raylib/docs/games/samples/gorilas.js
Ray San 1f6eb1fc61 Moved raylib webpage to docs folder
raylib webpage has been completely reorganized and moved from gh-pages
(a pain to work with) to docs folder. Useless libs have been removed,
webs have been renamed, etc.

Now it would be easier (hopefully) to update webpage. :)
2017-02-06 18:48:56 +01:00

28663 lines
1.0 MiB

// The Module object: Our interface to the outside world. We import
// and export values on it, and do the work to get that through
// closure compiler if necessary. There are various ways Module can be used:
// 1. Not defined. We create it here
// 2. A function parameter, function(Module) { ..generated code.. }
// 3. pre-run appended it, var Module = {}; ..generated code..
// 4. External script tag defines var Module.
// We need to do an eval in order to handle the closure compiler
// case, where this code here is minified but Module was defined
// elsewhere (e.g. case 4 above). We also need to check if Module
// already exists (e.g. case 3 above).
// Note that if you want to run closure, and also to use Module
// after the generated code, you will need to define var Module = {};
// before the code. Then that object will be used in the code, and you
// can continue to use Module afterwards as well.
var Module;
if (!Module) Module = (typeof Module !== 'undefined' ? Module : null) || {};
// Sometimes an existing Module object exists with properties
// meant to overwrite the default module functionality. Here
// we collect those properties and reapply _after_ we configure
// the current environment's defaults to avoid having to be so
// defensive during initialization.
var moduleOverrides = {};
for (var key in Module) {
if (Module.hasOwnProperty(key)) {
moduleOverrides[key] = Module[key];
}
}
// The environment setup code below is customized to use Module.
// *** Environment setup code ***
var ENVIRONMENT_IS_WEB = typeof window === 'object';
// Three configurations we can be running in:
// 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false)
// 2) We could be the application main() thread proxied to worker. (with Emscripten -s PROXY_TO_WORKER=1) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false)
// 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true)
var ENVIRONMENT_IS_WORKER = typeof importScripts === 'function';
var ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER;
var ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER;
if (ENVIRONMENT_IS_NODE) {
// Expose functionality in the same simple way that the shells work
// Note that we pollute the global namespace here, otherwise we break in node
if (!Module['print']) Module['print'] = function print(x) {
process['stdout'].write(x + '\n');
};
if (!Module['printErr']) Module['printErr'] = function printErr(x) {
process['stderr'].write(x + '\n');
};
var nodeFS = require('fs');
var nodePath = require('path');
Module['read'] = function read(filename, binary) {
filename = nodePath['normalize'](filename);
var ret = nodeFS['readFileSync'](filename);
// The path is absolute if the normalized version is the same as the resolved.
if (!ret && filename != nodePath['resolve'](filename)) {
filename = path.join(__dirname, '..', 'src', filename);
ret = nodeFS['readFileSync'](filename);
}
if (ret && !binary) ret = ret.toString();
return ret;
};
Module['readBinary'] = function readBinary(filename) {
var ret = Module['read'](filename, true);
if (!ret.buffer) {
ret = new Uint8Array(ret);
}
assert(ret.buffer);
return ret;
};
Module['load'] = function load(f) {
globalEval(read(f));
};
if (!Module['thisProgram']) {
if (process['argv'].length > 1) {
Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/');
} else {
Module['thisProgram'] = 'unknown-program';
}
}
Module['arguments'] = process['argv'].slice(2);
if (typeof module !== 'undefined') {
module['exports'] = Module;
}
process['on']('uncaughtException', function(ex) {
// suppress ExitStatus exceptions from showing an error
if (!(ex instanceof ExitStatus)) {
throw ex;
}
});
Module['inspect'] = function () { return '[Emscripten Module object]'; };
}
else if (ENVIRONMENT_IS_SHELL) {
if (!Module['print']) Module['print'] = print;
if (typeof printErr != 'undefined') Module['printErr'] = printErr; // not present in v8 or older sm
if (typeof read != 'undefined') {
Module['read'] = read;
} else {
Module['read'] = function read() { throw 'no read() available (jsc?)' };
}
Module['readBinary'] = function readBinary(f) {
if (typeof readbuffer === 'function') {
return new Uint8Array(readbuffer(f));
}
var data = read(f, 'binary');
assert(typeof data === 'object');
return data;
};
if (typeof scriptArgs != 'undefined') {
Module['arguments'] = scriptArgs;
} else if (typeof arguments != 'undefined') {
Module['arguments'] = arguments;
}
}
else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
Module['read'] = function read(url) {
var xhr = new XMLHttpRequest();
xhr.open('GET', url, false);
xhr.send(null);
return xhr.responseText;
};
if (typeof arguments != 'undefined') {
Module['arguments'] = arguments;
}
if (typeof console !== 'undefined') {
if (!Module['print']) Module['print'] = function print(x) {
console.log(x);
};
if (!Module['printErr']) Module['printErr'] = function printErr(x) {
console.log(x);
};
} else {
// Probably a worker, and without console.log. We can do very little here...
var TRY_USE_DUMP = false;
if (!Module['print']) Module['print'] = (TRY_USE_DUMP && (typeof(dump) !== "undefined") ? (function(x) {
dump(x);
}) : (function(x) {
// self.postMessage(x); // enable this if you want stdout to be sent as messages
}));
}
if (ENVIRONMENT_IS_WORKER) {
Module['load'] = importScripts;
}
if (typeof Module['setWindowTitle'] === 'undefined') {
Module['setWindowTitle'] = function(title) { document.title = title };
}
}
else {
// Unreachable because SHELL is dependant on the others
throw 'Unknown runtime environment. Where are we?';
}
function globalEval(x) {
eval.call(null, x);
}
if (!Module['load'] && Module['read']) {
Module['load'] = function load(f) {
globalEval(Module['read'](f));
};
}
if (!Module['print']) {
Module['print'] = function(){};
}
if (!Module['printErr']) {
Module['printErr'] = Module['print'];
}
if (!Module['arguments']) {
Module['arguments'] = [];
}
if (!Module['thisProgram']) {
Module['thisProgram'] = './this.program';
}
// *** Environment setup code ***
// Closure helpers
Module.print = Module['print'];
Module.printErr = Module['printErr'];
// Callbacks
Module['preRun'] = [];
Module['postRun'] = [];
// Merge back in the overrides
for (var key in moduleOverrides) {
if (moduleOverrides.hasOwnProperty(key)) {
Module[key] = moduleOverrides[key];
}
}
// === Preamble library stuff ===
// Documentation for the public APIs defined in this file must be updated in:
// site/source/docs/api_reference/preamble.js.rst
// A prebuilt local version of the documentation is available at:
// site/build/text/docs/api_reference/preamble.js.txt
// You can also build docs locally as HTML or other formats in site/
// An online HTML version (which may be of a different version of Emscripten)
// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
//========================================
// Runtime code shared with compiler
//========================================
var Runtime = {
setTempRet0: function (value) {
tempRet0 = value;
},
getTempRet0: function () {
return tempRet0;
},
stackSave: function () {
return STACKTOP;
},
stackRestore: function (stackTop) {
STACKTOP = stackTop;
},
getNativeTypeSize: function (type) {
switch (type) {
case 'i1': case 'i8': return 1;
case 'i16': return 2;
case 'i32': return 4;
case 'i64': return 8;
case 'float': return 4;
case 'double': return 8;
default: {
if (type[type.length-1] === '*') {
return Runtime.QUANTUM_SIZE; // A pointer
} else if (type[0] === 'i') {
var bits = parseInt(type.substr(1));
assert(bits % 8 === 0);
return bits/8;
} else {
return 0;
}
}
}
},
getNativeFieldSize: function (type) {
return Math.max(Runtime.getNativeTypeSize(type), Runtime.QUANTUM_SIZE);
},
STACK_ALIGN: 16,
prepVararg: function (ptr, type) {
if (type === 'double' || type === 'i64') {
// move so the load is aligned
if (ptr & 7) {
assert((ptr & 7) === 4);
ptr += 4;
}
} else {
assert((ptr & 3) === 0);
}
return ptr;
},
getAlignSize: function (type, size, vararg) {
// we align i64s and doubles on 64-bit boundaries, unlike x86
if (!vararg && (type == 'i64' || type == 'double')) return 8;
if (!type) return Math.min(size, 8); // align structures internally to 64 bits
return Math.min(size || (type ? Runtime.getNativeFieldSize(type) : 0), Runtime.QUANTUM_SIZE);
},
dynCall: function (sig, ptr, args) {
if (args && args.length) {
if (!args.splice) args = Array.prototype.slice.call(args);
args.splice(0, 0, ptr);
return Module['dynCall_' + sig].apply(null, args);
} else {
return Module['dynCall_' + sig].call(null, ptr);
}
},
functionPointers: [],
addFunction: function (func) {
for (var i = 0; i < Runtime.functionPointers.length; i++) {
if (!Runtime.functionPointers[i]) {
Runtime.functionPointers[i] = func;
return 2*(1 + i);
}
}
throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.';
},
removeFunction: function (index) {
Runtime.functionPointers[(index-2)/2] = null;
},
warnOnce: function (text) {
if (!Runtime.warnOnce.shown) Runtime.warnOnce.shown = {};
if (!Runtime.warnOnce.shown[text]) {
Runtime.warnOnce.shown[text] = 1;
Module.printErr(text);
}
},
funcWrappers: {},
getFuncWrapper: function (func, sig) {
assert(sig);
if (!Runtime.funcWrappers[sig]) {
Runtime.funcWrappers[sig] = {};
}
var sigCache = Runtime.funcWrappers[sig];
if (!sigCache[func]) {
sigCache[func] = function dynCall_wrapper() {
return Runtime.dynCall(sig, func, arguments);
};
}
return sigCache[func];
},
getCompilerSetting: function (name) {
throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for Runtime.getCompilerSetting or emscripten_get_compiler_setting to work';
},
stackAlloc: function (size) { var ret = STACKTOP;STACKTOP = (STACKTOP + size)|0;STACKTOP = (((STACKTOP)+15)&-16); return ret; },
staticAlloc: function (size) { var ret = STATICTOP;STATICTOP = (STATICTOP + size)|0;STATICTOP = (((STATICTOP)+15)&-16); return ret; },
dynamicAlloc: function (size) { var ret = DYNAMICTOP;DYNAMICTOP = (DYNAMICTOP + size)|0;DYNAMICTOP = (((DYNAMICTOP)+15)&-16); if (DYNAMICTOP >= TOTAL_MEMORY) { var success = enlargeMemory(); if (!success) { DYNAMICTOP = ret; return 0; } }; return ret; },
alignMemory: function (size,quantum) { var ret = size = Math.ceil((size)/(quantum ? quantum : 16))*(quantum ? quantum : 16); return ret; },
makeBigInt: function (low,high,unsigned) { var ret = (unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0))); return ret; },
GLOBAL_BASE: 8,
QUANTUM_SIZE: 4,
__dummy__: 0
}
Module["Runtime"] = Runtime;
//========================================
// Runtime essentials
//========================================
var __THREW__ = 0; // Used in checking for thrown exceptions.
var ABORT = false; // whether we are quitting the application. no code should run after this. set in exit() and abort()
var EXITSTATUS = 0;
var undef = 0;
// tempInt is used for 32-bit signed values or smaller. tempBigInt is used
// for 32-bit unsigned values or more than 32 bits. TODO: audit all uses of tempInt
var tempValue, tempInt, tempBigInt, tempInt2, tempBigInt2, tempPair, tempBigIntI, tempBigIntR, tempBigIntS, tempBigIntP, tempBigIntD, tempDouble, tempFloat;
var tempI64, tempI64b;
var tempRet0, tempRet1, tempRet2, tempRet3, tempRet4, tempRet5, tempRet6, tempRet7, tempRet8, tempRet9;
function assert(condition, text) {
if (!condition) {
abort('Assertion failed: ' + text);
}
}
var globalScope = this;
// Returns the C function with a specified identifier (for C++, you need to do manual name mangling)
function getCFunc(ident) {
var func = Module['_' + ident]; // closure exported function
if (!func) {
try {
func = eval('_' + ident); // explicit lookup
} catch(e) {}
}
assert(func, 'Cannot call unknown function ' + ident + ' (perhaps LLVM optimizations or closure removed it?)');
return func;
}
var cwrap, ccall;
(function(){
var JSfuncs = {
// Helpers for cwrap -- it can't refer to Runtime directly because it might
// be renamed by closure, instead it calls JSfuncs['stackSave'].body to find
// out what the minified function name is.
'stackSave': function() {
Runtime.stackSave()
},
'stackRestore': function() {
Runtime.stackRestore()
},
// type conversion from js to c
'arrayToC' : function(arr) {
var ret = Runtime.stackAlloc(arr.length);
writeArrayToMemory(arr, ret);
return ret;
},
'stringToC' : function(str) {
var ret = 0;
if (str !== null && str !== undefined && str !== 0) { // null string
// at most 4 bytes per UTF-8 code point, +1 for the trailing '\0'
ret = Runtime.stackAlloc((str.length << 2) + 1);
writeStringToMemory(str, ret);
}
return ret;
}
};
// For fast lookup of conversion functions
var toC = {'string' : JSfuncs['stringToC'], 'array' : JSfuncs['arrayToC']};
// C calling interface.
ccall = function ccallFunc(ident, returnType, argTypes, args, opts) {
var func = getCFunc(ident);
var cArgs = [];
var stack = 0;
if (args) {
for (var i = 0; i < args.length; i++) {
var converter = toC[argTypes[i]];
if (converter) {
if (stack === 0) stack = Runtime.stackSave();
cArgs[i] = converter(args[i]);
} else {
cArgs[i] = args[i];
}
}
}
var ret = func.apply(null, cArgs);
if (returnType === 'string') ret = Pointer_stringify(ret);
if (stack !== 0) {
if (opts && opts.async) {
EmterpreterAsync.asyncFinalizers.push(function() {
Runtime.stackRestore(stack);
});
return;
}
Runtime.stackRestore(stack);
}
return ret;
}
var sourceRegex = /^function\s*\(([^)]*)\)\s*{\s*([^*]*?)[\s;]*(?:return\s*(.*?)[;\s]*)?}$/;
function parseJSFunc(jsfunc) {
// Match the body and the return value of a javascript function source
var parsed = jsfunc.toString().match(sourceRegex).slice(1);
return {arguments : parsed[0], body : parsed[1], returnValue: parsed[2]}
}
var JSsource = {};
for (var fun in JSfuncs) {
if (JSfuncs.hasOwnProperty(fun)) {
// Elements of toCsource are arrays of three items:
// the code, and the return value
JSsource[fun] = parseJSFunc(JSfuncs[fun]);
}
}
cwrap = function cwrap(ident, returnType, argTypes) {
argTypes = argTypes || [];
var cfunc = getCFunc(ident);
// When the function takes numbers and returns a number, we can just return
// the original function
var numericArgs = argTypes.every(function(type){ return type === 'number'});
var numericRet = (returnType !== 'string');
if ( numericRet && numericArgs) {
return cfunc;
}
// Creation of the arguments list (["$1","$2",...,"$nargs"])
var argNames = argTypes.map(function(x,i){return '$'+i});
var funcstr = "(function(" + argNames.join(',') + ") {";
var nargs = argTypes.length;
if (!numericArgs) {
// Generate the code needed to convert the arguments from javascript
// values to pointers
funcstr += 'var stack = ' + JSsource['stackSave'].body + ';';
for (var i = 0; i < nargs; i++) {
var arg = argNames[i], type = argTypes[i];
if (type === 'number') continue;
var convertCode = JSsource[type + 'ToC']; // [code, return]
funcstr += 'var ' + convertCode.arguments + ' = ' + arg + ';';
funcstr += convertCode.body + ';';
funcstr += arg + '=' + convertCode.returnValue + ';';
}
}
// When the code is compressed, the name of cfunc is not literally 'cfunc' anymore
var cfuncname = parseJSFunc(function(){return cfunc}).returnValue;
// Call the function
funcstr += 'var ret = ' + cfuncname + '(' + argNames.join(',') + ');';
if (!numericRet) { // Return type can only by 'string' or 'number'
// Convert the result to a string
var strgfy = parseJSFunc(function(){return Pointer_stringify}).returnValue;
funcstr += 'ret = ' + strgfy + '(ret);';
}
if (!numericArgs) {
// If we had a stack, restore it
funcstr += JSsource['stackRestore'].body.replace('()', '(stack)') + ';';
}
funcstr += 'return ret})';
return eval(funcstr);
};
})();
Module["ccall"] = ccall;
Module["cwrap"] = cwrap;
function setValue(ptr, value, type, noSafe) {
type = type || 'i8';
if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
switch(type) {
case 'i1': HEAP8[((ptr)>>0)]=value; break;
case 'i8': HEAP8[((ptr)>>0)]=value; break;
case 'i16': HEAP16[((ptr)>>1)]=value; break;
case 'i32': HEAP32[((ptr)>>2)]=value; break;
case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break;
case 'float': HEAPF32[((ptr)>>2)]=value; break;
case 'double': HEAPF64[((ptr)>>3)]=value; break;
default: abort('invalid type for setValue: ' + type);
}
}
Module["setValue"] = setValue;
function getValue(ptr, type, noSafe) {
type = type || 'i8';
if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
switch(type) {
case 'i1': return HEAP8[((ptr)>>0)];
case 'i8': return HEAP8[((ptr)>>0)];
case 'i16': return HEAP16[((ptr)>>1)];
case 'i32': return HEAP32[((ptr)>>2)];
case 'i64': return HEAP32[((ptr)>>2)];
case 'float': return HEAPF32[((ptr)>>2)];
case 'double': return HEAPF64[((ptr)>>3)];
default: abort('invalid type for setValue: ' + type);
}
return null;
}
Module["getValue"] = getValue;
var ALLOC_NORMAL = 0; // Tries to use _malloc()
var ALLOC_STACK = 1; // Lives for the duration of the current function call
var ALLOC_STATIC = 2; // Cannot be freed
var ALLOC_DYNAMIC = 3; // Cannot be freed except through sbrk
var ALLOC_NONE = 4; // Do not allocate
Module["ALLOC_NORMAL"] = ALLOC_NORMAL;
Module["ALLOC_STACK"] = ALLOC_STACK;
Module["ALLOC_STATIC"] = ALLOC_STATIC;
Module["ALLOC_DYNAMIC"] = ALLOC_DYNAMIC;
Module["ALLOC_NONE"] = ALLOC_NONE;
// allocate(): This is for internal use. You can use it yourself as well, but the interface
// is a little tricky (see docs right below). The reason is that it is optimized
// for multiple syntaxes to save space in generated code. So you should
// normally not use allocate(), and instead allocate memory using _malloc(),
// initialize it with setValue(), and so forth.
// @slab: An array of data, or a number. If a number, then the size of the block to allocate,
// in *bytes* (note that this is sometimes confusing: the next parameter does not
// affect this!)
// @types: Either an array of types, one for each byte (or 0 if no type at that position),
// or a single type which is used for the entire block. This only matters if there
// is initial data - if @slab is a number, then this does not matter at all and is
// ignored.
// @allocator: How to allocate memory, see ALLOC_*
function allocate(slab, types, allocator, ptr) {
var zeroinit, size;
if (typeof slab === 'number') {
zeroinit = true;
size = slab;
} else {
zeroinit = false;
size = slab.length;
}
var singleType = typeof types === 'string' ? types : null;
var ret;
if (allocator == ALLOC_NONE) {
ret = ptr;
} else {
ret = [_malloc, Runtime.stackAlloc, Runtime.staticAlloc, Runtime.dynamicAlloc][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length));
}
if (zeroinit) {
var ptr = ret, stop;
assert((ret & 3) == 0);
stop = ret + (size & ~3);
for (; ptr < stop; ptr += 4) {
HEAP32[((ptr)>>2)]=0;
}
stop = ret + size;
while (ptr < stop) {
HEAP8[((ptr++)>>0)]=0;
}
return ret;
}
if (singleType === 'i8') {
if (slab.subarray || slab.slice) {
HEAPU8.set(slab, ret);
} else {
HEAPU8.set(new Uint8Array(slab), ret);
}
return ret;
}
var i = 0, type, typeSize, previousType;
while (i < size) {
var curr = slab[i];
if (typeof curr === 'function') {
curr = Runtime.getFunctionIndex(curr);
}
type = singleType || types[i];
if (type === 0) {
i++;
continue;
}
if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later
setValue(ret+i, curr, type);
// no need to look up size unless type changes, so cache it
if (previousType !== type) {
typeSize = Runtime.getNativeTypeSize(type);
previousType = type;
}
i += typeSize;
}
return ret;
}
Module["allocate"] = allocate;
// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready
function getMemory(size) {
if (!staticSealed) return Runtime.staticAlloc(size);
if ((typeof _sbrk !== 'undefined' && !_sbrk.called) || !runtimeInitialized) return Runtime.dynamicAlloc(size);
return _malloc(size);
}
Module["getMemory"] = getMemory;
function Pointer_stringify(ptr, /* optional */ length) {
if (length === 0 || !ptr) return '';
// TODO: use TextDecoder
// Find the length, and check for UTF while doing so
var hasUtf = 0;
var t;
var i = 0;
while (1) {
t = HEAPU8[(((ptr)+(i))>>0)];
hasUtf |= t;
if (t == 0 && !length) break;
i++;
if (length && i == length) break;
}
if (!length) length = i;
var ret = '';
if (hasUtf < 128) {
var MAX_CHUNK = 1024; // split up into chunks, because .apply on a huge string can overflow the stack
var curr;
while (length > 0) {
curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK)));
ret = ret ? ret + curr : curr;
ptr += MAX_CHUNK;
length -= MAX_CHUNK;
}
return ret;
}
return Module['UTF8ToString'](ptr);
}
Module["Pointer_stringify"] = Pointer_stringify;
// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns
// a copy of that string as a Javascript String object.
function AsciiToString(ptr) {
var str = '';
while (1) {
var ch = HEAP8[((ptr++)>>0)];
if (!ch) return str;
str += String.fromCharCode(ch);
}
}
Module["AsciiToString"] = AsciiToString;
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP.
function stringToAscii(str, outPtr) {
return writeAsciiToMemory(str, outPtr, false);
}
Module["stringToAscii"] = stringToAscii;
// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns
// a copy of that string as a Javascript String object.
function UTF8ArrayToString(u8Array, idx) {
var u0, u1, u2, u3, u4, u5;
var str = '';
while (1) {
// For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
u0 = u8Array[idx++];
if (!u0) return str;
if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; }
u1 = u8Array[idx++] & 63;
if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; }
u2 = u8Array[idx++] & 63;
if ((u0 & 0xF0) == 0xE0) {
u0 = ((u0 & 15) << 12) | (u1 << 6) | u2;
} else {
u3 = u8Array[idx++] & 63;
if ((u0 & 0xF8) == 0xF0) {
u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | u3;
} else {
u4 = u8Array[idx++] & 63;
if ((u0 & 0xFC) == 0xF8) {
u0 = ((u0 & 3) << 24) | (u1 << 18) | (u2 << 12) | (u3 << 6) | u4;
} else {
u5 = u8Array[idx++] & 63;
u0 = ((u0 & 1) << 30) | (u1 << 24) | (u2 << 18) | (u3 << 12) | (u4 << 6) | u5;
}
}
}
if (u0 < 0x10000) {
str += String.fromCharCode(u0);
} else {
var ch = u0 - 0x10000;
str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
}
}
}
Module["UTF8ArrayToString"] = UTF8ArrayToString;
// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns
// a copy of that string as a Javascript String object.
function UTF8ToString(ptr) {
return UTF8ArrayToString(HEAPU8,ptr);
}
Module["UTF8ToString"] = UTF8ToString;
// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx',
// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP.
// Use the function lengthBytesUTF8() to compute the exact number of bytes (excluding null terminator) that this function will write.
// Parameters:
// str: the Javascript string to copy.
// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element.
// outIdx: The starting offset in the array to begin the copying.
// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
// terminator, i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else.
// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator.
// Returns the number of bytes written, EXCLUDING the null terminator.
function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) {
if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes.
return 0;
var startIdx = outIdx;
var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator.
for (var i = 0; i < str.length; ++i) {
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
// See http://unicode.org/faq/utf_bom.html#utf16-3
// For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
var u = str.charCodeAt(i); // possibly a lead surrogate
if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
if (u <= 0x7F) {
if (outIdx >= endIdx) break;
outU8Array[outIdx++] = u;
} else if (u <= 0x7FF) {
if (outIdx + 1 >= endIdx) break;
outU8Array[outIdx++] = 0xC0 | (u >> 6);
outU8Array[outIdx++] = 0x80 | (u & 63);
} else if (u <= 0xFFFF) {
if (outIdx + 2 >= endIdx) break;
outU8Array[outIdx++] = 0xE0 | (u >> 12);
outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
outU8Array[outIdx++] = 0x80 | (u & 63);
} else if (u <= 0x1FFFFF) {
if (outIdx + 3 >= endIdx) break;
outU8Array[outIdx++] = 0xF0 | (u >> 18);
outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
outU8Array[outIdx++] = 0x80 | (u & 63);
} else if (u <= 0x3FFFFFF) {
if (outIdx + 4 >= endIdx) break;
outU8Array[outIdx++] = 0xF8 | (u >> 24);
outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63);
outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
outU8Array[outIdx++] = 0x80 | (u & 63);
} else {
if (outIdx + 5 >= endIdx) break;
outU8Array[outIdx++] = 0xFC | (u >> 30);
outU8Array[outIdx++] = 0x80 | ((u >> 24) & 63);
outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63);
outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
outU8Array[outIdx++] = 0x80 | (u & 63);
}
}
// Null-terminate the pointer to the buffer.
outU8Array[outIdx] = 0;
return outIdx - startIdx;
}
Module["stringToUTF8Array"] = stringToUTF8Array;
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP.
// Use the function lengthBytesUTF8() to compute the exact number of bytes (excluding null terminator) that this function will write.
// Returns the number of bytes written, EXCLUDING the null terminator.
function stringToUTF8(str, outPtr, maxBytesToWrite) {
return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite);
}
Module["stringToUTF8"] = stringToUTF8;
// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte.
function lengthBytesUTF8(str) {
var len = 0;
for (var i = 0; i < str.length; ++i) {
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
// See http://unicode.org/faq/utf_bom.html#utf16-3
var u = str.charCodeAt(i); // possibly a lead surrogate
if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
if (u <= 0x7F) {
++len;
} else if (u <= 0x7FF) {
len += 2;
} else if (u <= 0xFFFF) {
len += 3;
} else if (u <= 0x1FFFFF) {
len += 4;
} else if (u <= 0x3FFFFFF) {
len += 5;
} else {
len += 6;
}
}
return len;
}
Module["lengthBytesUTF8"] = lengthBytesUTF8;
// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns
// a copy of that string as a Javascript String object.
function UTF16ToString(ptr) {
var i = 0;
var str = '';
while (1) {
var codeUnit = HEAP16[(((ptr)+(i*2))>>1)];
if (codeUnit == 0)
return str;
++i;
// fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through.
str += String.fromCharCode(codeUnit);
}
}
Module["UTF16ToString"] = UTF16ToString;
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP.
// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write.
// Parameters:
// str: the Javascript string to copy.
// outPtr: Byte address in Emscripten HEAP where to write the string to.
// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else.
// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator.
// Returns the number of bytes written, EXCLUDING the null terminator.
function stringToUTF16(str, outPtr, maxBytesToWrite) {
// Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
if (maxBytesToWrite === undefined) {
maxBytesToWrite = 0x7FFFFFFF;
}
if (maxBytesToWrite < 2) return 0;
maxBytesToWrite -= 2; // Null terminator.
var startPtr = outPtr;
var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length;
for (var i = 0; i < numCharsToWrite; ++i) {
// charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP.
var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
HEAP16[((outPtr)>>1)]=codeUnit;
outPtr += 2;
}
// Null-terminate the pointer to the HEAP.
HEAP16[((outPtr)>>1)]=0;
return outPtr - startPtr;
}
Module["stringToUTF16"] = stringToUTF16;
// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
function lengthBytesUTF16(str) {
return str.length*2;
}
Module["lengthBytesUTF16"] = lengthBytesUTF16;
function UTF32ToString(ptr) {
var i = 0;
var str = '';
while (1) {
var utf32 = HEAP32[(((ptr)+(i*4))>>2)];
if (utf32 == 0)
return str;
++i;
// Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing.
// See http://unicode.org/faq/utf_bom.html#utf16-3
if (utf32 >= 0x10000) {
var ch = utf32 - 0x10000;
str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
} else {
str += String.fromCharCode(utf32);
}
}
}
Module["UTF32ToString"] = UTF32ToString;
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP.
// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write.
// Parameters:
// str: the Javascript string to copy.
// outPtr: Byte address in Emscripten HEAP where to write the string to.
// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else.
// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator.
// Returns the number of bytes written, EXCLUDING the null terminator.
function stringToUTF32(str, outPtr, maxBytesToWrite) {
// Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
if (maxBytesToWrite === undefined) {
maxBytesToWrite = 0x7FFFFFFF;
}
if (maxBytesToWrite < 4) return 0;
var startPtr = outPtr;
var endPtr = startPtr + maxBytesToWrite - 4;
for (var i = 0; i < str.length; ++i) {
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
// See http://unicode.org/faq/utf_bom.html#utf16-3
var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) {
var trailSurrogate = str.charCodeAt(++i);
codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF);
}
HEAP32[((outPtr)>>2)]=codeUnit;
outPtr += 4;
if (outPtr + 4 > endPtr) break;
}
// Null-terminate the pointer to the HEAP.
HEAP32[((outPtr)>>2)]=0;
return outPtr - startPtr;
}
Module["stringToUTF32"] = stringToUTF32;
// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
function lengthBytesUTF32(str) {
var len = 0;
for (var i = 0; i < str.length; ++i) {
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
// See http://unicode.org/faq/utf_bom.html#utf16-3
var codeUnit = str.charCodeAt(i);
if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate.
len += 4;
}
return len;
}
Module["lengthBytesUTF32"] = lengthBytesUTF32;
function demangle(func) {
var hasLibcxxabi = !!Module['___cxa_demangle'];
if (hasLibcxxabi) {
try {
var buf = _malloc(func.length);
writeStringToMemory(func.substr(1), buf);
var status = _malloc(4);
var ret = Module['___cxa_demangle'](buf, 0, 0, status);
if (getValue(status, 'i32') === 0 && ret) {
return Pointer_stringify(ret);
}
// otherwise, libcxxabi failed, we can try ours which may return a partial result
} catch(e) {
// failure when using libcxxabi, we can try ours which may return a partial result
} finally {
if (buf) _free(buf);
if (status) _free(status);
if (ret) _free(ret);
}
}
var i = 3;
// params, etc.
var basicTypes = {
'v': 'void',
'b': 'bool',
'c': 'char',
's': 'short',
'i': 'int',
'l': 'long',
'f': 'float',
'd': 'double',
'w': 'wchar_t',
'a': 'signed char',
'h': 'unsigned char',
't': 'unsigned short',
'j': 'unsigned int',
'm': 'unsigned long',
'x': 'long long',
'y': 'unsigned long long',
'z': '...'
};
var subs = [];
var first = true;
function dump(x) {
//return;
if (x) Module.print(x);
Module.print(func);
var pre = '';
for (var a = 0; a < i; a++) pre += ' ';
Module.print (pre + '^');
}
function parseNested() {
i++;
if (func[i] === 'K') i++; // ignore const
var parts = [];
while (func[i] !== 'E') {
if (func[i] === 'S') { // substitution
i++;
var next = func.indexOf('_', i);
var num = func.substring(i, next) || 0;
parts.push(subs[num] || '?');
i = next+1;
continue;
}
if (func[i] === 'C') { // constructor
parts.push(parts[parts.length-1]);
i += 2;
continue;
}
var size = parseInt(func.substr(i));
var pre = size.toString().length;
if (!size || !pre) { i--; break; } // counter i++ below us
var curr = func.substr(i + pre, size);
parts.push(curr);
subs.push(curr);
i += pre + size;
}
i++; // skip E
return parts;
}
function parse(rawList, limit, allowVoid) { // main parser
limit = limit || Infinity;
var ret = '', list = [];
function flushList() {
return '(' + list.join(', ') + ')';
}
var name;
if (func[i] === 'N') {
// namespaced N-E
name = parseNested().join('::');
limit--;
if (limit === 0) return rawList ? [name] : name;
} else {
// not namespaced
if (func[i] === 'K' || (first && func[i] === 'L')) i++; // ignore const and first 'L'
var size = parseInt(func.substr(i));
if (size) {
var pre = size.toString().length;
name = func.substr(i + pre, size);
i += pre + size;
}
}
first = false;
if (func[i] === 'I') {
i++;
var iList = parse(true);
var iRet = parse(true, 1, true);
ret += iRet[0] + ' ' + name + '<' + iList.join(', ') + '>';
} else {
ret = name;
}
paramLoop: while (i < func.length && limit-- > 0) {
//dump('paramLoop');
var c = func[i++];
if (c in basicTypes) {
list.push(basicTypes[c]);
} else {
switch (c) {
case 'P': list.push(parse(true, 1, true)[0] + '*'); break; // pointer
case 'R': list.push(parse(true, 1, true)[0] + '&'); break; // reference
case 'L': { // literal
i++; // skip basic type
var end = func.indexOf('E', i);
var size = end - i;
list.push(func.substr(i, size));
i += size + 2; // size + 'EE'
break;
}
case 'A': { // array
var size = parseInt(func.substr(i));
i += size.toString().length;
if (func[i] !== '_') throw '?';
i++; // skip _
list.push(parse(true, 1, true)[0] + ' [' + size + ']');
break;
}
case 'E': break paramLoop;
default: ret += '?' + c; break paramLoop;
}
}
}
if (!allowVoid && list.length === 1 && list[0] === 'void') list = []; // avoid (void)
if (rawList) {
if (ret) {
list.push(ret + '?');
}
return list;
} else {
return ret + flushList();
}
}
var parsed = func;
try {
// Special-case the entry point, since its name differs from other name mangling.
if (func == 'Object._main' || func == '_main') {
return 'main()';
}
if (typeof func === 'number') func = Pointer_stringify(func);
if (func[0] !== '_') return func;
if (func[1] !== '_') return func; // C function
if (func[2] !== 'Z') return func;
switch (func[3]) {
case 'n': return 'operator new()';
case 'd': return 'operator delete()';
}
parsed = parse();
} catch(e) {
parsed += '?';
}
if (parsed.indexOf('?') >= 0 && !hasLibcxxabi) {
Runtime.warnOnce('warning: a problem occurred in builtin C++ name demangling; build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling');
}
return parsed;
}
function demangleAll(text) {
return text.replace(/__Z[\w\d_]+/g, function(x) { var y = demangle(x); return x === y ? x : (x + ' [' + y + ']') });
}
function jsStackTrace() {
var err = new Error();
if (!err.stack) {
// IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown,
// so try that as a special-case.
try {
throw new Error(0);
} catch(e) {
err = e;
}
if (!err.stack) {
return '(no stack trace available)';
}
}
return err.stack.toString();
}
function stackTrace() {
return demangleAll(jsStackTrace());
}
Module["stackTrace"] = stackTrace;
// Memory management
var PAGE_SIZE = 4096;
function alignMemoryPage(x) {
if (x % 4096 > 0) {
x += (4096 - (x % 4096));
}
return x;
}
var HEAP;
var HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64;
var STATIC_BASE = 0, STATICTOP = 0, staticSealed = false; // static area
var STACK_BASE = 0, STACKTOP = 0, STACK_MAX = 0; // stack area
var DYNAMIC_BASE = 0, DYNAMICTOP = 0; // dynamic area handled by sbrk
function abortOnCannotGrowMemory() {
abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which adjusts the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ');
}
function enlargeMemory() {
abortOnCannotGrowMemory();
}
var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880;
var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216;
var totalMemory = 64*1024;
while (totalMemory < TOTAL_MEMORY || totalMemory < 2*TOTAL_STACK) {
if (totalMemory < 16*1024*1024) {
totalMemory *= 2;
} else {
totalMemory += 16*1024*1024
}
}
if (totalMemory !== TOTAL_MEMORY) {
TOTAL_MEMORY = totalMemory;
}
// Initialize the runtime's memory
// check for full engine support (use string 'subarray' to avoid closure compiler confusion)
assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && !!(new Int32Array(1)['subarray']) && !!(new Int32Array(1)['set']),
'JS engine does not provide full typed array support');
var buffer;
buffer = new ArrayBuffer(TOTAL_MEMORY);
HEAP8 = new Int8Array(buffer);
HEAP16 = new Int16Array(buffer);
HEAP32 = new Int32Array(buffer);
HEAPU8 = new Uint8Array(buffer);
HEAPU16 = new Uint16Array(buffer);
HEAPU32 = new Uint32Array(buffer);
HEAPF32 = new Float32Array(buffer);
HEAPF64 = new Float64Array(buffer);
// Endianness check (note: assumes compiler arch was little-endian)
HEAP32[0] = 255;
assert(HEAPU8[0] === 255 && HEAPU8[3] === 0, 'Typed arrays 2 must be run on a little-endian system');
Module['HEAP'] = HEAP;
Module['buffer'] = buffer;
Module['HEAP8'] = HEAP8;
Module['HEAP16'] = HEAP16;
Module['HEAP32'] = HEAP32;
Module['HEAPU8'] = HEAPU8;
Module['HEAPU16'] = HEAPU16;
Module['HEAPU32'] = HEAPU32;
Module['HEAPF32'] = HEAPF32;
Module['HEAPF64'] = HEAPF64;
function callRuntimeCallbacks(callbacks) {
while(callbacks.length > 0) {
var callback = callbacks.shift();
if (typeof callback == 'function') {
callback();
continue;
}
var func = callback.func;
if (typeof func === 'number') {
if (callback.arg === undefined) {
Runtime.dynCall('v', func);
} else {
Runtime.dynCall('vi', func, [callback.arg]);
}
} else {
func(callback.arg === undefined ? null : callback.arg);
}
}
}
var __ATPRERUN__ = []; // functions called before the runtime is initialized
var __ATINIT__ = []; // functions called during startup
var __ATMAIN__ = []; // functions called when main() is to be run
var __ATEXIT__ = []; // functions called during shutdown
var __ATPOSTRUN__ = []; // functions called after the runtime has exited
var runtimeInitialized = false;
var runtimeExited = false;
function preRun() {
// compatibility - merge in anything from Module['preRun'] at this time
if (Module['preRun']) {
if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']];
while (Module['preRun'].length) {
addOnPreRun(Module['preRun'].shift());
}
}
callRuntimeCallbacks(__ATPRERUN__);
}
function ensureInitRuntime() {
if (runtimeInitialized) return;
runtimeInitialized = true;
callRuntimeCallbacks(__ATINIT__);
}
function preMain() {
callRuntimeCallbacks(__ATMAIN__);
}
function exitRuntime() {
callRuntimeCallbacks(__ATEXIT__);
runtimeExited = true;
}
function postRun() {
// compatibility - merge in anything from Module['postRun'] at this time
if (Module['postRun']) {
if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']];
while (Module['postRun'].length) {
addOnPostRun(Module['postRun'].shift());
}
}
callRuntimeCallbacks(__ATPOSTRUN__);
}
function addOnPreRun(cb) {
__ATPRERUN__.unshift(cb);
}
Module["addOnPreRun"] = addOnPreRun;
function addOnInit(cb) {
__ATINIT__.unshift(cb);
}
Module["addOnInit"] = addOnInit;
function addOnPreMain(cb) {
__ATMAIN__.unshift(cb);
}
Module["addOnPreMain"] = addOnPreMain;
function addOnExit(cb) {
__ATEXIT__.unshift(cb);
}
Module["addOnExit"] = addOnExit;
function addOnPostRun(cb) {
__ATPOSTRUN__.unshift(cb);
}
Module["addOnPostRun"] = addOnPostRun;
// Tools
function intArrayFromString(stringy, dontAddNull, length /* optional */) {
var len = length > 0 ? length : lengthBytesUTF8(stringy)+1;
var u8array = new Array(len);
var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
if (dontAddNull) u8array.length = numBytesWritten;
return u8array;
}
Module["intArrayFromString"] = intArrayFromString;
function intArrayToString(array) {
var ret = [];
for (var i = 0; i < array.length; i++) {
var chr = array[i];
if (chr > 0xFF) {
chr &= 0xFF;
}
ret.push(String.fromCharCode(chr));
}
return ret.join('');
}
Module["intArrayToString"] = intArrayToString;
function writeStringToMemory(string, buffer, dontAddNull) {
var array = intArrayFromString(string, dontAddNull);
var i = 0;
while (i < array.length) {
var chr = array[i];
HEAP8[(((buffer)+(i))>>0)]=chr;
i = i + 1;
}
}
Module["writeStringToMemory"] = writeStringToMemory;
function writeArrayToMemory(array, buffer) {
for (var i = 0; i < array.length; i++) {
HEAP8[((buffer++)>>0)]=array[i];
}
}
Module["writeArrayToMemory"] = writeArrayToMemory;
function writeAsciiToMemory(str, buffer, dontAddNull) {
for (var i = 0; i < str.length; ++i) {
HEAP8[((buffer++)>>0)]=str.charCodeAt(i);
}
// Null-terminate the pointer to the HEAP.
if (!dontAddNull) HEAP8[((buffer)>>0)]=0;
}
Module["writeAsciiToMemory"] = writeAsciiToMemory;
function unSign(value, bits, ignore) {
if (value >= 0) {
return value;
}
return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts
: Math.pow(2, bits) + value;
}
function reSign(value, bits, ignore) {
if (value <= 0) {
return value;
}
var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32
: Math.pow(2, bits-1);
if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that
// but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors
// TODO: In i64 mode 1, resign the two parts separately and safely
value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts
}
return value;
}
// check for imul support, and also for correctness ( https://bugs.webkit.org/show_bug.cgi?id=126345 )
if (!Math['imul'] || Math['imul'](0xffffffff, 5) !== -5) Math['imul'] = function imul(a, b) {
var ah = a >>> 16;
var al = a & 0xffff;
var bh = b >>> 16;
var bl = b & 0xffff;
return (al*bl + ((ah*bl + al*bh) << 16))|0;
};
Math.imul = Math['imul'];
if (!Math['clz32']) Math['clz32'] = function(x) {
x = x >>> 0;
for (var i = 0; i < 32; i++) {
if (x & (1 << (31 - i))) return i;
}
return 32;
};
Math.clz32 = Math['clz32']
var Math_abs = Math.abs;
var Math_cos = Math.cos;
var Math_sin = Math.sin;
var Math_tan = Math.tan;
var Math_acos = Math.acos;
var Math_asin = Math.asin;
var Math_atan = Math.atan;
var Math_atan2 = Math.atan2;
var Math_exp = Math.exp;
var Math_log = Math.log;
var Math_sqrt = Math.sqrt;
var Math_ceil = Math.ceil;
var Math_floor = Math.floor;
var Math_pow = Math.pow;
var Math_imul = Math.imul;
var Math_fround = Math.fround;
var Math_min = Math.min;
var Math_clz32 = Math.clz32;
// A counter of dependencies for calling run(). If we need to
// do asynchronous work before running, increment this and
// decrement it. Incrementing must happen in a place like
// PRE_RUN_ADDITIONS (used by emcc to add file preloading).
// Note that you can add dependencies in preRun, even though
// it happens right before run - run will be postponed until
// the dependencies are met.
var runDependencies = 0;
var runDependencyWatcher = null;
var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled
function getUniqueRunDependency(id) {
return id;
}
function addRunDependency(id) {
runDependencies++;
if (Module['monitorRunDependencies']) {
Module['monitorRunDependencies'](runDependencies);
}
}
Module["addRunDependency"] = addRunDependency;
function removeRunDependency(id) {
runDependencies--;
if (Module['monitorRunDependencies']) {
Module['monitorRunDependencies'](runDependencies);
}
if (runDependencies == 0) {
if (runDependencyWatcher !== null) {
clearInterval(runDependencyWatcher);
runDependencyWatcher = null;
}
if (dependenciesFulfilled) {
var callback = dependenciesFulfilled;
dependenciesFulfilled = null;
callback(); // can add another dependenciesFulfilled
}
}
}
Module["removeRunDependency"] = removeRunDependency;
Module["preloadedImages"] = {}; // maps url to image data
Module["preloadedAudios"] = {}; // maps url to audio data
var memoryInitializer = null;
// === Body ===
var ASM_CONSTS = [function($0, $1) { { Module.printErr('bad name in getProcAddress: ' + [Pointer_stringify($0), Pointer_stringify($1)]); } }];
function _emscripten_asm_const_2(code, a0, a1) {
return ASM_CONSTS[code](a0, a1);
}
STATIC_BASE = 8;
STATICTOP = STATIC_BASE + 22208;
/* global initializers */ __ATINIT__.push();
/* memory initializer */ allocate([], "i8", ALLOC_NONE, Runtime.GLOBAL_BASE);
/* memory initializer */ allocate([1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,255,255,255], "i8", ALLOC_NONE, Runtime.GLOBAL_BASE+3829);
/* memory initializer */ allocate([128,191,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+5222);
/* memory initializer */ allocate([83,116,97,99,107,32,66,117,102,102,101,114,32,79,118,101,114,102,108,111,119,32,40,77,65,88,32,37,105,32,77,97,116,114,105,120,41,0,77,65,88,95,76,73,78,69,83,95,66,65,84,67,72,32,111,118,101,114,102,108,111,119,0,77,65,88,95,84,82,73,65,78,71,76,69,83,95,66,65,84,67,72,32,111,118,101,114,102,108,111,119,0,77,65,88,95,81,85,65,68,83,95,66,65,84,67,72,32,111,118,101,114,102,108,111,119,0,71,80,85,58,32,86,101,110,100,111,114,58,32,32,32,37,115,0,71,80,85,58,32,82,101,110,100,101,114,101,114,58,32,37,115,0,71,80,85,58,32,86,101,114,115,105,111,110,58,32,32,37,115,0,71,80,85,58,32,71,76,83,76,58,32,32,32,32,32,37,115,0,32,0,78,117,109,98,101,114,32,111,102,32,115,117,112,112,111,114,116,101,100,32,101,120,116,101,110,115,105,111,110,115,58,32,37,105,0,71,76,95,79,69,83,95,118,101,114,116,101,120,95,97,114,114,97,121,95,111,98,106,101,99,116,0,103,108,71,101,110,86,101,114,116,101,120,65,114,114,97,121,115,79,69,83,0,103,108,66,105,110,100,86,101,114,116,101,120,65,114,114,97,121,79,69,83,0,103,108,68,101,108,101,116,101,86,101,114,116,101,120,65,114,114,97,121,115,79,69,83,0,71,76,95,79,69,83,95,116,101,120,116,117,114,101,95,110,112,111,116,0,71,76,95,69,88,84,95,116,101,120,116,117,114,101,95,99,111,109,112,114,101,115,115,105,111,110,95,115,51,116,99,0,71,76,95,87,69,66,75,73,84,95,87,69,66,71,76,95,99,111,109,112,114,101,115,115,101,100,95,116,101,120,116,117,114,101,95,115,51,116,99,0,71,76,95,79,69,83,95,99,111,109,112,114,101,115,115,101,100,95,69,84,67,49,95,82,71,66,56,95,116,101,120,116,117,114,101,0,71,76,95,65,82,66,95,69,83,51,95,99,111,109,112,97,116,105,98,105,108,105,116,121,0,71,76,95,73,77,71,95,116,101,120,116,117,114,101,95,99,111,109,112,114,101,115,115,105,111,110,95,112,118,114,116,99,0,71,76,95,75,72,82,95,116,101,120,116,117,114,101,95,99,111,109,112,114,101,115,115,105,111,110,95,97,115,116,99,95,104,100,114,0,91,69,88,84,69,78,83,73,79,78,93,32,86,65,79,32,101,120,116,101,110,115,105,111,110,32,100,101,116,101,99,116,101,100,44,32,86,65,79,32,102,117,110,99,116,105,111,110,115,32,105,110,105,116,105,97,108,105,122,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,69,88,84,69,78,83,73,79,78,93,32,86,65,79,32,101,120,116,101,110,115,105,111,110,32,110,111,116,32,102,111,117,110,100,44,32,86,65,79,32,117,115,97,103,101,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,69,88,84,69,78,83,73,79,78,93,32,78,80,79,84,32,116,101,120,116,117,114,101,115,32,101,120,116,101,110,115,105,111,110,32,100,101,116,101,99,116,101,100,44,32,102,117,108,108,32,78,80,79,84,32,116,101,120,116,117,114,101,115,32,115,117,112,112,111,114,116,101,100,0,91,69,88,84,69,78,83,73,79,78,93,32,78,80,79,84,32,116,101,120,116,117,114,101,115,32,101,120,116,101,110,115,105,111,110,32,110,111,116,32,102,111,117,110,100,44,32,78,80,79,84,32,116,101,120,116,117,114,101,115,32,115,117,112,112,111,114,116,32,105,115,32,108,105,109,105,116,101,100,32,40,110,111,45,109,105,112,109,97,112,115,44,32,110,111,45,114,101,112,101,97,116,41,0,91,69,88,84,69,78,83,73,79,78,93,32,68,88,84,32,99,111,109,112,114,101,115,115,101,100,32,116,101,120,116,117,114,101,115,32,115,117,112,112,111,114,116,101,100,0,91,69,88,84,69,78,83,73,79,78,93,32,69,84,67,49,32,99,111,109,112,114,101,115,115,101,100,32,116,101,120,116,117,114,101,115,32,115,117,112,112,111,114,116,101,100,0,91,69,88,84,69,78,83,73,79,78,93,32,69,84,67,50,47,69,65,67,32,99,111,109,112,114,101,115,115,101,100,32,116,101,120,116,117,114,101,115,32,115,117,112,112,111,114,116,101,100,0,91,69,88,84,69,78,83,73,79,78,93,32,80,86,82,84,32,99,111,109,112,114,101,115,115,101,100,32,116,101,120,116,117,114,101,115,32,115,117,112,112,111,114,116,101,100,0,91,69,88,84,69,78,83,73,79,78,93,32,65,83,84,67,32,99,111,109,112,114,101,115,115,101,100,32,116,101,120,116,117,114,101,115,32,115,117,112,112,111,114,116,101,100,0,91,84,69,88,32,73,68,32,37,105,93,32,66,97,115,101,32,119,104,105,116,101,32,116,101,120,116,117,114,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,66,97,115,101,32,119,104,105,116,101,32,116,101,120,116,117,114,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,68,88,84,32,99,111,109,112,114,101,115,115,101,100,32,116,101,120,116,117,114,101,32,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,69,84,67,49,32,99,111,109,112,114,101,115,115,101,100,32,116,101,120,116,117,114,101,32,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,69,84,67,50,32,99,111,109,112,114,101,115,115,101,100,32,116,101,120,116,117,114,101,32,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,80,86,82,84,32,99,111,109,112,114,101,115,115,101,100,32,116,101,120,116,117,114,101,32,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,65,83,84,67,32,99,111,109,112,114,101,115,115,101,100,32,116,101,120,116,117,114,101,32,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,84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14,97,116,105,111,110,32,97,108,114,101,97,100,121,32,105,110,32,112,114,111,103,114,101,115,115,0,79,112,101,114,97,116,105,111,110,32,105,110,32,112,114,111,103,114,101,115,115,0,83,116,97,108,101,32,102,105,108,101,32,104,97,110,100,108,101,0,82,101,109,111,116,101,32,73,47,79,32,101,114,114,111,114,0,81,117,111,116,97,32,101,120,99,101,101,100,101,100,0,78,111,32,109,101,100,105,117,109,32,102,111,117,110,100,0,87,114,111,110,103,32,109,101,100,105,117,109,32,116,121,112,101,0,78,111,32,101,114,114,111,114,32,105,110,102,111,114,109,97,116,105,111,110], "i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10656);
/* memory initializer */ allocate([17,0,10,0,17,17,17,0,0,0,0,5,0,0,0,0,0,0,9,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,15,10,17,17,17,3,10,7,0,1,19,9,11,11,0,0,9,6,11,0,0,11,0,6,17,0,0,0,17,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,10,10,17,17,17,0,10,0,0,2,0,9,11,0,0,0,9,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,0,13,0,0,0,4,13,0,0,0,0,9,14,0,0,0,0,0,14,0,0,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,15,0,0,0,0,9,16,0,0,0,0,0,16,0,0,16,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,0,0,0,10,0,0,0,0,10,0,0,0,0,9,11,0,0,0,0,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,48,49,50,51,52,53,54,55,56,57,65,66,67,68,69,70,45,43,32,32,32,48,88,48,120,0,40,110,117,108,108,41,0,45,48,88,43,48,88,32,48,88,45,48,120,43,48,120,32,48,120,0,105,110,102,0,73,78,70,0,110,97,110,0,78,65,78,0,46,0], "i8", ALLOC_NONE, Runtime.GLOBAL_BASE+21671);
/* no memory initializer */
var tempDoublePtr = Runtime.alignMemory(allocate(12, "i8", ALLOC_STATIC), 8);
assert(tempDoublePtr % 8 == 0);
function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much
HEAP8[tempDoublePtr] = HEAP8[ptr];
HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
HEAP8[tempDoublePtr+3] = HEAP8[ptr+3];
}
function copyTempDouble(ptr) {
HEAP8[tempDoublePtr] = HEAP8[ptr];
HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
HEAP8[tempDoublePtr+3] = HEAP8[ptr+3];
HEAP8[tempDoublePtr+4] = HEAP8[ptr+4];
HEAP8[tempDoublePtr+5] = HEAP8[ptr+5];
HEAP8[tempDoublePtr+6] = HEAP8[ptr+6];
HEAP8[tempDoublePtr+7] = HEAP8[ptr+7];
}
// {{PRE_LIBRARY}}
var GL={counter:1,lastError:0,buffers:[],mappedBuffers:{},programs:[],framebuffers:[],renderbuffers:[],textures:[],uniforms:[],shaders:[],vaos:[],contexts:[],currentContext:null,byteSizeByTypeRoot:5120,byteSizeByType:[1,1,2,2,4,4,4,2,3,4,8],programInfos:{},stringCache:{},packAlignment:4,unpackAlignment:4,init:function () {
GL.miniTempBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE);
for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) {
GL.miniTempBufferViews[i] = GL.miniTempBuffer.subarray(0, i+1);
}
},recordError:function recordError(errorCode) {
if (!GL.lastError) {
GL.lastError = errorCode;
}
},getNewId:function (table) {
var ret = GL.counter++;
for (var i = table.length; i < ret; i++) {
table[i] = null;
}
return ret;
},MINI_TEMP_BUFFER_SIZE:16,miniTempBuffer:null,miniTempBufferViews:[0],getSource:function (shader, count, string, length) {
var source = '';
for (var i = 0; i < count; ++i) {
var frag;
if (length) {
var len = HEAP32[(((length)+(i*4))>>2)];
if (len < 0) {
frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]);
} else {
frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)], len);
}
} else {
frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]);
}
source += frag;
}
return source;
},createContext:function (canvas, webGLContextAttributes) {
if (typeof webGLContextAttributes.majorVersion === 'undefined' && typeof webGLContextAttributes.minorVersion === 'undefined') {
webGLContextAttributes.majorVersion = 1;
webGLContextAttributes.minorVersion = 0;
}
var ctx;
var errorInfo = '?';
function onContextCreationError(event) {
errorInfo = event.statusMessage || errorInfo;
}
try {
canvas.addEventListener('webglcontextcreationerror', onContextCreationError, false);
try {
if (webGLContextAttributes.majorVersion == 1 && webGLContextAttributes.minorVersion == 0) {
ctx = canvas.getContext("webgl", webGLContextAttributes) || canvas.getContext("experimental-webgl", webGLContextAttributes);
} else if (webGLContextAttributes.majorVersion == 2 && webGLContextAttributes.minorVersion == 0) {
ctx = canvas.getContext("webgl2", webGLContextAttributes) || canvas.getContext("experimental-webgl2", webGLContextAttributes);
} else {
throw 'Unsupported WebGL context version ' + majorVersion + '.' + minorVersion + '!'
}
} finally {
canvas.removeEventListener('webglcontextcreationerror', onContextCreationError, false);
}
if (!ctx) throw ':(';
} catch (e) {
Module.print('Could not create canvas: ' + [errorInfo, e, JSON.stringify(webGLContextAttributes)]);
return 0;
}
// possible GL_DEBUG entry point: ctx = wrapDebugGL(ctx);
if (!ctx) return 0;
return GL.registerContext(ctx, webGLContextAttributes);
},registerContext:function (ctx, webGLContextAttributes) {
var handle = GL.getNewId(GL.contexts);
var context = {
handle: handle,
version: webGLContextAttributes.majorVersion,
GLctx: ctx
};
// Store the created context object so that we can access the context given a canvas without having to pass the parameters again.
if (ctx.canvas) ctx.canvas.GLctxObject = context;
GL.contexts[handle] = context;
if (typeof webGLContextAttributes['enableExtensionsByDefault'] === 'undefined' || webGLContextAttributes.enableExtensionsByDefault) {
GL.initExtensions(context);
}
return handle;
},makeContextCurrent:function (contextHandle) {
var context = GL.contexts[contextHandle];
if (!context) return false;
GLctx = Module.ctx = context.GLctx; // Active WebGL context object.
GL.currentContext = context; // Active Emscripten GL layer context object.
return true;
},getContext:function (contextHandle) {
return GL.contexts[contextHandle];
},deleteContext:function (contextHandle) {
if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null;
if (typeof JSEvents === 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted.
if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises.
GL.contexts[contextHandle] = null;
},initExtensions:function (context) {
// If this function is called without a specific context object, init the extensions of the currently active context.
if (!context) context = GL.currentContext;
if (context.initExtensionsDone) return;
context.initExtensionsDone = true;
var GLctx = context.GLctx;
context.maxVertexAttribs = GLctx.getParameter(GLctx.MAX_VERTEX_ATTRIBS);
// Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist.
if (context.version < 2) {
// Extension available from Firefox 26 and Google Chrome 30
var instancedArraysExt = GLctx.getExtension('ANGLE_instanced_arrays');
if (instancedArraysExt) {
GLctx['vertexAttribDivisor'] = function(index, divisor) { instancedArraysExt['vertexAttribDivisorANGLE'](index, divisor); };
GLctx['drawArraysInstanced'] = function(mode, first, count, primcount) { instancedArraysExt['drawArraysInstancedANGLE'](mode, first, count, primcount); };
GLctx['drawElementsInstanced'] = function(mode, count, type, indices, primcount) { instancedArraysExt['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); };
}
// Extension available from Firefox 25 and WebKit
var vaoExt = GLctx.getExtension('OES_vertex_array_object');
if (vaoExt) {
GLctx['createVertexArray'] = function() { return vaoExt['createVertexArrayOES'](); };
GLctx['deleteVertexArray'] = function(vao) { vaoExt['deleteVertexArrayOES'](vao); };
GLctx['bindVertexArray'] = function(vao) { vaoExt['bindVertexArrayOES'](vao); };
GLctx['isVertexArray'] = function(vao) { return vaoExt['isVertexArrayOES'](vao); };
}
var drawBuffersExt = GLctx.getExtension('WEBGL_draw_buffers');
if (drawBuffersExt) {
GLctx['drawBuffers'] = function(n, bufs) { drawBuffersExt['drawBuffersWEBGL'](n, bufs); };
}
}
// These are the 'safe' feature-enabling extensions that don't add any performance impact related to e.g. debugging, and
// should be enabled by default so that client GLES2/GL code will not need to go through extra hoops to get its stuff working.
// As new extensions are ratified at http://www.khronos.org/registry/webgl/extensions/ , feel free to add your new extensions
// here, as long as they don't produce a performance impact for users that might not be using those extensions.
// E.g. debugging-related extensions should probably be off by default.
var automaticallyEnabledExtensions = [ "OES_texture_float", "OES_texture_half_float", "OES_standard_derivatives",
"OES_vertex_array_object", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture",
"OES_element_index_uint", "EXT_texture_filter_anisotropic", "ANGLE_instanced_arrays",
"OES_texture_float_linear", "OES_texture_half_float_linear", "WEBGL_compressed_texture_atc",
"WEBGL_compressed_texture_pvrtc", "EXT_color_buffer_half_float", "WEBGL_color_buffer_float",
"EXT_frag_depth", "EXT_sRGB", "WEBGL_draw_buffers", "WEBGL_shared_resources",
"EXT_shader_texture_lod" ];
function shouldEnableAutomatically(extension) {
var ret = false;
automaticallyEnabledExtensions.forEach(function(include) {
if (ext.indexOf(include) != -1) {
ret = true;
}
});
return ret;
}
var exts = GLctx.getSupportedExtensions();
if (exts && exts.length > 0) {
GLctx.getSupportedExtensions().forEach(function(ext) {
if (automaticallyEnabledExtensions.indexOf(ext) != -1) {
GLctx.getExtension(ext); // Calling .getExtension enables that extension permanently, no need to store the return value to be enabled.
}
});
}
},populateUniformTable:function (program) {
var p = GL.programs[program];
GL.programInfos[program] = {
uniforms: {},
maxUniformLength: 0, // This is eagerly computed below, since we already enumerate all uniforms anyway.
maxAttributeLength: -1 // This is lazily computed and cached, computed when/if first asked, "-1" meaning not computed yet.
};
var ptable = GL.programInfos[program];
var utable = ptable.uniforms;
// A program's uniform table maps the string name of an uniform to an integer location of that uniform.
// The global GL.uniforms map maps integer locations to WebGLUniformLocations.
var numUniforms = GLctx.getProgramParameter(p, GLctx.ACTIVE_UNIFORMS);
for (var i = 0; i < numUniforms; ++i) {
var u = GLctx.getActiveUniform(p, i);
var name = u.name;
ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length+1);
// Strip off any trailing array specifier we might have got, e.g. "[0]".
if (name.indexOf(']', name.length-1) !== -1) {
var ls = name.lastIndexOf('[');
name = name.slice(0, ls);
}
// Optimize memory usage slightly: If we have an array of uniforms, e.g. 'vec3 colors[3];', then
// only store the string 'colors' in utable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i.
// Note that for the GL.uniforms table, we still need to fetch the all WebGLUniformLocations for all the indices.
var loc = GLctx.getUniformLocation(p, name);
var id = GL.getNewId(GL.uniforms);
utable[name] = [u.size, id];
GL.uniforms[id] = loc;
for (var j = 1; j < u.size; ++j) {
var n = name + '['+j+']';
loc = GLctx.getUniformLocation(p, n);
id = GL.getNewId(GL.uniforms);
GL.uniforms[id] = loc;
}
}
}};function _emscripten_glIsRenderbuffer(renderbuffer) {
var rb = GL.renderbuffers[renderbuffer];
if (!rb) return 0;
return GLctx.isRenderbuffer(rb);
}
function _emscripten_glStencilMaskSeparate(x0, x1) { GLctx.stencilMaskSeparate(x0, x1) }
function _glLinkProgram(program) {
GLctx.linkProgram(GL.programs[program]);
GL.programInfos[program] = null; // uniforms no longer keep the same names after linking
GL.populateUniformTable(program);
}
function _glBindTexture(target, texture) {
GLctx.bindTexture(target, texture ? GL.textures[texture] : null);
}
function _emscripten_glStencilFunc(x0, x1, x2) { GLctx.stencilFunc(x0, x1, x2) }
function _glGetString(name_) {
if (GL.stringCache[name_]) return GL.stringCache[name_];
var ret;
switch(name_) {
case 0x1F00 /* GL_VENDOR */:
case 0x1F01 /* GL_RENDERER */:
case 0x1F02 /* GL_VERSION */:
ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL);
break;
case 0x1F03 /* GL_EXTENSIONS */:
var exts = GLctx.getSupportedExtensions();
var gl_exts = [];
for (var i in exts) {
gl_exts.push(exts[i]);
gl_exts.push("GL_" + exts[i]);
}
ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL);
break;
case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */:
ret = allocate(intArrayFromString('OpenGL ES GLSL 1.00 (WebGL)'), 'i8', ALLOC_NORMAL);
break;
default:
GL.recordError(0x0500/*GL_INVALID_ENUM*/);
return 0;
}
GL.stringCache[name_] = ret;
return ret;
}
function _emscripten_glUniform3iv(location, count, value) {
location = GL.uniforms[location];
count *= 3;
value = HEAP32.subarray((value)>>2,(value+count*4)>>2);
GLctx.uniform3iv(location, value);
}
function _emscripten_glShaderSource(shader, count, string, length) {
var source = GL.getSource(shader, count, string, length);
GLctx.shaderSource(GL.shaders[shader], source);
}
function _emscripten_glReleaseShaderCompiler() {
// NOP (as allowed by GLES 2.0 spec)
}
function _emscripten_get_now() {
if (!_emscripten_get_now.actual) {
if (ENVIRONMENT_IS_NODE) {
_emscripten_get_now.actual = function _emscripten_get_now_actual() {
var t = process['hrtime']();
return t[0] * 1e3 + t[1] / 1e6;
}
} else if (typeof dateNow !== 'undefined') {
_emscripten_get_now.actual = dateNow;
} else if (typeof self === 'object' && self['performance'] && typeof self['performance']['now'] === 'function') {
_emscripten_get_now.actual = function _emscripten_get_now_actual() { return self['performance']['now'](); };
} else if (typeof performance === 'object' && typeof performance['now'] === 'function') {
_emscripten_get_now.actual = function _emscripten_get_now_actual() { return performance['now'](); };
} else {
_emscripten_get_now.actual = Date.now;
}
}
return _emscripten_get_now.actual();
}var GLFW={Window:function (id, width, height, title, monitor, share) {
this.id = id;
this.x = 0;
this.y = 0;
this.storedX = 0; // Used to store X before fullscreen
this.storedY = 0; // Used to store Y before fullscreen
this.width = width;
this.height = height;
this.storedWidth = width; // Used to store width before fullscreen
this.storedHeight = height; // Used to store height before fullscreen
this.title = title;
this.monitor = monitor;
this.share = share;
this.attributes = GLFW.hints;
this.inputModes = {
0x00033001:0x00034001, // GLFW_CURSOR (GLFW_CURSOR_NORMAL)
0x00033002:0, // GLFW_STICKY_KEYS
0x00033003:0, // GLFW_STICKY_MOUSE_BUTTONS
};
this.buttons = 0;
this.keys = new Array();
this.shouldClose = 0;
this.title = null;
this.windowPosFunc = null; // GLFWwindowposfun
this.windowSizeFunc = null; // GLFWwindowsizefun
this.windowCloseFunc = null; // GLFWwindowclosefun
this.windowRefreshFunc = null; // GLFWwindowrefreshfun
this.windowFocusFunc = null; // GLFWwindowfocusfun
this.windowIconifyFunc = null; // GLFWwindowiconifyfun
this.framebufferSizeFunc = null; // GLFWframebuffersizefun
this.mouseButtonFunc = null; // GLFWmousebuttonfun
this.cursorPosFunc = null; // GLFWcursorposfun
this.cursorEnterFunc = null; // GLFWcursorenterfun
this.scrollFunc = null; // GLFWscrollfun
this.keyFunc = null; // GLFWkeyfun
this.charFunc = null; // GLFWcharfun
this.userptr = null;
},WindowFromId:function (id) {
if (id <= 0 || !GLFW.windows) return null;
return GLFW.windows[id - 1];
},errorFunc:null,monitorFunc:null,active:null,windows:null,monitors:null,monitorString:null,versionString:null,initialTime:null,extensions:null,hints:null,defaultHints:{131073:0,131074:0,131075:1,131076:1,131077:1,135169:8,135170:8,135171:8,135172:8,135173:24,135174:8,135175:0,135176:0,135177:0,135178:0,135179:0,135180:0,135181:0,135182:0,135183:0,139265:196609,139266:1,139267:0,139268:0,139269:0,139270:0,139271:0,139272:0},DOMToGLFWKeyCode:function (keycode) {
switch (keycode) {
case 0x20:return 32; // DOM_VK_SPACE -> GLFW_KEY_SPACE
case 0xDE:return 39; // DOM_VK_QUOTE -> GLFW_KEY_APOSTROPHE
case 0xBC:return 44; // DOM_VK_COMMA -> GLFW_KEY_COMMA
case 0xAD:return 45; // DOM_VK_HYPHEN_MINUS -> GLFW_KEY_MINUS
case 0xBE:return 46; // DOM_VK_PERIOD -> GLFW_KEY_PERIOD
case 0xBF:return 47; // DOM_VK_SLASH -> GLFW_KEY_SLASH
case 0x30:return 48; // DOM_VK_0 -> GLFW_KEY_0
case 0x31:return 49; // DOM_VK_1 -> GLFW_KEY_1
case 0x32:return 50; // DOM_VK_2 -> GLFW_KEY_2
case 0x33:return 51; // DOM_VK_3 -> GLFW_KEY_3
case 0x34:return 52; // DOM_VK_4 -> GLFW_KEY_4
case 0x35:return 53; // DOM_VK_5 -> GLFW_KEY_5
case 0x36:return 54; // DOM_VK_6 -> GLFW_KEY_6
case 0x37:return 55; // DOM_VK_7 -> GLFW_KEY_7
case 0x38:return 56; // DOM_VK_8 -> GLFW_KEY_8
case 0x39:return 57; // DOM_VK_9 -> GLFW_KEY_9
case 0x3B:return 59; // DOM_VK_SEMICOLON -> GLFW_KEY_SEMICOLON
case 0x61:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL
case 0x41:return 65; // DOM_VK_A -> GLFW_KEY_A
case 0x42:return 66; // DOM_VK_B -> GLFW_KEY_B
case 0x43:return 67; // DOM_VK_C -> GLFW_KEY_C
case 0x44:return 68; // DOM_VK_D -> GLFW_KEY_D
case 0x45:return 69; // DOM_VK_E -> GLFW_KEY_E
case 0x46:return 70; // DOM_VK_F -> GLFW_KEY_F
case 0x47:return 71; // DOM_VK_G -> GLFW_KEY_G
case 0x48:return 72; // DOM_VK_H -> GLFW_KEY_H
case 0x49:return 73; // DOM_VK_I -> GLFW_KEY_I
case 0x4A:return 74; // DOM_VK_J -> GLFW_KEY_J
case 0x4B:return 75; // DOM_VK_K -> GLFW_KEY_K
case 0x4C:return 76; // DOM_VK_L -> GLFW_KEY_L
case 0x4D:return 77; // DOM_VK_M -> GLFW_KEY_M
case 0x4E:return 78; // DOM_VK_N -> GLFW_KEY_N
case 0x4F:return 79; // DOM_VK_O -> GLFW_KEY_O
case 0x50:return 80; // DOM_VK_P -> GLFW_KEY_P
case 0x51:return 81; // DOM_VK_Q -> GLFW_KEY_Q
case 0x52:return 82; // DOM_VK_R -> GLFW_KEY_R
case 0x53:return 83; // DOM_VK_S -> GLFW_KEY_S
case 0x54:return 84; // DOM_VK_T -> GLFW_KEY_T
case 0x55:return 85; // DOM_VK_U -> GLFW_KEY_U
case 0x56:return 86; // DOM_VK_V -> GLFW_KEY_V
case 0x57:return 87; // DOM_VK_W -> GLFW_KEY_W
case 0x58:return 88; // DOM_VK_X -> GLFW_KEY_X
case 0x59:return 89; // DOM_VK_Y -> GLFW_KEY_Y
case 0x5a:return 90; // DOM_VK_Z -> GLFW_KEY_Z
case 0xDB:return 91; // DOM_VK_OPEN_BRACKET -> GLFW_KEY_LEFT_BRACKET
case 0xDC:return 92; // DOM_VK_BACKSLASH -> GLFW_KEY_BACKSLASH
case 0xDD:return 93; // DOM_VK_CLOSE_BRACKET -> GLFW_KEY_RIGHT_BRACKET
case 0xC0:return 94; // DOM_VK_BACK_QUOTE -> GLFW_KEY_GRAVE_ACCENT
case 0x1B:return 256; // DOM_VK_ESCAPE -> GLFW_KEY_ESCAPE
case 0x0D:return 257; // DOM_VK_RETURN -> GLFW_KEY_ENTER
case 0x09:return 258; // DOM_VK_TAB -> GLFW_KEY_TAB
case 0x08:return 259; // DOM_VK_BACK -> GLFW_KEY_BACKSPACE
case 0x2D:return 260; // DOM_VK_INSERT -> GLFW_KEY_INSERT
case 0x2E:return 261; // DOM_VK_DELETE -> GLFW_KEY_DELETE
case 0x27:return 262; // DOM_VK_RIGHT -> GLFW_KEY_RIGHT
case 0x25:return 263; // DOM_VK_LEFT -> GLFW_KEY_LEFT
case 0x28:return 264; // DOM_VK_DOWN -> GLFW_KEY_DOWN
case 0x26:return 265; // DOM_VK_UP -> GLFW_KEY_UP
case 0x21:return 266; // DOM_VK_PAGE_UP -> GLFW_KEY_PAGE_UP
case 0x22:return 267; // DOM_VK_PAGE_DOWN -> GLFW_KEY_PAGE_DOWN
case 0x24:return 268; // DOM_VK_HOME -> GLFW_KEY_HOME
case 0x23:return 269; // DOM_VK_END -> GLFW_KEY_END
case 0x14:return 280; // DOM_VK_CAPS_LOCK -> GLFW_KEY_CAPS_LOCK
case 0x91:return 281; // DOM_VK_SCROLL_LOCK -> GLFW_KEY_SCROLL_LOCK
case 0x90:return 282; // DOM_VK_NUM_LOCK -> GLFW_KEY_NUM_LOCK
case 0x2C:return 283; // DOM_VK_SNAPSHOT -> GLFW_KEY_PRINT_SCREEN
case 0x13:return 284; // DOM_VK_PAUSE -> GLFW_KEY_PAUSE
case 0x70:return 290; // DOM_VK_F1 -> GLFW_KEY_F1
case 0x71:return 291; // DOM_VK_F2 -> GLFW_KEY_F2
case 0x72:return 292; // DOM_VK_F3 -> GLFW_KEY_F3
case 0x73:return 293; // DOM_VK_F4 -> GLFW_KEY_F4
case 0x74:return 294; // DOM_VK_F5 -> GLFW_KEY_F5
case 0x75:return 295; // DOM_VK_F6 -> GLFW_KEY_F6
case 0x76:return 296; // DOM_VK_F7 -> GLFW_KEY_F7
case 0x77:return 297; // DOM_VK_F8 -> GLFW_KEY_F8
case 0x78:return 298; // DOM_VK_F9 -> GLFW_KEY_F9
case 0x79:return 299; // DOM_VK_F10 -> GLFW_KEY_F10
case 0x7A:return 300; // DOM_VK_F11 -> GLFW_KEY_F11
case 0x7B:return 301; // DOM_VK_F12 -> GLFW_KEY_F12
case 0x7C:return 302; // DOM_VK_F13 -> GLFW_KEY_F13
case 0x7D:return 303; // DOM_VK_F14 -> GLFW_KEY_F14
case 0x7E:return 304; // DOM_VK_F15 -> GLFW_KEY_F15
case 0x7F:return 305; // DOM_VK_F16 -> GLFW_KEY_F16
case 0x80:return 306; // DOM_VK_F17 -> GLFW_KEY_F17
case 0x81:return 307; // DOM_VK_F18 -> GLFW_KEY_F18
case 0x82:return 308; // DOM_VK_F19 -> GLFW_KEY_F19
case 0x83:return 309; // DOM_VK_F20 -> GLFW_KEY_F20
case 0x84:return 310; // DOM_VK_F21 -> GLFW_KEY_F21
case 0x85:return 311; // DOM_VK_F22 -> GLFW_KEY_F22
case 0x86:return 312; // DOM_VK_F23 -> GLFW_KEY_F23
case 0x87:return 313; // DOM_VK_F24 -> GLFW_KEY_F24
case 0x88:return 314; // 0x88 (not used?) -> GLFW_KEY_F25
case 0x60:return 320; // DOM_VK_NUMPAD0 -> GLFW_KEY_KP_0
case 0x61:return 321; // DOM_VK_NUMPAD1 -> GLFW_KEY_KP_1
case 0x62:return 322; // DOM_VK_NUMPAD2 -> GLFW_KEY_KP_2
case 0x63:return 323; // DOM_VK_NUMPAD3 -> GLFW_KEY_KP_3
case 0x64:return 324; // DOM_VK_NUMPAD4 -> GLFW_KEY_KP_4
case 0x65:return 325; // DOM_VK_NUMPAD5 -> GLFW_KEY_KP_5
case 0x66:return 326; // DOM_VK_NUMPAD6 -> GLFW_KEY_KP_6
case 0x67:return 327; // DOM_VK_NUMPAD7 -> GLFW_KEY_KP_7
case 0x68:return 328; // DOM_VK_NUMPAD8 -> GLFW_KEY_KP_8
case 0x69:return 329; // DOM_VK_NUMPAD9 -> GLFW_KEY_KP_9
case 0x6E:return 330; // DOM_VK_DECIMAL -> GLFW_KEY_KP_DECIMAL
case 0x6F:return 331; // DOM_VK_DIVIDE -> GLFW_KEY_KP_DIVIDE
case 0x6A:return 332; // DOM_VK_MULTIPLY -> GLFW_KEY_KP_MULTIPLY
case 0x6D:return 333; // DOM_VK_SUBTRACT -> GLFW_KEY_KP_SUBTRACT
case 0x6B:return 334; // DOM_VK_ADD -> GLFW_KEY_KP_ADD
// case 0x0D:return 335; // DOM_VK_RETURN -> GLFW_KEY_KP_ENTER (DOM_KEY_LOCATION_RIGHT)
// case 0x61:return 336; // DOM_VK_EQUALS -> GLFW_KEY_KP_EQUAL (DOM_KEY_LOCATION_RIGHT)
case 0x10:return 340; // DOM_VK_SHIFT -> GLFW_KEY_LEFT_SHIFT
case 0x11:return 341; // DOM_VK_CONTROL -> GLFW_KEY_LEFT_CONTROL
case 0x12:return 342; // DOM_VK_ALT -> GLFW_KEY_LEFT_ALT
case 0x5B:return 343; // DOM_VK_WIN -> GLFW_KEY_LEFT_SUPER
// case 0x10:return 344; // DOM_VK_SHIFT -> GLFW_KEY_RIGHT_SHIFT (DOM_KEY_LOCATION_RIGHT)
// case 0x11:return 345; // DOM_VK_CONTROL -> GLFW_KEY_RIGHT_CONTROL (DOM_KEY_LOCATION_RIGHT)
// case 0x12:return 346; // DOM_VK_ALT -> GLFW_KEY_RIGHT_ALT (DOM_KEY_LOCATION_RIGHT)
// case 0x5B:return 347; // DOM_VK_WIN -> GLFW_KEY_RIGHT_SUPER (DOM_KEY_LOCATION_RIGHT)
case 0x5D:return 348; // DOM_VK_CONTEXT_MENU -> GLFW_KEY_MENU
// XXX: GLFW_KEY_WORLD_1, GLFW_KEY_WORLD_2 what are these?
default:return -1; // GLFW_KEY_UNKNOWN
};
},getModBits:function (win) {
var mod = 0;
if (win.keys[340]) mod |= 0x0001; // GLFW_MOD_SHIFT
if (win.keys[341]) mod |= 0x0002; // GLFW_MOD_CONTROL
if (win.keys[342]) mod |= 0x0004; // GLFW_MOD_ALT
if (win.keys[343]) mod |= 0x0008; // GLFW_MOD_SUPER
return mod;
},onKeyPress:function (event) {
if (!GLFW.active || !GLFW.active.charFunc) return;
// correct unicode charCode is only available with onKeyPress event
var charCode = event.charCode;
if (charCode == 0 || (charCode >= 0x00 && charCode <= 0x1F)) return;
Runtime.dynCall('vii', GLFW.active.charFunc, [GLFW.active.id, charCode]);
},onKeyChanged:function (event, status) {
if (!GLFW.active) return;
var key = GLFW.DOMToGLFWKeyCode(event.keyCode);
if (key == -1) return;
GLFW.active.keys[key] = status;
if (!GLFW.active.keyFunc) return;
Runtime.dynCall('viiiii', GLFW.active.keyFunc, [GLFW.active.id, key, event.keyCode, status, GLFW.getModBits(GLFW.active)]);
},onKeydown:function (event) {
GLFW.onKeyChanged(event, 1); // GLFW_PRESS
// This logic comes directly from the sdl implementation. We cannot
// call preventDefault on all keydown events otherwise onKeyPress will
// not get called
if (event.keyCode === 8 /* backspace */ || event.keyCode === 9 /* tab */) {
event.preventDefault();
}
},onKeyup:function (event) {
GLFW.onKeyChanged(event, 0); // GLFW_RELEASE
},onMousemove:function (event) {
if (!GLFW.active) return;
Browser.calculateMouseEvent(event);
if (event.target != Module["canvas"] || !GLFW.active.cursorPosFunc) return;
Runtime.dynCall('vidd', GLFW.active.cursorPosFunc, [GLFW.active.id, Browser.mouseX, Browser.mouseY]);
},onMouseButtonChanged:function (event, status) {
if (!GLFW.active || !GLFW.active.mouseButtonFunc) return;
Browser.calculateMouseEvent(event);
if (event.target != Module["canvas"]) return;
if (status == 1) { // GLFW_PRESS
try {
event.target.setCapture();
} catch (e) {}
}
// DOM and glfw have different button codes
var eventButton = event['button'];
if (eventButton > 0) {
if (eventButton == 1) {
eventButton = 2;
} else {
eventButton = 1;
}
}
Runtime.dynCall('viiii', GLFW.active.mouseButtonFunc, [GLFW.active.id, eventButton, status, GLFW.getModBits(GLFW.active)]);
},onMouseButtonDown:function (event) {
if (!GLFW.active) return;
GLFW.active.buttons |= (1 << event['button']);
GLFW.onMouseButtonChanged(event, 1); // GLFW_PRESS
},onMouseButtonUp:function (event) {
if (!GLFW.active) return;
GLFW.active.buttons &= ~(1 << event['button']);
GLFW.onMouseButtonChanged(event, 0); // GLFW_RELEASE
},onMouseWheel:function (event) {
// Note the minus sign that flips browser wheel direction (positive direction scrolls page down) to native wheel direction (positive direction is mouse wheel up)
var delta = -Browser.getMouseWheelDelta(event);
delta = (delta == 0) ? 0 : (delta > 0 ? Math.max(delta, 1) : Math.min(delta, -1)); // Quantize to integer so that minimum scroll is at least +/- 1.
