/******************************************************************************************* * * raygui 1.0 - IMGUI (Immedite Mode GUI) library for raylib (https://github.com/raysan5/raylib) * * raygui is a library for creating simple IMGUI interfaces using raylib. * It provides a set of basic components: * * - Label * - Button * - ToggleButton * - ToggleGroup * - ComboBox * - CheckBox * - Slider * - SliderBar * - ProgressBar * - Spinner * - TextBox * * It also provides a set of functions for styling the components based on its properties (size, color). * * CONFIGURATION: * * #define RAYGUI_IMPLEMENTATION * Generates the implementation of the library into the included file. * If not defined, the library is in header only mode and can be included in other headers * or source files without problems. But only ONE file should hold the implementation. * * #define RAYGUI_STATIC (defined by default) * The generated implementation will stay private inside implementation file and all * internal symbols and functions will only be visible inside that file. * * #define RAYGUI_STANDALONE * Avoid raylib.h header inclusion in this file. Data types defined on raylib are defined * internally in the library and input management and drawing functions must be provided by * the user (check library implementation for further details). * * #define RAYGUI_MALLOC() * #define RAYGUI_FREE() * You can define your own malloc/free implementation replacing stdlib.h malloc()/free() functions. * Otherwise it will include stdlib.h and use the C standard library malloc()/free() function. * * LIMITATIONS: * * // TODO. * * VERSIONS: * * 1.0 (07-Jun-2016) Converted to header-only by Ramon Santamaria. * 0.9 (07-Mar-2016) Reviewed and tested by Albert Martos, Ian Eito, Sergio Martinez and Ramon Santamaria. * 0.8 (27-Aug-2015) Initial release. Implemented by Kevin Gato, Daniel Nicolás and Ramon Santamaria. * * CONTRIBUTORS: * Ramon Santamaria: Functions design and naming conventions. * Kevin Gato: Initial implementation of basic components. * Daniel Nicolas: Initial implementation of basic components. * Albert Martos: Review and testing of library. * Ian Eito: Review and testing of the library. * Sergio Martinez: Review and testing of the library. * * LICENSE: zlib/libpng * * Copyright (c) 2015-2016 emegeme (@emegemegames) * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, including commercial * applications, and to alter it and redistribute it freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not claim that you * wrote the original software. If you use this software in a product, an acknowledgment * in the product documentation would be appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be misrepresented * as being the original software. * * 3. This notice may not be removed or altered from any source distribution. * **********************************************************************************************/ #ifndef RAYGUI_H #define RAYGUI_H #if !defined(RAYGUI_STANDALONE) #include "raylib.h" #endif #define RAYGUI_STATIC #ifdef RAYGUI_STATIC #define RAYGUIDEF static // Functions just visible to module including this file #else #ifdef __cplusplus #define RAYGUIDEF extern "C" // Functions visible from other files (no name mangling of functions in C++) #else #define RAYGUIDEF extern // Functions visible from other files #endif #endif //---------------------------------------------------------------------------------- // Defines and Macros //---------------------------------------------------------------------------------- #define NUM_PROPERTIES 98 //---------------------------------------------------------------------------------- // Types and Structures Definition // NOTE: Some types are required for RAYGUI_STANDALONE usage //---------------------------------------------------------------------------------- #if defined(RAYGUI_STANDALONE) #ifndef __cplusplus // Boolean type #ifndef true typedef enum { false, true } bool; #endif #endif // Vector2 type typedef struct Vector2 { float x; float y; } Vector2; // Color type, RGBA (32bit) typedef struct Color { unsigned char r; unsigned char g; unsigned char b; unsigned char a; } Color; // Rectangle type typedef struct Rectangle { int x; int y; int width; int height; } Rectangle; #endif // Gui properties enumeration typedef enum GuiProperty { GLOBAL_BASE_COLOR = 0, GLOBAL_BORDER_COLOR, GLOBAL_TEXT_COLOR, GLOBAL_TEXT_FONTSIZE, GLOBAL_BORDER_WIDTH, BACKGROUND_COLOR, LABEL_BORDER_WIDTH, LABEL_TEXT_COLOR, LABEL_TEXT_PADDING, BUTTON_BORDER_WIDTH, BUTTON_TEXT_PADDING, BUTTON_DEFAULT_BORDER_COLOR, BUTTON_DEFAULT_INSIDE_COLOR, BUTTON_DEFAULT_TEXT_COLOR, BUTTON_HOVER_BORDER_COLOR, BUTTON_HOVER_INSIDE_COLOR, BUTTON_HOVER_TEXT_COLOR, BUTTON_PRESSED_BORDER_COLOR, BUTTON_PRESSED_INSIDE_COLOR, BUTTON_PRESSED_TEXT_COLOR, TOGGLE_TEXT_PADDING, TOGGLE_BORDER_WIDTH, TOGGLE_DEFAULT_BORDER_COLOR, TOGGLE_DEFAULT_INSIDE_COLOR, TOGGLE_DEFAULT_TEXT_COLOR, TOGGLE_HOVER_BORDER_COLOR, TOGGLE_HOVER_INSIDE_COLOR, TOGGLE_HOVER_TEXT_COLOR, TOGGLE_PRESSED_BORDER_COLOR, TOGGLE_PRESSED_INSIDE_COLOR, TOGGLE_PRESSED_TEXT_COLOR, TOGGLE_ACTIVE_BORDER_COLOR, TOGGLE_ACTIVE_INSIDE_COLOR, TOGGLE_ACTIVE_TEXT_COLOR, TOGGLEGROUP_PADDING, SLIDER_BORDER_WIDTH, SLIDER_BUTTON_BORDER_WIDTH, SLIDER_BORDER_COLOR, SLIDER_INSIDE_COLOR, SLIDER_DEFAULT_COLOR, SLIDER_HOVER_COLOR, SLIDER_ACTIVE_COLOR, SLIDERBAR_BORDER_COLOR, SLIDERBAR_INSIDE_COLOR, SLIDERBAR_DEFAULT_COLOR, SLIDERBAR_HOVER_COLOR, SLIDERBAR_ACTIVE_COLOR, SLIDERBAR_ZERO_LINE_COLOR, PROGRESSBAR_BORDER_COLOR, PROGRESSBAR_INSIDE_COLOR, PROGRESSBAR_PROGRESS_COLOR, PROGRESSBAR_BORDER_WIDTH, SPINNER_LABEL_BORDER_COLOR, SPINNER_LABEL_INSIDE_COLOR, SPINNER_DEFAULT_BUTTON_BORDER_COLOR, SPINNER_DEFAULT_BUTTON_INSIDE_COLOR, SPINNER_DEFAULT_SYMBOL_COLOR, SPINNER_DEFAULT_TEXT_COLOR, SPINNER_HOVER_BUTTON_BORDER_COLOR, SPINNER_HOVER_BUTTON_INSIDE_COLOR, SPINNER_HOVER_SYMBOL_COLOR, SPINNER_HOVER_TEXT_COLOR, SPINNER_PRESSED_BUTTON_BORDER_COLOR, SPINNER_PRESSED_BUTTON_INSIDE_COLOR, SPINNER_PRESSED_SYMBOL_COLOR, SPINNER_PRESSED_TEXT_COLOR, COMBOBOX_PADDING, COMBOBOX_BUTTON_WIDTH, COMBOBOX_BUTTON_HEIGHT, COMBOBOX_BORDER_WIDTH, COMBOBOX_DEFAULT_BORDER_COLOR, COMBOBOX_DEFAULT_INSIDE_COLOR, COMBOBOX_DEFAULT_TEXT_COLOR, COMBOBOX_DEFAULT_LIST_TEXT_COLOR, COMBOBOX_HOVER_BORDER_COLOR, COMBOBOX_HOVER_INSIDE_COLOR, COMBOBOX_HOVER_TEXT_COLOR, COMBOBOX_HOVER_LIST_TEXT_COLOR, COMBOBOX_PRESSED_BORDER_COLOR, COMBOBOX_PRESSED_INSIDE_COLOR, COMBOBOX_PRESSED_TEXT_COLOR, COMBOBOX_PRESSED_LIST_BORDER_COLOR, COMBOBOX_PRESSED_LIST_INSIDE_COLOR, COMBOBOX_PRESSED_LIST_TEXT_COLOR, CHECKBOX_DEFAULT_BORDER_COLOR, CHECKBOX_DEFAULT_INSIDE_COLOR, CHECKBOX_HOVER_BORDER_COLOR, CHECKBOX_HOVER_INSIDE_COLOR, CHECKBOX_CLICK_BORDER_COLOR, CHECKBOX_CLICK_INSIDE_COLOR, CHECKBOX_STATUS_ACTIVE_COLOR, CHECKBOX_INSIDE_WIDTH, TEXTBOX_BORDER_WIDTH, TEXTBOX_BORDER_COLOR, TEXTBOX_INSIDE_COLOR, TEXTBOX_TEXT_COLOR, TEXTBOX_LINE_COLOR, TEXTBOX_TEXT_FONTSIZE } GuiProperty; //---------------------------------------------------------------------------------- // Global Variables Definition //---------------------------------------------------------------------------------- // ... //---------------------------------------------------------------------------------- // Module Functions Declaration //---------------------------------------------------------------------------------- RAYGUIDEF void GuiLabel(Rectangle bounds, const char *text); // Label element, show text RAYGUIDEF void GuiLabelEx(Rectangle bounds, const char *text, Color textColor, Color border, Color inner); // Label element extended, configurable colors RAYGUIDEF bool GuiButton(Rectangle bounds, const char *text); // Button element, returns true when clicked RAYGUIDEF bool GuiToggleButton(Rectangle bounds, const char *text, bool toggle); // Toggle Button element, returns true when active RAYGUIDEF int GuiToggleGroup(Rectangle bounds, int toggleNum, char **toggleText, int toggleActive); // Toggle Group element, returns toggled button index RAYGUIDEF int GuiComboBox(Rectangle bounds, int comboNum, char **comboText, int comboActive); // Combo Box