raylib/examples
2022-06-06 11:11:39 +02:00
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audio Fix crash with delay demo. (#2472) 2022-05-12 15:26:36 +02:00
core Fix for vr rendering not taking render target size into account (#2424) 2022-04-24 11:48:50 +02:00
models WARNING: BREAKING: REMOVED: GetRayCollisionModel() #2405 2022-03-30 20:11:22 +02:00
others REVIEWED: example: Compute shader Game-of-life 2021-10-31 12:28:04 +01:00
shaders [Examples] Free Allocated Matrices. (#2425) 2022-04-04 10:32:46 +02:00
shapes WARNING: REMOVED raygui from raylib/src/extras 2022-06-06 11:11:39 +02:00
text Update text_draw_3d.c 2022-06-02 19:22:31 +02:00
textures Update textures_draw_tiled.c 2022-03-22 21:11:56 +01:00
build.zig WARNING: REMOVED raygui from raylib/src/extras 2022-06-06 11:11:39 +02:00
CMakeLists.txt REMOVED: EXAMPLE: models_material_pbr 2021-10-12 12:46:41 +02:00
examples_template.c Update examples_template.c 2021-06-16 14:09:28 +02:00
Makefile WARNING: REMOVED raygui from raylib/src/extras 2022-06-06 11:11:39 +02:00
Makefile.Android Update year to 2022 2021-12-31 20:06:22 +01:00
Makefile.Web WARNING: Removed physac from raylib sources/examples 2022-06-06 11:00:06 +02:00
raylib_compile_execute.bat Update raylib_compile_execute.bat 2021-12-03 15:39:46 +01:00
raylib_makefile_example.bat Updated some scripts paths 2021-11-02 18:40:45 +01:00
README.md WARNING: Removed physac from raylib sources/examples 2022-06-06 11:00:06 +02:00

Building the Examples

The examples assume you have already built the raylib library in ../src.

With GNU make

  • make builds all examples
  • make [module] builds all examples for a particular module (e.g make core)

With Zig

The Zig toolchain can compile C and C++ in addition to Zig. You may find it easier to use than other toolchains, especially when it comes to cross-compiling.

  • zig build to compile all examples
  • zig build [module] to compile all examples for a module (e.g. zig build core)
  • zig build [example] to compile and run a particular example (e.g. zig build core_basic_window)

EXAMPLES LIST

category: core

Examples using raylib core platform functionality like window creation, inputs, drawing modes and system functionality.

## example image developer new
01 core_basic_window core_basic_window ray
02 core_input_keys core_input_keys ray
03 core_input_mouse core_input_mouse ray
04 core_input_mouse_wheel core_input_mouse_wheel ray
05 core_input_gamepad core_input_gamepad ray
06 core_input_multitouch core_input_multitouch Berni
07 core_input_gestures core_input_gestures ray
08 core_2d_camera core_2d_camera ray
09 core_2d_camera_platformer core_2d_camera_platformer avyy
10 core_3d_camera_mode core_3d_camera_mode ray
11 core_3d_camera_free core_3d_camera_free ray
12 core_3d_camera_first_person core_3d_camera_first_person ray
13 core_3d_picking core_3d_picking ray
14 core_world_screen core_world_screen ray
15 core_custom_logging core_custom_logging Pablo Marcos
16 core_window_letterbox core_window_letterbox Anata
17 core_drop_files core_drop_files ray
18 core_random_values core_random_values ray
19 core_scissor_test core_scissor_test Chris Dill
20 core_storage_values core_storage_values ray
21 core_vr_simulator core_vr_simulator ray
22 core_loading_thread core_loading_thread ray
23 core/core_quat_conversion core_quat_conversion Chris Camacho
24 core/core_window_flags core_window_flags ray

category: shapes

Examples using raylib shapes drawing functionality, provided by raylib shapes module.

## example image developer new
25 shapes_basic_shapes shapes_basic_shapes ray
26 shapes_bouncing_ball shapes_bouncing_ball ray
27 shapes_colors_palette shapes_colors_palette ray
28 shapes_logo_raylib shapes_logo_raylib ray
29 shapes_logo_raylib_anim shapes_logo_raylib_anim ray
30 shapes_rectangle_scaling shapes_rectangle_scaling Vlad Adrian
31 shapes_lines_bezier shapes_lines_bezier ray
32 shapes_collision_area shapes_collision_area ray
33 shapes_following_eyes shapes_following_eyes ray
34 shapes_easings_ball_anim shapes_easings_ball_anim ray
35 shapes_easings_box_anim shapes_easings_box_anim ray
36 shapes_easings_rectangle_array shapes_easings_rectangle_array ray
37 shapes_draw_ring shapes_draw_ring Vlad Adrian
38 shapes_draw_circle_sector shapes_draw_circle_sector Vlad Adrian
39 shapes_draw_rectangle_rounded shapes_draw_rectangle_rounded Vlad Adrian

category: textures

Examples using raylib textures functionality, including image/textures loading/generation and drawing, provided by raylib textures module.