GLFW.wheelPos += delta;
if (!GLFW.active || !GLFW.active.scrollFunc || event.target != Module['canvas']) return;
var sx = 0;
var sy = 0;
if (event.type == 'mousewheel') {
sx = event.wheelDeltaX;
sy = event.wheelDeltaY;
} else {
sx = event.deltaX;
sy = event.deltaY;
}
Runtime.dynCall('vidd', GLFW.active.scrollFunc, [GLFW.active.id, sx, sy]);
event.preventDefault();
},onFullScreenEventChange:function () {
if (!GLFW.active) return;
if (document["fullScreen"] || document["mozFullScreen"] || document["webkitIsFullScreen"]) {
GLFW.active.storedX = GLFW.active.x;
GLFW.active.storedY = GLFW.active.y;
GLFW.active.storedWidth = GLFW.active.width;
GLFW.active.storedHeight = GLFW.active.height;
GLFW.active.x = GLFW.active.y = 0;
GLFW.active.width = screen.width;
GLFW.active.height = screen.height;
} else {
GLFW.active.x = GLFW.active.storedX;
GLFW.active.y = GLFW.active.storedY;
GLFW.active.width = GLFW.active.storedWidth;
GLFW.active.height = GLFW.active.storedHeight;
}
Browser.setCanvasSize(GLFW.active.width, GLFW.active.height, true); // resets the canvas size to counter the aspect preservation of Browser.updateCanvasDimensions
if (!GLFW.active.windowSizeFunc) return;
Runtime.dynCall('viii', GLFW.active.windowSizeFunc, [GLFW.active.id, GLFW.active.width, GLFW.active.height]);
},requestFullScreen:function () {
var RFS = Module["canvas"]['requestFullscreen'] ||
Module["canvas"]['requestFullScreen'] ||
Module["canvas"]['mozRequestFullScreen'] ||
Module["canvas"]['webkitRequestFullScreen'] ||
(function() {});
RFS.apply(Module["canvas"], []);
},cancelFullScreen:function () {
var CFS = document['exitFullscreen'] ||
document['cancelFullScreen'] ||
document['mozCancelFullScreen'] ||
document['webkitCancelFullScreen'] ||
(function() {});
CFS.apply(document, []);
},getTime:function () {
return _emscripten_get_now() / 1000;
},setWindowTitle:function (winid, title) {
var win = GLFW.WindowFromId(winid);
if (!win) return;
win.title = Pointer_stringify(title);
if (GLFW.active.id == win.id) {
document.title = win.title;
}
},setKeyCallback:function (winid, cbfun) {
var win = GLFW.WindowFromId(winid);
if (!win) return;
win.keyFunc = cbfun;
},setCharCallback:function (winid, cbfun) {
var win = GLFW.WindowFromId(winid);
if (!win) return;
win.charFunc = cbfun;
},setMouseButtonCallback:function (winid, cbfun) {
var win = GLFW.WindowFromId(winid);
if (!win) return;
win.mouseButtonFunc = cbfun;
},setCursorPosCallback:function (winid, cbfun) {
var win = GLFW.WindowFromId(winid);
if (!win) return;
win.cursorPosFunc = cbfun;
},setScrollCallback:function (winid, cbfun) {
var win = GLFW.WindowFromId(winid);
if (!win) return;
win.scrollFunc = cbfun;
},setWindowSizeCallback:function (winid, cbfun) {
var win = GLFW.WindowFromId(winid);
if (!win) return;
win.windowSizeFunc = cbfun;
},setWindowCloseCallback:function (winid, cbfun) {
var win = GLFW.WindowFromId(winid);
if (!win) return;
win.windowCloseFunc = cbfun;
},setWindowRefreshCallback:function (winid, cbfun) {
var win = GLFW.WindowFromId(winid);
if (!win) return;
win.windowRefreshFunc = cbfun;
},getKey:function (winid, key) {
var win = GLFW.WindowFromId(winid);
if (!win) return 0;
return win.keys[key];
},getMouseButton:function (winid, button) {
var win = GLFW.WindowFromId(winid);
if (!win) return 0;
return (win.buttons & (1 << button)) > 0;
},getCursorPos:function (winid, x, y) {
setValue(x, Browser.mouseX, 'double');
setValue(y, Browser.mouseY, 'double');
},getMousePos:function (winid, x, y) {
setValue(x, Browser.mouseX, 'i32');
setValue(y, Browser.mouseY, 'i32');
},setCursorPos:function (winid, x, y) {
},getWindowPos:function (winid, x, y) {
var wx = 0;
var wy = 0;
var win = GLFW.WindowFromId(winid);
if (win) {
wx = win.x;
wy = win.y;
}
setValue(x, wx, 'i32');
setValue(y, wy, 'i32');
},setWindowPos:function (winid, x, y) {
var win = GLFW.WindowFromId(winid);
if (!win) return;
win.x = x;
win.y = y;
},getWindowSize:function (winid, width, height) {
var ww = 0;
var wh = 0;
var win = GLFW.WindowFromId(winid);
if (win) {
ww = win.width;
wh = win.height;
}
setValue(width, ww, 'i32');
setValue(height, wh, 'i32');
},setWindowSize:function (winid, width, height) {
var win = GLFW.WindowFromId(winid);
if (!win) return;
if (GLFW.active.id == win.id) {
if (width == screen.width && height == screen.height) {
GLFW.requestFullScreen();
} else {
GLFW.cancelFullScreen();
Browser.setCanvasSize(width, height);
win.width = width;
win.height = height;
}
}
if (!win.windowResizeFunc) return;
Runtime.dynCall('viii', win.windowResizeFunc, [win.id, width, height]);
},createWindow:function (width, height, title, monitor, share) {
var i, id;
for (i = 0; i < GLFW.windows.length && GLFW.windows[i] !== null; i++);
if (i > 0) throw "glfwCreateWindow only supports one window at time currently";
// id for window
id = i + 1;
// not valid
if (width <= 0 || height <= 0) return 0;
if (monitor) {
GLFW.requestFullScreen();
} else {
Browser.setCanvasSize(width, height);
}
// Create context when there are no existing alive windows
for (i = 0; i < GLFW.windows.length && GLFW.windows[i] == null; i++);
if (i == GLFW.windows.length) {
var contextAttributes = {
antialias: (GLFW.hints[0x0002100D] > 1), // GLFW_SAMPLES
depth: (GLFW.hints[0x00021005] > 0), // GLFW_DEPTH_BITS
stencil: (GLFW.hints[0x00021006] > 0) // GLFW_STENCIL_BITS
}
Module.ctx = Browser.createContext(Module['canvas'], true, true, contextAttributes);
}
// If context creation failed, do not return a valid window
if (!Module.ctx) return 0;
// Get non alive id
var win = new GLFW.Window(id, width, height, title, monitor, share);
// Set window to array
if (id - 1 == GLFW.windows.length) {
GLFW.windows.push(win);
} else {
GLFW.windows[id - 1] = win;
}
GLFW.active = win;
return win.id;
},destroyWindow:function (winid) {
var win = GLFW.WindowFromId(winid);
if (!win) return;
if (win.windowCloseFunc)
Runtime.dynCall('vi', win.windowCloseFunc, [win.id]);
GLFW.windows[win.id - 1] = null;
if (GLFW.active.id == win.id)
GLFW.active = null;
// Destroy context when no alive windows
for (var i = 0; i < GLFW.windows.length; i++)
if (GLFW.windows[i] !== null) return;
Module.ctx = Browser.destroyContext(Module['canvas'], true, true);
},swapBuffers:function (winid) {
},GLFW2ParamToGLFW3Param:function (param) {
table = {
0x00030001:0, // GLFW_MOUSE_CURSOR
0x00030002:0, // GLFW_STICKY_KEYS
0x00030003:0, // GLFW_STICKY_MOUSE_BUTTONS
0x00030004:0, // GLFW_SYSTEM_KEYS
0x00030005:0, // GLFW_KEY_REPEAT
0x00030006:0, // GLFW_AUTO_POLL_EVENTS
0x00020001:0, // GLFW_OPENED
0x00020002:0, // GLFW_ACTIVE
0x00020003:0, // GLFW_ICONIFIED
0x00020004:0, // GLFW_ACCELERATED
0x00020005:0x00021001, // GLFW_RED_BITS
0x00020006:0x00021002, // GLFW_GREEN_BITS
0x00020007:0x00021003, // GLFW_BLUE_BITS
0x00020008:0x00021004, // GLFW_ALPHA_BITS
0x00020009:0x00021005, // GLFW_DEPTH_BITS
0x0002000A:0x00021006, // GLFW_STENCIL_BITS
0x0002000B:0x0002100F, // GLFW_REFRESH_RATE
0x0002000C:0x00021007, // GLFW_ACCUM_RED_BITS
0x0002000D:0x00021008, // GLFW_ACCUM_GREEN_BITS
0x0002000E:0x00021009, // GLFW_ACCUM_BLUE_BITS
0x0002000F:0x0002100A, // GLFW_ACCUM_ALPHA_BITS
0x00020010:0x0002100B, // GLFW_AUX_BUFFERS
0x00020011:0x0002100C, // GLFW_STEREO
0x00020012:0, // GLFW_WINDOW_NO_RESIZE
0x00020013:0x0002100D, // GLFW_FSAA_SAMPLES
0x00020014:0x00022002, // GLFW_OPENGL_VERSION_MAJOR
0x00020015:0x00022003, // GLFW_OPENGL_VERSION_MINOR
0x00020016:0x00022006, // GLFW_OPENGL_FORWARD_COMPAT
0x00020017:0x00022007, // GLFW_OPENGL_DEBUG_CONTEXT
0x00020018:0x00022008, // GLFW_OPENGL_PROFILE
};
return table[param];
}};function _glfwSetScrollCallback(winid, cbfun) {
GLFW.setScrollCallback(winid, cbfun);
}
function _emscripten_glTexParameterf(x0, x1, x2) { GLctx.texParameterf(x0, x1, x2) }
function _emscripten_glTexParameteri(x0, x1, x2) { GLctx.texParameteri(x0, x1, x2) }
function _glCompileShader(shader) {
GLctx.compileShader(GL.shaders[shader]);
}
var ERRNO_CODES={EPERM:1,ENOENT:2,ESRCH:3,EINTR:4,EIO:5,ENXIO:6,E2BIG:7,ENOEXEC:8,EBADF:9,ECHILD:10,EAGAIN:11,EWOULDBLOCK:11,ENOMEM:12,EACCES:13,EFAULT:14,ENOTBLK:15,EBUSY:16,EEXIST:17,EXDEV:18,ENODEV:19,ENOTDIR:20,EISDIR:21,EINVAL:22,ENFILE:23,EMFILE:24,ENOTTY:25,ETXTBSY:26,EFBIG:27,ENOSPC:28,ESPIPE:29,EROFS:30,EMLINK:31,EPIPE:32,EDOM:33,ERANGE:34,ENOMSG:42,EIDRM:43,ECHRNG:44,EL2NSYNC:45,EL3HLT:46,EL3RST:47,ELNRNG:48,EUNATCH:49,ENOCSI:50,EL2HLT:51,EDEADLK:35,ENOLCK:37,EBADE:52,EBADR:53,EXFULL:54,ENOANO:55,EBADRQC:56,EBADSLT:57,EDEADLOCK:35,EBFONT:59,ENOSTR:60,ENODATA:61,ETIME:62,ENOSR:63,ENONET:64,ENOPKG:65,EREMOTE:66,ENOLINK:67,EADV:68,ESRMNT:69,ECOMM:70,EPROTO:71,EMULTIHOP:72,EDOTDOT:73,EBADMSG:74,ENOTUNIQ:76,EBADFD:77,EREMCHG:78,ELIBACC:79,ELIBBAD:80,ELIBSCN:81,ELIBMAX:82,ELIBEXEC:83,ENOSYS:38,ENOTEMPTY:39,ENAMETOOLONG:36,ELOOP:40,EOPNOTSUPP:95,EPFNOSUPPORT:96,ECONNRESET:104,ENOBUFS:105,EAFNOSUPPORT:97,EPROTOTYPE:91,ENOTSOCK:88,ENOPROTOOPT:92,ESHUTDOWN:108,ECONNREFUSED:111,EADDRINUSE:98,ECONNABORTED:103,ENETUNREACH:101,ENETDOWN:100,ETIMEDOUT:110,EHOSTDOWN:112,EHOSTUNREACH:113,EINPROGRESS:115,EALREADY:114,EDESTADDRREQ:89,EMSGSIZE:90,EPROTONOSUPPORT:93,ESOCKTNOSUPPORT:94,EADDRNOTAVAIL:99,ENETRESET:102,EISCONN:106,ENOTCONN:107,ETOOMANYREFS:109,EUSERS:87,EDQUOT:122,ESTALE:116,ENOTSUP:95,ENOMEDIUM:123,EILSEQ:84,EOVERFLOW:75,ECANCELED:125,ENOTRECOVERABLE:131,EOWNERDEAD:130,ESTRPIPE:86};
var ERRNO_MESSAGES={0:"Success",1:"Not super-user",2:"No such file or directory",3:"No such process",4:"Interrupted system call",5:"I/O error",6:"No such device or address",7:"Arg list too long",8:"Exec format error",9:"Bad file number",10:"No children",11:"No more processes",12:"Not enough core",13:"Permission denied",14:"Bad address",15:"Block device required",16:"Mount device busy",17:"File exists",18:"Cross-device link",19:"No such device",20:"Not a directory",21:"Is a directory",22:"Invalid argument",23:"Too many open files in system",24:"Too many open files",25:"Not a typewriter",26:"Text file busy",27:"File too large",28:"No space left on device",29:"Illegal seek",30:"Read only file system",31:"Too many links",32:"Broken pipe",33:"Math arg out of domain of func",34:"Math result not representable",35:"File locking deadlock error",36:"File or path name too long",37:"No record locks available",38:"Function not implemented",39:"Directory not empty",40:"Too many symbolic links",42:"No message of desired type",43:"Identifier removed",44:"Channel number out of range",45:"Level 2 not synchronized",46:"Level 3 halted",47:"Level 3 reset",48:"Link number out of range",49:"Protocol driver not attached",50:"No CSI structure available",51:"Level 2 halted",52:"Invalid exchange",53:"Invalid request descriptor",54:"Exchange full",55:"No anode",56:"Invalid request code",57:"Invalid slot",59:"Bad font file fmt",60:"Device not a stream",61:"No data (for no delay io)",62:"Timer expired",63:"Out of streams resources",64:"Machine is not on the network",65:"Package not installed",66:"The object is remote",67:"The link has been severed",68:"Advertise error",69:"Srmount error",70:"Communication error on send",71:"Protocol error",72:"Multihop attempted",73:"Cross mount point (not really error)",74:"Trying to read unreadable message",75:"Value too large for defined data type",76:"Given log. name not unique",77:"f.d. invalid for this operation",78:"Remote address changed",79:"Can access a needed shared lib",80:"Accessing a corrupted shared lib",81:".lib section in a.out corrupted",82:"Attempting to link in too many libs",83:"Attempting to exec a shared library",84:"Illegal byte sequence",86:"Streams pipe error",87:"Too many users",88:"Socket operation on non-socket",89:"Destination address required",90:"Message too long",91:"Protocol wrong type for socket",92:"Protocol not available",93:"Unknown protocol",94:"Socket type not supported",95:"Not supported",96:"Protocol family not supported",97:"Address family not supported by protocol family",98:"Address already in use",99:"Address not available",100:"Network interface is not configured",101:"Network is unreachable",102:"Connection reset by network",103:"Connection aborted",104:"Connection reset by peer",105:"No buffer space available",106:"Socket is already connected",107:"Socket is not connected",108:"Can't send after socket shutdown",109:"Too many references",110:"Connection timed out",111:"Connection refused",112:"Host is down",113:"Host is unreachable",114:"Socket already connected",115:"Connection already in progress",116:"Stale file handle",122:"Quota exceeded",123:"No medium (in tape drive)",125:"Operation canceled",130:"Previous owner died",131:"State not recoverable"};
function ___setErrNo(value) {
if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value;
return value;
}
var PATH={splitPath:function (filename) {
var splitPathRe = /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/;
return splitPathRe.exec(filename).slice(1);
},normalizeArray:function (parts, allowAboveRoot) {
// if the path tries to go above the root, `up` ends up > 0
var up = 0;
for (var i = parts.length - 1; i >= 0; i--) {
var last = parts[i];
if (last === '.') {
parts.splice(i, 1);
} else if (last === '..') {
parts.splice(i, 1);
up++;
} else if (up) {
parts.splice(i, 1);
up--;
}
}
// if the path is allowed to go above the root, restore leading ..s
if (allowAboveRoot) {
for (; up--; up) {
parts.unshift('..');
}
}
return parts;
},normalize:function (path) {
var isAbsolute = path.charAt(0) === '/',
trailingSlash = path.substr(-1) === '/';
// Normalize the path
path = PATH.normalizeArray(path.split('/').filter(function(p) {
return !!p;
}), !isAbsolute).join('/');
if (!path && !isAbsolute) {
path = '.';
}
if (path && trailingSlash) {
path += '/';
}
return (isAbsolute ? '/' : '') + path;
},dirname:function (path) {
var result = PATH.splitPath(path),
root = result[0],
dir = result[1];
if (!root && !dir) {
// No dirname whatsoever
return '.';
}
if (dir) {
// It has a dirname, strip trailing slash
dir = dir.substr(0, dir.length - 1);
}
return root + dir;
},basename:function (path) {
// EMSCRIPTEN return '/'' for '/', not an empty string
if (path === '/') return '/';
var lastSlash = path.lastIndexOf('/');
if (lastSlash === -1) return path;
return path.substr(lastSlash+1);
},extname:function (path) {
return PATH.splitPath(path)[3];
},join:function () {
var paths = Array.prototype.slice.call(arguments, 0);
return PATH.normalize(paths.join('/'));
},join2:function (l, r) {
return PATH.normalize(l + '/' + r);
},resolve:function () {
var resolvedPath = '',
resolvedAbsolute = false;
for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) {
var path = (i >= 0) ? arguments[i] : FS.cwd();
// Skip empty and invalid entries
if (typeof path !== 'string') {
throw new TypeError('Arguments to path.resolve must be strings');
} else if (!path) {
return ''; // an invalid portion invalidates the whole thing
}
resolvedPath = path + '/' + resolvedPath;
resolvedAbsolute = path.charAt(0) === '/';
}
// At this point the path should be resolved to a full absolute path, but
// handle relative paths to be safe (might happen when process.cwd() fails)
resolvedPath = PATH.normalizeArray(resolvedPath.split('/').filter(function(p) {
return !!p;
}), !resolvedAbsolute).join('/');
return ((resolvedAbsolute ? '/' : '') + resolvedPath) || '.';
},relative:function (from, to) {
from = PATH.resolve(from).substr(1);
to = PATH.resolve(to).substr(1);
function trim(arr) {
var start = 0;
for (; start < arr.length; start++) {
if (arr[start] !== '') break;
}
var end = arr.length - 1;
for (; end >= 0; end--) {
if (arr[end] !== '') break;
}
if (start > end) return [];
return arr.slice(start, end - start + 1);
}
var fromParts = trim(from.split('/'));
var toParts = trim(to.split('/'));
var length = Math.min(fromParts.length, toParts.length);
var samePartsLength = length;
for (var i = 0; i < length; i++) {
if (fromParts[i] !== toParts[i]) {
samePartsLength = i;
break;
}
}
var outputParts = [];
for (var i = samePartsLength; i < fromParts.length; i++) {
outputParts.push('..');
}
outputParts = outputParts.concat(toParts.slice(samePartsLength));
return outputParts.join('/');
}};
var TTY={ttys:[],init:function () {
// https://github.com/kripken/emscripten/pull/1555
// if (ENVIRONMENT_IS_NODE) {
// // currently, FS.init does not distinguish if process.stdin is a file or TTY
// // device, it always assumes it's a TTY device. because of this, we're forcing
// // process.stdin to UTF8 encoding to at least make stdin reading compatible
// // with text files until FS.init can be refactored.
// process['stdin']['setEncoding']('utf8');
// }
},shutdown:function () {
// https://github.com/kripken/emscripten/pull/1555
// if (ENVIRONMENT_IS_NODE) {
// // inolen: any idea as to why node -e 'process.stdin.read()' wouldn't exit immediately (with process.stdin being a tty)?
// // isaacs: because now it's reading from the stream, you've expressed interest in it, so that read() kicks off a _read() which creates a ReadReq operation
// // inolen: I thought read() in that case was a synchronous operation that just grabbed some amount of buffered data if it exists?
// // isaacs: it is. but it also triggers a _read() call, which calls readStart() on the handle
// // isaacs: do process.stdin.pause() and i'd think it'd probably close the pending call
// process['stdin']['pause']();
// }
},register:function (dev, ops) {
TTY.ttys[dev] = { input: [], output: [], ops: ops };
FS.registerDevice(dev, TTY.stream_ops);
},stream_ops:{open:function (stream) {
var tty = TTY.ttys[stream.node.rdev];
if (!tty) {
throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
}
stream.tty = tty;
stream.seekable = false;
},close:function (stream) {
// flush any pending line data
stream.tty.ops.flush(stream.tty);
},flush:function (stream) {
stream.tty.ops.flush(stream.tty);
},read:function (stream, buffer, offset, length, pos /* ignored */) {
if (!stream.tty || !stream.tty.ops.get_char) {
throw new FS.ErrnoError(ERRNO_CODES.ENXIO);
}
var bytesRead = 0;
for (var i = 0; i < length; i++) {
var result;
try {
result = stream.tty.ops.get_char(stream.tty);
} catch (e) {
throw new FS.ErrnoError(ERRNO_CODES.EIO);
}
if (result === undefined && bytesRead === 0) {
throw new FS.ErrnoError(ERRNO_CODES.EAGAIN);
}
if (result === null || result === undefined) break;
bytesRead++;
buffer[offset+i] = result;
}
if (bytesRead) {
stream.node.timestamp = Date.now();
}
return bytesRead;
},write:function (stream, buffer, offset, length, pos) {
if (!stream.tty || !stream.tty.ops.put_char) {
throw new FS.ErrnoError(ERRNO_CODES.ENXIO);
}
for (var i = 0; i < length; i++) {
try {
stream.tty.ops.put_char(stream.tty, buffer[offset+i]);
} catch (e) {
throw new FS.ErrnoError(ERRNO_CODES.EIO);
}
}
if (length) {
stream.node.timestamp = Date.now();
}
return i;
}},default_tty_ops:{get_char:function (tty) {
if (!tty.input.length) {
var result = null;
if (ENVIRONMENT_IS_NODE) {
// we will read data by chunks of BUFSIZE
var BUFSIZE = 256;
var buf = new Buffer(BUFSIZE);
var bytesRead = 0;
var fd = process.stdin.fd;
// Linux and Mac cannot use process.stdin.fd (which isn't set up as sync)
var usingDevice = false;
try {
fd = fs.openSync('/dev/stdin', 'r');
usingDevice = true;
} catch (e) {}
bytesRead = fs.readSync(fd, buf, 0, BUFSIZE, null);
if (usingDevice) { fs.closeSync(fd); }
if (bytesRead > 0) {
result = buf.slice(0, bytesRead).toString('utf-8');
} else {
result = null;
}
} else if (typeof window != 'undefined' &&
typeof window.prompt == 'function') {
// Browser.
result = window.prompt('Input: '); // returns null on cancel
if (result !== null) {
result += '\n';
}
} else if (typeof readline == 'function') {
// Command line.
result = readline();
if (result !== null) {
result += '\n';
}
}
if (!result) {
return null;
}
tty.input = intArrayFromString(result, true);
}
return tty.input.shift();
},put_char:function (tty, val) {
if (val === null || val === 10) {
Module['print'](UTF8ArrayToString(tty.output, 0));
tty.output = [];
} else {
if (val != 0) tty.output.push(val); // val == 0 would cut text output off in the middle.
}
},flush:function (tty) {
if (tty.output && tty.output.length > 0) {
Module['print'](UTF8ArrayToString(tty.output, 0));
tty.output = [];
}
}},default_tty1_ops:{put_char:function (tty, val) {
if (val === null || val === 10) {
Module['printErr'](UTF8ArrayToString(tty.output, 0));
tty.output = [];
} else {
if (val != 0) tty.output.push(val);
}
},flush:function (tty) {
if (tty.output && tty.output.length > 0) {
Module['printErr'](UTF8ArrayToString(tty.output, 0));
tty.output = [];
}
}}};
var MEMFS={ops_table:null,mount:function (mount) {
return MEMFS.createNode(null, '/', 16384 | 511 /* 0777 */, 0);
},createNode:function (parent, name, mode, dev) {
if (FS.isBlkdev(mode) || FS.isFIFO(mode)) {
// no supported
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
}
if (!MEMFS.ops_table) {
MEMFS.ops_table = {
dir: {
node: {
getattr: MEMFS.node_ops.getattr,
setattr: MEMFS.node_ops.setattr,
lookup: MEMFS.node_ops.lookup,
mknod: MEMFS.node_ops.mknod,
rename: MEMFS.node_ops.rename,
unlink: MEMFS.node_ops.unlink,
rmdir: MEMFS.node_ops.rmdir,
readdir: MEMFS.node_ops.readdir,
symlink: MEMFS.node_ops.symlink
},
stream: {
llseek: MEMFS.stream_ops.llseek
}
},
file: {
node: {
getattr: MEMFS.node_ops.getattr,
setattr: MEMFS.node_ops.setattr
},
stream: {
llseek: MEMFS.stream_ops.llseek,
read: MEMFS.stream_ops.read,
write: MEMFS.stream_ops.write,
allocate: MEMFS.stream_ops.allocate,
mmap: MEMFS.stream_ops.mmap,
msync: MEMFS.stream_ops.msync
}
},
link: {
node: {
getattr: MEMFS.node_ops.getattr,
setattr: MEMFS.node_ops.setattr,
readlink: MEMFS.node_ops.readlink
},
stream: {}
},
chrdev: {
node: {
getattr: MEMFS.node_ops.getattr,
setattr: MEMFS.node_ops.setattr
},
stream: FS.chrdev_stream_ops
}
};
}
var node = FS.createNode(parent, name, mode, dev);
if (FS.isDir(node.mode)) {
node.node_ops = MEMFS.ops_table.dir.node;
node.stream_ops = MEMFS.ops_table.dir.stream;
node.contents = {};
} else if (FS.isFile(node.mode)) {
node.node_ops = MEMFS.ops_table.file.node;
node.stream_ops = MEMFS.ops_table.file.stream;
node.usedBytes = 0; // The actual number of bytes used in the typed array, as opposed to contents.buffer.byteLength which gives the whole capacity.
// When the byte data of the file is populated, this will point to either a typed array, or a normal JS array. Typed arrays are preferred
// for performance, and used by default. However, typed arrays are not resizable like normal JS arrays are, so there is a small disk size
// penalty involved for appending file writes that continuously grow a file similar to std::vector capacity vs used -scheme.
node.contents = null;
} else if (FS.isLink(node.mode)) {
node.node_ops = MEMFS.ops_table.link.node;
node.stream_ops = MEMFS.ops_table.link.stream;
} else if (FS.isChrdev(node.mode)) {
node.node_ops = MEMFS.ops_table.chrdev.node;
node.stream_ops = MEMFS.ops_table.chrdev.stream;
}
node.timestamp = Date.now();
// add the new node to the parent
if (parent) {
parent.contents[name] = node;
}
return node;
},getFileDataAsRegularArray:function (node) {
if (node.contents && node.contents.subarray) {
var arr = [];
for (var i = 0; i < node.usedBytes; ++i) arr.push(node.contents[i]);
return arr; // Returns a copy of the original data.
}
return node.contents; // No-op, the file contents are already in a JS array. Return as-is.
},getFileDataAsTypedArray:function (node) {
if (!node.contents) return new Uint8Array;
if (node.contents.subarray) return node.contents.subarray(0, node.usedBytes); // Make sure to not return excess unused bytes.
return new Uint8Array(node.contents);
},expandFileStorage:function (node, newCapacity) {
// If we are asked to expand the size of a file that already exists, revert to using a standard JS array to store the file
// instead of a typed array. This makes resizing the array more flexible because we can just .push() elements at the back to
// increase the size.
if (node.contents && node.contents.subarray && newCapacity > node.contents.length) {
node.contents = MEMFS.getFileDataAsRegularArray(node);
node.usedBytes = node.contents.length; // We might be writing to a lazy-loaded file which had overridden this property, so force-reset it.
}
if (!node.contents || node.contents.subarray) { // Keep using a typed array if creating a new storage, or if old one was a typed array as well.
var prevCapacity = node.contents ? node.contents.buffer.byteLength : 0;
if (prevCapacity >= newCapacity) return; // No need to expand, the storage was already large enough.
// Don't expand strictly to the given requested limit if it's only a very small increase, but instead geometrically grow capacity.
// For small filesizes (<1MB), perform size*2 geometric increase, but for large sizes, do a much more conservative size*1.125 increase to
// avoid overshooting the allocation cap by a very large margin.
var CAPACITY_DOUBLING_MAX = 1024 * 1024;
newCapacity = Math.max(newCapacity, (prevCapacity * (prevCapacity < CAPACITY_DOUBLING_MAX ? 2.0 : 1.125)) | 0);
if (prevCapacity != 0) newCapacity = Math.max(newCapacity, 256); // At minimum allocate 256b for each file when expanding.
var oldContents = node.contents;
node.contents = new Uint8Array(newCapacity); // Allocate new storage.
if (node.usedBytes > 0) node.contents.set(oldContents.subarray(0, node.usedBytes), 0); // Copy old data over to the new storage.
return;
}
// Not using a typed array to back the file storage. Use a standard JS array instead.
if (!node.contents && newCapacity > 0) node.contents = [];
while (node.contents.length < newCapacity) node.contents.push(0);
},resizeFileStorage:function (node, newSize) {
if (node.usedBytes == newSize) return;
if (newSize == 0) {
node.contents = null; // Fully decommit when requesting a resize to zero.
node.usedBytes = 0;
return;
}
if (!node.contents || node.contents.subarray) { // Resize a typed array if that is being used as the backing store.
var oldContents = node.contents;
node.contents = new Uint8Array(new ArrayBuffer(newSize)); // Allocate new storage.
if (oldContents) {
node.contents.set(oldContents.subarray(0, Math.min(newSize, node.usedBytes))); // Copy old data over to the new storage.
}
node.usedBytes = newSize;
return;
}
// Backing with a JS array.
if (!node.contents) node.contents = [];
if (node.contents.length > newSize) node.contents.length = newSize;
else while (node.contents.length < newSize) node.contents.push(0);
node.usedBytes = newSize;
},node_ops:{getattr:function (node) {
var attr = {};
// device numbers reuse inode numbers.
attr.dev = FS.isChrdev(node.mode) ? node.id : 1;
attr.ino = node.id;
attr.mode = node.mode;
attr.nlink = 1;
attr.uid = 0;
attr.gid = 0;
attr.rdev = node.rdev;
if (FS.isDir(node.mode)) {
attr.size = 4096;
} else if (FS.isFile(node.mode)) {
attr.size = node.usedBytes;
} else if (FS.isLink(node.mode)) {
attr.size = node.link.length;
} else {
attr.size = 0;
}
attr.atime = new Date(node.timestamp);
attr.mtime = new Date(node.timestamp);
attr.ctime = new Date(node.timestamp);
// NOTE: In our implementation, st_blocks = Math.ceil(st_size/st_blksize),
// but this is not required by the standard.
attr.blksize = 4096;
attr.blocks = Math.ceil(attr.size / attr.blksize);
return attr;
},setattr:function (node, attr) {
if (attr.mode !== undefined) {
node.mode = attr.mode;
}
if (attr.timestamp !== undefined) {
node.timestamp = attr.timestamp;
}
if (attr.size !== undefined) {
MEMFS.resizeFileStorage(node, attr.size);
}
},lookup:function (parent, name) {
throw FS.genericErrors[ERRNO_CODES.ENOENT];
},mknod:function (parent, name, mode, dev) {
return MEMFS.createNode(parent, name, mode, dev);
},rename:function (old_node, new_dir, new_name) {
// if we're overwriting a directory at new_name, make sure it's empty.
if (FS.isDir(old_node.mode)) {
var new_node;
try {
new_node = FS.lookupNode(new_dir, new_name);
} catch (e) {
}
if (new_node) {
for (var i in new_node.contents) {
throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY);
}
}
}
// do the internal rewiring
delete old_node.parent.contents[old_node.name];
old_node.name = new_name;
new_dir.contents[new_name] = old_node;
old_node.parent = new_dir;
},unlink:function (parent, name) {
delete parent.contents[name];
},rmdir:function (parent, name) {
var node = FS.lookupNode(parent, name);
for (var i in node.contents) {
throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY);
}
delete parent.contents[name];
},readdir:function (node) {
var entries = ['.', '..']
for (var key in node.contents) {
if (!node.contents.hasOwnProperty(key)) {
continue;
}
entries.push(key);
}
return entries;
},symlink:function (parent, newname, oldpath) {
var node = MEMFS.createNode(parent, newname, 511 /* 0777 */ | 40960, 0);
node.link = oldpath;
return node;
},readlink:function (node) {
if (!FS.isLink(node.mode)) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
return node.link;
}},stream_ops:{read:function (stream, buffer, offset, length, position) {
var contents = stream.node.contents;
if (position >= stream.node.usedBytes) return 0;
var size = Math.min(stream.node.usedBytes - position, length);
assert(size >= 0);
if (size > 8 && contents.subarray) { // non-trivial, and typed array
buffer.set(contents.subarray(position, position + size), offset);
} else {
for (var i = 0; i < size; i++) buffer[offset + i] = contents[position + i];
}
return size;
},write:function (stream, buffer, offset, length, position, canOwn) {
if (!length) return 0;
var node = stream.node;
node.timestamp = Date.now();
if (buffer.subarray && (!node.contents || node.contents.subarray)) { // This write is from a typed array to a typed array?
if (canOwn) { // Can we just reuse the buffer we are given?
node.contents = buffer.subarray(offset, offset + length);
node.usedBytes = length;
return length;
} else if (node.usedBytes === 0 && position === 0) { // If this is a simple first write to an empty file, do a fast set since we don't need to care about old data.
node.contents = new Uint8Array(buffer.subarray(offset, offset + length));
node.usedBytes = length;
return length;
} else if (position + length <= node.usedBytes) { // Writing to an already allocated and used subrange of the file?
node.contents.set(buffer.subarray(offset, offset + length), position);
return length;
}
}
// Appending to an existing file and we need to reallocate, or source data did not come as a typed array.
MEMFS.expandFileStorage(node, position+length);
if (node.contents.subarray && buffer.subarray) node.contents.set(buffer.subarray(offset, offset + length), position); // Use typed array write if available.
else {
for (var i = 0; i < length; i++) {
node.contents[position + i] = buffer[offset + i]; // Or fall back to manual write if not.
}
}
node.usedBytes = Math.max(node.usedBytes, position+length);
return length;
},llseek:function (stream, offset, whence) {
var position = offset;
if (whence === 1) { // SEEK_CUR.
position += stream.position;
} else if (whence === 2) { // SEEK_END.
if (FS.isFile(stream.node.mode)) {
position += stream.node.usedBytes;
}
}
if (position < 0) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
return position;
},allocate:function (stream, offset, length) {
MEMFS.expandFileStorage(stream.node, offset + length);
stream.node.usedBytes = Math.max(stream.node.usedBytes, offset + length);
},mmap:function (stream, buffer, offset, length, position, prot, flags) {
if (!FS.isFile(stream.node.mode)) {
throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
}
var ptr;
var allocated;
var contents = stream.node.contents;
// Only make a new copy when MAP_PRIVATE is specified.
if ( !(flags & 2) &&
(contents.buffer === buffer || contents.buffer === buffer.buffer) ) {
// We can't emulate MAP_SHARED when the file is not backed by the buffer
// we're mapping to (e.g. the HEAP buffer).
allocated = false;
ptr = contents.byteOffset;
} else {
// Try to avoid unnecessary slices.
if (position > 0 || position + length < stream.node.usedBytes) {
if (contents.subarray) {
contents = contents.subarray(position, position + length);
} else {
contents = Array.prototype.slice.call(contents, position, position + length);
}
}
allocated = true;
ptr = _malloc(length);
if (!ptr) {
throw new FS.ErrnoError(ERRNO_CODES.ENOMEM);
}
buffer.set(contents, ptr);
}
return { ptr: ptr, allocated: allocated };
},msync:function (stream, buffer, offset, length, mmapFlags) {
if (!FS.isFile(stream.node.mode)) {
throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
}
if (mmapFlags & 2) {
// MAP_PRIVATE calls need not to be synced back to underlying fs
return 0;
}
var bytesWritten = MEMFS.stream_ops.write(stream, buffer, 0, length, offset, false);
// should we check if bytesWritten and length are the same?
return 0;
}}};
var IDBFS={dbs:{},indexedDB:function () {
if (typeof indexedDB !== 'undefined') return indexedDB;
var ret = null;
if (typeof window === 'object') ret = window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB;
assert(ret, 'IDBFS used, but indexedDB not supported');
return ret;
},DB_VERSION:21,DB_STORE_NAME:"FILE_DATA",mount:function (mount) {
// reuse all of the core MEMFS functionality
return MEMFS.mount.apply(null, arguments);
},syncfs:function (mount, populate, callback) {
IDBFS.getLocalSet(mount, function(err, local) {
if (err) return callback(err);
IDBFS.getRemoteSet(mount, function(err, remote) {
if (err) return callback(err);
var src = populate ? remote : local;
var dst = populate ? local : remote;
IDBFS.reconcile(src, dst, callback);
});
});
},getDB:function (name, callback) {
// check the cache first
var db = IDBFS.dbs[name];
if (db) {
return callback(null, db);
}
var req;
try {
req = IDBFS.indexedDB().open(name, IDBFS.DB_VERSION);
} catch (e) {
return callback(e);
}
req.onupgradeneeded = function(e) {
var db = e.target.result;
var transaction = e.target.transaction;
var fileStore;
if (db.objectStoreNames.contains(IDBFS.DB_STORE_NAME)) {
fileStore = transaction.objectStore(IDBFS.DB_STORE_NAME);
} else {
fileStore = db.createObjectStore(IDBFS.DB_STORE_NAME);
}
if (!fileStore.indexNames.contains('timestamp')) {
fileStore.createIndex('timestamp', 'timestamp', { unique: false });
}
};
req.onsuccess = function() {
db = req.result;
// add to the cache
IDBFS.dbs[name] = db;
callback(null, db);
};
req.onerror = function(e) {
callback(this.error);
e.preventDefault();
};
},getLocalSet:function (mount, callback) {
var entries = {};
function isRealDir(p) {
return p !== '.' && p !== '..';
};
function toAbsolute(root) {
return function(p) {
return PATH.join2(root, p);
}
};
var check = FS.readdir(mount.mountpoint).filter(isRealDir).map(toAbsolute(mount.mountpoint));
while (check.length) {
var path = check.pop();
var stat;
try {
stat = FS.stat(path);
} catch (e) {
return callback(e);
}
if (FS.isDir(stat.mode)) {
check.push.apply(check, FS.readdir(path).filter(isRealDir).map(toAbsolute(path)));
}
entries[path] = { timestamp: stat.mtime };
}
return callback(null, { type: 'local', entries: entries });
},getRemoteSet:function (mount, callback) {
var entries = {};
IDBFS.getDB(mount.mountpoint, function(err, db) {
if (err) return callback(err);
var transaction = db.transaction([IDBFS.DB_STORE_NAME], 'readonly');
transaction.onerror = function(e) {
callback(this.error);
e.preventDefault();
};
var store = transaction.objectStore(IDBFS.DB_STORE_NAME);
var index = store.index('timestamp');
index.openKeyCursor().onsuccess = function(event) {
var cursor = event.target.result;
if (!cursor) {
return callback(null, { type: 'remote', db: db, entries: entries });
}
entries[cursor.primaryKey] = { timestamp: cursor.key };
cursor.continue();
};
});
},loadLocalEntry:function (path, callback) {
var stat, node;
try {
var lookup = FS.lookupPath(path);
node = lookup.node;
stat = FS.stat(path);
} catch (e) {
return callback(e);
}
if (FS.isDir(stat.mode)) {
return callback(null, { timestamp: stat.mtime, mode: stat.mode });
} else if (FS.isFile(stat.mode)) {
// Performance consideration: storing a normal JavaScript array to a IndexedDB is much slower than storing a typed array.
// Therefore always convert the file contents to a typed array first before writing the data to IndexedDB.
node.contents = MEMFS.getFileDataAsTypedArray(node);
return callback(null, { timestamp: stat.mtime, mode: stat.mode, contents: node.contents });
} else {
return callback(new Error('node type not supported'));
}
},storeLocalEntry:function (path, entry, callback) {
try {
if (FS.isDir(entry.mode)) {
FS.mkdir(path, entry.mode);
} else if (FS.isFile(entry.mode)) {
FS.writeFile(path, entry.contents, { encoding: 'binary', canOwn: true });
} else {
return callback(new Error('node type not supported'));
}
FS.chmod(path, entry.mode);
FS.utime(path, entry.timestamp, entry.timestamp);
} catch (e) {
return callback(e);
}
callback(null);
},removeLocalEntry:function (path, callback) {
try {
var lookup = FS.lookupPath(path);
var stat = FS.stat(path);
if (FS.isDir(stat.mode)) {
FS.rmdir(path);
} else if (FS.isFile(stat.mode)) {
FS.unlink(path);
}
} catch (e) {
return callback(e);
}
callback(null);
},loadRemoteEntry:function (store, path, callback) {
var req = store.get(path);
req.onsuccess = function(event) { callback(null, event.target.result); };
req.onerror = function(e) {
callback(this.error);
e.preventDefault();
};
},storeRemoteEntry:function (store, path, entry, callback) {
var req = store.put(entry, path);
req.onsuccess = function() { callback(null); };
req.onerror = function(e) {
callback(this.error);
e.preventDefault();
};
},removeRemoteEntry:function (store, path, callback) {
var req = store.delete(path);
req.onsuccess = function() { callback(null); };
req.onerror = function(e) {
callback(this.error);
e.preventDefault();
};
},reconcile:function (src, dst, callback) {
var total = 0;
var create = [];
Object.keys(src.entries).forEach(function (key) {
var e = src.entries[key];
var e2 = dst.entries[key];
if (!e2 || e.timestamp > e2.timestamp) {
create.push(key);
total++;
}
});
var remove = [];
Object.keys(dst.entries).forEach(function (key) {
var e = dst.entries[key];
var e2 = src.entries[key];
if (!e2) {
remove.push(key);
total++;
}
});
if (!total) {
return callback(null);
}
var errored = false;
var completed = 0;
var db = src.type === 'remote' ? src.db : dst.db;
var transaction = db.transaction([IDBFS.DB_STORE_NAME], 'readwrite');
var store = transaction.objectStore(IDBFS.DB_STORE_NAME);
function done(err) {
if (err) {
if (!done.errored) {
done.errored = true;
return callback(err);
}
return;
}
if (++completed >= total) {
return callback(null);
}
};
transaction.onerror = function(e) {
done(this.error);
e.preventDefault();
};
// sort paths in ascending order so directory entries are created
// before the files inside them
create.sort().forEach(function (path) {
if (dst.type === 'local') {
IDBFS.loadRemoteEntry(store, path, function (err, entry) {
if (err) return done(err);
IDBFS.storeLocalEntry(path, entry, done);
});
} else {
IDBFS.loadLocalEntry(path, function (err, entry) {
if (err) return done(err);
IDBFS.storeRemoteEntry(store, path, entry, done);
});
}
});
// sort paths in descending order so files are deleted before their
// parent directories
remove.sort().reverse().forEach(function(path) {
if (dst.type === 'local') {
IDBFS.removeLocalEntry(path, done);
} else {
IDBFS.removeRemoteEntry(store, path, done);
}
});
}};
var NODEFS={isWindows:false,staticInit:function () {
NODEFS.isWindows = !!process.platform.match(/^win/);
},mount:function (mount) {
assert(ENVIRONMENT_IS_NODE);
return NODEFS.createNode(null, '/', NODEFS.getMode(mount.opts.root), 0);
},createNode:function (parent, name, mode, dev) {
if (!FS.isDir(mode) && !FS.isFile(mode) && !FS.isLink(mode)) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
var node = FS.createNode(parent, name, mode);
node.node_ops = NODEFS.node_ops;
node.stream_ops = NODEFS.stream_ops;
return node;
},getMode:function (path) {
var stat;
try {
stat = fs.lstatSync(path);
if (NODEFS.isWindows) {
// On Windows, directories return permission bits 'rw-rw-rw-', even though they have 'rwxrwxrwx', so
// propagate write bits to execute bits.
stat.mode = stat.mode | ((stat.mode & 146) >> 1);
}
} catch (e) {
if (!e.code) throw e;
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
return stat.mode;
},realPath:function (node) {
var parts = [];
while (node.parent !== node) {
parts.push(node.name);
node = node.parent;
}
parts.push(node.mount.opts.root);
parts.reverse();
return PATH.join.apply(null, parts);
},flagsToPermissionStringMap:{0:"r",1:"r+",2:"r+",64:"r",65:"r+",66:"r+",129:"rx+",193:"rx+",514:"w+",577:"w",578:"w+",705:"wx",706:"wx+",1024:"a",1025:"a",1026:"a+",1089:"a",1090:"a+",1153:"ax",1154:"ax+",1217:"ax",1218:"ax+",4096:"rs",4098:"rs+"},flagsToPermissionString:function (flags) {
flags &= ~0100000 /*O_LARGEFILE*/; // Ignore this flag from musl, otherwise node.js fails to open the file.
if (flags in NODEFS.flagsToPermissionStringMap) {
return NODEFS.flagsToPermissionStringMap[flags];
} else {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
},node_ops:{getattr:function (node) {
var path = NODEFS.realPath(node);
var stat;
try {
stat = fs.lstatSync(path);
} catch (e) {
if (!e.code) throw e;
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
// node.js v0.10.20 doesn't report blksize and blocks on Windows. Fake them with default blksize of 4096.
// See http://support.microsoft.com/kb/140365
if (NODEFS.isWindows && !stat.blksize) {
stat.blksize = 4096;
}
if (NODEFS.isWindows && !stat.blocks) {
stat.blocks = (stat.size+stat.blksize-1)/stat.blksize|0;
}
return {
dev: stat.dev,
ino: stat.ino,
mode: stat.mode,
nlink: stat.nlink,
uid: stat.uid,
gid: stat.gid,
rdev: stat.rdev,
size: stat.size,
atime: stat.atime,
mtime: stat.mtime,
ctime: stat.ctime,
blksize: stat.blksize,
blocks: stat.blocks
};
},setattr:function (node, attr) {
var path = NODEFS.realPath(node);
try {
if (attr.mode !== undefined) {
fs.chmodSync(path, attr.mode);
// update the common node structure mode as well
node.mode = attr.mode;
}
if (attr.timestamp !== undefined) {
var date = new Date(attr.timestamp);
fs.utimesSync(path, date, date);
}
if (attr.size !== undefined) {
fs.truncateSync(path, attr.size);
}
} catch (e) {
if (!e.code) throw e;
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
},lookup:function (parent, name) {
var path = PATH.join2(NODEFS.realPath(parent), name);
var mode = NODEFS.getMode(path);
return NODEFS.createNode(parent, name, mode);
},mknod:function (parent, name, mode, dev) {
var node = NODEFS.createNode(parent, name, mode, dev);
// create the backing node for this in the fs root as well
var path = NODEFS.realPath(node);
try {
if (FS.isDir(node.mode)) {
fs.mkdirSync(path, node.mode);
} else {
fs.writeFileSync(path, '', { mode: node.mode });
}
} catch (e) {
if (!e.code) throw e;
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
return node;
},rename:function (oldNode, newDir, newName) {
var oldPath = NODEFS.realPath(oldNode);
var newPath = PATH.join2(NODEFS.realPath(newDir), newName);
try {
fs.renameSync(oldPath, newPath);
} catch (e) {
if (!e.code) throw e;
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
},unlink:function (parent, name) {
var path = PATH.join2(NODEFS.realPath(parent), name);
try {
fs.unlinkSync(path);
} catch (e) {
if (!e.code) throw e;
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
},rmdir:function (parent, name) {
var path = PATH.join2(NODEFS.realPath(parent), name);
try {
fs.rmdirSync(path);
} catch (e) {
if (!e.code) throw e;
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
},readdir:function (node) {
var path = NODEFS.realPath(node);
try {
return fs.readdirSync(path);
} catch (e) {
if (!e.code) throw e;
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
},symlink:function (parent, newName, oldPath) {
var newPath = PATH.join2(NODEFS.realPath(parent), newName);
try {
fs.symlinkSync(oldPath, newPath);
} catch (e) {
if (!e.code) throw e;
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
},readlink:function (node) {
var path = NODEFS.realPath(node);
try {
path = fs.readlinkSync(path);
path = NODEJS_PATH.relative(NODEJS_PATH.resolve(node.mount.opts.root), path);
return path;
} catch (e) {
if (!e.code) throw e;
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
}},stream_ops:{open:function (stream) {
var path = NODEFS.realPath(stream.node);
try {
if (FS.isFile(stream.node.mode)) {
stream.nfd = fs.openSync(path, NODEFS.flagsToPermissionString(stream.flags));
}
} catch (e) {
if (!e.code) throw e;
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
},close:function (stream) {
try {
if (FS.isFile(stream.node.mode) && stream.nfd) {
fs.closeSync(stream.nfd);
}
} catch (e) {
if (!e.code) throw e;
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
},read:function (stream, buffer, offset, length, position) {
if (length === 0) return 0; // node errors on 0 length reads
// FIXME this is terrible.
var nbuffer = new Buffer(length);
var res;
try {
res = fs.readSync(stream.nfd, nbuffer, 0, length, position);
} catch (e) {
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
if (res > 0) {
for (var i = 0; i < res; i++) {
buffer[offset + i] = nbuffer[i];
}
}
return res;
},write:function (stream, buffer, offset, length, position) {
// FIXME this is terrible.
var nbuffer = new Buffer(buffer.subarray(offset, offset + length));
var res;
try {
res = fs.writeSync(stream.nfd, nbuffer, 0, length, position);
} catch (e) {
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
return res;
},llseek:function (stream, offset, whence) {
var position = offset;
if (whence === 1) { // SEEK_CUR.
position += stream.position;
} else if (whence === 2) { // SEEK_END.
if (FS.isFile(stream.node.mode)) {
try {
var stat = fs.fstatSync(stream.nfd);
position += stat.size;
} catch (e) {
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
}
}
if (position < 0) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
return position;
}}};
var WORKERFS={DIR_MODE:16895,FILE_MODE:33279,reader:null,mount:function (mount) {
assert(ENVIRONMENT_IS_WORKER);
if (!WORKERFS.reader) WORKERFS.reader = new FileReaderSync();
var root = WORKERFS.createNode(null, '/', WORKERFS.DIR_MODE, 0);
var createdParents = {};
function ensureParent(path) {
// return the parent node, creating subdirs as necessary
var parts = path.split('/');
var parent = root;
for (var i = 0; i < parts.length-1; i++) {
var curr = parts.slice(0, i+1).join('/');
if (!createdParents[curr]) {
createdParents[curr] = WORKERFS.createNode(parent, curr, WORKERFS.DIR_MODE, 0);
}
parent = createdParents[curr];
}
return parent;
}
function base(path) {
var parts = path.split('/');
return parts[parts.length-1];
}
// We also accept FileList here, by using Array.prototype
Array.prototype.forEach.call(mount.opts["files"] || [], function(file) {
WORKERFS.createNode(ensureParent(file.name), base(file.name), WORKERFS.FILE_MODE, 0, file, file.lastModifiedDate);
});
(mount.opts["blobs"] || []).forEach(function(obj) {
WORKERFS.createNode(ensureParent(obj["name"]), base(obj["name"]), WORKERFS.FILE_MODE, 0, obj["data"]);
});
(mount.opts["packages"] || []).forEach(function(pack) {
pack['metadata'].files.forEach(function(file) {
var name = file.filename.substr(1); // remove initial slash
WORKERFS.createNode(ensureParent(name), base(name), WORKERFS.FILE_MODE, 0, pack['blob'].slice(file.start, file.end));
});
});
return root;
},createNode:function (parent, name, mode, dev, contents, mtime) {
var node = FS.createNode(parent, name, mode);
node.mode = mode;
node.node_ops = WORKERFS.node_ops;
node.stream_ops = WORKERFS.stream_ops;
node.timestamp = (mtime || new Date).getTime();
assert(WORKERFS.FILE_MODE !== WORKERFS.DIR_MODE);
if (mode === WORKERFS.FILE_MODE) {
node.size = contents.size;
node.contents = contents;
} else {
node.size = 4096;
node.contents = {};
}
if (parent) {
parent.contents[name] = node;
}
return node;
},node_ops:{getattr:function (node) {
return {
dev: 1,
ino: undefined,
mode: node.mode,
nlink: 1,
uid: 0,
gid: 0,
rdev: undefined,
size: node.size,
atime: new Date(node.timestamp),
mtime: new Date(node.timestamp),
ctime: new Date(node.timestamp),
blksize: 4096,
blocks: Math.ceil(node.size / 4096),
};
},setattr:function (node, attr) {
if (attr.mode !== undefined) {
node.mode = attr.mode;
}
if (attr.timestamp !== undefined) {
node.timestamp = attr.timestamp;
}
},lookup:function (parent, name) {
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
},mknod:function (parent, name, mode, dev) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
},rename:function (oldNode, newDir, newName) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
},unlink:function (parent, name) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
},rmdir:function (parent, name) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
},readdir:function (node) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
},symlink:function (parent, newName, oldPath) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
},readlink:function (node) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
}},stream_ops:{read:function (stream, buffer, offset, length, position) {
if (position >= stream.node.size) return 0;
var chunk = stream.node.contents.slice(position, position + length);
var ab = WORKERFS.reader.readAsArrayBuffer(chunk);
buffer.set(new Uint8Array(ab), offset);
return chunk.size;
},write:function (stream, buffer, offset, length, position) {
throw new FS.ErrnoError(ERRNO_CODES.EIO);
},llseek:function (stream, offset, whence) {
var position = offset;
if (whence === 1) { // SEEK_CUR.
position += stream.position;
} else if (whence === 2) { // SEEK_END.
if (FS.isFile(stream.node.mode)) {
position += stream.node.size;
}
}
if (position < 0) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
return position;
}}};
var _stdin=allocate(1, "i32*", ALLOC_STATIC);
var _stdout=allocate(1, "i32*", ALLOC_STATIC);
var _stderr=allocate(1, "i32*", ALLOC_STATIC);var FS={root:null,mounts:[],devices:[null],streams:[],nextInode:1,nameTable:null,currentPath:"/",initialized:false,ignorePermissions:true,trackingDelegate:{},tracking:{openFlags:{READ:1,WRITE:2}},ErrnoError:null,genericErrors:{},filesystems:null,handleFSError:function (e) {
if (!(e instanceof FS.ErrnoError)) throw e + ' : ' + stackTrace();
return ___setErrNo(e.errno);
},lookupPath:function (path, opts) {
path = PATH.resolve(FS.cwd(), path);
opts = opts || {};
if (!path) return { path: '', node: null };
var defaults = {
follow_mount: true,
recurse_count: 0
};
for (var key in defaults) {
if (opts[key] === undefined) {
opts[key] = defaults[key];
}
}
if (opts.recurse_count > 8) { // max recursive lookup of 8
throw new FS.ErrnoError(ERRNO_CODES.ELOOP);
}
// split the path
var parts = PATH.normalizeArray(path.split('/').filter(function(p) {
return !!p;
}), false);
// start at the root
var current = FS.root;
var current_path = '/';
for (var i = 0; i < parts.length; i++) {
var islast = (i === parts.length-1);
if (islast && opts.parent) {
// stop resolving
break;
}
current = FS.lookupNode(current, parts[i]);
current_path = PATH.join2(current_path, parts[i]);
// jump to the mount's root node if this is a mountpoint
if (FS.isMountpoint(current)) {
if (!islast || (islast && opts.follow_mount)) {
current = current.mounted.root;
}
}
// by default, lookupPath will not follow a symlink if it is the final path component.
// setting opts.follow = true will override this behavior.
if (!islast || opts.follow) {
var count = 0;
while (FS.isLink(current.mode)) {
var link = FS.readlink(current_path);
current_path = PATH.resolve(PATH.dirname(current_path), link);
var lookup = FS.lookupPath(current_path, { recurse_count: opts.recurse_count });
current = lookup.node;
if (count++ > 40) { // limit max consecutive symlinks to 40 (SYMLOOP_MAX).
throw new FS.ErrnoError(ERRNO_CODES.ELOOP);
}
}
}
}
return { path: current_path, node: current };
},getPath:function (node) {
var path;
while (true) {
if (FS.isRoot(node)) {
var mount = node.mount.mountpoint;
if (!path) return mount;
return mount[mount.length-1] !== '/' ? mount + '/' + path : mount + path;
}
path = path ? node.name + '/' + path : node.name;
node = node.parent;
}
},hashName:function (parentid, name) {
var hash = 0;
for (var i = 0; i < name.length; i++) {
hash = ((hash << 5) - hash + name.charCodeAt(i)) | 0;
}
return ((parentid + hash) >>> 0) % FS.nameTable.length;
},hashAddNode:function (node) {
var hash = FS.hashName(node.parent.id, node.name);
node.name_next = FS.nameTable[hash];
FS.nameTable[hash] = node;
},hashRemoveNode:function (node) {
var hash = FS.hashName(node.parent.id, node.name);
if (FS.nameTable[hash] === node) {
FS.nameTable[hash] = node.name_next;
} else {
var current = FS.nameTable[hash];
while (current) {
if (current.name_next === node) {
current.name_next = node.name_next;
break;
}
current = current.name_next;
}
}
},lookupNode:function (parent, name) {
var err = FS.mayLookup(parent);
if (err) {
throw new FS.ErrnoError(err, parent);
}
var hash = FS.hashName(parent.id, name);
for (var node = FS.nameTable[hash]; node; node = node.name_next) {
var nodeName = node.name;
if (node.parent.id === parent.id && nodeName === name) {
return node;
}
}
// if we failed to find it in the cache, call into the VFS
return FS.lookup(parent, name);
},createNode:function (parent, name, mode, rdev) {
if (!FS.FSNode) {
FS.FSNode = function(parent, name, mode, rdev) {
if (!parent) {
parent = this; // root node sets parent to itself
}
this.parent = parent;
this.mount = parent.mount;
this.mounted = null;
this.id = FS.nextInode++;
this.name = name;
this.mode = mode;
this.node_ops = {};
this.stream_ops = {};
this.rdev = rdev;
};
FS.FSNode.prototype = {};
// compatibility
var readMode = 292 | 73;
var writeMode = 146;
// NOTE we must use Object.defineProperties instead of individual calls to
// Object.defineProperty in order to make closure compiler happy
Object.defineProperties(FS.FSNode.prototype, {
read: {
get: function() { return (this.mode & readMode) === readMode; },
set: function(val) { val ? this.mode |= readMode : this.mode &= ~readMode; }
},
write: {
get: function() { return (this.mode & writeMode) === writeMode; },
set: function(val) { val ? this.mode |= writeMode : this.mode &= ~writeMode; }
},
isFolder: {
get: function() { return FS.isDir(this.mode); }
},
isDevice: {
get: function() { return FS.isChrdev(this.mode); }
}
});
}
var node = new FS.FSNode(parent, name, mode, rdev);
FS.hashAddNode(node);
return node;
},destroyNode:function (node) {
FS.hashRemoveNode(node);
},isRoot:function (node) {
return node === node.parent;
},isMountpoint:function (node) {
return !!node.mounted;
},isFile:function (mode) {
return (mode & 61440) === 32768;
},isDir:function (mode) {
return (mode & 61440) === 16384;
},isLink:function (mode) {
return (mode & 61440) === 40960;
},isChrdev:function (mode) {
return (mode & 61440) === 8192;
},isBlkdev:function (mode) {
return (mode & 61440) === 24576;
},isFIFO:function (mode) {
return (mode & 61440) === 4096;
},isSocket:function (mode) {
return (mode & 49152) === 49152;
},flagModes:{"r":0,"rs":1052672,"r+":2,"w":577,"wx":705,"xw":705,"w+":578,"wx+":706,"xw+":706,"a":1089,"ax":1217,"xa":1217,"a+":1090,"ax+":1218,"xa+":1218},modeStringToFlags:function (str) {
var flags = FS.flagModes[str];
if (typeof flags === 'undefined') {
throw new Error('Unknown file open mode: ' + str);
}
return flags;
},flagsToPermissionString:function (flag) {
var perms = ['r', 'w', 'rw'][flag & 3];
if ((flag & 512)) {
perms += 'w';
}
return perms;
},nodePermissions:function (node, perms) {
if (FS.ignorePermissions) {
return 0;
}
// return 0 if any user, group or owner bits are set.
if (perms.indexOf('r') !== -1 && !(node.mode & 292)) {
return ERRNO_CODES.EACCES;
} else if (perms.indexOf('w') !== -1 && !(node.mode & 146)) {
return ERRNO_CODES.EACCES;
} else if (perms.indexOf('x') !== -1 && !(node.mode & 73)) {
return ERRNO_CODES.EACCES;
}
return 0;
},mayLookup:function (dir) {
var err = FS.nodePermissions(dir, 'x');
if (err) return err;
if (!dir.node_ops.lookup) return ERRNO_CODES.EACCES;
return 0;
},mayCreate:function (dir, name) {
try {
var node = FS.lookupNode(dir, name);
return ERRNO_CODES.EEXIST;
} catch (e) {
}
return FS.nodePermissions(dir, 'wx');
},mayDelete:function (dir, name, isdir) {
var node;
try {
node = FS.lookupNode(dir, name);
} catch (e) {
return e.errno;
}
var err = FS.nodePermissions(dir, 'wx');
if (err) {
return err;
}
if (isdir) {
if (!FS.isDir(node.mode)) {
return ERRNO_CODES.ENOTDIR;
}
if (FS.isRoot(node) || FS.getPath(node) === FS.cwd()) {
return ERRNO_CODES.EBUSY;
}
} else {
if (FS.isDir(node.mode)) {
return ERRNO_CODES.EISDIR;
}
}
return 0;
},mayOpen:function (node, flags) {
if (!node) {
return ERRNO_CODES.ENOENT;
}
if (FS.isLink(node.mode)) {
return ERRNO_CODES.ELOOP;
} else if (FS.isDir(node.mode)) {
if ((flags & 2097155) !== 0 || // opening for write
(flags & 512)) {
return ERRNO_CODES.EISDIR;
}
}
return FS.nodePermissions(node, FS.flagsToPermissionString(flags));
},MAX_OPEN_FDS:4096,nextfd:function (fd_start, fd_end) {
fd_start = fd_start || 0;
fd_end = fd_end || FS.MAX_OPEN_FDS;
for (var fd = fd_start; fd <= fd_end; fd++) {
if (!FS.streams[fd]) {
return fd;
}
}
throw new FS.ErrnoError(ERRNO_CODES.EMFILE);
},getStream:function (fd) {
return FS.streams[fd];
},createStream:function (stream, fd_start, fd_end) {
if (!FS.FSStream) {
FS.FSStream = function(){};
FS.FSStream.prototype = {};
// compatibility
Object.defineProperties(FS.FSStream.prototype, {
object: {
get: function() { return this.node; },
set: function(val) { this.node = val; }
},
isRead: {
get: function() { return (this.flags & 2097155) !== 1; }
},
isWrite: {
get: function() { return (this.flags & 2097155) !== 0; }
},
isAppend: {
get: function() { return (this.flags & 1024); }
}
});
}
// clone it, so we can return an instance of FSStream
var newStream = new FS.FSStream();
for (var p in stream) {
newStream[p] = stream[p];
}
stream = newStream;
var fd = FS.nextfd(fd_start, fd_end);
stream.fd = fd;
FS.streams[fd] = stream;
return stream;
},closeStream:function (fd) {
FS.streams[fd] = null;
},chrdev_stream_ops:{open:function (stream) {
var device = FS.getDevice(stream.node.rdev);
// override node's stream ops with the device's
stream.stream_ops = device.stream_ops;
// forward the open call
if (stream.stream_ops.open) {
stream.stream_ops.open(stream);
}
},llseek:function () {
throw new FS.ErrnoError(ERRNO_CODES.ESPIPE);
}},major:function (dev) {
return ((dev) >> 8);
},minor:function (dev) {
return ((dev) & 0xff);
},makedev:function (ma, mi) {
return ((ma) << 8 | (mi));
},registerDevice:function (dev, ops) {
FS.devices[dev] = { stream_ops: ops };
},getDevice:function (dev) {
return FS.devices[dev];
},getMounts:function (mount) {
var mounts = [];
var check = [mount];
while (check.length) {
var m = check.pop();
mounts.push(m);
check.push.apply(check, m.mounts);
}
return mounts;
},syncfs:function (populate, callback) {
if (typeof(populate) === 'function') {
callback = populate;
populate = false;
}
var mounts = FS.getMounts(FS.root.mount);
var completed = 0;
function done(err) {
if (err) {
if (!done.errored) {
done.errored = true;
return callback(err);
}
return;
}
if (++completed >= mounts.length) {
callback(null);
}
};
// sync all mounts
mounts.forEach(function (mount) {
if (!mount.type.syncfs) {
return done(null);
}
mount.type.syncfs(mount, populate, done);
});
},mount:function (type, opts, mountpoint) {
var root = mountpoint === '/';
var pseudo = !mountpoint;
var node;
if (root && FS.root) {
throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
} else if (!root && !pseudo) {
var lookup = FS.lookupPath(mountpoint, { follow_mount: false });
mountpoint = lookup.path; // use the absolute path
node = lookup.node;
if (FS.isMountpoint(node)) {
throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
}
if (!FS.isDir(node.mode)) {
throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR);
}
}
var mount = {
type: type,
opts: opts,
mountpoint: mountpoint,
mounts: []
};
// create a root node for the fs
var mountRoot = type.mount(mount);
mountRoot.mount = mount;
mount.root = mountRoot;
if (root) {
FS.root = mountRoot;
} else if (node) {
// set as a mountpoint
node.mounted = mount;
// add the new mount to the current mount's children
if (node.mount) {
node.mount.mounts.push(mount);
}
}
return mountRoot;
},unmount:function (mountpoint) {
var lookup = FS.lookupPath(mountpoint, { follow_mount: false });
if (!FS.isMountpoint(lookup.node)) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
// destroy the nodes for this mount, and all its child mounts
var node = lookup.node;
var mount = node.mounted;
var mounts = FS.getMounts(mount);
Object.keys(FS.nameTable).forEach(function (hash) {
var current = FS.nameTable[hash];
while (current) {
var next = current.name_next;
if (mounts.indexOf(current.mount) !== -1) {
FS.destroyNode(current);
}
current = next;
}
});
// no longer a mountpoint
node.mounted = null;
// remove this mount from the child mounts
var idx = node.mount.mounts.indexOf(mount);
assert(idx !== -1);
node.mount.mounts.splice(idx, 1);
},lookup:function (parent, name) {
return parent.node_ops.lookup(parent, name);
},mknod:function (path, mode, dev) {
var lookup = FS.lookupPath(path, { parent: true });
var parent = lookup.node;
var name = PATH.basename(path);
if (!name || name === '.' || name === '..') {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
var err = FS.mayCreate(parent, name);
if (err) {
throw new FS.ErrnoError(err);
}
if (!parent.node_ops.mknod) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
}
return parent.node_ops.mknod(parent, name, mode, dev);
},create:function (path, mode) {
mode = mode !== undefined ? mode : 438 /* 0666 */;
mode &= 4095;
mode |= 32768;
return FS.mknod(path, mode, 0);
},mkdir:function (path, mode) {
mode = mode !== undefined ? mode : 511 /* 0777 */;
mode &= 511 | 512;
mode |= 16384;
return FS.mknod(path, mode, 0);
},mkdev:function (path, mode, dev) {
if (typeof(dev) === 'undefined') {
dev = mode;
mode = 438 /* 0666 */;
}
mode |= 8192;
return FS.mknod(path, mode, dev);
},symlink:function (oldpath, newpath) {
if (!PATH.resolve(oldpath)) {
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
}
var lookup = FS.lookupPath(newpath, { parent: true });
var parent = lookup.node;
if (!parent) {
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
}
var newname = PATH.basename(newpath);
var err = FS.mayCreate(parent, newname);
if (err) {
throw new FS.ErrnoError(err);
}
if (!parent.node_ops.symlink) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
}
return parent.node_ops.symlink(parent, newname, oldpath);
},rename:function (old_path, new_path) {
var old_dirname = PATH.dirname(old_path);
var new_dirname = PATH.dirname(new_path);
var old_name = PATH.basename(old_path);
var new_name = PATH.basename(new_path);
// parents must exist
var lookup, old_dir, new_dir;
try {
lookup = FS.lookupPath(old_path, { parent: true });
old_dir = lookup.node;
lookup = FS.lookupPath(new_path, { parent: true });
new_dir = lookup.node;
} catch (e) {
throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
}
if (!old_dir || !new_dir) throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
// need to be part of the same mount
if (old_dir.mount !== new_dir.mount) {
throw new FS.ErrnoError(ERRNO_CODES.EXDEV);
}
// source must exist
var old_node = FS.lookupNode(old_dir, old_name);
// old path should not be an ancestor of the new path
var relative = PATH.relative(old_path, new_dirname);
if (relative.charAt(0) !== '.') {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
// new path should not be an ancestor of the old path
relative = PATH.relative(new_path, old_dirname);
if (relative.charAt(0) !== '.') {
throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY);
}
// see if the new path already exists
var new_node;
try {
new_node = FS.lookupNode(new_dir, new_name);
} catch (e) {
// not fatal
}
// early out if nothing needs to change
if (old_node === new_node) {
return;
}
// we'll need to delete the old entry
var isdir = FS.isDir(old_node.mode);
var err = FS.mayDelete(old_dir, old_name, isdir);
if (err) {
throw new FS.ErrnoError(err);
}
// need delete permissions if we'll be overwriting.