element, returns selected item index RAYGUIDEF bool GuiCheckBox(Rectangle bounds, const char *text, bool checked); // Check Box element, returns true when active RAYGUIDEF float GuiSlider(Rectangle bounds, float value, float minValue, float maxValue); // Slider element, returns selected value RAYGUIDEF float GuiSliderBar(Rectangle bounds, float value, float minValue, float maxValue); // Slider Bar element, returns selected value RAYGUIDEF void GuiProgressBar(Rectangle bounds, float value); // Progress Bar element, shows current progress value RAYGUIDEF int GuiSpinner(Rectangle bounds, int value, int minValue, int maxValue); // Spinner element, returns selected value RAYGUIDEF char *GuiTextBox(Rectangle bounds, char *text); // Text Box element, returns input text RAYGUIDEF void SaveGuiStyle(const char *fileName); // Save GUI style file RAYGUIDEF void LoadGuiStyle(const char *fileName); // Load GUI style file RAYGUIDEF void SetStyleProperty(int guiProperty, int value); // Set one style property RAYGUIDEF int GetStyleProperty(int guiProperty); // Get one style property #endif // RAYGUI_H /*********************************************************************************** * * RAYGUI IMPLEMENTATION * ************************************************************************************/ #if defined(RAYGUI_IMPLEMENTATION) #include // Required for: FILE, fopen(), fclose(), fprintf(), feof(), fscanf() // NOTE: Those functions are only used in SaveGuiStyle() and LoadGuiStyle() // Check if custom malloc/free functions defined, if not, using standard ones #if !defined(RAYGUI_MALLOC) #include // Required for: malloc(), free() [Used only on LoadGuiStyle()] #define RAYGUI_MALLOC(size) malloc(size) #define RAYGUI_FREE(ptr) free(ptr) #endif #include // Required for: strcmp() [Used only on LoadGuiStyle()] #include // Required for: va_list, va_start(), vfprintf(), va_end() //---------------------------------------------------------------------------------- // Defines and Macros //---------------------------------------------------------------------------------- #if defined(RAYGUI_STANDALONE) #define KEY_LEFT 263 #define KEY_RIGHT 262 #define MOUSE_LEFT_BUTTON 0 #endif //---------------------------------------------------------------------------------- // Types and Structures Definition //---------------------------------------------------------------------------------- // GUI elements states typedef enum { BUTTON_DEFAULT, BUTTON_HOVER, BUTTON_PRESSED, BUTTON_CLICKED } ButtonState; typedef enum { TOGGLE_UNACTIVE, TOGGLE_HOVER, TOGGLE_PRESSED, TOGGLE_ACTIVE } ToggleState; typedef enum { COMBOBOX_UNACTIVE, COMBOBOX_HOVER, COMBOBOX_PRESSED, COMBOBOX_ACTIVE } ComboBoxState; typedef enum { SPINNER_DEFAULT, SPINNER_HOVER, SPINNER_PRESSED } SpinnerState; typedef enum { CHECKBOX_STATUS, CHECKBOX_HOVER, CHECKBOX_PRESSED } CheckBoxState; typedef enum { SLIDER_DEFAULT, SLIDER_HOVER, SLIDER_ACTIVE } SliderState; //---------------------------------------------------------------------------------- // Global Variables Definition //---------------------------------------------------------------------------------- // Current GUI style (default light) static int style[NUM_PROPERTIES] = { 0xf5f5f5ff, // GLOBAL_BASE_COLOR, 0xf5f5f5ff, // GLOBAL_BORDER_COLOR, 0xf5f5f5ff, // GLOBAL_TEXT_COLOR, 10, // GLOBAL_TEXT_FONTSIZE 1, // GLOBAL_BORDER_WIDTH 0xf5f5f5ff, // BACKGROUND_COLOR 1, // LABEL_BORDER_WIDTH 0x4d4d4dff, // LABEL_TEXT_COLOR 20, // LABEL_TEXT_PADDING 2, // BUTTON_BORDER_WIDTH 20, // BUTTON_TEXT_PADDING 0x828282ff, // BUTTON_DEFAULT_BORDER_COLOR 0xc8c8c8ff, // BUTTON_DEFAULT_INSIDE_COLOR 0x4d4d4dff, // BUTTON_DEFAULT_TEXT_COLOR 0xc8c8c8ff, // BUTTON_HOVER_BORDER_COLOR 0xffffffff, // BUTTON_HOVER_INSIDE_COLOR 0x353535ff, // BUTTON_HOVER_TEXT_COLOR 0x7bb0d6ff, // BUTTON_PRESSED_BORDER_COLOR 0xbcecffff, // BUTTON_PRESSED_INSIDE_COLOR 0x5f9aa7ff, // BUTTON_PRESSED_TEXT_COLOR 20, // TOGGLE_TEXT_PADDING 1, // TOGGLE_BORDER_WIDTH 0x828282ff, // TOGGLE_DEFAULT_BORDER_COLOR 0xc8c8c8ff, // TOGGLE_DEFAULT_INSIDE_COLOR 0x828282ff, // TOGGLE_DEFAULT_TEXT_COLOR 0xc8c8c8ff, // TOGGLE_HOVER_BORDER_COLOR 0xffffffff, // TOGGLE_HOVER_INSIDE_COLOR 0x828282ff, // TOGGLE_HOVER_TEXT_COLOR 0xbdd7eaff, // TOGGLE_PRESSED_BORDER_COLOR 0xddf5ffff, // TOGGLE_PRESSED_INSIDE_COLOR 0xafccd3ff, // TOGGLE_PRESSED_TEXT_COLOR 0x7bb0d6ff, // TOGGLE_ACTIVE_BORDER_COLOR 0xbcecffff, // TOGGLE_ACTIVE_INSIDE_COLOR 0x5f9aa7ff, // TOGGLE_ACTIVE_TEXT_COLOR 3, // TOGGLEGROUP_PADDING 1, // SLIDER_BORDER_WIDTH 1, // SLIDER_BUTTON_BORDER_WIDTH 0x828282ff, // SLIDER_BORDER_COLOR 0xc8c8c8ff, // SLIDER_INSIDE_COLOR 0xbcecffff, // SLIDER_DEFAULT_COLOR 0xffffffff, // SLIDER_HOVER_COLOR 0xddf5ffff, // SLIDER_ACTIVE_COLOR 0x828282ff, // SLIDERBAR_BORDER_COLOR 0xc8c8c8ff, // SLIDERBAR_INSIDE_COLOR 0xbcecffff, // SLIDERBAR_DEFAULT_COLOR 0xffffffff, // SLIDERBAR_HOVER_COLOR 0xddf5ffff, // SLIDERBAR_ACTIVE_COLOR 0x828282ff, // SLIDERBAR_ZERO_LINE_COLOR 0x828282ff, // PROGRESSBAR_BORDER_COLOR 0xc8c8c8ff, // PROGRESSBAR_INSIDE_COLOR 0xbcecffff, // PROGRESSBAR_PROGRESS_COLOR 2, // PROGRESSBAR_BORDER_WIDTH 0x828282ff, // SPINNER_LABEL_BORDER_COLOR 0xc8c8c8ff, // SPINNER_LABEL_INSIDE_COLOR 0x828282ff, // SPINNER_DEFAULT_BUTTON_BORDER_COLOR 0xc8c8c8ff, // SPINNER_DEFAULT_BUTTON_INSIDE_COLOR 0x000000ff, // SPINNER_DEFAULT_SYMBOL_COLOR 0x000000ff, // SPINNER_DEFAULT_TEXT_COLOR 0xc8c8c8ff, // SPINNER_HOVER_BUTTON_BORDER_COLOR 0xffffffff, // SPINNER_HOVER_BUTTON_INSIDE_COLOR 0x000000ff, // SPINNER_HOVER_SYMBOL_COLOR 0x000000ff, // SPINNER_HOVER_TEXT_COLOR 0x7bb0d6ff, // SPINNER_PRESSED_BUTTON_BORDER_COLOR 0xbcecffff, // SPINNER_PRESSED_BUTTON_INSIDE_COLOR 0x5f9aa7ff, // SPINNER_PRESSED_SYMBOL_COLOR 0x000000ff, // SPINNER_PRESSED_TEXT_COLOR 1, // COMBOBOX_PADDING 30, // COMBOBOX_BUTTON_WIDTH 20, // COMBOBOX_BUTTON_HEIGHT 1, // COMBOBOX_BORDER_WIDTH 0x828282ff, // COMBOBOX_DEFAULT_BORDER_COLOR 0xc8c8c8ff, // COMBOBOX_DEFAULT_INSIDE_COLOR 0x828282ff, // COMBOBOX_DEFAULT_TEXT_COLOR 0x828282ff, // COMBOBOX_DEFAULT_LIST_TEXT_COLOR 0xc8c8c8ff, // COMBOBOX_HOVER_BORDER_COLOR 0xffffffff, // COMBOBOX_HOVER_INSIDE_COLOR 0x828282ff, // COMBOBOX_HOVER_TEXT_COLOR 0x828282ff, // COMBOBOX_HOVER_LIST_TEXT_COLOR 0x7bb0d6ff, // COMBOBOX_PRESSED_BORDER_COLOR 0xbcecffff, // COMBOBOX_PRESSED_INSIDE_COLOR 0x5f9aa7ff, // COMBOBOX_PRESSED_TEXT_COLOR 0x0078acff, // COMBOBOX_PRESSED_LIST_BORDER_COLOR 0x66e7ffff, // COMBOBOX_PRESSED_LIST_INSIDE_COLOR 0x0078acff, // COMBOBOX_PRESSED_LIST_TEXT_COLOR 0x828282ff, // CHECKBOX_DEFAULT_BORDER_COLOR 0xffffffff, // CHECKBOX_DEFAULT_INSIDE_COLOR 0xc8c8c8ff, // CHECKBOX_HOVER_BORDER_COLOR 0xffffffff, // CHECKBOX_HOVER_INSIDE_COLOR 0x66e7ffff, // CHECKBOX_CLICK_BORDER_COLOR 0xddf5ffff, // CHECKBOX_CLICK_INSIDE_COLOR 0x7bb0d6ff, // CHECKBOX_STATUS_ACTIVE_COLOR 4, // CHECKBOX_INSIDE_WIDTH 1, // TEXTBOX_BORDER_WIDTH 0x828282ff, // TEXTBOX_BORDER_COLOR 0xf5f5f5ff, // TEXTBOX_INSIDE_COLOR 0x000000ff, // TEXTBOX_TEXT_COLOR 0x000000ff, // TEXTBOX_LINE_COLOR 10 // TEXTBOX_TEXT_FONTSIZE }; // GUI property names (to read/write style text files) static const char *guiPropertyName[] = { "GLOBAL_BASE_COLOR", "GLOBAL_BORDER_COLOR", "GLOBAL_TEXT_COLOR", "GLOBAL_TEXT_FONTSIZE", "GLOBAL_BORDER_WIDTH", "BACKGROUND_COLOR", "LABEL_BORDER_WIDTH", "LABEL_TEXT_COLOR", "LABEL_TEXT_PADDING", "BUTTON_BORDER_WIDTH", "BUTTON_TEXT_PADDING", "BUTTON_DEFAULT_BORDER_COLOR", "BUTTON_DEFAULT_INSIDE_COLOR", "BUTTON_DEFAULT_TEXT_COLOR", "BUTTON_HOVER_BORDER_COLOR", "BUTTON_HOVER_INSIDE_COLOR", "BUTTON_HOVER_TEXT_COLOR", "BUTTON_PRESSED_BORDER_COLOR", "BUTTON_PRESSED_INSIDE_COLOR", "BUTTON_PRESSED_TEXT_COLOR", "TOGGLE_TEXT_PADDING", "TOGGLE_BORDER_WIDTH", "TOGGLE_DEFAULT_BORDER_COLOR", "TOGGLE_DEFAULT_INSIDE_COLOR", "TOGGLE_DEFAULT_TEXT_COLOR", "TOGGLE_HOVER_BORDER_COLOR", "TOGGLE_HOVER_INSIDE_COLOR", "TOGGLE_HOVER_TEXT_COLOR", "TOGGLE_PRESSED_BORDER_COLOR", "TOGGLE_PRESSED_INSIDE_COLOR", "TOGGLE_PRESSED_TEXT_COLOR", "TOGGLE_ACTIVE_BORDER_COLOR", "TOGGLE_ACTIVE_INSIDE_COLOR", "TOGGLE_ACTIVE_TEXT_COLOR", "TOGGLEGROUP_PADDING", "SLIDER_BORDER_WIDTH", "SLIDER_BUTTON_BORDER_WIDTH", "SLIDER_BORDER_COLOR", "SLIDER_INSIDE_COLOR", "SLIDER_DEFAULT_COLOR", "SLIDER_HOVER_COLOR", "SLIDER_ACTIVE_COLOR", "SLIDERBAR_BORDER_COLOR", "SLIDERBAR_INSIDE_COLOR", "SLIDERBAR_DEFAULT_COLOR", "SLIDERBAR_HOVER_COLOR", "SLIDERBAR_ACTIVE_COLOR", "SLIDERBAR_ZERO_LINE_COLOR", "PROGRESSBAR_BORDER_COLOR", "PROGRESSBAR_INSIDE_COLOR", "PROGRESSBAR_PROGRESS_COLOR", "PROGRESSBAR_BORDER_WIDTH", "SPINNER_LABEL_BORDER_COLOR", "SPINNER_LABEL_INSIDE_COLOR", "SPINNER_DEFAULT_BUTTON_BORDER_COLOR", "SPINNER_DEFAULT_BUTTON_INSIDE_COLOR", "SPINNER_DEFAULT_SYMBOL_COLOR", "SPINNER_DEFAULT_TEXT_COLOR", "SPINNER_HOVER_BUTTON_BORDER_COLOR", "SPINNER_HOVER_BUTTON_INSIDE_COLOR", "SPINNER_HOVER_SYMBOL_COLOR", "SPINNER_HOVER_TEXT_COLOR", "SPINNER_PRESSED_BUTTON_BORDER_COLOR", "SPINNER_PRESSED_BUTTON_INSIDE_COLOR", "SPINNER_PRESSED_SYMBOL_COLOR", "SPINNER_PRESSED_TEXT_COLOR", "COMBOBOX_PADDING", "COMBOBOX_BUTTON_WIDTH", "COMBOBOX_BUTTON_HEIGHT", "COMBOBOX_BORDER_WIDTH", "COMBOBOX_DEFAULT_BORDER_COLOR", "COMBOBOX_DEFAULT_INSIDE_COLOR", "COMBOBOX_DEFAULT_TEXT_COLOR", "COMBOBOX_DEFAULT_LIST_TEXT_COLOR", "COMBOBOX_HOVER_BORDER_COLOR", "COMBOBOX_HOVER_INSIDE_COLOR", "COMBOBOX_HOVER_TEXT_COLOR", "COMBOBOX_HOVER_LIST_TEXT_COLOR", "COMBOBOX_PRESSED_BORDER_COLOR", "COMBOBOX_PRESSED_INSIDE_COLOR", "COMBOBOX_PRESSED_TEXT_COLOR", "COMBOBOX_PRESSED_LIST_BORDER_COLOR", "COMBOBOX_PRESSED_LIST_INSIDE_COLOR", "COMBOBOX_PRESSED_LIST_TEXT_COLOR", "CHECKBOX_DEFAULT_BORDER_COLOR", "CHECKBOX_DEFAULT_INSIDE_COLOR", "CHECKBOX_HOVER_BORDER_COLOR", "CHECKBOX_HOVER_INSIDE_COLOR", "CHECKBOX_CLICK_BORDER_COLOR", "CHECKBOX_CLICK_INSIDE_COLOR", "CHECKBOX_STATUS_ACTIVE_COLOR", "CHECKBOX_INSIDE_WIDTH", "TEXTBOX_BORDER_WIDTH", "TEXTBOX_BORDER_COLOR", "TEXTBOX_INSIDE_COLOR", "TEXTBOX_TEXT_COLOR", "TEXTBOX_LINE_COLOR", "TEXTBOX_TEXT_FONTSIZE" }; //---------------------------------------------------------------------------------- // Module specific Functions Declaration //---------------------------------------------------------------------------------- static Color ColorMultiply(Color baseColor, float value); #if defined RAYGUI_STANDALONE static Color GetColor(int hexValue); // Returns a Color struct from hexadecimal value static int GetHexValue(Color color); // Returns hexadecimal value for a Color static bool CheckCollisionPointRec(Vector2 point, Rectangle rec); // Check if point is inside rectangle static const char *FormatText(const char *text, ...); // Formatting of text with variables to 'embed' // NOTE: raygui depend on some raylib input and drawing functions // TODO: To use raygui as standalone library, those functions must be overwrite by custom ones // Input management functions static Vector2 GetMousePosition() { return (Vector2){ 0.0f, 0.0f }; } static int IsMouseButtonDown(int button) { return 0; } static int IsMouseButtonPressed(int button) { return 0; } static int IsMouseButtonReleased(int button) { return 0; } static int IsMouseButtonUp(int button) { return 0; } static int GetKeyPressed(void) { return 0; } // NOTE: Only used by GuiTextBox() static int IsKeyDown(int key) { return 0; } // NOTE: Only used by GuiSpinner() // Drawing related functions static int MeasureText(const char *text, int fontSize) { return 0; } static void DrawText(const char *text, int posX, int posY, int fontSize, Color color) { } static void DrawRectangleRec(Rectangle rec, Color color) { } static void DrawRectangle(int posX, int posY, int width, int height, Color color) { DrawRectangleRec((Rectangle){ posX, posY, width, height }, color); } #endif //---------------------------------------------------------------------------------- // Module Functions Definition //---------------------------------------------------------------------------------- // Label element, show text RAYGUIDEF void GuiLabel(Rectangle bounds, const char *text) { #define BLANK (Color){ 0, 0, 0, 0 } // Blank (Transparent) GuiLabelEx(bounds, text, GetColor(style[LABEL_TEXT_COLOR]), BLANK, BLANK); } // Label element extended, configurable colors RAYGUIDEF void GuiLabelEx(Rectangle bounds, const char *text, Color textColor, Color border, Color inner) { // Update control //-------------------------------------------------------------------- int textWidth = MeasureText(text, style[GLOBAL_TEXT_FONTSIZE]); int textHeight = style[GLOBAL_TEXT_FONTSIZE]; if (bounds.width < textWidth) bounds.width = textWidth + style[LABEL_TEXT_PADDING]; if (bounds.height < textHeight) bounds.height = textHeight + style[LABEL_TEXT_PADDING]/2; //-------------------------------------------------------------------- // Draw control //-------------------------------------------------------------------- DrawRectangleRec(bounds, border); DrawRectangle(bounds.x + style[LABEL_BORDER_WIDTH], bounds.y + style[LABEL_BORDER_WIDTH], bounds.width - (2 * style[LABEL_BORDER_WIDTH]), bounds.height - (2 * style[LABEL_BORDER_WIDTH]), inner); DrawText(text, bounds.x + ((bounds.width/2) - (textWidth/2)), bounds.y + ((bounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], textColor); //-------------------------------------------------------------------- } // Button element, returns true when clicked RAYGUIDEF bool GuiButton(Rectangle bounds, const char *text) { ButtonState buttonState = BUTTON_DEFAULT; Vector2 mousePoint = GetMousePosition(); int textWidth = MeasureText(text, style[GLOBAL_TEXT_FONTSIZE]); int textHeight = style[GLOBAL_TEXT_FONTSIZE]; // Update control //-------------------------------------------------------------------- if (bounds.width < textWidth) bounds.width = textWidth + style[BUTTON_TEXT_PADDING]; if (bounds.height < textHeight) bounds.height = textHeight + style[BUTTON_TEXT_PADDING]/2; if (CheckCollisionPointRec(mousePoint, bounds)) { if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) buttonState = BUTTON_PRESSED; else if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) buttonState = BUTTON_CLICKED; else buttonState = BUTTON_HOVER; } //-------------------------------------------------------------------- // Draw control //-------------------------------------------------------------------- switch (buttonState) { case BUTTON_DEFAULT: { DrawRectangleRec(bounds, GetColor(style[BUTTON_DEFAULT_BORDER_COLOR])); DrawRectangle((int)(bounds.x + style[BUTTON_BORDER_WIDTH]), (int)(bounds.y + style[BUTTON_BORDER_WIDTH]) , (int)(bounds.width - (2 * style[BUTTON_BORDER_WIDTH])), (int)(bounds.height - (2 * style[BUTTON_BORDER_WIDTH])), GetColor(style[BUTTON_DEFAULT_INSIDE_COLOR])); DrawText(text, bounds.x + ((bounds.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), bounds.y + ((bounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[BUTTON_DEFAULT_TEXT_COLOR])); } break; case BUTTON_HOVER: { DrawRectangleRec(bounds, GetColor(style[BUTTON_HOVER_BORDER_COLOR])); DrawRectangle((int)(bounds.x + style[BUTTON_BORDER_WIDTH]), (int)(bounds.y + style[BUTTON_BORDER_WIDTH]) , (int)(bounds.width - (2 * style[BUTTON_BORDER_WIDTH])), (int)(bounds.height - (2 * style[BUTTON_BORDER_WIDTH])), GetColor(style[BUTTON_HOVER_INSIDE_COLOR])); DrawText(text, bounds.x + ((bounds.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), bounds.y + ((bounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[BUTTON_HOVER_TEXT_COLOR])); } break; case BUTTON_PRESSED: { DrawRectangleRec(bounds, GetColor(style[BUTTON_PRESSED_BORDER_COLOR])); DrawRectangle((int)(bounds.x + style[BUTTON_BORDER_WIDTH]), (int)(bounds.y + style[BUTTON_BORDER_WIDTH]) , (int)(bounds.width - (2 * style[BUTTON_BORDER_WIDTH])), (int)(bounds.height - (2 * style[BUTTON_BORDER_WIDTH])), GetColor(style[BUTTON_PRESSED_INSIDE_COLOR])); DrawText(text, bounds.x + ((bounds.