOBAL_TEXT_COLOR",
"GLOBAL_TEXT_FONTSIZE",
"GLOBAL_BORDER_WIDTH",
"BACKGROUND_COLOR",
"LABEL_BORDER_WIDTH",
"LABEL_TEXT_COLOR",
"LABEL_TEXT_PADDING",
"BUTTON_BORDER_WIDTH",
"BUTTON_TEXT_PADDING",
"BUTTON_DEFAULT_BORDER_COLOR",
"BUTTON_DEFAULT_INSIDE_COLOR",
"BUTTON_DEFAULT_TEXT_COLOR",
"BUTTON_HOVER_BORDER_COLOR",
"BUTTON_HOVER_INSIDE_COLOR",
"BUTTON_HOVER_TEXT_COLOR",
"BUTTON_PRESSED_BORDER_COLOR",
"BUTTON_PRESSED_INSIDE_COLOR",
"BUTTON_PRESSED_TEXT_COLOR",
"TOGGLE_TEXT_PADDING",
"TOGGLE_BORDER_WIDTH",
"TOGGLE_DEFAULT_BORDER_COLOR",
"TOGGLE_DEFAULT_INSIDE_COLOR",
"TOGGLE_DEFAULT_TEXT_COLOR",
"TOGGLE_HOVER_BORDER_COLOR",
"TOGGLE_HOVER_INSIDE_COLOR",
"TOGGLE_HOVER_TEXT_COLOR",
"TOGGLE_PRESSED_BORDER_COLOR",
"TOGGLE_PRESSED_INSIDE_COLOR",
"TOGGLE_PRESSED_TEXT_COLOR",
"TOGGLE_ACTIVE_BORDER_COLOR",
"TOGGLE_ACTIVE_INSIDE_COLOR",
"TOGGLE_ACTIVE_TEXT_COLOR",
"TOGGLEGROUP_PADDING",
"SLIDER_BORDER_WIDTH",
"SLIDER_BUTTON_BORDER_WIDTH",
"SLIDER_BORDER_COLOR",
"SLIDER_INSIDE_COLOR",
"SLIDER_DEFAULT_COLOR",
"SLIDER_HOVER_COLOR",
"SLIDER_ACTIVE_COLOR",
"SLIDERBAR_BORDER_COLOR",
"SLIDERBAR_INSIDE_COLOR",
"SLIDERBAR_DEFAULT_COLOR",
"SLIDERBAR_HOVER_COLOR",
"SLIDERBAR_ACTIVE_COLOR",
"SLIDERBAR_ZERO_LINE_COLOR",
"PROGRESSBAR_BORDER_COLOR",
"PROGRESSBAR_INSIDE_COLOR",
"PROGRESSBAR_PROGRESS_COLOR",
"PROGRESSBAR_BORDER_WIDTH",
"SPINNER_LABEL_BORDER_COLOR",
"SPINNER_LABEL_INSIDE_COLOR",
"SPINNER_DEFAULT_BUTTON_BORDER_COLOR",
"SPINNER_DEFAULT_BUTTON_INSIDE_COLOR",
"SPINNER_DEFAULT_SYMBOL_COLOR",
"SPINNER_DEFAULT_TEXT_COLOR",
"SPINNER_HOVER_BUTTON_BORDER_COLOR",
"SPINNER_HOVER_BUTTON_INSIDE_COLOR",
"SPINNER_HOVER_SYMBOL_COLOR",
"SPINNER_HOVER_TEXT_COLOR",
"SPINNER_PRESSED_BUTTON_BORDER_COLOR",
"SPINNER_PRESSED_BUTTON_INSIDE_COLOR",
"SPINNER_PRESSED_SYMBOL_COLOR",
"SPINNER_PRESSED_TEXT_COLOR",
"COMBOBOX_PADDING",
"COMBOBOX_BUTTON_WIDTH",
"COMBOBOX_BUTTON_HEIGHT",
"COMBOBOX_BORDER_WIDTH",
"COMBOBOX_DEFAULT_BORDER_COLOR",
"COMBOBOX_DEFAULT_INSIDE_COLOR",
"COMBOBOX_DEFAULT_TEXT_COLOR",
"COMBOBOX_DEFAULT_LIST_TEXT_COLOR",
"COMBOBOX_HOVER_BORDER_COLOR",
"COMBOBOX_HOVER_INSIDE_COLOR",
"COMBOBOX_HOVER_TEXT_COLOR",
"COMBOBOX_HOVER_LIST_TEXT_COLOR",
"COMBOBOX_PRESSED_BORDER_COLOR",
"COMBOBOX_PRESSED_INSIDE_COLOR",
"COMBOBOX_PRESSED_TEXT_COLOR",
"COMBOBOX_PRESSED_LIST_BORDER_COLOR",
"COMBOBOX_PRESSED_LIST_INSIDE_COLOR",
"COMBOBOX_PRESSED_LIST_TEXT_COLOR",
"CHECKBOX_DEFAULT_BORDER_COLOR",
"CHECKBOX_DEFAULT_INSIDE_COLOR",
"CHECKBOX_HOVER_BORDER_COLOR",
"CHECKBOX_HOVER_INSIDE_COLOR",
"CHECKBOX_CLICK_BORDER_COLOR",
"CHECKBOX_CLICK_INSIDE_COLOR",
"CHECKBOX_STATUS_ACTIVE_COLOR",
"CHECKBOX_INSIDE_WIDTH",
"TEXTBOX_BORDER_WIDTH",
"TEXTBOX_BORDER_COLOR",
"TEXTBOX_INSIDE_COLOR",
"TEXTBOX_TEXT_COLOR",
"TEXTBOX_LINE_COLOR",
"TEXTBOX_TEXT_FONTSIZE"
};
//----------------------------------------------------------------------------------
// Module specific Functions Declaration
//----------------------------------------------------------------------------------
static Color ColorMultiply(Color baseColor, float value);
#if defined RAYGUI_STANDALONE
static Color GetColor(int hexValue); // Returns a Color struct from hexadecimal value
static int GetHexValue(Color color); // Returns hexadecimal value for a Color
static bool CheckCollisionPointRec(Vector2 point, Rectangle rec); // Check if point is inside rectangle
static const char *FormatText(const char *text, ...); // Formatting of text with variables to 'embed'
// NOTE: raygui depend on some raylib input and drawing functions
// TODO: To use raygui as standalone library, those functions must be overwrite by custom ones
// Input management functions
static Vector2 GetMousePosition() { return (Vector2){ 0.0f, 0.0f }; }
static int IsMouseButtonDown(int button) { return 0; }
static int IsMouseButtonPressed(int button) { return 0; }
static int IsMouseButtonReleased(int button) { return 0; }
static int IsMouseButtonUp(int button) { return 0; }
static int GetKeyPressed(void) { return 0; } // NOTE: Only used by GuiTextBox()
static int IsKeyDown(int key) { return 0; } // NOTE: Only used by GuiSpinner()
// Drawing related functions
static int MeasureText(const char *text, int fontSize) { return 0; }
static void DrawText(const char *text, int posX, int posY, int fontSize, Color color) { }
static void DrawRectangleRec(Rectangle rec, Color color) { }
static void DrawRectangle(int posX, int posY, int width, int height, Color color) { DrawRectangleRec((Rectangle){ posX, posY, width, height }, color); }
#endif
//----------------------------------------------------------------------------------
// Module Functions Definition
//----------------------------------------------------------------------------------
// Label element, show text
RAYGUIDEF void GuiLabel(Rectangle bounds, const char *text)
{
#define BLANK (Color){ 0, 0, 0, 0 } // Blank (Transparent)
GuiLabelEx(bounds, text, GetColor(style[LABEL_TEXT_COLOR]), BLANK, BLANK);
}
// Label element extended, configurable colors
RAYGUIDEF void GuiLabelEx(Rectangle bounds, const char *text, Color textColor, Color border, Color inner)
{
// Update control
//--------------------------------------------------------------------
int textWidth = MeasureText(text, style[GLOBAL_TEXT_FONTSIZE]);
int textHeight = style[GLOBAL_TEXT_FONTSIZE];
if (bounds.width < textWidth) bounds.width = textWidth + style[LABEL_TEXT_PADDING];
if (bounds.height < textHeight) bounds.height = textHeight + style[LABEL_TEXT_PADDING]/2;
//--------------------------------------------------------------------
// Draw control
//--------------------------------------------------------------------
DrawRectangleRec(bounds, border);
DrawRectangle(bounds.x + style[LABEL_BORDER_WIDTH], bounds.y + style[LABEL_BORDER_WIDTH], bounds.width - (2 * style[LABEL_BORDER_WIDTH]), bounds.height - (2 * style[LABEL_BORDER_WIDTH]), inner);
DrawText(text, bounds.x + ((bounds.width/2) - (textWidth/2)), bounds.y + ((bounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], textColor);
//--------------------------------------------------------------------
}
// Button element, returns true when clicked
RAYGUIDEF bool GuiButton(Rectangle bounds, const char *text)
{
ButtonState buttonState = BUTTON_DEFAULT;
Vector2 mousePoint = GetMousePosition();
int textWidth = MeasureText(text, style[GLOBAL_TEXT_FONTSIZE]);
int textHeight = style[GLOBAL_TEXT_FONTSIZE];
// Update control
//--------------------------------------------------------------------
if (bounds.width < textWidth) bounds.width = textWidth + style[BUTTON_TEXT_PADDING];