// need create permissions if new doesn't already exist.
err = new_node ?
FS.mayDelete(new_dir, new_name, isdir) :
FS.mayCreate(new_dir, new_name);
if (err) {
throw new FS.ErrnoError(err);
}
if (!old_dir.node_ops.rename) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
}
if (FS.isMountpoint(old_node) || (new_node && FS.isMountpoint(new_node))) {
throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
}
// if we are going to change the parent, check write permissions
if (new_dir !== old_dir) {
err = FS.nodePermissions(old_dir, 'w');
if (err) {
throw new FS.ErrnoError(err);
}
}
try {
if (FS.trackingDelegate['willMovePath']) {
FS.trackingDelegate['willMovePath'](old_path, new_path);
}
} catch(e) {
console.log("FS.trackingDelegate['willMovePath']('"+old_path+"', '"+new_path+"') threw an exception: " + e.message);
}
// remove the node from the lookup hash
FS.hashRemoveNode(old_node);
// do the underlying fs rename
try {
old_dir.node_ops.rename(old_node, new_dir, new_name);
} catch (e) {
throw e;
} finally {
// add the node back to the hash (in case node_ops.rename
// changed its name)
FS.hashAddNode(old_node);
}
try {
if (FS.trackingDelegate['onMovePath']) FS.trackingDelegate['onMovePath'](old_path, new_path);
} catch(e) {
console.log("FS.trackingDelegate['onMovePath']('"+old_path+"', '"+new_path+"') threw an exception: " + e.message);
}
},rmdir:function (path) {
var lookup = FS.lookupPath(path, { parent: true });
var parent = lookup.node;
var name = PATH.basename(path);
var node = FS.lookupNode(parent, name);
var err = FS.mayDelete(parent, name, true);
if (err) {
throw new FS.ErrnoError(err);
}
if (!parent.node_ops.rmdir) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
}
if (FS.isMountpoint(node)) {
throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
}
try {
if (FS.trackingDelegate['willDeletePath']) {
FS.trackingDelegate['willDeletePath'](path);
}
} catch(e) {
console.log("FS.trackingDelegate['willDeletePath']('"+path+"') threw an exception: " + e.message);
}
parent.node_ops.rmdir(parent, name);
FS.destroyNode(node);
try {
if (FS.trackingDelegate['onDeletePath']) FS.trackingDelegate['onDeletePath'](path);
} catch(e) {
console.log("FS.trackingDelegate['onDeletePath']('"+path+"') threw an exception: " + e.message);
}
},readdir:function (path) {
var lookup = FS.lookupPath(path, { follow: true });
var node = lookup.node;
if (!node.node_ops.readdir) {
throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR);
}
return node.node_ops.readdir(node);
},unlink:function (path) {
var lookup = FS.lookupPath(path, { parent: true });
var parent = lookup.node;
var name = PATH.basename(path);
var node = FS.lookupNode(parent, name);
var err = FS.mayDelete(parent, name, false);
if (err) {
// POSIX says unlink should set EPERM, not EISDIR
if (err === ERRNO_CODES.EISDIR) err = ERRNO_CODES.EPERM;
throw new FS.ErrnoError(err);
}
if (!parent.node_ops.unlink) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
}
if (FS.isMountpoint(node)) {
throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
}
try {
if (FS.trackingDelegate['willDeletePath']) {
FS.trackingDelegate['willDeletePath'](path);
}
} catch(e) {
console.log("FS.trackingDelegate['willDeletePath']('"+path+"') threw an exception: " + e.message);
}
parent.node_ops.unlink(parent, name);
FS.destroyNode(node);
try {
if (FS.trackingDelegate['onDeletePath']) FS.trackingDelegate['onDeletePath'](path);
} catch(e) {
console.log("FS.trackingDelegate['onDeletePath']('"+path+"') threw an exception: " + e.message);
}
},readlink:function (path) {
var lookup = FS.lookupPath(path);
var link = lookup.node;
if (!link) {
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
}
if (!link.node_ops.readlink) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
return PATH.resolve(FS.getPath(link.parent), link.node_ops.readlink(link));
},stat:function (path, dontFollow) {
var lookup = FS.lookupPath(path, { follow: !dontFollow });
var node = lookup.node;
if (!node) {
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
}
if (!node.node_ops.getattr) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
}
return node.node_ops.getattr(node);
},lstat:function (path) {
return FS.stat(path, true);
},chmod:function (path, mode, dontFollow) {
var node;
if (typeof path === 'string') {
var lookup = FS.lookupPath(path, { follow: !dontFollow });
node = lookup.node;
} else {
node = path;
}
if (!node.node_ops.setattr) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
}
node.node_ops.setattr(node, {
mode: (mode & 4095) | (node.mode & ~4095),
timestamp: Date.now()
});
},lchmod:function (path, mode) {
FS.chmod(path, mode, true);
},fchmod:function (fd, mode) {
var stream = FS.getStream(fd);
if (!stream) {
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
}
FS.chmod(stream.node, mode);
},chown:function (path, uid, gid, dontFollow) {
var node;
if (typeof path === 'string') {
var lookup = FS.lookupPath(path, { follow: !dontFollow });
node = lookup.node;
} else {
node = path;
}
if (!node.node_ops.setattr) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
}
node.node_ops.setattr(node, {
timestamp: Date.now()
// we ignore the uid / gid for now
});
},lchown:function (path, uid, gid) {
FS.chown(path, uid, gid, true);
},fchown:function (fd, uid, gid) {
var stream = FS.getStream(fd);
if (!stream) {
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
}
FS.chown(stream.node, uid, gid);
},truncate:function (path, len) {
if (len < 0) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
var node;
if (typeof path === 'string') {
var lookup = FS.lookupPath(path, { follow: true });
node = lookup.node;
} else {
node = path;
}
if (!node.node_ops.setattr) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
}
if (FS.isDir(node.mode)) {
throw new FS.ErrnoError(ERRNO_CODES.EISDIR);
}
if (!FS.isFile(node.mode)) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
var err = FS.nodePermissions(node, 'w');
if (err) {
throw new FS.ErrnoError(err);
}
node.node_ops.setattr(node, {
size: len,
timestamp: Date.now()
});
},ftruncate:function (fd, len) {
var stream = FS.getStream(fd);
if (!stream) {
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
}
if ((stream.flags & 2097155) === 0) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
FS.truncate(stream.node, len);
},utime:function (path, atime, mtime) {
var lookup = FS.lookupPath(path, { follow: true });
var node = lookup.node;
node.node_ops.setattr(node, {
timestamp: Math.max(atime, mtime)
});
},open:function (path, flags, mode, fd_start, fd_end) {
if (path === "") {
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
}
flags = typeof flags === 'string' ? FS.modeStringToFlags(flags) : flags;
mode = typeof mode === 'undefined' ? 438 /* 0666 */ : mode;
if ((flags & 64)) {
mode = (mode & 4095) | 32768;
} else {
mode = 0;
}
var node;
if (typeof path === 'object') {
node = path;
} else {
path = PATH.normalize(path);
try {
var lookup = FS.lookupPath(path, {
follow: !(flags & 131072)
});
node = lookup.node;
} catch (e) {
// ignore
}
}
// perhaps we need to create the node
var created = false;
if ((flags & 64)) {
if (node) {
// if O_CREAT and O_EXCL are set, error out if the node already exists
if ((flags & 128)) {
throw new FS.ErrnoError(ERRNO_CODES.EEXIST);
}
} else {
// node doesn't exist, try to create it
node = FS.mknod(path, mode, 0);
created = true;
}
}
if (!node) {
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
}
// can't truncate a device
if (FS.isChrdev(node.mode)) {
flags &= ~512;
}
// if asked only for a directory, then this must be one
if ((flags & 65536) && !FS.isDir(node.mode)) {
throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR);
}
// check permissions, if this is not a file we just created now (it is ok to
// create and write to a file with read-only permissions; it is read-only
// for later use)
if (!created) {
var err = FS.mayOpen(node, flags);
if (err) {
throw new FS.ErrnoError(err);
}
}
// do truncation if necessary
if ((flags & 512)) {
FS.truncate(node, 0);
}
// we've already handled these, don't pass down to the underlying vfs
flags &= ~(128 | 512);
// register the stream with the filesystem
var stream = FS.createStream({
node: node,
path: FS.getPath(node), // we want the absolute path to the node
flags: flags,
seekable: true,
position: 0,
stream_ops: node.stream_ops,
// used by the file family libc calls (fopen, fwrite, ferror, etc.)
ungotten: [],
error: false
}, fd_start, fd_end);
// call the new stream's open function
if (stream.stream_ops.open) {
stream.stream_ops.open(stream);
}
if (Module['logReadFiles'] && !(flags & 1)) {
if (!FS.readFiles) FS.readFiles = {};
if (!(path in FS.readFiles)) {
FS.readFiles[path] = 1;
Module['printErr']('read file: ' + path);
}
}
try {
if (FS.trackingDelegate['onOpenFile']) {
var trackingFlags = 0;
if ((flags & 2097155) !== 1) {
trackingFlags |= FS.tracking.openFlags.READ;
}
if ((flags & 2097155) !== 0) {
trackingFlags |= FS.tracking.openFlags.WRITE;
}
FS.trackingDelegate['onOpenFile'](path, trackingFlags);
}
} catch(e) {
console.log("FS.trackingDelegate['onOpenFile']('"+path+"', flags) threw an exception: " + e.message);
}
return stream;
},close:function (stream) {
if (stream.getdents) stream.getdents = null; // free readdir state
try {
if (stream.stream_ops.close) {
stream.stream_ops.close(stream);
}
} catch (e) {
throw e;
} finally {
FS.closeStream(stream.fd);
}
},llseek:function (stream, offset, whence) {
if (!stream.seekable || !stream.stream_ops.llseek) {
throw new FS.ErrnoError(ERRNO_CODES.ESPIPE);
}
stream.position = stream.stream_ops.llseek(stream, offset, whence);
stream.ungotten = [];
return stream.position;
},read:function (stream, buffer, offset, length, position) {
if (length < 0 || position < 0) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
if ((stream.flags & 2097155) === 1) {
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
}
if (FS.isDir(stream.node.mode)) {
throw new FS.ErrnoError(ERRNO_CODES.EISDIR);
}
if (!stream.stream_ops.read) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
var seeking = true;
if (typeof position === 'undefined') {
position = stream.position;
seeking = false;
} else if (!stream.seekable) {
throw new FS.ErrnoError(ERRNO_CODES.ESPIPE);
}
var bytesRead = stream.stream_ops.read(stream, buffer, offset, length, position);
if (!seeking) stream.position += bytesRead;
return bytesRead;
},write:function (stream, buffer, offset, length, position, canOwn) {
if (length < 0 || position < 0) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
if ((stream.flags & 2097155) === 0) {
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
}
if (FS.isDir(stream.node.mode)) {
throw new FS.ErrnoError(ERRNO_CODES.EISDIR);
}
if (!stream.stream_ops.write) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
if (stream.flags & 1024) {
// seek to the end before writing in append mode
FS.llseek(stream, 0, 2);
}
var seeking = true;
if (typeof position === 'undefined') {
position = stream.position;
seeking = false;
} else if (!stream.seekable) {
throw new FS.ErrnoError(ERRNO_CODES.ESPIPE);
}
var bytesWritten = stream.stream_ops.write(stream, buffer, offset, length, position, canOwn);
if (!seeking) stream.position += bytesWritten;
try {
if (stream.path && FS.trackingDelegate['onWriteToFile']) FS.trackingDelegate['onWriteToFile'](stream.path);
} catch(e) {
console.log("FS.trackingDelegate['onWriteToFile']('"+path+"') threw an exception: " + e.message);
}
return bytesWritten;
},allocate:function (stream, offset, length) {
if (offset < 0 || length <= 0) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
if ((stream.flags & 2097155) === 0) {
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
}
if (!FS.isFile(stream.node.mode) && !FS.isDir(node.mode)) {
throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
}
if (!stream.stream_ops.allocate) {
throw new FS.ErrnoError(ERRNO_CODES.EOPNOTSUPP);
}
stream.stream_ops.allocate(stream, offset, length);
},mmap:function (stream, buffer, offset, length, position, prot, flags) {
// TODO if PROT is PROT_WRITE, make sure we have write access
if ((stream.flags & 2097155) === 1) {
throw new FS.ErrnoError(ERRNO_CODES.EACCES);
}
if (!stream.stream_ops.mmap) {
throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
}
return stream.stream_ops.mmap(stream, buffer, offset, length, position, prot, flags);
},msync:function (stream, buffer, offset, length, mmapFlags) {
if (!stream || !stream.stream_ops.msync) {
return 0;
}
return stream.stream_ops.msync(stream, buffer, offset, length, mmapFlags);
},munmap:function (stream) {
return 0;
},ioctl:function (stream, cmd, arg) {
if (!stream.stream_ops.ioctl) {
throw new FS.ErrnoError(ERRNO_CODES.ENOTTY);
}
return stream.stream_ops.ioctl(stream, cmd, arg);
},readFile:function (path, opts) {
opts = opts || {};
opts.flags = opts.flags || 'r';
opts.encoding = opts.encoding || 'binary';
if (opts.encoding !== 'utf8' && opts.encoding !== 'binary') {
throw new Error('Invalid encoding type "' + opts.encoding + '"');
}
var ret;
var stream = FS.open(path, opts.flags);
var stat = FS.stat(path);
var length = stat.size;
var buf = new Uint8Array(length);
FS.read(stream, buf, 0, length, 0);
if (opts.encoding === 'utf8') {
ret = UTF8ArrayToString(buf, 0);
} else if (opts.encoding === 'binary') {
ret = buf;
}
FS.close(stream);
return ret;
},writeFile:function (path, data, opts) {
opts = opts || {};
opts.flags = opts.flags || 'w';
opts.encoding = opts.encoding || 'utf8';
if (opts.encoding !== 'utf8' && opts.encoding !== 'binary') {
throw new Error('Invalid encoding type "' + opts.encoding + '"');
}
var stream = FS.open(path, opts.flags, opts.mode);
if (opts.encoding === 'utf8') {
var buf = new Uint8Array(lengthBytesUTF8(data)+1);
var actualNumBytes = stringToUTF8Array(data, buf, 0, buf.length);
FS.write(stream, buf, 0, actualNumBytes, 0, opts.canOwn);
} else if (opts.encoding === 'binary') {
FS.write(stream, data, 0, data.length, 0, opts.canOwn);
}
FS.close(stream);
},cwd:function () {
return FS.currentPath;
},chdir:function (path) {
var lookup = FS.lookupPath(path, { follow: true });
if (!FS.isDir(lookup.node.mode)) {
throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR);
}
var err = FS.nodePermissions(lookup.node, 'x');
if (err) {
throw new FS.ErrnoError(err);
}
FS.currentPath = lookup.path;
},createDefaultDirectories:function () {
FS.mkdir('/tmp');
FS.mkdir('/home');
FS.mkdir('/home/web_user');
},createDefaultDevices:function () {
// create /dev
FS.mkdir('/dev');
// setup /dev/null
FS.registerDevice(FS.makedev(1, 3), {
read: function() { return 0; },
write: function(stream, buffer, offset, length, pos) { return length; }
});
FS.mkdev('/dev/null', FS.makedev(1, 3));
// setup /dev/tty and /dev/tty1
// stderr needs to print output using Module['printErr']
// so we register a second tty just for it.
TTY.register(FS.makedev(5, 0), TTY.default_tty_ops);
TTY.register(FS.makedev(6, 0), TTY.default_tty1_ops);
FS.mkdev('/dev/tty', FS.makedev(5, 0));
FS.mkdev('/dev/tty1', FS.makedev(6, 0));
// setup /dev/[u]random
var random_device;
if (typeof crypto !== 'undefined') {
// for modern web browsers
var randomBuffer = new Uint8Array(1);
random_device = function() { crypto.getRandomValues(randomBuffer); return randomBuffer[0]; };
} else if (ENVIRONMENT_IS_NODE) {
// for nodejs
random_device = function() { return require('crypto').randomBytes(1)[0]; };
} else {
// default for ES5 platforms
random_device = function() { return (Math.random()*256)|0; };
}
FS.createDevice('/dev', 'random', random_device);
FS.createDevice('/dev', 'urandom', random_device);
// we're not going to emulate the actual shm device,
// just create the tmp dirs that reside in it commonly
FS.mkdir('/dev/shm');
FS.mkdir('/dev/shm/tmp');
},createSpecialDirectories:function () {
// create /proc/self/fd which allows /proc/self/fd/6 => readlink gives the name of the stream for fd 6 (see test_unistd_ttyname)
FS.mkdir('/proc');
FS.mkdir('/proc/self');
FS.mkdir('/proc/self/fd');
FS.mount({
mount: function() {
var node = FS.createNode('/proc/self', 'fd', 16384 | 0777, 73);
node.node_ops = {
lookup: function(parent, name) {
var fd = +name;
var stream = FS.getStream(fd);
if (!stream) throw new FS.ErrnoError(ERRNO_CODES.EBADF);
var ret = {
parent: null,
mount: { mountpoint: 'fake' },
node_ops: { readlink: function() { return stream.path } }
};
ret.parent = ret; // make it look like a simple root node
return ret;
}
};
return node;
}
}, {}, '/proc/self/fd');
},createStandardStreams:function () {
// TODO deprecate the old functionality of a single
// input / output callback and that utilizes FS.createDevice
// and instead require a unique set of stream ops
// by default, we symlink the standard streams to the
// default tty devices. however, if the standard streams
// have been overwritten we create a unique device for
// them instead.
if (Module['stdin']) {
FS.createDevice('/dev', 'stdin', Module['stdin']);
} else {
FS.symlink('/dev/tty', '/dev/stdin');
}
if (Module['stdout']) {
FS.createDevice('/dev', 'stdout', null, Module['stdout']);
} else {
FS.symlink('/dev/tty', '/dev/stdout');
}
if (Module['stderr']) {
FS.createDevice('/dev', 'stderr', null, Module['stderr']);
} else {
FS.symlink('/dev/tty1', '/dev/stderr');
}
// open default streams for the stdin, stdout and stderr devices
var stdin = FS.open('/dev/stdin', 'r');
assert(stdin.fd === 0, 'invalid handle for stdin (' + stdin.fd + ')');
var stdout = FS.open('/dev/stdout', 'w');
assert(stdout.fd === 1, 'invalid handle for stdout (' + stdout.fd + ')');
var stderr = FS.open('/dev/stderr', 'w');
assert(stderr.fd === 2, 'invalid handle for stderr (' + stderr.fd + ')');
},ensureErrnoError:function () {
if (FS.ErrnoError) return;
FS.ErrnoError = function ErrnoError(errno, node) {
//Module.printErr(stackTrace()); // useful for debugging
this.node = node;
this.setErrno = function(errno) {
this.errno = errno;
for (var key in ERRNO_CODES) {
if (ERRNO_CODES[key] === errno) {
this.code = key;
break;
}
}
};
this.setErrno(errno);
this.message = ERRNO_MESSAGES[errno];
};
FS.ErrnoError.prototype = new Error();
FS.ErrnoError.prototype.constructor = FS.ErrnoError;
// Some errors may happen quite a bit, to avoid overhead we reuse them (and suffer a lack of stack info)
[ERRNO_CODES.ENOENT].forEach(function(code) {
FS.genericErrors[code] = new FS.ErrnoError(code);
FS.genericErrors[code].stack = '<generic error, no stack>';
});
},staticInit:function () {
FS.ensureErrnoError();
FS.nameTable = new Array(4096);
FS.mount(MEMFS, {}, '/');
FS.createDefaultDirectories();
FS.createDefaultDevices();
FS.createSpecialDirectories();
FS.filesystems = {
'MEMFS': MEMFS,
'IDBFS': IDBFS,
'NODEFS': NODEFS,
'WORKERFS': WORKERFS,
};
},init:function (input, output, error) {
assert(!FS.init.initialized, 'FS.init was previously called. If you want to initialize later with custom parameters, remove any earlier calls (note that one is automatically added to the generated code)');
FS.init.initialized = true;
FS.ensureErrnoError();
// Allow Module.stdin etc. to provide defaults, if none explicitly passed to us here
Module['stdin'] = input || Module['stdin'];
Module['stdout'] = output || Module['stdout'];
Module['stderr'] = error || Module['stderr'];
FS.createStandardStreams();
},quit:function () {
FS.init.initialized = false;
// force-flush all streams, so we get musl std streams printed out
var fflush = Module['_fflush'];
if (fflush) fflush(0);
// close all of our streams
for (var i = 0; i < FS.streams.length; i++) {
var stream = FS.streams[i];
if (!stream) {
continue;
}
FS.close(stream);
}
},getMode:function (canRead, canWrite) {
var mode = 0;
if (canRead) mode |= 292 | 73;
if (canWrite) mode |= 146;
return mode;
},joinPath:function (parts, forceRelative) {
var path = PATH.join.apply(null, parts);
if (forceRelative && path[0] == '/') path = path.substr(1);
return path;
},absolutePath:function (relative, base) {
return PATH.resolve(base, relative);
},standardizePath:function (path) {
return PATH.normalize(path);
},findObject:function (path, dontResolveLastLink) {
var ret = FS.analyzePath(path, dontResolveLastLink);
if (ret.exists) {
return ret.object;
} else {
___setErrNo(ret.error);
return null;
}
},analyzePath:function (path, dontResolveLastLink) {
// operate from within the context of the symlink's target
try {
var lookup = FS.lookupPath(path, { follow: !dontResolveLastLink });
path = lookup.path;
} catch (e) {
}
var ret = {
isRoot: false, exists: false, error: 0, name: null, path: null, object: null,
parentExists: false, parentPath: null, parentObject: null
};
try {
var lookup = FS.lookupPath(path, { parent: true });
ret.parentExists = true;
ret.parentPath = lookup.path;
ret.parentObject = lookup.node;
ret.name = PATH.basename(path);
lookup = FS.lookupPath(path, { follow: !dontResolveLastLink });
ret.exists = true;
ret.path = lookup.path;
ret.object = lookup.node;
ret.name = lookup.node.name;
ret.isRoot = lookup.path === '/';
} catch (e) {
ret.error = e.errno;
};
return ret;
},createFolder:function (parent, name, canRead, canWrite) {
var path = PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name);
var mode = FS.getMode(canRead, canWrite);
return FS.mkdir(path, mode);
},createPath:function (parent, path, canRead, canWrite) {
parent = typeof parent === 'string' ? parent : FS.getPath(parent);
var parts = path.split('/').reverse();
while (parts.length) {
var part = parts.pop();
if (!part) continue;
var current = PATH.join2(parent, part);
try {
FS.mkdir(current);
} catch (e) {
// ignore EEXIST
}
parent = current;
}
return current;
},createFile:function (parent, name, properties, canRead, canWrite) {
var path = PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name);
var mode = FS.getMode(canRead, canWrite);
return FS.create(path, mode);
},createDataFile:function (parent, name, data, canRead, canWrite, canOwn) {
var path = name ? PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name) : parent;
var mode = FS.getMode(canRead, canWrite);
var node = FS.create(path, mode);
if (data) {
if (typeof data === 'string') {
var arr = new Array(data.length);
for (var i = 0, len = data.length; i < len; ++i) arr[i] = data.charCodeAt(i);
data = arr;
}
// make sure we can write to the file
FS.chmod(node, mode | 146);
var stream = FS.open(node, 'w');
FS.write(stream, data, 0, data.length, 0, canOwn);
FS.close(stream);
FS.chmod(node, mode);
}
return node;
},createDevice:function (parent, name, input, output) {
var path = PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name);
var mode = FS.getMode(!!input, !!output);
if (!FS.createDevice.major) FS.createDevice.major = 64;
var dev = FS.makedev(FS.createDevice.major++, 0);
// Create a fake device that a set of stream ops to emulate
// the old behavior.
FS.registerDevice(dev, {
open: function(stream) {
stream.seekable = false;
},
close: function(stream) {
// flush any pending line data
if (output && output.buffer && output.buffer.length) {
output(10);
}
},
read: function(stream, buffer, offset, length, pos /* ignored */) {
var bytesRead = 0;
for (var i = 0; i < length; i++) {
var result;
try {
result = input();
} catch (e) {
throw new FS.ErrnoError(ERRNO_CODES.EIO);
}
if (result === undefined && bytesRead === 0) {
throw new FS.ErrnoError(ERRNO_CODES.EAGAIN);
}
if (result === null || result === undefined) break;
bytesRead++;
buffer[offset+i] = result;
}
if (bytesRead) {
stream.node.timestamp = Date.now();
}
return bytesRead;
},
write: function(stream, buffer, offset, length, pos) {
for (var i = 0; i < length; i++) {
try {
output(buffer[offset+i]);
} catch (e) {
throw new FS.ErrnoError(ERRNO_CODES.EIO);
}
}
if (length) {
stream.node.timestamp = Date.now();
}
return i;
}
});
return FS.mkdev(path, mode, dev);
},createLink:function (parent, name, target, canRead, canWrite) {
var path = PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name);
return FS.symlink(target, path);
},forceLoadFile:function (obj) {
if (obj.isDevice || obj.isFolder || obj.link || obj.contents) return true;
var success = true;
if (typeof XMLHttpRequest !== 'undefined') {
throw new Error("Lazy loading should have been performed (contents set) in createLazyFile, but it was not. Lazy loading only works in web workers. Use --embed-file or --preload-file in emcc on the main thread.");
} else if (Module['read']) {
// Command-line.
try {
// WARNING: Can't read binary files in V8's d8 or tracemonkey's js, as
// read() will try to parse UTF8.
obj.contents = intArrayFromString(Module['read'](obj.url), true);
obj.usedBytes = obj.contents.length;
} catch (e) {
success = false;
}
} else {
throw new Error('Cannot load without read() or XMLHttpRequest.');
}
if (!success) ___setErrNo(ERRNO_CODES.EIO);
return success;
},createLazyFile:function (parent, name, url, canRead, canWrite) {
// Lazy chunked Uint8Array (implements get and length from Uint8Array). Actual getting is abstracted away for eventual reuse.
function LazyUint8Array() {
this.lengthKnown = false;
this.chunks = []; // Loaded chunks. Index is the chunk number
}
LazyUint8Array.prototype.get = function LazyUint8Array_get(idx) {
if (idx > this.length-1 || idx < 0) {
return undefined;
}
var chunkOffset = idx % this.chunkSize;
var chunkNum = (idx / this.chunkSize)|0;
return this.getter(chunkNum)[chunkOffset];
}
LazyUint8Array.prototype.setDataGetter = function LazyUint8Array_setDataGetter(getter) {
this.getter = getter;
}
LazyUint8Array.prototype.cacheLength = function LazyUint8Array_cacheLength() {
// Find length
var xhr = new XMLHttpRequest();
xhr.open('HEAD', url, false);
xhr.send(null);
if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status);
var datalength = Number(xhr.getResponseHeader("Content-length"));
var header;
var hasByteServing = (header = xhr.getResponseHeader("Accept-Ranges")) && header === "bytes";
var chunkSize = 1024*1024; // Chunk size in bytes
if (!hasByteServing) chunkSize = datalength;
// Function to get a range from the remote URL.
var doXHR = (function(from, to) {
if (from > to) throw new Error("invalid range (" + from + ", " + to + ") or no bytes requested!");
if (to > datalength-1) throw new Error("only " + datalength + " bytes available! programmer error!");
// TODO: Use mozResponseArrayBuffer, responseStream, etc. if available.
var xhr = new XMLHttpRequest();
xhr.open('GET', url, false);
if (datalength !== chunkSize) xhr.setRequestHeader("Range", "bytes=" + from + "-" + to);
// Some hints to the browser that we want binary data.
if (typeof Uint8Array != 'undefined') xhr.responseType = 'arraybuffer';
if (xhr.overrideMimeType) {
xhr.overrideMimeType('text/plain; charset=x-user-defined');
}
xhr.send(null);
if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status);
if (xhr.response !== undefined) {
return new Uint8Array(xhr.response || []);
} else {
return intArrayFromString(xhr.responseText || '', true);
}
});
var lazyArray = this;
lazyArray.setDataGetter(function(chunkNum) {
var start = chunkNum * chunkSize;
var end = (chunkNum+1) * chunkSize - 1; // including this byte
end = Math.min(end, datalength-1); // if datalength-1 is selected, this is the last block
if (typeof(lazyArray.chunks[chunkNum]) === "undefined") {
lazyArray.chunks[chunkNum] = doXHR(start, end);
}
if (typeof(lazyArray.chunks[chunkNum]) === "undefined") throw new Error("doXHR failed!");
return lazyArray.chunks[chunkNum];
});
this._length = datalength;
this._chunkSize = chunkSize;
this.lengthKnown = true;
}
if (typeof XMLHttpRequest !== 'undefined') {
if (!ENVIRONMENT_IS_WORKER) throw 'Cannot do synchronous binary XHRs outside webworkers in modern browsers. Use --embed-file or --preload-file in emcc';
var lazyArray = new LazyUint8Array();
Object.defineProperty(lazyArray, "length", {
get: function() {
if(!this.lengthKnown) {
this.cacheLength();
}
return this._length;
}
});
Object.defineProperty(lazyArray, "chunkSize", {
get: function() {
if(!this.lengthKnown) {
this.cacheLength();
}
return this._chunkSize;
}
});
var properties = { isDevice: false, contents: lazyArray };
} else {
var properties = { isDevice: false, url: url };
}
var node = FS.createFile(parent, name, properties, canRead, canWrite);
// This is a total hack, but I want to get this lazy file code out of the
// core of MEMFS. If we want to keep this lazy file concept I feel it should
// be its own thin LAZYFS proxying calls to MEMFS.
if (properties.contents) {
node.contents = properties.contents;
} else if (properties.url) {
node.contents = null;
node.url = properties.url;
}
// Add a function that defers querying the file size until it is asked the first time.
Object.defineProperty(node, "usedBytes", {
get: function() { return this.contents.length; }
});
// override each stream op with one that tries to force load the lazy file first
var stream_ops = {};
var keys = Object.keys(node.stream_ops);
keys.forEach(function(key) {
var fn = node.stream_ops[key];
stream_ops[key] = function forceLoadLazyFile() {
if (!FS.forceLoadFile(node)) {
throw new FS.ErrnoError(ERRNO_CODES.EIO);
}
return fn.apply(null, arguments);
};
});
// use a custom read function
stream_ops.read = function stream_ops_read(stream, buffer, offset, length, position) {
if (!FS.forceLoadFile(node)) {
throw new FS.ErrnoError(ERRNO_CODES.EIO);
}
var contents = stream.node.contents;
if (position >= contents.length)
return 0;
var size = Math.min(contents.length - position, length);
assert(size >= 0);
if (contents.slice) { // normal array
for (var i = 0; i < size; i++) {
buffer[offset + i] = contents[position + i];
}
} else {
for (var i = 0; i < size; i++) { // LazyUint8Array from sync binary XHR
buffer[offset + i] = contents.get(position + i);
}
}
return size;
};
node.stream_ops = stream_ops;
return node;
},createPreloadedFile:function (parent, name, url, canRead, canWrite, onload, onerror, dontCreateFile, canOwn, preFinish) {
Browser.init();
// TODO we should allow people to just pass in a complete filename instead
// of parent and name being that we just join them anyways
var fullname = name ? PATH.resolve(PATH.join2(parent, name)) : parent;
var dep = getUniqueRunDependency('cp ' + fullname); // might have several active requests for the same fullname
function processData(byteArray) {
function finish(byteArray) {
if (preFinish) preFinish();
if (!dontCreateFile) {
FS.createDataFile(parent, name, byteArray, canRead, canWrite, canOwn);
}
if (onload) onload();
removeRunDependency(dep);
}
var handled = false;
Module['preloadPlugins'].forEach(function(plugin) {
if (handled) return;
if (plugin['canHandle'](fullname)) {
plugin['handle'](byteArray, fullname, finish, function() {
if (onerror) onerror();
removeRunDependency(dep);
});
handled = true;
}
});
if (!handled) finish(byteArray);
}
addRunDependency(dep);
if (typeof url == 'string') {
Browser.asyncLoad(url, function(byteArray) {
processData(byteArray);
}, onerror);
} else {
processData(url);
}
},indexedDB:function () {
return window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB;
},DB_NAME:function () {
return 'EM_FS_' + window.location.pathname;
},DB_VERSION:20,DB_STORE_NAME:"FILE_DATA",saveFilesToDB:function (paths, onload, onerror) {
onload = onload || function(){};
onerror = onerror || function(){};
var indexedDB = FS.indexedDB();
try {
var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION);
} catch (e) {
return onerror(e);
}
openRequest.onupgradeneeded = function openRequest_onupgradeneeded() {
console.log('creating db');
var db = openRequest.result;
db.createObjectStore(FS.DB_STORE_NAME);
};
openRequest.onsuccess = function openRequest_onsuccess() {
var db = openRequest.result;
var transaction = db.transaction([FS.DB_STORE_NAME], 'readwrite');
var files = transaction.objectStore(FS.DB_STORE_NAME);
var ok = 0, fail = 0, total = paths.length;
function finish() {
if (fail == 0) onload(); else onerror();
}
paths.forEach(function(path) {
var putRequest = files.put(FS.analyzePath(path).object.contents, path);
putRequest.onsuccess = function putRequest_onsuccess() { ok++; if (ok + fail == total) finish() };
putRequest.onerror = function putRequest_onerror() { fail++; if (ok + fail == total) finish() };
});
transaction.onerror = onerror;
};
openRequest.onerror = onerror;
},loadFilesFromDB:function (paths, onload, onerror) {
onload = onload || function(){};
onerror = onerror || function(){};
var indexedDB = FS.indexedDB();
try {
var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION);
} catch (e) {
return onerror(e);
}
openRequest.onupgradeneeded = onerror; // no database to load from
openRequest.onsuccess = function openRequest_onsuccess() {
var db = openRequest.result;
try {
var transaction = db.transaction([FS.DB_STORE_NAME], 'readonly');
} catch(e) {
onerror(e);
return;
}
var files = transaction.objectStore(FS.DB_STORE_NAME);
var ok = 0, fail = 0, total = paths.length;
function finish() {
if (fail == 0) onload(); else onerror();
}
paths.forEach(function(path) {
var getRequest = files.get(path);
getRequest.onsuccess = function getRequest_onsuccess() {
if (FS.analyzePath(path).exists) {
FS.unlink(path);
}
FS.createDataFile(PATH.dirname(path), PATH.basename(path), getRequest.result, true, true, true);
ok++;
if (ok + fail == total) finish();
};
getRequest.onerror = function getRequest_onerror() { fail++; if (ok + fail == total) finish() };
});
transaction.onerror = onerror;
};
openRequest.onerror = onerror;
}};var SYSCALLS={DEFAULT_POLLMASK:5,mappings:{},umask:511,calculateAt:function (dirfd, path) {
if (path[0] !== '/') {
// relative path
var dir;
if (dirfd === -100) {
dir = FS.cwd();
} else {
var dirstream = FS.getStream(dirfd);
if (!dirstream) throw new FS.ErrnoError(ERRNO_CODES.EBADF);
dir = dirstream.path;
}
path = PATH.join2(dir, path);
}
return path;
},doStat:function (func, path, buf) {
try {
var stat = func(path);
} catch (e) {
if (e && e.node && PATH.normalize(path) !== PATH.normalize(FS.getPath(e.node))) {
// an error occurred while trying to look up the path; we should just report ENOTDIR
return -ERRNO_CODES.ENOTDIR;
}
throw e;
}
HEAP32[((buf)>>2)]=stat.dev;
HEAP32[(((buf)+(4))>>2)]=0;
HEAP32[(((buf)+(8))>>2)]=stat.ino;
HEAP32[(((buf)+(12))>>2)]=stat.mode;
HEAP32[(((buf)+(16))>>2)]=stat.nlink;
HEAP32[(((buf)+(20))>>2)]=stat.uid;
HEAP32[(((buf)+(24))>>2)]=stat.gid;
HEAP32[(((buf)+(28))>>2)]=stat.rdev;
HEAP32[(((buf)+(32))>>2)]=0;
HEAP32[(((buf)+(36))>>2)]=stat.size;
HEAP32[(((buf)+(40))>>2)]=4096;
HEAP32[(((buf)+(44))>>2)]=stat.blocks;
HEAP32[(((buf)+(48))>>2)]=(stat.atime.getTime() / 1000)|0;
HEAP32[(((buf)+(52))>>2)]=0;
HEAP32[(((buf)+(56))>>2)]=(stat.mtime.getTime() / 1000)|0;
HEAP32[(((buf)+(60))>>2)]=0;
HEAP32[(((buf)+(64))>>2)]=(stat.ctime.getTime() / 1000)|0;
HEAP32[(((buf)+(68))>>2)]=0;
HEAP32[(((buf)+(72))>>2)]=stat.ino;
return 0;
},doMsync:function (addr, stream, len, flags) {
var buffer = new Uint8Array(HEAPU8.subarray(addr, addr + len));
FS.msync(stream, buffer, 0, len, flags);
},doMkdir:function (path, mode) {
// remove a trailing slash, if one - /a/b/ has basename of '', but
// we want to create b in the context of this function
path = PATH.normalize(path);
if (path[path.length-1] === '/') path = path.substr(0, path.length-1);
FS.mkdir(path, mode, 0);
return 0;
},doMknod:function (path, mode, dev) {
// we don't want this in the JS API as it uses mknod to create all nodes.
switch (mode & 61440) {
case 32768:
case 8192:
case 24576:
case 4096:
case 49152:
break;
default: return -ERRNO_CODES.EINVAL;
}
FS.mknod(path, mode, dev);
return 0;
},doReadlink:function (path, buf, bufsize) {
if (bufsize <= 0) return -ERRNO_CODES.EINVAL;
var ret = FS.readlink(path);
ret = ret.slice(0, Math.max(0, bufsize));
writeStringToMemory(ret, buf, true);
return ret.length;
},doAccess:function (path, amode) {
if (amode & ~7) {
// need a valid mode
return -ERRNO_CODES.EINVAL;
}
var node;
var lookup = FS.lookupPath(path, { follow: true });
node = lookup.node;
var perms = '';
if (amode & 4) perms += 'r';
if (amode & 2) perms += 'w';
if (amode & 1) perms += 'x';
if (perms /* otherwise, they've just passed F_OK */ && FS.nodePermissions(node, perms)) {
return -ERRNO_CODES.EACCES;
}
return 0;
},doDup:function (path, flags, suggestFD) {
var suggest = FS.getStream(suggestFD);
if (suggest) FS.close(suggest);
return FS.open(path, flags, 0, suggestFD, suggestFD).fd;
},doReadv:function (stream, iov, iovcnt, offset) {
var ret = 0;
for (var i = 0; i < iovcnt; i++) {
var ptr = HEAP32[(((iov)+(i*8))>>2)];
var len = HEAP32[(((iov)+(i*8 + 4))>>2)];
var curr = FS.read(stream, HEAP8,ptr, len, offset);
if (curr < 0) return -1;
ret += curr;
if (curr < len) break; // nothing more to read
}
return ret;
},doWritev:function (stream, iov, iovcnt, offset) {
var ret = 0;
for (var i = 0; i < iovcnt; i++) {
var ptr = HEAP32[(((iov)+(i*8))>>2)];
var len = HEAP32[(((iov)+(i*8 + 4))>>2)];
var curr = FS.write(stream, HEAP8,ptr, len, offset);
if (curr < 0) return -1;
ret += curr;
}
return ret;
},varargs:0,get:function (varargs) {
SYSCALLS.varargs += 4;
var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)];
return ret;
},getStr:function () {
var ret = Pointer_stringify(SYSCALLS.get());
return ret;
},getStreamFromFD:function () {
var stream = FS.getStream(SYSCALLS.get());
if (!stream) throw new FS.ErrnoError(ERRNO_CODES.EBADF);
return stream;
},getSocketFromFD:function () {
var socket = SOCKFS.getSocket(SYSCALLS.get());
if (!socket) throw new FS.ErrnoError(ERRNO_CODES.EBADF);
return socket;
},getSocketAddress:function (allowNull) {
var addrp = SYSCALLS.get(), addrlen = SYSCALLS.get();
if (allowNull && addrp === 0) return null;
var info = __read_sockaddr(addrp, addrlen);
if (info.errno) throw new FS.ErrnoError(info.errno);
info.addr = DNS.lookup_addr(info.addr) || info.addr;
return info;
},get64:function () {
var low = SYSCALLS.get(), high = SYSCALLS.get();
if (low >= 0) assert(high === 0);
else assert(high === -1);
return low;
},getZero:function () {
assert(SYSCALLS.get() === 0);
}};function ___syscall54(which, varargs) {SYSCALLS.varargs = varargs;
try {
// ioctl
var stream = SYSCALLS.getStreamFromFD(), op = SYSCALLS.get();
switch (op) {
case 21505: {
if (!stream.tty) return -ERRNO_CODES.ENOTTY;
return 0;
}
case 21506: {
if (!stream.tty) return -ERRNO_CODES.ENOTTY;
return 0; // no-op, not actually adjusting terminal settings
}
case 21519: {
if (!stream.tty) return -ERRNO_CODES.ENOTTY;
var argp = SYSCALLS.get();
HEAP32[((argp)>>2)]=0;
return 0;
}
case 21520: {
if (!stream.tty) return -ERRNO_CODES.ENOTTY;
return -ERRNO_CODES.EINVAL; // not supported
}
case 21531: {
var argp = SYSCALLS.get();
return FS.ioctl(stream, op, argp);
}
default: abort('bad ioctl syscall ' + op);
}
} catch (e) {
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function _emscripten_glSampleCoverage(x0, x1) { GLctx.sampleCoverage(x0, x1) }
function _glDeleteTextures(n, textures) {
for (var i = 0; i < n; i++) {
var id = HEAP32[(((textures)+(i*4))>>2)];
var texture = GL.textures[id];
if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures".
GLctx.deleteTexture(texture);
texture.name = 0;
GL.textures[id] = null;
}
}
function _emscripten_glFrustum() {
Module['printErr']('missing function: emscripten_glFrustum'); abort(-1);
}
function _glfwSetWindowSizeCallback(winid, cbfun) {
GLFW.setWindowSizeCallback(winid, cbfun);
}
function _emscripten_glGetTexParameterfv(target, pname, params) {
if (!params) {
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
// if p == null, issue a GL error to notify user about it.
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
return;
}
HEAPF32[((params)>>2)]=GLctx.getTexParameter(target, pname);
}
function _emscripten_glUniform4i(location, v0, v1, v2, v3) {
location = GL.uniforms[location];
GLctx.uniform4i(location, v0, v1, v2, v3);
}
function _emscripten_glBindRenderbuffer(target, renderbuffer) {
GLctx.bindRenderbuffer(target, renderbuffer ? GL.renderbuffers[renderbuffer] : null);
}
function _emscripten_glViewport(x0, x1, x2, x3) { GLctx.viewport(x0, x1, x2, x3) }
function _emscripten_memcpy_big(dest, src, num) {
HEAPU8.set(HEAPU8.subarray(src, src+num), dest);
return dest;
}
Module["_memcpy"] = _memcpy;
function _emscripten_glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx.copyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) }
function _emscripten_glTexParameterfv(target, pname, params) {
var param = HEAPF32[((params)>>2)];
GLctx.texParameterf(target, pname, param);
}
function _emscripten_glLinkProgram(program) {
GLctx.linkProgram(GL.programs[program]);
GL.programInfos[program] = null; // uniforms no longer keep the same names after linking
GL.populateUniformTable(program);
}
function _emscripten_glUniform3f(location, v0, v1, v2) {
location = GL.uniforms[location];
GLctx.uniform3f(location, v0, v1, v2);
}
function _emscripten_glGetObjectParameterivARB() {
Module['printErr']('missing function: emscripten_glGetObjectParameterivARB'); abort(-1);
}
function _emscripten_glBlendFunc(x0, x1) { GLctx.blendFunc(x0, x1) }
function _emscripten_glUniform3i(location, v0, v1, v2) {
location = GL.uniforms[location];
GLctx.uniform3i(location, v0, v1, v2);
}
function _emscripten_glStencilOp(x0, x1, x2) { GLctx.stencilOp(x0, x1, x2) }
function _glCreateShader(shaderType) {
var id = GL.getNewId(GL.shaders);
GL.shaders[id] = GLctx.createShader(shaderType);
return id;
}
function _glUniform1i(location, v0) {
location = GL.uniforms[location];
GLctx.uniform1i(location, v0);
}
function _emscripten_glBindAttribLocation(program, index, name) {
name = Pointer_stringify(name);
GLctx.bindAttribLocation(GL.programs[program], index, name);
}
var _cosf=Math_cos;
function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) {
var heapView;
if (data) {
heapView = HEAPU8.subarray((data),(data+imageSize));
} else {
heapView = null;
}
GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, heapView);
}
function _emscripten_glEnableVertexAttribArray(index) {
GLctx.enableVertexAttribArray(index);
}
Module["_memset"] = _memset;
var _BDtoILow=true;
function _glfwMakeContextCurrent(winid) {}
var JSEvents={keyEvent:0,mouseEvent:0,wheelEvent:0,uiEvent:0,focusEvent:0,deviceOrientationEvent:0,deviceMotionEvent:0,fullscreenChangeEvent:0,pointerlockChangeEvent:0,visibilityChangeEvent:0,touchEvent:0,previousFullscreenElement:null,previousScreenX:null,previousScreenY:null,removeEventListenersRegistered:false,registerRemoveEventListeners:function () {
if (!JSEvents.removeEventListenersRegistered) {
__ATEXIT__.push(function() {
for(var i = JSEvents.eventHandlers.length-1; i >= 0; --i) {
JSEvents._removeHandler(i);
}
});
JSEvents.removeEventListenersRegistered = true;
}
},findEventTarget:function (target) {
if (target) {
if (typeof target == "number") {
target = Pointer_stringify(target);
}
if (target == '#window') return window;
else if (target == '#document') return document;
else if (target == '#screen') return window.screen;
else if (target == '#canvas') return Module['canvas'];
if (typeof target == 'string') return document.getElementById(target);
else return target;
} else {
// The sensible target varies between events, but use window as the default
// since DOM events mostly can default to that. Specific callback registrations
// override their own defaults.
return window;
}
},deferredCalls:[],deferCall:function (targetFunction, precedence, argsList) {
function arraysHaveEqualContent(arrA, arrB) {
if (arrA.length != arrB.length) return false;
for(var i in arrA) {
if (arrA[i] != arrB[i]) return false;
}
return true;
}
// Test if the given call was already queued, and if so, don't add it again.
for(var i in JSEvents.deferredCalls) {
var call = JSEvents.deferredCalls[i];
if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) {
return;
}
}
JSEvents.deferredCalls.push({
targetFunction: targetFunction,
precedence: precedence,
argsList: argsList
});
JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; });
},removeDeferredCalls:function (targetFunction) {
for(var i = 0; i < JSEvents.deferredCalls.length; ++i) {
if (JSEvents.deferredCalls[i].targetFunction == targetFunction) {
JSEvents.deferredCalls.splice(i, 1);
--i;
}
}
},canPerformEventHandlerRequests:function () {
return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls;
},runDeferredCalls:function () {
if (!JSEvents.canPerformEventHandlerRequests()) {
return;
}
for(var i = 0; i < JSEvents.deferredCalls.length; ++i) {
var call = JSEvents.deferredCalls[i];
JSEvents.deferredCalls.splice(i, 1);
--i;
call.targetFunction.apply(this, call.argsList);
}
},inEventHandler:0,currentEventHandler:null,eventHandlers:[],isInternetExplorer:function () { return navigator.userAgent.indexOf('MSIE') !== -1 || navigator.appVersion.indexOf('Trident/') > 0; },removeAllHandlersOnTarget:function (target, eventTypeString) {
for(var i = 0; i < JSEvents.eventHandlers.length; ++i) {
if (JSEvents.eventHandlers[i].target == target &&
(!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) {
JSEvents._removeHandler(i--);
}
}
},_removeHandler:function (i) {
var h = JSEvents.eventHandlers[i];
h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture);
JSEvents.eventHandlers.splice(i, 1);
},registerOrRemoveHandler:function (eventHandler) {
var jsEventHandler = function jsEventHandler(event) {
// Increment nesting count for the event handler.
++JSEvents.inEventHandler;
JSEvents.currentEventHandler = eventHandler;
// Process any old deferred calls the user has placed.
JSEvents.runDeferredCalls();
// Process the actual event, calls back to user C code handler.
eventHandler.handlerFunc(event);
// Process any new deferred calls that were placed right now from this event handler.
JSEvents.runDeferredCalls();
// Out of event handler - restore nesting count.
--JSEvents.inEventHandler;
}
if (eventHandler.callbackfunc) {
eventHandler.eventListenerFunc = jsEventHandler;
eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture);
JSEvents.eventHandlers.push(eventHandler);
JSEvents.registerRemoveEventListeners();
} else {
for(var i = 0; i < JSEvents.eventHandlers.length; ++i) {
if (JSEvents.eventHandlers[i].target == eventHandler.target
&& JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) {
JSEvents._removeHandler(i--);
}
}
}
},registerKeyEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!JSEvents.keyEvent) {
JSEvents.keyEvent = _malloc( 164 );
}
var handlerFunc = function(event) {
var e = event || window.event;
writeStringToMemory(e.key ? e.key : "", JSEvents.keyEvent + 0 );
writeStringToMemory(e.code ? e.code : "", JSEvents.keyEvent + 32 );
HEAP32[(((JSEvents.keyEvent)+(64))>>2)]=e.location;
HEAP32[(((JSEvents.keyEvent)+(68))>>2)]=e.ctrlKey;
HEAP32[(((JSEvents.keyEvent)+(72))>>2)]=e.shiftKey;
HEAP32[(((JSEvents.keyEvent)+(76))>>2)]=e.altKey;
HEAP32[(((JSEvents.keyEvent)+(80))>>2)]=e.metaKey;
HEAP32[(((JSEvents.keyEvent)+(84))>>2)]=e.repeat;
writeStringToMemory(e.locale ? e.locale : "", JSEvents.keyEvent + 88 );
writeStringToMemory(e.char ? e.char : "", JSEvents.keyEvent + 120 );
HEAP32[(((JSEvents.keyEvent)+(152))>>2)]=e.charCode;
HEAP32[(((JSEvents.keyEvent)+(156))>>2)]=e.keyCode;
HEAP32[(((JSEvents.keyEvent)+(160))>>2)]=e.which;
var shouldCancel = Runtime.dynCall('iiii', callbackfunc, [eventTypeId, JSEvents.keyEvent, userData]);
if (shouldCancel) {
e.preventDefault();
}
};
var eventHandler = {
target: JSEvents.findEventTarget(target),
allowsDeferredCalls: JSEvents.isInternetExplorer() ? false : true, // MSIE doesn't allow fullscreen and pointerlock requests from key handlers, others do.
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
},getBoundingClientRectOrZeros:function (target) {
return target.getBoundingClientRect ? target.getBoundingClientRect() : { left: 0, top: 0 };
},fillMouseEventData:function (eventStruct, e, target) {
HEAPF64[((eventStruct)>>3)]=JSEvents.tick();
HEAP32[(((eventStruct)+(8))>>2)]=e.screenX;
HEAP32[(((eventStruct)+(12))>>2)]=e.screenY;
HEAP32[(((eventStruct)+(16))>>2)]=e.clientX;
HEAP32[(((eventStruct)+(20))>>2)]=e.clientY;
HEAP32[(((eventStruct)+(24))>>2)]=e.ctrlKey;
HEAP32[(((eventStruct)+(28))>>2)]=e.shiftKey;
HEAP32[(((eventStruct)+(32))>>2)]=e.altKey;
HEAP32[(((eventStruct)+(36))>>2)]=e.metaKey;
HEAP16[(((eventStruct)+(40))>>1)]=e.button;
HEAP16[(((eventStruct)+(42))>>1)]=e.buttons;
HEAP32[(((eventStruct)+(44))>>2)]=e["movementX"] || e["mozMovementX"] || e["webkitMovementX"] || (e.screenX-JSEvents.previousScreenX);
HEAP32[(((eventStruct)+(48))>>2)]=e["movementY"] || e["mozMovementY"] || e["webkitMovementY"] || (e.screenY-JSEvents.previousScreenY);
if (Module['canvas']) {
var rect = Module['canvas'].getBoundingClientRect();
HEAP32[(((eventStruct)+(60))>>2)]=e.clientX - rect.left;
HEAP32[(((eventStruct)+(64))>>2)]=e.clientY - rect.top;
} else { // Canvas is not initialized, return 0.
HEAP32[(((eventStruct)+(60))>>2)]=0;
HEAP32[(((eventStruct)+(64))>>2)]=0;
}
if (target) {
var rect = JSEvents.getBoundingClientRectOrZeros(target);
HEAP32[(((eventStruct)+(52))>>2)]=e.clientX - rect.left;
HEAP32[(((eventStruct)+(56))>>2)]=e.clientY - rect.top;
} else { // No specific target passed, return 0.
HEAP32[(((eventStruct)+(52))>>2)]=0;
HEAP32[(((eventStruct)+(56))>>2)]=0;
}
JSEvents.previousScreenX = e.screenX;
JSEvents.previousScreenY = e.screenY;
},registerMouseEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!JSEvents.mouseEvent) {
JSEvents.mouseEvent = _malloc( 72 );
}
target = JSEvents.findEventTarget(target);
var handlerFunc = function(event) {
var e = event || window.event;
JSEvents.fillMouseEventData(JSEvents.mouseEvent, e, target);
var shouldCancel = Runtime.dynCall('iiii', callbackfunc, [eventTypeId, JSEvents.mouseEvent, userData]);
if (shouldCancel) {
e.preventDefault();
}
};
var eventHandler = {
target: target,
allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them!
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
// In IE, mousedown events don't either allow deferred calls to be run!
if (JSEvents.isInternetExplorer() && eventTypeString == 'mousedown') eventHandler.allowsDeferredCalls = false;
JSEvents.registerOrRemoveHandler(eventHandler);
},registerWheelEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!JSEvents.wheelEvent) {
JSEvents.wheelEvent = _malloc( 104 );
}
target = JSEvents.findEventTarget(target);
// The DOM Level 3 events spec event 'wheel'
var wheelHandlerFunc = function(event) {
var e = event || window.event;
JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target);
HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["deltaX"];
HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=e["deltaY"];
HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=e["deltaZ"];
HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=e["deltaMode"];
var shouldCancel = Runtime.dynCall('iiii', callbackfunc, [eventTypeId, JSEvents.wheelEvent, userData]);
if (shouldCancel) {
e.preventDefault();
}
};
// The 'mousewheel' event as implemented in Safari 6.0.5
var mouseWheelHandlerFunc = function(event) {
var e = event || window.event;
JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target);
HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["wheelDeltaX"];
HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=-e["wheelDeltaY"] /* Invert to unify direction with the DOM Level 3 wheel event. */;
HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=0 /* Not available */;
HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=0 /* DOM_DELTA_PIXEL */;
var shouldCancel = Runtime.dynCall('iiii', callbackfunc, [eventTypeId, JSEvents.wheelEvent, userData]);
if (shouldCancel) {
e.preventDefault();
}
};
var eventHandler = {
target: target,
allowsDeferredCalls: true,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: (eventTypeString == 'wheel') ? wheelHandlerFunc : mouseWheelHandlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
},pageScrollPos:function () {
if (window.pageXOffset > 0 || window.pageYOffset > 0) {
return [window.pageXOffset, window.pageYOffset];
}
if (typeof document.documentElement.scrollLeft !== 'undefined' || typeof document.documentElement.scrollTop !== 'undefined') {
return [document.documentElement.scrollLeft, document.documentElement.scrollTop];
}
return [document.body.scrollLeft|0, document.body.scrollTop|0];
},registerUiEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!JSEvents.uiEvent) {
JSEvents.uiEvent = _malloc( 36 );
}
if (eventTypeString == "scroll" && !target) {
target = document; // By default read scroll events on document rather than window.
} else {
target = JSEvents.findEventTarget(target);
}
var handlerFunc = function(event) {
var e = event || window.event;
if (e.target != target) {
// Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that
// was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log
// message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print,
// causing a new scroll, etc..
return;
}
var scrollPos = JSEvents.pageScrollPos();
HEAP32[((JSEvents.uiEvent)>>2)]=e.detail;
HEAP32[(((JSEvents.uiEvent)+(4))>>2)]=document.body.clientWidth;
HEAP32[(((JSEvents.uiEvent)+(8))>>2)]=document.body.clientHeight;
HEAP32[(((JSEvents.uiEvent)+(12))>>2)]=window.innerWidth;
HEAP32[(((JSEvents.uiEvent)+(16))>>2)]=window.innerHeight;
HEAP32[(((JSEvents.uiEvent)+(20))>>2)]=window.outerWidth;
HEAP32[(((JSEvents.uiEvent)+(24))>>2)]=window.outerHeight;
HEAP32[(((JSEvents.uiEvent)+(28))>>2)]=scrollPos[0];
HEAP32[(((JSEvents.uiEvent)+(32))>>2)]=scrollPos[1];
var shouldCancel = Runtime.dynCall('iiii', callbackfunc, [eventTypeId, JSEvents.uiEvent, userData]);
if (shouldCancel) {
e.preventDefault();
}
};
var eventHandler = {
target: target,
allowsDeferredCalls: false, // Neither scroll or resize events allow running requests inside them.
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
},getNodeNameForTarget:function (target) {
if (!target) return '';
if (target == window) return '#window';
if (target == window.screen) return '#screen';
return (target && target.nodeName) ? target.nodeName : '';
},registerFocusEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!JSEvents.focusEvent) {
JSEvents.focusEvent = _malloc( 256 );
}
var handlerFunc = function(event) {
var e = event || window.event;
var nodeName = JSEvents.getNodeNameForTarget(e.target);
var id = e.target.id ? e.target.id : '';
writeStringToMemory(nodeName, JSEvents.focusEvent + 0 );
writeStringToMemory(id, JSEvents.focusEvent + 128 );
var shouldCancel = Runtime.dynCall('iiii', callbackfunc, [eventTypeId, JSEvents.focusEvent, userData]);
if (shouldCancel) {
e.preventDefault();
}
};
var eventHandler = {
target: JSEvents.findEventTarget(target),
allowsDeferredCalls: false,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
},tick:function () {
if (window['performance'] && window['performance']['now']) return window['performance']['now']();
else return Date.now();
},registerDeviceOrientationEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!JSEvents.deviceOrientationEvent) {
JSEvents.deviceOrientationEvent = _malloc( 40 );
}
var handlerFunc = function(event) {
var e = event || window.event;
HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick();
HEAPF64[(((JSEvents.deviceOrientationEvent)+(8))>>3)]=e.alpha;
HEAPF64[(((JSEvents.deviceOrientationEvent)+(16))>>3)]=e.beta;
HEAPF64[(((JSEvents.deviceOrientationEvent)+(24))>>3)]=e.gamma;
HEAP32[(((JSEvents.deviceOrientationEvent)+(32))>>2)]=e.absolute;
var shouldCancel = Runtime.dynCall('iiii', callbackfunc, [eventTypeId, JSEvents.deviceOrientationEvent, userData]);
if (shouldCancel) {
e.preventDefault();
}
};
var eventHandler = {
target: JSEvents.findEventTarget(target),
allowsDeferredCalls: false,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
},registerDeviceMotionEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!JSEvents.deviceMotionEvent) {
JSEvents.deviceMotionEvent = _malloc( 80 );
}
var handlerFunc = function(event) {
var e = event || window.event;
HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick();
HEAPF64[(((JSEvents.deviceMotionEvent)+(8))>>3)]=e.acceleration.x;
HEAPF64[(((JSEvents.deviceMotionEvent)+(16))>>3)]=e.acceleration.y;
HEAPF64[(((JSEvents.deviceMotionEvent)+(24))>>3)]=e.acceleration.z;
HEAPF64[(((JSEvents.deviceMotionEvent)+(32))>>3)]=e.accelerationIncludingGravity.x;
HEAPF64[(((JSEvents.deviceMotionEvent)+(40))>>3)]=e.accelerationIncludingGravity.y;
HEAPF64[(((JSEvents.deviceMotionEvent)+(48))>>3)]=e.accelerationIncludingGravity.z;
HEAPF64[(((JSEvents.deviceMotionEvent)+(56))>>3)]=e.rotationRate.alpha;
HEAPF64[(((JSEvents.deviceMotionEvent)+(64))>>3)]=e.rotationRate.beta;
HEAPF64[(((JSEvents.deviceMotionEvent)+(72))>>3)]=e.rotationRate.gamma;
var shouldCancel = Runtime.dynCall('iiii', callbackfunc, [eventTypeId, JSEvents.deviceMotionEvent, userData]);
if (shouldCancel) {
e.preventDefault();
}
};
var eventHandler = {
target: JSEvents.findEventTarget(target),
allowsDeferredCalls: false,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
},screenOrientation:function () {
if (!window.screen) return undefined;
return window.screen.orientation || window.screen.mozOrientation || window.screen.webkitOrientation || window.screen.msOrientation;
},fillOrientationChangeEventData:function (eventStruct, e) {
var orientations = ["portrait-primary", "portrait-secondary", "landscape-primary", "landscape-secondary"];
var orientations2 = ["portrait", "portrait", "landscape", "landscape"];
var orientationString = JSEvents.screenOrientation();
var orientation = orientations.indexOf(orientationString);
if (orientation == -1) {
orientation = orientations2.indexOf(orientationString);
}
HEAP32[((eventStruct)>>2)]=1 << orientation;
HEAP32[(((eventStruct)+(4))>>2)]=window.orientation;
},registerOrientationChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!JSEvents.orientationChangeEvent) {
JSEvents.orientationChangeEvent = _malloc( 8 );
}
if (!target) {
target = window.screen; // Orientation events need to be captured from 'window.screen' instead of 'window'
} else {
target = JSEvents.findEventTarget(target);
}
var handlerFunc = function(event) {
var e = event || window.event;
JSEvents.fillOrientationChangeEventData(JSEvents.orientationChangeEvent, e);
var shouldCancel = Runtime.dynCall('iiii', callbackfunc, [eventTypeId, JSEvents.orientationChangeEvent, userData]);
if (shouldCancel) {
e.preventDefault();
}
};
if (eventTypeString == "orientationchange" && window.screen.mozOrientation !== undefined) {
eventTypeString = "mozorientationchange";
}
var eventHandler = {
target: target,
allowsDeferredCalls: false,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
},fullscreenEnabled:function () {
return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled;
},fillFullscreenChangeEventData:function (eventStruct, e) {
var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement;
var isFullscreen = !!fullscreenElement;
HEAP32[((eventStruct)>>2)]=isFullscreen;
HEAP32[(((eventStruct)+(4))>>2)]=JSEvents.fullscreenEnabled();
// If transitioning to fullscreen, report info about the element that is now fullscreen.