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), bounds.y + ((bounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[BUTTON_PRESSED_TEXT_COLOR])); } break; case BUTTON_CLICKED: { DrawRectangleRec(bounds, GetColor(style[BUTTON_PRESSED_BORDER_COLOR])); DrawRectangle((int)(bounds.x + style[BUTTON_BORDER_WIDTH]), (int)(bounds.y + style[BUTTON_BORDER_WIDTH]) , (int)(bounds.width - (2 * style[BUTTON_BORDER_WIDTH])), (int)(bounds.height - (2 * style[BUTTON_BORDER_WIDTH])), GetColor(style[BUTTON_PRESSED_INSIDE_COLOR])); } break; default: break; } //------------------------------------------------------------------ if (buttonState == BUTTON_CLICKED) return true; else return false; } // Toggle Button element, returns true when active RAYGUIDEF bool GuiToggleButton(Rectangle bounds, const char *text, bool toggle) { ToggleState toggleState = TOGGLE_UNACTIVE; Rectangle toggleButton = bounds; Vector2 mousePoint = GetMousePosition(); int textWidth = MeasureText(text, style[GLOBAL_TEXT_FONTSIZE]); int textHeight = style[GLOBAL_TEXT_FONTSIZE]; // Update control //-------------------------------------------------------------------- if (toggleButton.width < textWidth) toggleButton.width = textWidth + style[TOGGLE_TEXT_PADDING]; if (toggleButton.height < textHeight) toggleButton.height = textHeight + style[TOGGLE_TEXT_PADDING]/2; if (toggle) toggleState = TOGGLE_ACTIVE; else toggleState = TOGGLE_UNACTIVE; if (CheckCollisionPointRec(mousePoint, toggleButton)) { if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) toggleState = TOGGLE_PRESSED; else if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) { if (toggle) { toggle = false; toggleState = TOGGLE_UNACTIVE; } else { toggle = true; toggleState = TOGGLE_ACTIVE; } } else toggleState = TOGGLE_HOVER; } //-------------------------------------------------------------------- // Draw control //-------------------------------------------------------------------- switch (toggleState) { case TOGGLE_UNACTIVE: { DrawRectangleRec(toggleButton, GetColor(style[TOGGLE_DEFAULT_BORDER_COLOR])); DrawRectangle((int)(toggleButton.x + style[TOGGLE_BORDER_WIDTH]), (int)(toggleButton.y + style[TOGGLE_BORDER_WIDTH]) , (int)(toggleButton.width - (2 * style[TOGGLE_BORDER_WIDTH])), (int)(toggleButton.height - (2 * style[TOGGLE_BORDER_WIDTH])), GetColor(style[TOGGLE_DEFAULT_INSIDE_COLOR])); DrawText(text, toggleButton.x + ((toggleButton.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), toggleButton.y + ((toggleButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[TOGGLE_DEFAULT_TEXT_COLOR])); } break; case TOGGLE_HOVER: { DrawRectangleRec(toggleButton, GetColor(style[TOGGLE_HOVER_BORDER_COLOR])); DrawRectangle((int)(toggleButton.x + style[TOGGLE_BORDER_WIDTH]), (int)(toggleButton.y + style[TOGGLE_BORDER_WIDTH]) , (int)(toggleButton.width - (2 * style[TOGGLE_BORDER_WIDTH])), (int)(toggleButton.height - (2 * style[TOGGLE_BORDER_WIDTH])), GetColor(style[TOGGLE_HOVER_INSIDE_COLOR])); DrawText(text, toggleButton.x + ((toggleButton.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), toggleButton.y + ((toggleButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[TOGGLE_HOVER_TEXT_COLOR])); } break; case TOGGLE_PRESSED: { DrawRectangleRec(toggleButton, GetColor(style[TOGGLE_PRESSED_BORDER_COLOR])); DrawRectangle((int)(toggleButton.x + style[TOGGLE_BORDER_WIDTH]), (int)(toggleButton.y + style[TOGGLE_BORDER_WIDTH]) , (int)(toggleButton.width - (2 * style[TOGGLE_BORDER_WIDTH])), (int)(toggleButton.height - (2 * style[TOGGLE_BORDER_WIDTH])), GetColor(style[TOGGLE_PRESSED_INSIDE_COLOR])); DrawText(text, toggleButton.x + ((toggleButton.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), toggleButton.y + ((toggleButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[TOGGLE_PRESSED_TEXT_COLOR])); } break; case TOGGLE_ACTIVE: { DrawRectangleRec(toggleButton, GetColor(style[TOGGLE_ACTIVE_BORDER_COLOR])); DrawRectangle((int)(toggleButton.x + style[TOGGLE_BORDER_WIDTH]), (int)(toggleButton.y + style[TOGGLE_BORDER_WIDTH]) , (int)(toggleButton.width - (2 * style[TOGGLE_BORDER_WIDTH])), (int)(toggleButton.height - (2 * style[TOGGLE_BORDER_WIDTH])), GetColor(style[TOGGLE_ACTIVE_INSIDE_COLOR])); DrawText(text, toggleButton.x + ((toggleButton.width/2) - (MeasureText(text, style[GLOBAL_TEXT_FONTSIZE])/2)), toggleButton.y + ((toggleButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[TOGGLE_ACTIVE_TEXT_COLOR])); } break; default: break; } //-------------------------------------------------------------------- return toggle; } // Toggle Group element, returns toggled button index RAYGUIDEF int GuiToggleGroup(Rectangle bounds, int toggleNum, char **toggleText, int toggleActive) { for (int i = 0; i < toggleNum; i++) { if (i == toggleActive) GuiToggleButton((Rectangle){bounds.x + i*(bounds.width + style[TOGGLEGROUP_PADDING]),bounds.y,bounds.width,bounds.height}, toggleText[i], true); else if (GuiToggleButton((Rectangle){bounds.x + i*(bounds.width + style[TOGGLEGROUP_PADDING]),bounds.y,bounds.width,bounds.height}, toggleText[i], false) == true) toggleActive = i; } return toggleActive; } // Combo Box element, returns selected item index RAYGUIDEF int GuiComboBox(Rectangle bounds, int comboNum, char **comboText, int comboActive) { ComboBoxState comboBoxState = COMBOBOX_UNACTIVE; Rectangle comboBoxButton = bounds; Rectangle click = { bounds.x + bounds.width + style[COMBOBOX_PADDING], bounds.y, style[COMBOBOX_BUTTON_WIDTH], style[COMBOBOX_BUTTON_HEIGHT] }; Vector2 mousePoint = GetMousePosition(); int textHeight = style[GLOBAL_TEXT_FONTSIZE]; for (int i = 0; i < comboNum; i++) { if (i == comboActive) { // Update control //-------------------------------------------------------------------- int textWidth = MeasureText(comboText[i], style[GLOBAL_TEXT_FONTSIZE]); if (comboBoxButton.width < textWidth) comboBoxButton.width = textWidth + style[TOGGLE_TEXT_PADDING]; if (comboBoxButton.height < textHeight) comboBoxButton.height = textHeight + style[TOGGLE_TEXT_PADDING]/2; if (CheckCollisionPointRec(mousePoint, comboBoxButton) || CheckCollisionPointRec(mousePoint, click)) { if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) comboBoxState = COMBOBOX_PRESSED; else if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) comboBoxState = COMBOBOX_ACTIVE; else comboBoxState = COMBOBOX_HOVER; } //-------------------------------------------------------------------- // Draw control //-------------------------------------------------------------------- switch (comboBoxState) { case COMBOBOX_UNACTIVE: { DrawRectangleRec(comboBoxButton, GetColor(style[COMBOBOX_DEFAULT_BORDER_COLOR])); DrawRectangle((int)(comboBoxButton.x + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.y + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.width - (2 * style[COMBOBOX_BORDER_WIDTH])), (int)(comboBoxButton.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_DEFAULT_INSIDE_COLOR])); DrawRectangleRec(click, GetColor(style[COMBOBOX_DEFAULT_BORDER_COLOR])); DrawRectangle((int)(click.x + style[COMBOBOX_BORDER_WIDTH]), (int)(click.y + style[COMBOBOX_BORDER_WIDTH]) , (int)(click.width - (2*style[COMBOBOX_BORDER_WIDTH])), (int)(click.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_DEFAULT_INSIDE_COLOR])); DrawText(FormatText("%i/%i", comboActive + 1, comboNum), click.x + ((click.width/2) - (MeasureText(FormatText("%i/%i", comboActive + 1, comboNum), style[GLOBAL_TEXT_FONTSIZE])/2)), click.y + ((click.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_DEFAULT_LIST_TEXT_COLOR])); DrawText(comboText[i], comboBoxButton.x + ((comboBoxButton.width/2) - (MeasureText(comboText[i], style[GLOBAL_TEXT_FONTSIZE])/2)), comboBoxButton.y + ((comboBoxButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_DEFAULT_TEXT_COLOR])); } break; case COMBOBOX_HOVER: { DrawRectangleRec(comboBoxButton, GetColor(style[COMBOBOX_HOVER_BORDER_COLOR])); DrawRectangle((int)(comboBoxButton.x + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.y + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.width - (2 * style[COMBOBOX_BORDER_WIDTH])), (int)(comboBoxButton.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_HOVER_INSIDE_COLOR])); DrawRectangleRec(click, GetColor(style[COMBOBOX_HOVER_BORDER_COLOR])); DrawRectangle((int)(click.x + style[COMBOBOX_BORDER_WIDTH]), (int)(click.y + style[COMBOBOX_BORDER_WIDTH]) , (int)(click.width - (2*style[COMBOBOX_BORDER_WIDTH])), (int)(click.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_HOVER_INSIDE_COLOR])); DrawText(FormatText("%i/%i", comboActive + 1, comboNum), click.x + ((click.width/2) - (MeasureText(FormatText("%i/%i", comboActive + 1, comboNum), style[GLOBAL_TEXT_FONTSIZE])/2)), click.y + ((click.