if (bounds.height < textHeight) bounds.height = textHeight + style[BUTTON_TEXT_PADDING]/2;
if (CheckCollisionPointRec(mousePoint, bounds))
{
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) buttonState = BUTTON_PRESSED;
else if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) buttonState = BUTTON_CLICKED;
else buttonState = BUTTON_HOVER;
}
//--------------------------------------------------------------------
// Draw control
//--------------------------------------------------------------------
switch (buttonState)
{
case BUTTON_DEFAULT:
{
DrawRectangleRec(bounds, GetColor(style[BUTTON_DEFAULT_BORDER_COLOR]));
DrawRectangle((int)(bounds.x + style[BUTTON_BORDER_WIDTH]), (int)(bounds.y + style[BUTTON_BORDER_WIDTH]) , (int)(bounds.width - (2 * style[BUTTON_BORDER_WIDTH])), (int)(bounds.height - (2 * style[BUTTON_BORDER_WIDTH])), GetColor(style[BUTTON_DEFAULT_INSIDE_COLOR]));
DrawText(text, bounds.x + ((bounds.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), bounds.y + ((bounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[BUTTON_DEFAULT_TEXT_COLOR]));
} break;
case BUTTON_HOVER:
{
DrawRectangleRec(bounds, GetColor(style[BUTTON_HOVER_BORDER_COLOR]));
DrawRectangle((int)(bounds.x + style[BUTTON_BORDER_WIDTH]), (int)(bounds.y + style[BUTTON_BORDER_WIDTH]) , (int)(bounds.width - (2 * style[BUTTON_BORDER_WIDTH])), (int)(bounds.height - (2 * style[BUTTON_BORDER_WIDTH])), GetColor(style[BUTTON_HOVER_INSIDE_COLOR]));
DrawText(text, bounds.x + ((bounds.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), bounds.y + ((bounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[BUTTON_HOVER_TEXT_COLOR]));
} break;
case BUTTON_PRESSED:
{
DrawRectangleRec(bounds, GetColor(style[BUTTON_PRESSED_BORDER_COLOR]));
DrawRectangle((int)(bounds.x + style[BUTTON_BORDER_WIDTH]), (int)(bounds.y + style[BUTTON_BORDER_WIDTH]) , (int)(bounds.width - (2 * style[BUTTON_BORDER_WIDTH])), (int)(bounds.height - (2 * style[BUTTON_BORDER_WIDTH])), GetColor(style[BUTTON_PRESSED_INSIDE_COLOR]));
DrawText(text, bounds.x + ((bounds.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), bounds.y + ((bounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[BUTTON_PRESSED_TEXT_COLOR]));
} break;
case BUTTON_CLICKED:
{
DrawRectangleRec(bounds, GetColor(style[BUTTON_PRESSED_BORDER_COLOR]));
DrawRectangle((int)(bounds.x + style[BUTTON_BORDER_WIDTH]), (int)(bounds.y + style[BUTTON_BORDER_WIDTH]) , (int)(bounds.width - (2 * style[BUTTON_BORDER_WIDTH])), (int)(bounds.height - (2 * style[BUTTON_BORDER_WIDTH])), GetColor(style[BUTTON_PRESSED_INSIDE_COLOR]));
} break;
default: break;
}
//------------------------------------------------------------------
if (buttonState == BUTTON_CLICKED) return true;
else return false;
}
// Toggle Button element, returns true when active
RAYGUIDEF bool GuiToggleButton(Rectangle bounds, const char *text, bool toggle)
{
ToggleState toggleState = TOGGLE_UNACTIVE;
Rectangle toggleButton = bounds;
Vector2 mousePoint = GetMousePosition();
int textWidth = MeasureText(text, style[GLOBAL_TEXT_FONTSIZE]);
int textHeight = style[GLOBAL_TEXT_FONTSIZE];
// Update control
//--------------------------------------------------------------------
if (toggleButton.width < textWidth) toggleButton.width = textWidth + style[TOGGLE_TEXT_PADDING];
if (toggleButton.height < textHeight) toggleButton.height = textHeight + style[TOGGLE_TEXT_PADDING]/2;
if (toggle) toggleState = TOGGLE_ACTIVE;
else toggleState = TOGGLE_UNACTIVE;
if (CheckCollisionPointRec(mousePoint, toggleButton))
{
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) toggleState = TOGGLE_PRESSED;
else if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON))
{
if (toggle)
{
toggle = false;
toggleState = TOGGLE_UNACTIVE;
}
else
{
toggle = true;
toggleState = TOGGLE_ACTIVE;
}
}
else toggleState = TOGGLE_HOVER;
}
//--------------------------------------------------------------------
// Draw control
//--------------------------------------------------------------------
switch (toggleState)
{
case TOGGLE_UNACTIVE:
{
DrawRectangleRec(toggleButton, GetColor(style[TOGGLE_DEFAULT_BORDER_COLOR]));
DrawRectangle((int)(toggleButton.x + style[TOGGLE_BORDER_WIDTH]), (int)(toggleButton.y + style[TOGGLE_BORDER_WIDTH]) , (int)(toggleButton.width - (2 * style[TOGGLE_BORDER_WIDTH])), (int)(toggleButton.height - (2 * style[TOGGLE_BORDER_WIDTH])), GetColor(style[TOGGLE_DEFAULT_INSIDE_COLOR]));
DrawText(text, toggleButton.x + ((toggleButton.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), toggleButton.y + ((toggleButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[TOGGLE_DEFAULT_TEXT_COLOR]));
} break;
case TOGGLE_HOVER:
{
DrawRectangleRec(toggleButton, GetColor(style[TOGGLE_HOVER_BORDER_COLOR]));
DrawRectangle((int)(toggleButton.x + style[TOGGLE_BORDER_WIDTH]), (int)(toggleButton.y + style[TOGGLE_BORDER_WIDTH]) , (int)(toggleButton.width - (2 * style[TOGGLE_BORDER_WIDTH])), (int)(toggleButton.height - (2 * style[TOGGLE_BORDER_WIDTH])), GetColor(style[TOGGLE_HOVER_INSIDE_COLOR]));
DrawText(text, toggleButton.x + ((toggleButton.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), toggleButton.y + ((toggleButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[TOGGLE_HOVER_TEXT_COLOR]));
} break;
case TOGGLE_PRESSED:
{
DrawRectangleRec(toggleButton, GetColor(style[TOGGLE_PRESSED_BORDER_COLOR]));
DrawRectangle((int)(toggleButton.x + style[TOGGLE_BORDER_WIDTH]), (int)(toggleButton.y + style[TOGGLE_BORDER_WIDTH]) , (int)(toggleButton.width - (2 * style[TOGGLE_BORDER_WIDTH])), (int)(toggleButton.height - (2 * style[TOGGLE_BORDER_WIDTH])), GetColor(style[TOGGLE_PRESSED_INSIDE_COLOR]));
DrawText(text, toggleButton.x + ((toggleButton.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), toggleButton.y + ((toggleButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[TOGGLE_PRESSED_TEXT_COLOR]));
} break;
case TOGGLE_ACTIVE:
{
DrawRectangleRec(toggleButton, GetColor(style[TOGGLE_ACTIVE_BORDER_COLOR]));
DrawRectangle((int)(toggleButton.x + style[TOGGLE_BORDER_WIDTH]), (int)(toggleButton.y + style[TOGGLE_BORDER_WIDTH]) , (int)(toggleButton.width - (2 * style[TOGGLE_BORDER_WIDTH])), (int)(toggleButton.height - (2 * style[TOGGLE_BORDER_WIDTH])), GetColor(style[TOGGLE_ACTIVE_INSIDE_COLOR]));
DrawText(text, toggleButton.x + ((toggleButton.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), toggleButton.y + ((toggleButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[TOGGLE_ACTIVE_TEXT_COLOR]));
} break;
default: break;
}
//--------------------------------------------------------------------