// If transitioning to windowed mode, report info about the element that just was fullscreen.
var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement;
var nodeName = JSEvents.getNodeNameForTarget(reportedElement);
var id = (reportedElement && reportedElement.id) ? reportedElement.id : '';
writeStringToMemory(nodeName, eventStruct + 8 );
writeStringToMemory(id, eventStruct + 136 );
HEAP32[(((eventStruct)+(264))>>2)]=reportedElement ? reportedElement.clientWidth : 0;
HEAP32[(((eventStruct)+(268))>>2)]=reportedElement ? reportedElement.clientHeight : 0;
HEAP32[(((eventStruct)+(272))>>2)]=screen.width;
HEAP32[(((eventStruct)+(276))>>2)]=screen.height;
if (isFullscreen) {
JSEvents.previousFullscreenElement = fullscreenElement;
}
},registerFullscreenChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!JSEvents.fullscreenChangeEvent) {
JSEvents.fullscreenChangeEvent = _malloc( 280 );
}
if (!target) {
target = document; // Fullscreen change events need to be captured from 'document' by default instead of 'window'
} else {
target = JSEvents.findEventTarget(target);
}
var handlerFunc = function(event) {
var e = event || window.event;
JSEvents.fillFullscreenChangeEventData(JSEvents.fullscreenChangeEvent, e);
var shouldCancel = Runtime.dynCall('iiii', callbackfunc, [eventTypeId, JSEvents.fullscreenChangeEvent, userData]);
if (shouldCancel) {
e.preventDefault();
}
};
var eventHandler = {
target: target,
allowsDeferredCalls: false,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
},resizeCanvasForFullscreen:function (target, strategy) {
var restoreOldStyle = __registerRestoreOldStyle(target);
var cssWidth = strategy.softFullscreen ? window.innerWidth : screen.width;
var cssHeight = strategy.softFullscreen ? window.innerHeight : screen.height;
var rect = target.getBoundingClientRect();
var windowedCssWidth = rect.right - rect.left;
var windowedCssHeight = rect.bottom - rect.top;
var windowedRttWidth = target.width;
var windowedRttHeight = target.height;
if (strategy.scaleMode == 3) {
__setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2);
cssWidth = windowedCssWidth;
cssHeight = windowedCssHeight;
} else if (strategy.scaleMode == 2) {
if (cssWidth*windowedRttHeight < windowedRttWidth*cssHeight) {
var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth;
__setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0);
cssHeight = desiredCssHeight;
} else {
var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight;
__setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2);
cssWidth = desiredCssWidth;
}
}
// If we are adding padding, must choose a background color or otherwise Chrome will give the
// padding a default white color. Do it only if user has not customized their own background color.
if (!target.style.backgroundColor) target.style.backgroundColor = 'black';
// IE11 does the same, but requires the color to be set in the document body.
if (!document.body.style.backgroundColor) document.body.style.backgroundColor = 'black'; // IE11
// Firefox always shows black letterboxes independent of style color.
target.style.width = cssWidth + 'px';
target.style.height = cssHeight + 'px';
if (strategy.filteringMode == 1) {
target.style.imageRendering = 'optimizeSpeed';
target.style.imageRendering = '-moz-crisp-edges';
target.style.imageRendering = '-o-crisp-edges';
target.style.imageRendering = '-webkit-optimize-contrast';
target.style.imageRendering = 'optimize-contrast';
target.style.imageRendering = 'crisp-edges';
target.style.imageRendering = 'pixelated';
}
var dpiScale = (strategy.canvasResolutionScaleMode == 2) ? window.devicePixelRatio : 1;
if (strategy.canvasResolutionScaleMode != 0) {
target.width = cssWidth * dpiScale;
target.height = cssHeight * dpiScale;
if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, target.width, target.height);
}
return restoreOldStyle;
},requestFullscreen:function (target, strategy) {
// EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements.
if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) {
JSEvents.resizeCanvasForFullscreen(target, strategy);
}
if (target.requestFullscreen) {
target.requestFullscreen();
} else if (target.msRequestFullscreen) {
target.msRequestFullscreen();
} else if (target.mozRequestFullScreen) {
target.mozRequestFullScreen();
} else if (target.mozRequestFullscreen) {
target.mozRequestFullscreen();
} else if (target.webkitRequestFullscreen) {
target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT);
} else {
if (typeof JSEvents.fullscreenEnabled() === 'undefined') {
return -1;
} else {
return -3;
}
}
if (strategy.canvasResizedCallback) {
Runtime.dynCall('iiii', strategy.canvasResizedCallback, [37, 0, strategy.canvasResizedCallbackUserData]);
}
return 0;
},fillPointerlockChangeEventData:function (eventStruct, e) {
var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement;
var isPointerlocked = !!pointerLockElement;
HEAP32[((eventStruct)>>2)]=isPointerlocked;
var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement);
var id = (pointerLockElement && pointerLockElement.id) ? pointerLockElement.id : '';
writeStringToMemory(nodeName, eventStruct + 4 );
writeStringToMemory(id, eventStruct + 132);
},registerPointerlockChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!JSEvents.pointerlockChangeEvent) {
JSEvents.pointerlockChangeEvent = _malloc( 260 );
}
if (!target) {
target = document; // Pointer lock change events need to be captured from 'document' by default instead of 'window'
} else {
target = JSEvents.findEventTarget(target);
}
var handlerFunc = function(event) {
var e = event || window.event;
JSEvents.fillPointerlockChangeEventData(JSEvents.pointerlockChangeEvent, e);
var shouldCancel = Runtime.dynCall('iiii', callbackfunc, [eventTypeId, JSEvents.pointerlockChangeEvent, userData]);
if (shouldCancel) {
e.preventDefault();
}
};
var eventHandler = {
target: target,
allowsDeferredCalls: false,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
},requestPointerLock:function (target) {
if (target.requestPointerLock) {
target.requestPointerLock();
} else if (target.mozRequestPointerLock) {
target.mozRequestPointerLock();
} else if (target.webkitRequestPointerLock) {
target.webkitRequestPointerLock();
} else if (target.msRequestPointerLock) {
target.msRequestPointerLock();
} else {
// document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element,
// or if the whole browser just doesn't support the feature.
if (document.body.requestPointerLock || document.body.mozRequestPointerLock || document.body.webkitRequestPointerLock || document.body.msRequestPointerLock) {
return -3;
} else {
return -1;
}
}
return 0;
},fillVisibilityChangeEventData:function (eventStruct, e) {
var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ];
var visibilityState = visibilityStates.indexOf(document.visibilityState);
HEAP32[((eventStruct)>>2)]=document.hidden;
HEAP32[(((eventStruct)+(4))>>2)]=visibilityState;
},registerVisibilityChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!JSEvents.visibilityChangeEvent) {
JSEvents.visibilityChangeEvent = _malloc( 8 );
}
if (!target) {
target = document; // Visibility change events need to be captured from 'document' by default instead of 'window'
} else {
target = JSEvents.findEventTarget(target);
}
var handlerFunc = function(event) {
var e = event || window.event;
JSEvents.fillVisibilityChangeEventData(JSEvents.visibilityChangeEvent, e);
var shouldCancel = Runtime.dynCall('iiii', callbackfunc, [eventTypeId, JSEvents.visibilityChangeEvent, userData]);
if (shouldCancel) {
e.preventDefault();
}
};
var eventHandler = {
target: target,
allowsDeferredCalls: false,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
},registerTouchEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!JSEvents.touchEvent) {
JSEvents.touchEvent = _malloc( 1684 );
}
target = JSEvents.findEventTarget(target);
var handlerFunc = function(event) {
var e = event || window.event;
var touches = {};
for(var i = 0; i < e.touches.length; ++i) {
var touch = e.touches[i];
touches[touch.identifier] = touch;
}
for(var i = 0; i < e.changedTouches.length; ++i) {
var touch = e.changedTouches[i];
touches[touch.identifier] = touch;
touch.changed = true;
}
for(var i = 0; i < e.targetTouches.length; ++i) {
var touch = e.targetTouches[i];
touches[touch.identifier].onTarget = true;
}
var ptr = JSEvents.touchEvent;
HEAP32[(((ptr)+(4))>>2)]=e.ctrlKey;
HEAP32[(((ptr)+(8))>>2)]=e.shiftKey;
HEAP32[(((ptr)+(12))>>2)]=e.altKey;
HEAP32[(((ptr)+(16))>>2)]=e.metaKey;
ptr += 20; // Advance to the start of the touch array.
var canvasRect = Module['canvas'] ? Module['canvas'].getBoundingClientRect() : undefined;
var targetRect = JSEvents.getBoundingClientRectOrZeros(target);
var numTouches = 0;
for(var i in touches) {
var t = touches[i];
HEAP32[((ptr)>>2)]=t.identifier;
HEAP32[(((ptr)+(4))>>2)]=t.screenX;
HEAP32[(((ptr)+(8))>>2)]=t.screenY;
HEAP32[(((ptr)+(12))>>2)]=t.clientX;
HEAP32[(((ptr)+(16))>>2)]=t.clientY;
HEAP32[(((ptr)+(20))>>2)]=t.pageX;
HEAP32[(((ptr)+(24))>>2)]=t.pageY;
HEAP32[(((ptr)+(28))>>2)]=t.changed;
HEAP32[(((ptr)+(32))>>2)]=t.onTarget;
if (canvasRect) {
HEAP32[(((ptr)+(44))>>2)]=t.clientX - canvasRect.left;
HEAP32[(((ptr)+(48))>>2)]=t.clientY - canvasRect.top;
} else {
HEAP32[(((ptr)+(44))>>2)]=0;
HEAP32[(((ptr)+(48))>>2)]=0;
}
HEAP32[(((ptr)+(36))>>2)]=t.clientX - targetRect.left;
HEAP32[(((ptr)+(40))>>2)]=t.clientY - targetRect.top;
ptr += 52;
if (++numTouches >= 32) {
break;
}
}
HEAP32[((JSEvents.touchEvent)>>2)]=numTouches;
var shouldCancel = Runtime.dynCall('iiii', callbackfunc, [eventTypeId, JSEvents.touchEvent, userData]);
if (shouldCancel) {
e.preventDefault();
}
};
var eventHandler = {
target: target,
allowsDeferredCalls: false, // XXX Currently disabled, see bug https://bugzilla.mozilla.org/show_bug.cgi?id=966493
// Once the above bug is resolved, enable the following condition if possible:
// allowsDeferredCalls: eventTypeString == 'touchstart',
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
},fillGamepadEventData:function (eventStruct, e) {
HEAPF64[((eventStruct)>>3)]=e.timestamp;
for(var i = 0; i < e.axes.length; ++i) {
HEAPF64[(((eventStruct+i*8)+(16))>>3)]=e.axes[i];
}
for(var i = 0; i < e.buttons.length; ++i) {
if (typeof(e.buttons[i]) === 'object') {
HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i].value;
} else {
HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i];
}
}
for(var i = 0; i < e.buttons.length; ++i) {
if (typeof(e.buttons[i]) === 'object') {
HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i].pressed;
} else {
HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i] == 1.0;
}
}
HEAP32[(((eventStruct)+(1296))>>2)]=e.connected;
HEAP32[(((eventStruct)+(1300))>>2)]=e.index;
HEAP32[(((eventStruct)+(8))>>2)]=e.axes.length;
HEAP32[(((eventStruct)+(12))>>2)]=e.buttons.length;
writeStringToMemory(e.id, eventStruct + 1304 );
writeStringToMemory(e.mapping, eventStruct + 1368 );
},registerGamepadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!JSEvents.gamepadEvent) {
JSEvents.gamepadEvent = _malloc( 1432 );
}
var handlerFunc = function(event) {
var e = event || window.event;
JSEvents.fillGamepadEventData(JSEvents.gamepadEvent, e.gamepad);
var shouldCancel = Runtime.dynCall('iiii', callbackfunc, [eventTypeId, JSEvents.gamepadEvent, userData]);
if (shouldCancel) {
e.preventDefault();
}
};
var eventHandler = {
target: JSEvents.findEventTarget(target),
allowsDeferredCalls: true,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
},registerBeforeUnloadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
var handlerFunc = function(event) {
var e = event || window.event;
var confirmationMessage = Runtime.dynCall('iiii', callbackfunc, [eventTypeId, 0, userData]);
if (confirmationMessage) {
confirmationMessage = Pointer_stringify(confirmationMessage);
}
if (confirmationMessage) {
e.preventDefault();
e.returnValue = confirmationMessage;
return confirmationMessage;
}
};
var eventHandler = {
target: JSEvents.findEventTarget(target),
allowsDeferredCalls: false,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
},battery:function () { return navigator.battery || navigator.mozBattery || navigator.webkitBattery; },fillBatteryEventData:function (eventStruct, e) {
HEAPF64[((eventStruct)>>3)]=e.chargingTime;
HEAPF64[(((eventStruct)+(8))>>3)]=e.dischargingTime;
HEAPF64[(((eventStruct)+(16))>>3)]=e.level;
HEAP32[(((eventStruct)+(24))>>2)]=e.charging;
},registerBatteryEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!JSEvents.batteryEvent) {
JSEvents.batteryEvent = _malloc( 32 );
}
var handlerFunc = function(event) {
var e = event || window.event;
JSEvents.fillBatteryEventData(JSEvents.batteryEvent, JSEvents.battery());
var shouldCancel = Runtime.dynCall('iiii', callbackfunc, [eventTypeId, JSEvents.batteryEvent, userData]);
if (shouldCancel) {
e.preventDefault();
}
};
var eventHandler = {
target: JSEvents.findEventTarget(target),
allowsDeferredCalls: false,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
},registerWebGlEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!target) {
target = Module['canvas'];
}
var handlerFunc = function(event) {
var e = event || window.event;
var shouldCancel = Runtime.dynCall('iiii', callbackfunc, [eventTypeId, 0, userData]);
if (shouldCancel) {
e.preventDefault();
}
};
var eventHandler = {
target: JSEvents.findEventTarget(target),
allowsDeferredCalls: false,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
}};function _emscripten_set_touchcancel_callback(target, userData, useCapture, callbackfunc) {
JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel");
return 0;
}
function _glBindFramebuffer(target, framebuffer) {
GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null);
}
function ___lock() {}
function _emscripten_glBlendFuncSeparate(x0, x1, x2, x3) { GLctx.blendFuncSeparate(x0, x1, x2, x3) }
var _asin=Math_asin;
function _emscripten_glVertexAttrib3f(x0, x1, x2, x3) { GLctx.vertexAttrib3f(x0, x1, x2, x3) }
function _emscripten_glEnable(x0) { GLctx.enable(x0) }
function _emscripten_glNormalPointer() {
Module['printErr']('missing function: emscripten_glNormalPointer'); abort(-1);
}
var _emscripten_GetProcAddress=undefined;
Module["_emscripten_GetProcAddress"] = _emscripten_GetProcAddress;
function _eglWaitClient() {
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
return 1;
}var EGL={errorCode:12288,defaultDisplayInitialized:false,currentContext:0,currentReadSurface:0,currentDrawSurface:0,stringCache:{},setErrorCode:function (code) {
EGL.errorCode = code;
},chooseConfig:function (display, attribList, config, config_size, numConfigs) {
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
return 0;
}
// TODO: read attribList.
if ((!config || !config_size) && !numConfigs) {
EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */);
return 0;
}
if (numConfigs) {
HEAP32[((numConfigs)>>2)]=1; // Total number of supported configs: 1.
}
if (config && config_size > 0) {
HEAP32[((config)>>2)]=62002;
}
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
return 1;
}};function _eglGetProcAddress(name_) {
return _emscripten_GetProcAddress(name_);
}
function _glDeleteProgram(id) {
if (!id) return;
var program = GL.programs[id];
if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
return;
}
GLctx.deleteProgram(program);
program.name = 0;
GL.programs[id] = null;
GL.programInfos[id] = null;
}
function _emscripten_set_main_loop_timing(mode, value) {
Browser.mainLoop.timingMode = mode;
Browser.mainLoop.timingValue = value;
if (!Browser.mainLoop.func) {
return 1; // Return non-zero on failure, can't set timing mode when there is no main loop.
}
if (mode == 0 /*EM_TIMING_SETTIMEOUT*/) {
Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() {
setTimeout(Browser.mainLoop.runner, value); // doing this each time means that on exception, we stop
};
Browser.mainLoop.method = 'timeout';
} else if (mode == 1 /*EM_TIMING_RAF*/) {
Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() {
Browser.requestAnimationFrame(Browser.mainLoop.runner);
};
Browser.mainLoop.method = 'rAF';
} else if (mode == 2 /*EM_TIMING_SETIMMEDIATE*/) {
if (!window['setImmediate']) {
// Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed)
var setImmediates = [];
var emscriptenMainLoopMessageId = '__emcc';
function Browser_setImmediate_messageHandler(event) {
if (event.source === window && event.data === emscriptenMainLoopMessageId) {
event.stopPropagation();
setImmediates.shift()();
}
}
window.addEventListener("message", Browser_setImmediate_messageHandler, true);
window['setImmediate'] = function Browser_emulated_setImmediate(func) {
setImmediates.push(func);
window.postMessage(emscriptenMainLoopMessageId, "*");
}
}
Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() {
window['setImmediate'](Browser.mainLoop.runner);
};
Browser.mainLoop.method = 'immediate';
}
return 0;
}function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop, arg, noSetTiming) {
Module['noExitRuntime'] = true;
assert(!Browser.mainLoop.func, 'emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.');
Browser.mainLoop.func = func;
Browser.mainLoop.arg = arg;
var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop;
Browser.mainLoop.runner = function Browser_mainLoop_runner() {
if (ABORT) return;
if (Browser.mainLoop.queue.length > 0) {
var start = Date.now();
var blocker = Browser.mainLoop.queue.shift();
blocker.func(blocker.arg);
if (Browser.mainLoop.remainingBlockers) {
var remaining = Browser.mainLoop.remainingBlockers;
var next = remaining%1 == 0 ? remaining-1 : Math.floor(remaining);
if (blocker.counted) {
Browser.mainLoop.remainingBlockers = next;
} else {
// not counted, but move the progress along a tiny bit
next = next + 0.5; // do not steal all the next one's progress
Browser.mainLoop.remainingBlockers = (8*remaining + next)/9;
}
}
console.log('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + ' ms'); //, left: ' + Browser.mainLoop.remainingBlockers);
Browser.mainLoop.updateStatus();
setTimeout(Browser.mainLoop.runner, 0);
return;
}
// catch pauses from non-main loop sources
if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
// Implement very basic swap interval control
Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0;
if (Browser.mainLoop.timingMode == 1/*EM_TIMING_RAF*/ && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) {
// Not the scheduled time to render this frame - skip.
Browser.mainLoop.scheduler();
return;
}
// Signal GL rendering layer that processing of a new frame is about to start. This helps it optimize
// VBO double-buffering and reduce GPU stalls.
if (Browser.mainLoop.method === 'timeout' && Module.ctx) {
Module.printErr('Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!');
Browser.mainLoop.method = ''; // just warn once per call to set main loop
}
Browser.mainLoop.runIter(function() {
if (typeof arg !== 'undefined') {
Runtime.dynCall('vi', func, [arg]);
} else {
Runtime.dynCall('v', func);
}
});
// catch pauses from the main loop itself
if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
// Queue new audio data. This is important to be right after the main loop invocation, so that we will immediately be able
// to queue the newest produced audio samples.
// TODO: Consider adding pre- and post- rAF callbacks so that GL.newRenderingFrameStarted() and SDL.audio.queueNewAudioData()
// do not need to be hardcoded into this function, but can be more generic.
if (typeof SDL === 'object' && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData();
Browser.mainLoop.scheduler();
}
if (!noSetTiming) {
if (fps && fps > 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 1000.0 / fps);
else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, 1); // Do rAF by rendering each frame (no decimating)
Browser.mainLoop.scheduler();
}
if (simulateInfiniteLoop) {
throw 'SimulateInfiniteLoop';
}
}var Browser={mainLoop:{scheduler:null,method:"",currentlyRunningMainloop:0,func:null,arg:0,timingMode:0,timingValue:0,currentFrameNumber:0,queue:[],pause:function () {
Browser.mainLoop.scheduler = null;
Browser.mainLoop.currentlyRunningMainloop++; // Incrementing this signals the previous main loop that it's now become old, and it must return.
},resume:function () {
Browser.mainLoop.currentlyRunningMainloop++;
var timingMode = Browser.mainLoop.timingMode;
var timingValue = Browser.mainLoop.timingValue;
var func = Browser.mainLoop.func;
Browser.mainLoop.func = null;
_emscripten_set_main_loop(func, 0, false, Browser.mainLoop.arg, true /* do not set timing and call scheduler, we will do it on the next lines */);
_emscripten_set_main_loop_timing(timingMode, timingValue);
Browser.mainLoop.scheduler();
},updateStatus:function () {
if (Module['setStatus']) {
var message = Module['statusMessage'] || 'Please wait...';
var remaining = Browser.mainLoop.remainingBlockers;
var expected = Browser.mainLoop.expectedBlockers;
if (remaining) {
if (remaining < expected) {
Module['setStatus'](message + ' (' + (expected - remaining) + '/' + expected + ')');
} else {
Module['setStatus'](message);
}
} else {
Module['setStatus']('');
}
}
},runIter:function (func) {
if (ABORT) return;
if (Module['preMainLoop']) {
var preRet = Module['preMainLoop']();
if (preRet === false) {
return; // |return false| skips a frame
}
}
try {
func();
} catch (e) {
if (e instanceof ExitStatus) {
return;
} else {
if (e && typeof e === 'object' && e.stack) Module.printErr('exception thrown: ' + [e, e.stack]);
throw e;
}
}
if (Module['postMainLoop']) Module['postMainLoop']();
}},isFullScreen:false,pointerLock:false,moduleContextCreatedCallbacks:[],workers:[],init:function () {
if (!Module["preloadPlugins"]) Module["preloadPlugins"] = []; // needs to exist even in workers
if (Browser.initted) return;
Browser.initted = true;
try {
new Blob();
Browser.hasBlobConstructor = true;
} catch(e) {
Browser.hasBlobConstructor = false;
console.log("warning: no blob constructor, cannot create blobs with mimetypes");
}
Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : (typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : (!Browser.hasBlobConstructor ? console.log("warning: no BlobBuilder") : null));
Browser.URLObject = typeof window != "undefined" ? (window.URL ? window.URL : window.webkitURL) : undefined;
if (!Module.noImageDecoding && typeof Browser.URLObject === 'undefined') {
console.log("warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available.");
Module.noImageDecoding = true;
}
// Support for plugins that can process preloaded files. You can add more of these to
// your app by creating and appending to Module.preloadPlugins.
//
// Each plugin is asked if it can handle a file based on the file's name. If it can,
// it is given the file's raw data. When it is done, it calls a callback with the file's
// (possibly modified) data. For example, a plugin might decompress a file, or it
// might create some side data structure for use later (like an Image element, etc.).
var imagePlugin = {};
imagePlugin['canHandle'] = function imagePlugin_canHandle(name) {
return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name);
};
imagePlugin['handle'] = function imagePlugin_handle(byteArray, name, onload, onerror) {
var b = null;
if (Browser.hasBlobConstructor) {
try {
b = new Blob([byteArray], { type: Browser.getMimetype(name) });
if (b.size !== byteArray.length) { // Safari bug #118630
// Safari's Blob can only take an ArrayBuffer
b = new Blob([(new Uint8Array(byteArray)).buffer], { type: Browser.getMimetype(name) });
}
} catch(e) {
Runtime.warnOnce('Blob constructor present but fails: ' + e + '; falling back to blob builder');
}
}
if (!b) {
var bb = new Browser.BlobBuilder();
bb.append((new Uint8Array(byteArray)).buffer); // we need to pass a buffer, and must copy the array to get the right data range
b = bb.getBlob();
}
var url = Browser.URLObject.createObjectURL(b);
var img = new Image();
img.onload = function img_onload() {
assert(img.complete, 'Image ' + name + ' could not be decoded');
var canvas = document.createElement('canvas');
canvas.width = img.width;
canvas.height = img.height;
var ctx = canvas.getContext('2d');
ctx.drawImage(img, 0, 0);
Module["preloadedImages"][name] = canvas;
Browser.URLObject.revokeObjectURL(url);
if (onload) onload(byteArray);
};
img.onerror = function img_onerror(event) {
console.log('Image ' + url + ' could not be decoded');
if (onerror) onerror();
};
img.src = url;
};
Module['preloadPlugins'].push(imagePlugin);
var audioPlugin = {};
audioPlugin['canHandle'] = function audioPlugin_canHandle(name) {
return !Module.noAudioDecoding && name.substr(-4) in { '.ogg': 1, '.wav': 1, '.mp3': 1 };
};
audioPlugin['handle'] = function audioPlugin_handle(byteArray, name, onload, onerror) {
var done = false;
function finish(audio) {
if (done) return;
done = true;
Module["preloadedAudios"][name] = audio;
if (onload) onload(byteArray);
}
function fail() {
if (done) return;
done = true;
Module["preloadedAudios"][name] = new Audio(); // empty shim
if (onerror) onerror();
}
if (Browser.hasBlobConstructor) {
try {
var b = new Blob([byteArray], { type: Browser.getMimetype(name) });
} catch(e) {
return fail();
}
var url = Browser.URLObject.createObjectURL(b); // XXX we never revoke this!
var audio = new Audio();
audio.addEventListener('canplaythrough', function() { finish(audio) }, false); // use addEventListener due to chromium bug 124926
audio.onerror = function audio_onerror(event) {
if (done) return;
console.log('warning: browser could not fully decode audio ' + name + ', trying slower base64 approach');
function encode64(data) {
var BASE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
var PAD = '=';
var ret = '';
var leftchar = 0;
var leftbits = 0;
for (var i = 0; i < data.length; i++) {
leftchar = (leftchar << 8) | data[i];
leftbits += 8;
while (leftbits >= 6) {
var curr = (leftchar >> (leftbits-6)) & 0x3f;
leftbits -= 6;
ret += BASE[curr];
}
}
if (leftbits == 2) {
ret += BASE[(leftchar&3) << 4];
ret += PAD + PAD;
} else if (leftbits == 4) {
ret += BASE[(leftchar&0xf) << 2];
ret += PAD;
}
return ret;
}
audio.src = 'data:audio/x-' + name.substr(-3) + ';base64,' + encode64(byteArray);
finish(audio); // we don't wait for confirmation this worked - but it's worth trying
};
audio.src = url;
// workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror
Browser.safeSetTimeout(function() {
finish(audio); // try to use it even though it is not necessarily ready to play
}, 10000);
} else {
return fail();
}
};
Module['preloadPlugins'].push(audioPlugin);
// Canvas event setup
var canvas = Module['canvas'];
function pointerLockChange() {
Browser.pointerLock = document['pointerLockElement'] === canvas ||
document['mozPointerLockElement'] === canvas ||
document['webkitPointerLockElement'] === canvas ||
document['msPointerLockElement'] === canvas;
}
if (canvas) {
// forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module
// Module['forcedAspectRatio'] = 4 / 3;
canvas.requestPointerLock = canvas['requestPointerLock'] ||
canvas['mozRequestPointerLock'] ||
canvas['webkitRequestPointerLock'] ||
canvas['msRequestPointerLock'] ||
function(){};
canvas.exitPointerLock = document['exitPointerLock'] ||
document['mozExitPointerLock'] ||
document['webkitExitPointerLock'] ||
document['msExitPointerLock'] ||
function(){}; // no-op if function does not exist
canvas.exitPointerLock = canvas.exitPointerLock.bind(document);
document.addEventListener('pointerlockchange', pointerLockChange, false);
document.addEventListener('mozpointerlockchange', pointerLockChange, false);
document.addEventListener('webkitpointerlockchange', pointerLockChange, false);
document.addEventListener('mspointerlockchange', pointerLockChange, false);
if (Module['elementPointerLock']) {
canvas.addEventListener("click", function(ev) {
if (!Browser.pointerLock && canvas.requestPointerLock) {
canvas.requestPointerLock();
ev.preventDefault();
}
}, false);
}
}
},createContext:function (canvas, useWebGL, setInModule, webGLContextAttributes) {
if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas.
var ctx;
var contextHandle;
if (useWebGL) {
// For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults.
var contextAttributes = {
antialias: false,
alpha: false
};
if (webGLContextAttributes) {
for (var attribute in webGLContextAttributes) {
contextAttributes[attribute] = webGLContextAttributes[attribute];
}
}
contextHandle = GL.createContext(canvas, contextAttributes);
if (contextHandle) {
ctx = GL.getContext(contextHandle).GLctx;
}
// Set the background of the WebGL canvas to black
canvas.style.backgroundColor = "black";
} else {
ctx = canvas.getContext('2d');
}
if (!ctx) return null;
if (setInModule) {
if (!useWebGL) assert(typeof GLctx === 'undefined', 'cannot set in module if GLctx is used, but we are a non-GL context that would replace it');
Module.ctx = ctx;
if (useWebGL) GL.makeContextCurrent(contextHandle);
Module.useWebGL = useWebGL;
Browser.moduleContextCreatedCallbacks.forEach(function(callback) { callback() });
Browser.init();
}
return ctx;
},destroyContext:function (canvas, useWebGL, setInModule) {},fullScreenHandlersInstalled:false,lockPointer:undefined,resizeCanvas:undefined,requestFullScreen:function (lockPointer, resizeCanvas, vrDevice) {
Browser.lockPointer = lockPointer;
Browser.resizeCanvas = resizeCanvas;
Browser.vrDevice = vrDevice;
if (typeof Browser.lockPointer === 'undefined') Browser.lockPointer = true;
if (typeof Browser.resizeCanvas === 'undefined') Browser.resizeCanvas = false;
if (typeof Browser.vrDevice === 'undefined') Browser.vrDevice = null;
var canvas = Module['canvas'];
function fullScreenChange() {
Browser.isFullScreen = false;
var canvasContainer = canvas.parentNode;
if ((document['webkitFullScreenElement'] || document['webkitFullscreenElement'] ||
document['mozFullScreenElement'] || document['mozFullscreenElement'] ||
document['fullScreenElement'] || document['fullscreenElement'] ||
document['msFullScreenElement'] || document['msFullscreenElement'] ||
document['webkitCurrentFullScreenElement']) === canvasContainer) {
canvas.cancelFullScreen = document['cancelFullScreen'] ||
document['mozCancelFullScreen'] ||
document['webkitCancelFullScreen'] ||
document['msExitFullscreen'] ||
document['exitFullscreen'] ||
function() {};
canvas.cancelFullScreen = canvas.cancelFullScreen.bind(document);
if (Browser.lockPointer) canvas.requestPointerLock();
Browser.isFullScreen = true;
if (Browser.resizeCanvas) Browser.setFullScreenCanvasSize();
} else {
// remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen
canvasContainer.parentNode.insertBefore(canvas, canvasContainer);
canvasContainer.parentNode.removeChild(canvasContainer);
if (Browser.resizeCanvas) Browser.setWindowedCanvasSize();
}
if (Module['onFullScreen']) Module['onFullScreen'](Browser.isFullScreen);
Browser.updateCanvasDimensions(canvas);
}
if (!Browser.fullScreenHandlersInstalled) {
Browser.fullScreenHandlersInstalled = true;
document.addEventListener('fullscreenchange', fullScreenChange, false);
document.addEventListener('mozfullscreenchange', fullScreenChange, false);
document.addEventListener('webkitfullscreenchange', fullScreenChange, false);
document.addEventListener('MSFullscreenChange', fullScreenChange, false);
}
// create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root
var canvasContainer = document.createElement("div");
canvas.parentNode.insertBefore(canvasContainer, canvas);
canvasContainer.appendChild(canvas);
// use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size)
canvasContainer.requestFullScreen = canvasContainer['requestFullScreen'] ||
canvasContainer['mozRequestFullScreen'] ||
canvasContainer['msRequestFullscreen'] ||
(canvasContainer['webkitRequestFullScreen'] ? function() { canvasContainer['webkitRequestFullScreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null);
if (vrDevice) {
canvasContainer.requestFullScreen({ vrDisplay: vrDevice });
} else {
canvasContainer.requestFullScreen();
}
},nextRAF:0,fakeRequestAnimationFrame:function (func) {
// try to keep 60fps between calls to here
var now = Date.now();
if (Browser.nextRAF === 0) {
Browser.nextRAF = now + 1000/60;
} else {
while (now + 2 >= Browser.nextRAF) { // fudge a little, to avoid timer jitter causing us to do lots of delay:0
Browser.nextRAF += 1000/60;
}
}
var delay = Math.max(Browser.nextRAF - now, 0);
setTimeout(func, delay);
},requestAnimationFrame:function requestAnimationFrame(func) {
if (typeof window === 'undefined') { // Provide fallback to setTimeout if window is undefined (e.g. in Node.js)
Browser.fakeRequestAnimationFrame(func);
} else {
if (!window.requestAnimationFrame) {
window.requestAnimationFrame = window['requestAnimationFrame'] ||
window['mozRequestAnimationFrame'] ||
window['webkitRequestAnimationFrame'] ||
window['msRequestAnimationFrame'] ||
window['oRequestAnimationFrame'] ||
Browser.fakeRequestAnimationFrame;
}
window.requestAnimationFrame(func);
}
},safeCallback:function (func) {
return function() {
if (!ABORT) return func.apply(null, arguments);
};
},allowAsyncCallbacks:true,queuedAsyncCallbacks:[],pauseAsyncCallbacks:function () {
Browser.allowAsyncCallbacks = false;
},resumeAsyncCallbacks:function () { // marks future callbacks as ok to execute, and synchronously runs any remaining ones right now
Browser.allowAsyncCallbacks = true;
if (Browser.queuedAsyncCallbacks.length > 0) {
var callbacks = Browser.queuedAsyncCallbacks;
Browser.queuedAsyncCallbacks = [];
callbacks.forEach(function(func) {
func();
});
}
},safeRequestAnimationFrame:function (func) {
return Browser.requestAnimationFrame(function() {
if (ABORT) return;
if (Browser.allowAsyncCallbacks) {
func();
} else {
Browser.queuedAsyncCallbacks.push(func);
}
});
},safeSetTimeout:function (func, timeout) {
Module['noExitRuntime'] = true;
return setTimeout(function() {
if (ABORT) return;
if (Browser.allowAsyncCallbacks) {
func();
} else {
Browser.queuedAsyncCallbacks.push(func);
}
}, timeout);
},safeSetInterval:function (func, timeout) {
Module['noExitRuntime'] = true;
return setInterval(function() {
if (ABORT) return;
if (Browser.allowAsyncCallbacks) {
func();
} // drop it on the floor otherwise, next interval will kick in
}, timeout);
},getMimetype:function (name) {
return {
'jpg': 'image/jpeg',
'jpeg': 'image/jpeg',
'png': 'image/png',
'bmp': 'image/bmp',
'ogg': 'audio/ogg',
'wav': 'audio/wav',
'mp3': 'audio/mpeg'
}[name.substr(name.lastIndexOf('.')+1)];
},getUserMedia:function (func) {
if(!window.getUserMedia) {
window.getUserMedia = navigator['getUserMedia'] ||
navigator['mozGetUserMedia'];
}
window.getUserMedia(func);
},getMovementX:function (event) {
return event['movementX'] ||
event['mozMovementX'] ||
event['webkitMovementX'] ||
0;
},getMovementY:function (event) {
return event['movementY'] ||
event['mozMovementY'] ||
event['webkitMovementY'] ||
0;
},getMouseWheelDelta:function (event) {
var delta = 0;
switch (event.type) {
case 'DOMMouseScroll':
delta = event.detail;
break;
case 'mousewheel':
delta = event.wheelDelta;
break;
case 'wheel':
delta = event['deltaY'];
break;
default:
throw 'unrecognized mouse wheel event: ' + event.type;
}
return delta;
},mouseX:0,mouseY:0,mouseMovementX:0,mouseMovementY:0,touches:{},lastTouches:{},calculateMouseEvent:function (event) { // event should be mousemove, mousedown or mouseup
if (Browser.pointerLock) {
// When the pointer is locked, calculate the coordinates
// based on the movement of the mouse.
// Workaround for Firefox bug 764498
if (event.type != 'mousemove' &&
('mozMovementX' in event)) {
Browser.mouseMovementX = Browser.mouseMovementY = 0;
} else {
Browser.mouseMovementX = Browser.getMovementX(event);
Browser.mouseMovementY = Browser.getMovementY(event);
}
// check if SDL is available
if (typeof SDL != "undefined") {
Browser.mouseX = SDL.mouseX + Browser.mouseMovementX;
Browser.mouseY = SDL.mouseY + Browser.mouseMovementY;
} else {
// just add the mouse delta to the current absolut mouse position
// FIXME: ideally this should be clamped against the canvas size and zero
Browser.mouseX += Browser.mouseMovementX;
Browser.mouseY += Browser.mouseMovementY;
}
} else {
// Otherwise, calculate the movement based on the changes
// in the coordinates.
var rect = Module["canvas"].getBoundingClientRect();
var cw = Module["canvas"].width;
var ch = Module["canvas"].height;
// Neither .scrollX or .pageXOffset are defined in a spec, but
// we prefer .scrollX because it is currently in a spec draft.
// (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/)
var scrollX = ((typeof window.scrollX !== 'undefined') ? window.scrollX : window.pageXOffset);
var scrollY = ((typeof window.scrollY !== 'undefined') ? window.scrollY : window.pageYOffset);
if (event.type === 'touchstart' || event.type === 'touchend' || event.type === 'touchmove') {
var touch = event.touch;
if (touch === undefined) {
return; // the "touch" property is only defined in SDL
}
var adjustedX = touch.pageX - (scrollX + rect.left);
var adjustedY = touch.pageY - (scrollY + rect.top);
adjustedX = adjustedX * (cw / rect.width);
adjustedY = adjustedY * (ch / rect.height);
var coords = { x: adjustedX, y: adjustedY };
if (event.type === 'touchstart') {
Browser.lastTouches[touch.identifier] = coords;
Browser.touches[touch.identifier] = coords;
} else if (event.type === 'touchend' || event.type === 'touchmove') {
var last = Browser.touches[touch.identifier];
if (!last) last = coords;
Browser.lastTouches[touch.identifier] = last;
Browser.touches[touch.identifier] = coords;
}
return;
}
var x = event.pageX - (scrollX + rect.left);
var y = event.pageY - (scrollY + rect.top);
// the canvas might be CSS-scaled compared to its backbuffer;
// SDL-using content will want mouse coordinates in terms
// of backbuffer units.
x = x * (cw / rect.width);
y = y * (ch / rect.height);
Browser.mouseMovementX = x - Browser.mouseX;
Browser.mouseMovementY = y - Browser.mouseY;
Browser.mouseX = x;
Browser.mouseY = y;
}
},xhrLoad:function (url, onload, onerror) {
var xhr = new XMLHttpRequest();
xhr.open('GET', url, true);
xhr.responseType = 'arraybuffer';
xhr.onload = function xhr_onload() {
if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
onload(xhr.response);
} else {
onerror();
}
};
xhr.onerror = onerror;
xhr.send(null);
},asyncLoad:function (url, onload, onerror, noRunDep) {
Browser.xhrLoad(url, function(arrayBuffer) {
assert(arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).');
onload(new Uint8Array(arrayBuffer));
if (!noRunDep) removeRunDependency('al ' + url);
}, function(event) {
if (onerror) {
onerror();
} else {
throw 'Loading data file "' + url + '" failed.';
}
});
if (!noRunDep) addRunDependency('al ' + url);
},resizeListeners:[],updateResizeListeners:function () {
var canvas = Module['canvas'];
Browser.resizeListeners.forEach(function(listener) {
listener(canvas.width, canvas.height);
});
},setCanvasSize:function (width, height, noUpdates) {
var canvas = Module['canvas'];
Browser.updateCanvasDimensions(canvas, width, height);
if (!noUpdates) Browser.updateResizeListeners();
},windowedWidth:0,windowedHeight:0,setFullScreenCanvasSize:function () {
// check if SDL is available
if (typeof SDL != "undefined") {
var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)];
flags = flags | 0x00800000; // set SDL_FULLSCREEN flag
HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags
}
Browser.updateResizeListeners();
},setWindowedCanvasSize:function () {
// check if SDL is available
if (typeof SDL != "undefined") {
var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)];
flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag
HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags
}
Browser.updateResizeListeners();
},updateCanvasDimensions:function (canvas, wNative, hNative) {
if (wNative && hNative) {
canvas.widthNative = wNative;
canvas.heightNative = hNative;
} else {
wNative = canvas.widthNative;
hNative = canvas.heightNative;
}
var w = wNative;
var h = hNative;
if (Module['forcedAspectRatio'] && Module['forcedAspectRatio'] > 0) {
if (w/h < Module['forcedAspectRatio']) {
w = Math.round(h * Module['forcedAspectRatio']);
} else {
h = Math.round(w / Module['forcedAspectRatio']);
}
}
if (((document['webkitFullScreenElement'] || document['webkitFullscreenElement'] ||
document['mozFullScreenElement'] || document['mozFullscreenElement'] ||
document['fullScreenElement'] || document['fullscreenElement'] ||
document['msFullScreenElement'] || document['msFullscreenElement'] ||
document['webkitCurrentFullScreenElement']) === canvas.parentNode) && (typeof screen != 'undefined')) {
var factor = Math.min(screen.width / w, screen.height / h);
w = Math.round(w * factor);
h = Math.round(h * factor);
}
if (Browser.resizeCanvas) {
if (canvas.width != w) canvas.width = w;
if (canvas.height != h) canvas.height = h;
if (typeof canvas.style != 'undefined') {
canvas.style.removeProperty( "width");
canvas.style.removeProperty("height");
}
} else {
if (canvas.width != wNative) canvas.width = wNative;
if (canvas.height != hNative) canvas.height = hNative;
if (typeof canvas.style != 'undefined') {
if (w != wNative || h != hNative) {
canvas.style.setProperty( "width", w + "px", "important");
canvas.style.setProperty("height", h + "px", "important");
} else {
canvas.style.removeProperty( "width");
canvas.style.removeProperty("height");
}
}
}
},wgetRequests:{},nextWgetRequestHandle:0,getNextWgetRequestHandle:function () {
var handle = Browser.nextWgetRequestHandle;
Browser.nextWgetRequestHandle++;
return handle;
}};
function _glAttachShader(program, shader) {
GLctx.attachShader(GL.programs[program],
GL.shaders[shader]);
}
function _glfwGetPrimaryMonitor() {
return 1;
}
function emscriptenWebGLGetVertexAttrib(index, pname, params, type) {
if (!params) {
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
// if params == null, issue a GL error to notify user about it.
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
return;
}
var data = GLctx.getVertexAttrib(index, pname);
if (typeof data == 'number' || typeof data == 'boolean') {
switch (type) {
case 'Integer': HEAP32[((params)>>2)]=data; break;
case 'Float': HEAPF32[((params)>>2)]=data; break;
case 'FloatToInteger': HEAP32[((params)>>2)]=Math.fround(data); break;
default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type;
}
} else {
for (var i = 0; i < data.length; i++) {
switch (type) {
case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break;
case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break;
case 'FloatToInteger': HEAP32[(((params)+(i))>>2)]=Math.fround(data[i]); break;
default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type;
}
}
}
}function _emscripten_glGetVertexAttribfv(index, pname, params) {
// N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
// otherwise the results are undefined. (GLES3 spec 6.1.12)
emscriptenWebGLGetVertexAttrib(index, pname, params, 'Float');
}
function _emscripten_set_touchstart_callback(target, userData, useCapture, callbackfunc) {
JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart");
return 0;
}
function _emscripten_glDeleteShader(id) {
if (!id) return;
var shader = GL.shaders[id];
if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
return;
}
GLctx.deleteShader(shader);
GL.shaders[id] = null;
}
function _emscripten_glVertexPointer(){ throw 'Legacy GL function (glVertexPointer) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
function _emscripten_glDeleteBuffers(n, buffers) {
for (var i = 0; i < n; i++) {
var id = HEAP32[(((buffers)+(i*4))>>2)];
var buffer = GL.buffers[id];
// From spec: "glDeleteBuffers silently ignores 0's and names that do not
// correspond to existing buffer objects."
if (!buffer) continue;
GLctx.deleteBuffer(buffer);
buffer.name = 0;
GL.buffers[id] = null;
if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
}
}
function _emscripten_glTexParameteriv(target, pname, params) {
var param = HEAP32[((params)>>2)];
GLctx.texParameteri(target, pname, param);
}
function _glDrawElements(mode, count, type, indices) {
GLctx.drawElements(mode, count, type, indices);
}
function _glfwTerminate() {
window.removeEventListener("keydown", GLFW.onKeydown, true);
window.removeEventListener("keypress", GLFW.onKeyPress, true);
window.removeEventListener("keyup", GLFW.onKeyup, true);
Module["canvas"].removeEventListener("mousemove", GLFW.onMousemove, true);
Module["canvas"].removeEventListener("mousedown", GLFW.onMouseButtonDown, true);
Module["canvas"].removeEventListener("mouseup", GLFW.onMouseButtonUp, true);
Module["canvas"].removeEventListener('wheel', GLFW.onMouseWheel, true);
Module["canvas"].removeEventListener('mousewheel', GLFW.onMouseWheel, true);
Module["canvas"].width = Module["canvas"].height = 1;
GLFW.windows = null;
GLFW.active = null;
}
function _emscripten_glUniformMatrix2fv(location, count, transpose, value) {
location = GL.uniforms[location];
var view;
if (count === 1) {
// avoid allocation for the common case of uploading one uniform matrix
view = GL.miniTempBufferViews[3];
for (var i = 0; i < 4; i++) {
view[i] = HEAPF32[(((value)+(i*4))>>2)];
}
} else {
view = HEAPF32.subarray((value)>>2,(value+count*16)>>2);
}
GLctx.uniformMatrix2fv(location, transpose, view);
}
function ___syscall6(which, varargs) {SYSCALLS.varargs = varargs;
try {
// close
var stream = SYSCALLS.getStreamFromFD();
FS.close(stream);
return 0;
} catch (e) {
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
var _cos=Math_cos;
function _llvm_stacksave() {
var self = _llvm_stacksave;
if (!self.LLVM_SAVEDSTACKS) {
self.LLVM_SAVEDSTACKS = [];
}
self.LLVM_SAVEDSTACKS.push(Runtime.stackSave());
return self.LLVM_SAVEDSTACKS.length-1;
}
function _emscripten_glGetVertexAttribiv(index, pname, params) {
// N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
// otherwise the results are undefined. (GLES3 spec 6.1.12)
emscriptenWebGLGetVertexAttrib(index, pname, params, 'FloatToInteger');
}
function _emscripten_glUniformMatrix4fv(location, count, transpose, value) {
location = GL.uniforms[location];
var view;
if (count === 1) {
// avoid allocation for the common case of uploading one uniform matrix
view = GL.miniTempBufferViews[15];
for (var i = 0; i < 16; i++) {
view[i] = HEAPF32[(((value)+(i*4))>>2)];
}
} else {
view = HEAPF32.subarray((value)>>2,(value+count*64)>>2);
}
GLctx.uniformMatrix4fv(location, transpose, view);
}
function _emscripten_glDrawArraysInstanced(mode, first, count, primcount) {
GLctx['drawArraysInstanced'](mode, first, count, primcount);
}
function _emscripten_glEnableClientState() {
Module['printErr']('missing function: emscripten_glEnableClientState'); abort(-1);
}
function _emscripten_glGetPointerv() {
Module['printErr']('missing function: emscripten_glGetPointerv'); abort(-1);
}
function ___syscall140(which, varargs) {SYSCALLS.varargs = varargs;
try {
// llseek
var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get();
var offset = offset_low;
assert(offset_high === 0);
FS.llseek(stream, offset, whence);
HEAP32[((result)>>2)]=stream.position;
if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state
return 0;
} catch (e) {
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall146(which, varargs) {SYSCALLS.varargs = varargs;
try {
// writev
var stream = SYSCALLS.getStreamFromFD(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get();
return SYSCALLS.doWritev(stream, iov, iovcnt);
} catch (e) {
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function _emscripten_glUniform1i(location, v0) {
location = GL.uniforms[location];
GLctx.uniform1i(location, v0);
}
function _emscripten_glStencilMask(x0) { GLctx.stencilMask(x0) }
function _emscripten_glStencilFuncSeparate(x0, x1, x2, x3) { GLctx.stencilFuncSeparate(x0, x1, x2, x3) }
Module["_i64Subtract"] = _i64Subtract;
var _fabsf=Math_abs;
Module["_i64Add"] = _i64Add;
function _emscripten_set_touchend_callback(target, userData, useCapture, callbackfunc) {
JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend");
return 0;
}
function _glUseProgram(program) {
GLctx.useProgram(program ? GL.programs[program] : null);
}
var _sinf=Math_sin;
function _emscripten_glDisableVertexAttribArray(index) {
GLctx.disableVertexAttribArray(index);
}
function _emscripten_glVertexAttrib1f(x0, x1) { GLctx.vertexAttrib1f(x0, x1) }
function _emscripten_glFinish() { GLctx.finish() }
function _glDeleteFramebuffers(n, framebuffers) {
for (var i = 0; i < n; ++i) {
var id = HEAP32[(((framebuffers)+(i*4))>>2)];
var framebuffer = GL.framebuffers[id];
if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects".
GLctx.deleteFramebuffer(framebuffer);
framebuffer.name = 0;
GL.framebuffers[id] = null;
}
}
function _glDrawArrays(mode, first, count) {
GLctx.drawArrays(mode, first, count);
}
function _emscripten_glDepthFunc(x0) { GLctx.depthFunc(x0) }
function _sysconf(name) {
// long sysconf(int name);
// http://pubs.opengroup.org/onlinepubs/009695399/functions/sysconf.html
switch(name) {
case 30: return PAGE_SIZE;
case 85: return totalMemory / PAGE_SIZE;
case 132:
case 133:
case 12:
case 137:
case 138:
case 15:
case 235:
case 16:
case 17:
case 18:
case 19:
case 20:
case 149:
case 13:
case 10:
case 236:
case 153:
case 9:
case 21:
case 22:
case 159:
case 154:
case 14:
case 77:
case 78:
case 139:
case 80:
case 81:
case 82:
case 68:
case 67:
case 164:
case 11:
case 29:
case 47:
case 48:
case 95:
case 52:
case 51:
case 46:
return 200809;
case 79:
return 0;
case 27:
case 246:
case 127:
case 128:
case 23:
case 24:
case 160:
case 161:
case 181:
case 182:
case 242:
case 183:
case 184:
case 243:
case 244:
case 245:
case 165:
case 178:
case 179:
case 49:
case 50:
case 168:
case 169:
case 175:
case 170:
case 171:
case 172:
case 97:
case 76:
case 32:
case 173:
case 35:
return -1;
case 176:
case 177:
case 7:
case 155:
case 8:
case 157:
case 125:
case 126:
case 92:
case 93:
case 129:
case 130:
case 131:
case 94:
case 91:
return 1;
case 74:
case 60:
case 69:
case 70:
case 4:
return 1024;
case 31:
case 42:
case 72:
return 32;
case 87:
case 26:
case 33:
return 2147483647;
case 34:
case 1:
return 47839;
case 38:
case 36:
return 99;
case 43:
case 37:
return 2048;
case 0: return 2097152;
case 3: return 65536;
case 28: return 32768;
case 44: return 32767;
case 75: return 16384;
case 39: return 1000;
case 89: return 700;
case 71: return 256;
case 40: return 255;
case 2: return 100;
case 180: return 64;
case 25: return 20;
case 5: return 16;
case 6: return 6;
case 73: return 4;
case 84: {
if (typeof navigator === 'object') return navigator['hardwareConcurrency'] || 1;
return 1;
}
}
___setErrNo(ERRNO_CODES.EINVAL);
return -1;
}
function _emscripten_glUniform4iv(location, count, value) {
location = GL.uniforms[location];
count *= 4;
value = HEAP32.subarray((value)>>2,(value+count*4)>>2);
GLctx.uniform4iv(location, value);
}
function _glClear(x0) { GLctx.clear(x0) }
function _emscripten_glLoadIdentity(){ throw 'Legacy GL function (glLoadIdentity) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
function _emscripten_glUniform3fv(location, count, value) {
location = GL.uniforms[location];
var view;
if (count === 1) {
// avoid allocation for the common case of uploading one uniform
view = GL.miniTempBufferViews[2];
view[0] = HEAPF32[((value)>>2)];
view[1] = HEAPF32[(((value)+(4))>>2)];
view[2] = HEAPF32[(((value)+(8))>>2)];
} else {
view = HEAPF32.subarray((value)>>2,(value+count*12)>>2);
}
GLctx.uniform3fv(location, view);
}
function _emscripten_glIsTexture(texture) {
var texture = GL.textures[texture];
if (!texture) return 0;
return GLctx.isTexture(texture);
}
function _glEnableVertexAttribArray(index) {
GLctx.enableVertexAttribArray(index);
}
function _emscripten_glAttachShader(program, shader) {
GLctx.attachShader(GL.programs[program],
GL.shaders[shader]);
}
function _glfwCreateWindow(width, height, title, monitor, share) {
return GLFW.createWindow(width, height, title, monitor, share);
}
function _glfwDefaultWindowHints() {
GLFW.hints = GLFW.defaultHints;
}
function _pthread_cleanup_pop() {
assert(_pthread_cleanup_push.level == __ATEXIT__.length, 'cannot pop if something else added meanwhile!');
__ATEXIT__.pop();
_pthread_cleanup_push.level = __ATEXIT__.length;
}
function _emscripten_glClearStencil(x0) { GLctx.clearStencil(x0) }
function _emscripten_glDetachShader(program, shader) {
GLctx.detachShader(GL.programs[program],
GL.shaders[shader]);
}
function _emscripten_glDeleteVertexArrays(n, vaos) {
for(var i = 0; i < n; i++) {
var id = HEAP32[(((vaos)+(i*4))>>2)];
GLctx['deleteVertexArray'](GL.vaos[id]);
GL.vaos[id] = null;
}
}
function _glfwInit() {
if (GLFW.windows) return 1; // GL_TRUE
GLFW.initialTime = GLFW.getTime();
GLFW.hints = GLFW.defaultHints;
GLFW.windows = new Array()
GLFW.active = null;
window.addEventListener("keydown", GLFW.onKeydown, true);
window.addEventListener("keypress", GLFW.onKeyPress, true);
window.addEventListener("keyup", GLFW.onKeyup, true);
Module["canvas"].addEventListener("mousemove", GLFW.onMousemove, true);
Module["canvas"].addEventListener("mousedown", GLFW.onMouseButtonDown, true);
Module["canvas"].addEventListener("mouseup", GLFW.onMouseButtonUp, true);
Module["canvas"].addEventListener('wheel', GLFW.onMouseWheel, true);
Module["canvas"].addEventListener('mousewheel', GLFW.onMouseWheel, true);
Browser.resizeListeners.push(function(width, height) {
GLFW.onFullScreenEventChange();
});
return 1; // GL_TRUE
}
function _emscripten_glGetTexParameteriv(target, pname, params) {
if (!params) {
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
// if p == null, issue a GL error to notify user about it.
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
return;
}
HEAP32[((params)>>2)]=GLctx.getTexParameter(target, pname);
}
function _glfwSwapBuffers(winid) {
GLFW.swapBuffers(winid);
}
function _emscripten_glGenerateMipmap(x0) { GLctx.generateMipmap(x0) }
function _emscripten_glCullFace(x0) { GLctx.cullFace(x0) }
function _emscripten_glUniform4f(location, v0, v1, v2, v3) {
location = GL.uniforms[location];
GLctx.uniform4f(location, v0, v1, v2, v3);
}
function _glDisableVertexAttribArray(index) {
GLctx.disableVertexAttribArray(index);
}
function _emscripten_glUseProgram(program) {
GLctx.useProgram(program ? GL.programs[program] : null);
}
function _emscripten_glHint(x0, x1) { GLctx.hint(x0, x1) }
function _emscripten_glUniform2fv(location, count, value) {
location = GL.uniforms[location];
var view;
if (count === 1) {
// avoid allocation for the common case of uploading one uniform
view = GL.miniTempBufferViews[1];
view[0] = HEAPF32[((value)>>2)];
view[1] = HEAPF32[(((value)+(4))>>2)];
} else {
view = HEAPF32.subarray((value)>>2,(value+count*8)>>2);
}
GLctx.uniform2fv(location, view);
}
function _glfwSwapInterval(interval) {
interval = Math.abs(interval); // GLFW uses negative values to enable GLX_EXT_swap_control_tear, which we don't have, so just treat negative and positive the same.
if (interval == 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 0);
else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, interval);
}
function _glGetShaderInfoLog(shader, maxLength, length, infoLog) {
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
if (log === null) log = '(unknown error)';
log = log.substr(0, maxLength - 1);
if (maxLength > 0 && infoLog) {
writeStringToMemory(log, infoLog);
if (length) HEAP32[((length)>>2)]=log.length;
} else {
if (length) HEAP32[((length)>>2)]=0;
}
}
function _emscripten_glMatrixMode(){ throw 'Legacy GL function (glMatrixMode) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; }
function _abort() {
Module['abort']();
}
function _emscripten_glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) {
GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget,
GL.renderbuffers[renderbuffer]);
}
function _emscripten_glDeleteFramebuffers(n, framebuffers) {
for (var i = 0; i < n; ++i) {
var id = HEAP32[(((framebuffers)+(i*4))>>2)];
var framebuffer = GL.framebuffers[id];
if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects".
GLctx.deleteFramebuffer(framebuffer);
framebuffer.name = 0;
GL.framebuffers[id] = null;
}
}
function _emscripten_glIsBuffer(buffer) {
var b = GL.buffers[buffer];
if (!b) return 0;
return GLctx.isBuffer(b);
}
function _emscripten_glUniform2iv(location, count, value) {
location = GL.uniforms[location];
count *= 2;
value = HEAP32.subarray((value)>>2,(value+count*4)>>2);
GLctx.uniform2iv(location, value);
}
function _emscripten_glVertexAttrib1fv(index, v) {
v = HEAPF32.subarray((v)>>2,(v+4)>>2);
GLctx.vertexAttrib1fv(index, v);
}
function _glEnable(x0) { GLctx.enable(x0) }
function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) {
function roundedToNextMultipleOf(x, y) {
return Math.floor((x + y - 1) / y) * y
}
var plainRowSize = width * sizePerPixel;
var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment);
return (height <= 0) ? 0 :
((height - 1) * alignedRowSize + plainRowSize);
}function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) {
var sizePerPixel;
var numChannels;
switch(format) {
case 0x1906 /* GL_ALPHA */:
case 0x1909 /* GL_LUMINANCE */:
case 0x1902 /* GL_DEPTH_COMPONENT */:
case 0x1903 /* GL_RED */:
numChannels = 1;
break;
case 0x190A /* GL_LUMINANCE_ALPHA */:
case 0x8227 /* GL_RG */:
numChannels = 2;
break;
case 0x1907 /* GL_RGB */:
case 0x8C40 /* GL_SRGB_EXT */:
numChannels = 3;
break;
case 0x1908 /* GL_RGBA */:
case 0x8C42 /* GL_SRGB_ALPHA_EXT */:
numChannels = 4;
break;
default:
GL.recordError(0x0500); // GL_INVALID_ENUM
return {
pixels: null,
internalFormat: 0x0
};
}
switch (type) {
case 0x1401 /* GL_UNSIGNED_BYTE */:
sizePerPixel = numChannels*1;
break;
case 0x1403 /* GL_UNSIGNED_SHORT */:
case 0x8D61 /* GL_HALF_FLOAT_OES */:
sizePerPixel = numChannels*2;
break;
case 0x1405 /* GL_UNSIGNED_INT */:
case 0x1406 /* GL_FLOAT */:
sizePerPixel = numChannels*4;
break;
case 0x84FA /* UNSIGNED_INT_24_8_WEBGL/UNSIGNED_INT_24_8 */:
sizePerPixel = 4;
break;
case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */:
case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */:
case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */:
sizePerPixel = 2;
break;
default:
GL.recordError(0x0500); // GL_INVALID_ENUM
return {
pixels: null,
internalFormat: 0x0
};
}
var bytes = emscriptenWebGLComputeImageSize(width, height, sizePerPixel, GL.unpackAlignment);
if (type == 0x1401 /* GL_UNSIGNED_BYTE */) {
pixels = HEAPU8.subarray((pixels),(pixels+bytes));
} else if (type == 0x1406 /* GL_FLOAT */) {
pixels = HEAPF32.subarray((pixels)>>2,(pixels+bytes)>>2);
} else if (type == 0x1405 /* GL_UNSIGNED_INT */ || type == 0x84FA /* UNSIGNED_INT_24_8_WEBGL */) {
pixels = HEAPU32.subarray((pixels)>>2,(pixels+bytes)>>2);
} else {
pixels = HEAPU16.subarray((pixels)>>1,(pixels+bytes)>>1);
}
return {
pixels: pixels,
internalFormat: internalFormat
};
}function _emscripten_glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) {
var pixelData;
if (pixels) {
pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, -1).pixels;
} else {
pixelData = null;
}
GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData);
}
function _emscripten_glPolygonOffset(x0, x1) { GLctx.polygonOffset(x0, x1) }
var _emscripten_asm_const_int=true;
function _emscripten_glUniform2f(location, v0, v1) {
location = GL.uniforms[location];
GLctx.uniform2f(location, v0, v1);
}
function _glGetAttribLocation(program, name) {
program = GL.programs[program];
name = Pointer_stringify(name);
return GLctx.getAttribLocation(program, name);
}
function _glfwWindowHint(target, hint) {
GLFW.hints[target] = hint;
}
function _emscripten_glUniform2i(location, v0, v1) {
location = GL.uniforms[location];
GLctx.uniform2i(location, v0, v1);
}
function _glBlendFunc(x0, x1) { GLctx.blendFunc(x0, x1) }
function _glCreateProgram() {
var id = GL.getNewId(GL.programs);
var program = GLctx.createProgram();
program.name = id;
GL.programs[id] = program;
return id;
}
function _emscripten_glDeleteRenderbuffers(n, renderbuffers) {
for (var i = 0; i < n; i++) {
var id = HEAP32[(((renderbuffers)+(i*4))>>2)];
var renderbuffer = GL.renderbuffers[id];
if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects".
GLctx.deleteRenderbuffer(renderbuffer);
renderbuffer.name = 0;
GL.renderbuffers[id] = null;
}
}
function _emscripten_glGetBufferParameteriv(target, value, data) {
if (!data) {
// GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense
// if data == null, issue a GL error to notify user about it.
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
return;
}
HEAP32[((data)>>2)]=GLctx.getBufferParameter(target, value);
}
function emscriptenWebGLGetUniform(program, location, params, type) {
if (!params) {
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
// if params == null, issue a GL error to notify user about it.
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
return;
}
var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]);
if (typeof data == 'number' || typeof data == 'boolean') {
switch (type) {
case 'Integer': HEAP32[((params)>>2)]=data; break;
case 'Float': HEAPF32[((params)>>2)]=data; break;
default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type;
}
} else {
for (var i = 0; i < data.length; i++) {
switch (type) {
case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break;
case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break;
default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type;
}
}
}
}function _emscripten_glGetUniformiv(program, location, params) {
emscriptenWebGLGetUniform(program, location, params, 'Integer');
}
function _emscripten_glDepthMask(x0) { GLctx.depthMask(x0) }
function _emscripten_glDepthRangef(x0, x1) { GLctx.depthRange(x0, x1) }
function _emscripten_glDepthRange(x0, x1) { GLctx.depthRange(x0, x1) }
function _emscripten_set_fullscreenchange_callback(target, userData, useCapture, callbackfunc) {
if (typeof JSEvents.fullscreenEnabled() === 'undefined') return -1;
if (!target) target = document;
else {
target = JSEvents.findEventTarget(target);
if (!target) return -4;
}
JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange");
JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "mozfullscreenchange");
JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange");
JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "msfullscreenchange");
return 0;
}
function _emscripten_glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) {
var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType);
HEAP32[((range)>>2)]=result.rangeMin;
HEAP32[(((range)+(4))>>2)]=result.rangeMax;
HEAP32[((precision)>>2)]=result.precision;
}
function _emscripten_glUniform1fv(location, count, value) {
location = GL.uniforms[location];
var view;
if (count === 1) {
// avoid allocation for the common case of uploading one uniform
view = GL.miniTempBufferViews[0];
view[0] = HEAPF32[((value)>>2)];
} else {
view = HEAPF32.subarray((value)>>2,(value+count*4)>>2);
}
GLctx.uniform1fv(location, view);
}
function _glDeleteBuffers(n, buffers) {
for (var i = 0; i < n; i++) {
var id = HEAP32[(((buffers)+(i*4))>>2)];
var buffer = GL.buffers[id];
// From spec: "glDeleteBuffers silently ignores 0's and names that do not
// correspond to existing buffer objects."
if (!buffer) continue;
GLctx.deleteBuffer(buffer);
buffer.name = 0;
GL.buffers[id] = null;
if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
}
}
function _emscripten_glBindProgramARB() {
Module['printErr']('missing function: emscripten_glBindProgramARB'); abort(-1);
}
function _emscripten_glBindTexture(target, texture) {
GLctx.bindTexture(target, texture ? GL.textures[texture] : null);
}
function _emscripten_glCheckFramebufferStatus(x0) { return GLctx.checkFramebufferStatus(x0) }
function _emscripten_glDeleteProgram(id) {
if (!id) return;
var program = GL.programs[id];
if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
return;
}
GLctx.deleteProgram(program);
program.name = 0;
GL.programs[id] = null;
GL.programInfos[id] = null;
}
function _emscripten_glDisable(x0) { GLctx.disable(x0) }
function _emscripten_glVertexAttrib3fv(index, v) {
v = HEAPF32.subarray((v)>>2,(v+12)>>2);
GLctx.vertexAttrib3fv(index, v);
}
function _glClearColor(x0, x1, x2, x3) { GLctx.clearColor(x0, x1, x2, x3) }
function _emscripten_glGetActiveAttrib(program, index, bufSize, length, size, type, name) {
program = GL.programs[program];
var info = GLctx.getActiveAttrib(program, index);
if (!info) return; // If an error occurs, nothing will be written to length, size and type and name.
var infoname = info.name.slice(0, Math.max(0, bufSize - 1));
if (bufSize > 0 && name) {
writeStringToMemory(infoname, name);
if (length) HEAP32[((length)>>2)]=infoname.length;
} else {
if (length) HEAP32[((length)>>2)]=0;
}
if (size) HEAP32[((size)>>2)]=info.size;
if (type) HEAP32[((type)>>2)]=info.type;
}
function _emscripten_glIsFramebuffer(framebuffer) {
var fb = GL.framebuffers[framebuffer];
if (!fb) return 0;
return GLctx.isFramebuffer(fb);
}
function _emscripten_glLineWidth(x0) { GLctx.lineWidth(x0) }
function _glfwGetCursorPos(winid, x, y) {
GLFW.getCursorPos(winid, x, y);
}
function _emscripten_glGetString(name_) {
if (GL.stringCache[name_]) return GL.stringCache[name_];
var ret;
switch(name_) {
case 0x1F00 /* GL_VENDOR */:
case 0x1F01 /* GL_RENDERER */:
case 0x1F02 /* GL_VERSION */:
ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL);
break;
case 0x1F03 /* GL_EXTENSIONS */:
var exts = GLctx.getSupportedExtensions();
var gl_exts = [];
for (var i in exts) {
gl_exts.push(exts[i]);
gl_exts.push("GL_" + exts[i]);
}
ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL);
break;
case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */:
ret = allocate(intArrayFromString('OpenGL ES GLSL 1.00 (WebGL)'), 'i8', ALLOC_NORMAL);
break;
default:
GL.recordError(0x0500/*GL_INVALID_ENUM*/);
return 0;
}
GL.stringCache[name_] = ret;
return ret;
}
var _sqrt=Math_sqrt;
function _emscripten_glGetAttribLocation(program, name) {
program = GL.programs[program];
name = Pointer_stringify(name);
return GLctx.getAttribLocation(program, name);
}
function _emscripten_glRotatef() {
Module['printErr']('missing function: emscripten_glRotatef'); abort(-1);
}
function emscriptenWebGLGet(name_, p, type) {
// Guard against user passing a null pointer.
// Note that GLES2 spec does not say anything about how passing a null pointer should be treated.
// Testing on desktop core GL 3, the application crashes on glGetIntegerv to a null pointer, but
// better to report an error instead of doing anything random.
if (!p) {
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
return;
}
var ret = undefined;
switch(name_) { // Handle a few trivial GLES values
case 0x8DFA: // GL_SHADER_COMPILER
ret = 1;
break;
case 0x8DF8: // GL_SHADER_BINARY_FORMATS
if (type !== 'Integer' && type !== 'Integer64') {
GL.recordError(0x0500); // GL_INVALID_ENUM
}
return; // Do not write anything to the out pointer, since no binary formats are supported.
case 0x8DF9: // GL_NUM_SHADER_BINARY_FORMATS
ret = 0;
break;
case 0x86A2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS
// WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be queried for length),
// so implement it ourselves to allow C++ GLES2 code get the length.
var formats = GLctx.getParameter(0x86A3 /*GL_COMPRESSED_TEXTURE_FORMATS*/);
ret = formats.length;
break;
case 0x8B9A: // GL_IMPLEMENTATION_COLOR_READ_TYPE
ret = 0x1401; // GL_UNSIGNED_BYTE
break;
case 0x8B9B: // GL_IMPLEMENTATION_COLOR_READ_FORMAT
ret = 0x1908; // GL_RGBA
break;
}
if (ret === undefined) {
var result = GLctx.getParameter(name_);
switch (typeof(result)) {
case "number":
ret = result;
break;
case "boolean":
ret = result ? 1 : 0;
break;
case "string":
GL.recordError(0x0500); // GL_INVALID_ENUM
return;
case "object":
if (result === null) {
// null is a valid result for some (e.g., which buffer is bound - perhaps nothing is bound), but otherwise
// can mean an invalid name_, which we need to report as an error
switch(name_) {
case 0x8894: // ARRAY_BUFFER_BINDING
case 0x8B8D: // CURRENT_PROGRAM
case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING
case 0x8CA6: // FRAMEBUFFER_BINDING
case 0x8CA7: // RENDERBUFFER_BINDING
case 0x8069: // TEXTURE_BINDING_2D
case 0x8514: { // TEXTURE_BINDING_CUBE_MAP
ret = 0;
break;
}
default: {
GL.recordError(0x0500); // GL_INVALID_ENUM
return;
}
}
} else if (result instanceof Float32Array ||
result instanceof Uint32Array ||
result instanceof Int32Array ||
result instanceof Array) {
for (var i = 0; i < result.length; ++i) {
switch (type) {
case 'Integer': HEAP32[(((p)+(i*4))>>2)]=result[i]; break;
case 'Float': HEAPF32[(((p)+(i*4))>>2)]=result[i]; break;
case 'Boolean': HEAP8[(((p)+(i))>>0)]=result[i] ? 1 : 0; break;
default: throw 'internal glGet error, bad type: ' + type;
}
}
return;
} else if (result instanceof WebGLBuffer ||
result instanceof WebGLProgram ||
result instanceof WebGLFramebuffer ||
result instanceof WebGLRenderbuffer ||
result instanceof WebGLTexture) {
ret = result.name | 0;
} else {
GL.recordError(0x0500); // GL_INVALID_ENUM
return;
}
break;
default:
GL.recordError(0x0500); // GL_INVALID_ENUM
return;
}
}
switch (type) {
case 'Integer64': (tempI64 = [ret>>>0,(tempDouble=ret,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((p)>>2)]=tempI64[0],HEAP32[(((p)+(4))>>2)]=tempI64[1]); break;
case 'Integer': HEAP32[((p)>>2)]=ret; break;
case 'Float': HEAPF32[((p)>>2)]=ret; break;
case 'Boolean': HEAP8[((p)>>0)]=ret ? 1 : 0; break;
default: throw 'internal glGet error, bad type: ' + type;
}
}function _emscripten_glGetIntegerv(name_, p) {
emscriptenWebGLGet(name_, p, 'Integer');
}
function _emscripten_glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) {
var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname);
HEAP32[((params)>>2)]=result;
}
function _llvm_stackrestore(p) {
var self = _llvm_stacksave;
var ret = self.LLVM_SAVEDSTACKS[p];
self.LLVM_SAVEDSTACKS.splice(p, 1);
Runtime.stackRestore(ret);
}
function _glfwSetWindowShouldClose(winid, value) {
var win = GLFW.WindowFromId(winid);
if (!win) return;
win.shouldClose = value;
}
function _emscripten_glGetVertexAttribPointerv(index, pname, pointer) {
if (!pointer) {
// GLES2 specification does not specify how to behave if pointer is a null pointer. Since calling this function does not make sense
// if pointer == null, issue a GL error to notify user about it.
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
return;
}
HEAP32[((pointer)>>2)]=GLctx.getVertexAttribOffset(index, pname);
}
function _emscripten_glClientActiveTexture() {
Module['printErr']('missing function: emscripten_glClientActiveTexture'); abort(-1);
}
function _glGenBuffers(n, buffers) {
for (var i = 0; i < n; i++) {
var buffer = GLctx.createBuffer();
if (!buffer) {
GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0;
return;
}
var id = GL.getNewId(GL.buffers);
buffer.name = id;
GL.buffers[id] = buffer;
HEAP32[(((buffers)+(i*4))>>2)]=id;
}
}
function _emscripten_glGetShaderInfoLog(shader, maxLength, length, infoLog) {
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
if (log === null) log = '(unknown error)';
log = log.substr(0, maxLength - 1);
if (maxLength > 0 && infoLog) {
writeStringToMemory(log, infoLog);
if (length) HEAP32[((length)>>2)]=log.length;
} else {
if (length) HEAP32[((length)>>2)]=0;
}
}
function _glfwGetTime() {
return GLFW.getTime() - GLFW.initialTime;
}
function _emscripten_glGetRenderbufferParameteriv(target, pname, params) {
if (!params) {
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
// if params == null, issue a GL error to notify user about it.
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
return;
}
HEAP32[((params)>>2)]=GLctx.getRenderbufferParameter(target, pname);
}
function _emscripten_glStencilOpSeparate(x0, x1, x2, x3) { GLctx.stencilOpSeparate(x0, x1, x2, x3) }
function _emscripten_glReadPixels(x, y, width, height, format, type, pixels) {
var data = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format);
if (!data.pixels) {
GL.recordError(0x0500/*GL_INVALID_ENUM*/);
return;
}
GLctx.readPixels(x, y, width, height, format, type, data.pixels);
}
function _emscripten_glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) {
var heapView;
if (data) {
heapView = HEAPU8.subarray((data),(data+imageSize));
} else {
heapView = null;
}
GLctx['compressedTexSubImage2D'](target, level, xoffset, yoffset, width, height, format, heapView);
}
function _emscripten_glGetError() {
// First return any GL error generated by the emscripten library_gl.js interop layer.
if (GL.lastError) {
var error = GL.lastError;
GL.lastError = 0/*GL_NO_ERROR*/;
return error;
} else { // If there were none, return the GL error from the browser GL context.
return GLctx.getError();
}
}
function _emscripten_glFramebufferTexture2D(target, attachment, textarget, texture, level) {
GLctx.framebufferTexture2D(target, attachment, textarget,
GL.textures[texture], level);
}
function _pthread_cleanup_push(routine, arg) {
__ATEXIT__.push(function() { Runtime.dynCall('vi', routine, [arg]) })
_pthread_cleanup_push.level = __ATEXIT__.length;
}
function _emscripten_glIsEnabled(x0) { return GLctx.isEnabled(x0) }
Module["_memmove"] = _memmove;
function _glGenTextures(n, textures) {
for (var i = 0; i < n; i++) {
var texture = GLctx.createTexture();
if (!texture) {
GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0.
while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0;
return;
}
var id = GL.getNewId(GL.textures);
texture.name = id;
GL.textures[id] = texture;
HEAP32[(((textures)+(i*4))>>2)]=id;
}
}
function _emscripten_glVertexAttrib4f(x0, x1, x2, x3, x4) { GLctx.vertexAttrib4f(x0, x1, x2, x3, x4) }
function _glDepthFunc(x0) { GLctx.depthFunc(x0) }
var _sin=Math_sin;
function _emscripten_glClearDepthf(x0) { GLctx.clearDepth(x0) }
function _emscripten_glClear(x0) { GLctx.clear(x0) }
function _emscripten_glBindBuffer(target, buffer) {
var bufferObj = buffer ? GL.buffers[buffer] : null;
GLctx.bindBuffer(target, bufferObj);
}
function _emscripten_glGetUniformfv(program, location, params) {
emscriptenWebGLGetUniform(program, location, params, 'Float');
}
function _glGetProgramiv(program, pname, p) {
if (!p) {
// GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
// if p == null, issue a GL error to notify user about it.
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
return;
}
if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
var log = GLctx.getProgramInfoLog(GL.programs[program]);
if (log === null) log = '(unknown error)';
HEAP32[((p)>>2)]=log.length + 1;
} else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
var ptable = GL.programInfos[program];
if (ptable) {
HEAP32[((p)>>2)]=ptable.maxUniformLength;
return;
} else if (program < GL.counter) {
GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
} else {
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
}
} else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
var ptable = GL.programInfos[program];
if (ptable) {
if (ptable.maxAttributeLength == -1) {
var program = GL.programs[program];
var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES);
ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned.
for(var i = 0; i < numAttribs; ++i) {
var activeAttrib = GLctx.getActiveAttrib(program, i);
ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1);
}
}
HEAP32[((p)>>2)]=ptable.maxAttributeLength;
return;
} else if (program < GL.counter) {
GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
} else {
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
}
} else {
HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname);
}
}
function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
GLctx.vertexAttribPointer(index, size, type, normalized, stride, ptr);
}
function _emscripten_glGetProgramiv(program, pname, p) {
if (!p) {
// GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
// if p == null, issue a GL error to notify user about it.