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_HOVER_LIST_TEXT_COLOR])); DrawText(comboText[i], comboBoxButton.x + ((comboBoxButton.width/2) - (MeasureText(comboText[i], style[GLOBAL_TEXT_FONTSIZE])/2)), comboBoxButton.y + ((comboBoxButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_HOVER_TEXT_COLOR])); } break; case COMBOBOX_PRESSED: { DrawRectangleRec(comboBoxButton, GetColor(style[COMBOBOX_PRESSED_BORDER_COLOR])); DrawRectangle((int)(comboBoxButton.x + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.y + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.width - (2 * style[COMBOBOX_BORDER_WIDTH])), (int)(comboBoxButton.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_PRESSED_INSIDE_COLOR])); DrawRectangleRec(click, GetColor(style[COMBOBOX_PRESSED_LIST_BORDER_COLOR])); DrawRectangle((int)(click.x + style[COMBOBOX_BORDER_WIDTH]), (int)(click.y + style[COMBOBOX_BORDER_WIDTH]) , (int)(click.width - (2*style[COMBOBOX_BORDER_WIDTH])), (int)(click.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_PRESSED_LIST_INSIDE_COLOR])); DrawText(FormatText("%i/%i", comboActive + 1, comboNum), click.x + ((click.width/2) - (MeasureText(FormatText("%i/%i", comboActive + 1, comboNum), style[GLOBAL_TEXT_FONTSIZE])/2)), click.y + ((click.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_PRESSED_LIST_TEXT_COLOR])); DrawText(comboText[i], comboBoxButton.x + ((comboBoxButton.width/2) - (MeasureText(comboText[i], style[GLOBAL_TEXT_FONTSIZE])/2)), comboBoxButton.y + ((comboBoxButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_PRESSED_TEXT_COLOR])); } break; case COMBOBOX_ACTIVE: { DrawRectangleRec(comboBoxButton, GetColor(style[COMBOBOX_PRESSED_BORDER_COLOR])); DrawRectangle((int)(comboBoxButton.x + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.y + style[COMBOBOX_BORDER_WIDTH]), (int)(comboBoxButton.width - (2 * style[COMBOBOX_BORDER_WIDTH])), (int)(comboBoxButton.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_PRESSED_INSIDE_COLOR])); DrawRectangleRec(click, GetColor(style[COMBOBOX_PRESSED_LIST_BORDER_COLOR])); DrawRectangle((int)(click.x + style[COMBOBOX_BORDER_WIDTH]), (int)(click.y + style[COMBOBOX_BORDER_WIDTH]) , (int)(click.width - (2*style[COMBOBOX_BORDER_WIDTH])), (int)(click.height - (2*style[COMBOBOX_BORDER_WIDTH])), GetColor(style[COMBOBOX_PRESSED_LIST_INSIDE_COLOR])); DrawText(FormatText("%i/%i", comboActive + 1, comboNum), click.x + ((click.width/2) - (MeasureText(FormatText("%i/%i", comboActive + 1, comboNum), style[GLOBAL_TEXT_FONTSIZE])/2)), click.y + ((click.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_PRESSED_LIST_TEXT_COLOR])); DrawText(comboText[i], comboBoxButton.x + ((comboBoxButton.width/2) - (MeasureText(comboText[i], style[GLOBAL_TEXT_FONTSIZE])/2)), comboBoxButton.y + ((comboBoxButton.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[COMBOBOX_PRESSED_TEXT_COLOR])); } break; default: break; } //DrawText(comboText[i], comboBoxButton.x + ((comboBoxButton.width/2) - (MeasureText(comboText[i], style[]globalTextFontSize)/2)), comboBoxButton.y + ((comboBoxButton.height/2) - (style[]globalTextFontSize/2)), style[]globalTextFontSize, COMBOBOX_PRESSED_TEXT_COLOR); //-------------------------------------------------------------------- } } if (CheckCollisionPointRec(GetMousePosition(), bounds) || CheckCollisionPointRec(GetMousePosition(), click)) { if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) { comboActive += 1; if(comboActive >= comboNum) comboActive = 0; } } return comboActive; } // Check Box element, returns true when active RAYGUIDEF bool GuiCheckBox(Rectangle checkBoxBounds, const char *text, bool checked) { CheckBoxState checkBoxState = CHECKBOX_STATUS; Vector2 mousePoint = GetMousePosition(); // Update control //-------------------------------------------------------------------- if (CheckCollisionPointRec(mousePoint, checkBoxBounds)) { if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) checkBoxState = CHECKBOX_PRESSED; else if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON)) { checkBoxState = CHECKBOX_STATUS; checked = !checked; } else checkBoxState = CHECKBOX_HOVER; } //-------------------------------------------------------------------- // Draw control //-------------------------------------------------------------------- switch (checkBoxState) { case CHECKBOX_HOVER: { DrawRectangleRec(checkBoxBounds, GetColor(style[CHECKBOX_HOVER_BORDER_COLOR])); DrawRectangle((int)(checkBoxBounds.x + style[TOGGLE_BORDER_WIDTH]), (int)(checkBoxBounds.y + style[TOGGLE_BORDER_WIDTH]), (int)(checkBoxBounds.width - (2*style[TOGGLE_BORDER_WIDTH])), (int)(checkBoxBounds.height - (2*style[TOGGLE_BORDER_WIDTH])), GetColor(style[CHECKBOX_HOVER_INSIDE_COLOR])); } break; case CHECKBOX_STATUS: { DrawRectangleRec(checkBoxBounds, GetColor(style[CHECKBOX_DEFAULT_BORDER_COLOR])); DrawRectangle((int)(checkBoxBounds.x + style[TOGGLE_BORDER_WIDTH]), (int)(checkBoxBounds.y + style[TOGGLE_BORDER_WIDTH]), (int)(checkBoxBounds.width - (2*style[TOGGLE_BORDER_WIDTH])), (int)(checkBoxBounds.height - (2*style[TOGGLE_BORDER_WIDTH])), GetColor(style[CHECKBOX_DEFAULT_INSIDE_COLOR])); } break; case CHECKBOX_PRESSED: { DrawRectangleRec(checkBoxBounds, GetColor(style[CHECKBOX_CLICK_BORDER_COLOR])); DrawRectangle((int)(checkBoxBounds.x + style[TOGGLE_BORDER_WIDTH]), (int)(checkBoxBounds.y + style[TOGGLE_BORDER_WIDTH]), (int)(checkBoxBounds.width - (2*style[TOGGLE_BORDER_WIDTH])), (int)(checkBoxBounds.height - (2*style[TOGGLE_BORDER_WIDTH])), GetColor(style[CHECKBOX_CLICK_INSIDE_COLOR])); } break; default: break; } if (text != NULL) DrawText(text, checkBoxBounds.x + checkBoxBounds.width + 2, checkBoxBounds.y + ((checkBoxBounds.height/2) - (style[GLOBAL_TEXT_FONTSIZE]/2) + 1), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[LABEL_TEXT_COLOR])); if (checked) { DrawRectangle((int)(checkBoxBounds.x + style[CHECKBOX_INSIDE_WIDTH]), (int)(checkBoxBounds.y + style[CHECKBOX_INSIDE_WIDTH]), (int)(checkBoxBounds.width - (2*style[CHECKBOX_INSIDE_WIDTH])), (int)(checkBoxBounds.height - (2*style[CHECKBOX_INSIDE_WIDTH])), GetColor(style[CHECKBOX_STATUS_ACTIVE_COLOR])); } //-------------------------------------------------------------------- return checked; } // Slider element, returns selected value RAYGUIDEF float GuiSlider(Rectangle bounds, float value, float minValue, float maxValue) { SliderState sliderState = SLIDER_DEFAULT; float buttonTravelDistance = 0; float sliderPos = 0; Vector2 mousePoint = GetMousePosition(); // Update control //-------------------------------------------------------------------- if (value < minValue) value = minValue; else if (value >= maxValue) value = maxValue; sliderPos = (value - minValue)/(maxValue - minValue); Rectangle sliderButton; sliderButton.width = ((int)(bounds.width - (2 * style[SLIDER_BUTTON_BORDER_WIDTH]))/10 - 8); sliderButton.height =((int)(bounds.height - ( 2 * style[SLIDER_BORDER_WIDTH] + 2 * style[SLIDER_BUTTON_BORDER_WIDTH]))); float sliderButtonMinPos = bounds.x + style[SLIDER_BORDER_WIDTH] + style[SLIDER_BUTTON_BORDER_WIDTH]; float sliderButtonMaxPos = bounds.x + bounds.width - (style[SLIDER_BORDER_WIDTH] + style[SLIDER_BUTTON_BORDER_WIDTH] + sliderButton.width); buttonTravelDistance = sliderButtonMaxPos - sliderButtonMinPos; sliderButton.x = ((int)(bounds.x + style[SLIDER_BORDER_WIDTH] + style[SLIDER_BUTTON_BORDER_WIDTH]) + (sliderPos * buttonTravelDistance)); sliderButton.y = ((int)(bounds.y + style[SLIDER_BORDER_WIDTH] + style[SLIDER_BUTTON_BORDER_WIDTH])); if (CheckCollisionPointRec(mousePoint, bounds)) { sliderState = SLIDER_HOVER; if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) sliderState = SLIDER_ACTIVE; if ((sliderState == SLIDER_ACTIVE) && (IsMouseButtonDown(MOUSE_LEFT_BUTTON))) { sliderButton.x = mousePoint.x - sliderButton.width / 2; if (sliderButton.x <= sliderButtonMinPos) sliderButton.x = sliderButtonMinPos; else if (sliderButton.x >= sliderButtonMaxPos) sliderButton.x = sliderButtonMaxPos; sliderPos = (sliderButton.x - sliderButtonMinPos) / buttonTravelDistance; } } else sliderState = SLIDER_DEFAULT; //-------------------------------------------------------------------- // Draw control //-------------------------------------------------------------------- DrawRectangleRec(bounds, GetColor(style[SLIDER_BORDER_COLOR])); DrawRectangle((int)(bounds.x + style[SLIDER_BORDER_WIDTH]), (int)(bounds.y + style[SLIDER_BORDER_WIDTH]), (int)(bounds.width - (2*style[SLIDER_BORDER_WIDTH])), (int)(bounds.height - (2*style[SLIDER_BORDER_WIDTH])), GetColor(style[SLIDER_INSIDE_COLOR])); switch (sliderState) { case SLIDER_DEFAULT: DrawRectangleRec(sliderButton, GetColor(style[SLIDER_DEFAULT_COLOR])); break; case SLIDER_HOVER: DrawRectangleRec(sliderButton, GetColor(style[SLIDER_HOVER_COLOR])); break; case SLIDER_ACTIVE: DrawRectangleRec(sliderButton, GetColor(style[SLIDER_ACTIVE_COLOR])); break; default: break; } //-------------------------------------------------------------------- return minValue + (maxValue - minValue)*sliderPos; } // Slider Bar element, returns selected value RAYGUIDEF float GuiSliderBar(Rectangle bounds, float value, float minValue, float maxValue) { SliderState sliderState = SLIDER_DEFAULT; Vector2 mousePoint = GetMousePosition(); float fixedValue; float fixedMinValue; fixedValue = value - minValue; maxValue = maxValue - minValue; fixedMinValue = 0; // Update control //-------------------------------------------------------------------- if (fixedValue <= fixedMinValue) fixedValue = fixedMinValue; else if (fixedValue >= maxValue) fixedValue = maxValue; Rectangle sliderBar; sliderBar.x = bounds.x + style[SLIDER_BORDER_WIDTH]; sliderBar.y = bounds.y + style[SLIDER_BORDER_WIDTH]; sliderBar.width = ((fixedValue*((float)bounds.width - 2*style[SLIDER_BORDER_WIDTH]))/(maxValue - fixedMinValue)); sliderBar.height = bounds.height - 2*style[SLIDER_BORDER_WIDTH]; if (CheckCollisionPointRec(mousePoint, bounds)) { sliderState = SLIDER_HOVER; if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) { sliderState = SLIDER_ACTIVE; sliderBar.width = (mousePoint.x - bounds.x - style[SLIDER_BORDER_WIDTH]); if (mousePoint.x <= (bounds.x + style[SLIDER_BORDER_WIDTH])) sliderBar.width = 0; else if (mousePoint.x >= (bounds.x + bounds.width - style[SLIDER_BORDER_WIDTH])) sliderBar.width = bounds.width - 2*style[SLIDER_BORDER_WIDTH]; } } else sliderState = SLIDER_DEFAULT; fixedValue = ((float)sliderBar.width*(maxValue - fixedMinValue))/((float)bounds.width - 2*style[SLIDER_BORDER_WIDTH]); //-------------------------------------------------------------------- // Draw control //-------------------------------------------------------------------- DrawRectangleRec(bounds, GetColor(style[SLIDERBAR_BORDER_COLOR])); DrawRectangle((int)(bounds.x + style[SLIDER_BORDER_WIDTH]), (int)(bounds.y + style[SLIDER_BORDER_WIDTH]) , (int)(bounds.width - (2*style[SLIDER_BORDER_WIDTH])), (int)(bounds.height - (2*style[SLIDER_BORDER_WIDTH])), GetColor(style[SLIDERBAR_INSIDE_COLOR])); switch (sliderState) { case SLIDER_DEFAULT: DrawRectangleRec(sliderBar, GetColor(style[SLIDERBAR_DEFAULT_COLOR])); break; case SLIDER_HOVER: DrawRectangleRec(sliderBar, GetColor(style[SLIDERBAR_HOVER_COLOR])); break; case SLIDER_ACTIVE: DrawRectangleRec(sliderBar, GetColor(style[SLIDERBAR_ACTIVE_COLOR])); break; default: break; } if (minValue < 0 && maxValue > 0) DrawRectangle((bounds.x + style[SLIDER_BORDER_WIDTH]) - (minValue * ((bounds.width - (style[SLIDER_BORDER_WIDTH]*2))/maxValue)), sliderBar.y, 1, sliderBar.height, GetColor(style[SLIDERBAR_ZERO_LINE_COLOR])); //-------------------------------------------------------------------- return fixedValue + minValue; } // Progress Bar element, shows current progress value RAYGUIDEF void GuiProgressBar(Rectangle bounds, float value) { if (value > 1.0f) value = 1.0f; else if (value < 0.0f) value = 0.0f; Rectangle progressBar = { bounds.x + style[PROGRESSBAR_BORDER_WIDTH], bounds.y + style[PROGRESSBAR_BORDER_WIDTH], bounds.width - (style[PROGRESSBAR_BORDER_WIDTH] * 2), bounds.height - (style[PROGRESSBAR_BORDER_WIDTH] * 2)}; Rectangle progressValue = { bounds.x + style[PROGRESSBAR_BORDER_WIDTH], bounds.y + style[PROGRESSBAR_BORDER_WIDTH], value * (bounds.width - (style[PROGRESSBAR_BORDER_WIDTH] * 2)), bounds.height - (style[PROGRESSBAR_BORDER_WIDTH] * 2)}; // Draw control //-------------------------------------------------------------------- DrawRectangleRec(bounds, GetColor(style[PROGRESSBAR_BORDER_COLOR])); DrawRectangleRec(progressBar, GetColor(style[PROGRESSBAR_INSIDE_COLOR])); DrawRectangleRec(progressValue, GetColor(style[PROGRESSBAR_PROGRESS_COLOR])); //-------------------------------------------------------------------- } // Spinner element, returns selected value // NOTE: Requires static variables: framesCounter, valueSpeed - ERROR! RAYGUIDEF int GuiSpinner(Rectangle bounds, int value, int minValue, int maxValue) { SpinnerState spinnerState = SPINNER_DEFAULT; Rectangle labelBoxBound = { bounds.x + bounds.width/4 + 1, bounds.y, bounds.width/2, bounds.height }; Rectangle leftButtonBound = { bounds.x, bounds.y, bounds.width/4, bounds.height }; Rectangle rightButtonBound = { bounds.x + bounds.width - bounds.width/4 + 1, bounds.y, bounds.width/4, bounds.height }; Vector2 mousePoint = GetMousePosition(); int textWidth = MeasureText(FormatText("%i", value), style[GLOBAL_TEXT_FONTSIZE]); //int textHeight = style[GLOBAL_TEXT_FONTSIZE]; // Unused variable int buttonSide = 0; static int framesCounter = 0; static bool valueSpeed = false;; //if (comboBoxButton.width < textWidth) comboBoxButton.width = textWidth + style[TOGGLE_TEXT_PADDING]; //if (comboBoxButton.height < textHeight) comboBoxButton.height = textHeight + style[TOGGLE_TEXT_PADDING]/2; // Update control //-------------------------------------------------------------------- if (CheckCollisionPointRec(mousePoint, leftButtonBound) || CheckCollisionPointRec(mousePoint, rightButtonBound) || CheckCollisionPointRec(mousePoint, labelBoxBound)) { if (IsKeyDown(KEY_LEFT)) { spinnerState = SPINNER_PRESSED; buttonSide = 1; if (value > minValue) value -= 1; } else if (IsKeyDown(KEY_RIGHT)) { spinnerState = SPINNER_PRESSED; buttonSide = 2; if (value < maxValue) value += 1; } } if (CheckCollisionPointRec(mousePoint, leftButtonBound)) { buttonSide = 1; spinnerState = SPINNER_HOVER; if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) { if (!valueSpeed) { if (value > minValue) value--; valueSpeed = true; } else framesCounter++; spinnerState = SPINNER_PRESSED; if (value > minValue) { if (framesCounter >= 30) value -= 1; } } } else if (CheckCollisionPointRec(mousePoint, rightButtonBound)) { buttonSide = 2; spinnerState = SPINNER_HOVER; if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) { if (!valueSpeed) { if (value < maxValue) value++; valueSpeed = true; } else framesCounter++; spinnerState = SPINNER_PRESSED; if (value < maxValue) { if (framesCounter >= 30) value += 1; } } } else if (!CheckCollisionPointRec(mousePoint, labelBoxBound)) buttonSide = 0; if (IsMouseButtonUp(MOUSE_LEFT_BUTTON)) { valueSpeed = false; framesCounter = 0; } //-------------------------------------------------------------------- // Draw control //-------------------------------------------------------------------- switch (spinnerState) { case SPINNER_DEFAULT: { DrawRectangleRec(leftButtonBound, GetColor(style[SPINNER_DEFAULT_BUTTON_BORDER_COLOR])); DrawRectangle(leftButtonBound.x + 2, leftButtonBound.y + 2, leftButtonBound.width - 4, leftButtonBound.height - 4, GetColor(style[SPINNER_DEFAULT_BUTTON_INSIDE_COLOR])); DrawRectangleRec(rightButtonBound, GetColor(style[SPINNER_DEFAULT_BUTTON_BORDER_COLOR])); DrawRectangle(rightButtonBound.x + 2, rightButtonBound.y + 2, rightButtonBound.width - 4, rightButtonBound.height - 4, GetColor(style[SPINNER_DEFAULT_BUTTON_INSIDE_COLOR])); DrawText(FormatText("-"), leftButtonBound.x + (leftButtonBound.width/2 - (MeasureText(FormatText("+"), style[GLOBAL_TEXT_FONTSIZE]))/2), leftButtonBound.y + (leftButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_DEFAULT_SYMBOL_COLOR])); DrawText(FormatText("+"), rightButtonBound.x + (rightButtonBound.width/2 - (MeasureText(FormatText("-"), style[GLOBAL_TEXT_FONTSIZE]))/2), rightButtonBound.y + (rightButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_DEFAULT_SYMBOL_COLOR])); DrawRectangleRec(labelBoxBound, GetColor(style[SPINNER_LABEL_BORDER_COLOR])); DrawRectangle(labelBoxBound.x + 1, labelBoxBound.y + 1, labelBoxBound.width - 2, labelBoxBound.height - 2, GetColor(style[SPINNER_LABEL_INSIDE_COLOR])); DrawText(FormatText("%i", value), labelBoxBound.x + (labelBoxBound.width/2 - textWidth/2), labelBoxBound.y + (labelBoxBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_DEFAULT_TEXT_COLOR])); } break; case SPINNER_HOVER: { if (buttonSide == 1) { DrawRectangleRec(leftButtonBound, GetColor(style[SPINNER_HOVER_BUTTON_BORDER_COLOR])); DrawRectangle(leftButtonBound.x + 2, leftButtonBound.y + 2, leftButtonBound.width - 4, leftButtonBound.height - 4, GetColor(style[SPINNER_HOVER_BUTTON_INSIDE_COLOR])); DrawRectangleRec(rightButtonBound, GetColor(style[SPINNER_DEFAULT_BUTTON_BORDER_COLOR])); DrawRectangle(rightButtonBound.x + 2, rightButtonBound.y + 2, rightButtonBound.width - 4, rightButtonBound.height - 4, GetColor(style[SPINNER_DEFAULT_BUTTON_INSIDE_COLOR])); DrawText(FormatText("-"), leftButtonBound.x + (leftButtonBound.width/2 - (MeasureText(FormatText("+"), style[GLOBAL_TEXT_FONTSIZE]))/2), leftButtonBound.y + (leftButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_HOVER_SYMBOL_COLOR])); DrawText(FormatText("+"), rightButtonBound.x + (rightButtonBound.width/2 - (MeasureText(FormatText("-"), style[GLOBAL_TEXT_FONTSIZE]))/2), rightButtonBound.y + (rightButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_DEFAULT_SYMBOL_COLOR])); } else if (buttonSide == 2) { DrawRectangleRec(leftButtonBound, GetColor(style[SPINNER_DEFAULT_BUTTON_BORDER_COLOR])); DrawRectangle(leftButtonBound.x + 2, leftButtonBound.y + 2, leftButtonBound.width - 4, leftButtonBound.height - 4, GetColor(style[SPINNER_DEFAULT_BUTTON_INSIDE_COLOR])); DrawRectangleRec(rightButtonBound, GetColor(style[SPINNER_HOVER_BUTTON_BORDER_COLOR])); DrawRectangle(rightButtonBound.x + 2, rightButtonBound.y + 2, rightButtonBound.width - 4, rightButtonBound.height - 4, GetColor(style[SPINNER_HOVER_BUTTON_INSIDE_COLOR])); DrawText(FormatText("-"), leftButtonBound.x + (leftButtonBound.width/2 - (MeasureText(FormatText("+"), style[GLOBAL_TEXT_FONTSIZE]))/2), leftButtonBound.y + (leftButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_DEFAULT_SYMBOL_COLOR])); DrawText(FormatText("+"), rightButtonBound.x + (rightButtonBound.width/2 - (MeasureText(FormatText("-"), style[GLOBAL_TEXT_FONTSIZE]))/2), rightButtonBound.y + (rightButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_HOVER_SYMBOL_COLOR])); } DrawRectangleRec(labelBoxBound, GetColor(style[SPINNER_LABEL_BORDER_COLOR])); DrawRectangle(labelBoxBound.x + 1, labelBoxBound.y + 1, labelBoxBound.width - 2, labelBoxBound.height - 2, GetColor(style[SPINNER_LABEL_INSIDE_COLOR])); DrawText(FormatText("%i", value), labelBoxBound.x + (labelBoxBound.width/2 - textWidth/2), labelBoxBound.y + (labelBoxBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_HOVER_TEXT_COLOR])); } break; case SPINNER_PRESSED: { if (buttonSide == 1) { DrawRectangleRec(leftButtonBound, GetColor(style[SPINNER_PRESSED_BUTTON_BORDER_COLOR])); DrawRectangle(leftButtonBound.x + 2, leftButtonBound.y + 2, leftButtonBound.width - 4, leftButtonBound.height - 4, GetColor(style[SPINNER_PRESSED_BUTTON_INSIDE_COLOR])); DrawRectangleRec(rightButtonBound, GetColor(style[SPINNER_DEFAULT_BUTTON_BORDER_COLOR])); DrawRectangle(rightButtonBound.x + 2, rightButtonBound.y + 2, rightButtonBound.width - 4, rightButtonBound.height - 4, GetColor(style[SPINNER_DEFAULT_BUTTON_INSIDE_COLOR])); DrawText(FormatText("-"), leftButtonBound.x + (leftButtonBound.width/2 - (MeasureText(FormatText("+"), style[GLOBAL_TEXT_FONTSIZE]))/2), leftButtonBound.y + (leftButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_PRESSED_SYMBOL_COLOR])); DrawText(FormatText("+"), rightButtonBound.x + (rightButtonBound.width/2 - (MeasureText(FormatText("-"), style[GLOBAL_TEXT_FONTSIZE]))/2), rightButtonBound.y + (rightButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_DEFAULT_SYMBOL_COLOR])); } else if (buttonSide == 2) { DrawRectangleRec(leftButtonBound, GetColor(style[SPINNER_DEFAULT_BUTTON_BORDER_COLOR])); DrawRectangle(leftButtonBound.x + 2, leftButtonBound.y + 2, leftButtonBound.width - 4, leftButtonBound.height - 4, GetColor(style[SPINNER_DEFAULT_BUTTON_INSIDE_COLOR])); DrawRectangleRec(rightButtonBound, GetColor(style[SPINNER_PRESSED_BUTTON_BORDER_COLOR])); DrawRectangle(rightButtonBound.x + 2, rightButtonBound.y + 2, rightButtonBound.width - 4, rightButtonBound.height - 4, GetColor(style[SPINNER_PRESSED_BUTTON_INSIDE_COLOR])); DrawText(FormatText("-"), leftButtonBound.x + (leftButtonBound.width/2 - (MeasureText(FormatText("+"), style[GLOBAL_TEXT_FONTSIZE]))/2), leftButtonBound.y + (leftButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_DEFAULT_SYMBOL_COLOR])); DrawText(FormatText("+"), rightButtonBound.x + (rightButtonBound.width/2 - (MeasureText(FormatText("-"), style[GLOBAL_TEXT_FONTSIZE]))/2), rightButtonBound.y + (rightButtonBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_PRESSED_SYMBOL_COLOR])); } DrawRectangleRec(labelBoxBound, GetColor(style[SPINNER_LABEL_BORDER_COLOR])); DrawRectangle(labelBoxBound.x + 1, labelBoxBound.y + 1, labelBoxBound.width - 2, labelBoxBound.height - 2, GetColor(style[SPINNER_LABEL_INSIDE_COLOR])); DrawText(FormatText("%i", value), labelBoxBound.x + (labelBoxBound.width/2 - textWidth/2), labelBoxBound.y + (labelBoxBound.height/2 - (style[GLOBAL_TEXT_FONTSIZE]/2)), style[GLOBAL_TEXT_FONTSIZE], GetColor(style[SPINNER_PRESSED_TEXT_COLOR])); } break; default: break; } return value; } // Text Box element, returns input text // NOTE: Requires static variables: framesCounter - ERROR! RAYGUIDEF char *GuiTextBox(Rectangle bounds, char *text) { #define MAX_CHARS_LENGTH 20 #define KEY_BACKSPACE_TEXT 259 // GLFW BACKSPACE: 3 + 256 int initPos = bounds.x + 4; int letter = -1; static int framesCounter = 0; Vector2 mousePoint = GetMousePosition(); // Update control //-------------------------------------------------------------------- framesCounter++; letter = GetKeyPressed(); if (CheckCollisionPointRec(mousePoint, bounds)) { if (letter != -1) { if (letter == KEY_BACKSPACE_TEXT) { for (int i = 0; i < MAX_CHARS_LENGTH; i++) { if ((text[i] == '\0') && (i > 0)) { text[i - 1] = '\0'; break; } } text[MAX_CHARS_LENGTH - 1] = '\0'; } else { if ((letter >= 32) && (letter < 127)) { for (int i = 0; i < MAX_CHARS_LENGTH; i++) { if (text[i] == '\0') { text[i] = (char)letter; break; } } } } } } //-------------------------------------------------------------------- // Draw control //-------------------------------------------------------------------- if (CheckCollisionPointRec(mousePoint, bounds)) DrawRectangleRec(bounds, GetColor(style[TOGGLE_ACTIVE_BORDER_COLOR])); else DrawRectangleRec(bounds, GetColor(style[TEXTBOX_BORDER_COLOR])); DrawRectangle(bounds.x + style[TEXTBOX_BORDER_WIDTH], bounds.y + style[TEXTBOX_BORDER_WIDTH], bounds.width - (style[TEXTBOX_BORDER_WIDTH] * 2), bounds.height - (style[TEXTBOX_BORDER_WIDTH] * 2), GetColor(style[TEXTBOX_INSIDE_COLOR])); for (int i = 0; i < MAX_CHARS_LENGTH; i++) { if (text[i] == '\0') break; DrawText(FormatText("%c", text[i]), initPos, bounds.y + style[TEXTBOX_TEXT_FONTSIZE], style[TEXTBOX_TEXT_FONTSIZE], GetColor(style[TEXTBOX_TEXT_COLOR])); initPos += (MeasureText(FormatText("%c", text[i]), style[GLOBAL_TEXT_FONTSIZE]) + 2); //initPos += ((GetDefaultFont().charRecs[(int)text[i] - 32].width + 2)); } if ((framesCounter/20)%2 && CheckCollisionPointRec(mousePoint, bounds)) DrawRectangle(initPos + 2, bounds.y + 5, 1, 20, GetColor(style[TEXTBOX_LINE_COLOR])); //-------------------------------------------------------------------- return text; } // Save current GUI style into a text file RAYGUIDEF void SaveGuiStyle(const char *fileName) { FILE *styleFile = fopen(fileName, "wt"); for (int i = 0; i < NUM_PROPERTIES; i++) fprintf(styleFile, "%-40s0x%x\n", guiPropertyName[i], GetStyleProperty(i)); fclose(styleFile); } // Load GUI style from a text file RAYGUIDEF