return toggle;
}
// Toggle Group element, returns toggled button index
RAYGUIDEF int GuiToggleGroup(Rectangle bounds, int toggleNum, char **toggleText, int toggleActive)
{
for (int i = 0; i < toggleNum; i++)
{
if (i == toggleActive) GuiToggleButton((Rectangle){bounds.x + i*(bounds.width + style[TOGGLEGROUP_PADDING]),bounds.y,bounds.width,bounds.height}, toggleText[i], true);
else if (GuiToggleButton((Rectangle){bounds.x + i*(bounds.width + style[TOGGLEGROUP_PADDING]),bounds.y,bounds.width,bounds.height}, toggleText[i], false) == true) toggleActive = i;
}
return toggleActive;
}
// Combo Box element, returns selected item index
RAYGUIDEF int GuiComboBox(Rectangle bounds, int comboNum, char **comboText, int comboActive)
{
ComboBoxState comboBoxState = COMBOBOX_UNACTIVE;
Rectangle comboBoxButton = bounds;
Rectangle click = { bounds.x + bounds.width + style[COMBOBOX_PADDING], bounds.y, style[COMBOBOX_BUTTON_WIDTH], style[COMBOBOX_BUTTON_HEIGHT] };
Vector2 mousePoint = GetMousePosition();
int textHeight = style[GLOBAL_TEXT_FONTSIZE];
for (int i = 0; i < comboNum; i++)
{
if (i == comboActive)
{
// Update control
//--------------------------------------------------------------------
int textWidth = MeasureText(comboText[i], style[GLOBAL_TEXT_FONTSIZE]);
if (comboBoxButton.width < textWidth) comboBoxButton.width = textWidth + style[TOGGLE_TEXT_PADDING];
if (comboBoxButton.height < textHeight) comboBoxButton.height = textHeight + style[TOGGLE_TEXT_PADDING]/2;
if (CheckCollisionPointRec(mousePoint, comboBoxButton) || CheckCollisionPointRec(mousePoint, click))
{
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) comboBoxState = COMBOBOX_PRESSED;
else if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) comboBoxState = COMBOBOX_ACTIVE;
else comboBoxState = COMBOBOX_HOVER;
}
//--------------------------------------------------------------------
// Draw control
//--------------------------------------------------------------------
switch (comboBoxState)
{
case COMBOBOX_UNACTIVE:
{
DrawRectangleRec(comboBoxButton, GetColor(style[COMBOBOX_DEFAULT_BORDER_COLOR]));
DrawRectangle((int)(comboBoxButton.x + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.y + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.width - (2 * style[COMBOBOX_BORDER_WIDTH])), (int)(comboBoxButton.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_DEFAULT_INSIDE_COLOR]));
DrawRectangleRec(click, GetColor(style[COMBOBOX_DEFAULT_BORDER_COLOR]));
DrawRectangle((int)(click.x + style[COMBOBOX_BORDER_WIDTH]), (int)(click.y + style[COMBOBOX_BORDER_WIDTH]) , (int)(click.width - (2*style[COMBOBOX_BORDER_WIDTH])), (int)(click.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_DEFAULT_INSIDE_COLOR]));
DrawText(FormatText("%i/%i", comboActive + 1, comboNum), click.x + ((click.width/2) - (MeasureText(FormatText("%i/%i", comboActive + 1, comboNum), style[GLOBAL_TEXT_FONTSIZE])/2)), click.y + ((click.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_DEFAULT_LIST_TEXT_COLOR]));
DrawText(comboText[i], comboBoxButton.x + ((comboBoxButton.width/2) - (MeasureText(comboText[i], style[GLOBAL_TEXT_FONTSIZE])/2)), comboBoxButton.y + ((comboBoxButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_DEFAULT_TEXT_COLOR]));
} break;
case COMBOBOX_HOVER:
{
DrawRectangleRec(comboBoxButton, GetColor(style[COMBOBOX_HOVER_BORDER_COLOR]));
DrawRectangle((int)(comboBoxButton.x + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.y + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.width - (2 * style[COMBOBOX_BORDER_WIDTH])), (int)(comboBoxButton.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_HOVER_INSIDE_COLOR]));
DrawRectangleRec(click, GetColor(style[COMBOBOX_HOVER_BORDER_COLOR]));
DrawRectangle((int)(click.x + style[COMBOBOX_BORDER_WIDTH]), (int)(click.y + style[COMBOBOX_BORDER_WIDTH]) , (int)(click.width - (2*style[COMBOBOX_BORDER_WIDTH])), (int)(click.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_HOVER_INSIDE_COLOR]));
DrawText(FormatText("%i/%i", comboActive + 1, comboNum), click.x + ((click.width/2) - (MeasureText(FormatText("%i/%i", comboActive + 1, comboNum), style[GLOBAL_TEXT_FONTSIZE])/2)), click.y + ((click.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_HOVER_LIST_TEXT_COLOR]));
DrawText(comboText[i], comboBoxButton.x + ((comboBoxButton.width/2) - (MeasureText(comboText[i], style[GLOBAL_TEXT_FONTSIZE])/2)), comboBoxButton.y + ((comboBoxButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_HOVER_TEXT_COLOR]));
} break;
case COMBOBOX_PRESSED:
{
DrawRectangleRec(comboBoxButton, GetColor(style[COMBOBOX_PRESSED_BORDER_COLOR]));
DrawRectangle((int)(comboBoxButton.x + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.y + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.width - (2 * style[COMBOBOX_BORDER_WIDTH])), (int)(comboBoxButton.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_PRESSED_INSIDE_COLOR]));
DrawRectangleRec(click, GetColor(style[COMBOBOX_PRESSED_LIST_BORDER_COLOR]));
DrawRectangle((int)(click.x + style[COMBOBOX_BORDER_WIDTH]), (int)(click.y + style[COMBOBOX_BORDER_WIDTH]) , (int)(click.width - (2*style[COMBOBOX_BORDER_WIDTH])), (int)(click.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_PRESSED_LIST_INSIDE_COLOR]));
DrawText(FormatText("%i/%i", comboActive + 1, comboNum), click.x + ((click.width/2) - (MeasureText(FormatText("%i/%i", comboActive + 1, comboNum), style[GLOBAL_TEXT_FONTSIZE])/2)), click.y + ((click.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_PRESSED_LIST_TEXT_COLOR]));
DrawText(comboText[i], comboBoxButton.x + ((comboBoxButton.width/2) - (MeasureText(comboText[i], style[GLOBAL_TEXT_FONTSIZE])/2)), comboBoxButton.y + ((comboBoxButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_PRESSED_TEXT_COLOR]));
} break;
case COMBOBOX_ACTIVE:
{
DrawRectangleRec(comboBoxButton, GetColor(style[COMBOBOX_PRESSED_BORDER_COLOR]));
DrawRectangle((int)(comboBoxButton.x + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.y + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.width - (2 * style[COMBOBOX_BORDER_WIDTH])), (int)(comboBoxButton.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_PRESSED_INSIDE_COLOR]));
DrawRectangleRec(click, GetColor(style[COMBOBOX_PRESSED_LIST_BORDER_COLOR]));
DrawRectangle((int)(click.x + style[COMBOBOX_BORDER_WIDTH]), (int)(click.y + style[COMBOBOX_BORDER_WIDTH]) , (int)(click.width - (2*style[COMBOBOX_BORDER_WIDTH])), (int)(click.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_PRESSED_LIST_INSIDE_COLOR]));