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
return;
}
if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
var log = GLctx.getProgramInfoLog(GL.programs[program]);
if (log === null) log = '(unknown error)';
HEAP32[((p)>>2)]=log.length + 1;
} else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
var ptable = GL.programInfos[program];
if (ptable) {
HEAP32[((p)>>2)]=ptable.maxUniformLength;
return;
} else if (program < GL.counter) {
GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
} else {
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
}
} else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
var ptable = GL.programInfos[program];
if (ptable) {
if (ptable.maxAttributeLength == -1) {
var program = GL.programs[program];
var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES);
ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned.
for(var i = 0; i < numAttribs; ++i) {
var activeAttrib = GLctx.getActiveAttrib(program, i);
ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1);
}
}
HEAP32[((p)>>2)]=ptable.maxAttributeLength;
return;
} else if (program < GL.counter) {
GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
} else {
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
}
} else {
HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname);
}
}
function _glGetUniformLocation(program, name) {
name = Pointer_stringify(name);
var arrayOffset = 0;
// If user passed an array accessor "[index]", parse the array index off the accessor.
if (name.indexOf(']', name.length-1) !== -1) {
var ls = name.lastIndexOf('[');
var arrayIndex = name.slice(ls+1, -1);
if (arrayIndex.length > 0) {
arrayOffset = parseInt(arrayIndex);
if (arrayOffset < 0) {
return -1;
}
}
name = name.slice(0, ls);
}
var ptable = GL.programInfos[program];
if (!ptable) {
return -1;
}
var utable = ptable.uniforms;
var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1.
return uniformInfo[1]+arrayOffset;
} else {
return -1;
}
}
function _emscripten_glGetAttachedShaders(program, maxCount, count, shaders) {
var result = GLctx.getAttachedShaders(GL.programs[program]);
var len = result.length;
if (len > maxCount) {
len = maxCount;
}
HEAP32[((count)>>2)]=len;
for (var i = 0; i < len; ++i) {
var id = GL.shaders.indexOf(result[i]);
HEAP32[(((shaders)+(i*4))>>2)]=id;
}
}
function _emscripten_glGenRenderbuffers(n, renderbuffers) {
for (var i = 0; i < n; i++) {
var renderbuffer = GLctx.createRenderbuffer();
if (!renderbuffer) {
GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
while(i < n) HEAP32[(((renderbuffers)+(i++*4))>>2)]=0;
return;
}
var id = GL.getNewId(GL.renderbuffers);
renderbuffer.name = id;
GL.renderbuffers[id] = renderbuffer;
HEAP32[(((renderbuffers)+(i*4))>>2)]=id;
}
}
function _emscripten_glFrontFace(x0) { GLctx.frontFace(x0) }
function _emscripten_glActiveTexture(x0) { GLctx.activeTexture(x0) }
function _emscripten_glUniform1iv(location, count, value) {
location = GL.uniforms[location];
value = HEAP32.subarray((value)>>2,(value+count*4)>>2);
GLctx.uniform1iv(location, value);
}
function _glUniform4fv(location, count, value) {
location = GL.uniforms[location];
var view;
if (count === 1) {
// avoid allocation for the common case of uploading one uniform
view = GL.miniTempBufferViews[3];
view[0] = HEAPF32[((value)>>2)];
view[1] = HEAPF32[(((value)+(4))>>2)];
view[2] = HEAPF32[(((value)+(8))>>2)];
view[3] = HEAPF32[(((value)+(12))>>2)];
} else {
view = HEAPF32.subarray((value)>>2,(value+count*16)>>2);
}
GLctx.uniform4fv(location, view);
}
function _emscripten_glTexCoordPointer() {
Module['printErr']('missing function: emscripten_glTexCoordPointer'); abort(-1);
}
function _emscripten_glGetInfoLogARB() {
Module['printErr']('missing function: emscripten_glGetInfoLogARB'); abort(-1);
}
function __exit(status) {
// void _exit(int status);
// http://pubs.opengroup.org/onlinepubs/000095399/functions/exit.html
Module['exit'](status);
}function _exit(status) {
__exit(status);
}
function _emscripten_glRenderbufferStorage(x0, x1, x2, x3) { GLctx.renderbufferStorage(x0, x1, x2, x3) }
function _emscripten_glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx.copyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) }
function _glfwSetCursorPosCallback(winid, cbfun) {
GLFW.setCursorPosCallback(winid, cbfun);
}
function _emscripten_glShaderBinary() {
GL.recordError(0x0500/*GL_INVALID_ENUM*/);
}
function _emscripten_glIsProgram(program) {
var program = GL.programs[program];
if (!program) return 0;
return GLctx.isProgram(program);
}
function _emscripten_glBlendColor(x0, x1, x2, x3) { GLctx.blendColor(x0, x1, x2, x3) }
function _emscripten_glGetShaderiv(shader, pname, p) {
if (!p) {
// GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
// if p == null, issue a GL error to notify user about it.
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
return;
}
if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
if (log === null) log = '(unknown error)';
HEAP32[((p)>>2)]=log.length + 1;
} else {
HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname);
}
}
function _emscripten_glUniformMatrix3fv(location, count, transpose, value) {
location = GL.uniforms[location];
var view;
if (count === 1) {
// avoid allocation for the common case of uploading one uniform matrix
view = GL.miniTempBufferViews[8];
for (var i = 0; i < 9; i++) {
view[i] = HEAPF32[(((value)+(i*4))>>2)];
}
} else {
view = HEAPF32.subarray((value)>>2,(value+count*36)>>2);
}
GLctx.uniformMatrix3fv(location, transpose, view);
}
function _emscripten_glVertexAttrib2f(x0, x1, x2) { GLctx.vertexAttrib2f(x0, x1, x2) }
function _emscripten_glUniform4fv(location, count, value) {
location = GL.uniforms[location];
var view;
if (count === 1) {
// avoid allocation for the common case of uploading one uniform
view = GL.miniTempBufferViews[3];
view[0] = HEAPF32[((value)>>2)];
view[1] = HEAPF32[(((value)+(4))>>2)];
view[2] = HEAPF32[(((value)+(8))>>2)];
view[3] = HEAPF32[(((value)+(12))>>2)];
} else {
view = HEAPF32.subarray((value)>>2,(value+count*16)>>2);
}
GLctx.uniform4fv(location, view);
}
function _glBufferSubData(target, offset, size, data) {
GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size));
}
function _emscripten_glGenFramebuffers(n, ids) {
for (var i = 0; i < n; ++i) {
var framebuffer = GLctx.createFramebuffer();
if (!framebuffer) {
GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0;
return;
}
var id = GL.getNewId(GL.framebuffers);
framebuffer.name = id;
GL.framebuffers[id] = framebuffer;
HEAP32[(((ids)+(i*4))>>2)]=id;
}
}
function _glGetShaderiv(shader, pname, p) {
if (!p) {
// GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
// if p == null, issue a GL error to notify user about it.
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
return;
}
if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
if (log === null) log = '(unknown error)';
HEAP32[((p)>>2)]=log.length + 1;
} else {
HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname);
}
}
function _emscripten_glBlendEquationSeparate(x0, x1) { GLctx.blendEquationSeparate(x0, x1) }
function _glfwSetWindowIconifyCallback(winid, cbfun) {
var win = GLFW.WindowFromId(winid);
if (!win) return;
win.windowIconifyFunc = cbfun;
}
function _emscripten_glDrawRangeElements() {
Module['printErr']('missing function: emscripten_glDrawRangeElements'); abort(-1);
}
function _emscripten_glGenTextures(n, textures) {
for (var i = 0; i < n; i++) {
var texture = GLctx.createTexture();
if (!texture) {
GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0.
while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0;
return;
}
var id = GL.getNewId(GL.textures);
texture.name = id;
GL.textures[id] = texture;
HEAP32[(((textures)+(i*4))>>2)]=id;
}
}
function _emscripten_glVertexAttrib2fv(index, v) {
v = HEAPF32.subarray((v)>>2,(v+8)>>2);
GLctx.vertexAttrib2fv(index, v);
}
function _emscripten_glGetActiveUniform(program, index, bufSize, length, size, type, name) {
program = GL.programs[program];
var info = GLctx.getActiveUniform(program, index);
if (!info) return; // If an error occurs, nothing will be written to length, size, type and name.
var infoname = info.name.slice(0, Math.max(0, bufSize - 1));
if (bufSize > 0 && name) {
writeStringToMemory(infoname, name);
if (length) HEAP32[((length)>>2)]=infoname.length;
} else {
if (length) HEAP32[((length)>>2)]=0;
}
if (size) HEAP32[((size)>>2)]=info.size;
if (type) HEAP32[((type)>>2)]=info.type;
}
function _emscripten_glDeleteObjectARB() {
Module['printErr']('missing function: emscripten_glDeleteObjectARB'); abort(-1);
}
function _emscripten_set_touchmove_callback(target, userData, useCapture, callbackfunc) {
JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove");
return 0;
}
function _emscripten_glUniform1f(location, v0) {
location = GL.uniforms[location];
GLctx.uniform1f(location, v0);
}
function _emscripten_glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
GLctx.vertexAttribPointer(index, size, type, normalized, stride, ptr);
}
function _glShaderSource(shader, count, string, length) {
var source = GL.getSource(shader, count, string, length);
GLctx.shaderSource(GL.shaders[shader], source);
}
var _sqrtf=Math_sqrt;
function _emscripten_glDrawArrays(mode, first, count) {
GLctx.drawArrays(mode, first, count);
}
function _emscripten_glGenBuffers(n, buffers) {
for (var i = 0; i < n; i++) {
var buffer = GLctx.createBuffer();
if (!buffer) {
GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0;
return;
}
var id = GL.getNewId(GL.buffers);
buffer.name = id;
GL.buffers[id] = buffer;
HEAP32[(((buffers)+(i*4))>>2)]=id;
}
}
function _emscripten_glClearDepth(x0) { GLctx.clearDepth(x0) }
function _glfwSetCharCallback(winid, cbfun) {
GLFW.setCharCallback(winid, cbfun);
}
function _emscripten_glGetUniformLocation(program, name) {
name = Pointer_stringify(name);
var arrayOffset = 0;
// If user passed an array accessor "[index]", parse the array index off the accessor.
if (name.indexOf(']', name.length-1) !== -1) {
var ls = name.lastIndexOf('[');
var arrayIndex = name.slice(ls+1, -1);
if (arrayIndex.length > 0) {
arrayOffset = parseInt(arrayIndex);
if (arrayOffset < 0) {
return -1;
}
}
name = name.slice(0, ls);
}
var ptable = GL.programInfos[program];
if (!ptable) {
return -1;
}
var utable = ptable.uniforms;
var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1.
return uniformInfo[1]+arrayOffset;
} else {
return -1;
}
}
function _glActiveTexture(x0) { GLctx.activeTexture(x0) }
function _glBindBuffer(target, buffer) {
var bufferObj = buffer ? GL.buffers[buffer] : null;
GLctx.bindBuffer(target, bufferObj);
}
function _emscripten_glVertexAttrib4fv(index, v) {
v = HEAPF32.subarray((v)>>2,(v+16)>>2);
GLctx.vertexAttrib4fv(index, v);
}
function _emscripten_glScissor(x0, x1, x2, x3) { GLctx.scissor(x0, x1, x2, x3) }
function _glfwSetCursorEnterCallback(winid, cbfun) {
var win = GLFW.WindowFromId(winid);
if (!win) return;
win.cursorEnterFunc = cbfun;
}
Module["_bitshift64Lshr"] = _bitshift64Lshr;
function _glBufferData(target, size, data, usage) {
switch (usage) { // fix usages, WebGL only has *_DRAW
case 0x88E1: // GL_STREAM_READ
case 0x88E2: // GL_STREAM_COPY
usage = 0x88E0; // GL_STREAM_DRAW
break;
case 0x88E5: // GL_STATIC_READ
case 0x88E6: // GL_STATIC_COPY
usage = 0x88E4; // GL_STATIC_DRAW
break;
case 0x88E9: // GL_DYNAMIC_READ
case 0x88EA: // GL_DYNAMIC_COPY
usage = 0x88E8; // GL_DYNAMIC_DRAW
break;
}
if (!data) {
GLctx.bufferData(target, size, usage);
} else {
GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage);
}
}
var _BDtoIHigh=true;
function _emscripten_glIsShader(shader) {
var s = GL.shaders[shader];
if (!s) return 0;
return GLctx.isShader(s);
}
function _emscripten_glDrawBuffers(n, bufs) {
var bufArray = [];
for (var i = 0; i < n; i++)
bufArray.push(HEAP32[(((bufs)+(i*4))>>2)]);
GLctx['drawBuffers'](bufArray);
}
function _emscripten_glBindFramebuffer(target, framebuffer) {
GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null);
}
function _emscripten_glBlendEquation(x0) { GLctx.blendEquation(x0) }
function _emscripten_glBufferSubData(target, offset, size, data) {
GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size));
}
function _emscripten_glBufferData(target, size, data, usage) {
switch (usage) { // fix usages, WebGL only has *_DRAW
case 0x88E1: // GL_STREAM_READ
case 0x88E2: // GL_STREAM_COPY
usage = 0x88E0; // GL_STREAM_DRAW
break;
case 0x88E5: // GL_STATIC_READ
case 0x88E6: // GL_STATIC_COPY
usage = 0x88E4; // GL_STATIC_DRAW
break;
case 0x88E9: // GL_DYNAMIC_READ
case 0x88EA: // GL_DYNAMIC_COPY
usage = 0x88E8; // GL_DYNAMIC_DRAW
break;
}
if (!data) {
GLctx.bufferData(target, size, usage);
} else {
GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage);
}
}
function _sbrk(bytes) {
// Implement a Linux-like 'memory area' for our 'process'.
// Changes the size of the memory area by |bytes|; returns the
// address of the previous top ('break') of the memory area
// We control the "dynamic" memory - DYNAMIC_BASE to DYNAMICTOP
var self = _sbrk;
if (!self.called) {
DYNAMICTOP = alignMemoryPage(DYNAMICTOP); // make sure we start out aligned
self.called = true;
assert(Runtime.dynamicAlloc);
self.alloc = Runtime.dynamicAlloc;
Runtime.dynamicAlloc = function() { abort('cannot dynamically allocate, sbrk now has control') };
}
var ret = DYNAMICTOP;
if (bytes != 0) {
var success = self.alloc(bytes);
if (!success) return -1 >>> 0; // sbrk failure code
}
return ret; // Previous break location.
}
Module["_bitshift64Shl"] = _bitshift64Shl;
var _BItoD=true;
function _emscripten_glGetShaderSource(shader, bufSize, length, source) {
var result = GLctx.getShaderSource(GL.shaders[shader]);
if (!result) return; // If an error occurs, nothing will be written to length or source.
result = result.slice(0, Math.max(0, bufSize - 1));
if (bufSize > 0 && source) {
writeStringToMemory(result, source);
if (length) HEAP32[((length)>>2)]=result.length;
} else {
if (length) HEAP32[((length)>>2)]=0;
}
}
function _emscripten_glGetFloatv(name_, p) {
emscriptenWebGLGet(name_, p, 'Float');
}
function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) {
var pixelData;
if (pixels) {
var data = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat);
pixelData = data.pixels;
internalFormat = data.internalFormat;
} else {
pixelData = null;
}
GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData);
}
function _glGetProgramInfoLog(program, maxLength, length, infoLog) {
var log = GLctx.getProgramInfoLog(GL.programs[program]);
if (log === null) log = '(unknown error)';
log = log.substr(0, maxLength - 1);
if (maxLength > 0 && infoLog) {
writeStringToMemory(log, infoLog);
if (length) HEAP32[((length)>>2)]=log.length;
} else {
if (length) HEAP32[((length)>>2)]=0;
}
}
function _emscripten_glVertexAttribDivisor(index, divisor) {
GLctx['vertexAttribDivisor'](index, divisor);
}
function _emscripten_glDrawElementsInstanced(mode, count, type, indices, primcount) {
GLctx['drawElementsInstanced'](mode, count, type, indices, primcount);
}
function _emscripten_glDrawElements(mode, count, type, indices) {
GLctx.drawElements(mode, count, type, indices);
}
function _glfwSetMouseButtonCallback(winid, cbfun) {
GLFW.setMouseButtonCallback(winid, cbfun);
}
function _emscripten_glCreateProgram() {
var id = GL.getNewId(GL.programs);
var program = GLctx.createProgram();
program.name = id;
GL.programs[id] = program;
return id;
}
function _emscripten_glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) {
var heapView;
if (data) {
heapView = HEAPU8.subarray((data),(data+imageSize));
} else {
heapView = null;
}
GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, heapView);
}
function _emscripten_glClearColor(x0, x1, x2, x3) { GLctx.clearColor(x0, x1, x2, x3) }
function _emscripten_glBindVertexArray(vao) {
GLctx['bindVertexArray'](GL.vaos[vao]);
}
function _emscripten_glLoadMatrixf() {
Module['printErr']('missing function: emscripten_glLoadMatrixf'); abort(-1);
}
function _glDeleteShader(id) {
if (!id) return;
var shader = GL.shaders[id];
if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
GL.recordError(0x0501 /* GL_INVALID_VALUE */);
return;
}
GLctx.deleteShader(shader);
GL.shaders[id] = null;
}
function _emscripten_glGetProgramInfoLog(program, maxLength, length, infoLog) {
var log = GLctx.getProgramInfoLog(GL.programs[program]);
if (log === null) log = '(unknown error)';
log = log.substr(0, maxLength - 1);
if (maxLength > 0 && infoLog) {
writeStringToMemory(log, infoLog);
if (length) HEAP32[((length)>>2)]=log.length;
} else {
if (length) HEAP32[((length)>>2)]=0;
}
}
function _emscripten_glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) {
var pixelData;
if (pixels) {
var data = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat);
pixelData = data.pixels;
internalFormat = data.internalFormat;
} else {
pixelData = null;
}
GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData);
}
function _glPixelStorei(pname, param) {
if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) {
GL.packAlignment = param;
} else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) {
GL.unpackAlignment = param;
}
GLctx.pixelStorei(pname, param);
}
function ___unlock() {}
function _emscripten_glColorPointer() {
Module['printErr']('missing function: emscripten_glColorPointer'); abort(-1);
}
function _glViewport(x0, x1, x2, x3) { GLctx.viewport(x0, x1, x2, x3) }
function _glfwPollEvents() {}
function _glfwDestroyWindow(winid) {
return GLFW.destroyWindow(winid);
}
function _emscripten_glFlush() { GLctx.flush() }
function _glfwSetErrorCallback(cbfun) {
GLFW.errorFunc = cbfun;
}
function _emscripten_glCreateShader(shaderType) {
var id = GL.getNewId(GL.shaders);
GL.shaders[id] = GLctx.createShader(shaderType);
return id;
}
function _glUniformMatrix4fv(location, count, transpose, value) {
location = GL.uniforms[location];
var view;
if (count === 1) {
// avoid allocation for the common case of uploading one uniform matrix
view = GL.miniTempBufferViews[15];
for (var i = 0; i < 16; i++) {
view[i] = HEAPF32[(((value)+(i*4))>>2)];
}
} else {
view = HEAPF32.subarray((value)>>2,(value+count*64)>>2);
}
GLctx.uniformMatrix4fv(location, transpose, view);
}
function _emscripten_glValidateProgram(program) {
GLctx.validateProgram(GL.programs[program]);
}
function _glTexParameteri(x0, x1, x2) { GLctx.texParameteri(x0, x1, x2) }
function _glfwSetKeyCallback(winid, cbfun) {
GLFW.setKeyCallback(winid, cbfun);
}
function _emscripten_glColorMask(x0, x1, x2, x3) { GLctx.colorMask(x0, x1, x2, x3) }
function _emscripten_glPixelStorei(pname, param) {
if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) {
GL.packAlignment = param;
} else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) {
GL.unpackAlignment = param;
}
GLctx.pixelStorei(pname, param);
}
function _emscripten_glDeleteTextures(n, textures) {
for (var i = 0; i < n; i++) {
var id = HEAP32[(((textures)+(i*4))>>2)];
var texture = GL.textures[id];
if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures".
GLctx.deleteTexture(texture);
texture.name = 0;
GL.textures[id] = null;
}
}
function _emscripten_glGenVertexArrays(n, arrays) {
for(var i = 0; i < n; i++) {
var vao = GLctx['createVertexArray']();
if (!vao) {
GL.recordError(0x0502 /* GL_INVALID_OPERATION */);
while(i < n) HEAP32[(((arrays)+(i++*4))>>2)]=0;
return;
}
var id = GL.getNewId(GL.vaos);
vao.name = id;
GL.vaos[id] = vao;
HEAP32[(((arrays)+(i*4))>>2)]=id;
}
}
function _time(ptr) {
var ret = (Date.now()/1000)|0;
if (ptr) {
HEAP32[((ptr)>>2)]=ret;
}
return ret;
}
function _pthread_self() {
//FIXME: assumes only a single thread
return 0;
}
function _emscripten_glGetBooleanv(name_, p) {
emscriptenWebGLGet(name_, p, 'Boolean');
}
function _emscripten_glCompileShader(shader) {
GLctx.compileShader(GL.shaders[shader]);
}
var GLctx; GL.init()
FS.staticInit();__ATINIT__.unshift(function() { if (!Module["noFSInit"] && !FS.init.initialized) FS.init() });__ATMAIN__.push(function() { FS.ignorePermissions = false });__ATEXIT__.push(function() { FS.quit() });Module["FS_createFolder"] = FS.createFolder;Module["FS_createPath"] = FS.createPath;Module["FS_createDataFile"] = FS.createDataFile;Module["FS_createPreloadedFile"] = FS.createPreloadedFile;Module["FS_createLazyFile"] = FS.createLazyFile;Module["FS_createLink"] = FS.createLink;Module["FS_createDevice"] = FS.createDevice;Module["FS_unlink"] = FS.unlink;
__ATINIT__.unshift(function() { TTY.init() });__ATEXIT__.push(function() { TTY.shutdown() });
if (ENVIRONMENT_IS_NODE) { var fs = require("fs"); var NODEJS_PATH = require("path"); NODEFS.staticInit(); }
Module["requestFullScreen"] = function Module_requestFullScreen(lockPointer, resizeCanvas, vrDevice) { Browser.requestFullScreen(lockPointer, resizeCanvas, vrDevice) };
Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) { Browser.requestAnimationFrame(func) };
Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) { Browser.setCanvasSize(width, height, noUpdates) };
Module["pauseMainLoop"] = function Module_pauseMainLoop() { Browser.mainLoop.pause() };
Module["resumeMainLoop"] = function Module_resumeMainLoop() { Browser.mainLoop.resume() };
Module["getUserMedia"] = function Module_getUserMedia() { Browser.getUserMedia() }
Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) { return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes) }
STACK_BASE = STACKTOP = Runtime.alignMemory(STATICTOP);
staticSealed = true; // seal the static portion of memory
STACK_MAX = STACK_BASE + TOTAL_STACK;
DYNAMIC_BASE = DYNAMICTOP = Runtime.alignMemory(STACK_MAX);
assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack");
var cttz_i8 = allocate([8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0], "i8", ALLOC_DYNAMIC);
function invoke_viiiii(index,a1,a2,a3,a4,a5) {
try {
Module["dynCall_viiiii"](index,a1,a2,a3,a4,a5);
} catch(e) {
if (typeof e !== 'number' && e !== 'longjmp') throw e;
asm["setThrew"](1, 0);
}
}
function invoke_vd(index,a1) {
try {
Module["dynCall_vd"](index,a1);
} catch(e) {
if (typeof e !== 'number' && e !== 'longjmp') throw e;
asm["setThrew"](1, 0);
}
}
function invoke_vid(index,a1,a2) {
try {
Module["dynCall_vid"](index,a1,a2);
} catch(e) {
if (typeof e !== 'number' && e !== 'longjmp') throw e;
asm["setThrew"](1, 0);
}
}
function invoke_vi(index,a1) {
try {
Module["dynCall_vi"](index,a1);
} catch(e) {
if (typeof e !== 'number' && e !== 'longjmp') throw e;
asm["setThrew"](1, 0);
}
}
function invoke_vii(index,a1,a2) {
try {
Module["dynCall_vii"](index,a1,a2);
} catch(e) {
if (typeof e !== 'number' && e !== 'longjmp') throw e;
asm["setThrew"](1, 0);
}
}
function invoke_ii(index,a1) {
try {
return Module["dynCall_ii"](index,a1);
} catch(e) {
if (typeof e !== 'number' && e !== 'longjmp') throw e;
asm["setThrew"](1, 0);
}
}
function invoke_viddd(index,a1,a2,a3,a4) {
try {
Module["dynCall_viddd"](index,a1,a2,a3,a4);
} catch(e) {
if (typeof e !== 'number' && e !== 'longjmp') throw e;
asm["setThrew"](1, 0);
}
}
function invoke_vidd(index,a1,a2,a3) {
try {
Module["dynCall_vidd"](index,a1,a2,a3);
} catch(e) {
if (typeof e !== 'number' && e !== 'longjmp') throw e;
asm["setThrew"](1, 0);
}
}
function invoke_iiii(index,a1,a2,a3) {
try {
return Module["dynCall_iiii"](index,a1,a2,a3);
} catch(e) {
if (typeof e !== 'number' && e !== 'longjmp') throw e;
asm["setThrew"](1, 0);
}
}
function invoke_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
try {
Module["dynCall_viiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8);
} catch(e) {
if (typeof e !== 'number' && e !== 'longjmp') throw e;
asm["setThrew"](1, 0);
}
}
function invoke_viiiiii(index,a1,a2,a3,a4,a5,a6) {
try {
Module["dynCall_viiiiii"](index,a1,a2,a3,a4,a5,a6);
} catch(e) {
if (typeof e !== 'number' && e !== 'longjmp') throw e;
asm["setThrew"](1, 0);
}
}
function invoke_viii(index,a1,a2,a3) {
try {
Module["dynCall_viii"](index,a1,a2,a3);
} catch(e) {
if (typeof e !== 'number' && e !== 'longjmp') throw e;
asm["setThrew"](1, 0);
}
}
function invoke_vidddd(index,a1,a2,a3,a4,a5) {
try {
Module["dynCall_vidddd"](index,a1,a2,a3,a4,a5);
} catch(e) {
if (typeof e !== 'number' && e !== 'longjmp') throw e;
asm["setThrew"](1, 0);
}
}
function invoke_vdi(index,a1,a2) {
try {
Module["dynCall_vdi"](index,a1,a2);
} catch(e) {
if (typeof e !== 'number' && e !== 'longjmp') throw e;
asm["setThrew"](1, 0);
}
}
function invoke_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) {
try {
Module["dynCall_viiiiiii"](index,a1,a2,a3,a4,a5,a6,a7);
} catch(e) {
if (typeof e !== 'number' && e !== 'longjmp') throw e;
asm["setThrew"](1, 0);
}
}
function invoke_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
try {
Module["dynCall_viiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9);
} catch(e) {
if (typeof e !== 'number' && e !== 'longjmp') throw e;
asm["setThrew"](1, 0);
}
}
function invoke_iii(index,a1,a2) {
try {
return Module["dynCall_iii"](index,a1,a2);
} catch(e) {
if (typeof e !== 'number' && e !== 'longjmp') throw e;
asm["setThrew"](1, 0);
}
}
function invoke_i(index) {
try {
return Module["dynCall_i"](index);
} catch(e) {
if (typeof e !== 'number' && e !== 'longjmp') throw e;
asm["setThrew"](1, 0);
}
}
function invoke_vdddddd(index,a1,a2,a3,a4,a5,a6) {
try {
Module["dynCall_vdddddd"](index,a1,a2,a3,a4,a5,a6);
} catch(e) {
if (typeof e !== 'number' && e !== 'longjmp') throw e;
asm["setThrew"](1, 0);
}
}
function invoke_vdddd(index,a1,a2,a3,a4) {
try {
Module["dynCall_vdddd"](index,a1,a2,a3,a4);
} catch(e) {
if (typeof e !== 'number' && e !== 'longjmp') throw e;
asm["setThrew"](1, 0);
}
}
function invoke_vdd(index,a1,a2) {
try {
Module["dynCall_vdd"](index,a1,a2);
} catch(e) {
if (typeof e !== 'number' && e !== 'longjmp') throw e;
asm["setThrew"](1, 0);
}
}
function invoke_v(index) {
try {
Module["dynCall_v"](index);
} catch(e) {
if (typeof e !== 'number' && e !== 'longjmp') throw e;
asm["setThrew"](1, 0);
}
}
function invoke_viid(index,a1,a2,a3) {
try {
Module["dynCall_viid"](index,a1,a2,a3);
} catch(e) {
if (typeof e !== 'number' && e !== 'longjmp') throw e;
asm["setThrew"](1, 0);
}
}
function invoke_viiii(index,a1,a2,a3,a4) {
try {
Module["dynCall_viiii"](index,a1,a2,a3,a4);
} catch(e) {
if (typeof e !== 'number' && e !== 'longjmp') throw e;
asm["setThrew"](1, 0);
}
}
Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity };
Module.asmLibraryArg = { "abort": abort, "assert": assert, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_sbrk": _sbrk, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_sysconf": _sysconf, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_cos": _cos, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_pthread_cleanup_push": _pthread_cleanup_push, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glHint": _emscripten_glHint, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "___syscall146": ___syscall146, "_pthread_cleanup_pop": _pthread_cleanup_pop, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_fabsf": _fabsf, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_glGenTextures": _glGenTextures, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_sin": _sin, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_glCreateShader": _glCreateShader, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_eglWaitClient": _eglWaitClient, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "___syscall6": ___syscall6, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "_glBindFramebuffer": _glBindFramebuffer, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_asm_const_2": _emscripten_asm_const_2, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_glDeleteFramebuffers": _glDeleteFramebuffers, "_glfwPollEvents": _glfwPollEvents, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_glClear": _emscripten_glClear, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_asin": _asin, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glDisable": _emscripten_glDisable, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_sqrtf": _sqrtf, "_glActiveTexture": _glActiveTexture, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_cosf": _cosf, "_glGetProgramiv": _glGetProgramiv, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_glLinkProgram": _glLinkProgram, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glUniform4fv": _glUniform4fv, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "_sinf": _sinf, "__exit": __exit, "_glfwTerminate": _glfwTerminate, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_pthread_self": _pthread_self, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_sqrt": _sqrt, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_glTexParameteri": _glTexParameteri, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "cttz_i8": cttz_i8 };
// EMSCRIPTEN_START_ASM
var asm = (function(global, env, buffer) {
'use asm';
var HEAP8 = new global.Int8Array(buffer);
var HEAP16 = new global.Int16Array(buffer);
var HEAP32 = new global.Int32Array(buffer);
var HEAPU8 = new global.Uint8Array(buffer);
var HEAPU16 = new global.Uint16Array(buffer);
var HEAPU32 = new global.Uint32Array(buffer);
var HEAPF32 = new global.Float32Array(buffer);
var HEAPF64 = new global.Float64Array(buffer);
var STACKTOP=env.STACKTOP|0;
var STACK_MAX=env.STACK_MAX|0;
var tempDoublePtr=env.tempDoublePtr|0;
var ABORT=env.ABORT|0;
var cttz_i8=env.cttz_i8|0;
var __THREW__ = 0;
var threwValue = 0;
var setjmpId = 0;
var undef = 0;
var nan = global.NaN, inf = global.Infinity;
var tempInt = 0, tempBigInt = 0, tempBigIntP = 0, tempBigIntS = 0, tempBigIntR = 0.0, tempBigIntI = 0, tempBigIntD = 0, tempValue = 0, tempDouble = 0.0;
var tempRet0 = 0;
var tempRet1 = 0;
var tempRet2 = 0;
var tempRet3 = 0;
var tempRet4 = 0;
var tempRet5 = 0;
var tempRet6 = 0;
var tempRet7 = 0;
var tempRet8 = 0;
var tempRet9 = 0;
var Math_floor=global.Math.floor;
var Math_abs=global.Math.abs;
var Math_sqrt=global.Math.sqrt;
var Math_pow=global.Math.pow;
var Math_cos=global.Math.cos;
var Math_sin=global.Math.sin;
var Math_tan=global.Math.tan;
var Math_acos=global.Math.acos;
var Math_asin=global.Math.asin;
var Math_atan=global.Math.atan;
var Math_atan2=global.Math.atan2;
var Math_exp=global.Math.exp;
var Math_log=global.Math.log;
var Math_ceil=global.Math.ceil;
var Math_imul=global.Math.imul;
var Math_min=global.Math.min;
var Math_clz32=global.Math.clz32;
var abort=env.abort;
var assert=env.assert;
var invoke_viiiii=env.invoke_viiiii;
var invoke_vd=env.invoke_vd;
var invoke_vid=env.invoke_vid;
var invoke_vi=env.invoke_vi;
var invoke_vii=env.invoke_vii;
var invoke_ii=env.invoke_ii;
var invoke_viddd=env.invoke_viddd;
var invoke_vidd=env.invoke_vidd;
var invoke_iiii=env.invoke_iiii;
var invoke_viiiiiiii=env.invoke_viiiiiiii;
var invoke_viiiiii=env.invoke_viiiiii;
var invoke_viii=env.invoke_viii;
var invoke_vidddd=env.invoke_vidddd;
var invoke_vdi=env.invoke_vdi;
var invoke_viiiiiii=env.invoke_viiiiiii;
var invoke_viiiiiiiii=env.invoke_viiiiiiiii;
var invoke_iii=env.invoke_iii;
var invoke_i=env.invoke_i;
var invoke_vdddddd=env.invoke_vdddddd;
var invoke_vdddd=env.invoke_vdddd;
var invoke_vdd=env.invoke_vdd;
var invoke_v=env.invoke_v;
var invoke_viid=env.invoke_viid;
var invoke_viiii=env.invoke_viiii;
var _emscripten_glGetTexParameterfv=env._emscripten_glGetTexParameterfv;
var _glUseProgram=env._glUseProgram;
var _emscripten_glShaderSource=env._emscripten_glShaderSource;
var _glfwCreateWindow=env._glfwCreateWindow;
var _emscripten_glReleaseShaderCompiler=env._emscripten_glReleaseShaderCompiler;
var _emscripten_glBlendFuncSeparate=env._emscripten_glBlendFuncSeparate;
var _emscripten_glVertexAttribPointer=env._emscripten_glVertexAttribPointer;
var _emscripten_glGetIntegerv=env._emscripten_glGetIntegerv;
var _emscripten_glCullFace=env._emscripten_glCullFace;
var _emscripten_glIsProgram=env._emscripten_glIsProgram;
var _emscripten_glStencilMaskSeparate=env._emscripten_glStencilMaskSeparate;
var _emscripten_glViewport=env._emscripten_glViewport;
var _emscripten_glFrontFace=env._emscripten_glFrontFace;
var _glDeleteProgram=env._glDeleteProgram;
var _emscripten_glUniform3fv=env._emscripten_glUniform3fv;
var _emscripten_glPolygonOffset=env._emscripten_glPolygonOffset;
var _emscripten_glUseProgram=env._emscripten_glUseProgram;
var _emscripten_glBlendColor=env._emscripten_glBlendColor;
var _glBindBuffer=env._glBindBuffer;
var _emscripten_glDepthFunc=env._emscripten_glDepthFunc;
var _glGetShaderInfoLog=env._glGetShaderInfoLog;
var _emscripten_set_fullscreenchange_callback=env._emscripten_set_fullscreenchange_callback;
var _emscripten_set_touchmove_callback=env._emscripten_set_touchmove_callback;
var _emscripten_set_main_loop_timing=env._emscripten_set_main_loop_timing;
var _sbrk=env._sbrk;
var _glBlendFunc=env._glBlendFunc;
var _emscripten_glDisableVertexAttribArray=env._emscripten_glDisableVertexAttribArray;
var _glGetAttribLocation=env._glGetAttribLocation;
var _glDisableVertexAttribArray=env._glDisableVertexAttribArray;
var _emscripten_memcpy_big=env._emscripten_memcpy_big;
var _emscripten_glReadPixels=env._emscripten_glReadPixels;
var _sysconf=env._sysconf;
var _emscripten_glSampleCoverage=env._emscripten_glSampleCoverage;
var _emscripten_glVertexPointer=env._emscripten_glVertexPointer;
var _emscripten_set_touchstart_callback=env._emscripten_set_touchstart_callback;
var emscriptenWebGLComputeImageSize=env.emscriptenWebGLComputeImageSize;
var _emscripten_glGetBooleanv=env._emscripten_glGetBooleanv;
var _emscripten_glGetShaderSource=env._emscripten_glGetShaderSource;
var _cos=env._cos;
var _llvm_stacksave=env._llvm_stacksave;
var _emscripten_glUniform1i=env._emscripten_glUniform1i;
var _emscripten_glGenBuffers=env._emscripten_glGenBuffers;
var _emscripten_glDeleteObjectARB=env._emscripten_glDeleteObjectARB;
var _glfwSetWindowSizeCallback=env._glfwSetWindowSizeCallback;
var _emscripten_glGetShaderPrecisionFormat=env._emscripten_glGetShaderPrecisionFormat;
var _glfwInit=env._glfwInit;
var _glGenBuffers=env._glGenBuffers;
var _glShaderSource=env._glShaderSource;
var _emscripten_glGetString=env._emscripten_glGetString;
var _emscripten_glIsFramebuffer=env._emscripten_glIsFramebuffer;
var _emscripten_glIsEnabled=env._emscripten_glIsEnabled;
var _emscripten_glScissor=env._emscripten_glScissor;
var _emscripten_glVertexAttrib4fv=env._emscripten_glVertexAttrib4fv;
var _emscripten_glTexParameteriv=env._emscripten_glTexParameteriv;
var _pthread_cleanup_push=env._pthread_cleanup_push;
var _emscripten_glBindProgramARB=env._emscripten_glBindProgramARB;
var _emscripten_glStencilOpSeparate=env._emscripten_glStencilOpSeparate;
var _emscripten_glHint=env._emscripten_glHint;
var _emscripten_glFramebufferRenderbuffer=env._emscripten_glFramebufferRenderbuffer;
var ___syscall140=env.___syscall140;
var _glfwSetErrorCallback=env._glfwSetErrorCallback;
var _glfwDefaultWindowHints=env._glfwDefaultWindowHints;
var _glfwDestroyWindow=env._glfwDestroyWindow;
var ___syscall146=env.___syscall146;
var _pthread_cleanup_pop=env._pthread_cleanup_pop;
var _emscripten_glAttachShader=env._emscripten_glAttachShader;
var _glVertexAttribPointer=env._glVertexAttribPointer;
var _emscripten_glUniform2i=env._emscripten_glUniform2i;
var _emscripten_glUniform2f=env._emscripten_glUniform2f;
var _emscripten_glTexParameterfv=env._emscripten_glTexParameterfv;
var _emscripten_glIsBuffer=env._emscripten_glIsBuffer;
var _emscripten_glUniformMatrix2fv=env._emscripten_glUniformMatrix2fv;
var _glGetProgramInfoLog=env._glGetProgramInfoLog;
var _glfwSetScrollCallback=env._glfwSetScrollCallback;
var _emscripten_glTexParameterf=env._emscripten_glTexParameterf;
var _emscripten_glGetAttachedShaders=env._emscripten_glGetAttachedShaders;
var _emscripten_glGenTextures=env._emscripten_glGenTextures;
var _emscripten_glTexParameteri=env._emscripten_glTexParameteri;
var _llvm_stackrestore=env._llvm_stackrestore;
var _fabsf=env._fabsf;
var _glfwMakeContextCurrent=env._glfwMakeContextCurrent;
var _emscripten_glShaderBinary=env._emscripten_glShaderBinary;
var _glDrawElements=env._glDrawElements;
var _glBufferSubData=env._glBufferSubData;
var _emscripten_glGenVertexArrays=env._emscripten_glGenVertexArrays;
var _emscripten_glVertexAttrib2fv=env._emscripten_glVertexAttrib2fv;
var _glViewport=env._glViewport;
var _emscripten_glUniform4iv=env._emscripten_glUniform4iv;
var _emscripten_glGetTexParameteriv=env._emscripten_glGetTexParameteriv;
var ___setErrNo=env.___setErrNo;
var _eglGetProcAddress=env._eglGetProcAddress;
var _emscripten_glBindAttribLocation=env._emscripten_glBindAttribLocation;
var _glDeleteTextures=env._glDeleteTextures;
var _glDepthFunc=env._glDepthFunc;
var _emscripten_glClientActiveTexture=env._emscripten_glClientActiveTexture;
var _emscripten_glVertexAttrib2f=env._emscripten_glVertexAttrib2f;
var _emscripten_glFlush=env._emscripten_glFlush;
var _emscripten_glBlendFunc=env._emscripten_glBlendFunc;
var _emscripten_glUniform4i=env._emscripten_glUniform4i;
var _emscripten_glCheckFramebufferStatus=env._emscripten_glCheckFramebufferStatus;
var _emscripten_glGenerateMipmap=env._emscripten_glGenerateMipmap;
var _emscripten_glGetError=env._emscripten_glGetError;
var _emscripten_glClearDepthf=env._emscripten_glClearDepthf;
var _emscripten_glBufferData=env._emscripten_glBufferData;
var _emscripten_glUniform3i=env._emscripten_glUniform3i;
var _emscripten_glRotatef=env._emscripten_glRotatef;
var _emscripten_glDeleteShader=env._emscripten_glDeleteShader;
var _glEnable=env._glEnable;
var _glGenTextures=env._glGenTextures;
var _emscripten_glMatrixMode=env._emscripten_glMatrixMode;
var _glGetString=env._glGetString;
var _emscripten_glClearStencil=env._emscripten_glClearStencil;
var _sin=env._sin;
var _emscripten_glGetUniformLocation=env._emscripten_glGetUniformLocation;
var emscriptenWebGLGet=env.emscriptenWebGLGet;
var _emscripten_glGetBufferParameteriv=env._emscripten_glGetBufferParameteriv;
var _glCreateShader=env._glCreateShader;
var _emscripten_glEnableVertexAttribArray=env._emscripten_glEnableVertexAttribArray;
var _eglWaitClient=env._eglWaitClient;
var _emscripten_get_now=env._emscripten_get_now;
var _emscripten_glNormalPointer=env._emscripten_glNormalPointer;
var _glAttachShader=env._glAttachShader;
var _emscripten_glTexCoordPointer=env._emscripten_glTexCoordPointer;
var _emscripten_glEnable=env._emscripten_glEnable;
var _glCreateProgram=env._glCreateProgram;
var _glUniformMatrix4fv=env._glUniformMatrix4fv;
var _emscripten_glClearDepth=env._emscripten_glClearDepth;
var ___lock=env.___lock;
var _emscripten_glBindFramebuffer=env._emscripten_glBindFramebuffer;
var ___syscall6=env.___syscall6;
var _emscripten_glStencilFuncSeparate=env._emscripten_glStencilFuncSeparate;
var _emscripten_glVertexAttrib3f=env._emscripten_glVertexAttrib3f;
var _time=env._time;
var _glBindFramebuffer=env._glBindFramebuffer;
var _emscripten_glVertexAttrib1f=env._emscripten_glVertexAttrib1f;
var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv;
var _emscripten_glBlendEquationSeparate=env._emscripten_glBlendEquationSeparate;
var _exit=env._exit;
var _emscripten_asm_const_2=env._emscripten_asm_const_2;
var _emscripten_glEnableClientState=env._emscripten_glEnableClientState;
var _emscripten_glGetActiveAttrib=env._emscripten_glGetActiveAttrib;
var _emscripten_glDrawRangeElements=env._emscripten_glDrawRangeElements;
var _emscripten_glGetPointerv=env._emscripten_glGetPointerv;
var _glDeleteFramebuffers=env._glDeleteFramebuffers;
var _glfwPollEvents=env._glfwPollEvents;
var _emscripten_glUniform4f=env._emscripten_glUniform4f;
var _emscripten_glUniform2fv=env._emscripten_glUniform2fv;
var _emscripten_glLoadMatrixf=env._emscripten_glLoadMatrixf;
var _emscripten_glFinish=env._emscripten_glFinish;
var _emscripten_glClear=env._emscripten_glClear;
var _emscripten_glDrawElements=env._emscripten_glDrawElements;
var _asin=env._asin;
var _emscripten_glGetShaderInfoLog=env._emscripten_glGetShaderInfoLog;
var _glCompressedTexImage2D=env._glCompressedTexImage2D;
var _emscripten_glUniform1iv=env._emscripten_glUniform1iv;
var _emscripten_glGetVertexAttribPointerv=env._emscripten_glGetVertexAttribPointerv;
var _emscripten_glCompressedTexSubImage2D=env._emscripten_glCompressedTexSubImage2D;
var emscriptenWebGLGetUniform=env.emscriptenWebGLGetUniform;
var _emscripten_glGenRenderbuffers=env._emscripten_glGenRenderbuffers;
var _emscripten_glDeleteVertexArrays=env._emscripten_glDeleteVertexArrays;
var _glfwSetWindowShouldClose=env._glfwSetWindowShouldClose;
var _emscripten_glUniform1fv=env._emscripten_glUniform1fv;
var _emscripten_glGetActiveUniform=env._emscripten_glGetActiveUniform;
var _glBindTexture=env._glBindTexture;
var _emscripten_glUniform3iv=env._emscripten_glUniform3iv;
var _emscripten_glUniform2iv=env._emscripten_glUniform2iv;
var _emscripten_glDisable=env._emscripten_glDisable;
var _glfwSetCharCallback=env._glfwSetCharCallback;
var emscriptenWebGLGetVertexAttrib=env.emscriptenWebGLGetVertexAttrib;
var _emscripten_glDeleteProgram=env._emscripten_glDeleteProgram;
var _emscripten_glDeleteRenderbuffers=env._emscripten_glDeleteRenderbuffers;
var _emscripten_glDrawElementsInstanced=env._emscripten_glDrawElementsInstanced;
var _emscripten_glVertexAttrib4f=env._emscripten_glVertexAttrib4f;
var _glDrawArrays=env._glDrawArrays;
var _emscripten_glTexSubImage2D=env._emscripten_glTexSubImage2D;
var _emscripten_glGetProgramiv=env._emscripten_glGetProgramiv;
var _emscripten_glPixelStorei=env._emscripten_glPixelStorei;
var _glCompileShader=env._glCompileShader;
var _emscripten_glUniformMatrix3fv=env._emscripten_glUniformMatrix3fv;
var _emscripten_glDepthRange=env._emscripten_glDepthRange;
var _emscripten_glCompressedTexImage2D=env._emscripten_glCompressedTexImage2D;
var _sqrtf=env._sqrtf;
var _glActiveTexture=env._glActiveTexture;
var _glfwSwapBuffers=env._glfwSwapBuffers;
var _emscripten_glDepthMask=env._emscripten_glDepthMask;
var _glfwSetWindowIconifyCallback=env._glfwSetWindowIconifyCallback;
var _emscripten_glDrawBuffers=env._emscripten_glDrawBuffers;
var _emscripten_glLineWidth=env._emscripten_glLineWidth;
var _emscripten_glGetObjectParameterivARB=env._emscripten_glGetObjectParameterivARB;
var _emscripten_glFramebufferTexture2D=env._emscripten_glFramebufferTexture2D;
var _glfwSwapInterval=env._glfwSwapInterval;
var _glUniform1i=env._glUniform1i;
var _glEnableVertexAttribArray=env._glEnableVertexAttribArray;
var _emscripten_glStencilFunc=env._emscripten_glStencilFunc;
var _abort=env._abort;
var _emscripten_glGetUniformiv=env._emscripten_glGetUniformiv;
var _glDeleteBuffers=env._glDeleteBuffers;
var _glBufferData=env._glBufferData;
var _glTexImage2D=env._glTexImage2D;
var _emscripten_glGetShaderiv=env._emscripten_glGetShaderiv;
var _emscripten_glGenFramebuffers=env._emscripten_glGenFramebuffers;
var _emscripten_glUniformMatrix4fv=env._emscripten_glUniformMatrix4fv;
var _emscripten_glLoadIdentity=env._emscripten_glLoadIdentity;
var _glDeleteShader=env._glDeleteShader;
var _cosf=env._cosf;
var _glGetProgramiv=env._glGetProgramiv;
var emscriptenWebGLGetTexPixelData=env.emscriptenWebGLGetTexPixelData;
var _emscripten_glIsRenderbuffer=env._emscripten_glIsRenderbuffer;
var _glfwGetTime=env._glfwGetTime;
var _emscripten_glRenderbufferStorage=env._emscripten_glRenderbufferStorage;
var _emscripten_glGetVertexAttribiv=env._emscripten_glGetVertexAttribiv;
var _emscripten_glBindVertexArray=env._emscripten_glBindVertexArray;
var _emscripten_glDrawArraysInstanced=env._emscripten_glDrawArraysInstanced;
var _emscripten_set_touchcancel_callback=env._emscripten_set_touchcancel_callback;
var _emscripten_glCreateShader=env._emscripten_glCreateShader;
var _emscripten_glStencilMask=env._emscripten_glStencilMask;
var _emscripten_glDeleteTextures=env._emscripten_glDeleteTextures;
var _emscripten_glBindRenderbuffer=env._emscripten_glBindRenderbuffer;
var _glfwGetPrimaryMonitor=env._glfwGetPrimaryMonitor;
var _glLinkProgram=env._glLinkProgram;
var _emscripten_glVertexAttribDivisor=env._emscripten_glVertexAttribDivisor;
var _emscripten_set_touchend_callback=env._emscripten_set_touchend_callback;
var _emscripten_glGetUniformfv=env._emscripten_glGetUniformfv;
var _emscripten_glGetVertexAttribfv=env._emscripten_glGetVertexAttribfv;
var _emscripten_glGetRenderbufferParameteriv=env._emscripten_glGetRenderbufferParameteriv;
var _emscripten_glDeleteFramebuffers=env._emscripten_glDeleteFramebuffers;
var _glGetShaderiv=env._glGetShaderiv;
var _emscripten_glVertexAttrib3fv=env._emscripten_glVertexAttrib3fv;
var _glGetUniformLocation=env._glGetUniformLocation;
var _emscripten_glGetInfoLogARB=env._emscripten_glGetInfoLogARB;
var _emscripten_glCompileShader=env._emscripten_glCompileShader;
var _glClear=env._glClear;
var _glUniform4fv=env._glUniform4fv;
var _emscripten_glFrustum=env._emscripten_glFrustum;
var _emscripten_glDepthRangef=env._emscripten_glDepthRangef;
var _sinf=env._sinf;
var __exit=env.__exit;
var _glfwTerminate=env._glfwTerminate;
var _emscripten_glUniform3f=env._emscripten_glUniform3f;
var _emscripten_glStencilOp=env._emscripten_glStencilOp;
var _glPixelStorei=env._glPixelStorei;
var _emscripten_glColorMask=env._emscripten_glColorMask;
var _emscripten_glLinkProgram=env._emscripten_glLinkProgram;
var _emscripten_glBlendEquation=env._emscripten_glBlendEquation;
var _emscripten_glIsTexture=env._emscripten_glIsTexture;
var _pthread_self=env._pthread_self;
var _emscripten_glVertexAttrib1fv=env._emscripten_glVertexAttrib1fv;
var _emscripten_glBindTexture=env._emscripten_glBindTexture;
var _glfwSetMouseButtonCallback=env._glfwSetMouseButtonCallback;
var _glfwGetCursorPos=env._glfwGetCursorPos;
var _emscripten_glActiveTexture=env._emscripten_glActiveTexture;
var _emscripten_glDeleteBuffers=env._emscripten_glDeleteBuffers;
var ___syscall54=env.___syscall54;
var ___unlock=env.___unlock;
var _emscripten_glBufferSubData=env._emscripten_glBufferSubData;
var _emscripten_glColorPointer=env._emscripten_glColorPointer;
var _emscripten_set_main_loop=env._emscripten_set_main_loop;
var _emscripten_glGetProgramInfoLog=env._emscripten_glGetProgramInfoLog;
var _glfwWindowHint=env._glfwWindowHint;
var _emscripten_glIsShader=env._emscripten_glIsShader;
var _emscripten_glUniform4fv=env._emscripten_glUniform4fv;
var _emscripten_glUniform1f=env._emscripten_glUniform1f;
var _emscripten_glDrawArrays=env._emscripten_glDrawArrays;
var _sqrt=env._sqrt;
var _glfwSetKeyCallback=env._glfwSetKeyCallback;
var _emscripten_glClearColor=env._emscripten_glClearColor;
var _emscripten_glCreateProgram=env._emscripten_glCreateProgram;
var _emscripten_glCopyTexSubImage2D=env._emscripten_glCopyTexSubImage2D;
var _emscripten_glGetAttribLocation=env._emscripten_glGetAttribLocation;
var _glTexParameteri=env._glTexParameteri;
var _emscripten_glValidateProgram=env._emscripten_glValidateProgram;
var _emscripten_glBindBuffer=env._emscripten_glBindBuffer;
var _emscripten_glGetFloatv=env._emscripten_glGetFloatv;
var _emscripten_glDetachShader=env._emscripten_glDetachShader;
var _glClearColor=env._glClearColor;
var _glfwSetCursorPosCallback=env._glfwSetCursorPosCallback;
var _glfwSetCursorEnterCallback=env._glfwSetCursorEnterCallback;
var _emscripten_glCopyTexImage2D=env._emscripten_glCopyTexImage2D;
var _emscripten_glTexImage2D=env._emscripten_glTexImage2D;
var tempFloat = 0.0;
// EMSCRIPTEN_START_FUNCS
function stackAlloc(size) {
size = size|0;
var ret = 0;
ret = STACKTOP;
STACKTOP = (STACKTOP + size)|0;
STACKTOP = (STACKTOP + 15)&-16;
return ret|0;
}
function stackSave() {
return STACKTOP|0;
}
function stackRestore(top) {
top = top|0;
STACKTOP = top;
}
function establishStackSpace(stackBase, stackMax) {
stackBase = stackBase|0;
stackMax = stackMax|0;
STACKTOP = stackBase;
STACK_MAX = stackMax;
}
function setThrew(threw, value) {
threw = threw|0;
value = value|0;
if ((__THREW__|0) == 0) {
__THREW__ = threw;
threwValue = value;
}
}
function copyTempFloat(ptr) {
ptr = ptr|0;
HEAP8[tempDoublePtr>>0] = HEAP8[ptr>>0];
HEAP8[tempDoublePtr+1>>0] = HEAP8[ptr+1>>0];
HEAP8[tempDoublePtr+2>>0] = HEAP8[ptr+2>>0];
HEAP8[tempDoublePtr+3>>0] = HEAP8[ptr+3>>0];
}
function copyTempDouble(ptr) {
ptr = ptr|0;
HEAP8[tempDoublePtr>>0] = HEAP8[ptr>>0];
HEAP8[tempDoublePtr+1>>0] = HEAP8[ptr+1>>0];
HEAP8[tempDoublePtr+2>>0] = HEAP8[ptr+2>>0];
HEAP8[tempDoublePtr+3>>0] = HEAP8[ptr+3>>0];
HEAP8[tempDoublePtr+4>>0] = HEAP8[ptr+4>>0];
HEAP8[tempDoublePtr+5>>0] = HEAP8[ptr+5>>0];
HEAP8[tempDoublePtr+6>>0] = HEAP8[ptr+6>>0];
HEAP8[tempDoublePtr+7>>0] = HEAP8[ptr+7>>0];
}
function setTempRet0(value) {
value = value|0;
tempRet0 = value;
}
function getTempRet0() {
return tempRet0|0;
}
function _main() {
var label = 0, sp = 0;
sp = STACKTOP;
_InitWindow(800,450,9464);
_InitGame();
_emscripten_set_main_loop((1|0),0,1);
_CloseWindow();
return 0;
}
function _InitGame() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $exitcond = 0, $i$01 = 0, label = 0, sp = 0;
sp = STACKTOP;
HEAP32[(24)>>2] = 10;
HEAP32[152>>2] = 0;
HEAP32[(28)>>2] = 0;
_InitBuildings();
_InitPlayers();
$i$01 = 0;
while(1) {
$0 = (156 + ($i$01<<4)|0);
HEAPF32[$0>>2] = 0.0;
$1 = (((156 + ($i$01<<4)|0)) + 4|0);
HEAPF32[$1>>2] = 0.0;
$2 = (((156 + ($i$01<<4)|0)) + 8|0);
HEAP32[$2>>2] = 30;
$3 = (((156 + ($i$01<<4)|0)) + 12|0);
HEAP32[$3>>2] = 0;
$4 = (($i$01) + 1)|0;
$exitcond = ($4|0)==(200);
if ($exitcond) {
break;
} else {
$i$01 = $4;
}
}
return;
}
function _UpdateDrawFrame() {
var label = 0, sp = 0;
sp = STACKTOP;
_UpdateGame();
_DrawGame();
return;
}
function _InitBuildings() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $currentWidth$02 = 0, $exitcond = 0;
var $i$01 = 0, label = 0, sp = 0;
sp = STACKTOP;
$currentWidth$02 = 0;$i$01 = 0;
while(1) {
$0 = (3356 + (($i$01*20)|0)|0);
HEAP32[$0>>2] = $currentWidth$02;
$1 = (_GetRandomValue(47,70)|0);
$2 = (((3356 + (($i$01*20)|0)|0)) + 8|0);
HEAP32[$2>>2] = $1;
$3 = (($1) + ($currentWidth$02))|0;
$4 = (_GetRandomValue(20,60)|0);
$5 = ($4*450)|0;
$6 = (($5|0) / 100)&-1;
$7 = (450 - ($6))|0;
$8 = (((3356 + (($i$01*20)|0)|0)) + 4|0);
HEAP32[$8>>2] = $7;
$9 = (($6) + 1)|0;
$10 = (((3356 + (($i$01*20)|0)|0)) + 12|0);
HEAP32[$10>>2] = $9;
$11 = (_GetRandomValue(120,200)|0);
$12 = $11&255;
$13 = (((3356 + (($i$01*20)|0)|0)) + 16|0);
HEAP8[$13>>0] = $12;
$14 = (((3356 + (($i$01*20)|0)|0)) + 17|0);
HEAP8[$14>>0] = $12;
$15 = (((3356 + (($i$01*20)|0)|0)) + 18|0);
HEAP8[$15>>0] = $12;
$16 = (((3356 + (($i$01*20)|0)|0)) + 19|0);
HEAP8[$16>>0] = -1;
$17 = (($i$01) + 1)|0;
$exitcond = ($17|0)==(15);
if ($exitcond) {
break;
} else {
$currentWidth$02 = $3;$i$01 = $17;
}
}
return;
}
function _InitPlayers() {
var $0 = 0, $1 = 0, $10 = 0.0, $100 = 0.0, $101 = 0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0.0, $24 = 0;
var $25 = 0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0;
var $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0;
var $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0.0, $68 = 0, $69 = 0, $7 = 0, $70 = 0.0, $71 = 0, $72 = 0, $73 = 0.0, $74 = 0, $75 = 0, $76 = 0.0, $77 = 0, $78 = 0, $79 = 0.0;
var $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0, $87 = 0, $88 = 0.0, $89 = 0, $9 = 0, $90 = 0, $91 = 0.0, $92 = 0, $93 = 0, $94 = 0.0, $95 = 0, $96 = 0, $97 = 0.0;
var $98 = 0, $99 = 0, $exitcond = 0, $i$05 = 0, $j$04$lcssa = 0, label = 0, sp = 0;
sp = STACKTOP;
$i$05 = 0;
while(1) {
$0 = (3656 + (($i$05*68)|0)|0);
$1 = (((3656 + (($i$05*68)|0)|0)) + 64|0);
HEAP32[$1>>2] = 1;
$2 = (((3656 + (($i$05*68)|0)|0)) + 56|0);
$3 = $i$05 ^ 1;
HEAP32[$2>>2] = $3;
$4 = (((3656 + (($i$05*68)|0)|0)) + 60|0);
HEAP32[$4>>2] = 1;
$5 = (((3656 + (($i$05*68)|0)|0)) + 8|0);
HEAPF32[$5>>2] = 40.0;
$6 = (((3656 + (($i$05*68)|0)|0)) + 12|0);
HEAPF32[$6>>2] = 40.0;
$7 = HEAP32[$2>>2]|0;
$8 = ($7|0)==(0);
$9 = (_GetRandomValue(40,160)|0);
if ($8) {
$11 = (800 - ($9))|0;
$12 = (+($11|0));
HEAPF32[$0>>2] = $12;
} else {
$10 = (+($9|0));