void LoadGuiStyle(const char *fileName) { #define MAX_STYLE_PROPERTIES 128 typedef struct { char id[64]; int value; } StyleProperty; StyleProperty *styleProp = (StyleProperty *)RAYGUI_MALLOC(MAX_STYLE_PROPERTIES*sizeof(StyleProperty));; int counter = 0; FILE *styleFile = fopen(fileName, "rt"); while (!feof(styleFile)) { fscanf(styleFile, "%s %i\n", styleProp[counter].id, &styleProp[counter].value); counter++; } fclose(styleFile); for (int i = 0; i < counter; i++) { for (int j = 0; j < NUM_PROPERTIES; j++) { if (strcmp(styleProp[i].id, guiPropertyName[j]) == 0) { // Assign correct property to style style[j] = styleProp[i].value; } } } RAYGUI_FREE(styleProp); } // Set one style property value RAYGUIDEF void SetStyleProperty(int guiProperty, int value) { #define NUM_COLOR_SAMPLES 10 if (guiProperty == GLOBAL_BASE_COLOR) { Color baseColor = GetColor(value); Color fadeColor[NUM_COLOR_SAMPLES]; for (int i = 0; i < NUM_COLOR_SAMPLES; i++) fadeColor[i] = ColorMultiply(baseColor, 1.0f - (float)i/(NUM_COLOR_SAMPLES - 1)); style[GLOBAL_BASE_COLOR] = value; style[BACKGROUND_COLOR] = GetHexValue(fadeColor[3]); style[BUTTON_DEFAULT_INSIDE_COLOR] = GetHexValue(fadeColor[4]); style[BUTTON_HOVER_INSIDE_COLOR] = GetHexValue(fadeColor[4]); style[BUTTON_PRESSED_INSIDE_COLOR] = GetHexValue(fadeColor[5]); style[TOGGLE_DEFAULT_INSIDE_COLOR] = GetHexValue(fadeColor[4]); style[TOGGLE_HOVER_INSIDE_COLOR] = GetHexValue(fadeColor[4]); style[TOGGLE_PRESSED_INSIDE_COLOR] = GetHexValue(fadeColor[5]); style[TOGGLE_ACTIVE_INSIDE_COLOR] = GetHexValue(fadeColor[8]); style[SLIDER_INSIDE_COLOR] = GetHexValue(fadeColor[4]); style[SLIDER_DEFAULT_COLOR] = GetHexValue(fadeColor[6]); style[SLIDER_HOVER_COLOR] = GetHexValue(fadeColor[7]); style[SLIDER_ACTIVE_COLOR] = GetHexValue(fadeColor[9]); style[SLIDERBAR_INSIDE_COLOR] = GetHexValue(fadeColor[4]); style[SLIDERBAR_DEFAULT_COLOR] = GetHexValue(fadeColor[6]); style[SLIDERBAR_HOVER_COLOR] = GetHexValue(fadeColor[7]); style[SLIDERBAR_ACTIVE_COLOR] = GetHexValue(fadeColor[9]); style[SLIDERBAR_ZERO_LINE_COLOR] = GetHexValue(fadeColor[8]); style[PROGRESSBAR_INSIDE_COLOR] = GetHexValue(fadeColor[4]); style[PROGRESSBAR_PROGRESS_COLOR] = GetHexValue(fadeColor[6]); style[SPINNER_LABEL_INSIDE_COLOR] = GetHexValue(fadeColor[4]); style[SPINNER_DEFAULT_BUTTON_INSIDE_COLOR] = GetHexValue(fadeColor[4]); style[SPINNER_HOVER_BUTTON_INSIDE_COLOR] = GetHexValue(fadeColor[4]); style[SPINNER_PRESSED_BUTTON_INSIDE_COLOR] = GetHexValue(fadeColor[5]); style[COMBOBOX_DEFAULT_INSIDE_COLOR] = GetHexValue(fadeColor[4]); style[COMBOBOX_HOVER_INSIDE_COLOR] = GetHexValue(fadeColor[4]); style[COMBOBOX_PRESSED_INSIDE_COLOR] = GetHexValue(fadeColor[8]); style[COMBOBOX_PRESSED_LIST_INSIDE_COLOR] = GetHexValue(fadeColor[8]); style[CHECKBOX_DEFAULT_INSIDE_COLOR] = GetHexValue(fadeColor[4]); style[CHECKBOX_CLICK_INSIDE_COLOR] = GetHexValue(fadeColor[6]); style[CHECKBOX_STATUS_ACTIVE_COLOR] = GetHexValue(fadeColor[8]); style[TEXTBOX_INSIDE_COLOR] = GetHexValue(fadeColor[4]); } else if (guiProperty == GLOBAL_BORDER_COLOR) { Color baseColor = GetColor(value); Color fadeColor[NUM_COLOR_SAMPLES]; for (int i = 0; i < NUM_COLOR_SAMPLES; i++) fadeColor[i] = ColorMultiply(baseColor, 1.0f - (float)i/(NUM_COLOR_SAMPLES - 1)); style[GLOBAL_BORDER_COLOR] = value; style[BUTTON_DEFAULT_BORDER_COLOR] = GetHexValue(fadeColor[7]); style[BUTTON_HOVER_BORDER_COLOR] = GetHexValue(fadeColor[8]); style[BUTTON_PRESSED_BORDER_COLOR] = GetHexValue(fadeColor[9]); style[TOGGLE_DEFAULT_BORDER_COLOR] = GetHexValue(fadeColor[7]); style[TOGGLE_HOVER_BORDER_COLOR] = GetHexValue(fadeColor[8]); style[TOGGLE_PRESSED_BORDER_COLOR] = GetHexValue(fadeColor[9]); style[TOGGLE_ACTIVE_BORDER_COLOR] = GetHexValue(fadeColor[9]); style[SLIDER_BORDER_COLOR] = GetHexValue(fadeColor[7]); style[SLIDERBAR_BORDER_COLOR] = GetHexValue(fadeColor[7]); style[PROGRESSBAR_BORDER_COLOR] = GetHexValue(fadeColor[7]); style[SPINNER_LABEL_BORDER_COLOR] = GetHexValue(fadeColor[7]); style[SPINNER_DEFAULT_BUTTON_BORDER_COLOR] = GetHexValue(fadeColor[7]); style[SPINNER_HOVER_BUTTON_BORDER_COLOR] = GetHexValue(fadeColor[8]); style[SPINNER_PRESSED_BUTTON_BORDER_COLOR] = GetHexValue(fadeColor[9]); style[COMBOBOX_DEFAULT_BORDER_COLOR] = GetHexValue(fadeColor[7]); style[COMBOBOX_HOVER_BORDER_COLOR] = GetHexValue(fadeColor[8]); style[COMBOBOX_PRESSED_BORDER_COLOR] = GetHexValue(fadeColor[9]); style[COMBOBOX_PRESSED_LIST_BORDER_COLOR] = GetHexValue(fadeColor[9]); style[CHECKBOX_DEFAULT_BORDER_COLOR] = GetHexValue(fadeColor[7]); style[CHECKBOX_HOVER_BORDER_COLOR] = GetHexValue(fadeColor[8]); style[CHECKBOX_CLICK_BORDER_COLOR] = GetHexValue(fadeColor[9]); style[TEXTBOX_BORDER_COLOR] = GetHexValue(fadeColor[7]); } else if (guiProperty == GLOBAL_TEXT_COLOR) { Color baseColor = GetColor(value); Color fadeColor[NUM_COLOR_SAMPLES]; for (int i = 0; i < NUM_COLOR_SAMPLES; i++) fadeColor[i] = ColorMultiply(baseColor, 1.0f - (float)i/(NUM_COLOR_SAMPLES - 1)); style[GLOBAL_TEXT_COLOR] = value; style[LABEL_TEXT_COLOR] = GetHexValue(fadeColor[9]); style[BUTTON_DEFAULT_TEXT_COLOR] = GetHexValue(fadeColor[9]); style[BUTTON_HOVER_TEXT_COLOR] = GetHexValue(fadeColor[8]); style[BUTTON_PRESSED_TEXT_COLOR] = GetHexValue(fadeColor[5]); style[TOGGLE_DEFAULT_TEXT_COLOR] = GetHexValue(fadeColor[9]); style[TOGGLE_HOVER_TEXT_COLOR] = GetHexValue(fadeColor[8]); style[TOGGLE_PRESSED_TEXT_COLOR] = GetHexValue(fadeColor[5]); style[TOGGLE_ACTIVE_TEXT_COLOR] = GetHexValue(fadeColor[5]); style[SPINNER_DEFAULT_SYMBOL_COLOR] = GetHexValue(fadeColor[9]); style[SPINNER_DEFAULT_TEXT_COLOR] = GetHexValue(fadeColor[9]); style[SPINNER_HOVER_SYMBOL_COLOR] = GetHexValue(fadeColor[8]); style[SPINNER_HOVER_TEXT_COLOR] = GetHexValue(fadeColor[8]); style[SPINNER_PRESSED_SYMBOL_COLOR] = GetHexValue(fadeColor[5]); style[SPINNER_PRESSED_TEXT_COLOR] = GetHexValue(fadeColor[5]); style[COMBOBOX_DEFAULT_TEXT_COLOR] = GetHexValue(fadeColor[9]); style[COMBOBOX_DEFAULT_LIST_TEXT_COLOR] = GetHexValue(fadeColor[9]); style[COMBOBOX_HOVER_TEXT_COLOR] = GetHexValue(fadeColor[8]); style[COMBOBOX_HOVER_LIST_TEXT_COLOR] = GetHexValue(fadeColor[8]); style[COMBOBOX_PRESSED_TEXT_COLOR] = GetHexValue(fadeColor[4]); style[COMBOBOX_PRESSED_LIST_TEXT_COLOR] = GetHexValue(fadeColor[4]); style[TEXTBOX_TEXT_COLOR] = GetHexValue(fadeColor[9]); style[TEXTBOX_LINE_COLOR] = GetHexValue(fadeColor[6]); } else style[guiProperty] = value; } // Get one style property value RAYGUIDEF int GetStyleProperty(int guiProperty) { return style[guiProperty]; } //---------------------------------------------------------------------------------- // Module specific Functions Definition //---------------------------------------------------------------------------------- static Color ColorMultiply(Color baseColor, float value) { Color multColor = baseColor; if (value > 1.0f) value = 1.0f; else if (value < 0.0f) value = 0.0f; multColor.r += (255 - multColor.r)*value; multColor.g += (255 - multColor.g)*value; multColor.b += (255 - multColor.b)*value; return multColor; } #if defined (RAYGUI_STANDALONE) // Returns a Color struct from hexadecimal value static Color GetColor(int hexValue) { Color color; color.r = (unsigned char)(hexValue >> 24) & 0xFF; color.g = (unsigned char)(hexValue >> 16) & 0xFF; color.b = (unsigned char)(hexValue >> 8) & 0xFF; color.a = (unsigned char)hexValue & 0xFF; return color; } // Returns hexadecimal value for a Color static int GetHexValue(Color color) { return (((int)color.r << 24) | ((int)color.g << 16) | ((int)color.b << 8) | (int)color.a); } // Check if point is inside rectangle static bool CheckCollisionPointRec(Vector2 point, Rectangle rec) { bool collision = false; if ((point.x >= rec.x) && (point.x <= (rec.x + rec.width)) && (point.y >= rec.y) && (point.y <= (rec.y + rec.height))) collision = true; return collision; } // Formatting of text with variables to 'embed' static const char *FormatText(const char *text, ...) { #define MAX_FORMATTEXT_LENGTH 64 static char buffer[MAX_FORMATTEXT_LENGTH]; va_list args; va_start(args, text); vsprintf(buffer, text, args); va_end(args); return buffer; } #endif #endif // RAYGUI_IMPLEMENTATION