DrawText(FormatText("%i/%i", comboActive + 1, comboNum), click.x + ((click.width/2) - (MeasureText(FormatText("%i/%i", comboActive + 1, comboNum), style[GLOBAL_TEXT_FONTSIZE])/2)), click.y + ((click.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_PRESSED_LIST_TEXT_COLOR]));
DrawText(comboText[i], comboBoxButton.x + ((comboBoxButton.width/2) - (MeasureText(comboText[i], style[GLOBAL_TEXT_FONTSIZE])/2)), comboBoxButton.y + ((comboBoxButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_PRESSED_TEXT_COLOR]));
} break;
default: break;
}
//DrawText(comboText[i], comboBoxButton.x + ((comboBoxButton.width/2) - (MeasureText(comboText[i], style[]globalTextFontSize)/2)), comboBoxButton.y + ((comboBoxButton.height/2) - (style[]globalTextFontSize/2)), style[]globalTextFontSize, COMBOBOX_PRESSED_TEXT_COLOR);
//--------------------------------------------------------------------
}
}
if (CheckCollisionPointRec(GetMousePosition(), bounds) || CheckCollisionPointRec(GetMousePosition(), click))
{
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON))
{
comboActive += 1;
if(comboActive >= comboNum) comboActive = 0;
}
}
return comboActive;
}
// Check Box element, returns true when active
RAYGUIDEF bool GuiCheckBox(Rectangle checkBoxBounds, const char *text, bool checked)
{
CheckBoxState checkBoxState = CHECKBOX_STATUS;
Vector2 mousePoint = GetMousePosition();
// Update control
//--------------------------------------------------------------------
if (CheckCollisionPointRec(mousePoint, checkBoxBounds))
{
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) checkBoxState = CHECKBOX_PRESSED;
else if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON))
{
checkBoxState = CHECKBOX_STATUS;
checked = !checked;
}
else checkBoxState = CHECKBOX_HOVER;
}
//--------------------------------------------------------------------
// Draw control
//--------------------------------------------------------------------
switch (checkBoxState)
{
case CHECKBOX_HOVER:
{
DrawRectangleRec(checkBoxBounds, GetColor(style[CHECKBOX_HOVER_BORDER_COLOR]));
DrawRectangle((int)(checkBoxBounds.x + style[TOGGLE_BORDER_WIDTH]), (int)(checkBoxBounds.y + style[TOGGLE_BORDER_WIDTH]), (int)(checkBoxBounds.width - (2*style[TOGGLE_BORDER_WIDTH])), (int)(checkBoxBounds.height - (2*style[TOGGLE_BORDER_WIDTH])), GetColor(style[CHECKBOX_HOVER_INSIDE_COLOR]));
} break;
case CHECKBOX_STATUS:
{
DrawRectangleRec(checkBoxBounds, GetColor(style[CHECKBOX_DEFAULT_BORDER_COLOR]));
DrawRectangle((int)(checkBoxBounds.x + style[TOGGLE_BORDER_WIDTH]), (int)(checkBoxBounds.y + style[TOGGLE_BORDER_WIDTH]), (int)(checkBoxBounds.width - (2*style[TOGGLE_BORDER_WIDTH])), (int)(checkBoxBounds.height - (2*style[TOGGLE_BORDER_WIDTH])), GetColor(style[CHECKBOX_DEFAULT_INSIDE_COLOR]));
} break;
case CHECKBOX_PRESSED:
{
DrawRectangleRec(checkBoxBounds, GetColor(style[CHECKBOX_CLICK_BORDER_COLOR]));
DrawRectangle((int)(checkBoxBounds.x + style[TOGGLE_BORDER_WIDTH]), (int)(checkBoxBounds.y + style[TOGGLE_BORDER_WIDTH]), (int)(checkBoxBounds.width - (2*style[TOGGLE_BORDER_WIDTH])), (int)(checkBoxBounds.height - (2*style[TOGGLE_BORDER_WIDTH])), GetColor(style[CHECKBOX_CLICK_INSIDE_COLOR]));
} break;
default: break;
}
if (text != NULL) DrawText(text, checkBoxBounds.x + checkBoxBounds.width + 2, checkBoxBounds.y + ((checkBoxBounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2) + 1), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[LABEL_TEXT_COLOR]));
if (checked)
{
DrawRectangle((int)(checkBoxBounds.x + style[CHECKBOX_INSIDE_WIDTH]), (int)(checkBoxBounds.y + style[CHECKBOX_INSIDE_WIDTH]), (int)(checkBoxBounds.width - (2*style[CHECKBOX_INSIDE_WIDTH])), (int)(checkBoxBounds.height - (2*style[CHECKBOX_INSIDE_WIDTH])), GetColor(style[CHECKBOX_STATUS_ACTIVE_COLOR]));
}
//--------------------------------------------------------------------
return checked;
}
// Slider element, returns selected value
RAYGUIDEF float GuiSlider(Rectangle bounds, float value, float minValue, float maxValue)
{
SliderState sliderState = SLIDER_DEFAULT;
float buttonTravelDistance = 0;
float sliderPos = 0;
Vector2 mousePoint = GetMousePosition();
// Update control
//--------------------------------------------------------------------
if (value < minValue) value = minValue;
else if (value >= maxValue) value = maxValue;
sliderPos = (value - minValue)/(maxValue - minValue);
Rectangle sliderButton;
sliderButton.width = ((int)(bounds.width - (2 * style[SLIDER_BUTTON_BORDER_WIDTH]))/10 - 8);
sliderButton.height =((int)(bounds.height - ( 2 * style[SLIDER_BORDER_WIDTH] + 2 * style[SLIDER_BUTTON_BORDER_WIDTH])));
float sliderButtonMinPos = bounds.x + style[SLIDER_BORDER_WIDTH] + style[SLIDER_BUTTON_BORDER_WIDTH];
float sliderButtonMaxPos = bounds.x + bounds.width - (style[SLIDER_BORDER_WIDTH] + style[SLIDER_BUTTON_BORDER_WIDTH] + sliderButton.width);
buttonTravelDistance = sliderButtonMaxPos - sliderButtonMinPos;
sliderButton.x = ((int)(bounds.x + style[SLIDER_BORDER_WIDTH] + style[SLIDER_BUTTON_BORDER_WIDTH]) + (sliderPos * buttonTravelDistance));
sliderButton.y = ((int)(bounds.y + style[SLIDER_BORDER_WIDTH] + style[SLIDER_BUTTON_BORDER_WIDTH]));
if (CheckCollisionPointRec(mousePoint, bounds))
{
sliderState = SLIDER_HOVER;
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) sliderState = SLIDER_ACTIVE;
if ((sliderState == SLIDER_ACTIVE) && (IsMouseButtonDown(MOUSE_LEFT_BUTTON)))
{
sliderButton.x = mousePoint.x - sliderButton.width / 2;
if (sliderButton.x <= sliderButtonMinPos) sliderButton.x = sliderButtonMinPos;
else if (sliderButton.x >= sliderButtonMaxPos) sliderButton.x = sliderButtonMaxPos;
sliderPos = (sliderButton.x - sliderButtonMinPos) / buttonTravelDistance;
}
}
else sliderState = SLIDER_DEFAULT;
//--------------------------------------------------------------------
// Draw control
//--------------------------------------------------------------------
DrawRectangleRec(bounds, GetColor(style[SLIDER_BORDER_COLOR]));
DrawRectangle((int)(bounds.x + style[SLIDER_BORDER_WIDTH]), (int)(bounds.y + style[SLIDER_BORDER_WIDTH]), (int)(bounds.width - (2*style[SLIDER_BORDER_WIDTH])), (int)(bounds.height - (2*style[SLIDER_BORDER_WIDTH])), GetColor(style[SLIDER_INSIDE_COLOR]));
switch (sliderState)
{
case SLIDER_DEFAULT: DrawRectangleRec(sliderButton, GetColor(style[SLIDER_DEFAULT_COLOR])); break;
case SLIDER_HOVER: DrawRectangleRec(sliderButton, GetColor(style[SLIDER_HOVER_COLOR])); break;
case SLIDER_ACTIVE: DrawRectangleRec(sliderButton, GetColor(style[SLIDER_ACTIVE_COLOR])); break;
default: break;
}