HEAPF32[$0>>2] = $10;
}
$13 = +HEAPF32[$0>>2];
$14 = HEAP32[3356>>2]|0;
$15 = (+($14|0));
$16 = $15 > $13;
if ($16) {
$j$04$lcssa = -1;
label = 6;
} else {
$31 = HEAP32[(3376)>>2]|0;
$32 = (+($31|0));
$33 = $32 > $13;
if ($33) {
$j$04$lcssa = 0;
label = 6;
} else {
$63 = HEAP32[(3396)>>2]|0;
$64 = (+($63|0));
$65 = $64 > $13;
if ($65) {
$j$04$lcssa = 1;
label = 6;
} else {
$66 = HEAP32[(3416)>>2]|0;
$67 = (+($66|0));
$68 = $67 > $13;
if ($68) {
$j$04$lcssa = 2;
label = 6;
} else {
$69 = HEAP32[(3436)>>2]|0;
$70 = (+($69|0));
$71 = $70 > $13;
if ($71) {
$j$04$lcssa = 3;
label = 6;
} else {
$72 = HEAP32[(3456)>>2]|0;
$73 = (+($72|0));
$74 = $73 > $13;
if ($74) {
$j$04$lcssa = 4;
label = 6;
} else {
$75 = HEAP32[(3476)>>2]|0;
$76 = (+($75|0));
$77 = $76 > $13;
if ($77) {
$j$04$lcssa = 5;
label = 6;
} else {
$78 = HEAP32[(3496)>>2]|0;
$79 = (+($78|0));
$80 = $79 > $13;
if ($80) {
$j$04$lcssa = 6;
label = 6;
} else {
$81 = HEAP32[(3516)>>2]|0;
$82 = (+($81|0));
$83 = $82 > $13;
if ($83) {
$j$04$lcssa = 7;
label = 6;
} else {
$84 = HEAP32[(3536)>>2]|0;
$85 = (+($84|0));
$86 = $85 > $13;
if ($86) {
$j$04$lcssa = 8;
label = 6;
} else {
$87 = HEAP32[(3556)>>2]|0;
$88 = (+($87|0));
$89 = $88 > $13;
if ($89) {
$j$04$lcssa = 9;
label = 6;
} else {
$90 = HEAP32[(3576)>>2]|0;
$91 = (+($90|0));
$92 = $91 > $13;
if ($92) {
$j$04$lcssa = 10;
label = 6;
} else {
$93 = HEAP32[(3596)>>2]|0;
$94 = (+($93|0));
$95 = $94 > $13;
if ($95) {
$j$04$lcssa = 11;
label = 6;
} else {
$96 = HEAP32[(3616)>>2]|0;
$97 = (+($96|0));
$98 = $97 > $13;
if ($98) {
$j$04$lcssa = 12;
label = 6;
} else {
$99 = HEAP32[(3636)>>2]|0;
$100 = (+($99|0));
$101 = $100 > $13;
if ($101) {
$j$04$lcssa = 13;
label = 6;
}
}
}
}
}
}
}
}
}
}
}
}
}
}
}
if ((label|0) == 6) {
label = 0;
$17 = (3356 + (($j$04$lcssa*20)|0)|0);
$18 = HEAP32[$17>>2]|0;
$19 = (((3356 + (($j$04$lcssa*20)|0)|0)) + 8|0);
$20 = HEAP32[$19>>2]|0;
$21 = (($20|0) / 2)&-1;
$22 = (($21) + ($18))|0;
$23 = (+($22|0));
HEAPF32[$0>>2] = $23;
$24 = (((3356 + (($j$04$lcssa*20)|0)|0)) + 4|0);
$25 = HEAP32[$24>>2]|0;
$26 = (+($25|0));
$27 = +HEAPF32[$6>>2];
$28 = $27 * 0.5;
$29 = $26 - $28;
$30 = (((3656 + (($i$05*68)|0)|0)) + 4|0);
HEAPF32[$30>>2] = $29;
}
$34 = (((3656 + (($i$05*68)|0)|0)) + 16|0);
$35 = $0;
$36 = $35;
$37 = HEAP32[$36>>2]|0;
$38 = (($35) + 4)|0;
$39 = $38;
$40 = HEAP32[$39>>2]|0;
$41 = $34;
$42 = $41;
HEAP32[$42>>2] = $37;
$43 = (($41) + 4)|0;
$44 = $43;
HEAP32[$44>>2] = $40;
$45 = (((3656 + (($i$05*68)|0)|0)) + 40|0);
HEAP32[$45>>2] = 0;
$46 = (((3656 + (($i$05*68)|0)|0)) + 44|0);
HEAP32[$46>>2] = 0;
$47 = (((3656 + (($i$05*68)|0)|0)) + 32|0);
$48 = $0;
$49 = $48;
$50 = HEAP32[$49>>2]|0;
$51 = (($48) + 4)|0;
$52 = $51;
$53 = HEAP32[$52>>2]|0;
$54 = $47;
$55 = $54;
HEAP32[$55>>2] = $50;
$56 = (($54) + 4)|0;
$57 = $56;
HEAP32[$57>>2] = $53;
$58 = (((3656 + (($i$05*68)|0)|0)) + 24|0);
HEAP32[$58>>2] = 0;
$59 = (((3656 + (($i$05*68)|0)|0)) + 28|0);
HEAP32[$59>>2] = 0;
$60 = (((3656 + (($i$05*68)|0)|0)) + 48|0);
HEAPF32[$60>>2] = -100.0;
$61 = (((3656 + (($i$05*68)|0)|0)) + 52|0);
HEAPF32[$61>>2] = -100.0;
$62 = (($i$05) + 1)|0;
$exitcond = ($62|0)==(2);
if ($exitcond) {
break;
} else {
$i$05 = $62;
}
}
return;
}
function _UpdateGame() {
var $$ = 0, $$pr = 0, $$rightTeamAlive$0 = 0, $$rightTeamAlive$0$1 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $leftTeamAlive$0$ = 0, $leftTeamAlive$0$$1 = 0, $leftTeamAlive$2 = 0, $leftTeamAlive$2$1 = 0, $or$cond = 0, $rightTeamAlive$1 = 0;
var $rightTeamAlive$1$1 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = HEAP32[3792>>2]|0;
$1 = ($0|0)==(0);
if (!($1)) {
$24 = (_IsKeyPressed(257)|0);
$25 = ($24|0)==(0);
if ($25) {
return;
}
_InitGame();
HEAP32[3792>>2] = 0;
return;
}
$2 = (_IsKeyPressed(80)|0);
$3 = ($2|0)==(0);
$$pr = HEAP32[3796>>2]|0;
if ($3) {
$6 = $$pr;
} else {
$4 = ($$pr|0)==(0);
$5 = $4&1;
HEAP32[3796>>2] = $5;
$6 = $5;
}
$7 = ($6|0)==(0);
if (!($7)) {
return;
}
$8 = HEAP32[152>>2]|0;
$9 = ($8|0)==(0);
$10 = HEAP32[3800>>2]|0;
if ($9) {
$11 = (_UpdatePlayer($10)|0);
HEAP32[152>>2] = $11;
return;
}
$12 = (_UpdateBall($10)|0);
$13 = ($12|0)==(0);
if ($13) {
return;
}
$14 = HEAP32[(3720)>>2]|0;
$15 = ($14|0)==(0);
if ($15) {
$leftTeamAlive$2 = 0;$rightTeamAlive$1 = 0;
} else {
$16 = HEAP32[(3712)>>2]|0;
$17 = ($16|0)==(0);
$18 = $17&1;
$leftTeamAlive$0$ = $18 ^ 1;
$$rightTeamAlive$0 = $17&1;
$leftTeamAlive$2 = $leftTeamAlive$0$;$rightTeamAlive$1 = $$rightTeamAlive$0;
}
$19 = HEAP32[(3788)>>2]|0;
$20 = ($19|0)==(0);
if ($20) {
$leftTeamAlive$2$1 = $leftTeamAlive$2;$rightTeamAlive$1$1 = $rightTeamAlive$1;
} else {
$26 = HEAP32[(3780)>>2]|0;
$27 = ($26|0)==(0);
$leftTeamAlive$0$$1 = $27 ? $leftTeamAlive$2 : 1;
$$rightTeamAlive$0$1 = $27 ? 1 : $rightTeamAlive$1;
$leftTeamAlive$2$1 = $leftTeamAlive$0$$1;$rightTeamAlive$1$1 = $$rightTeamAlive$0$1;
}
$28 = ($leftTeamAlive$2$1|0)!=(0);
$29 = ($rightTeamAlive$1$1|0)!=(0);
$or$cond = $28 & $29;
if ($or$cond) {
HEAP32[152>>2] = 0;
HEAP32[(28)>>2] = 0;
$21 = HEAP32[3800>>2]|0;
$22 = (($21) + 1)|0;
$23 = ($22|0)==(2);
$$ = $23 ? 0 : $22;
HEAP32[3800>>2] = $$;
return;
} else {
HEAP32[3792>>2] = 1;
return;
}
}
function _DrawGame() {
var $$byval_copy47 = 0, $$byval_copy48 = 0, $$byval_copy49 = 0, $$byval_copy54 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0;
var $112 = 0, $113 = 0.0, $114 = 0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0, $119 = 0.0, $12 = 0, $120 = 0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0, $125 = 0, $126 = 0, $127 = 0.0, $128 = 0, $129 = 0.0, $13 = 0;
var $130 = 0.0, $131 = 0.0, $132 = 0, $133 = 0.0, $134 = 0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0.0, $145 = 0, $146 = 0, $147 = 0, $148 = 0.0;
var $149 = 0, $15 = 0, $150 = 0.0, $151 = 0.0, $152 = 0.0, $153 = 0, $154 = 0.0, $155 = 0, $156 = 0.0, $157 = 0.0, $158 = 0.0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0;
var $167 = 0.0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0.0, $174 = 0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0.0, $182 = 0, $183 = 0.0, $184 = 0.0;
var $185 = 0.0, $186 = 0, $187 = 0.0, $188 = 0, $189 = 0.0, $19 = 0, $190 = 0.0, $191 = 0.0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0;
var $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0.0, $22 = 0;
var $220 = 0.0, $221 = 0.0, $222 = 0.0, $223 = 0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0.0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0;
var $3 = 0, $30 = 0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
var $48 = 0, $49 = 0, $5 = 0, $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0;
var $66 = 0.0, $67 = 0, $68 = 0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0.0, $81 = 0, $82 = 0.0, $83 = 0.0;
var $84 = 0.0, $85 = 0, $86 = 0.0, $87 = 0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0, $93 = 0, $94 = 0.0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0, $exitcond = 0, $i1$060 = 0, label = 0;
var sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 144|0;
$$byval_copy54 = sp + 140|0;
$$byval_copy49 = sp + 80|0;
$$byval_copy48 = sp + 72|0;
$$byval_copy47 = sp + 64|0;
$0 = sp + 136|0;
$1 = sp + 132|0;
$2 = sp + 128|0;
$3 = sp + 124|0;
$4 = sp + 120|0;
$5 = sp + 56|0;
$6 = sp + 48|0;
$7 = sp + 116|0;
$8 = sp + 40|0;
$9 = sp + 32|0;
$10 = sp + 112|0;
$11 = sp + 24|0;
$12 = sp + 16|0;
$13 = sp + 108|0;
$14 = sp + 8|0;
$15 = sp;
$16 = sp + 104|0;
$17 = sp + 100|0;
$18 = sp + 96|0;
_BeginDrawing();
HEAP8[$0>>0] = -11;
$19 = ((($0)) + 1|0);
HEAP8[$19>>0] = -11;
$20 = ((($0)) + 2|0);
HEAP8[$20>>0] = -11;
$21 = ((($0)) + 3|0);
HEAP8[$21>>0] = -1;
;HEAP8[$$byval_copy54>>0]=HEAP8[$0>>0]|0;HEAP8[$$byval_copy54+1>>0]=HEAP8[$0+1>>0]|0;HEAP8[$$byval_copy54+2>>0]=HEAP8[$0+2>>0]|0;HEAP8[$$byval_copy54+3>>0]=HEAP8[$0+3>>0]|0;
_ClearBackground($$byval_copy54);
$22 = HEAP32[3792>>2]|0;
$23 = ($22|0)==(0);
if (!($23)) {
$206 = (_GetScreenWidth()|0);
$207 = (($206|0) / 2)&-1;
$208 = (_MeasureText(9497,20)|0);
$209 = (($208|0) / 2)&-1;
$210 = (($207) - ($209))|0;
$211 = (_GetScreenHeight()|0);
$212 = (($211|0) / 2)&-1;
$213 = (($212) + -50)|0;
HEAP8[$18>>0] = -126;
$214 = ((($18)) + 1|0);
HEAP8[$214>>0] = -126;
$215 = ((($18)) + 2|0);
HEAP8[$215>>0] = -126;
$216 = ((($18)) + 3|0);
HEAP8[$216>>0] = -1;
;HEAP8[$$byval_copy54>>0]=HEAP8[$18>>0]|0;HEAP8[$$byval_copy54+1>>0]=HEAP8[$18+1>>0]|0;HEAP8[$$byval_copy54+2>>0]=HEAP8[$18+2>>0]|0;HEAP8[$$byval_copy54+3>>0]=HEAP8[$18+3>>0]|0;
_DrawText(9497,$210,$213,20,$$byval_copy54);
_EndDrawing();
STACKTOP = sp;return;
}
;HEAP32[$$byval_copy49>>2]=HEAP32[3356>>2]|0;HEAP32[$$byval_copy49+4>>2]=HEAP32[3356+4>>2]|0;HEAP32[$$byval_copy49+8>>2]=HEAP32[3356+8>>2]|0;HEAP32[$$byval_copy49+12>>2]=HEAP32[3356+12>>2]|0;
;HEAP8[$$byval_copy54>>0]=HEAP8[(3372)>>0]|0;HEAP8[$$byval_copy54+1>>0]=HEAP8[(3372)+1>>0]|0;HEAP8[$$byval_copy54+2>>0]=HEAP8[(3372)+2>>0]|0;HEAP8[$$byval_copy54+3>>0]=HEAP8[(3372)+3>>0]|0;
_DrawRectangleRec($$byval_copy49,$$byval_copy54);
;HEAP32[$$byval_copy49>>2]=HEAP32[(3376)>>2]|0;HEAP32[$$byval_copy49+4>>2]=HEAP32[(3376)+4>>2]|0;HEAP32[$$byval_copy49+8>>2]=HEAP32[(3376)+8>>2]|0;HEAP32[$$byval_copy49+12>>2]=HEAP32[(3376)+12>>2]|0;
;HEAP8[$$byval_copy54>>0]=HEAP8[(3392)>>0]|0;HEAP8[$$byval_copy54+1>>0]=HEAP8[(3392)+1>>0]|0;HEAP8[$$byval_copy54+2>>0]=HEAP8[(3392)+2>>0]|0;HEAP8[$$byval_copy54+3>>0]=HEAP8[(3392)+3>>0]|0;
_DrawRectangleRec($$byval_copy49,$$byval_copy54);
;HEAP32[$$byval_copy49>>2]=HEAP32[(3396)>>2]|0;HEAP32[$$byval_copy49+4>>2]=HEAP32[(3396)+4>>2]|0;HEAP32[$$byval_copy49+8>>2]=HEAP32[(3396)+8>>2]|0;HEAP32[$$byval_copy49+12>>2]=HEAP32[(3396)+12>>2]|0;
;HEAP8[$$byval_copy54>>0]=HEAP8[(3412)>>0]|0;HEAP8[$$byval_copy54+1>>0]=HEAP8[(3412)+1>>0]|0;HEAP8[$$byval_copy54+2>>0]=HEAP8[(3412)+2>>0]|0;HEAP8[$$byval_copy54+3>>0]=HEAP8[(3412)+3>>0]|0;
_DrawRectangleRec($$byval_copy49,$$byval_copy54);
;HEAP32[$$byval_copy49>>2]=HEAP32[(3416)>>2]|0;HEAP32[$$byval_copy49+4>>2]=HEAP32[(3416)+4>>2]|0;HEAP32[$$byval_copy49+8>>2]=HEAP32[(3416)+8>>2]|0;HEAP32[$$byval_copy49+12>>2]=HEAP32[(3416)+12>>2]|0;
;HEAP8[$$byval_copy54>>0]=HEAP8[(3432)>>0]|0;HEAP8[$$byval_copy54+1>>0]=HEAP8[(3432)+1>>0]|0;HEAP8[$$byval_copy54+2>>0]=HEAP8[(3432)+2>>0]|0;HEAP8[$$byval_copy54+3>>0]=HEAP8[(3432)+3>>0]|0;
_DrawRectangleRec($$byval_copy49,$$byval_copy54);
;HEAP32[$$byval_copy49>>2]=HEAP32[(3436)>>2]|0;HEAP32[$$byval_copy49+4>>2]=HEAP32[(3436)+4>>2]|0;HEAP32[$$byval_copy49+8>>2]=HEAP32[(3436)+8>>2]|0;HEAP32[$$byval_copy49+12>>2]=HEAP32[(3436)+12>>2]|0;
;HEAP8[$$byval_copy54>>0]=HEAP8[(3452)>>0]|0;HEAP8[$$byval_copy54+1>>0]=HEAP8[(3452)+1>>0]|0;HEAP8[$$byval_copy54+2>>0]=HEAP8[(3452)+2>>0]|0;HEAP8[$$byval_copy54+3>>0]=HEAP8[(3452)+3>>0]|0;
_DrawRectangleRec($$byval_copy49,$$byval_copy54);
;HEAP32[$$byval_copy49>>2]=HEAP32[(3456)>>2]|0;HEAP32[$$byval_copy49+4>>2]=HEAP32[(3456)+4>>2]|0;HEAP32[$$byval_copy49+8>>2]=HEAP32[(3456)+8>>2]|0;HEAP32[$$byval_copy49+12>>2]=HEAP32[(3456)+12>>2]|0;
;HEAP8[$$byval_copy54>>0]=HEAP8[(3472)>>0]|0;HEAP8[$$byval_copy54+1>>0]=HEAP8[(3472)+1>>0]|0;HEAP8[$$byval_copy54+2>>0]=HEAP8[(3472)+2>>0]|0;HEAP8[$$byval_copy54+3>>0]=HEAP8[(3472)+3>>0]|0;
_DrawRectangleRec($$byval_copy49,$$byval_copy54);
;HEAP32[$$byval_copy49>>2]=HEAP32[(3476)>>2]|0;HEAP32[$$byval_copy49+4>>2]=HEAP32[(3476)+4>>2]|0;HEAP32[$$byval_copy49+8>>2]=HEAP32[(3476)+8>>2]|0;HEAP32[$$byval_copy49+12>>2]=HEAP32[(3476)+12>>2]|0;
;HEAP8[$$byval_copy54>>0]=HEAP8[(3492)>>0]|0;HEAP8[$$byval_copy54+1>>0]=HEAP8[(3492)+1>>0]|0;HEAP8[$$byval_copy54+2>>0]=HEAP8[(3492)+2>>0]|0;HEAP8[$$byval_copy54+3>>0]=HEAP8[(3492)+3>>0]|0;
_DrawRectangleRec($$byval_copy49,$$byval_copy54);
;HEAP32[$$byval_copy49>>2]=HEAP32[(3496)>>2]|0;HEAP32[$$byval_copy49+4>>2]=HEAP32[(3496)+4>>2]|0;HEAP32[$$byval_copy49+8>>2]=HEAP32[(3496)+8>>2]|0;HEAP32[$$byval_copy49+12>>2]=HEAP32[(3496)+12>>2]|0;
;HEAP8[$$byval_copy54>>0]=HEAP8[(3512)>>0]|0;HEAP8[$$byval_copy54+1>>0]=HEAP8[(3512)+1>>0]|0;HEAP8[$$byval_copy54+2>>0]=HEAP8[(3512)+2>>0]|0;HEAP8[$$byval_copy54+3>>0]=HEAP8[(3512)+3>>0]|0;
_DrawRectangleRec($$byval_copy49,$$byval_copy54);
;HEAP32[$$byval_copy49>>2]=HEAP32[(3516)>>2]|0;HEAP32[$$byval_copy49+4>>2]=HEAP32[(3516)+4>>2]|0;HEAP32[$$byval_copy49+8>>2]=HEAP32[(3516)+8>>2]|0;HEAP32[$$byval_copy49+12>>2]=HEAP32[(3516)+12>>2]|0;
;HEAP8[$$byval_copy54>>0]=HEAP8[(3532)>>0]|0;HEAP8[$$byval_copy54+1>>0]=HEAP8[(3532)+1>>0]|0;HEAP8[$$byval_copy54+2>>0]=HEAP8[(3532)+2>>0]|0;HEAP8[$$byval_copy54+3>>0]=HEAP8[(3532)+3>>0]|0;
_DrawRectangleRec($$byval_copy49,$$byval_copy54);
;HEAP32[$$byval_copy49>>2]=HEAP32[(3536)>>2]|0;HEAP32[$$byval_copy49+4>>2]=HEAP32[(3536)+4>>2]|0;HEAP32[$$byval_copy49+8>>2]=HEAP32[(3536)+8>>2]|0;HEAP32[$$byval_copy49+12>>2]=HEAP32[(3536)+12>>2]|0;
;HEAP8[$$byval_copy54>>0]=HEAP8[(3552)>>0]|0;HEAP8[$$byval_copy54+1>>0]=HEAP8[(3552)+1>>0]|0;HEAP8[$$byval_copy54+2>>0]=HEAP8[(3552)+2>>0]|0;HEAP8[$$byval_copy54+3>>0]=HEAP8[(3552)+3>>0]|0;
_DrawRectangleRec($$byval_copy49,$$byval_copy54);
;HEAP32[$$byval_copy49>>2]=HEAP32[(3556)>>2]|0;HEAP32[$$byval_copy49+4>>2]=HEAP32[(3556)+4>>2]|0;HEAP32[$$byval_copy49+8>>2]=HEAP32[(3556)+8>>2]|0;HEAP32[$$byval_copy49+12>>2]=HEAP32[(3556)+12>>2]|0;
;HEAP8[$$byval_copy54>>0]=HEAP8[(3572)>>0]|0;HEAP8[$$byval_copy54+1>>0]=HEAP8[(3572)+1>>0]|0;HEAP8[$$byval_copy54+2>>0]=HEAP8[(3572)+2>>0]|0;HEAP8[$$byval_copy54+3>>0]=HEAP8[(3572)+3>>0]|0;
_DrawRectangleRec($$byval_copy49,$$byval_copy54);
;HEAP32[$$byval_copy49>>2]=HEAP32[(3576)>>2]|0;HEAP32[$$byval_copy49+4>>2]=HEAP32[(3576)+4>>2]|0;HEAP32[$$byval_copy49+8>>2]=HEAP32[(3576)+8>>2]|0;HEAP32[$$byval_copy49+12>>2]=HEAP32[(3576)+12>>2]|0;
;HEAP8[$$byval_copy54>>0]=HEAP8[(3592)>>0]|0;HEAP8[$$byval_copy54+1>>0]=HEAP8[(3592)+1>>0]|0;HEAP8[$$byval_copy54+2>>0]=HEAP8[(3592)+2>>0]|0;HEAP8[$$byval_copy54+3>>0]=HEAP8[(3592)+3>>0]|0;
_DrawRectangleRec($$byval_copy49,$$byval_copy54);
;HEAP32[$$byval_copy49>>2]=HEAP32[(3596)>>2]|0;HEAP32[$$byval_copy49+4>>2]=HEAP32[(3596)+4>>2]|0;HEAP32[$$byval_copy49+8>>2]=HEAP32[(3596)+8>>2]|0;HEAP32[$$byval_copy49+12>>2]=HEAP32[(3596)+12>>2]|0;
;HEAP8[$$byval_copy54>>0]=HEAP8[(3612)>>0]|0;HEAP8[$$byval_copy54+1>>0]=HEAP8[(3612)+1>>0]|0;HEAP8[$$byval_copy54+2>>0]=HEAP8[(3612)+2>>0]|0;HEAP8[$$byval_copy54+3>>0]=HEAP8[(3612)+3>>0]|0;
_DrawRectangleRec($$byval_copy49,$$byval_copy54);
;HEAP32[$$byval_copy49>>2]=HEAP32[(3616)>>2]|0;HEAP32[$$byval_copy49+4>>2]=HEAP32[(3616)+4>>2]|0;HEAP32[$$byval_copy49+8>>2]=HEAP32[(3616)+8>>2]|0;HEAP32[$$byval_copy49+12>>2]=HEAP32[(3616)+12>>2]|0;
;HEAP8[$$byval_copy54>>0]=HEAP8[(3632)>>0]|0;HEAP8[$$byval_copy54+1>>0]=HEAP8[(3632)+1>>0]|0;HEAP8[$$byval_copy54+2>>0]=HEAP8[(3632)+2>>0]|0;HEAP8[$$byval_copy54+3>>0]=HEAP8[(3632)+3>>0]|0;
_DrawRectangleRec($$byval_copy49,$$byval_copy54);
;HEAP32[$$byval_copy49>>2]=HEAP32[(3636)>>2]|0;HEAP32[$$byval_copy49+4>>2]=HEAP32[(3636)+4>>2]|0;HEAP32[$$byval_copy49+8>>2]=HEAP32[(3636)+8>>2]|0;HEAP32[$$byval_copy49+12>>2]=HEAP32[(3636)+12>>2]|0;
;HEAP8[$$byval_copy54>>0]=HEAP8[(3652)>>0]|0;HEAP8[$$byval_copy54+1>>0]=HEAP8[(3652)+1>>0]|0;HEAP8[$$byval_copy54+2>>0]=HEAP8[(3652)+2>>0]|0;HEAP8[$$byval_copy54+3>>0]=HEAP8[(3652)+3>>0]|0;
_DrawRectangleRec($$byval_copy49,$$byval_copy54);
$24 = ((($1)) + 1|0);
$25 = ((($1)) + 2|0);
$26 = ((($1)) + 3|0);
$i1$060 = 0;
while(1) {
$27 = (((156 + ($i1$060<<4)|0)) + 12|0);
$28 = HEAP32[$27>>2]|0;
$29 = ($28|0)==(0);
if (!($29)) {
$30 = (156 + ($i1$060<<4)|0);
$31 = +HEAPF32[$30>>2];
$32 = (~~(($31)));
$33 = (((156 + ($i1$060<<4)|0)) + 4|0);
$34 = +HEAPF32[$33>>2];
$35 = (~~(($34)));
$36 = (((156 + ($i1$060<<4)|0)) + 8|0);
$37 = HEAP32[$36>>2]|0;
$38 = (+($37|0));
HEAP8[$1>>0] = -11;
HEAP8[$24>>0] = -11;
HEAP8[$25>>0] = -11;
HEAP8[$26>>0] = -1;
;HEAP8[$$byval_copy54>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy54+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy54+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy54+3>>0]=HEAP8[$1+3>>0]|0;
_DrawCircle($32,$35,$38,$$byval_copy54);
}
$39 = (($i1$060) + 1)|0;
$exitcond = ($39|0)==(200);
if ($exitcond) {
break;
} else {
$i1$060 = $39;
}
}
$40 = ((($3)) + 1|0);
$41 = ((($3)) + 2|0);
$42 = ((($3)) + 3|0);
$43 = ((($2)) + 1|0);
$44 = ((($2)) + 2|0);
$45 = ((($2)) + 3|0);
$46 = HEAP32[(3720)>>2]|0;
$47 = ($46|0)==(0);
do {
if (!($47)) {
$48 = HEAP32[(3712)>>2]|0;
$49 = ($48|0)==(0);
$50 = +HEAPF32[3656>>2];
$51 = +HEAPF32[(3664)>>2];
$52 = $51 * 0.5;
$53 = $50 - $52;
$54 = (~~(($53)));
$55 = +HEAPF32[(3660)>>2];
$56 = +HEAPF32[(3668)>>2];
$57 = $56 * 0.5;
$58 = $55 - $57;
$59 = (~~(($58)));
$60 = (~~(($51)));
$61 = (~~(($56)));
if ($49) {
HEAP8[$3>>0] = -26;
HEAP8[$40>>0] = 41;
HEAP8[$41>>0] = 55;
HEAP8[$42>>0] = -1;
;HEAP8[$$byval_copy54>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy54+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy54+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy54+3>>0]=HEAP8[$3+3>>0]|0;
_DrawRectangle($54,$59,$60,$61,$$byval_copy54);
break;
} else {
HEAP8[$2>>0] = 0;
HEAP8[$43>>0] = 121;
HEAP8[$44>>0] = -15;
HEAP8[$45>>0] = -1;
;HEAP8[$$byval_copy54>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy54+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy54+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy54+3>>0]=HEAP8[$2+3>>0]|0;
_DrawRectangle($54,$59,$60,$61,$$byval_copy54);
break;
}
}
} while(0);
$62 = HEAP32[(3788)>>2]|0;
$63 = ($62|0)==(0);
do {
if (!($63)) {
$217 = HEAP32[(3780)>>2]|0;
$218 = ($217|0)==(0);
$219 = +HEAPF32[(3724)>>2];
$220 = +HEAPF32[(3732)>>2];
$221 = $220 * 0.5;
$222 = $219 - $221;
$223 = (~~(($222)));
$224 = +HEAPF32[(3728)>>2];
$225 = +HEAPF32[(3736)>>2];
$226 = $225 * 0.5;
$227 = $224 - $226;
$228 = (~~(($227)));
$229 = (~~(($220)));
$230 = (~~(($225)));
if ($218) {
HEAP8[$3>>0] = -26;
HEAP8[$40>>0] = 41;
HEAP8[$41>>0] = 55;
HEAP8[$42>>0] = -1;
;HEAP8[$$byval_copy54>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy54+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy54+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy54+3>>0]=HEAP8[$3+3>>0]|0;
_DrawRectangle($223,$228,$229,$230,$$byval_copy54);
break;
} else {
HEAP8[$2>>0] = 0;
HEAP8[$43>>0] = 121;
HEAP8[$44>>0] = -15;
HEAP8[$45>>0] = -1;
;HEAP8[$$byval_copy54>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy54+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy54+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy54+3>>0]=HEAP8[$2+3>>0]|0;
_DrawRectangle($223,$228,$229,$230,$$byval_copy54);
break;
}
}
} while(0);
$231 = HEAP32[(28)>>2]|0;
$232 = ($231|0)==(0);
if (!($232)) {
$64 = +HEAPF32[8>>2];
$65 = (~~(($64)));
$66 = +HEAPF32[(12)>>2];
$67 = (~~(($66)));
$68 = HEAP32[(24)>>2]|0;
$69 = (+($68|0));
HEAP8[$4>>0] = -66;
$70 = ((($4)) + 1|0);
HEAP8[$70>>0] = 33;
$71 = ((($4)) + 2|0);
HEAP8[$71>>0] = 55;
$72 = ((($4)) + 3|0);
HEAP8[$72>>0] = -1;
;HEAP8[$$byval_copy54>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy54+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy54+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy54+3>>0]=HEAP8[$4+3>>0]|0;
_DrawCircle($65,$67,$69,$$byval_copy54);
}
$73 = HEAP32[152>>2]|0;
$74 = ($73|0)==(0);
do {
if ($74) {
$75 = HEAP32[3800>>2]|0;
$76 = (((3656 + (($75*68)|0)|0)) + 56|0);
$77 = HEAP32[$76>>2]|0;
$78 = ($77|0)==(0);
$79 = (3656 + (($75*68)|0)|0);
$80 = +HEAPF32[$79>>2];
$81 = (((3656 + (($75*68)|0)|0)) + 8|0);
$82 = +HEAPF32[$81>>2];
$83 = $82 * 0.25;
$84 = $80 - $83;
$85 = (((3656 + (($75*68)|0)|0)) + 4|0);
$86 = +HEAPF32[$85>>2];
$87 = (((3656 + (($75*68)|0)|0)) + 12|0);
$88 = +HEAPF32[$87>>2];
$89 = $88 * 0.25;
if ($78) {
$144 = $86 + $89;
HEAPF32[$11>>2] = $84;
$145 = ((($11)) + 4|0);
HEAPF32[$145>>2] = $144;
$146 = HEAP32[3800>>2]|0;
$147 = (3656 + (($146*68)|0)|0);
$148 = +HEAPF32[$147>>2];
$149 = (((3656 + (($146*68)|0)|0)) + 8|0);
$150 = +HEAPF32[$149>>2];
$151 = $150 * 0.25;
$152 = $148 + $151;
$153 = (((3656 + (($146*68)|0)|0)) + 4|0);
$154 = +HEAPF32[$153>>2];
$155 = (((3656 + (($146*68)|0)|0)) + 12|0);
$156 = +HEAPF32[$155>>2];
$157 = $156 * 0.25;
$158 = $154 - $157;
HEAPF32[$12>>2] = $152;
$159 = ((($12)) + 4|0);
HEAPF32[$159>>2] = $158;
$160 = HEAP32[3800>>2]|0;
$161 = (((3656 + (($160*68)|0)|0)) + 32|0);
HEAP8[$13>>0] = -126;
$162 = ((($13)) + 1|0);
HEAP8[$162>>0] = -126;
$163 = ((($13)) + 2|0);
HEAP8[$163>>0] = -126;
$164 = ((($13)) + 3|0);
HEAP8[$164>>0] = -1;
;HEAP32[$$byval_copy47>>2]=HEAP32[$11>>2]|0;HEAP32[$$byval_copy47+4>>2]=HEAP32[$11+4>>2]|0;
;HEAP32[$$byval_copy48>>2]=HEAP32[$12>>2]|0;HEAP32[$$byval_copy48+4>>2]=HEAP32[$12+4>>2]|0;
;HEAP32[$$byval_copy49>>2]=HEAP32[$161>>2]|0;HEAP32[$$byval_copy49+4>>2]=HEAP32[$161+4>>2]|0;
;HEAP8[$$byval_copy54>>0]=HEAP8[$13>>0]|0;HEAP8[$$byval_copy54+1>>0]=HEAP8[$13+1>>0]|0;HEAP8[$$byval_copy54+2>>0]=HEAP8[$13+2>>0]|0;HEAP8[$$byval_copy54+3>>0]=HEAP8[$13+3>>0]|0;
_DrawTriangle($$byval_copy47,$$byval_copy48,$$byval_copy49,$$byval_copy54);
$165 = HEAP32[3800>>2]|0;
$166 = (3656 + (($165*68)|0)|0);
$167 = +HEAPF32[$166>>2];
$168 = (((3656 + (($165*68)|0)|0)) + 8|0);
$169 = +HEAPF32[$168>>2];
$170 = $169 * 0.25;
$171 = $167 - $170;
$172 = (((3656 + (($165*68)|0)|0)) + 4|0);
$173 = +HEAPF32[$172>>2];
$174 = (((3656 + (($165*68)|0)|0)) + 12|0);
$175 = +HEAPF32[$174>>2];
$176 = $175 * 0.25;
$177 = $173 + $176;
HEAPF32[$14>>2] = $171;
$178 = ((($14)) + 4|0);
HEAPF32[$178>>2] = $177;
$179 = HEAP32[3800>>2]|0;
$180 = (3656 + (($179*68)|0)|0);
$181 = +HEAPF32[$180>>2];
$182 = (((3656 + (($179*68)|0)|0)) + 8|0);
$183 = +HEAPF32[$182>>2];
$184 = $183 * 0.25;
$185 = $181 + $184;
$186 = (((3656 + (($179*68)|0)|0)) + 4|0);
$187 = +HEAPF32[$186>>2];
$188 = (((3656 + (($179*68)|0)|0)) + 12|0);
$189 = +HEAPF32[$188>>2];
$190 = $189 * 0.25;
$191 = $187 - $190;
HEAPF32[$15>>2] = $185;
$192 = ((($15)) + 4|0);
HEAPF32[$192>>2] = $191;
$193 = HEAP32[3800>>2]|0;
$194 = (((3656 + (($193*68)|0)|0)) + 16|0);
HEAP8[$16>>0] = -66;
$195 = ((($16)) + 1|0);
HEAP8[$195>>0] = 33;
$196 = ((($16)) + 2|0);
HEAP8[$196>>0] = 55;
$197 = ((($16)) + 3|0);
HEAP8[$197>>0] = -1;
;HEAP32[$$byval_copy47>>2]=HEAP32[$14>>2]|0;HEAP32[$$byval_copy47+4>>2]=HEAP32[$14+4>>2]|0;
;HEAP32[$$byval_copy48>>2]=HEAP32[$15>>2]|0;HEAP32[$$byval_copy48+4>>2]=HEAP32[$15+4>>2]|0;
;HEAP32[$$byval_copy49>>2]=HEAP32[$194>>2]|0;HEAP32[$$byval_copy49+4>>2]=HEAP32[$194+4>>2]|0;
;HEAP8[$$byval_copy54>>0]=HEAP8[$16>>0]|0;HEAP8[$$byval_copy54+1>>0]=HEAP8[$16+1>>0]|0;HEAP8[$$byval_copy54+2>>0]=HEAP8[$16+2>>0]|0;HEAP8[$$byval_copy54+3>>0]=HEAP8[$16+3>>0]|0;
_DrawTriangle($$byval_copy47,$$byval_copy48,$$byval_copy49,$$byval_copy54);
break;
} else {
$90 = $86 - $89;
HEAPF32[$5>>2] = $84;
$91 = ((($5)) + 4|0);
HEAPF32[$91>>2] = $90;
$92 = HEAP32[3800>>2]|0;
$93 = (3656 + (($92*68)|0)|0);
$94 = +HEAPF32[$93>>2];
$95 = (((3656 + (($92*68)|0)|0)) + 8|0);
$96 = +HEAPF32[$95>>2];
$97 = $96 * 0.25;
$98 = $94 + $97;
$99 = (((3656 + (($92*68)|0)|0)) + 4|0);
$100 = +HEAPF32[$99>>2];
$101 = (((3656 + (($92*68)|0)|0)) + 12|0);
$102 = +HEAPF32[$101>>2];
$103 = $102 * 0.25;
$104 = $100 + $103;
HEAPF32[$6>>2] = $98;
$105 = ((($6)) + 4|0);
HEAPF32[$105>>2] = $104;
$106 = HEAP32[3800>>2]|0;
$107 = (((3656 + (($106*68)|0)|0)) + 32|0);
HEAP8[$7>>0] = -126;
$108 = ((($7)) + 1|0);
HEAP8[$108>>0] = -126;
$109 = ((($7)) + 2|0);
HEAP8[$109>>0] = -126;
$110 = ((($7)) + 3|0);
HEAP8[$110>>0] = -1;
;HEAP32[$$byval_copy47>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy47+4>>2]=HEAP32[$5+4>>2]|0;
;HEAP32[$$byval_copy48>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy48+4>>2]=HEAP32[$6+4>>2]|0;
;HEAP32[$$byval_copy49>>2]=HEAP32[$107>>2]|0;HEAP32[$$byval_copy49+4>>2]=HEAP32[$107+4>>2]|0;
;HEAP8[$$byval_copy54>>0]=HEAP8[$7>>0]|0;HEAP8[$$byval_copy54+1>>0]=HEAP8[$7+1>>0]|0;HEAP8[$$byval_copy54+2>>0]=HEAP8[$7+2>>0]|0;HEAP8[$$byval_copy54+3>>0]=HEAP8[$7+3>>0]|0;
_DrawTriangle($$byval_copy47,$$byval_copy48,$$byval_copy49,$$byval_copy54);
$111 = HEAP32[3800>>2]|0;
$112 = (3656 + (($111*68)|0)|0);
$113 = +HEAPF32[$112>>2];
$114 = (((3656 + (($111*68)|0)|0)) + 8|0);
$115 = +HEAPF32[$114>>2];
$116 = $115 * 0.25;
$117 = $113 - $116;
$118 = (((3656 + (($111*68)|0)|0)) + 4|0);
$119 = +HEAPF32[$118>>2];
$120 = (((3656 + (($111*68)|0)|0)) + 12|0);
$121 = +HEAPF32[$120>>2];
$122 = $121 * 0.25;
$123 = $119 - $122;
HEAPF32[$8>>2] = $117;
$124 = ((($8)) + 4|0);
HEAPF32[$124>>2] = $123;
$125 = HEAP32[3800>>2]|0;
$126 = (3656 + (($125*68)|0)|0);
$127 = +HEAPF32[$126>>2];
$128 = (((3656 + (($125*68)|0)|0)) + 8|0);
$129 = +HEAPF32[$128>>2];
$130 = $129 * 0.25;
$131 = $127 + $130;
$132 = (((3656 + (($125*68)|0)|0)) + 4|0);
$133 = +HEAPF32[$132>>2];
$134 = (((3656 + (($125*68)|0)|0)) + 12|0);
$135 = +HEAPF32[$134>>2];
$136 = $135 * 0.25;
$137 = $133 + $136;
HEAPF32[$9>>2] = $131;
$138 = ((($9)) + 4|0);
HEAPF32[$138>>2] = $137;
$139 = HEAP32[3800>>2]|0;
$140 = (((3656 + (($139*68)|0)|0)) + 16|0);
HEAP8[$10>>0] = 0;
$141 = ((($10)) + 1|0);
HEAP8[$141>>0] = 82;
$142 = ((($10)) + 2|0);
HEAP8[$142>>0] = -84;
$143 = ((($10)) + 3|0);
HEAP8[$143>>0] = -1;
;HEAP32[$$byval_copy47>>2]=HEAP32[$8>>2]|0;HEAP32[$$byval_copy47+4>>2]=HEAP32[$8+4>>2]|0;
;HEAP32[$$byval_copy48>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy48+4>>2]=HEAP32[$9+4>>2]|0;
;HEAP32[$$byval_copy49>>2]=HEAP32[$140>>2]|0;HEAP32[$$byval_copy49+4>>2]=HEAP32[$140+4>>2]|0;
;HEAP8[$$byval_copy54>>0]=HEAP8[$10>>0]|0;HEAP8[$$byval_copy54+1>>0]=HEAP8[$10+1>>0]|0;HEAP8[$$byval_copy54+2>>0]=HEAP8[$10+2>>0]|0;HEAP8[$$byval_copy54+3>>0]=HEAP8[$10+3>>0]|0;
_DrawTriangle($$byval_copy47,$$byval_copy48,$$byval_copy49,$$byval_copy54);
break;
}
}
} while(0);
$198 = HEAP32[3796>>2]|0;
$199 = ($198|0)==(0);
if ($199) {
_EndDrawing();
STACKTOP = sp;return;
}
$200 = (_MeasureText(9485,40)|0);
$201 = (($200|0) / 2)&-1;
$202 = (400 - ($201))|0;
HEAP8[$17>>0] = -126;
$203 = ((($17)) + 1|0);
HEAP8[$203>>0] = -126;
$204 = ((($17)) + 2|0);
HEAP8[$204>>0] = -126;
$205 = ((($17)) + 3|0);
HEAP8[$205>>0] = -1;
;HEAP8[$$byval_copy54>>0]=HEAP8[$17>>0]|0;HEAP8[$$byval_copy54+1>>0]=HEAP8[$17+1>>0]|0;HEAP8[$$byval_copy54+2>>0]=HEAP8[$17+2>>0]|0;HEAP8[$$byval_copy54+3>>0]=HEAP8[$17+3>>0]|0;
_DrawText(9485,$202,185,40,$$byval_copy54);
_EndDrawing();
STACKTOP = sp;return;
}
function _UpdatePlayer($playerTurn) {
$playerTurn = $playerTurn|0;
var $$0 = 0, $$pr = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0.0, $102 = 0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0, $110 = 0.0, $111 = 0, $112 = 0, $113 = 0;
var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0.0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0;
var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0.0;
var $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0;
var $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0;
var $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0.0, $33 = 0, $34 = 0, $35 = 0.0, $36 = 0, $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0;
var $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0;
var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0;
var $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0.0, $87 = 0.0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0, $pow2 = 0.0;
var $pow21 = 0.0, $pow22 = 0.0, $pow23 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 96|0;
$0 = sp + 80|0;
$1 = sp + 72|0;
$2 = sp + 64|0;
$3 = sp + 56|0;
$4 = sp + 48|0;
$5 = sp + 8|0;
$6 = sp + 40|0;
$7 = sp + 32|0;
$8 = sp + 24|0;
$9 = sp + 16|0;
$10 = sp;
_GetMousePosition($0);
$11 = ((($0)) + 4|0);
$12 = +HEAPF32[$11>>2];
$13 = (3656 + (($playerTurn*68)|0)|0);
$14 = (((3656 + (($playerTurn*68)|0)|0)) + 4|0);
$15 = +HEAPF32[$14>>2];
$16 = !($12 <= $15);
if ($16) {
$164 = (((3656 + (($playerTurn*68)|0)|0)) + 16|0);
$165 = $13;
$166 = $165;
$167 = HEAP32[$166>>2]|0;
$168 = (($165) + 4)|0;
$169 = $168;
$170 = HEAP32[$169>>2]|0;
$171 = $164;
$172 = $171;
HEAP32[$172>>2] = $167;
$173 = (($171) + 4)|0;
$174 = $173;
HEAP32[$174>>2] = $170;
$175 = (((3656 + (($playerTurn*68)|0)|0)) + 28|0);
HEAP32[$175>>2] = 0;
$176 = (((3656 + (($playerTurn*68)|0)|0)) + 24|0);
HEAP32[$176>>2] = 0;
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
$17 = (((3656 + (($playerTurn*68)|0)|0)) + 56|0);
$18 = HEAP32[$17>>2]|0;
$19 = ($18|0)==(0);
do {
if ($19) {
label = 7;
} else {
_GetMousePosition($1);
$20 = +HEAPF32[$1>>2];
$21 = +HEAPF32[$13>>2];
$22 = !($20 >= $21);
if ($22) {
$$pr = HEAP32[$17>>2]|0;
$85 = ($$pr|0)==(0);
if ($85) {
label = 7;
break;
} else {
break;
}
}
_GetMousePosition($2);
$23 = +HEAPF32[$2>>2];
$24 = $21 - $23;
$25 = $24;
$pow22 = $25 * $25;
$26 = +HEAPF32[$14>>2];
_GetMousePosition($3);
$27 = ((($3)) + 4|0);
$28 = +HEAPF32[$27>>2];
$29 = $26 - $28;
$30 = $29;
$pow23 = $30 * $30;
$31 = $pow22 + $pow23;
$32 = (+Math_sqrt((+$31)));
$33 = (~~(($32)));
$34 = (((3656 + (($playerTurn*68)|0)|0)) + 28|0);
HEAP32[$34>>2] = $33;
$35 = +HEAPF32[$14>>2];
_GetMousePosition($4);
$36 = ((($4)) + 4|0);
$37 = +HEAPF32[$36>>2];
$38 = $35 - $37;
$39 = HEAP32[$34>>2]|0;
$40 = (+($39|0));
$41 = $38 / $40;
$42 = $41;
$43 = (+Math_asin((+$42)));
$44 = $43 * 57.295779513082323;
$45 = (~~(($44)));
$46 = (((3656 + (($playerTurn*68)|0)|0)) + 24|0);
HEAP32[$46>>2] = $45;
$47 = (((3656 + (($playerTurn*68)|0)|0)) + 16|0);
_GetMousePosition($5);
$48 = $5;
$49 = $48;
$50 = HEAP32[$49>>2]|0;
$51 = (($48) + 4)|0;
$52 = $51;
$53 = HEAP32[$52>>2]|0;
$54 = $47;
$55 = $54;
HEAP32[$55>>2] = $50;
$56 = (($54) + 4)|0;
$57 = $56;
HEAP32[$57>>2] = $53;
$58 = (_IsMouseButtonPressed(0)|0);
$59 = ($58|0)==(0);
if ($59) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
$60 = (((3656 + (($playerTurn*68)|0)|0)) + 32|0);
$61 = $47;
$62 = $61;
$63 = HEAP32[$62>>2]|0;
$64 = (($61) + 4)|0;
$65 = $64;
$66 = HEAP32[$65>>2]|0;
$67 = $60;
$68 = $67;
HEAP32[$68>>2] = $63;
$69 = (($67) + 4)|0;
$70 = $69;
HEAP32[$70>>2] = $66;
$71 = HEAP32[$34>>2]|0;
$72 = (((3656 + (($playerTurn*68)|0)|0)) + 44|0);
HEAP32[$72>>2] = $71;
$73 = HEAP32[$46>>2]|0;
$74 = (((3656 + (($playerTurn*68)|0)|0)) + 40|0);
HEAP32[$74>>2] = $73;
$75 = $13;
$76 = $75;
$77 = HEAP32[$76>>2]|0;
$78 = (($75) + 4)|0;
$79 = $78;
$80 = HEAP32[$79>>2]|0;
$81 = 8;
$82 = $81;
HEAP32[$82>>2] = $77;
$83 = (($81) + 4)|0;
$84 = $83;
HEAP32[$84>>2] = $80;
$$0 = 1;
STACKTOP = sp;return ($$0|0);
}
} while(0);
if ((label|0) == 7) {
_GetMousePosition($6);
$86 = +HEAPF32[$6>>2];
$87 = +HEAPF32[$13>>2];
$88 = !($86 <= $87);
if (!($88)) {
_GetMousePosition($7);
$89 = +HEAPF32[$7>>2];
$90 = $87 - $89;
$91 = $90;
$pow2 = $91 * $91;
$92 = +HEAPF32[$14>>2];
_GetMousePosition($8);
$93 = ((($8)) + 4|0);
$94 = +HEAPF32[$93>>2];
$95 = $92 - $94;
$96 = $95;
$pow21 = $96 * $96;
$97 = $pow2 + $pow21;
$98 = (+Math_sqrt((+$97)));
$99 = (~~(($98)));
$100 = (((3656 + (($playerTurn*68)|0)|0)) + 28|0);
HEAP32[$100>>2] = $99;
$101 = +HEAPF32[$14>>2];
_GetMousePosition($9);
$102 = ((($9)) + 4|0);
$103 = +HEAPF32[$102>>2];
$104 = $101 - $103;
$105 = HEAP32[$100>>2]|0;
$106 = (+($105|0));
$107 = $104 / $106;
$108 = $107;
$109 = (+Math_asin((+$108)));
$110 = $109 * 57.295779513082323;
$111 = (~~(($110)));
$112 = (((3656 + (($playerTurn*68)|0)|0)) + 24|0);
HEAP32[$112>>2] = $111;
$113 = (((3656 + (($playerTurn*68)|0)|0)) + 16|0);
_GetMousePosition($10);
$114 = $10;
$115 = $114;
$116 = HEAP32[$115>>2]|0;
$117 = (($114) + 4)|0;
$118 = $117;
$119 = HEAP32[$118>>2]|0;
$120 = $113;
$121 = $120;
HEAP32[$121>>2] = $116;
$122 = (($120) + 4)|0;
$123 = $122;
HEAP32[$123>>2] = $119;
$124 = (_IsMouseButtonPressed(0)|0);
$125 = ($124|0)==(0);
if ($125) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
$126 = (((3656 + (($playerTurn*68)|0)|0)) + 32|0);
$127 = $113;
$128 = $127;
$129 = HEAP32[$128>>2]|0;
$130 = (($127) + 4)|0;
$131 = $130;
$132 = HEAP32[$131>>2]|0;
$133 = $126;
$134 = $133;
HEAP32[$134>>2] = $129;
$135 = (($133) + 4)|0;
$136 = $135;
HEAP32[$136>>2] = $132;
$137 = HEAP32[$100>>2]|0;
$138 = (((3656 + (($playerTurn*68)|0)|0)) + 44|0);
HEAP32[$138>>2] = $137;
$139 = HEAP32[$112>>2]|0;
$140 = (((3656 + (($playerTurn*68)|0)|0)) + 40|0);
HEAP32[$140>>2] = $139;
$141 = $13;
$142 = $141;
$143 = HEAP32[$142>>2]|0;
$144 = (($141) + 4)|0;
$145 = $144;
$146 = HEAP32[$145>>2]|0;
$147 = 8;
$148 = $147;
HEAP32[$148>>2] = $143;
$149 = (($147) + 4)|0;
$150 = $149;
HEAP32[$150>>2] = $146;
$$0 = 1;
STACKTOP = sp;return ($$0|0);
}
}
$151 = (((3656 + (($playerTurn*68)|0)|0)) + 16|0);
$152 = $13;
$153 = $152;
$154 = HEAP32[$153>>2]|0;
$155 = (($152) + 4)|0;
$156 = $155;
$157 = HEAP32[$156>>2]|0;
$158 = $151;
$159 = $158;
HEAP32[$159>>2] = $154;
$160 = (($158) + 4)|0;
$161 = $160;
HEAP32[$161>>2] = $157;
$162 = (((3656 + (($playerTurn*68)|0)|0)) + 28|0);
HEAP32[$162>>2] = 0;
$163 = (((3656 + (($playerTurn*68)|0)|0)) + 24|0);
HEAP32[$163>>2] = 0;
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
function _UpdateBall($playerTurn) {
$playerTurn = $playerTurn|0;
var $$0 = 0, $$byval_copy6 = 0, $$byval_copy7 = 0, $0 = 0, $1 = 0, $10 = 0.0, $100 = 0, $101 = 0, $102 = 0, $103 = 0.0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0;
var $113 = 0, $114 = 0.0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0.0, $121 = 0, $122 = 0.0, $123 = 0.0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0.0, $130 = 0;
var $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0.0, $140 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0;
var $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0;
var $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0;
var $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0;
var $78 = 0.0, $79 = 0, $8 = 0.0, $80 = 0.0, $81 = 0.0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0;
var $96 = 0, $97 = 0, $98 = 0, $99 = 0, $i$08$lcssa = 0, $i1$07 = 0, $i2$06 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 48|0;
$$byval_copy7 = sp + 24|0;
$$byval_copy6 = sp + 16|0;
$0 = sp;
$1 = HEAP32[(28)>>2]|0;
$2 = ($1|0)==(0);
do {
if ($2) {
$3 = (((3656 + (($playerTurn*68)|0)|0)) + 56|0);
$4 = HEAP32[$3>>2]|0;
$5 = ($4|0)==(0);
$6 = (((3656 + (($playerTurn*68)|0)|0)) + 40|0);
$7 = HEAP32[$6>>2]|0;
$8 = (+($7|0));
$9 = $8 * 0.017453292519943295;
$10 = (+Math_cos((+$9)));
$11 = (((3656 + (($playerTurn*68)|0)|0)) + 44|0);
$12 = HEAP32[$11>>2]|0;
$13 = (+($12|0));
$14 = $10 * $13;
if ($5) {
$28 = $14 * -3.0;
$29 = $28 / 60.0;
$30 = $29;
HEAPF32[(16)>>2] = $30;
$31 = HEAP32[$6>>2]|0;
$32 = (+($31|0));
$33 = $32 * 0.017453292519943295;
$34 = (+Math_sin((+$33)));
$35 = HEAP32[$11>>2]|0;
$36 = (+($35|0));
$37 = $34 * $36;
$38 = $37 * -3.0;
$39 = $38 / 60.0;
$40 = $39;
HEAPF32[(20)>>2] = $40;
HEAP32[(28)>>2] = 1;
break;
} else {
$15 = $14 * 3.0;
$16 = $15 / 60.0;
$17 = $16;
HEAPF32[(16)>>2] = $17;
$18 = HEAP32[$6>>2]|0;
$19 = (+($18|0));
$20 = $19 * 0.017453292519943295;
$21 = (+Math_sin((+$20)));
$22 = HEAP32[$11>>2]|0;
$23 = (+($22|0));
$24 = $21 * $23;
$25 = $24 * -3.0;
$26 = $25 / 60.0;
$27 = $26;
HEAPF32[(20)>>2] = $27;
HEAP32[(28)>>2] = 1;
break;
}
}
} while(0);
$41 = +HEAPF32[(16)>>2];
$42 = +HEAPF32[8>>2];
$43 = $41 + $42;
HEAPF32[8>>2] = $43;
$44 = +HEAPF32[(20)>>2];
$45 = +HEAPF32[(12)>>2];
$46 = $44 + $45;
HEAPF32[(12)>>2] = $46;
$47 = +HEAPF32[(20)>>2];
$48 = $47 + 0.16350001096725464;
HEAPF32[(20)>>2] = $48;
$49 = +HEAPF32[8>>2];
$50 = HEAP32[(24)>>2]|0;
$51 = (+($50|0));
$52 = $49 + $51;
$53 = $52 < 0.0;
$54 = $49 - $51;
$55 = $54 > 800.0;
$or$cond = $53 | $55;
if ($or$cond) {
$$0 = 1;
STACKTOP = sp;return ($$0|0);
}
$56 = ((($0)) + 4|0);
$57 = ((($0)) + 8|0);
$58 = ((($0)) + 12|0);
$59 = HEAP32[(24)>>2]|0;
$60 = (+($59|0));
$61 = +HEAPF32[3656>>2];
$62 = +HEAPF32[(3664)>>2];
$63 = $62 * 0.5;
$64 = $61 - $63;
$65 = (~~(($64)));
$66 = +HEAPF32[(3660)>>2];
$67 = +HEAPF32[(3668)>>2];
$68 = $67 * 0.5;
$69 = $66 - $68;
$70 = (~~(($69)));
$71 = (~~(($62)));
$72 = (~~(($67)));
HEAP32[$0>>2] = $65;
HEAP32[$56>>2] = $70;
HEAP32[$57>>2] = $71;
HEAP32[$58>>2] = $72;
;HEAP32[$$byval_copy6>>2]=HEAP32[8>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[8+4>>2]|0;
;HEAP32[$$byval_copy7>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy7+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy7+12>>2]=HEAP32[$0+12>>2]|0;
$73 = (_CheckCollisionCircleRec($$byval_copy6,$60,$$byval_copy7)|0);
$74 = ($73|0)==(0);
if ($74) {
$84 = HEAP32[(24)>>2]|0;
$85 = (+($84|0));
$86 = +HEAPF32[(3724)>>2];
$87 = +HEAPF32[(3732)>>2];
$88 = $87 * 0.5;
$89 = $86 - $88;
$90 = (~~(($89)));
$91 = +HEAPF32[(3728)>>2];
$92 = +HEAPF32[(3736)>>2];
$93 = $92 * 0.5;
$94 = $91 - $93;
$95 = (~~(($94)));
$96 = (~~(($87)));
$97 = (~~(($92)));
HEAP32[$0>>2] = $90;
HEAP32[$56>>2] = $95;
HEAP32[$57>>2] = $96;
HEAP32[$58>>2] = $97;
;HEAP32[$$byval_copy6>>2]=HEAP32[8>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[8+4>>2]|0;
;HEAP32[$$byval_copy7>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy7+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy7+12>>2]=HEAP32[$0+12>>2]|0;
$98 = (_CheckCollisionCircleRec($$byval_copy6,$85,$$byval_copy7)|0);
$99 = ($98|0)==(0);
if ($99) {
$i1$07 = 0;
while(1) {
$102 = HEAP32[(24)>>2]|0;
$103 = (+($102|0));
$104 = (156 + ($i1$07<<4)|0);
$105 = (((156 + ($i1$07<<4)|0)) + 8|0);
$106 = HEAP32[$105>>2]|0;
$107 = (($106) - ($102))|0;
$108 = (+($107|0));
;HEAP32[$$byval_copy6>>2]=HEAP32[8>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[8+4>>2]|0;
;HEAP32[$$byval_copy7>>2]=HEAP32[$104>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$104+4>>2]|0;
$109 = (_CheckCollisionCircles($$byval_copy6,$103,$$byval_copy7,$108)|0);
$110 = ($109|0)==(0);
$100 = (($i1$07) + 1)|0;
if (!($110)) {
$$0 = 0;
label = 15;
break;
}
$101 = ($100|0)<(15);
if ($101) {
$i1$07 = $100;
} else {
$i2$06 = 0;
break;
}
}
if ((label|0) == 15) {
STACKTOP = sp;return ($$0|0);
}
while(1) {
$113 = HEAP32[(24)>>2]|0;
$114 = (+($113|0));
$115 = (3356 + (($i2$06*20)|0)|0);
;HEAP32[$$byval_copy6>>2]=HEAP32[8>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[8+4>>2]|0;
;HEAP32[$$byval_copy7>>2]=HEAP32[$115>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$115+4>>2]|0;HEAP32[$$byval_copy7+8>>2]=HEAP32[$115+8>>2]|0;HEAP32[$$byval_copy7+12>>2]=HEAP32[$115+12>>2]|0;
$116 = (_CheckCollisionCircleRec($$byval_copy6,$114,$$byval_copy7)|0);
$117 = ($116|0)==(0);
$111 = (($i2$06) + 1)|0;
if (!($117)) {
break;
}
$112 = ($111|0)<(15);
if ($112) {
$i2$06 = $111;
} else {
$$0 = 0;
label = 15;
break;
}
}
if ((label|0) == 15) {
STACKTOP = sp;return ($$0|0);
}
$118 = HEAP32[8>>2]|0;
$119 = (((3656 + (($playerTurn*68)|0)|0)) + 48|0);
HEAP32[$119>>2] = $118;
$120 = +HEAPF32[(12)>>2];
$121 = HEAP32[(24)>>2]|0;
$122 = (+($121|0));
$123 = $120 + $122;
$124 = (((3656 + (($playerTurn*68)|0)|0)) + 52|0);
HEAPF32[$124>>2] = $123;
$125 = HEAP32[3804>>2]|0;
$126 = (156 + ($125<<4)|0);
$127 = $119;
$128 = $127;
$129 = HEAP32[$128>>2]|0;
$130 = (($127) + 4)|0;
$131 = $130;
$132 = HEAP32[$131>>2]|0;
$133 = $126;
$134 = $133;
HEAP32[$134>>2] = $129;
$135 = (($133) + 4)|0;
$136 = $135;
HEAP32[$136>>2] = $132;
$137 = HEAP32[3804>>2]|0;
$138 = (((156 + ($137<<4)|0)) + 12|0);
HEAP32[$138>>2] = 1;
$139 = HEAP32[3804>>2]|0;
$140 = (($139) + 1)|0;
HEAP32[3804>>2] = $140;
$$0 = 1;
STACKTOP = sp;return ($$0|0);
} else {
$i$08$lcssa = 1;
}
} else {
$i$08$lcssa = 0;
}
$75 = ($i$08$lcssa|0)==($playerTurn|0);
if ($75) {
$$0 = 0;
STACKTOP = sp;return ($$0|0);
}
$76 = HEAP32[8>>2]|0;
$77 = (((3656 + (($playerTurn*68)|0)|0)) + 48|0);
HEAP32[$77>>2] = $76;
$78 = +HEAPF32[(12)>>2];
$79 = HEAP32[(24)>>2]|0;
$80 = (+($79|0));
$81 = $78 + $80;
$82 = (((3656 + (($playerTurn*68)|0)|0)) + 52|0);
HEAPF32[$82>>2] = $81;
$83 = (((3656 + (($i$08$lcssa*68)|0)|0)) + 64|0);
HEAP32[$83>>2] = 0;
$$0 = 1;
STACKTOP = sp;return ($$0|0);
}
function _VectorLength($v) {
$v = $v|0;
var $0 = 0.0, $1 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
sp = STACKTOP;
$0 = +HEAPF32[$v>>2];
$1 = $0 * $0;
$2 = ((($v)) + 4|0);
$3 = +HEAPF32[$2>>2];
$4 = $3 * $3;
$5 = $1 + $4;
$6 = ((($v)) + 8|0);
$7 = +HEAPF32[$6>>2];
$8 = $7 * $7;
$9 = $5 + $8;
$sqrtf = (+Math_sqrt((+$9)));
return (+$sqrtf);
}
function _VectorNormalize($v) {
$v = $v|0;
var $$op = 0.0, $0 = 0.0, $1 = 0, $10 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, $v$byval_copy = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0;
$v$byval_copy = sp;
;HEAP32[$v$byval_copy>>2]=HEAP32[$v>>2]|0;HEAP32[$v$byval_copy+4>>2]=HEAP32[$v+4>>2]|0;HEAP32[$v$byval_copy+8>>2]=HEAP32[$v+8>>2]|0;
$0 = (+_VectorLength($v$byval_copy));
$1 = $0 == 0.0;
$$op = 1.0 / $0;
$2 = $1 ? 1.0 : $$op;
$3 = +HEAPF32[$v>>2];
$4 = $3 * $2;
HEAPF32[$v>>2] = $4;
$5 = ((($v)) + 4|0);
$6 = +HEAPF32[$5>>2];
$7 = $2 * $6;
HEAPF32[$5>>2] = $7;
$8 = ((($v)) + 8|0);
$9 = +HEAPF32[$8>>2];
$10 = $2 * $9;
HEAPF32[$8>>2] = $10;
STACKTOP = sp;return;
}
function _VectorTransform($v,$mat) {
$v = $v|0;
$mat = $mat|0;
var $0 = 0.0, $1 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0.0, $2 = 0.0, $20 = 0.0, $21 = 0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0;
var $27 = 0.0, $28 = 0.0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0.0;
var $45 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
$0 = +HEAPF32[$v>>2];
$1 = ((($v)) + 4|0);
$2 = +HEAPF32[$1>>2];
$3 = ((($v)) + 8|0);
$4 = +HEAPF32[$3>>2];
$5 = +HEAPF32[$mat>>2];
$6 = $0 * $5;
$7 = ((($mat)) + 4|0);
$8 = +HEAPF32[$7>>2];
$9 = $2 * $8;
$10 = $6 + $9;
$11 = ((($mat)) + 8|0);
$12 = +HEAPF32[$11>>2];
$13 = $4 * $12;
$14 = $10 + $13;
$15 = ((($mat)) + 12|0);
$16 = +HEAPF32[$15>>2];
$17 = $16 + $14;
HEAPF32[$v>>2] = $17;
$18 = ((($mat)) + 16|0);
$19 = +HEAPF32[$18>>2];
$20 = $0 * $19;
$21 = ((($mat)) + 20|0);
$22 = +HEAPF32[$21>>2];
$23 = $2 * $22;
$24 = $20 + $23;
$25 = ((($mat)) + 24|0);
$26 = +HEAPF32[$25>>2];
$27 = $4 * $26;
$28 = $24 + $27;
$29 = ((($mat)) + 28|0);
$30 = +HEAPF32[$29>>2];
$31 = $30 + $28;
HEAPF32[$1>>2] = $31;
$32 = ((($mat)) + 32|0);
$33 = +HEAPF32[$32>>2];
$34 = $0 * $33;
$35 = ((($mat)) + 36|0);
$36 = +HEAPF32[$35>>2];
$37 = $2 * $36;
$38 = $34 + $37;
$39 = ((($mat)) + 40|0);
$40 = +HEAPF32[$39>>2];
$41 = $4 * $40;
$42 = $38 + $41;
$43 = ((($mat)) + 44|0);
$44 = +HEAPF32[$43>>2];
$45 = $44 + $42;
HEAPF32[$3>>2] = $45;
return;
}
function _VectorZero($agg$result) {
$agg$result = $agg$result|0;
var label = 0, sp = 0;
sp = STACKTOP;
;HEAP32[$agg$result>>2]=0|0;HEAP32[$agg$result+4>>2]=0|0;HEAP32[$agg$result+8>>2]=0|0;
return;
}
function _MatrixTranspose($mat) {
$mat = $mat|0;
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0;
var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = ((($mat)) + 4|0);
$1 = HEAP32[$0>>2]|0;
$2 = ((($mat)) + 8|0);
$3 = HEAP32[$2>>2]|0;
$4 = ((($mat)) + 12|0);
$5 = HEAP32[$4>>2]|0;
$6 = ((($mat)) + 16|0);
$7 = HEAP32[$6>>2]|0;
$8 = ((($mat)) + 24|0);
$9 = HEAP32[$8>>2]|0;
$10 = ((($mat)) + 28|0);
$11 = HEAP32[$10>>2]|0;
$12 = ((($mat)) + 32|0);
$13 = HEAP32[$12>>2]|0;
$14 = ((($mat)) + 36|0);
$15 = HEAP32[$14>>2]|0;
$16 = ((($mat)) + 44|0);
$17 = HEAP32[$16>>2]|0;
$18 = ((($mat)) + 48|0);
$19 = HEAP32[$18>>2]|0;
$20 = ((($mat)) + 52|0);
$21 = HEAP32[$20>>2]|0;
$22 = ((($mat)) + 56|0);
$23 = HEAP32[$22>>2]|0;
HEAP32[$0>>2] = $7;
HEAP32[$2>>2] = $13;
HEAP32[$4>>2] = $19;
HEAP32[$6>>2] = $1;
HEAP32[$8>>2] = $15;
HEAP32[$10>>2] = $21;
HEAP32[$12>>2] = $3;
HEAP32[$14>>2] = $9;
HEAP32[$16>>2] = $23;
HEAP32[$18>>2] = $5;
HEAP32[$20>>2] = $11;
HEAP32[$22>>2] = $17;
return;
}
function _MatrixIdentity($agg$result) {
$agg$result = $agg$result|0;
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $result$sroa$5 = 0, $result$sroa$6 = 0, $result$sroa$7 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 48|0;
$result$sroa$5 = sp + 32|0;
$result$sroa$6 = sp + 16|0;
$result$sroa$7 = sp;
;HEAP32[$result$sroa$5>>2]=0|0;HEAP32[$result$sroa$5+4>>2]=0|0;HEAP32[$result$sroa$5+8>>2]=0|0;HEAP32[$result$sroa$5+12>>2]=0|0;
;HEAP32[$result$sroa$6>>2]=0|0;HEAP32[$result$sroa$6+4>>2]=0|0;HEAP32[$result$sroa$6+8>>2]=0|0;HEAP32[$result$sroa$6+12>>2]=0|0;
;HEAP32[$result$sroa$7>>2]=0|0;HEAP32[$result$sroa$7+4>>2]=0|0;HEAP32[$result$sroa$7+8>>2]=0|0;HEAP32[$result$sroa$7+12>>2]=0|0;
HEAPF32[$agg$result>>2] = 1.0;
$0 = ((($agg$result)) + 4|0);
;HEAP32[$0>>2]=HEAP32[$result$sroa$5>>2]|0;HEAP32[$0+4>>2]=HEAP32[$result$sroa$5+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$result$sroa$5+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$result$sroa$5+12>>2]|0;
$1 = ((($agg$result)) + 20|0);
HEAPF32[$1>>2] = 1.0;
$2 = ((($agg$result)) + 24|0);
;HEAP32[$2>>2]=HEAP32[$result$sroa$6>>2]|0;HEAP32[$2+4>>2]=HEAP32[$result$sroa$6+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$result$sroa$6+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$result$sroa$6+12>>2]|0;
$3 = ((($agg$result)) + 40|0);
HEAPF32[$3>>2] = 1.0;
$4 = ((($agg$result)) + 44|0);
;HEAP32[$4>>2]=HEAP32[$result$sroa$7>>2]|0;HEAP32[$4+4>>2]=HEAP32[$result$sroa$7+4>>2]|0;HEAP32[$4+8>>2]=HEAP32[$result$sroa$7+8>>2]|0;HEAP32[$4+12>>2]=HEAP32[$result$sroa$7+12>>2]|0;
$5 = ((($agg$result)) + 60|0);
HEAPF32[$5>>2] = 1.0;
STACKTOP = sp;return;
}
function _MatrixTranslate($agg$result,$x,$y,$z) {
$agg$result = $agg$result|0;
$x = +$x;
$y = +$y;
$z = +$z;
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0;
sp = STACKTOP;
HEAPF32[$agg$result>>2] = 1.0;
$0 = ((($agg$result)) + 4|0);
$1 = ((($agg$result)) + 20|0);
;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;HEAP32[$0+12>>2]=0|0;
HEAPF32[$1>>2] = 1.0;
$2 = ((($agg$result)) + 24|0);
$3 = ((($agg$result)) + 40|0);
;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;
HEAPF32[$3>>2] = 1.0;
$4 = ((($agg$result)) + 44|0);
HEAPF32[$4>>2] = 0.0;
$5 = ((($agg$result)) + 48|0);
HEAPF32[$5>>2] = $x;
$6 = ((($agg$result)) + 52|0);
HEAPF32[$6>>2] = $y;
$7 = ((($agg$result)) + 56|0);
HEAPF32[$7>>2] = $z;
$8 = ((($agg$result)) + 60|0);
HEAPF32[$8>>2] = 1.0;
return;
}
function _MatrixRotate($agg$result,$axis,$angle) {
$agg$result = $agg$result|0;
$axis = $axis|0;
$angle = +$angle;
var $0 = 0.0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0;
var $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0.0, $120 = 0.0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0, $133 = 0;
var $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0.0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0;
var $19 = 0.0, $2 = 0.0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0, $27 = 0.0, $28 = 0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0;
var $37 = 0.0, $38 = 0, $39 = 0.0, $4 = 0.0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0;
var $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0.0;
var $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0.0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0;
var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $mat = 0, $or$cond = 0, $sqrtf = 0.0, $x$0 = 0.0, $y$0 = 0.0, $z$0 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0;
$mat = sp;
_MatrixIdentity($mat);
$0 = +HEAPF32[$axis>>2];
$1 = ((($axis)) + 4|0);
$2 = +HEAPF32[$1>>2];
$3 = ((($axis)) + 8|0);
$4 = +HEAPF32[$3>>2];
$5 = $0 * $0;
$6 = $2 * $2;
$7 = $5 + $6;
$8 = $4 * $4;
$9 = $7 + $8;
$sqrtf = (+Math_sqrt((+$9)));
$10 = $sqrtf != 1.0;
$11 = $sqrtf != 0.0;
$or$cond = $10 & $11;
if ($or$cond) {
$12 = 1.0 / $sqrtf;
$13 = $0 * $12;
$14 = $2 * $12;
$15 = $4 * $12;
$x$0 = $13;$y$0 = $14;$z$0 = $15;
} else {
$x$0 = $0;$y$0 = $2;$z$0 = $4;
}
$16 = (+Math_sin((+$angle)));
$17 = (+Math_cos((+$angle)));
$18 = 1.0 - $17;
$19 = +HEAPF32[$mat>>2];
$20 = ((($mat)) + 16|0);
$21 = +HEAPF32[$20>>2];
$22 = ((($mat)) + 32|0);
$23 = +HEAPF32[$22>>2];
$24 = ((($mat)) + 48|0);
$25 = +HEAPF32[$24>>2];
$26 = ((($mat)) + 4|0);
$27 = +HEAPF32[$26>>2];
$28 = ((($mat)) + 20|0);
$29 = +HEAPF32[$28>>2];
$30 = ((($mat)) + 36|0);
$31 = +HEAPF32[$30>>2];
$32 = ((($mat)) + 52|0);
$33 = +HEAPF32[$32>>2];
$34 = ((($mat)) + 8|0);
$35 = +HEAPF32[$34>>2];
$36 = ((($mat)) + 24|0);
$37 = +HEAPF32[$36>>2];
$38 = ((($mat)) + 40|0);
$39 = +HEAPF32[$38>>2];
$40 = ((($mat)) + 56|0);
$41 = +HEAPF32[$40>>2];
$42 = $x$0 * $x$0;
$43 = $42 * $18;
$44 = $17 + $43;
$45 = $y$0 * $x$0;
$46 = $45 * $18;
$47 = $z$0 * $16;
$48 = $47 + $46;
$49 = $z$0 * $x$0;
$50 = $49 * $18;
$51 = $y$0 * $16;
$52 = $50 - $51;
$53 = $46 - $47;
$54 = $y$0 * $y$0;
$55 = $54 * $18;
$56 = $17 + $55;
$57 = $z$0 * $y$0;
$58 = $57 * $18;
$59 = $x$0 * $16;
$60 = $59 + $58;
$61 = $51 + $50;
$62 = $58 - $59;
$63 = $z$0 * $z$0;
$64 = $63 * $18;
$65 = $17 + $64;
$66 = $19 * $44;
$67 = $48 * $27;
$68 = $66 + $67;
$69 = $52 * $35;
$70 = $68 + $69;
$71 = $21 * $44;
$72 = $48 * $29;
$73 = $71 + $72;
$74 = $52 * $37;
$75 = $73 + $74;
$76 = $23 * $44;
$77 = $48 * $31;
$78 = $76 + $77;
$79 = $52 * $39;
$80 = $78 + $79;
$81 = $44 * $25;
$82 = $48 * $33;
$83 = $81 + $82;
$84 = $52 * $41;
$85 = $83 + $84;
$86 = $19 * $53;
$87 = $56 * $27;
$88 = $86 + $87;
$89 = $60 * $35;
$90 = $88 + $89;
$91 = $21 * $53;
$92 = $56 * $29;
$93 = $91 + $92;
$94 = $60 * $37;
$95 = $93 + $94;
$96 = $23 * $53;
$97 = $56 * $31;
$98 = $96 + $97;
$99 = $60 * $39;
$100 = $98 + $99;
$101 = $53 * $25;
$102 = $56 * $33;
$103 = $101 + $102;
$104 = $60 * $41;
$105 = $103 + $104;
$106 = $19 * $61;
$107 = $62 * $27;
$108 = $106 + $107;
$109 = $65 * $35;
$110 = $108 + $109;
$111 = $21 * $61;
$112 = $62 * $29;
$113 = $111 + $112;
$114 = $65 * $37;
$115 = $113 + $114;
$116 = $23 * $61;
$117 = $62 * $31;
$118 = $116 + $117;
$119 = $65 * $39;
$120 = $118 + $119;
$121 = $61 * $25;
$122 = $62 * $33;
$123 = $121 + $122;
$124 = $65 * $41;
$125 = $123 + $124;
$126 = ((($mat)) + 12|0);
$127 = HEAP32[$126>>2]|0;
$128 = ((($mat)) + 28|0);
$129 = HEAP32[$128>>2]|0;
$130 = ((($mat)) + 44|0);
$131 = HEAP32[$130>>2]|0;
$132 = ((($mat)) + 60|0);
$133 = HEAP32[$132>>2]|0;
HEAPF32[$agg$result>>2] = $70;
$134 = ((($agg$result)) + 4|0);
HEAPF32[$134>>2] = $90;
$135 = ((($agg$result)) + 8|0);
HEAPF32[$135>>2] = $110;
$136 = ((($agg$result)) + 12|0);
HEAP32[$136>>2] = $127;
$137 = ((($agg$result)) + 16|0);
HEAPF32[$137>>2] = $75;
$138 = ((($agg$result)) + 20|0);
HEAPF32[$138>>2] = $95;
$139 = ((($agg$result)) + 24|0);
HEAPF32[$139>>2] = $115;
$140 = ((($agg$result)) + 28|0);
HEAP32[$140>>2] = $129;
$141 = ((($agg$result)) + 32|0);
HEAPF32[$141>>2] = $80;
$142 = ((($agg$result)) + 36|0);
HEAPF32[$142>>2] = $100;
$143 = ((($agg$result)) + 40|0);
HEAPF32[$143>>2] = $120;
$144 = ((($agg$result)) + 44|0);
HEAP32[$144>>2] = $131;
$145 = ((($agg$result)) + 48|0);
HEAPF32[$145>>2] = $85;
$146 = ((($agg$result)) + 52|0);
HEAPF32[$146>>2] = $105;
$147 = ((($agg$result)) + 56|0);
HEAPF32[$147>>2] = $125;
$148 = ((($agg$result)) + 60|0);
HEAP32[$148>>2] = $133;
STACKTOP = sp;return;
}
function _MatrixScale($agg$result,$x,$y,$z) {
$agg$result = $agg$result|0;
$x = +$x;
$y = +$y;
$z = +$z;
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $result$sroa$5 = 0, $result$sroa$6 = 0, $result$sroa$7 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 48|0;
$result$sroa$5 = sp + 32|0;
$result$sroa$6 = sp + 16|0;
$result$sroa$7 = sp;
;HEAP32[$result$sroa$5>>2]=0|0;HEAP32[$result$sroa$5+4>>2]=0|0;HEAP32[$result$sroa$5+8>>2]=0|0;HEAP32[$result$sroa$5+12>>2]=0|0;
;HEAP32[$result$sroa$6>>2]=0|0;HEAP32[$result$sroa$6+4>>2]=0|0;HEAP32[$result$sroa$6+8>>2]=0|0;HEAP32[$result$sroa$6+12>>2]=0|0;
;HEAP32[$result$sroa$7>>2]=0|0;HEAP32[$result$sroa$7+4>>2]=0|0;HEAP32[$result$sroa$7+8>>2]=0|0;HEAP32[$result$sroa$7+12>>2]=0|0;
HEAPF32[$agg$result>>2] = $x;
$0 = ((($agg$result)) + 4|0);
;HEAP32[$0>>2]=HEAP32[$result$sroa$5>>2]|0;HEAP32[$0+4>>2]=HEAP32[$result$sroa$5+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$result$sroa$5+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$result$sroa$5+12>>2]|0;
$1 = ((($agg$result)) + 20|0);
HEAPF32[$1>>2] = $y;
$2 = ((($agg$result)) + 24|0);
;HEAP32[$2>>2]=HEAP32[$result$sroa$6>>2]|0;HEAP32[$2+4>>2]=HEAP32[$result$sroa$6+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$result$sroa$6+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$result$sroa$6+12>>2]|0;
$3 = ((($agg$result)) + 40|0);
HEAPF32[$3>>2] = $z;
$4 = ((($agg$result)) + 44|0);