## example image developer new
40 textures_logo_raylib textures_logo_raylib ray
41 textures_rectangle textures_rectangle ray
42 textures_srcrec_dstrec textures_srcrec_dstrec ray
43 textures_image_drawing textures_image_drawing ray
44 textures_image_generation textures_image_generation ray
45 textures_image_loading textures_image_loading ray
46 textures_image_processing textures_image_processing ray
47 textures_image_text textures_image_text ray
48 textures_to_image textures_to_image ray
49 textures_raw_data textures_raw_data ray
50 textures_particles_blending textures_particles_blending ray
51 textures_npatch_drawing textures_npatch_drawing Jorge A. Gomes
52 textures_background_scrolling textures_background_scrolling ray
53 textures_sprite_button textures_sprite_button ray
54 textures_sprite_explosion textures_sprite_explosion ray
55 textures_bunnymark textures_bunnymark ray
56 textures_mouse_painting textures_mouse_painting Chris Dill
57 textures_blend_modes textures_blend_modes Karlo Licudine
58 textures_draw_tiled textures_draw_tiled Vlad Adrian
-- textures_poly textures_poly Chris Camacho

category: text

Examples using raylib text functionality, including sprite fonts loading/generation and text drawing, provided by raylib text module.

## example image developer new
59 text_raylib_fonts text_raylib_fonts ray
60 text_font_spritefont text_font_spritefont ray
61 text_font_filters text_font_filters ray
62 text_font_loading text_font_loading ray
63 text_font_sdf text_font_sdf ray
64 text_format_text text_format_text ray
65 text_input_box text_input_box ray
66 text_writing_anim text_writing_anim ray
67 text_rectangle_bounds text_rectangle_bounds Vlad Adrian
68 text_unicode text_unicode Vlad Adrian
-- text_draw_3d text_draw_3d Vlad Adrian

category: models

Examples using raylib models functionality, including models loading/generation and drawing, provided by raylib models module.

## example image developer new
69 models_animation models_animation culacant
70 models_billboard models_billboard ray
71 models_box_collisions models_box_collisions ray
72 models_cubicmap models_cubicmap ray
73 models_first_person_maze models_first_person_maze ray
74 models_geometric_shapes models_geometric_shapes ray
75 ... ray
76 models_mesh_generation models_mesh_generation ray
77 models_mesh_picking models_mesh_picking Joel Davis
78 models_loading models_loading ray
79 models_orthographic_projection models_orthographic_projection Max Danielsson
80 models_rlgl_solar_system models_rlgl_solar_system ray
81 models_skybox models_skybox ray
82 models_yaw_pitch_roll models_yaw_pitch_roll Berni
83 models_heightmap models_heightmap ray
84 models_waving_cubes models_waving_cubes codecat
-- models_gltf_model models_gltf_model object71

category: shaders

Examples using raylib shaders functionality, including shaders loading, parameters configuration and drawing using them (model shaders and postprocessing shaders). This functionality is directly provided by raylib rlgl module.

## example image developer new
85 shaders_basic_lighting shaders_basic_lighting Chris Camacho
86 shaders_model_shader shaders_model_shader ray
87 shaders_shapes_textures shaders_shapes_textures ray
88 shaders_custom_uniform shaders_custom_uniform ray
89 shaders_postprocessing shaders_postprocessing ray
90 shaders_palette_switch shaders_palette_switch Marco Lizza
91 shaders_raymarching shaders_raymarching Shader by Iñigo Quilez
92 shaders_texture_drawing shaders_texture_drawing Michał Ciesielski
93 shaders_texture_waves shaders_texture_waves Anata
94 shaders_julia_set shaders_julia_set eggmund
95 shaders_eratosthenes shaders_eratosthenes ProfJski
96 shaders_fog shaders_fog Chris Camacho
97 shaders_simple_mask shaders_simple_mask Chris Camacho
98 shaders_spotlight shaders_spotlight Chris Camacho
99 shaders_hot_reloading shaders_hot_reloading ray
100 shaders_mesh_instancing shaders_mesh_instancing seanpringle, moliad
101 shaders_multi_sample2d shaders_multi_sample2d ray

category: audio

Examples using raylib audio functionality, including sound/music loading and playing. This functionality is provided by raylib raudio module. Note this module can be used standalone independently of raylib, check raudio_standalone example.

## example image developer new
102 audio_module_playing audio_module_playing ray
103 audio_music_stream audio_music_stream ray
104 audio_raw_stream audio_raw_stream ray
105 audio_sound_loading audio_sound_loading ray
106 audio_multichannel_sound audio_multichannel_sound Chris Camacho

category: others

Examples showing raylib misc functionality that does not fit in other categories, like standalone modules usage or examples integrating external libraries.

## example image developer new
119 raudio_standalone ray
120 rlgl_standalone ray
121 easings_testbed Juan Miguel López
122 embedded_files_loading Kristian Holmgren

As always contributions are welcome, feel free to send new examples! Here it is an examples template to start with!