//--------------------------------------------------------------------
return minValue + (maxValue - minValue)*sliderPos;
}
// Slider Bar element, returns selected value
RAYGUIDEF float GuiSliderBar(Rectangle bounds, float value, float minValue, float maxValue)
{
SliderState sliderState = SLIDER_DEFAULT;
Vector2 mousePoint = GetMousePosition();
float fixedValue;
float fixedMinValue;
fixedValue = value - minValue;
maxValue = maxValue - minValue;
fixedMinValue = 0;
// Update control
//--------------------------------------------------------------------
if (fixedValue <= fixedMinValue) fixedValue = fixedMinValue;
else if (fixedValue >= maxValue) fixedValue = maxValue;
Rectangle sliderBar;
sliderBar.x = bounds.x + style[SLIDER_BORDER_WIDTH];
sliderBar.y = bounds.y + style[SLIDER_BORDER_WIDTH];
sliderBar.width = ((fixedValue*((float)bounds.width - 2*style[SLIDER_BORDER_WIDTH]))/(maxValue - fixedMinValue));
sliderBar.height = bounds.height - 2*style[SLIDER_BORDER_WIDTH];
if (CheckCollisionPointRec(mousePoint, bounds))
{
sliderState = SLIDER_HOVER;
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON))
{
sliderState = SLIDER_ACTIVE;
sliderBar.width = (mousePoint.x - bounds.x - style[SLIDER_BORDER_WIDTH]);
if (mousePoint.x <= (bounds.x + style[SLIDER_BORDER_WIDTH])) sliderBar.width = 0;
else if (mousePoint.x >= (bounds.x + bounds.width - style[SLIDER_BORDER_WIDTH])) sliderBar.width = bounds.width - 2*style[SLIDER_BORDER_WIDTH];
}
}
else sliderState = SLIDER_DEFAULT;
fixedValue = ((float)sliderBar.width*(maxValue - fixedMinValue))/((float)bounds.width - 2*style[SLIDER_BORDER_WIDTH]);
//--------------------------------------------------------------------
// Draw control
//--------------------------------------------------------------------
DrawRectangleRec(bounds, GetColor(style[SLIDERBAR_BORDER_COLOR]));
DrawRectangle((int)(bounds.x + style[SLIDER_BORDER_WIDTH]), (int)(bounds.y + style[SLIDER_BORDER_WIDTH]) , (int)(bounds.width - (2*style[SLIDER_BORDER_WIDTH])), (int)(bounds.height - (2*style[SLIDER_BORDER_WIDTH])), GetColor(style[SLIDERBAR_INSIDE_COLOR]));
switch (sliderState)
{
case SLIDER_DEFAULT: DrawRectangleRec(sliderBar, GetColor(style[SLIDERBAR_DEFAULT_COLOR])); break;
case SLIDER_HOVER: DrawRectangleRec(sliderBar, GetColor(style[SLIDERBAR_HOVER_COLOR])); break;
case SLIDER_ACTIVE: DrawRectangleRec(sliderBar, GetColor(style[SLIDERBAR_ACTIVE_COLOR])); break;
default: break;
}
if (minValue < 0 && maxValue > 0) DrawRectangle((bounds.x + style[SLIDER_BORDER_WIDTH]) - (minValue * ((bounds.width - (style[SLIDER_BORDER_WIDTH]*2))/maxValue)), sliderBar.y, 1, sliderBar.height, GetColor(style[SLIDERBAR_ZERO_LINE_COLOR]));
//--------------------------------------------------------------------
return fixedValue + minValue;
}
// Progress Bar element, shows current progress value
RAYGUIDEF void GuiProgressBar(Rectangle bounds, float value)
{
if (value > 1.0f) value = 1.0f;
else if (value < 0.0f) value = 0.0f;
Rectangle progressBar = { bounds.x + style[PROGRESSBAR_BORDER_WIDTH], bounds.y + style[PROGRESSBAR_BORDER_WIDTH], bounds.width - (style[PROGRESSBAR_BORDER_WIDTH] * 2), bounds.height - (style[PROGRESSBAR_BORDER_WIDTH] * 2)};
Rectangle progressValue = { bounds.x + style[PROGRESSBAR_BORDER_WIDTH], bounds.y + style[PROGRESSBAR_BORDER_WIDTH], value * (bounds.width - (style[PROGRESSBAR_BORDER_WIDTH] * 2)), bounds.height - (style[PROGRESSBAR_BORDER_WIDTH] * 2)};
// Draw control
//--------------------------------------------------------------------
DrawRectangleRec(bounds, GetColor(style[PROGRESSBAR_BORDER_COLOR]));
DrawRectangleRec(progressBar, GetColor(style[PROGRESSBAR_INSIDE_COLOR]));
DrawRectangleRec(progressValue, GetColor(style[PROGRESSBAR_PROGRESS_COLOR]));
//--------------------------------------------------------------------
}
// Spinner element, returns selected value
// NOTE: Requires static variables: framesCounter, valueSpeed - ERROR!
RAYGUIDEF int GuiSpinner(Rectangle bounds, int value, int minValue, int maxValue)
{
SpinnerState spinnerState = SPINNER_DEFAULT;
Rectangle labelBoxBound = { bounds.x + bounds.width/4 + 1, bounds.y, bounds.width/2, bounds.height };
Rectangle leftButtonBound = { bounds.x, bounds.y, bounds.width/4, bounds.height };
Rectangle rightButtonBound = { bounds.x + bounds.width - bounds.width/4 + 1, bounds.y, bounds.width/4, bounds.height };
Vector2 mousePoint = GetMousePosition();
int textWidth = MeasureText(FormatText("%i", value), style[GLOBAL_TEXT_FONTSIZE]);
//int textHeight = style[GLOBAL_TEXT_FONTSIZE]; // Unused variable
int buttonSide = 0;
static int framesCounter = 0;
static bool valueSpeed = false;;
//if (comboBoxButton.width < textWidth) comboBoxButton.width = textWidth + style[TOGGLE_TEXT_PADDING];
//if (comboBoxButton.height < textHeight) comboBoxButton.height = textHeight + style[TOGGLE_TEXT_PADDING]/2;
// Update control
//--------------------------------------------------------------------
if (CheckCollisionPointRec(mousePoint, leftButtonBound) || CheckCollisionPointRec(mousePoint, rightButtonBound) || CheckCollisionPointRec(mousePoint, labelBoxBound))
{
if (IsKeyDown(KEY_LEFT))
{
spinnerState = SPINNER_PRESSED;
buttonSide = 1;
if (value > minValue) value -= 1;
}
else if (IsKeyDown(KEY_RIGHT))
{
spinnerState = SPINNER_PRESSED;
buttonSide = 2;
if (value < maxValue) value += 1;
}
}
if (CheckCollisionPointRec(mousePoint, leftButtonBound))
{
buttonSide = 1;
spinnerState = SPINNER_HOVER;
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON))
{
if (!valueSpeed)
{
if (value > minValue) value--;
valueSpeed = true;
}
else framesCounter++;
spinnerState = SPINNER_PRESSED;
if (value > minValue)
{
if (framesCounter >= 30) value -= 1;
}
}
}
else if (CheckCollisionPointRec(mousePoint, rightButtonBound))
{
buttonSide = 2;
spinnerState = SPINNER_HOVER;
if (IsMouseButtonDown(MOUSE_LEFT_BUTTON))
{
if (!valueSpeed)
{
if (value < maxValue) value++;
valueSpeed = true;
}
else framesCounter++;
spinnerState = SPINNER_PRESSED;
if (value < maxValue)
{
if (framesCounter >= 30) value += 1;
}
}
}
else if (!CheckCollisionPointRec(mousePoint, labelBoxBound)) buttonSide = 0;
if (IsMouseButtonUp(MOUSE_LEFT_BUTTON))
{
valueSpeed = false;
framesCounter = 0;
}
//--------------------------------------------------------------------
// Draw control
//--------------------------------------------------------------------
switch (spinnerState)
{
case SPINNER_DEFAULT:
{
DrawRectangleRec(leftButtonBound, GetColor(style[SPINNER_DEFAULT_BUTTON_BORDER_COLOR]));