;HEAP32[$4>>2]=HEAP32[$result$sroa$7>>2]|0;HEAP32[$4+4>>2]=HEAP32[$result$sroa$7+4>>2]|0;HEAP32[$4+8>>2]=HEAP32[$result$sroa$7+8>>2]|0;HEAP32[$4+12>>2]=HEAP32[$result$sroa$7+12>>2]|0;
$5 = ((($agg$result)) + 60|0);
HEAPF32[$5>>2] = 1.0;
STACKTOP = sp;return;
}
function _MatrixMultiply($agg$result,$left,$right) {
$agg$result = $agg$result|0;
$left = $left|0;
$right = $right|0;
var $0 = 0.0, $1 = 0.0, $10 = 0.0, $100 = 0.0, $101 = 0.0, $102 = 0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0, $114 = 0.0, $115 = 0.0;
var $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0.0, $120 = 0.0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0;
var $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0, $139 = 0.0, $14 = 0.0, $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0.0, $144 = 0.0, $145 = 0, $146 = 0.0, $147 = 0.0, $148 = 0.0, $149 = 0, $15 = 0, $150 = 0.0, $151 = 0.0;
var $152 = 0.0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0, $159 = 0.0, $16 = 0.0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0;
var $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0.0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0;
var $19 = 0.0, $2 = 0.0, $20 = 0.0, $21 = 0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0, $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $36 = 0;
var $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0;
var $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0, $59 = 0.0, $6 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0.0;
var $73 = 0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0, $78 = 0.0, $79 = 0.0, $8 = 0.0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0;
var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
$0 = +HEAPF32[$right>>2];
$1 = +HEAPF32[$left>>2];
$2 = $0 * $1;
$3 = ((($right)) + 16|0);
$4 = +HEAPF32[$3>>2];
$5 = ((($left)) + 4|0);
$6 = +HEAPF32[$5>>2];
$7 = $4 * $6;
$8 = $2 + $7;
$9 = ((($right)) + 32|0);
$10 = +HEAPF32[$9>>2];
$11 = ((($left)) + 8|0);
$12 = +HEAPF32[$11>>2];
$13 = $10 * $12;
$14 = $8 + $13;
$15 = ((($right)) + 48|0);
$16 = +HEAPF32[$15>>2];
$17 = ((($left)) + 12|0);
$18 = +HEAPF32[$17>>2];
$19 = $16 * $18;
$20 = $14 + $19;
$21 = ((($left)) + 16|0);
$22 = +HEAPF32[$21>>2];
$23 = $0 * $22;
$24 = ((($left)) + 20|0);
$25 = +HEAPF32[$24>>2];
$26 = $4 * $25;
$27 = $23 + $26;
$28 = ((($left)) + 24|0);
$29 = +HEAPF32[$28>>2];
$30 = $10 * $29;
$31 = $27 + $30;
$32 = ((($left)) + 28|0);
$33 = +HEAPF32[$32>>2];
$34 = $16 * $33;
$35 = $31 + $34;
$36 = ((($left)) + 32|0);
$37 = +HEAPF32[$36>>2];
$38 = $0 * $37;
$39 = ((($left)) + 36|0);
$40 = +HEAPF32[$39>>2];
$41 = $4 * $40;
$42 = $38 + $41;
$43 = ((($left)) + 40|0);
$44 = +HEAPF32[$43>>2];
$45 = $10 * $44;
$46 = $42 + $45;
$47 = ((($left)) + 44|0);
$48 = +HEAPF32[$47>>2];
$49 = $16 * $48;
$50 = $46 + $49;
$51 = ((($left)) + 48|0);
$52 = +HEAPF32[$51>>2];
$53 = $0 * $52;
$54 = ((($left)) + 52|0);
$55 = +HEAPF32[$54>>2];
$56 = $4 * $55;
$57 = $53 + $56;
$58 = ((($left)) + 56|0);
$59 = +HEAPF32[$58>>2];
$60 = $10 * $59;
$61 = $57 + $60;
$62 = ((($left)) + 60|0);
$63 = +HEAPF32[$62>>2];
$64 = $16 * $63;
$65 = $61 + $64;
$66 = ((($right)) + 4|0);
$67 = +HEAPF32[$66>>2];
$68 = $1 * $67;
$69 = ((($right)) + 20|0);
$70 = +HEAPF32[$69>>2];
$71 = $6 * $70;
$72 = $68 + $71;
$73 = ((($right)) + 36|0);
$74 = +HEAPF32[$73>>2];
$75 = $12 * $74;
$76 = $72 + $75;
$77 = ((($right)) + 52|0);
$78 = +HEAPF32[$77>>2];
$79 = $18 * $78;
$80 = $76 + $79;
$81 = $22 * $67;
$82 = $25 * $70;
$83 = $81 + $82;
$84 = $29 * $74;
$85 = $83 + $84;
$86 = $33 * $78;
$87 = $85 + $86;
$88 = $37 * $67;
$89 = $40 * $70;
$90 = $88 + $89;
$91 = $44 * $74;
$92 = $90 + $91;
$93 = $48 * $78;
$94 = $92 + $93;
$95 = $52 * $67;
$96 = $55 * $70;
$97 = $95 + $96;
$98 = $59 * $74;
$99 = $97 + $98;
$100 = $63 * $78;
$101 = $99 + $100;
$102 = ((($right)) + 8|0);
$103 = +HEAPF32[$102>>2];
$104 = $1 * $103;
$105 = ((($right)) + 24|0);
$106 = +HEAPF32[$105>>2];
$107 = $6 * $106;
$108 = $104 + $107;
$109 = ((($right)) + 40|0);
$110 = +HEAPF32[$109>>2];
$111 = $12 * $110;
$112 = $108 + $111;
$113 = ((($right)) + 56|0);
$114 = +HEAPF32[$113>>2];
$115 = $18 * $114;
$116 = $112 + $115;
$117 = $22 * $103;
$118 = $25 * $106;
$119 = $117 + $118;
$120 = $29 * $110;
$121 = $119 + $120;
$122 = $33 * $114;
$123 = $121 + $122;
$124 = $37 * $103;
$125 = $40 * $106;
$126 = $124 + $125;
$127 = $44 * $110;
$128 = $126 + $127;
$129 = $48 * $114;
$130 = $128 + $129;
$131 = $52 * $103;
$132 = $55 * $106;
$133 = $131 + $132;
$134 = $59 * $110;
$135 = $133 + $134;
$136 = $63 * $114;
$137 = $135 + $136;
$138 = ((($right)) + 12|0);
$139 = +HEAPF32[$138>>2];
$140 = $1 * $139;
$141 = ((($right)) + 28|0);
$142 = +HEAPF32[$141>>2];
$143 = $6 * $142;
$144 = $140 + $143;
$145 = ((($right)) + 44|0);
$146 = +HEAPF32[$145>>2];
$147 = $12 * $146;
$148 = $144 + $147;
$149 = ((($right)) + 60|0);
$150 = +HEAPF32[$149>>2];
$151 = $18 * $150;
$152 = $148 + $151;
$153 = $22 * $139;
$154 = $25 * $142;
$155 = $153 + $154;
$156 = $29 * $146;
$157 = $155 + $156;
$158 = $33 * $150;
$159 = $157 + $158;
$160 = $37 * $139;
$161 = $40 * $142;
$162 = $160 + $161;
$163 = $44 * $146;
$164 = $162 + $163;
$165 = $48 * $150;
$166 = $164 + $165;
$167 = $52 * $139;
$168 = $55 * $142;
$169 = $167 + $168;
$170 = $59 * $146;
$171 = $169 + $170;
$172 = $63 * $150;
$173 = $171 + $172;
HEAPF32[$agg$result>>2] = $20;
$174 = ((($agg$result)) + 4|0);
HEAPF32[$174>>2] = $80;
$175 = ((($agg$result)) + 8|0);
HEAPF32[$175>>2] = $116;
$176 = ((($agg$result)) + 12|0);
HEAPF32[$176>>2] = $152;
$177 = ((($agg$result)) + 16|0);
HEAPF32[$177>>2] = $35;
$178 = ((($agg$result)) + 20|0);
HEAPF32[$178>>2] = $87;
$179 = ((($agg$result)) + 24|0);
HEAPF32[$179>>2] = $123;
$180 = ((($agg$result)) + 28|0);
HEAPF32[$180>>2] = $159;
$181 = ((($agg$result)) + 32|0);
HEAPF32[$181>>2] = $50;
$182 = ((($agg$result)) + 36|0);
HEAPF32[$182>>2] = $94;
$183 = ((($agg$result)) + 40|0);
HEAPF32[$183>>2] = $130;
$184 = ((($agg$result)) + 44|0);
HEAPF32[$184>>2] = $166;
$185 = ((($agg$result)) + 48|0);
HEAPF32[$185>>2] = $65;
$186 = ((($agg$result)) + 52|0);
HEAPF32[$186>>2] = $101;
$187 = ((($agg$result)) + 56|0);
HEAPF32[$187>>2] = $137;
$188 = ((($agg$result)) + 60|0);
HEAPF32[$188>>2] = $173;
return;
}
function _MatrixOrtho($agg$result,$left,$right,$bottom,$top,$near,$far) {
$agg$result = $agg$result|0;
$left = +$left;
$right = +$right;
$bottom = +$bottom;
$top = +$top;
$near = +$near;
$far = +$far;
var $0 = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $2 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0, $26 = 0;
var $27 = 0, $28 = 0, $29 = 0, $3 = 0.0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0;
var sp = 0;
sp = STACKTOP;
$0 = $right - $left;
$1 = $0;
$2 = $top - $bottom;
$3 = $2;
$4 = $far - $near;
$5 = $4;
$6 = 2.0 / $1;
$7 = 2.0 / $3;
$8 = -2.0 / $5;
$9 = $left + $right;
$10 = -$9;
$11 = $1;
$12 = $10 / $11;
$13 = $12;
$14 = $bottom + $top;
$15 = -$14;
$16 = $3;
$17 = $15 / $16;
$18 = $17;
$19 = $near + $far;
$20 = -$19;
$21 = $5;
$22 = $20 / $21;
$23 = $22;
HEAPF32[$agg$result>>2] = $6;
$24 = ((($agg$result)) + 4|0);
HEAPF32[$24>>2] = 0.0;
$25 = ((($agg$result)) + 8|0);
HEAPF32[$25>>2] = 0.0;
$26 = ((($agg$result)) + 12|0);
HEAPF32[$26>>2] = $13;
$27 = ((($agg$result)) + 16|0);
HEAPF32[$27>>2] = 0.0;
$28 = ((($agg$result)) + 20|0);
HEAPF32[$28>>2] = $7;
$29 = ((($agg$result)) + 24|0);
HEAPF32[$29>>2] = 0.0;
$30 = ((($agg$result)) + 28|0);
HEAPF32[$30>>2] = $18;
$31 = ((($agg$result)) + 32|0);
HEAPF32[$31>>2] = 0.0;
$32 = ((($agg$result)) + 36|0);
HEAPF32[$32>>2] = 0.0;
$33 = ((($agg$result)) + 40|0);
HEAPF32[$33>>2] = $8;
$34 = ((($agg$result)) + 44|0);
HEAPF32[$34>>2] = $23;
$35 = ((($agg$result)) + 48|0);
HEAPF32[$35>>2] = 0.0;
$36 = ((($agg$result)) + 52|0);
HEAPF32[$36>>2] = 0.0;
$37 = ((($agg$result)) + 56|0);
HEAPF32[$37>>2] = 0.0;
$38 = ((($agg$result)) + 60|0);
HEAPF32[$38>>2] = 1.0;
return;
}
function _InitWindow($width,$height,$title) {
$width = $width|0;
$height = $height|0;
$title = $title|0;
var $0 = 0, $1 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $vararg_buffer = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0;
$vararg_buffer = sp;
_TraceLog(0,9525,$vararg_buffer);
HEAP32[3812>>2] = $title;
_InitDisplay($width,$height);
_InitGraphics();
_LoadDefaultFont();
_InitTimer();
(_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(3|0))|0);
(_emscripten_set_touchstart_callback((9554|0),(0|0),1,(4|0))|0);
(_emscripten_set_touchend_callback((9554|0),(0|0),1,(4|0))|0);
(_emscripten_set_touchmove_callback((9554|0),(0|0),1,(4|0))|0);
(_emscripten_set_touchcancel_callback((9554|0),(0|0),1,(4|0))|0);
$0 = HEAP32[3816>>2]|0;
$1 = (+($0|0));
$2 = $1 * 0.5;
HEAPF32[32>>2] = $2;
$3 = HEAP32[3820>>2]|0;
$4 = (+($3|0));
$5 = $4 * 0.5;
HEAPF32[(36)>>2] = $5;
$6 = HEAP32[3824>>2]|0;
$7 = ($6|0)==(0);
if ($7) {
STACKTOP = sp;return;
}
_SetTargetFPS(60);
_LogoAnimation();
STACKTOP = sp;return;
}
function _SetTargetFPS($fps) {
$fps = $fps|0;
var $0 = 0.0, $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $vararg_buffer = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0;
$vararg_buffer = sp;
$0 = (+($fps|0));
$1 = 1.0 / $0;
HEAPF64[40>>3] = $1;
$2 = $1;
$3 = $2 * 1000.0;
$4 = $3;
HEAPF64[$vararg_buffer>>3] = $4;
_TraceLog(0,9562,$vararg_buffer);
STACKTOP = sp;return;
}
function _CloseWindow() {
var $0 = 0, $vararg_buffer = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0;
$vararg_buffer = sp;
_UnloadDefaultFont();
_rlglClose();
$0 = HEAP32[3828>>2]|0;
_glfwDestroyWindow(($0|0));
_glfwTerminate();
_TraceLog(0,9606,$vararg_buffer);
STACKTOP = sp;return;
}
function _GetScreenWidth() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = HEAP32[3816>>2]|0;
return ($0|0);
}
function _GetScreenHeight() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = HEAP32[3820>>2]|0;
return ($0|0);
}
function _ClearBackground($color) {
$color = $color|0;
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = HEAP8[$color>>0]|0;
$1 = ((($color)) + 1|0);
$2 = HEAP8[$1>>0]|0;
$3 = ((($color)) + 2|0);
$4 = HEAP8[$3>>0]|0;
$5 = ((($color)) + 3|0);
$6 = HEAP8[$5>>0]|0;
_rlClearColor($0,$2,$4,$6);
return;
}
function _BeginDrawing() {
var $0 = 0.0, $1 = 0.0, $2 = 0.0, $3 = 0, $4 = 0, $downscaleView$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0;
$downscaleView$byval_copy = sp;
$0 = (+_GetTime());
HEAPF64[48>>3] = $0;
$1 = +HEAPF64[56>>3];
$2 = $0 - $1;
HEAPF64[64>>3] = $2;
HEAPF64[56>>3] = $0;
$3 = (_IsPosproShaderEnabled()|0);
$4 = ($3|0)==(0);
if (!($4)) {
_rlEnablePostproFBO();
}
_rlClearScreenBuffers();
_rlLoadIdentity();
dest=$downscaleView$byval_copy; src=3840; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_MatrixToFloat($downscaleView$byval_copy)|0);
_rlMultMatrixf(3904);
STACKTOP = sp;return;
}
function _MatrixToFloat($mat) {
$mat = $mat|0;
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = HEAP32[$mat>>2]|0;
HEAP32[3904>>2] = $0;
$1 = ((($mat)) + 4|0);
$2 = HEAP32[$1>>2]|0;
HEAP32[(3908)>>2] = $2;
$3 = ((($mat)) + 8|0);
$4 = HEAP32[$3>>2]|0;
HEAP32[(3912)>>2] = $4;
$5 = ((($mat)) + 12|0);
$6 = HEAP32[$5>>2]|0;
HEAP32[(3916)>>2] = $6;
$7 = ((($mat)) + 16|0);
$8 = HEAP32[$7>>2]|0;
HEAP32[(3920)>>2] = $8;
$9 = ((($mat)) + 20|0);
$10 = HEAP32[$9>>2]|0;
HEAP32[(3924)>>2] = $10;
$11 = ((($mat)) + 24|0);
$12 = HEAP32[$11>>2]|0;
HEAP32[(3928)>>2] = $12;
$13 = ((($mat)) + 28|0);
$14 = HEAP32[$13>>2]|0;
HEAP32[(3932)>>2] = $14;
$15 = ((($mat)) + 32|0);
$16 = HEAP32[$15>>2]|0;
HEAP32[(3936)>>2] = $16;
$17 = ((($mat)) + 36|0);
$18 = HEAP32[$17>>2]|0;
HEAP32[(3940)>>2] = $18;
$19 = ((($mat)) + 40|0);
$20 = HEAP32[$19>>2]|0;
HEAP32[(3944)>>2] = $20;
$21 = ((($mat)) + 44|0);
$22 = HEAP32[$21>>2]|0;
HEAP32[(3948)>>2] = $22;
$23 = ((($mat)) + 48|0);
$24 = HEAP32[$23>>2]|0;
HEAP32[(3952)>>2] = $24;
$25 = ((($mat)) + 52|0);
$26 = HEAP32[$25>>2]|0;
HEAP32[(3956)>>2] = $26;
$27 = ((($mat)) + 56|0);
$28 = HEAP32[$27>>2]|0;
HEAP32[(3960)>>2] = $28;
$29 = ((($mat)) + 60|0);
$30 = HEAP32[$29>>2]|0;
HEAP32[(3964)>>2] = $30;
return (3904|0);
}
function _EndDrawing() {
var $0 = 0, $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
_rlglDraw();
$0 = (_IsPosproShaderEnabled()|0);
$1 = ($0|0)==(0);
if (!($1)) {
_rlglDrawPostpro();
}
_SwapBuffers();
_PollInputEvents();
$2 = (+_GetTime());
HEAPF64[48>>3] = $2;
$3 = +HEAPF64[56>>3];
$4 = $2 - $3;
HEAPF64[72>>3] = $4;
HEAPF64[56>>3] = $2;
$5 = +HEAPF64[64>>3];
$6 = $5 + $4;
HEAPF64[80>>3] = $6;
$7 = +HEAPF64[40>>3];
$8 = $6 < $7;
if (!($8)) {
return;
}
while(1) {
$9 = (+_GetTime());
HEAPF64[48>>3] = $9;
$10 = +HEAPF64[56>>3];
$11 = $9 - $10;
HEAPF64[56>>3] = $9;
$12 = +HEAPF64[80>>3];
$13 = $12 + $11;
HEAPF64[80>>3] = $13;
$14 = +HEAPF64[40>>3];
$15 = $13 < $14;
if (!($15)) {
break;
}
}
return;
}
function _GetRandomValue($min,$max) {
$min = $min|0;
$max = $max|0;
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $ispos = 0, $max$min = 0, $min$max = 0, $neg = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = ($min|0)>($max|0);
$min$max = $0 ? $min : $max;
$max$min = $0 ? $max : $min;
$1 = (_rand()|0);
$2 = (($min$max) - ($max$min))|0;
$ispos = ($2|0)>(-1);
$neg = (0 - ($2))|0;
$3 = $ispos ? $2 : $neg;
$4 = (($3) + 1)|0;
$5 = (($1|0) % ($4|0))&-1;
$6 = (($5) + ($max$min))|0;
return ($6|0);
}
function _IsKeyPressed($key) {
$key = $key|0;
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $or$cond = 0, $pressed$0 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = (9634 + ($key)|0);
$1 = HEAP8[$0>>0]|0;
$2 = (10146 + ($key)|0);
$3 = HEAP8[$2>>0]|0;
$4 = ($1<<24>>24)!=($3<<24>>24);
$5 = ($1<<24>>24)==(1);
$or$cond = $5 & $4;
$pressed$0 = $or$cond&1;
return ($pressed$0|0);
}
function _IsMouseButtonPressed($button) {
$button = $button|0;
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $or$cond = 0, $pressed$0 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = (10658 + ($button)|0);
$1 = HEAP8[$0>>0]|0;
$2 = (10661 + ($button)|0);
$3 = HEAP8[$2>>0]|0;
$4 = ($1<<24>>24)!=($3<<24>>24);
$5 = ($1<<24>>24)==(1);
$or$cond = $5 & $4;
$pressed$0 = $or$cond&1;
return ($pressed$0|0);
}
function _IsMouseButtonReleased($button) {
$button = $button|0;
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $or$cond = 0, $released$0 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = (10658 + ($button)|0);
$1 = HEAP8[$0>>0]|0;
$2 = (10661 + ($button)|0);
$3 = HEAP8[$2>>0]|0;
$4 = ($1<<24>>24)!=($3<<24>>24);
$5 = ($1<<24>>24)==(0);
$or$cond = $5 & $4;
$released$0 = $or$cond&1;
return ($released$0|0);
}
function _GetMousePosition($agg$result) {
$agg$result = $agg$result|0;
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = 32;
$1 = $0;
$2 = HEAP32[$1>>2]|0;
$3 = (($0) + 4)|0;
$4 = $3;
$5 = HEAP32[$4>>2]|0;
$6 = $agg$result;
$7 = $6;
HEAP32[$7>>2] = $2;
$8 = (($6) + 4)|0;
$9 = $8;
HEAP32[$9>>2] = $5;
return;
}
function _mystrdup($str) {
$str = $str|0;
var $$0 = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = (_strlen($str)|0);
$1 = (($0) + 1)|0;
$2 = (_malloc($1)|0);
$3 = ($2|0)==(0|0);
if ($3) {
$$0 = 0;
return ($$0|0);
}
_memcpy(($2|0),($str|0),($1|0))|0;
$$0 = $2;
return ($$0|0);
}
function _rlMatrixMode($mode) {
$mode = $mode|0;
var label = 0, sp = 0;
sp = STACKTOP;
switch ($mode|0) {
case 0: {
HEAP32[4068>>2] = 4004;
break;
}
case 1: {
HEAP32[4068>>2] = 4072;
break;
}
default: {
}
}
HEAP32[4136>>2] = $mode;
return;
}
function _rlPushMatrix() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0;
$vararg_buffer = sp;
$0 = HEAP32[4140>>2]|0;
$1 = ($0|0)==(15);
if ($1) {
HEAP32[$vararg_buffer>>2] = 16;
_TraceLog(1,10664,$vararg_buffer);
}
$2 = HEAP32[4140>>2]|0;
$3 = (4144 + ($2<<6)|0);
$4 = HEAP32[4068>>2]|0;
dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_rlLoadIdentity();
$5 = HEAP32[4140>>2]|0;
$6 = (($5) + 1)|0;
HEAP32[4140>>2] = $6;
$7 = HEAP32[4136>>2]|0;
$8 = ($7|0)==(1);
if (!($8)) {
STACKTOP = sp;return;
}
HEAP32[5168>>2] = 1;
STACKTOP = sp;return;
}
function _rlLoadIdentity() {
var $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0;
$0 = sp;
$1 = HEAP32[4068>>2]|0;
_MatrixIdentity($0);
dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _rlPopMatrix() {
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = HEAP32[4140>>2]|0;
$1 = ($0|0)>(0);
if (!($1)) {
return;
}
$2 = HEAP32[4140>>2]|0;
$3 = (($2) + -1)|0;
$4 = (4144 + ($3<<6)|0);
$5 = HEAP32[4068>>2]|0;
_memmove(($5|0),($4|0),64)|0;
$6 = HEAP32[4140>>2]|0;
$7 = (($6) + -1)|0;
HEAP32[4140>>2] = $7;
return;
}
function _rlTranslatef($x,$y,$z) {
$x = +$x;
$y = +$y;
$z = +$z;
var $$byval_copy = 0, $0 = 0, $1 = 0, $matTranslation = 0, $matTranslation$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 256|0;
$matTranslation$byval_copy = sp + 192|0;
$$byval_copy = sp + 128|0;
$matTranslation = sp + 64|0;
$0 = sp;
_MatrixTranslate($matTranslation,$x,$y,$z);
_MatrixTranspose($matTranslation);
$1 = HEAP32[4068>>2]|0;
dest=$$byval_copy; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$matTranslation$byval_copy; src=$matTranslation; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($0,$$byval_copy,$matTranslation$byval_copy);
dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _rlRotatef($angleDeg,$x,$y,$z) {
$angleDeg = +$angleDeg;
$x = +$x;
$y = +$y;
$z = +$z;
var $$byval_copy = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $axis = 0, $matRotation = 0, $matRotation$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 336|0;
$matRotation$byval_copy = sp + 272|0;
$$byval_copy = sp + 208|0;
$matRotation = sp + 144|0;
$axis = sp + 128|0;
$0 = sp + 64|0;
$1 = sp;
_MatrixIdentity($matRotation);
HEAPF32[$axis>>2] = $x;
$2 = ((($axis)) + 4|0);
HEAPF32[$2>>2] = $y;
$3 = ((($axis)) + 8|0);
HEAPF32[$3>>2] = $z;
_VectorNormalize($axis);
$4 = $angleDeg;
$5 = $4 * 0.017453292519943295;
$6 = $5;
;HEAP32[$matRotation$byval_copy>>2]=HEAP32[$axis>>2]|0;HEAP32[$matRotation$byval_copy+4>>2]=HEAP32[$axis+4>>2]|0;HEAP32[$matRotation$byval_copy+8>>2]=HEAP32[$axis+8>>2]|0;
_MatrixRotate($0,$matRotation$byval_copy,$6);
dest=$matRotation; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixTranspose($matRotation);
$7 = HEAP32[4068>>2]|0;
dest=$$byval_copy; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$matRotation$byval_copy; src=$matRotation; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($1,$$byval_copy,$matRotation$byval_copy);
dest=$7; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _rlMultMatrixf($m) {
$m = $m|0;
var $$byval_copy = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0;
var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $mat = 0, $mat$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 256|0;
$mat$byval_copy = sp + 192|0;
$$byval_copy = sp + 128|0;
$mat = sp + 64|0;
$0 = sp;
$1 = HEAP32[$m>>2]|0;
HEAP32[$mat>>2] = $1;
$2 = ((($mat)) + 4|0);
$3 = ((($m)) + 4|0);
$4 = HEAP32[$3>>2]|0;
HEAP32[$2>>2] = $4;
$5 = ((($mat)) + 8|0);
$6 = ((($m)) + 8|0);
$7 = HEAP32[$6>>2]|0;
HEAP32[$5>>2] = $7;
$8 = ((($mat)) + 12|0);
$9 = ((($m)) + 12|0);
$10 = HEAP32[$9>>2]|0;
HEAP32[$8>>2] = $10;
$11 = ((($mat)) + 16|0);
$12 = ((($m)) + 16|0);
$13 = HEAP32[$12>>2]|0;
HEAP32[$11>>2] = $13;
$14 = ((($mat)) + 20|0);
$15 = ((($m)) + 20|0);
$16 = HEAP32[$15>>2]|0;
HEAP32[$14>>2] = $16;
$17 = ((($mat)) + 24|0);
$18 = ((($m)) + 24|0);
$19 = HEAP32[$18>>2]|0;
HEAP32[$17>>2] = $19;
$20 = ((($mat)) + 28|0);
$21 = ((($m)) + 28|0);
$22 = HEAP32[$21>>2]|0;
HEAP32[$20>>2] = $22;
$23 = ((($mat)) + 32|0);
$24 = ((($m)) + 32|0);
$25 = HEAP32[$24>>2]|0;
HEAP32[$23>>2] = $25;
$26 = ((($mat)) + 36|0);
$27 = ((($m)) + 36|0);
$28 = HEAP32[$27>>2]|0;
HEAP32[$26>>2] = $28;
$29 = ((($mat)) + 40|0);
$30 = ((($m)) + 40|0);
$31 = HEAP32[$30>>2]|0;
HEAP32[$29>>2] = $31;
$32 = ((($mat)) + 44|0);
$33 = ((($m)) + 44|0);
$34 = HEAP32[$33>>2]|0;
HEAP32[$32>>2] = $34;
$35 = ((($mat)) + 48|0);
$36 = ((($m)) + 48|0);
$37 = HEAP32[$36>>2]|0;
HEAP32[$35>>2] = $37;
$38 = ((($mat)) + 52|0);
$39 = ((($m)) + 52|0);
$40 = HEAP32[$39>>2]|0;
HEAP32[$38>>2] = $40;
$41 = ((($mat)) + 56|0);
$42 = ((($m)) + 56|0);
$43 = HEAP32[$42>>2]|0;
HEAP32[$41>>2] = $43;
$44 = ((($mat)) + 60|0);
$45 = ((($m)) + 60|0);
$46 = HEAP32[$45>>2]|0;
HEAP32[$44>>2] = $46;
$47 = HEAP32[4068>>2]|0;
dest=$$byval_copy; src=$47; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$mat$byval_copy; src=$mat; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($0,$$byval_copy,$mat$byval_copy);
dest=$47; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _rlOrtho($left,$right,$bottom,$top,$near,$far) {
$left = +$left;
$right = +$right;
$bottom = +$bottom;
$top = +$top;
$near = +$near;
$far = +$far;
var $$byval_copy = 0, $0 = 0, $1 = 0, $matOrtho = 0, $matOrtho$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 256|0;
$matOrtho$byval_copy = sp + 192|0;
$$byval_copy = sp + 128|0;
$matOrtho = sp + 64|0;
$0 = sp;
_MatrixOrtho($matOrtho,$left,$right,$bottom,$top,$near,$far);
_MatrixTranspose($matOrtho);
$1 = HEAP32[4068>>2]|0;
dest=$$byval_copy; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$matOrtho$byval_copy; src=$matOrtho; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($0,$$byval_copy,$matOrtho$byval_copy);
dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
STACKTOP = sp;return;
}
function _rlBegin($mode) {
$mode = $mode|0;
var label = 0, sp = 0;
sp = STACKTOP;
HEAP32[5172>>2] = $mode;
return;
}
function _rlEnd() {
var $$byval_copy = 0, $$lcssa = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0;
var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0;
var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0.0;
var $150 = 0, $151 = 0.0, $152 = 0.0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0;
var $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0;
var $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0;
var $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0;
var $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond16 = 0, $exitcond17 = 0, $exitcond18 = 0, $i$013 = 0;
var $i1$011 = 0, $i2$04 = 0, $i4$05 = 0, $i6$09 = 0, $i7$07 = 0, $quads$1$promoted = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0;
$$byval_copy = sp;
$0 = HEAP32[5168>>2]|0;
$1 = ($0|0)==(0);
if (!($1)) {
$2 = HEAP32[5176>>2]|0;
$3 = ($2|0)>(0);
if ($3) {
$i$013 = 0;
while(1) {
$4 = HEAP32[5180>>2]|0;
$5 = (($4) + (($i$013*12)|0)|0);
$6 = HEAP32[4068>>2]|0;
dest=$$byval_copy; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_VectorTransform($5,$$byval_copy);
$7 = (($i$013) + 1)|0;
$8 = HEAP32[5176>>2]|0;
$9 = ($7|0)<($8|0);
if ($9) {
$i$013 = $7;
} else {
$$lcssa = $8;
break;
}
}
HEAP32[5168>>2] = 0;
$10 = ($$lcssa|0)>(0);
if ($10) {
$i1$011 = 0;
while(1) {
$11 = HEAP32[5180>>2]|0;
$12 = (($11) + (($i1$011*12)|0)|0);
$13 = +HEAPF32[$12>>2];
$14 = (((($11) + (($i1$011*12)|0)|0)) + 4|0);
$15 = +HEAPF32[$14>>2];
$16 = (((($11) + (($i1$011*12)|0)|0)) + 8|0);
$17 = +HEAPF32[$16>>2];
_rlVertex3f($13,$15,$17);
$18 = (($i1$011) + 1)|0;
$19 = HEAP32[5176>>2]|0;
$20 = ($18|0)<($19|0);
if ($20) {
$i1$011 = $18;
} else {
break;
}
}
}
} else {
HEAP32[5168>>2] = 0;
}
HEAP32[5176>>2] = 0;
}
$21 = HEAP32[5172>>2]|0;
switch ($21|0) {
case 0: {
$22 = HEAP32[5184>>2]|0;
$23 = HEAP32[5188>>2]|0;
$24 = ($22|0)>($23|0);
if (!($24)) {
$151 = +HEAPF32[5228>>2];
$152 = $151 + 4.9999998736893758E-5;
HEAPF32[5228>>2] = $152;
STACKTOP = sp;return;
}
$25 = (($22) - ($23))|0;
$i2$04 = 0;
while(1) {
$26 = HEAP32[5188>>2]|0;
$27 = $26 << 2;
$28 = (($27) + -4)|0;
$29 = HEAP32[5192>>2]|0;
$30 = (($29) + ($28)|0);
$31 = HEAP8[$30>>0]|0;
$32 = (($29) + ($27)|0);
HEAP8[$32>>0] = $31;
$33 = HEAP32[5188>>2]|0;
$34 = $33 << 2;
$35 = (($34) + -3)|0;
$36 = HEAP32[5192>>2]|0;
$37 = (($36) + ($35)|0);
$38 = HEAP8[$37>>0]|0;
$39 = $34 | 1;
$40 = (($36) + ($39)|0);
HEAP8[$40>>0] = $38;
$41 = HEAP32[5188>>2]|0;
$42 = $41 << 2;
$43 = (($42) + -2)|0;
$44 = HEAP32[5192>>2]|0;
$45 = (($44) + ($43)|0);
$46 = HEAP8[$45>>0]|0;
$47 = $42 | 2;
$48 = (($44) + ($47)|0);
HEAP8[$48>>0] = $46;
$49 = HEAP32[5188>>2]|0;
$50 = $49 << 2;
$51 = (($50) + -1)|0;
$52 = HEAP32[5192>>2]|0;
$53 = (($52) + ($51)|0);
$54 = HEAP8[$53>>0]|0;
$55 = $50 | 3;
$56 = (($52) + ($55)|0);
HEAP8[$56>>0] = $54;
$57 = HEAP32[5188>>2]|0;
$58 = (($57) + 1)|0;
HEAP32[5188>>2] = $58;
$59 = (($i2$04) + 1)|0;
$exitcond = ($59|0)==($25|0);
if ($exitcond) {
break;
} else {
$i2$04 = $59;
}
}
$151 = +HEAPF32[5228>>2];
$152 = $151 + 4.9999998736893758E-5;
HEAPF32[5228>>2] = $152;
STACKTOP = sp;return;
break;
}
case 1: {
$60 = HEAP32[5196>>2]|0;
$61 = HEAP32[5200>>2]|0;
$62 = ($60|0)>($61|0);
if (!($62)) {
$151 = +HEAPF32[5228>>2];
$152 = $151 + 4.9999998736893758E-5;
HEAPF32[5228>>2] = $152;
STACKTOP = sp;return;
}
$63 = (($60) - ($61))|0;
$i4$05 = 0;
while(1) {
$64 = HEAP32[5200>>2]|0;
$65 = $64 << 2;
$66 = (($65) + -4)|0;
$67 = HEAP32[5204>>2]|0;
$68 = (($67) + ($66)|0);
$69 = HEAP8[$68>>0]|0;
$70 = (($67) + ($65)|0);
HEAP8[$70>>0] = $69;
$71 = HEAP32[5200>>2]|0;
$72 = $71 << 2;
$73 = (($72) + -3)|0;
$74 = HEAP32[5204>>2]|0;
$75 = (($74) + ($73)|0);
$76 = HEAP8[$75>>0]|0;
$77 = $72 | 1;
$78 = (($74) + ($77)|0);
HEAP8[$78>>0] = $76;
$79 = HEAP32[5200>>2]|0;
$80 = $79 << 2;
$81 = (($80) + -2)|0;
$82 = HEAP32[5204>>2]|0;
$83 = (($82) + ($81)|0);
$84 = HEAP8[$83>>0]|0;
$85 = $80 | 2;
$86 = (($82) + ($85)|0);
HEAP8[$86>>0] = $84;
$87 = HEAP32[5200>>2]|0;
$88 = $87 << 2;
$89 = (($88) + -1)|0;
$90 = HEAP32[5204>>2]|0;
$91 = (($90) + ($89)|0);
$92 = HEAP8[$91>>0]|0;
$93 = $88 | 3;
$94 = (($90) + ($93)|0);
HEAP8[$94>>0] = $92;
$95 = HEAP32[5200>>2]|0;
$96 = (($95) + 1)|0;
HEAP32[5200>>2] = $96;
$97 = (($i4$05) + 1)|0;
$exitcond16 = ($97|0)==($63|0);
if ($exitcond16) {
break;
} else {
$i4$05 = $97;
}
}
$151 = +HEAPF32[5228>>2];
$152 = $151 + 4.9999998736893758E-5;
HEAPF32[5228>>2] = $152;
STACKTOP = sp;return;
break;
}
case 2: {
$98 = HEAP32[5208>>2]|0;
$99 = HEAP32[5212>>2]|0;
$100 = ($98|0)>($99|0);
if ($100) {
$101 = (($98) - ($99))|0;
$i6$09 = 0;
while(1) {
$102 = HEAP32[5212>>2]|0;
$103 = $102 << 2;
$104 = (($103) + -4)|0;
$105 = HEAP32[5216>>2]|0;
$106 = (($105) + ($104)|0);
$107 = HEAP8[$106>>0]|0;
$108 = (($105) + ($103)|0);
HEAP8[$108>>0] = $107;
$109 = HEAP32[5212>>2]|0;
$110 = $109 << 2;
$111 = (($110) + -3)|0;
$112 = HEAP32[5216>>2]|0;
$113 = (($112) + ($111)|0);
$114 = HEAP8[$113>>0]|0;
$115 = $110 | 1;
$116 = (($112) + ($115)|0);
HEAP8[$116>>0] = $114;
$117 = HEAP32[5212>>2]|0;
$118 = $117 << 2;
$119 = (($118) + -2)|0;
$120 = HEAP32[5216>>2]|0;
$121 = (($120) + ($119)|0);
$122 = HEAP8[$121>>0]|0;
$123 = $118 | 2;
$124 = (($120) + ($123)|0);
HEAP8[$124>>0] = $122;
$125 = HEAP32[5212>>2]|0;
$126 = $125 << 2;
$127 = (($126) + -1)|0;
$128 = HEAP32[5216>>2]|0;
$129 = (($128) + ($127)|0);
$130 = HEAP8[$129>>0]|0;
$131 = $126 | 3;
$132 = (($128) + ($131)|0);
HEAP8[$132>>0] = $130;
$133 = HEAP32[5212>>2]|0;
$134 = (($133) + 1)|0;
HEAP32[5212>>2] = $134;
$135 = (($i6$09) + 1)|0;
$exitcond18 = ($135|0)==($101|0);
if ($exitcond18) {
break;
} else {
$i6$09 = $135;
}
}
}
$136 = HEAP32[5208>>2]|0;
$137 = HEAP32[5220>>2]|0;
$138 = ($136|0)>($137|0);
if (!($138)) {
$151 = +HEAPF32[5228>>2];
$152 = $151 + 4.9999998736893758E-5;
HEAPF32[5228>>2] = $152;
STACKTOP = sp;return;
}
$139 = HEAP32[5224>>2]|0;
$quads$1$promoted = HEAP32[5220>>2]|0;
$140 = (($136) + ($quads$1$promoted))|0;
$141 = (($136) - ($137))|0;
$143 = $quads$1$promoted;$i7$07 = 0;
while(1) {
$142 = $143 << 1;
$144 = (($139) + ($142<<2)|0);
HEAPF32[$144>>2] = 0.0;
$145 = $143 << 1;
$146 = $145 | 1;
$147 = (($139) + ($146<<2)|0);
HEAPF32[$147>>2] = 0.0;
$148 = (($143) + 1)|0;
$149 = (($i7$07) + 1)|0;
$exitcond17 = ($149|0)==($141|0);
if ($exitcond17) {
break;
} else {
$143 = $148;$i7$07 = $149;
}
}
$150 = (($140) - ($137))|0;
HEAP32[5220>>2] = $150;
$151 = +HEAPF32[5228>>2];
$152 = $151 + 4.9999998736893758E-5;
HEAPF32[5228>>2] = $152;
STACKTOP = sp;return;
break;
}
default: {
$151 = +HEAPF32[5228>>2];
$152 = $151 + 4.9999998736893758E-5;
HEAPF32[5228>>2] = $152;
STACKTOP = sp;return;
}
}
}
function _rlVertex3f($x,$y,$z) {
$x = +$x;
$y = +$y;
$z = +$z;
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0;
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = HEAP32[5168>>2]|0;
$1 = ($0|0)==(0);
if (!($1)) {
$2 = HEAP32[5176>>2]|0;
$3 = HEAP32[5180>>2]|0;
$4 = (($3) + (($2*12)|0)|0);
HEAPF32[$4>>2] = $x;
$5 = HEAP32[5176>>2]|0;
$6 = HEAP32[5180>>2]|0;
$7 = (((($6) + (($5*12)|0)|0)) + 4|0);
HEAPF32[$7>>2] = $y;
$8 = HEAP32[5176>>2]|0;
$9 = HEAP32[5180>>2]|0;
$10 = (((($9) + (($8*12)|0)|0)) + 8|0);
HEAPF32[$10>>2] = $z;
$11 = HEAP32[5176>>2]|0;
$12 = (($11) + 1)|0;
HEAP32[5176>>2] = $12;
STACKTOP = sp;return;
}
$13 = HEAP32[5172>>2]|0;
switch ($13|0) {
case 0: {
$14 = HEAP32[5184>>2]|0;
$15 = ($14|0)<(2048);
if ($15) {
$16 = ($14*3)|0;
$17 = HEAP32[5232>>2]|0;
$18 = (($17) + ($16<<2)|0);
HEAPF32[$18>>2] = $x;
$19 = HEAP32[5184>>2]|0;
$20 = ($19*3)|0;
$21 = (($20) + 1)|0;
$22 = HEAP32[5232>>2]|0;
$23 = (($22) + ($21<<2)|0);
HEAPF32[$23>>2] = $y;
$24 = HEAP32[5184>>2]|0;
$25 = ($24*3)|0;
$26 = (($25) + 2)|0;
$27 = HEAP32[5232>>2]|0;
$28 = (($27) + ($26<<2)|0);
HEAPF32[$28>>2] = $z;
$29 = HEAP32[5184>>2]|0;
$30 = (($29) + 1)|0;
HEAP32[5184>>2] = $30;
STACKTOP = sp;return;
} else {
_TraceLog(1,10702,$vararg_buffer);
STACKTOP = sp;return;
}
break;
}
case 1: {
$31 = HEAP32[5196>>2]|0;
$32 = ($31|0)<(6144);
if ($32) {
$33 = ($31*3)|0;
$34 = HEAP32[5236>>2]|0;
$35 = (($34) + ($33<<2)|0);
HEAPF32[$35>>2] = $x;
$36 = HEAP32[5196>>2]|0;
$37 = ($36*3)|0;
$38 = (($37) + 1)|0;
$39 = HEAP32[5236>>2]|0;
$40 = (($39) + ($38<<2)|0);
HEAPF32[$40>>2] = $y;
$41 = HEAP32[5196>>2]|0;
$42 = ($41*3)|0;
$43 = (($42) + 2)|0;
$44 = HEAP32[5236>>2]|0;
$45 = (($44) + ($43<<2)|0);
HEAPF32[$45>>2] = $z;
$46 = HEAP32[5196>>2]|0;
$47 = (($46) + 1)|0;
HEAP32[5196>>2] = $47;
STACKTOP = sp;return;
} else {
_TraceLog(1,10727,$vararg_buffer1);
STACKTOP = sp;return;
}
break;
}
case 2: {
$48 = HEAP32[5208>>2]|0;
$49 = ($48|0)<(4096);
if ($49) {
$50 = ($48*3)|0;
$51 = HEAP32[5240>>2]|0;
$52 = (($51) + ($50<<2)|0);
HEAPF32[$52>>2] = $x;
$53 = HEAP32[5208>>2]|0;
$54 = ($53*3)|0;
$55 = (($54) + 1)|0;
$56 = HEAP32[5240>>2]|0;
$57 = (($56) + ($55<<2)|0);
HEAPF32[$57>>2] = $y;
$58 = HEAP32[5208>>2]|0;
$59 = ($58*3)|0;
$60 = (($59) + 2)|0;
$61 = HEAP32[5240>>2]|0;
$62 = (($61) + ($60<<2)|0);
HEAPF32[$62>>2] = $z;
$63 = HEAP32[5208>>2]|0;
$64 = (($63) + 1)|0;
HEAP32[5208>>2] = $64;
$65 = HEAP32[5244>>2]|0;
$66 = (($65) + -1)|0;
$67 = HEAP32[5248>>2]|0;
$68 = (((($67) + ($66<<3)|0)) + 4|0);
$69 = HEAP32[$68>>2]|0;
$70 = (($69) + 1)|0;
HEAP32[$68>>2] = $70;
STACKTOP = sp;return;
} else {
_TraceLog(1,10756,$vararg_buffer3);
STACKTOP = sp;return;
}
break;
}
default: {
STACKTOP = sp;return;
}
}
}
function _rlVertex2f($x,$y) {
$x = +$x;
$y = +$y;
var $0 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
$0 = +HEAPF32[5228>>2];
_rlVertex3f($x,$y,$0);
return;
}
function _rlVertex2i($x,$y) {
$x = $x|0;
$y = $y|0;
var $0 = 0.0, $1 = 0.0, $2 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
$0 = (+($x|0));
$1 = (+($y|0));
$2 = +HEAPF32[5228>>2];
_rlVertex3f($0,$1,$2);
return;
}
function _rlTexCoord2f($x,$y) {
$x = +$x;
$y = +$y;
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = HEAP32[5172>>2]|0;
$1 = ($0|0)==(2);
if (!($1)) {
return;
}
$2 = HEAP32[5220>>2]|0;
$3 = $2 << 1;
$4 = HEAP32[5224>>2]|0;
$5 = (($4) + ($3<<2)|0);
HEAPF32[$5>>2] = $x;
$6 = HEAP32[5220>>2]|0;
$7 = $6 << 1;
$8 = $7 | 1;
$9 = HEAP32[5224>>2]|0;
$10 = (($9) + ($8<<2)|0);
HEAPF32[$10>>2] = $y;
$11 = HEAP32[5220>>2]|0;
$12 = (($11) + 1)|0;
HEAP32[5220>>2] = $12;
return;
}
function _rlNormal3f($x,$y,$z) {
$x = +$x;
$y = +$y;
$z = +$z;
var label = 0, sp = 0;
sp = STACKTOP;
return;
}
function _rlColor4ub($x,$y,$z,$w) {
$x = $x|0;
$y = $y|0;
$z = $z|0;
$w = $w|0;
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
var $63 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = HEAP32[5172>>2]|0;
switch ($0|0) {
case 0: {
$1 = HEAP32[5188>>2]|0;
$2 = $1 << 2;
$3 = HEAP32[5192>>2]|0;
$4 = (($3) + ($2)|0);
HEAP8[$4>>0] = $x;
$5 = HEAP32[5188>>2]|0;
$6 = $5 << 2;
$7 = $6 | 1;
$8 = HEAP32[5192>>2]|0;
$9 = (($8) + ($7)|0);
HEAP8[$9>>0] = $y;
$10 = HEAP32[5188>>2]|0;
$11 = $10 << 2;
$12 = $11 | 2;
$13 = HEAP32[5192>>2]|0;
$14 = (($13) + ($12)|0);
HEAP8[$14>>0] = $z;
$15 = HEAP32[5188>>2]|0;
$16 = $15 << 2;
$17 = $16 | 3;
$18 = HEAP32[5192>>2]|0;
$19 = (($18) + ($17)|0);
HEAP8[$19>>0] = $w;
$20 = HEAP32[5188>>2]|0;
$21 = (($20) + 1)|0;
HEAP32[5188>>2] = $21;
return;
break;
}
case 1: {
$22 = HEAP32[5200>>2]|0;
$23 = $22 << 2;
$24 = HEAP32[5204>>2]|0;
$25 = (($24) + ($23)|0);
HEAP8[$25>>0] = $x;
$26 = HEAP32[5200>>2]|0;
$27 = $26 << 2;
$28 = $27 | 1;
$29 = HEAP32[5204>>2]|0;
$30 = (($29) + ($28)|0);
HEAP8[$30>>0] = $y;
$31 = HEAP32[5200>>2]|0;
$32 = $31 << 2;
$33 = $32 | 2;
$34 = HEAP32[5204>>2]|0;
$35 = (($34) + ($33)|0);
HEAP8[$35>>0] = $z;
$36 = HEAP32[5200>>2]|0;
$37 = $36 << 2;
$38 = $37 | 3;
$39 = HEAP32[5204>>2]|0;
$40 = (($39) + ($38)|0);
HEAP8[$40>>0] = $w;
$41 = HEAP32[5200>>2]|0;
$42 = (($41) + 1)|0;
HEAP32[5200>>2] = $42;
return;
break;
}
case 2: {
$43 = HEAP32[5212>>2]|0;
$44 = $43 << 2;
$45 = HEAP32[5216>>2]|0;
$46 = (($45) + ($44)|0);
HEAP8[$46>>0] = $x;
$47 = HEAP32[5212>>2]|0;
$48 = $47 << 2;
$49 = $48 | 1;
$50 = HEAP32[5216>>2]|0;
$51 = (($50) + ($49)|0);
HEAP8[$51>>0] = $y;
$52 = HEAP32[5212>>2]|0;
$53 = $52 << 2;
$54 = $53 | 2;
$55 = HEAP32[5216>>2]|0;
$56 = (($55) + ($54)|0);
HEAP8[$56>>0] = $z;
$57 = HEAP32[5212>>2]|0;
$58 = $57 << 2;
$59 = $58 | 3;
$60 = HEAP32[5216>>2]|0;
$61 = (($60) + ($59)|0);
HEAP8[$61>>0] = $w;
$62 = HEAP32[5212>>2]|0;
$63 = (($62) + 1)|0;
HEAP32[5212>>2] = $63;
return;
break;
}
default: {
return;
}
}
}
function _rlEnableTexture($id) {
$id = $id|0;
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = HEAP32[5244>>2]|0;
$1 = (($0) + -1)|0;
$2 = HEAP32[5248>>2]|0;
$3 = (($2) + ($1<<3)|0);
$4 = HEAP32[$3>>2]|0;
$5 = ($4|0)==($id|0);
if ($5) {
return;
}
$6 = (((($2) + ($1<<3)|0)) + 4|0);
$7 = HEAP32[$6>>2]|0;
$8 = ($7|0)>(0);
if ($8) {
$9 = (($0) + 1)|0;
HEAP32[5244>>2] = $9;
}
$10 = HEAP32[5244>>2]|0;
$11 = (($10) + -1)|0;
$12 = HEAP32[5248>>2]|0;
$13 = (($12) + ($11<<3)|0);
HEAP32[$13>>2] = $id;
$14 = HEAP32[5244>>2]|0;
$15 = (($14) + -1)|0;
$16 = HEAP32[5248>>2]|0;
$17 = (((($16) + ($15<<3)|0)) + 4|0);
HEAP32[$17>>2] = 0;
return;
}
function _rlDisableTexture() {
var label = 0, sp = 0;
sp = STACKTOP;
return;
}
function _rlDeleteTextures($id) {
$id = $id|0;
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0;
$0 = sp;
HEAP32[$0>>2] = $id;
_glDeleteTextures(1,($0|0));
STACKTOP = sp;return;
}
function _rlEnablePostproFBO() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = HEAP32[5252>>2]|0;
_glBindFramebuffer(36160,($0|0));
return;
}
function _rlDeleteVertexArrays($id) {
$id = $id|0;
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0;
$0 = sp;
HEAP32[$0>>2] = $id;
$1 = HEAP32[5264>>2]|0;
$2 = ($1|0)==(0);
if ($2) {
STACKTOP = sp;return;
}
$3 = HEAP32[5268>>2]|0;
FUNCTION_TABLE_vii[$3 & 63](1,$0);
STACKTOP = sp;return;
}
function _rlDeleteBuffers($id) {
$id = $id|0;
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0;
$0 = sp;
HEAP32[$0>>2] = $id;
_glDeleteBuffers(1,($0|0));
STACKTOP = sp;return;
}
function _rlClearColor($r,$g,$b,$a) {
$r = $r|0;
$g = $g|0;
$b = $b|0;
$a = $a|0;
var $0 = 0.0, $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
$0 = (+($r&255));
$1 = $0 / 255.0;
$2 = (+($g&255));
$3 = $2 / 255.0;
$4 = (+($b&255));
$5 = $4 / 255.0;
$6 = (+($a&255));
$7 = $6 / 255.0;
_glClearColor((+$1),(+$3),(+$5),(+$7));
return;
}
function _rlClearScreenBuffers() {
var label = 0, sp = 0;
sp = STACKTOP;
_glClear(16640);
return;
}
function _rlGetVersion() {
var label = 0, sp = 0;
sp = STACKTOP;
return 3;
}
function _rlglInit() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond10 = 0, $exitcond12 = 0, $i$04 = 0, $i2$02 = 0, $i3$01 = 0, $numExt$0$lcssa = 0;
var $numExt$05 = 0, $pixels = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer15 = 0, $vararg_buffer17 = 0, $vararg_buffer19 = 0, $vararg_buffer21 = 0, $vararg_buffer23 = 0, $vararg_buffer25 = 0, $vararg_buffer27 = 0, $vararg_buffer29 = 0, $vararg_buffer31 = 0, $vararg_buffer34 = 0, $vararg_buffer4 = 0, $vararg_buffer7 = 0, dest = 0, label = 0;
var sp = 0, src = 0, stop = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 2496|0;
$vararg_buffer34 = sp + 2160|0;
$vararg_buffer31 = sp + 2152|0;
$vararg_buffer29 = sp + 2144|0;
$vararg_buffer27 = sp + 2136|0;
$vararg_buffer25 = sp + 2128|0;
$vararg_buffer23 = sp + 2120|0;
$vararg_buffer21 = sp + 2112|0;
$vararg_buffer19 = sp + 2104|0;
$vararg_buffer17 = sp + 2096|0;
$vararg_buffer15 = sp + 2088|0;
$vararg_buffer13 = sp + 2080|0;
$vararg_buffer10 = sp + 2072|0;
$vararg_buffer7 = sp + 24|0;
$vararg_buffer4 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = sp + 2432|0;
$1 = sp + 2368|0;
$2 = sp + 2304|0;
$pixels = sp + 2296|0;
$3 = sp + 2236|0;
$4 = sp + 2176|0;
$5 = sp + 2164|0;
$6 = (_glGetString(7936)|0);
HEAP32[$vararg_buffer>>2] = $6;
_TraceLog(0,10781,$vararg_buffer);
$7 = (_glGetString(7937)|0);
HEAP32[$vararg_buffer1>>2] = $7;
_TraceLog(0,10799,$vararg_buffer1);
$8 = (_glGetString(7938)|0);
HEAP32[$vararg_buffer4>>2] = $8;
_TraceLog(0,10817,$vararg_buffer4);
$9 = (_glGetString(35724)|0);
HEAP32[$vararg_buffer7>>2] = $9;
_TraceLog(0,10835,$vararg_buffer7);
$10 = (_glGetString(7939)|0);
$11 = (_mystrdup($10)|0);
$12 = (_strtok($11,10853)|0);
HEAP32[$vararg_buffer7>>2] = $12;
$13 = ($12|0)==(0|0);
if ($13) {
$numExt$0$lcssa = -1;
} else {
$numExt$05 = 0;
while(1) {
$14 = (($numExt$05) + 1)|0;
$15 = (_strtok(0,10853)|0);
$16 = (($vararg_buffer7) + ($14<<2)|0);
HEAP32[$16>>2] = $15;
$17 = ($15|0)==(0|0);
if ($17) {
$numExt$0$lcssa = $numExt$05;
break;
} else {
$numExt$05 = $14;
}
}
}
_free($11);
HEAP32[$vararg_buffer10>>2] = $numExt$0$lcssa;
_TraceLog(0,10855,$vararg_buffer10);
$18 = ($numExt$0$lcssa|0)>(0);
if ($18) {
$i$04 = 0;
while(1) {
$19 = (($vararg_buffer7) + ($i$04<<2)|0);
$20 = HEAP32[$19>>2]|0;
$21 = (_strcmp($20,10890)|0);
$22 = ($21|0)==(0);
if ($22) {
HEAP32[5264>>2] = 1;
$23 = (_eglGetProcAddress((10917|0))|0);
HEAP32[5272>>2] = $23;
$24 = (_eglGetProcAddress((10938|0))|0);
HEAP32[5276>>2] = $24;
$25 = (_eglGetProcAddress((10959|0))|0);
HEAP32[5268>>2] = $25;
}
$26 = HEAP32[$19>>2]|0;
$27 = (_strcmp($26,10983)|0);
$28 = ($27|0)==(0);
if ($28) {
HEAP32[5280>>2] = 1;
}
$29 = HEAP32[$19>>2]|0;
$30 = (_strcmp($29,11003)|0);
$31 = ($30|0)==(0);
if ($31) {
label = 10;
} else {
$32 = (_strcmp($29,11035)|0);
$33 = ($32|0)==(0);
if ($33) {
label = 10;
}
}
if ((label|0) == 10) {
label = 0;
HEAP32[5284>>2] = 1;
}
$34 = HEAP32[$19>>2]|0;
$35 = (_strcmp($34,11075)|0);
$36 = ($35|0)==(0);
if ($36) {
HEAP32[5288>>2] = 1;
}
$37 = HEAP32[$19>>2]|0;
$38 = (_strcmp($37,11111)|0);
$39 = ($38|0)==(0);
if ($39) {
HEAP32[5292>>2] = 1;
}
$40 = HEAP32[$19>>2]|0;
$41 = (_strcmp($40,11136)|0);
$42 = ($41|0)==(0);
if ($42) {
HEAP32[5296>>2] = 1;
}
$43 = HEAP32[$19>>2]|0;
$44 = (_strcmp($43,11169)|0);
$45 = ($44|0)==(0);
if ($45) {
HEAP32[5300>>2] = 1;
}
$46 = (($i$04) + 1)|0;
$exitcond12 = ($46|0)==($numExt$0$lcssa|0);
if ($exitcond12) {
break;
} else {
$i$04 = $46;
}
}
}
$47 = HEAP32[5264>>2]|0;
$48 = ($47|0)==(0);
if ($48) {
_TraceLog(2,11280,$vararg_buffer15);
} else {
_TraceLog(0,11205,$vararg_buffer13);
}
$49 = HEAP32[5280>>2]|0;
$50 = ($49|0)==(0);
if ($50) {
_TraceLog(2,11416,$vararg_buffer19);
} else {
_TraceLog(0,11341,$vararg_buffer17);
}
$51 = HEAP32[5284>>2]|0;
$52 = ($51|0)==(0);
if (!($52)) {
_TraceLog(0,11520,$vararg_buffer21);
}
$53 = HEAP32[5288>>2]|0;
$54 = ($53|0)==(0);
if (!($54)) {
_TraceLog(0,11566,$vararg_buffer23);
}
$55 = HEAP32[5292>>2]|0;
$56 = ($55|0)==(0);
if (!($56)) {
_TraceLog(0,11613,$vararg_buffer25);
}
$57 = HEAP32[5296>>2]|0;
$58 = ($57|0)==(0);
if (!($58)) {
_TraceLog(0,11664,$vararg_buffer27);
}
$59 = HEAP32[5300>>2]|0;
$60 = ($59|0)==(0);
if (!($60)) {
_TraceLog(0,11711,$vararg_buffer29);
}
HEAP32[5172>>2] = 1;
_MatrixIdentity($0);
dest=4004; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($1);
dest=4072; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
HEAP32[4068>>2] = 4072;
_MatrixIdentity($2);
dest=4144; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($2);
dest=(4208); src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($2);
dest=(4272); src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($2);
dest=(4336); src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($2);
dest=(4400); src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($2);
dest=(4464); src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($2);
dest=(4528); src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($2);
dest=(4592); src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($2);
dest=(4656); src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($2);
dest=(4720); src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($2);
dest=(4784); src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($2);
dest=(4848); src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($2);
dest=(4912); src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($2);
dest=(4976); src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($2);
dest=(5040); src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixIdentity($2);
dest=(5104); src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
HEAP32[$pixels>>2] = -1;
$61 = (_rlglLoadTexture($pixels,1,1,7,1)|0);
HEAP32[3808>>2] = $61;
$62 = ($61|0)==(0);
if ($62) {
_TraceLog(2,11809,$vararg_buffer34);
} else {
HEAP32[$vararg_buffer31>>2] = $61;
_TraceLog(0,11758,$vararg_buffer31);
}
_LoadDefaultShader($3);
dest=5304; src=$3; stop=dest+60|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_LoadSimpleShader($4);
dest=5364; src=$4; stop=dest+60|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=5424; src=5304; stop=dest+60|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_InitializeBuffers();
_InitializeBuffersGPU();
$63 = (_malloc(49152)|0);
HEAP32[5180>>2] = $63;
$i2$02 = 0;
while(1) {
$64 = HEAP32[5180>>2]|0;
$65 = (($64) + (($i2$02*12)|0)|0);
_VectorZero($5);
;HEAP32[$65>>2]=HEAP32[$5>>2]|0;HEAP32[$65+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$65+8>>2]=HEAP32[$5+8>>2]|0;
$66 = (($i2$02) + 1)|0;
$exitcond10 = ($66|0)==(4096);
if ($exitcond10) {
break;
} else {
$i2$02 = $66;
}
}
$67 = (_malloc(2048)|0);
HEAP32[5248>>2] = $67;
$i3$01 = 0;
while(1) {
$68 = (($67) + ($i3$01<<3)|0);
HEAP32[$68>>2] = 0;
$69 = (((($67) + ($i3$01<<3)|0)) + 4|0);
HEAP32[$69>>2] = 0;
$70 = (($i3$01) + 1)|0;
$exitcond = ($70|0)==(256);
if ($exitcond) {
break;
} else {
$i3$01 = $70;
}
}
HEAP32[5244>>2] = 1;
$71 = HEAP32[3808>>2]|0;
$72 = HEAP32[5248>>2]|0;
HEAP32[$72>>2] = $71;
STACKTOP = sp;return;
}
function _rlglLoadTexture($data,$width,$height,$textureFormat,$mipmapCount) {
$data = $data|0;
$width = $width|0;
$height = $height|0;
$textureFormat = $textureFormat|0;
$mipmapCount = $mipmapCount|0;
var $$0 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $5 = 0, $6 = 0;
var $7 = 0, $8 = 0, $9 = 0, $id = 0, $or$cond = 0, $or$cond20 = 0, $or$cond22 = 0, $or$cond24 = 0, $or$cond9 = 0, $switch = 0, $textureFormat$off = 0, $textureFormat$off16 = 0, $textureFormat$off17 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer11 = 0, $vararg_buffer15 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0;
var $vararg_buffer9 = 0, $vararg_ptr13 = 0, $vararg_ptr14 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 80|0;
$vararg_buffer15 = sp + 64|0;
$vararg_buffer11 = sp + 48|0;
$vararg_buffer9 = sp + 40|0;
$vararg_buffer7 = sp + 32|0;
$vararg_buffer5 = sp + 24|0;
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$id = sp + 68|0;
_glBindTexture(3553,0);
HEAP32[$id>>2] = 0;
$0 = HEAP32[5284>>2]|0;
$1 = ($0|0)==(0);
$2 = $textureFormat & -4;
$switch = ($2|0)==(8);
$or$cond24 = $switch & $1;
if ($or$cond24) {
_TraceLog(2,11848,$vararg_buffer);
$$0 = HEAP32[$id>>2]|0;
STACKTOP = sp;return ($$0|0);
}
$3 = HEAP32[5288>>2]|0;
$4 = ($3|0)==(0);
$5 = ($textureFormat|0)==(12);
$or$cond9 = $5 & $4;
if ($or$cond9) {
_TraceLog(2,11892,$vararg_buffer1);
$$0 = HEAP32[$id>>2]|0;
STACKTOP = sp;return ($$0|0);
}
$6 = HEAP32[5292>>2]|0;
$7 = ($6|0)==(0);
$textureFormat$off = (($textureFormat) + -13)|0;
$8 = ($textureFormat$off>>>0)<(2);
$or$cond = $8 & $7;
if ($or$cond) {
_TraceLog(2,11937,$vararg_buffer3);
$$0 = HEAP32[$id>>2]|0;
STACKTOP = sp;return ($$0|0);
}
$9 = HEAP32[5296>>2]|0;
$10 = ($9|0)==(0);
$textureFormat$off16 = (($textureFormat) + -15)|0;
$11 = ($textureFormat$off16>>>0)<(2);
$or$cond20 = $11 & $10;
if ($or$cond20) {
_TraceLog(2,11982,$vararg_buffer5);
$$0 = HEAP32[$id>>2]|0;
STACKTOP = sp;return ($$0|0);
}
$12 = HEAP32[5300>>2]|0;
$13 = ($12|0)==(0);
$textureFormat$off17 = (($textureFormat) + -17)|0;
$14 = ($textureFormat$off17>>>0)<(2);
$or$cond22 = $14 & $13;
if ($or$cond22) {
_TraceLog(2,12027,$vararg_buffer7);
$$0 = HEAP32[$id>>2]|0;
STACKTOP = sp;return ($$0|0);
}
_glGenTextures(1,($id|0));
$15 = HEAP32[$id>>2]|0;
_glBindTexture(3553,($15|0));
do {
switch ($textureFormat|0) {
case 1: {
_glTexImage2D(3553,0,6409,($width|0),($height|0),0,6409,5121,($data|0));
break;
}
case 2: {
_glTexImage2D(3553,0,6410,($width|0),($height|0),0,6410,5121,($data|0));
break;
}
case 3: {
_glTexImage2D(3553,0,6407,($width|0),($height|0),0,6407,33635,($data|0));
break;
}
case 4: {
_glTexImage2D(3553,0,6407,($width|0),($height|0),0,6407,5121,($data|0));
break;
}
case 5: {
_glTexImage2D(3553,0,6408,($width|0),($height|0),0,6408,32820,($data|0));
break;
}
case 6: {
_glTexImage2D(3553,0,6408,($width|0),($height|0),0,6408,32819,($data|0));
break;
}
case 7: {
_glTexImage2D(3553,0,6408,($width|0),($height|0),0,6408,5121,($data|0));
break;
}
case 8: {
$16 = HEAP32[5284>>2]|0;
$17 = ($16|0)==(0);
if (!($17)) {
_LoadCompressedTexture($data,$width,$height,$mipmapCount,33776);
}
break;
}
case 9: {
$18 = HEAP32[5284>>2]|0;
$19 = ($18|0)==(0);
if (!($19)) {
_LoadCompressedTexture($data,$width,$height,$mipmapCount,33777);
}
break;
}
case 10: {
$20 = HEAP32[5284>>2]|0;
$21 = ($20|0)==(0);
if (!($21)) {
_LoadCompressedTexture($data,$width,$height,$mipmapCount,33778);
}
break;
}
case 11: {
$22 = HEAP32[5284>>2]|0;
$23 = ($22|0)==(0);
if (!($23)) {
_LoadCompressedTexture($data,$width,$height,$mipmapCount,33779);
}
break;
}
case 12: {
$24 = HEAP32[5288>>2]|0;
$25 = ($24|0)==(0);
if (!($25)) {
_LoadCompressedTexture($data,$width,$height,$mipmapCount,36196);
}
break;
}
case 13: {
$26 = HEAP32[5292>>2]|0;
$27 = ($26|0)==(0);
if (!($27)) {
_LoadCompressedTexture($data,$width,$height,$mipmapCount,37492);
}
break;
}
case 14: {
$28 = HEAP32[5292>>2]|0;
$29 = ($28|0)==(0);
if (!($29)) {
_LoadCompressedTexture($data,$width,$height,$mipmapCount,37496);
}
break;
}
case 15: {
$30 = HEAP32[5296>>2]|0;
$31 = ($30|0)==(0);
if (!($31)) {
_LoadCompressedTexture($data,$width,$height,$mipmapCount,35840);
}
break;
}
case 16: {
$32 = HEAP32[5296>>2]|0;
$33 = ($32|0)==(0);
if (!($33)) {
_LoadCompressedTexture($data,$width,$height,$mipmapCount,35842);
}
break;
}
case 17: {
$34 = HEAP32[5300>>2]|0;
$35 = ($34|0)==(0);
if (!($35)) {
_LoadCompressedTexture($data,$width,$height,$mipmapCount,37808);
}
break;
}
case 18: {
$36 = HEAP32[5300>>2]|0;
$37 = ($36|0)==(0);
if (!($37)) {
_LoadCompressedTexture($data,$width,$height,$mipmapCount,37815);
}
break;
}
default: {
_TraceLog(2,12072,$vararg_buffer9);
}
}
} while(0);
$38 = HEAP32[5280>>2]|0;
$39 = ($38|0)==(0);
if ($39) {
_glTexParameteri(3553,10242,33071);
_glTexParameteri(3553,10243,33071);
} else {
_glTexParameteri(3553,10242,10497);
_glTexParameteri(3553,10243,10497);
}
_glTexParameteri(3553,10240,9728);
_glTexParameteri(3553,10241,9728);
_glBindTexture(3553,0);
$40 = HEAP32[$id>>2]|0;
$41 = ($40|0)==(0);
if ($41) {
_TraceLog(2,12150,$vararg_buffer15);
$$0 = HEAP32[$id>>2]|0;
STACKTOP = sp;return ($$0|0);
} else {
HEAP32[$vararg_buffer11>>2] = $40;
$vararg_ptr13 = ((($vararg_buffer11)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $width;
$vararg_ptr14 = ((($vararg_buffer11)) + 8|0);
HEAP32[$vararg_ptr14>>2] = $height;
_TraceLog(0,12101,$vararg_buffer11);
$$0 = HEAP32[$id>>2]|0;
STACKTOP = sp;return ($$0|0);
}
return (0)|0;
}
function _rlglUnloadFBO($fbo) {
$fbo = $fbo|0;
var $0 = 0, $1 = 0, $2 = 0, $vararg_buffer = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0;
$vararg_buffer = sp;
_glDeleteFramebuffers(1,($fbo|0));
$0 = ((($fbo)) + 4|0);
_glDeleteTextures(1,($0|0));
$1 = ((($fbo)) + 8|0);
_glDeleteTextures(1,($1|0));
$2 = HEAP32[$fbo>>2]|0;
HEAP32[$vararg_buffer>>2] = $2;
_TraceLog(0,12179,$vararg_buffer);
STACKTOP = sp;return;
}
function _rlglClose() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0;
var $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $postproFbo$byval_copy = 0, $vararg_buffer1 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0;
$postproFbo$byval_copy = sp + 8|0;
$vararg_buffer1 = sp;
$0 = HEAP32[5264>>2]|0;
$1 = ($0|0)==(0);
if (!($1)) {
$2 = HEAP32[5276>>2]|0;
FUNCTION_TABLE_vi[$2 & 31](0);
}
_glDisableVertexAttribArray(0);
_glDisableVertexAttribArray(1);
_glDisableVertexAttribArray(2);
_glDisableVertexAttribArray(3);
_glBindBuffer(34962,0);
_glBindBuffer(34963,0);
_glUseProgram(0);
_glDeleteBuffers(1,(5716|0));
_glDeleteBuffers(1,((5720)|0));
_glDeleteBuffers(1,(5724|0));
_glDeleteBuffers(1,((5728)|0));
_glDeleteBuffers(1,(5732|0));
_glDeleteBuffers(1,((5736)|0));
_glDeleteBuffers(1,((5740)|0));
_glDeleteBuffers(1,((5744)|0));
$3 = HEAP32[5264>>2]|0;
$4 = ($3|0)==(0);
if (!($4)) {
$5 = HEAP32[5268>>2]|0;
FUNCTION_TABLE_vii[$5 & 63](1,5748);
$6 = HEAP32[5268>>2]|0;
FUNCTION_TABLE_vii[$6 & 63](1,5752);
$7 = HEAP32[5268>>2]|0;
FUNCTION_TABLE_vii[$7 & 63](1,5756);
}
$8 = HEAP32[5304>>2]|0;
_glDeleteProgram(($8|0));
$9 = HEAP32[5364>>2]|0;
_glDeleteProgram(($9|0));
$10 = HEAP32[5232>>2]|0;
_free($10);
$11 = HEAP32[5192>>2]|0;
_free($11);
$12 = HEAP32[5236>>2]|0;
_free($12);
$13 = HEAP32[5204>>2]|0;
_free($13);
$14 = HEAP32[5240>>2]|0;
_free($14);
$15 = HEAP32[5224>>2]|0;
_free($15);
$16 = HEAP32[5216>>2]|0;
_free($16);
$17 = HEAP32[5760>>2]|0;
_free($17);
_glDeleteTextures(1,(3808|0));
$18 = HEAP32[3808>>2]|0;
HEAP32[$postproFbo$byval_copy>>2] = $18;
_TraceLog(0,12232,$postproFbo$byval_copy);
$19 = HEAP32[5252>>2]|0;
$20 = ($19|0)==(0);
if ($20) {
$25 = HEAP32[5248>>2]|0;
_free($25);
STACKTOP = sp;return;
}
;HEAP32[$postproFbo$byval_copy>>2]=HEAP32[5252>>2]|0;HEAP32[$postproFbo$byval_copy+4>>2]=HEAP32[5252+4>>2]|0;HEAP32[$postproFbo$byval_copy+8>>2]=HEAP32[5252+8>>2]|0;
_rlglUnloadFBO($postproFbo$byval_copy);
$21 = HEAP32[(5548)>>2]|0;
_rlDeleteBuffers($21);
$22 = HEAP32[(5552)>>2]|0;
_rlDeleteBuffers($22);
$23 = HEAP32[(5556)>>2]|0;
_rlDeleteBuffers($23);
$24 = HEAP32[(5544)>>2]|0;
_rlDeleteVertexArrays($24);
_TraceLog(0,12297,$vararg_buffer1);
$25 = HEAP32[5248>>2]|0;
_free($25);
STACKTOP = sp;return;
}
function _rlglDraw() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $i$05 = 0, $indicesOffset$04 = 0, $matMVP = 0, $matMVP$byval_copy = 0, $modelview$byval_copy = 0, $or$cond = 0, $or$cond3 = 0;
var dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 192|0;
$matMVP$byval_copy = sp + 128|0;
$modelview$byval_copy = sp + 64|0;
$matMVP = sp;
_UpdateBuffers();
$0 = HEAP32[5184>>2]|0;
$1 = ($0|0)>(0);
$2 = HEAP32[5196>>2]|0;
$3 = ($2|0)>(0);
$or$cond = $1 | $3;
$4 = HEAP32[5208>>2]|0;
$5 = ($4|0)>(0);
$or$cond3 = $or$cond | $5;
if ($or$cond3) {
$6 = HEAP32[5424>>2]|0;
_glUseProgram(($6|0));
dest=$modelview$byval_copy; src=4072; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$matMVP$byval_copy; src=4004; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($matMVP,$modelview$byval_copy,$matMVP$byval_copy);
$7 = HEAP32[(5456)>>2]|0;
dest=$matMVP$byval_copy; src=$matMVP; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$8 = (_MatrixToFloat($matMVP$byval_copy)|0);