DrawRectangle(leftButtonBound.x + 2, leftButtonBound.y + 2, leftButtonBound.width - 4, leftButtonBound.height - 4, GetColor(style[SPINNER_DEFAULT_BUTTON_INSIDE_COLOR]));
DrawRectangleRec(rightButtonBound, GetColor(style[SPINNER_DEFAULT_BUTTON_BORDER_COLOR]));
DrawRectangle(rightButtonBound.x + 2, rightButtonBound.y + 2, rightButtonBound.width - 4, rightButtonBound.height - 4, GetColor(style[SPINNER_DEFAULT_BUTTON_INSIDE_COLOR]));
DrawText(FormatText("-"), leftButtonBound.x + (leftButtonBound.width/2 - (MeasureText(FormatText("+"), style[GLOBAL_TEXT_FONTSIZE]))/2), leftButtonBound.y + (leftButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_DEFAULT_SYMBOL_COLOR]));
DrawText(FormatText("+"), rightButtonBound.x + (rightButtonBound.width/2 - (MeasureText(FormatText("-"), style[GLOBAL_TEXT_FONTSIZE]))/2), rightButtonBound.y + (rightButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_DEFAULT_SYMBOL_COLOR]));
DrawRectangleRec(labelBoxBound, GetColor(style[SPINNER_LABEL_BORDER_COLOR]));
DrawRectangle(labelBoxBound.x + 1, labelBoxBound.y + 1, labelBoxBound.width - 2, labelBoxBound.height - 2, GetColor(style[SPINNER_LABEL_INSIDE_COLOR]));
DrawText(FormatText("%i", value), labelBoxBound.x + (labelBoxBound.width/2 - textWidth/2), labelBoxBound.y + (labelBoxBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_DEFAULT_TEXT_COLOR]));
} break;
case SPINNER_HOVER:
{
if (buttonSide == 1)
{
DrawRectangleRec(leftButtonBound, GetColor(style[SPINNER_HOVER_BUTTON_BORDER_COLOR]));
DrawRectangle(leftButtonBound.x + 2, leftButtonBound.y + 2, leftButtonBound.width - 4, leftButtonBound.height - 4, GetColor(style[SPINNER_HOVER_BUTTON_INSIDE_COLOR]));
DrawRectangleRec(rightButtonBound, GetColor(style[SPINNER_DEFAULT_BUTTON_BORDER_COLOR]));
DrawRectangle(rightButtonBound.x + 2, rightButtonBound.y + 2, rightButtonBound.width - 4, rightButtonBound.height - 4, GetColor(style[SPINNER_DEFAULT_BUTTON_INSIDE_COLOR]));
DrawText(FormatText("-"), leftButtonBound.x + (leftButtonBound.width/2 - (MeasureText(FormatText("+"), style[GLOBAL_TEXT_FONTSIZE]))/2), leftButtonBound.y + (leftButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_HOVER_SYMBOL_COLOR]));
DrawText(FormatText("+"), rightButtonBound.x + (rightButtonBound.width/2 - (MeasureText(FormatText("-"), style[GLOBAL_TEXT_FONTSIZE]))/2), rightButtonBound.y + (rightButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_DEFAULT_SYMBOL_COLOR]));
}
else if (buttonSide == 2)
{
DrawRectangleRec(leftButtonBound, GetColor(style[SPINNER_DEFAULT_BUTTON_BORDER_COLOR]));
DrawRectangle(leftButtonBound.x + 2, leftButtonBound.y + 2, leftButtonBound.width - 4, leftButtonBound.height - 4, GetColor(style[SPINNER_DEFAULT_BUTTON_INSIDE_COLOR]));
DrawRectangleRec(rightButtonBound, GetColor(style[SPINNER_HOVER_BUTTON_BORDER_COLOR]));
DrawRectangle(rightButtonBound.x + 2, rightButtonBound.y + 2, rightButtonBound.width - 4, rightButtonBound.height - 4, GetColor(style[SPINNER_HOVER_BUTTON_INSIDE_COLOR]));
DrawText(FormatText("-"), leftButtonBound.x + (leftButtonBound.width/2 - (MeasureText(FormatText("+"), style[GLOBAL_TEXT_FONTSIZE]))/2), leftButtonBound.y + (leftButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_DEFAULT_SYMBOL_COLOR]));
DrawText(FormatText("+"), rightButtonBound.x + (rightButtonBound.width/2 - (MeasureText(FormatText("-"), style[GLOBAL_TEXT_FONTSIZE]))/2), rightButtonBound.y + (rightButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_HOVER_SYMBOL_COLOR]));
}
DrawRectangleRec(labelBoxBound, GetColor(style[SPINNER_LABEL_BORDER_COLOR]));
DrawRectangle(labelBoxBound.x + 1, labelBoxBound.y + 1, labelBoxBound.width - 2, labelBoxBound.height - 2, GetColor(style[SPINNER_LABEL_INSIDE_COLOR]));
DrawText(FormatText("%i", value), labelBoxBound.x + (labelBoxBound.width/2 - textWidth/2), labelBoxBound.y + (labelBoxBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_HOVER_TEXT_COLOR]));
} break;
case SPINNER_PRESSED:
{
if (buttonSide == 1)
{
DrawRectangleRec(leftButtonBound, GetColor(style[SPINNER_PRESSED_BUTTON_BORDER_COLOR]));
DrawRectangle(leftButtonBound.x + 2, leftButtonBound.y + 2, leftButtonBound.width - 4, leftButtonBound.height - 4, GetColor(style[SPINNER_PRESSED_BUTTON_INSIDE_COLOR]));
DrawRectangleRec(rightButtonBound, GetColor(style[SPINNER_DEFAULT_BUTTON_BORDER_COLOR]));
DrawRectangle(rightButtonBound.x + 2, rightButtonBound.y + 2, rightButtonBound.width - 4, rightButtonBound.height - 4, GetColor(style[SPINNER_DEFAULT_BUTTON_INSIDE_COLOR]));
DrawText(FormatText("-"), leftButtonBound.x + (leftButtonBound.width/2 - (MeasureText(FormatText("+"), style[GLOBAL_TEXT_FONTSIZE]))/2), leftButtonBound.y + (leftButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_PRESSED_SYMBOL_COLOR]));
DrawText(FormatText("+"), rightButtonBound.x + (rightButtonBound.width/2 - (MeasureText(FormatText("-"), style[GLOBAL_TEXT_FONTSIZE]))/2), rightButtonBound.y + (rightButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_DEFAULT_SYMBOL_COLOR]));
}
else if (buttonSide == 2)
{
DrawRectangleRec(leftButtonBound, GetColor(style[SPINNER_DEFAULT_BUTTON_BORDER_COLOR]));
DrawRectangle(leftButtonBound.x + 2, leftButtonBound.y + 2, leftButtonBound.width - 4, leftButtonBound.height - 4, GetColor(style[SPINNER_DEFAULT_BUTTON_INSIDE_COLOR]));
DrawRectangleRec(rightButtonBound, GetColor(style[SPINNER_PRESSED_BUTTON_BORDER_COLOR]));
DrawRectangle(rightButtonBound.x + 2, rightButtonBound.y + 2, rightButtonBound.width - 4, rightButtonBound.height - 4, GetColor(style[SPINNER_PRESSED_BUTTON_INSIDE_COLOR]));
DrawText(FormatText("-"), leftButtonBound.x + (leftButtonBound.width/2 - (MeasureText(FormatText("+"), style[GLOBAL_TEXT_FONTSIZE]))/2), leftButtonBound.y + (leftButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_DEFAULT_SYMBOL_COLOR]));
DrawText(FormatText("+"), rightButtonBound.x + (rightButtonBound.width/2 - (MeasureText(FormatText("-"), style[GLOBAL_TEXT_FONTSIZE]))/2), rightButtonBound.y + (rightButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_PRESSED_SYMBOL_COLOR]));
}
DrawRectangleRec(labelBoxBound, GetColor(style[SPINNER_LABEL_BORDER_COLOR]));
DrawRectangle(labelBoxBound.x + 1, labelBoxBound.y + 1, labelBoxBound.width - 2, labelBoxBound.height - 2, GetColor(style[SPINNER_LABEL_INSIDE_COLOR]));
DrawText(FormatText("%i", value), labelBoxBound.x + (labelBoxBound.width/2 - textWidth/2), labelBoxBound.y + (labelBoxBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_PRESSED_TEXT_COLOR]));
} break;
default: break;
}
return value;
}
// Text Box element, returns input text
// NOTE: Requires static variables: framesCounter - ERROR!
RAYGUIDEF char *GuiTextBox(Rectangle bounds, char *text)
{
#define MAX_CHARS_LENGTH 20
#define KEY_BACKSPACE_TEXT 259 // GLFW BACKSPACE: 3 + 256
int initPos = bounds.x + 4;
int letter = -1;
static int framesCounter = 0;
Vector2 mousePoint = GetMousePosition();
// Update control
//--------------------------------------------------------------------
framesCounter++;
letter = GetKeyPressed();
if (CheckCollisionPointRec(mousePoint, bounds))
{
if (letter != -1)
{
if (letter == KEY_BACKSPACE_TEXT)
{
for (int i = 0; i < MAX_CHARS_LENGTH; i++)
{
if ((text[i] == '\0') && (i > 0))
{
text[i - 1] = '\0';
break;
}
}
text[MAX_CHARS_LENGTH - 1] = '\0';
}
else
{
if ((letter >= 32) && (letter < 127))
{
for (int i = 0; i < MAX_CHARS_LENGTH; i++)
{
if (text[i] == '\0')
{
text[i] = (char)letter;
break;
}
}
}
}
}
}
//--------------------------------------------------------------------
// Draw control
//--------------------------------------------------------------------
if (CheckCollisionPointRec(mousePoint, bounds)) DrawRectangleRec(bounds, GetColor(style[TOGGLE_ACTIVE_BORDER_COLOR]));
else DrawRectangleRec(bounds, GetColor(style[TEXTBOX_BORDER_COLOR]));
DrawRectangle(bounds.x + style[TEXTBOX_BORDER_WIDTH], bounds.y + style[TEXTBOX_BORDER_WIDTH], bounds.width - (style[TEXTBOX_BORDER_WIDTH] * 2), bounds.height - (style[TEXTBOX_BORDER_WIDTH] * 2), GetColor(style[TEXTBOX_INSIDE_COLOR]));
for (int i = 0; i < MAX_CHARS_LENGTH; i++)
{
if (text[i] == '\0') break;
DrawText(FormatText("%c", text[i]), initPos, bounds.y + style[TEXTBOX_TEXT_FONTSIZE], style[TEXTBOX_TEXT_FONTSIZE], GetColor(style[TEXTBOX_TEXT_COLOR]));
initPos += (MeasureText(FormatText("%c", text[i]), style[GLOBAL_TEXT_FONTSIZE]) + 2);
//initPos += ((GetDefaultFont().charRecs[(int)text[i] - 32].width + 2));
}
if ((framesCounter/20)%2 && CheckCollisionPointRec(mousePoint, bounds)) DrawRectangle(initPos + 2, bounds.y + 5, 1, 20, GetColor(style[TEXTBOX_LINE_COLOR]));
//--------------------------------------------------------------------
return text;
}
// Save current GUI style into a text file
RAYGUIDEF void SaveGuiStyle(const char *fileName)
{
FILE *styleFile = fopen(fileName, "wt");
for (int i = 0; i < NUM_PROPERTIES; i++) fprintf(styleFile, "%-40s0x%x\n", guiPropertyName[i], GetStyleProperty(i));
fclose(styleFile);
}
// Load GUI style from a text file
RAYGUIDEF void LoadGuiStyle(const char *fileName)
{
#define MAX_STYLE_PROPERTIES 128
typedef struct {
char id[64];
int value;
} StyleProperty;
StyleProperty *styleProp = (StyleProperty *)RAYGUI_MALLOC(MAX_STYLE_PROPERTIES*sizeof(StyleProperty));;
int counter = 0;
FILE *styleFile = fopen(fileName, "rt");
while (!feof(styleFile))
{
fscanf(styleFile, "%s %i\n", styleProp[counter].id, &styleProp[counter].value);
counter++;
}
fclose(styleFile);
for (int i = 0; i < counter; i++)
{
for (int j = 0; j < NUM_PROPERTIES; j++)
{
if (strcmp(styleProp[i].id, guiPropertyName[j]) == 0)
{
// Assign correct property to style
style[j] = styleProp[i].value;
}
}
}
RAYGUI_FREE(styleProp);
}
// Set one style property value
RAYGUIDEF void SetStyleProperty(int guiProperty, int value)
{
#define NUM_COLOR_SAMPLES 10
if (guiProperty == GLOBAL_BASE_COLOR)
{
Color baseColor = GetColor(value);
Color fadeColor[NUM_COLOR_SAMPLES];
for (int i = 0; i < NUM_COLOR_SAMPLES; i++) fadeColor[i] = ColorMultiply(baseColor, 1.0f - (float)i/(NUM_COLOR_SAMPLES - 1));
style[GLOBAL_BASE_COLOR] = value;
style[BACKGROUND_COLOR] = GetHexValue(fadeColor[3]);
style[BUTTON_DEFAULT_INSIDE_COLOR] = GetHexValue(fadeColor[4]);
style[BUTTON_HOVER_INSIDE_COLOR] = GetHexValue(fadeColor[4]);
style[BUTTON_PRESSED_INSIDE_COLOR] = GetHexValue(fadeColor[5]);
style[TOGGLE_DEFAULT_INSIDE_COLOR] = GetHexValue(fadeColor[4]);
style[TOGGLE_HOVER_INSIDE_COLOR] = GetHexValue(fadeColor[4]);
style[TOGGLE_PRESSED_INSIDE_COLOR] = GetHexValue(fadeColor[5]);
style[TOGGLE_ACTIVE_INSIDE_COLOR] = GetHexValue(fadeColor[8]);
style[SLIDER_INSIDE_COLOR] = GetHexValue(fadeColor[4]);
style[SLIDER_DEFAULT_COLOR] = GetHexValue(fadeColor[6]);
style[SLIDER_HOVER_COLOR] = GetHexValue(fadeColor[7]);
style[SLIDER_ACTIVE_COLOR] = GetHexValue(fadeColor[9]);
style[SLIDERBAR_INSIDE_COLOR] = GetHexValue(fadeColor[4]);
style[SLIDERBAR_DEFAULT_COLOR] = GetHexValue(fadeColor[6]);
style[SLIDERBAR_HOVER_COLOR] = GetHexValue(fadeColor[7]);
style[SLIDERBAR_ACTIVE_COLOR] = GetHexValue(fadeColor[9]);
style[SLIDERBAR_ZERO_LINE_COLOR] = GetHexValue(fadeColor[8]);
style[PROGRESSBAR_INSIDE_COLOR] = GetHexValue(fadeColor[4]);
style[PROGRESSBAR_PROGRESS_COLOR] = GetHexValue(fadeColor[6]);
style[SPINNER_LABEL_INSIDE_COLOR] = GetHexValue(fadeColor[4]);
style[SPINNER_DEFAULT_BUTTON_INSIDE_COLOR] = GetHexValue(fadeColor[4]);
style[SPINNER_HOVER_BUTTON_INSIDE_COLOR] = GetHexValue(fadeColor[4]);
style[SPINNER_PRESSED_BUTTON_INSIDE_COLOR] = GetHexValue(fadeColor[5]);
style[COMBOBOX_DEFAULT_INSIDE_COLOR] = GetHexValue(fadeColor[4]);
style[COMBOBOX_HOVER_INSIDE_COLOR] = GetHexValue(fadeColor[4]);
style[COMBOBOX_PRESSED_INSIDE_COLOR] = GetHexValue(fadeColor[8]);
style[COMBOBOX_PRESSED_LIST_INSIDE_COLOR] = GetHexValue(fadeColor[8]);
style[CHECKBOX_DEFAULT_INSIDE_COLOR] = GetHexValue(fadeColor[4]);
style[CHECKBOX_CLICK_INSIDE_COLOR] = GetHexValue(fadeColor[6]);
style[CHECKBOX_STATUS_ACTIVE_COLOR] = GetHexValue(fadeColor[8]);
style[TEXTBOX_INSIDE_COLOR] = GetHexValue(fadeColor[4]);
}
else if (guiProperty == GLOBAL_BORDER_COLOR)
{
Color baseColor = GetColor(value);
Color fadeColor[NUM_COLOR_SAMPLES];
for (int i = 0; i < NUM_COLOR_SAMPLES; i++) fadeColor[i] = ColorMultiply(baseColor, 1.0f - (float)i/(NUM_COLOR_SAMPLES - 1));
style[GLOBAL_BORDER_COLOR] = value;
style[BUTTON_DEFAULT_BORDER_COLOR] = GetHexValue(fadeColor[7]);
style[BUTTON_HOVER_BORDER_COLOR] = GetHexValue(fadeColor[8]);
style[BUTTON_PRESSED_BORDER_COLOR] = GetHexValue(fadeColor[9]);
style[TOGGLE_DEFAULT_BORDER_COLOR] = GetHexValue(fadeColor[7]);
style[TOGGLE_HOVER_BORDER_COLOR] = GetHexValue(fadeColor[8]);
style[TOGGLE_PRESSED_BORDER_COLOR] = GetHexValue(fadeColor[9]);
style[TOGGLE_ACTIVE_BORDER_COLOR] = GetHexValue(fadeColor[9]);
style[SLIDER_BORDER_COLOR] = GetHexValue(fadeColor[7]);
style[SLIDERBAR_BORDER_COLOR] = GetHexValue(fadeColor[7]);
style[PROGRESSBAR_BORDER_COLOR] = GetHexValue(fadeColor[7]);
style[SPINNER_LABEL_BORDER_COLOR] = GetHexValue(fadeColor[7]);
style[SPINNER_DEFAULT_BUTTON_BORDER_COLOR] = GetHexValue(fadeColor[7]);
style[SPINNER_HOVER_BUTTON_BORDER_COLOR] = GetHexValue(fadeColor[8]);
style[SPINNER_PRESSED_BUTTON_BORDER_COLOR] = GetHexValue(fadeColor[9]);
style[COMBOBOX_DEFAULT_BORDER_COLOR] = GetHexValue(fadeColor[7]);
style[COMBOBOX_HOVER_BORDER_COLOR] = GetHexValue(fadeColor[8]);
style[COMBOBOX_PRESSED_BORDER_COLOR] = GetHexValue(fadeColor[9]);
style[COMBOBOX_PRESSED_LIST_BORDER_COLOR] = GetHexValue(fadeColor[9]);
style[CHECKBOX_DEFAULT_BORDER_COLOR] = GetHexValue(fadeColor[7]);
style[CHECKBOX_HOVER_BORDER_COLOR] = GetHexValue(fadeColor[8]);
style[CHECKBOX_CLICK_BORDER_COLOR] = GetHexValue(fadeColor[9]);
style[TEXTBOX_BORDER_COLOR] = GetHexValue(fadeColor[7]);
}
else if (guiProperty == GLOBAL_TEXT_COLOR)
{
Color baseColor = GetColor(value);
Color fadeColor[NUM_COLOR_SAMPLES];
for (int i = 0; i < NUM_COLOR_SAMPLES; i++) fadeColor[i] = ColorMultiply(baseColor, 1.0f - (float)i/(NUM_COLOR_SAMPLES - 1));
style[GLOBAL_TEXT_COLOR] = value;
style[LABEL_TEXT_COLOR] = GetHexValue(fadeColor[9]);
style[BUTTON_DEFAULT_TEXT_COLOR] = GetHexValue(fadeColor[9]);
style[BUTTON_HOVER_TEXT_COLOR] = GetHexValue(fadeColor[8]);
style[BUTTON_PRESSED_TEXT_COLOR] = GetHexValue(fadeColor[5]);
style[TOGGLE_DEFAULT_TEXT_COLOR] = GetHexValue(fadeColor[9]);
style[TOGGLE_HOVER_TEXT_COLOR] = GetHexValue(fadeColor[8]);
style[TOGGLE_PRESSED_TEXT_COLOR] = GetHexValue(fadeColor[5]);
style[TOGGLE_ACTIVE_TEXT_COLOR] = GetHexValue(fadeColor[5]);
style[SPINNER_DEFAULT_SYMBOL_COLOR] = GetHexValue(fadeColor[9]);
style[SPINNER_DEFAULT_TEXT_COLOR] = GetHexValue(fadeColor[9]);
style[SPINNER_HOVER_SYMBOL_COLOR] = GetHexValue(fadeColor[8]);
style[SPINNER_HOVER_TEXT_COLOR] = GetHexValue(fadeColor[8]);
style[SPINNER_PRESSED_SYMBOL_COLOR] = GetHexValue(fadeColor[5]);
style[SPINNER_PRESSED_TEXT_COLOR] = GetHexValue(fadeColor[5]);
style[COMBOBOX_DEFAULT_TEXT_COLOR] = GetHexValue(fadeColor[9]);
style[COMBOBOX_DEFAULT_LIST_TEXT_COLOR] = GetHexValue(fadeColor[9]);
style[COMBOBOX_HOVER_TEXT_COLOR] = GetHexValue(fadeColor[8]);
style[COMBOBOX_HOVER_LIST_TEXT_COLOR] = GetHexValue(fadeColor[8]);
style[COMBOBOX_PRESSED_TEXT_COLOR] = GetHexValue(fadeColor[4]);
style[COMBOBOX_PRESSED_LIST_TEXT_COLOR] = GetHexValue(fadeColor[4]);
style[TEXTBOX_TEXT_COLOR] = GetHexValue(fadeColor[9]);
style[TEXTBOX_LINE_COLOR] = GetHexValue(fadeColor[6]);
}
else style[guiProperty] = value;
}
// Get one style property value
RAYGUIDEF int GetStyleProperty(int guiProperty) { return style[guiProperty]; }
//----------------------------------------------------------------------------------
// Module specific Functions Definition
//----------------------------------------------------------------------------------
static Color ColorMultiply(Color baseColor, float value)
{
Color multColor = baseColor;
if (value > 1.0f) value = 1.0f;
else if (value < 0.0f) value = 0.0f;
multColor.r += (255 - multColor.r)*value;
multColor.g += (255 - multColor.g)*value;
multColor.b += (255 - multColor.b)*value;
return multColor;
}
#if defined (RAYGUI_STANDALONE)
// Returns a Color struct from hexadecimal value
static Color GetColor(int hexValue)
{
Color color;
color.r = (unsigned char)(hexValue >> 24) & 0xFF;
color.g = (unsigned char)(hexValue >> 16) & 0xFF;
color.b = (unsigned char)(hexValue >> 8) & 0xFF;
color.a = (unsigned char)hexValue & 0xFF;
return color;
}
// Returns hexadecimal value for a Color
static int GetHexValue(Color color)
{
return (((int)color.r << 24) | ((int)color.g << 16) | ((int)color.b << 8) | (int)color.a);
}
// Check if point is inside rectangle
static bool CheckCollisionPointRec(Vector2 point, Rectangle rec)
{
bool collision = false;
if ((point.x >= rec.x) && (point.x <= (rec.x + rec.width)) && (point.y >= rec.y) && (point.y <= (rec.y + rec.height))) collision = true;
return collision;
}
// Formatting of text with variables to 'embed'
static const char *FormatText(const char *text, ...)
{
#define MAX_FORMATTEXT_LENGTH 64
static char buffer[MAX_FORMATTEXT_LENGTH];
va_list args;
va_start(args, text);
vsprintf(buffer, text, args);
va_end(args);
return buffer;
}
#endif
#endif // RAYGUI_IMPLEMENTATION