_glUniformMatrix4fv(($7|0),1,0,($8|0));
$9 = HEAP32[(5472)>>2]|0;
_glUniform1i(($9|0),0);
}
$10 = HEAP32[5184>>2]|0;
$11 = ($10|0)>(0);
if ($11) {
$12 = HEAP32[3808>>2]|0;
_glBindTexture(3553,($12|0));
$13 = HEAP32[5264>>2]|0;
$14 = ($13|0)==(0);
if ($14) {
$17 = HEAP32[5716>>2]|0;
_glBindBuffer(34962,($17|0));
$18 = HEAP32[(5440)>>2]|0;
_glVertexAttribPointer(($18|0),3,5126,0,0,(0|0));
$19 = HEAP32[(5440)>>2]|0;
_glEnableVertexAttribArray(($19|0));
$20 = HEAP32[(5452)>>2]|0;
$21 = ($20|0)==(-1);
if (!($21)) {
$22 = HEAP32[(5720)>>2]|0;
_glBindBuffer(34962,($22|0));
$23 = HEAP32[(5452)>>2]|0;
_glVertexAttribPointer(($23|0),4,5121,1,0,(0|0));
$24 = HEAP32[(5452)>>2]|0;
_glEnableVertexAttribArray(($24|0));
}
} else {
$15 = HEAP32[5276>>2]|0;
$16 = HEAP32[5748>>2]|0;
FUNCTION_TABLE_vi[$15 & 31]($16);
}
$25 = HEAP32[5184>>2]|0;
_glDrawArrays(1,0,($25|0));
$26 = HEAP32[5264>>2]|0;
$27 = ($26|0)==(0);
if ($27) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
$28 = HEAP32[5196>>2]|0;
$29 = ($28|0)>(0);
if ($29) {
$30 = HEAP32[3808>>2]|0;
_glBindTexture(3553,($30|0));
$31 = HEAP32[5264>>2]|0;
$32 = ($31|0)==(0);
if ($32) {
$35 = HEAP32[5724>>2]|0;
_glBindBuffer(34962,($35|0));
$36 = HEAP32[(5440)>>2]|0;
_glVertexAttribPointer(($36|0),3,5126,0,0,(0|0));
$37 = HEAP32[(5440)>>2]|0;
_glEnableVertexAttribArray(($37|0));
$38 = HEAP32[(5452)>>2]|0;
$39 = ($38|0)==(-1);
if (!($39)) {
$40 = HEAP32[(5728)>>2]|0;
_glBindBuffer(34962,($40|0));
$41 = HEAP32[(5452)>>2]|0;
_glVertexAttribPointer(($41|0),4,5121,1,0,(0|0));
$42 = HEAP32[(5452)>>2]|0;
_glEnableVertexAttribArray(($42|0));
}
} else {
$33 = HEAP32[5276>>2]|0;
$34 = HEAP32[5752>>2]|0;
FUNCTION_TABLE_vi[$33 & 31]($34);
}
$43 = HEAP32[5196>>2]|0;
_glDrawArrays(4,0,($43|0));
$44 = HEAP32[5264>>2]|0;
$45 = ($44|0)==(0);
if ($45) {
_glBindBuffer(34962,0);
}
_glBindTexture(3553,0);
}
$46 = HEAP32[5208>>2]|0;
$47 = ($46|0)>(0);
if ($47) {
$48 = HEAP32[5264>>2]|0;
$49 = ($48|0)==(0);
if ($49) {
$52 = HEAP32[5732>>2]|0;
_glBindBuffer(34962,($52|0));
$53 = HEAP32[(5440)>>2]|0;
_glVertexAttribPointer(($53|0),3,5126,0,0,(0|0));
$54 = HEAP32[(5440)>>2]|0;
_glEnableVertexAttribArray(($54|0));
$55 = HEAP32[(5736)>>2]|0;
_glBindBuffer(34962,($55|0));
$56 = HEAP32[(5444)>>2]|0;
_glVertexAttribPointer(($56|0),2,5126,0,0,(0|0));
$57 = HEAP32[(5444)>>2]|0;
_glEnableVertexAttribArray(($57|0));
$58 = HEAP32[(5452)>>2]|0;
$59 = ($58|0)==(-1);
if (!($59)) {
$60 = HEAP32[(5740)>>2]|0;
_glBindBuffer(34962,($60|0));
$61 = HEAP32[(5452)>>2]|0;
_glVertexAttribPointer(($61|0),4,5121,1,0,(0|0));
$62 = HEAP32[(5452)>>2]|0;
_glEnableVertexAttribArray(($62|0));
}
$63 = HEAP32[(5744)>>2]|0;
_glBindBuffer(34963,($63|0));
} else {
$50 = HEAP32[5276>>2]|0;
$51 = HEAP32[5756>>2]|0;
FUNCTION_TABLE_vi[$50 & 31]($51);
}
$64 = HEAP32[5244>>2]|0;
$65 = ($64|0)>(0);
if ($65) {
$i$05 = 0;$indicesOffset$04 = 0;
while(1) {
$66 = HEAP32[5248>>2]|0;
$67 = (((($66) + ($i$05<<3)|0)) + 4|0);
$68 = HEAP32[$67>>2]|0;
$69 = (($68|0) / 4)&-1;
$70 = ($69*6)|0;
$71 = (($66) + ($i$05<<3)|0);
$72 = HEAP32[$71>>2]|0;
_glBindTexture(3553,($72|0));
$73 = $indicesOffset$04 << 1;
$74 = $73;
_glDrawElements(4,($70|0),5123,($74|0));
$75 = HEAP32[5248>>2]|0;
$76 = (((($75) + ($i$05<<3)|0)) + 4|0);
$77 = HEAP32[$76>>2]|0;
$78 = (($77|0) / 4)&-1;
$79 = ($78*6)|0;
$80 = (($79) + ($indicesOffset$04))|0;
$81 = (($i$05) + 1)|0;
$82 = HEAP32[5244>>2]|0;
$83 = ($81|0)<($82|0);
if ($83) {
$i$05 = $81;$indicesOffset$04 = $80;
} else {
break;
}
}
}
$84 = HEAP32[5264>>2]|0;
$85 = ($84|0)==(0);
if ($85) {
_glBindBuffer(34962,0);
_glBindBuffer(34963,0);
}
_glBindTexture(3553,0);
}
$86 = HEAP32[5264>>2]|0;
$87 = ($86|0)==(0);
if ($87) {
_glUseProgram(0);
HEAP32[5244>>2] = 1;
$89 = HEAP32[3808>>2]|0;
$90 = HEAP32[5248>>2]|0;
HEAP32[$90>>2] = $89;
$91 = HEAP32[5248>>2]|0;
$92 = ((($91)) + 4|0);
HEAP32[$92>>2] = 0;
HEAP32[5184>>2] = 0;
HEAP32[5188>>2] = 0;
HEAP32[5196>>2] = 0;
HEAP32[5200>>2] = 0;
HEAP32[5208>>2] = 0;
HEAP32[5220>>2] = 0;
HEAP32[5212>>2] = 0;
HEAPF32[5228>>2] = -1.0;
STACKTOP = sp;return;
}
$88 = HEAP32[5276>>2]|0;
FUNCTION_TABLE_vi[$88 & 31](0);
_glUseProgram(0);
HEAP32[5244>>2] = 1;
$89 = HEAP32[3808>>2]|0;
$90 = HEAP32[5248>>2]|0;
HEAP32[$90>>2] = $89;
$91 = HEAP32[5248>>2]|0;
$92 = ((($91)) + 4|0);
HEAP32[$92>>2] = 0;
HEAP32[5184>>2] = 0;
HEAP32[5188>>2] = 0;
HEAP32[5196>>2] = 0;
HEAP32[5200>>2] = 0;
HEAP32[5208>>2] = 0;
HEAP32[5220>>2] = 0;
HEAP32[5212>>2] = 0;
HEAPF32[5228>>2] = -1.0;
STACKTOP = sp;return;
}
function _rlglDrawPostpro() {
var $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $postproQuad$byval_copy = 0, $tmpcast$byval_copy = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 304|0;
$tmpcast$byval_copy = sp + 300|0;
$$byval_copy2 = sp + 288|0;
$$byval_copy1 = sp + 276|0;
$$byval_copy = sp + 264|0;
$postproQuad$byval_copy = sp + 40|0;
$0 = sp + 28|0;
$1 = sp + 16|0;
$2 = sp + 4|0;
$3 = sp;
_glBindFramebuffer(36160,0);
HEAPF32[$0>>2] = 0.0;
$4 = ((($0)) + 4|0);
HEAPF32[$4>>2] = 0.0;
$5 = ((($0)) + 8|0);
HEAPF32[$5>>2] = 0.0;
HEAPF32[$1>>2] = 0.0;
$6 = ((($1)) + 4|0);
HEAPF32[$6>>2] = 0.0;
$7 = ((($1)) + 8|0);
HEAPF32[$7>>2] = 0.0;
HEAPF32[$2>>2] = 1.0;
$8 = ((($2)) + 4|0);
HEAPF32[$8>>2] = 1.0;
$9 = ((($2)) + 8|0);
HEAPF32[$9>>2] = 1.0;
HEAP32[$3>>2] = -1;
_memcpy(($postproQuad$byval_copy|0),(5492|0),224)|0;
;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$1+8>>2]|0;
;HEAP32[$$byval_copy2>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$2+8>>2]|0;
;HEAP8[$tmpcast$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$tmpcast$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$tmpcast$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$tmpcast$byval_copy+3>>0]=HEAP8[$3+3>>0]|0;
_rlglDrawModel($postproQuad$byval_copy,$$byval_copy,$$byval_copy1,0.0,$$byval_copy2,$tmpcast$byval_copy,0);
STACKTOP = sp;return;
}
function _rlglDrawModel($model,$position,$rotationAxis,$rotationAngle,$scale,$color,$wires) {
$model = $model|0;
$position = $position|0;
$rotationAxis = $rotationAxis|0;
$rotationAngle = +$rotationAngle;
$scale = $scale|0;
$color = $color|0;
$wires = $wires|0;
var $0 = 0, $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0;
var $27 = 0.0, $28 = 0, $29 = 0, $3 = 0.0, $30 = 0, $31 = 0.0, $32 = 0.0, $33 = 0, $34 = 0, $35 = 0, $36 = 0.0, $37 = 0.0, $38 = 0, $39 = 0, $4 = 0.0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0.0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0.0, $60 = 0, $61 = 0, $62 = 0;
var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0.0, $80 = 0;
var $81 = 0, $9 = 0, $matMVP = 0, $matMVP$byval_copy = 0, $matModel = 0, $matModelView = 0, $matModelView$byval_copy = 0, $matProjection = 0, $matRotation = 0, $matScale = 0, $matTransform = 0, $matTranslation = 0, $matView = 0, $vColor = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 784|0;
$matMVP$byval_copy = sp + 720|0;
$matModelView$byval_copy = sp + 656|0;
$matView = sp + 512|0;
$matProjection = sp + 448|0;
$matRotation = sp + 384|0;
$matScale = sp + 320|0;
$matTranslation = sp + 256|0;
$matTransform = sp + 192|0;
$0 = sp + 592|0;
$matModel = sp + 128|0;
$matModelView = sp + 64|0;
$matMVP = sp;
$vColor = sp + 576|0;
$1 = ((($model)) + 164|0);
$2 = HEAP32[$1>>2]|0;
_glUseProgram(($2|0));
dest=$matView; src=4072; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$matProjection; src=4004; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$3 = $rotationAngle;
$4 = $3 * 0.017453292519943295;
$5 = $4;
;HEAP32[$matMVP$byval_copy>>2]=HEAP32[$rotationAxis>>2]|0;HEAP32[$matMVP$byval_copy+4>>2]=HEAP32[$rotationAxis+4>>2]|0;HEAP32[$matMVP$byval_copy+8>>2]=HEAP32[$rotationAxis+8>>2]|0;
_MatrixRotate($matRotation,$matMVP$byval_copy,$5);
$6 = +HEAPF32[$scale>>2];
$7 = ((($scale)) + 4|0);
$8 = +HEAPF32[$7>>2];
$9 = ((($scale)) + 8|0);
$10 = +HEAPF32[$9>>2];
_MatrixScale($matScale,$6,$8,$10);
$11 = +HEAPF32[$position>>2];
$12 = ((($position)) + 4|0);
$13 = +HEAPF32[$12>>2];
$14 = ((($position)) + 8|0);
$15 = +HEAPF32[$14>>2];
_MatrixTranslate($matTranslation,$11,$13,$15);
dest=$matModelView$byval_copy; src=$matRotation; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$matMVP$byval_copy; src=$matScale; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($0,$matModelView$byval_copy,$matMVP$byval_copy);
dest=$matModelView$byval_copy; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$matMVP$byval_copy; src=$matTranslation; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($matTransform,$matModelView$byval_copy,$matMVP$byval_copy);
$16 = ((($model)) + 80|0);
dest=$matModelView$byval_copy; src=$16; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$matMVP$byval_copy; src=$matTransform; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($matModel,$matModelView$byval_copy,$matMVP$byval_copy);
dest=$matModelView$byval_copy; src=$matModel; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$matMVP$byval_copy; src=$matView; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($matModelView,$matModelView$byval_copy,$matMVP$byval_copy);
dest=$matModelView$byval_copy; src=$matModelView; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
dest=$matMVP$byval_copy; src=$matProjection; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MatrixMultiply($matMVP,$matModelView$byval_copy,$matMVP$byval_copy);
$17 = ((($model)) + 196|0);
$18 = HEAP32[$17>>2]|0;
dest=$matMVP$byval_copy; src=$matMVP; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
$19 = (_MatrixToFloat($matMVP$byval_copy)|0);
_glUniformMatrix4fv(($18|0),1,0,($19|0));
$20 = HEAP8[$color>>0]|0;
$21 = (+($20&255));
$22 = $21 / 255.0;
HEAPF32[$vColor>>2] = $22;
$23 = ((($vColor)) + 4|0);
$24 = ((($color)) + 1|0);
$25 = HEAP8[$24>>0]|0;
$26 = (+($25&255));
$27 = $26 / 255.0;
HEAPF32[$23>>2] = $27;
$28 = ((($vColor)) + 8|0);
$29 = ((($color)) + 2|0);
$30 = HEAP8[$29>>0]|0;
$31 = (+($30&255));
$32 = $31 / 255.0;
HEAPF32[$28>>2] = $32;
$33 = ((($vColor)) + 12|0);
$34 = ((($color)) + 3|0);
$35 = HEAP8[$34>>0]|0;
$36 = (+($35&255));
$37 = $36 / 255.0;
HEAPF32[$33>>2] = $37;
$38 = ((($model)) + 208|0);
$39 = HEAP32[$38>>2]|0;
_glUniform4fv(($39|0),1,($vColor|0));
_glActiveTexture(33984);
$40 = ((($model)) + 168|0);
$41 = HEAP32[$40>>2]|0;
_glBindTexture(3553,($41|0));
$42 = ((($model)) + 212|0);
$43 = HEAP32[$42>>2]|0;
_glUniform1i(($43|0),0);
$44 = ((($model)) + 172|0);
$45 = HEAP32[$44>>2]|0;
$46 = ($45|0)==(0);
if (!($46)) {
_glActiveTexture(33985);
$47 = HEAP32[$44>>2]|0;
_glBindTexture(3553,($47|0));
}
$48 = ((($model)) + 176|0);
$49 = HEAP32[$48>>2]|0;
$50 = ($49|0)==(0);
if (!($50)) {
_glActiveTexture(33986);
$51 = HEAP32[$48>>2]|0;
_glBindTexture(3553,($51|0));
}
$52 = HEAP32[5264>>2]|0;
$53 = ($52|0)==(0);
if ($53) {
$57 = ((($model)) + 56|0);
$58 = HEAP32[$57>>2]|0;
_glBindBuffer(34962,($58|0));
$59 = ((($model)) + 180|0);
$60 = HEAP32[$59>>2]|0;
_glVertexAttribPointer(($60|0),3,5126,0,0,(0|0));
$61 = HEAP32[$59>>2]|0;
_glEnableVertexAttribArray(($61|0));
$62 = ((($model)) + 60|0);
$63 = HEAP32[$62>>2]|0;
_glBindBuffer(34962,($63|0));
$64 = ((($model)) + 184|0);
$65 = HEAP32[$64>>2]|0;
_glVertexAttribPointer(($65|0),2,5126,0,0,(0|0));
$66 = HEAP32[$64>>2]|0;
_glEnableVertexAttribArray(($66|0));
$67 = ((($model)) + 188|0);
$68 = HEAP32[$67>>2]|0;
$69 = ($68|0)==(-1);
if (!($69)) {
$70 = ((($model)) + 64|0);
$71 = HEAP32[$70>>2]|0;
_glBindBuffer(34962,($71|0));
$72 = HEAP32[$67>>2]|0;
_glVertexAttribPointer(($72|0),3,5126,0,0,(0|0));
$73 = HEAP32[$67>>2]|0;
_glEnableVertexAttribArray(($73|0));
}
} else {
$54 = HEAP32[5276>>2]|0;
$55 = ((($model)) + 52|0);
$56 = HEAP32[$55>>2]|0;
FUNCTION_TABLE_vi[$54 & 31]($56);
}
$74 = HEAP32[$model>>2]|0;
_glDrawArrays(4,0,($74|0));
$75 = HEAP32[$44>>2]|0;
$76 = ($75|0)==(0);
if (!($76)) {
_glActiveTexture(33985);
_glBindTexture(3553,0);
}
$77 = HEAP32[$48>>2]|0;
$78 = ($77|0)==(0);
if (!($78)) {
_glActiveTexture(33986);
_glBindTexture(3553,0);
}
_glActiveTexture(33984);
_glBindTexture(3553,0);
$79 = HEAP32[5264>>2]|0;
$80 = ($79|0)==(0);
if ($80) {
_glBindBuffer(34962,0);
_glUseProgram(0);
STACKTOP = sp;return;
} else {
$81 = HEAP32[5276>>2]|0;
FUNCTION_TABLE_vi[$81 & 31](0);
_glUseProgram(0);
STACKTOP = sp;return;
}
}
function _rlglInitGraphics($offsetX,$offsetY,$width,$height) {
$offsetX = $offsetX|0;
$offsetY = $offsetY|0;
$width = $width|0;
$height = $height|0;
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, $vararg_buffer = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0;
$vararg_buffer = sp;
HEAP32[5484>>2] = $width;
HEAP32[5488>>2] = $height;
$0 = (($offsetX|0) / 2)&-1;
$1 = (($offsetY|0) / 2)&-1;
$2 = (($width) - ($offsetX))|0;
$3 = (($height) - ($offsetY))|0;
_glViewport(($0|0),($1|0),($2|0),($3|0));
_glClearColor(0.0,0.0,0.0,1.0);
_glClear(16640);
_glEnable(2929);
_glDepthFunc(515);
_glEnable(3042);
_glBlendFunc(770,771);
_rlMatrixMode(0);
_rlLoadIdentity();
$4 = (+($2|0));
$5 = (+($3|0));
_rlOrtho(0.0,$4,$5,0.0,0.0,1.0);
_rlMatrixMode(1);
_rlLoadIdentity();
_glEnable(2884);
_TraceLog(0,12326,$vararg_buffer);
STACKTOP = sp;return;
}
function _LoadShaderProgram($vShaderStr,$fShaderStr) {
$vShaderStr = $vShaderStr|0;
$fShaderStr = $fShaderStr|0;
var $$alloca_mul = 0, $$alloca_mul25 = 0, $$alloca_mul27 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0;
var $6 = 0, $7 = 0, $8 = 0, $9 = 0, $length = 0, $length2 = 0, $length4 = 0, $maxLength = 0, $maxLength1 = 0, $maxLength3 = 0, $pfs = 0, $program$0 = 0, $pvs = 0, $success = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer16 = 0, $vararg_buffer19 = 0;
var $vararg_buffer22 = 0, $vararg_buffer4 = 0, $vararg_buffer7 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 112|0;
$vararg_buffer22 = sp + 64|0;
$vararg_buffer19 = sp + 56|0;
$vararg_buffer16 = sp + 48|0;
$vararg_buffer13 = sp + 40|0;
$vararg_buffer10 = sp + 32|0;
$vararg_buffer7 = sp + 24|0;
$vararg_buffer4 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$pvs = sp + 100|0;
$pfs = sp + 96|0;
$success = sp + 92|0;
$maxLength = sp + 88|0;
$length = sp + 84|0;
$maxLength1 = sp + 80|0;
$length2 = sp + 76|0;
$maxLength3 = sp + 72|0;
$length4 = sp + 68|0;
$0 = (_glCreateShader(35633)|0);
$1 = (_glCreateShader(35632)|0);
HEAP32[$pvs>>2] = $vShaderStr;
HEAP32[$pfs>>2] = $fShaderStr;
_glShaderSource(($0|0),1,($pvs|0),(0|0));
_glShaderSource(($1|0),1,($pfs|0),(0|0));
HEAP32[$success>>2] = 0;
_glCompileShader(($0|0));
_glGetShaderiv(($0|0),35713,($success|0));
$2 = HEAP32[$success>>2]|0;
$3 = ($2|0)==(1);
if ($3) {
HEAP32[$vararg_buffer4>>2] = $0;
_TraceLog(0,12501,$vararg_buffer4);
} else {
HEAP32[$vararg_buffer>>2] = $0;
_TraceLog(2,12449,$vararg_buffer);
HEAP32[$maxLength>>2] = 0;
_glGetShaderiv(($0|0),35716,($maxLength|0));
$4 = HEAP32[$maxLength>>2]|0;
$5 = (_llvm_stacksave()|0);
$$alloca_mul = $4;
$6 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul)|0)+15)&-16)|0;;
$7 = HEAP32[$maxLength>>2]|0;
_glGetShaderInfoLog(($0|0),($7|0),($length|0),($6|0));
HEAP32[$vararg_buffer1>>2] = $6;
_TraceLog(0,12498,$vararg_buffer1);
_llvm_stackrestore(($5|0));
}
_glCompileShader(($1|0));
_glGetShaderiv(($1|0),35713,($success|0));
$8 = HEAP32[$success>>2]|0;
$9 = ($8|0)==(1);
if ($9) {
HEAP32[$vararg_buffer13>>2] = $1;
_TraceLog(0,12602,$vararg_buffer13);
} else {
HEAP32[$vararg_buffer7>>2] = $1;
_TraceLog(2,12551,$vararg_buffer7);
HEAP32[$maxLength1>>2] = 0;
_glGetShaderiv(($1|0),35716,($maxLength1|0));
$10 = HEAP32[$maxLength1>>2]|0;
$11 = (_llvm_stacksave()|0);
$$alloca_mul25 = $10;
$12 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul25)|0)+15)&-16)|0;;
$13 = HEAP32[$maxLength1>>2]|0;
_glGetShaderInfoLog(($1|0),($13|0),($length2|0),($12|0));
HEAP32[$vararg_buffer10>>2] = $12;
_TraceLog(0,12498,$vararg_buffer10);
_llvm_stackrestore(($11|0));
}
$14 = (_glCreateProgram()|0);
_glAttachShader(($14|0),($0|0));
_glAttachShader(($14|0),($1|0));
_glLinkProgram(($14|0));
_glGetProgramiv(($14|0),35714,($success|0));
$15 = HEAP32[$success>>2]|0;
$16 = ($15|0)==(0);
if ($16) {
HEAP32[$vararg_buffer16>>2] = $14;
_TraceLog(2,12654,$vararg_buffer16);
HEAP32[$maxLength3>>2] = 0;
_glGetProgramiv(($14|0),35716,($maxLength3|0));
$17 = HEAP32[$maxLength3>>2]|0;
$18 = (_llvm_stacksave()|0);
$$alloca_mul27 = $17;
$19 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul27)|0)+15)&-16)|0;;
$20 = HEAP32[$maxLength3>>2]|0;
_glGetProgramInfoLog(($14|0),($20|0),($length4|0),($19|0));
HEAP32[$vararg_buffer19>>2] = $19;
_TraceLog(0,12498,$vararg_buffer19);
_glDeleteProgram(($14|0));
_llvm_stackrestore(($18|0));
$program$0 = 0;
_glDeleteShader(($0|0));
_glDeleteShader(($1|0));
STACKTOP = sp;return ($program$0|0);
} else {
HEAP32[$vararg_buffer22>>2] = $14;
_TraceLog(0,12700,$vararg_buffer22);
$program$0 = $14;
_glDeleteShader(($0|0));
_glDeleteShader(($1|0));
STACKTOP = sp;return ($program$0|0);
}
return (0)|0;
}
function _IsPosproShaderEnabled() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = HEAP32[5764>>2]|0;
return ($0|0);
}
function _DrawCircle($centerX,$centerY,$radius,$color) {
$centerX = $centerX|0;
$centerY = $centerY|0;
$radius = +$radius;
$color = $color|0;
var $$byval_copy = 0, $0 = 0, $1 = 0.0, $2 = 0.0, $3 = 0, $color$byval_copy = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0;
$color$byval_copy = sp + 16|0;
$$byval_copy = sp + 8|0;
$0 = sp;
$1 = (+($centerX|0));
$2 = (+($centerY|0));
HEAPF32[$0>>2] = $1;
$3 = ((($0)) + 4|0);
HEAPF32[$3>>2] = $2;
;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;
;HEAP8[$color$byval_copy>>0]=HEAP8[$color>>0]|0;HEAP8[$color$byval_copy+1>>0]=HEAP8[$color+1>>0]|0;HEAP8[$color$byval_copy+2>>0]=HEAP8[$color+2>>0]|0;HEAP8[$color$byval_copy+3>>0]=HEAP8[$color+3>>0]|0;
_DrawPoly($$byval_copy,36,$radius,0.0,$color$byval_copy);
STACKTOP = sp;return;
}
function _DrawPoly($center,$sides,$radius,$rotation,$color) {
$center = $center|0;
$sides = $sides|0;
$radius = +$radius;
$rotation = +$rotation;
$color = $color|0;
var $$sides = 0, $0 = 0, $1 = 0.0, $10 = 0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0.0, $21 = 0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0;
var $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $i$01 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = ($sides|0)<(3);
$$sides = $0 ? 3 : $sides;
_rlPushMatrix();
$1 = +HEAPF32[$center>>2];
$2 = ((($center)) + 4|0);
$3 = +HEAPF32[$2>>2];
_rlTranslatef($1,$3,0.0);
_rlRotatef($rotation,0.0,0.0,1.0);
_rlBegin(1);
$4 = HEAP8[$color>>0]|0;
$5 = ((($color)) + 1|0);
$6 = HEAP8[$5>>0]|0;
$7 = ((($color)) + 2|0);
$8 = HEAP8[$7>>0]|0;
$9 = ((($color)) + 3|0);
$10 = HEAP8[$9>>0]|0;
$11 = $radius;
$12 = (360 / ($$sides|0))&-1;
$i$01 = 0;
while(1) {
_rlColor4ub($4,$6,$8,$10);
_rlVertex2i(0,0);
$13 = (+($i$01|0));
$14 = $13 * 0.017453292519943295;
$15 = (+Math_sin((+$14)));
$16 = $11 * $15;
$17 = $16;
$18 = (+Math_cos((+$14)));
$19 = $11 * $18;
$20 = $19;
_rlVertex2f($17,$20);
$21 = (($12) + ($i$01))|0;
$22 = (+($21|0));
$23 = $22 * 0.017453292519943295;
$24 = (+Math_sin((+$23)));
$25 = $11 * $24;
$26 = $25;
$27 = (+Math_cos((+$23)));
$28 = $11 * $27;
$29 = $28;
_rlVertex2f($26,$29);
$30 = ($21|0)<(360);
if ($30) {
$i$01 = $21;
} else {
break;
}
}
_rlEnd();
_rlPopMatrix();
return;
}
function _DrawRectangle($posX,$posY,$width,$height,$color) {
$posX = $posX|0;
$posY = $posY|0;
$width = $width|0;
$height = $height|0;
$color = $color|0;
var $0 = 0.0, $1 = 0, $2 = 0.0, $3 = 0.0, $4 = 0, $5 = 0.0, $color$byval_copy = 0, $position = 0, $position$byval_copy = 0, $size = 0, $size$byval_copy = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 48|0;
$color$byval_copy = sp + 32|0;
$size$byval_copy = sp + 24|0;
$position$byval_copy = sp + 16|0;
$position = sp + 8|0;
$size = sp;
$0 = (+($posX|0));
HEAPF32[$position>>2] = $0;
$1 = ((($position)) + 4|0);
$2 = (+($posY|0));
HEAPF32[$1>>2] = $2;
$3 = (+($width|0));
HEAPF32[$size>>2] = $3;
$4 = ((($size)) + 4|0);
$5 = (+($height|0));
HEAPF32[$4>>2] = $5;
;HEAP32[$position$byval_copy>>2]=HEAP32[$position>>2]|0;HEAP32[$position$byval_copy+4>>2]=HEAP32[$position+4>>2]|0;
;HEAP32[$size$byval_copy>>2]=HEAP32[$size>>2]|0;HEAP32[$size$byval_copy+4>>2]=HEAP32[$size+4>>2]|0;
;HEAP8[$color$byval_copy>>0]=HEAP8[$color>>0]|0;HEAP8[$color$byval_copy+1>>0]=HEAP8[$color+1>>0]|0;HEAP8[$color$byval_copy+2>>0]=HEAP8[$color+2>>0]|0;HEAP8[$color$byval_copy+3>>0]=HEAP8[$color+3>>0]|0;
_DrawRectangleV($position$byval_copy,$size$byval_copy,$color$byval_copy);
STACKTOP = sp;return;
}
function _DrawRectangleV($position,$size,$color) {
$position = $position|0;
$size = $size|0;
$color = $color|0;
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0;
var $27 = 0.0, $28 = 0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $36 = 0, $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0;
var $45 = 0.0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0.0, $62 = 0.0;
var $63 = 0.0, $64 = 0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
$0 = (_rlGetVersion()|0);
$1 = ($0|0)==(1);
if ($1) {
_rlBegin(1);
$2 = HEAP8[$color>>0]|0;
$3 = ((($color)) + 1|0);
$4 = HEAP8[$3>>0]|0;
$5 = ((($color)) + 2|0);
$6 = HEAP8[$5>>0]|0;
$7 = ((($color)) + 3|0);
$8 = HEAP8[$7>>0]|0;
_rlColor4ub($2,$4,$6,$8);
$9 = +HEAPF32[$position>>2];
$10 = (~~(($9)));
$11 = ((($position)) + 4|0);
$12 = +HEAPF32[$11>>2];
$13 = (~~(($12)));
_rlVertex2i($10,$13);
$14 = +HEAPF32[$position>>2];
$15 = (~~(($14)));
$16 = +HEAPF32[$11>>2];
$17 = ((($size)) + 4|0);
$18 = +HEAPF32[$17>>2];
$19 = $16 + $18;
$20 = (~~(($19)));
_rlVertex2i($15,$20);
$21 = +HEAPF32[$position>>2];
$22 = +HEAPF32[$size>>2];
$23 = $21 + $22;
$24 = (~~(($23)));
$25 = +HEAPF32[$11>>2];
$26 = +HEAPF32[$17>>2];
$27 = $25 + $26;
$28 = (~~(($27)));
_rlVertex2i($24,$28);
$29 = +HEAPF32[$position>>2];
$30 = (~~(($29)));
$31 = +HEAPF32[$11>>2];
$32 = (~~(($31)));
_rlVertex2i($30,$32);
$33 = +HEAPF32[$position>>2];
$34 = +HEAPF32[$size>>2];
$35 = $33 + $34;
$36 = (~~(($35)));
$37 = +HEAPF32[$11>>2];
$38 = +HEAPF32[$17>>2];
$39 = $37 + $38;
$40 = (~~(($39)));
_rlVertex2i($36,$40);
$41 = +HEAPF32[$position>>2];
$42 = +HEAPF32[$size>>2];
$43 = $41 + $42;
$44 = (~~(($43)));
$45 = +HEAPF32[$11>>2];
$46 = (~~(($45)));
_rlVertex2i($44,$46);
_rlEnd();
return;
}
$47 = (_rlGetVersion()|0);
$48 = ($47|0)==(2);
if (!($48)) {
$49 = (_rlGetVersion()|0);
$50 = ($49|0)==(3);
if (!($50)) {
return;
}
}
$51 = HEAP32[3808>>2]|0;
_rlEnableTexture($51);
_rlBegin(2);
$52 = HEAP8[$color>>0]|0;
$53 = ((($color)) + 1|0);
$54 = HEAP8[$53>>0]|0;
$55 = ((($color)) + 2|0);
$56 = HEAP8[$55>>0]|0;
$57 = ((($color)) + 3|0);
$58 = HEAP8[$57>>0]|0;
_rlColor4ub($52,$54,$56,$58);
_rlTexCoord2f(0.0,0.0);
$59 = +HEAPF32[$position>>2];
$60 = ((($position)) + 4|0);
$61 = +HEAPF32[$60>>2];
_rlVertex2f($59,$61);
_rlTexCoord2f(0.0,1.0);
$62 = +HEAPF32[$position>>2];
$63 = +HEAPF32[$60>>2];
$64 = ((($size)) + 4|0);
$65 = +HEAPF32[$64>>2];
$66 = $63 + $65;
_rlVertex2f($62,$66);
_rlTexCoord2f(1.0,1.0);
$67 = +HEAPF32[$position>>2];
$68 = +HEAPF32[$size>>2];
$69 = $67 + $68;
$70 = +HEAPF32[$60>>2];
$71 = +HEAPF32[$64>>2];
$72 = $70 + $71;
_rlVertex2f($69,$72);
_rlTexCoord2f(1.0,0.0);
$73 = +HEAPF32[$position>>2];
$74 = +HEAPF32[$size>>2];
$75 = $73 + $74;
$76 = +HEAPF32[$60>>2];
_rlVertex2f($75,$76);
_rlEnd();
return;
}
function _DrawRectangleRec($rec,$color) {
$rec = $rec|0;
$color = $color|0;
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $color$byval_copy = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0;
$color$byval_copy = sp;
$0 = HEAP32[$rec>>2]|0;
$1 = ((($rec)) + 4|0);
$2 = HEAP32[$1>>2]|0;
$3 = ((($rec)) + 8|0);
$4 = HEAP32[$3>>2]|0;
$5 = ((($rec)) + 12|0);
$6 = HEAP32[$5>>2]|0;
;HEAP8[$color$byval_copy>>0]=HEAP8[$color>>0]|0;HEAP8[$color$byval_copy+1>>0]=HEAP8[$color+1>>0]|0;HEAP8[$color$byval_copy+2>>0]=HEAP8[$color+2>>0]|0;HEAP8[$color$byval_copy+3>>0]=HEAP8[$color+3>>0]|0;
_DrawRectangle($0,$2,$4,$6,$color$byval_copy);
STACKTOP = sp;return;
}
function _DrawTriangle($v1,$v2,$v3,$color) {
$v1 = $v1|0;
$v2 = $v2|0;
$v3 = $v3|0;
$color = $color|0;
var $0 = 0, $1 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
_rlBegin(1);
$0 = HEAP8[$color>>0]|0;
$1 = ((($color)) + 1|0);
$2 = HEAP8[$1>>0]|0;
$3 = ((($color)) + 2|0);
$4 = HEAP8[$3>>0]|0;
$5 = ((($color)) + 3|0);
$6 = HEAP8[$5>>0]|0;
_rlColor4ub($0,$2,$4,$6);
$7 = +HEAPF32[$v1>>2];
$8 = ((($v1)) + 4|0);
$9 = +HEAPF32[$8>>2];
_rlVertex2f($7,$9);
$10 = +HEAPF32[$v2>>2];
$11 = ((($v2)) + 4|0);
$12 = +HEAPF32[$11>>2];
_rlVertex2f($10,$12);
$13 = +HEAPF32[$v3>>2];
$14 = ((($v3)) + 4|0);
$15 = +HEAPF32[$14>>2];
_rlVertex2f($13,$15);
_rlEnd();
return;
}
function _CheckCollisionCircles($center1,$radius1,$center2,$radius2) {
$center1 = $center1|0;
$radius1 = +$radius1;
$center2 = $center2|0;
$radius2 = +$radius2;
var $0 = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, $collision$0 = 0, $not$ = 0, $sqrtf = 0.0, label = 0, sp = 0;
sp = STACKTOP;
$0 = +HEAPF32[$center2>>2];
$1 = +HEAPF32[$center1>>2];
$2 = $0 - $1;
$3 = ((($center2)) + 4|0);
$4 = +HEAPF32[$3>>2];
$5 = ((($center1)) + 4|0);
$6 = +HEAPF32[$5>>2];
$7 = $4 - $6;
$8 = $2 * $2;
$9 = $7 * $7;
$10 = $8 + $9;
$sqrtf = (+Math_sqrt((+$10)));
$11 = $radius1 + $radius2;
$not$ = $sqrtf <= $11;
$collision$0 = $not$&1;
return ($collision$0|0);
}
function _CheckCollisionCircleRec($center,$radius,$rec) {
$center = $center|0;
$radius = +$radius;
$rec = $rec|0;
var $$0 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0;
var $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0.0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $fabsf = 0.0, $fabsf1 = 0.0, $or$cond = 0, $pow2 = 0.0;
var $pow22 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
$0 = HEAP32[$rec>>2]|0;
$1 = ((($rec)) + 8|0);
$2 = HEAP32[$1>>2]|0;
$3 = (($2|0) / 2)&-1;
$4 = (($3) + ($0))|0;
$5 = ((($rec)) + 4|0);
$6 = HEAP32[$5>>2]|0;
$7 = ((($rec)) + 12|0);
$8 = HEAP32[$7>>2]|0;
$9 = (($8|0) / 2)&-1;
$10 = (($9) + ($6))|0;
$11 = +HEAPF32[$center>>2];
$12 = (+($4|0));
$13 = $11 - $12;
$fabsf = (+Math_abs((+$13)));
$14 = ((($center)) + 4|0);
$15 = +HEAPF32[$14>>2];
$16 = (+($10|0));
$17 = $15 - $16;
$fabsf1 = (+Math_abs((+$17)));
$18 = (+($3|0));
$19 = $18 + $radius;
$20 = $fabsf > $19;
if ($20) {
$$0 = 0;
return ($$0|0);
}
$21 = (+($9|0));
$22 = $21 + $radius;
$23 = $fabsf1 > $22;
if ($23) {
$$0 = 0;
return ($$0|0);
}
$24 = !($fabsf <= $18);
$25 = !($fabsf1 <= $21);
$or$cond = $24 & $25;
if (!($or$cond)) {
$$0 = 1;
return ($$0|0);
}
$26 = $fabsf - $18;
$27 = $26;
$pow2 = $27 * $27;
$28 = $fabsf1 - $21;
$29 = $28;
$pow22 = $29 * $29;
$30 = $pow2 + $pow22;
$31 = $30;
$32 = $radius * $radius;
$33 = $31 <= $32;
$34 = $33&1;
$$0 = $34;
return ($$0|0);
}
function _LoadImageEx($agg$result,$pixels,$width,$height) {
$agg$result = $agg$result|0;
$pixels = $pixels|0;
$width = $width|0;
$height = $height|0;
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
var $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $i$02 = 0, $k$01 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = $width << 2;
$1 = Math_imul($0, $height)|0;
$2 = (_malloc($1)|0);
$3 = ($1|0)>(0);
if ($3) {
$4 = Math_imul($height, $width)|0;
$5 = $4 << 2;
$6 = (($5) + -1)|0;
$7 = $6 >>> 2;
$i$02 = 0;$k$01 = 0;
while(1) {
$8 = (($pixels) + ($k$01<<2)|0);
$9 = HEAP8[$8>>0]|0;
$10 = (($2) + ($i$02)|0);
HEAP8[$10>>0] = $9;
$11 = (((($pixels) + ($k$01<<2)|0)) + 1|0);
$12 = HEAP8[$11>>0]|0;
$13 = $i$02 | 1;
$14 = (($2) + ($13)|0);
HEAP8[$14>>0] = $12;
$15 = (((($pixels) + ($k$01<<2)|0)) + 2|0);
$16 = HEAP8[$15>>0]|0;
$17 = $i$02 | 2;
$18 = (($2) + ($17)|0);
HEAP8[$18>>0] = $16;
$19 = (((($pixels) + ($k$01<<2)|0)) + 3|0);
$20 = HEAP8[$19>>0]|0;
$21 = $i$02 | 3;
$22 = (($2) + ($21)|0);
HEAP8[$22>>0] = $20;
$23 = (($k$01) + 1)|0;
$24 = (($i$02) + 4)|0;
$exitcond = ($k$01|0)==($7|0);
if ($exitcond) {
break;
} else {
$i$02 = $24;$k$01 = $23;
}
}
}
HEAP32[$agg$result>>2] = $2;
$25 = ((($agg$result)) + 4|0);
HEAP32[$25>>2] = $width;
$26 = ((($agg$result)) + 8|0);
HEAP32[$26>>2] = $height;
$27 = ((($agg$result)) + 12|0);
HEAP32[$27>>2] = 1;
$28 = ((($agg$result)) + 16|0);
HEAP32[$28>>2] = 7;
return;
}
function _LoadTextureFromImage($agg$result,$image) {
$agg$result = $agg$result|0;
$image = $image|0;
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = HEAP32[$image>>2]|0;
$1 = ((($image)) + 4|0);
$2 = HEAP32[$1>>2]|0;
$3 = ((($image)) + 8|0);
$4 = HEAP32[$3>>2]|0;
$5 = ((($image)) + 16|0);
$6 = HEAP32[$5>>2]|0;
$7 = ((($image)) + 12|0);
$8 = HEAP32[$7>>2]|0;
$9 = (_rlglLoadTexture($0,$2,$4,$6,$8)|0);
$10 = HEAP32[$1>>2]|0;
$11 = HEAP32[$3>>2]|0;
$12 = HEAP32[$7>>2]|0;
$13 = HEAP32[$5>>2]|0;
HEAP32[$agg$result>>2] = $9;
$14 = ((($agg$result)) + 4|0);
HEAP32[$14>>2] = $10;
$15 = ((($agg$result)) + 8|0);
HEAP32[$15>>2] = $11;
$16 = ((($agg$result)) + 12|0);
HEAP32[$16>>2] = $12;
$17 = ((($agg$result)) + 16|0);
HEAP32[$17>>2] = $13;
return;
}
function _UnloadImage($image) {
$image = $image|0;
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = HEAP32[$image>>2]|0;
_free($0);
return;
}
function _UnloadTexture($texture) {
$texture = $texture|0;
var $0 = 0, $1 = 0, $2 = 0, $vararg_buffer = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0;
$vararg_buffer = sp;
$0 = HEAP32[$texture>>2]|0;
$1 = ($0|0)==(0);
if ($1) {
STACKTOP = sp;return;
}
_rlDeleteTextures($0);
$2 = HEAP32[$texture>>2]|0;
HEAP32[$vararg_buffer>>2] = $2;
_TraceLog(0,12748,$vararg_buffer);
STACKTOP = sp;return;
}
function _GetImageData($image) {
$image = $image|0;
var $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0.0, $105 = 0.0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0.0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0;
var $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0;
var $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0;
var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0;
var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0.0;
var $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0, $75 = 0, $76 = 0;
var $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0.0, $93 = 0.0, $94 = 0;
var $95 = 0, $96 = 0, $97 = 0, $98 = 0.0, $99 = 0.0, $i$01 = 0, $k$02 = 0, $k$1 = 0, $vararg_buffer = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0;
$vararg_buffer = sp;
$0 = ((($image)) + 4|0);
$1 = HEAP32[$0>>2]|0;
$2 = ((($image)) + 8|0);
$3 = HEAP32[$2>>2]|0;
$4 = $1 << 2;
$5 = Math_imul($4, $3)|0;
$6 = (_malloc($5)|0);
$7 = HEAP32[$0>>2]|0;
$8 = HEAP32[$2>>2]|0;
$9 = Math_imul($8, $7)|0;
$10 = ($9|0)>(0);
if (!($10)) {
STACKTOP = sp;return ($6|0);
}
$11 = ((($image)) + 16|0);
$12 = HEAP32[$11>>2]|0;
$13 = HEAP32[$0>>2]|0;
$14 = HEAP32[$2>>2]|0;
$15 = Math_imul($14, $13)|0;
$16 = HEAP32[$image>>2]|0;
$i$01 = 0;$k$02 = 0;
while(1) {
switch ($12|0) {
case 1: {
$17 = (($16) + ($k$02)|0);
$18 = HEAP8[$17>>0]|0;
$19 = (($6) + ($i$01<<2)|0);
HEAP8[$19>>0] = $18;
$20 = (($16) + ($k$02)|0);
$21 = HEAP8[$20>>0]|0;
$22 = (((($6) + ($i$01<<2)|0)) + 1|0);
HEAP8[$22>>0] = $21;
$23 = (($16) + ($k$02)|0);
$24 = HEAP8[$23>>0]|0;
$25 = (((($6) + ($i$01<<2)|0)) + 2|0);
HEAP8[$25>>0] = $24;
$26 = (((($6) + ($i$01<<2)|0)) + 3|0);
HEAP8[$26>>0] = -1;
$27 = (($k$02) + 1)|0;
$k$1 = $27;
break;
}
case 2: {
$28 = (($16) + ($k$02)|0);
$29 = HEAP8[$28>>0]|0;
$30 = (($6) + ($i$01<<2)|0);
HEAP8[$30>>0] = $29;
$31 = (($16) + ($k$02)|0);
$32 = HEAP8[$31>>0]|0;
$33 = (((($6) + ($i$01<<2)|0)) + 1|0);
HEAP8[$33>>0] = $32;
$34 = (($16) + ($k$02)|0);
$35 = HEAP8[$34>>0]|0;
$36 = (((($6) + ($i$01<<2)|0)) + 2|0);
HEAP8[$36>>0] = $35;
$37 = (($k$02) + 1)|0;
$38 = (($16) + ($37)|0);
$39 = HEAP8[$38>>0]|0;
$40 = (((($6) + ($i$01<<2)|0)) + 3|0);
HEAP8[$40>>0] = $39;
$41 = (($k$02) + 2)|0;
$k$1 = $41;
break;
}
case 5: {
$42 = (($16) + ($k$02<<1)|0);
$43 = HEAP16[$42>>1]|0;
$44 = $43&65535;
$45 = $44 >>> 11;
$46 = (+($45|0));
$47 = $46 * 8.0;
$48 = (~~(($47))&255);
$49 = (($6) + ($i$01<<2)|0);
HEAP8[$49>>0] = $48;
$50 = $44 >>> 6;
$51 = $50 & 31;
$52 = (+($51|0));
$53 = $52 * 8.0;
$54 = (~~(($53))&255);
$55 = (((($6) + ($i$01<<2)|0)) + 1|0);
HEAP8[$55>>0] = $54;
$56 = $44 >>> 1;
$57 = $56 & 31;
$58 = (+($57|0));
$59 = $58 * 8.0;
$60 = (~~(($59))&255);
$61 = (((($6) + ($i$01<<2)|0)) + 2|0);
HEAP8[$61>>0] = $60;
$62 = $44 & 1;
$63 = (0 - ($62))|0;
$64 = $63&255;
$65 = (((($6) + ($i$01<<2)|0)) + 3|0);
HEAP8[$65>>0] = $64;
$66 = (($k$02) + 1)|0;
$k$1 = $66;
break;
}
case 3: {
$67 = (($16) + ($k$02<<1)|0);
$68 = HEAP16[$67>>1]|0;
$69 = $68&65535;
$70 = $69 >>> 11;
$71 = (+($70|0));
$72 = $71 * 8.0;
$73 = (~~(($72))&255);
$74 = (($6) + ($i$01<<2)|0);
HEAP8[$74>>0] = $73;
$75 = $69 >>> 5;
$76 = $75 & 63;
$77 = (+($76|0));
$78 = $77 * 4.0;
$79 = (~~(($78))&255);
$80 = (((($6) + ($i$01<<2)|0)) + 1|0);
HEAP8[$80>>0] = $79;
$81 = $69 & 31;
$82 = (+($81|0));
$83 = $82 * 8.0;
$84 = (~~(($83))&255);
$85 = (((($6) + ($i$01<<2)|0)) + 2|0);
HEAP8[$85>>0] = $84;
$86 = (((($6) + ($i$01<<2)|0)) + 3|0);
HEAP8[$86>>0] = -1;
$87 = (($k$02) + 1)|0;
$k$1 = $87;
break;
}
case 6: {
$88 = (($16) + ($k$02<<1)|0);
$89 = HEAP16[$88>>1]|0;
$90 = $89&65535;
$91 = $90 >>> 12;
$92 = (+($91|0));
$93 = $92 * 17.0;
$94 = (~~(($93))&255);
$95 = (($6) + ($i$01<<2)|0);
HEAP8[$95>>0] = $94;
$96 = $90 >>> 8;
$97 = $96 & 15;
$98 = (+($97|0));
$99 = $98 * 17.0;
$100 = (~~(($99))&255);
$101 = (((($6) + ($i$01<<2)|0)) + 1|0);
HEAP8[$101>>0] = $100;
$102 = $90 >>> 4;
$103 = $102 & 15;
$104 = (+($103|0));
$105 = $104 * 17.0;
$106 = (~~(($105))&255);
$107 = (((($6) + ($i$01<<2)|0)) + 2|0);
HEAP8[$107>>0] = $106;
$108 = $90 & 15;
$109 = (+($108|0));
$110 = $109 * 17.0;
$111 = (~~(($110))&255);
$112 = (((($6) + ($i$01<<2)|0)) + 3|0);
HEAP8[$112>>0] = $111;
$113 = (($k$02) + 1)|0;
$k$1 = $113;
break;
}
case 7: {
$114 = (($16) + ($k$02)|0);
$115 = HEAP8[$114>>0]|0;
$116 = (($6) + ($i$01<<2)|0);
HEAP8[$116>>0] = $115;
$117 = (($k$02) + 1)|0;
$118 = (($16) + ($117)|0);
$119 = HEAP8[$118>>0]|0;
$120 = (((($6) + ($i$01<<2)|0)) + 1|0);
HEAP8[$120>>0] = $119;
$121 = (($k$02) + 2)|0;
$122 = (($16) + ($121)|0);
$123 = HEAP8[$122>>0]|0;
$124 = (((($6) + ($i$01<<2)|0)) + 2|0);
HEAP8[$124>>0] = $123;
$125 = (($k$02) + 3)|0;
$126 = (($16) + ($125)|0);
$127 = HEAP8[$126>>0]|0;
$128 = (((($6) + ($i$01<<2)|0)) + 3|0);
HEAP8[$128>>0] = $127;
$129 = (($k$02) + 4)|0;
$k$1 = $129;
break;
}
case 4: {
$130 = (($16) + ($k$02)|0);
$131 = HEAP8[$130>>0]|0;
$132 = (($6) + ($i$01<<2)|0);
HEAP8[$132>>0] = $131;
$133 = (($k$02) + 1)|0;
$134 = (($16) + ($133)|0);
$135 = HEAP8[$134>>0]|0;
$136 = (((($6) + ($i$01<<2)|0)) + 1|0);
HEAP8[$136>>0] = $135;
$137 = (($k$02) + 2)|0;
$138 = (($16) + ($137)|0);
$139 = HEAP8[$138>>0]|0;
$140 = (((($6) + ($i$01<<2)|0)) + 2|0);
HEAP8[$140>>0] = $139;
$141 = (((($6) + ($i$01<<2)|0)) + 3|0);
HEAP8[$141>>0] = -1;
$142 = (($k$02) + 3)|0;
$k$1 = $142;
break;
}
default: {
_TraceLog(2,12798,$vararg_buffer);
$k$1 = $k$02;
}
}
$143 = (($i$01) + 1)|0;
$144 = ($143|0)<($15|0);
if ($144) {
$i$01 = $143;$k$02 = $k$1;
} else {
break;
}
}
STACKTOP = sp;return ($6|0);
}
function _ImageFormat($image,$newFormat) {
$image = $image|0;
$newFormat = $newFormat|0;
var $0 = 0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0, $102 = 0, $103 = 0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0;
var $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0;
var $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0;
var $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0;
var $170 = 0, $171 = 0, $172 = 0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0, $177 = 0, $178 = 0, $179 = 0.0, $18 = 0, $180 = 0.0, $181 = 0.0, $182 = 0, $183 = 0, $184 = 0, $185 = 0.0, $186 = 0.0, $187 = 0.0, $188 = 0;
var $189 = 0, $19 = 0.0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0.0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0;
var $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0.0;
var $224 = 0.0, $225 = 0.0, $226 = 0, $227 = 0, $228 = 0, $229 = 0.0, $23 = 0.0, $230 = 0.0, $231 = 0.0, $232 = 0, $233 = 0, $234 = 0, $235 = 0.0, $236 = 0.0, $237 = 0.0, $238 = 0, $239 = 0, $24 = 0.0, $240 = 0, $241 = 0.0;
var $242 = 0.0, $243 = 0.0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0.0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0;
var $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0;
var $279 = 0, $28 = 0.0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0.0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0;
var $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0;
var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0;
var $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0;
var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0, $96 = 0, $97 = 0, $98 = 0.0, $99 = 0.0, $i$017 = 0, $i1$019 = 0, $i12$028 = 0;
var $i13$031 = 0, $i2$021 = 0, $i3$024 = 0, $i7$026 = 0, $image$byval_copy = 0, $k$018 = 0, $k$123 = 0, $k$230 = 0, $or$cond = 0, $roundf = 0.0, $roundf10 = 0.0, $roundf2 = 0.0, $roundf3 = 0.0, $roundf4 = 0.0, $roundf5 = 0.0, $roundf6 = 0.0, $roundf7 = 0.0, $roundf8 = 0.0, $roundf9 = 0.0, $vararg_buffer = 0;
var label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0;
$image$byval_copy = sp + 4|0;
$vararg_buffer = sp;
$0 = ((($image)) + 16|0);
$1 = HEAP32[$0>>2]|0;
$2 = ($1|0)==($newFormat|0);
if ($2) {
STACKTOP = sp;return;
}
$3 = ($1|0)<(8);
$4 = ($newFormat|0)<(8);
$or$cond = $4 & $3;
if (!($or$cond)) {
_TraceLog(2,12844,$vararg_buffer);
STACKTOP = sp;return;
}
;HEAP32[$image$byval_copy>>2]=HEAP32[$image>>2]|0;HEAP32[$image$byval_copy+4>>2]=HEAP32[$image+4>>2]|0;HEAP32[$image$byval_copy+8>>2]=HEAP32[$image+8>>2]|0;HEAP32[$image$byval_copy+12>>2]=HEAP32[$image+12>>2]|0;HEAP32[$image$byval_copy+16>>2]=HEAP32[$image+16>>2]|0;
$5 = (_GetImageData($image$byval_copy)|0);
$6 = HEAP32[$image>>2]|0;
_free($6);
HEAP32[$0>>2] = $newFormat;
switch ($newFormat|0) {
case 1: {
$7 = ((($image)) + 4|0);
$8 = HEAP32[$7>>2]|0;
$9 = ((($image)) + 8|0);
$10 = HEAP32[$9>>2]|0;
$11 = Math_imul($10, $8)|0;
$12 = (_malloc($11)|0);
HEAP32[$image>>2] = $12;
$13 = HEAP32[$7>>2]|0;
$14 = HEAP32[$9>>2]|0;
$15 = Math_imul($14, $13)|0;
$16 = ($15|0)>(0);
if ($16) {
$i$017 = 0;
while(1) {
$17 = (($5) + ($i$017<<2)|0);
$18 = HEAP8[$17>>0]|0;
$19 = (+($18&255));
$20 = $19 * 0.29899999499320984;
$21 = (((($5) + ($i$017<<2)|0)) + 1|0);
$22 = HEAP8[$21>>0]|0;
$23 = (+($22&255));
$24 = $23 * 0.58700001239776611;
$25 = $20 + $24;
$26 = (((($5) + ($i$017<<2)|0)) + 2|0);
$27 = HEAP8[$26>>0]|0;
$28 = (+($27&255));
$29 = $28 * 0.11400000005960464;
$30 = $25 + $29;
$31 = (~~(($30))&255);
$32 = HEAP32[$image>>2]|0;
$33 = (($32) + ($i$017)|0);
HEAP8[$33>>0] = $31;
$34 = (($i$017) + 1)|0;
$35 = HEAP32[$7>>2]|0;
$36 = HEAP32[$9>>2]|0;
$37 = Math_imul($36, $35)|0;
$38 = ($34|0)<($37|0);
if ($38) {
$i$017 = $34;
} else {
break;
}
}
}
break;
}
case 2: {
$39 = ((($image)) + 4|0);
$40 = HEAP32[$39>>2]|0;
$41 = ((($image)) + 8|0);
$42 = HEAP32[$41>>2]|0;
$43 = $40 << 1;
$44 = Math_imul($43, $42)|0;
$45 = (_malloc($44)|0);
HEAP32[$image>>2] = $45;
$46 = HEAP32[$39>>2]|0;
$47 = HEAP32[$41>>2]|0;
$48 = $46 << 1;
$49 = Math_imul($48, $47)|0;
$50 = ($49|0)>(0);
if ($50) {
$i1$019 = 0;$k$018 = 0;
while(1) {
$51 = (($5) + ($k$018<<2)|0);
$52 = HEAP8[$51>>0]|0;
$53 = (+($52&255));
$54 = $53 * 0.29899999499320984;
$55 = (((($5) + ($k$018<<2)|0)) + 1|0);
$56 = HEAP8[$55>>0]|0;
$57 = (+($56&255));
$58 = $57 * 0.58700001239776611;
$59 = $54 + $58;
$60 = (((($5) + ($k$018<<2)|0)) + 2|0);
$61 = HEAP8[$60>>0]|0;
$62 = (+($61&255));
$63 = $62 * 0.11400000005960464;
$64 = $59 + $63;
$65 = (~~(($64))&255);
$66 = HEAP32[$image>>2]|0;
$67 = (($66) + ($i1$019)|0);
HEAP8[$67>>0] = $65;
$68 = (((($5) + ($k$018<<2)|0)) + 3|0);
$69 = HEAP8[$68>>0]|0;
$70 = $i1$019 | 1;
$71 = HEAP32[$image>>2]|0;
$72 = (($71) + ($70)|0);
HEAP8[$72>>0] = $69;
$73 = (($k$018) + 1)|0;
$74 = (($i1$019) + 2)|0;
$75 = HEAP32[$39>>2]|0;
$76 = HEAP32[$41>>2]|0;
$77 = $75 << 1;
$78 = Math_imul($77, $76)|0;
$79 = ($74|0)<($78|0);
if ($79) {
$i1$019 = $74;$k$018 = $73;
} else {
break;
}
}
}
break;
}
case 3: {
$80 = ((($image)) + 4|0);
$81 = HEAP32[$80>>2]|0;
$82 = ((($image)) + 8|0);
$83 = HEAP32[$82>>2]|0;
$84 = $81 << 1;
$85 = Math_imul($84, $83)|0;
$86 = (_malloc($85)|0);
HEAP32[$image>>2] = $86;
$87 = HEAP32[$80>>2]|0;
$88 = HEAP32[$82>>2]|0;
$89 = Math_imul($88, $87)|0;
$90 = ($89|0)>(0);
if ($90) {
$91 = HEAP8[$5>>0]|0;
$92 = (+($91&255));
$93 = $92 * 31.0;
$94 = $93 / 255.0;
$roundf8 = (+_roundf($94));
$95 = (~~(($roundf8))&255);
$96 = ((($5)) + 1|0);
$97 = HEAP8[$96>>0]|0;
$98 = (+($97&255));
$99 = $98 * 63.0;
$100 = $99 / 255.0;
$roundf9 = (+_roundf($100));
$101 = (~~(($roundf9))&255);
$102 = ((($5)) + 2|0);
$103 = HEAP8[$102>>0]|0;
$104 = (+($103&255));
$105 = $104 * 31.0;
$106 = $105 / 255.0;
$roundf10 = (+_roundf($106));
$107 = (~~(($roundf10))&255);
$108 = $95&255;
$109 = $108 << 11;
$110 = $101&255;
$111 = $110 << 5;
$112 = $111 | $109;
$113 = $107&255;
$114 = $112 | $113;
$115 = $114&65535;
$116 = HEAP32[$image>>2]|0;
$117 = HEAP32[$80>>2]|0;
$118 = HEAP32[$82>>2]|0;
$119 = Math_imul($118, $117)|0;
$i2$021 = 0;
while(1) {
$120 = (($116) + ($i2$021<<1)|0);
HEAP16[$120>>1] = $115;
$121 = (($i2$021) + 1)|0;
$122 = ($121|0)<($119|0);
if ($122) {
$i2$021 = $121;
} else {
break;
}
}
}
break;
}
case 4: {
$123 = ((($image)) + 4|0);
$124 = HEAP32[$123>>2]|0;
$125 = ((($image)) + 8|0);
$126 = HEAP32[$125>>2]|0;
$127 = ($124*3)|0;
$128 = Math_imul($127, $126)|0;
$129 = (_malloc($128)|0);
HEAP32[$image>>2] = $129;
$130 = HEAP32[$123>>2]|0;
$131 = HEAP32[$125>>2]|0;
$132 = ($130*3)|0;
$133 = Math_imul($132, $131)|0;
$134 = ($133|0)>(0);
if ($134) {
$i3$024 = 0;$k$123 = 0;
while(1) {
$135 = (($5) + ($k$123<<2)|0);
$136 = HEAP8[$135>>0]|0;
$137 = HEAP32[$image>>2]|0;
$138 = (($137) + ($i3$024)|0);
HEAP8[$138>>0] = $136;
$139 = (((($5) + ($k$123<<2)|0)) + 1|0);
$140 = HEAP8[$139>>0]|0;
$141 = (($i3$024) + 1)|0;
$142 = HEAP32[$image>>2]|0;
$143 = (($142) + ($141)|0);
HEAP8[$143>>0] = $140;
$144 = (((($5) + ($k$123<<2)|0)) + 2|0);
$145 = HEAP8[$144>>0]|0;
$146 = (($i3$024) + 2)|0;
$147 = HEAP32[$image>>2]|0;
$148 = (($147) + ($146)|0);
HEAP8[$148>>0] = $145;
$149 = (($k$123) + 1)|0;
$150 = (($i3$024) + 3)|0;
$151 = HEAP32[$123>>2]|0;
$152 = HEAP32[$125>>2]|0;
$153 = ($151*3)|0;
$154 = Math_imul($153, $152)|0;
$155 = ($150|0)<($154|0);
if ($155) {
$i3$024 = $150;$k$123 = $149;
} else {
break;
}
}
}
break;
}
case 5: {
$156 = ((($image)) + 4|0);
$157 = HEAP32[$156>>2]|0;
$158 = ((($image)) + 8|0);
$159 = HEAP32[$158>>2]|0;
$160 = $157 << 1;
$161 = Math_imul($160, $159)|0;
$162 = (_malloc($161)|0);
HEAP32[$image>>2] = $162;
$163 = HEAP32[$156>>2]|0;
$164 = HEAP32[$158>>2]|0;
$165 = Math_imul($164, $163)|0;
$166 = ($165|0)>(0);
if ($166) {
$167 = HEAP32[$image>>2]|0;
$168 = HEAP32[$156>>2]|0;
$169 = HEAP32[$158>>2]|0;
$170 = Math_imul($169, $168)|0;
$i7$026 = 0;
while(1) {
$171 = (($5) + ($i7$026<<2)|0);
$172 = HEAP8[$171>>0]|0;
$173 = (+($172&255));
$174 = $173 * 31.0;
$175 = $174 / 255.0;
$roundf5 = (+_roundf($175));
$176 = (~~(($roundf5))&255);
$177 = (((($5) + ($i7$026<<2)|0)) + 1|0);
$178 = HEAP8[$177>>0]|0;
$179 = (+($178&255));
$180 = $179 * 31.0;
$181 = $180 / 255.0;
$roundf6 = (+_roundf($181));
$182 = (~~(($roundf6))&255);
$183 = (((($5) + ($i7$026<<2)|0)) + 2|0);
$184 = HEAP8[$183>>0]|0;
$185 = (+($184&255));
$186 = $185 * 31.0;
$187 = $186 / 255.0;
$roundf7 = (+_roundf($187));
$188 = (~~(($roundf7))&255);
$189 = (((($5) + ($i7$026<<2)|0)) + 3|0);
$190 = HEAP8[$189>>0]|0;
$191 = ($190&255)>(50);
$192 = $176&255;
$193 = $192 << 11;
$194 = $182&255;
$195 = $194 << 6;
$196 = $195 | $193;
$197 = $188&255;
$198 = $197 << 1;
$199 = $196 | $198;
$200 = $191&1;
$201 = $199 | $200;
$202 = $201&65535;
$203 = (($167) + ($i7$026<<1)|0);
HEAP16[$203>>1] = $202;
$204 = (($i7$026) + 1)|0;
$205 = ($204|0)<($170|0);
if ($205) {
$i7$026 = $204;
} else {
break;
}
}
}
break;
}
case 6: {
$206 = ((($image)) + 4|0);
$207 = HEAP32[$206>>2]|0;
$208 = ((($image)) + 8|0);
$209 = HEAP32[$208>>2]|0;
$210 = $207 << 1;
$211 = Math_imul($210, $209)|0;
$212 = (_malloc($211)|0);
HEAP32[$image>>2] = $212;
$213 = HEAP32[$206>>2]|0;
$214 = HEAP32[$208>>2]|0;
$215 = Math_imul($214, $213)|0;
$216 = ($215|0)>(0);
if ($216) {
$217 = HEAP32[$image>>2]|0;
$218 = HEAP32[$206>>2]|0;
$219 = HEAP32[$208>>2]|0;
$220 = Math_imul($219, $218)|0;
$i12$028 = 0;
while(1) {
$221 = (($5) + ($i12$028<<2)|0);
$222 = HEAP8[$221>>0]|0;
$223 = (+($222&255));
$224 = $223 * 15.0;
$225 = $224 / 255.0;
$roundf = (+_roundf($225));
$226 = (~~(($roundf))&255);
$227 = (((($5) + ($i12$028<<2)|0)) + 1|0);
$228 = HEAP8[$227>>0]|0;
$229 = (+($228&255));
$230 = $229 * 15.0;
$231 = $230 / 255.0;
$roundf2 = (+_roundf($231));
$232 = (~~(($roundf2))&255);
$233 = (((($5) + ($i12$028<<2)|0)) + 2|0);
$234 = HEAP8[$233>>0]|0;
$235 = (+($234&255));
$236 = $235 * 15.0;
$237 = $236 / 255.0;
$roundf3 = (+_roundf($237));
$238 = (~~(($roundf3))&255);
$239 = (((($5) + ($i12$028<<2)|0)) + 3|0);
$240 = HEAP8[$239>>0]|0;
$241 = (+($240&255));
$242 = $241 * 15.0;
$243 = $242 / 255.0;
$roundf4 = (+_roundf($243));
$244 = (~~(($roundf4))&255);
$245 = $226&255;
$246 = $245 << 12;
$247 = $232&255;
$248 = $247 << 8;
$249 = $248 | $246;
$250 = $238&255;
$251 = $250 << 4;
$252 = $249 | $251;
$253 = $244&255;
$254 = $252 | $253;
$255 = $254&65535;
$256 = (($217) + ($i12$028<<1)|0);
HEAP16[$256>>1] = $255;
$257 = (($i12$028) + 1)|0;
$258 = ($257|0)<($220|0);
if ($258) {
$i12$028 = $257;
} else {
break;
}
}
}
break;
}
case 7: {
$259 = ((($image)) + 4|0);
$260 = HEAP32[$259>>2]|0;
$261 = ((($image)) + 8|0);
$262 = HEAP32[$261>>2]|0;
$263 = $260 << 2;
$264 = Math_imul($263, $262)|0;
$265 = (_malloc($264)|0);
HEAP32[$image>>2] = $265;
$266 = HEAP32[$259>>2]|0;
$267 = HEAP32[$261>>2]|0;
$268 = $266 << 2;
$269 = Math_imul($268, $267)|0;
$270 = ($269|0)>(0);
if ($270) {
$i13$031 = 0;$k$230 = 0;
while(1) {
$271 = (($5) + ($k$230<<2)|0);
$272 = HEAP8[$271>>0]|0;
$273 = HEAP32[$image>>2]|0;
$274 = (($273) + ($i13$031)|0);
HEAP8[$274>>0] = $272;
$275 = (((($5) + ($k$230<<2)|0)) + 1|0);
$276 = HEAP8[$275>>0]|0;
$277 = $i13$031 | 1;
$278 = HEAP32[$image>>2]|0;
$279 = (($278) + ($277)|0);
HEAP8[$279>>0] = $276;
$280 = (((($5) + ($k$230<<2)|0)) + 2|0);
$281 = HEAP8[$280>>0]|0;
$282 = $i13$031 | 2;
$283 = HEAP32[$image>>2]|0;
$284 = (($283) + ($282)|0);
HEAP8[$284>>0] = $281;
$285 = (((($5) + ($k$230<<2)|0)) + 3|0);
$286 = HEAP8[$285>>0]|0;
$287 = $i13$031 | 3;
$288 = HEAP32[$image>>2]|0;
$289 = (($288) + ($287)|0);
HEAP8[$289>>0] = $286;
$290 = (($k$230) + 1)|0;
$291 = (($i13$031) + 4)|0;
$292 = HEAP32[$259>>2]|0;
$293 = HEAP32[$261>>2]|0;
$294 = $292 << 2;
$295 = Math_imul($294, $293)|0;
$296 = ($291|0)<($295|0);
if ($296) {
$i13$031 = $291;$k$230 = $290;
} else {
break;
}
}
}
break;
}
default: {
}
}
_free($5);
STACKTOP = sp;return;
}
function _DrawTexturePro($texture,$sourceRec,$destRec,$origin,$rotation,$tint) {
$texture = $texture|0;
$sourceRec = $sourceRec|0;
$destRec = $destRec|0;
$origin = $origin|0;
$rotation = +$rotation;
$tint = $tint|0;
var $0 = 0, $1 = 0, $10 = 0.0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0.0, $2 = 0.0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0, $26 = 0.0;
var $27 = 0, $28 = 0, $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0.0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0.0, $44 = 0;
var $45 = 0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0.0, $50 = 0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0.0, $59 = 0, $6 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0;
var $63 = 0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0, $68 = 0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0, $72 = 0.0, $73 = 0.0, $74 = 0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0.0;
var $9 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
$0 = HEAP32[$texture>>2]|0;
_rlEnableTexture($0);
_rlPushMatrix();
$1 = HEAP32[$destRec>>2]|0;
$2 = (+($1|0));
$3 = ((($destRec)) + 4|0);
$4 = HEAP32[$3>>2]|0;
$5 = (+($4|0));
_rlTranslatef($2,$5,0.0);
_rlRotatef($rotation,0.0,0.0,1.0);
$6 = +HEAPF32[$origin>>2];
$7 = -$6;
$8 = ((($origin)) + 4|0);
$9 = +HEAPF32[$8>>2];
$10 = -$9;
_rlTranslatef($7,$10,0.0);
_rlBegin(2);
$11 = HEAP8[$tint>>0]|0;
$12 = ((($tint)) + 1|0);
$13 = HEAP8[$12>>0]|0;
$14 = ((($tint)) + 2|0);
$15 = HEAP8[$14>>0]|0;
$16 = ((($tint)) + 3|0);
$17 = HEAP8[$16>>0]|0;
_rlColor4ub($11,$13,$15,$17);
$18 = HEAP32[$sourceRec>>2]|0;
$19 = (+($18|0));
$20 = ((($texture)) + 4|0);
$21 = HEAP32[$20>>2]|0;
$22 = (+($21|0));
$23 = $19 / $22;
$24 = ((($sourceRec)) + 4|0);
$25 = HEAP32[$24>>2]|0;
$26 = (+($25|0));
$27 = ((($texture)) + 8|0);
$28 = HEAP32[$27>>2]|0;
$29 = (+($28|0));
$30 = $26 / $29;
_rlTexCoord2f($23,$30);
_rlVertex2f(0.0,0.0);
$31 = HEAP32[$sourceRec>>2]|0;
$32 = (+($31|0));
$33 = HEAP32[$20>>2]|0;
$34 = (+($33|0));
$35 = $32 / $34;
$36 = HEAP32[$24>>2]|0;
$37 = ((($sourceRec)) + 12|0);
$38 = HEAP32[$37>>2]|0;
$39 = (($38) + ($36))|0;
$40 = (+($39|0));
$41 = HEAP32[$27>>2]|0;
$42 = (+($41|0));
$43 = $40 / $42;
_rlTexCoord2f($35,$43);
$44 = ((($destRec)) + 12|0);
$45 = HEAP32[$44>>2]|0;
$46 = (+($45|0));
_rlVertex2f(0.0,$46);
$47 = HEAP32[$sourceRec>>2]|0;
$48 = ((($sourceRec)) + 8|0);
$49 = HEAP32[$48>>2]|0;
$50 = (($49) + ($47))|0;
$51 = (+($50|0));
$52 = HEAP32[$20>>2]|0;
$53 = (+($52|0));
$54 = $51 / $53;
$55 = HEAP32[$24>>2]|0;
$56 = HEAP32[$37>>2]|0;
$57 = (($56) + ($55))|0;
$58 = (+($57|0));
$59 = HEAP32[$27>>2]|0;
$60 = (+($59|0));
$61 = $58 / $60;
_rlTexCoord2f($54,$61);
$62 = ((($destRec)) + 8|0);
$63 = HEAP32[$62>>2]|0;
$64 = (+($63|0));
$65 = HEAP32[$44>>2]|0;
$66 = (+($65|0));
_rlVertex2f($64,$66);
$67 = HEAP32[$sourceRec>>2]|0;
$68 = HEAP32[$48>>2]|0;
$69 = (($68) + ($67))|0;
$70 = (+($69|0));
$71 = HEAP32[$20>>2]|0;
$72 = (+($71|0));
$73 = $70 / $72;
$74 = HEAP32[$24>>2]|0;
$75 = (+($74|0));
$76 = HEAP32[$27>>2]|0;
$77 = (+($76|0));
$78 = $75 / $77;
_rlTexCoord2f($73,$78);
$79 = HEAP32[$62>>2]|0;
$80 = (+($79|0));
_rlVertex2f($80,0.0);
_rlEnd();
_rlPopMatrix();
return;
}
function _LoadDefaultFont() {
var $$ = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0;
var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0;
var $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $8 = 0, $9 = 0, $counter$013 = 0, $currentLine$08 = 0, $currentLine$1 = 0, $currentPosX$09 = 0, $currentPosX$1 = 0, $exitcond = 0;
var $i$014 = 0, $i1$012 = 0, $i2$010 = 0, $image = 0, $image$byval_copy1 = 0, $j$011 = 0, $vararg_buffer = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0;
$image$byval_copy1 = sp + 44|0;
$vararg_buffer = sp;
$image = sp + 24|0;
$0 = sp + 4|0;
HEAP32[(5792)>>2] = 224;
$1 = (_malloc(65536)|0);
$i$014 = 0;
while(1) {
$2 = (($1) + ($i$014<<2)|0);
$3 = (($i$014) + 1)|0;
$exitcond = ($3|0)==(16384);
HEAP8[$2>>0]=0&255;HEAP8[$2+1>>0]=(0>>8)&255;HEAP8[$2+2>>0]=(0>>16)&255;HEAP8[$2+3>>0]=0>>24;
if ($exitcond) {
$counter$013 = 0;$i1$012 = 0;
break;
} else {
$i$014 = $3;
}
}
while(1) {
$4 = (5812 + ($counter$013<<2)|0);
$5 = HEAP32[$4>>2]|0;
$j$011 = 31;
while(1) {
$6 = 1 << $j$011;
$7 = $5 & $6;
$8 = ($7|0)==(0);
if (!($8)) {
$9 = (($j$011) + ($i1$012))|0;
$10 = (($1) + ($9<<2)|0);
HEAP8[$10>>0]=-1&255;HEAP8[$10+1>>0]=(-1>>8)&255;HEAP8[$10+2>>0]=(-1>>16)&255;HEAP8[$10+3>>0]=-1>>24;
}
$11 = (($j$011) + -1)|0;
$12 = ($j$011|0)>(0);
if ($12) {
$j$011 = $11;
} else {
break;
}
}
$13 = (($counter$013) + 1)|0;
$14 = ($counter$013|0)>(511);
$$ = $14 ? 0 : $13;
$15 = (($i1$012) + 32)|0;
$16 = ($15|0)<(16384);
if ($16) {
$counter$013 = $$;$i1$012 = $15;
} else {
break;
}
}
_LoadImageEx($image,$1,128,128);
_ImageFormat($image,2);
_free($1);
;HEAP32[$image$byval_copy1>>2]=HEAP32[$image>>2]|0;HEAP32[$image$byval_copy1+4>>2]=HEAP32[$image+4>>2]|0;HEAP32[$image$byval_copy1+8>>2]=HEAP32[$image+8>>2]|0;HEAP32[$image$byval_copy1+12>>2]=HEAP32[$image+12>>2]|0;HEAP32[$image$byval_copy1+16>>2]=HEAP32[$image+16>>2]|0;
_LoadTextureFromImage($0,$image$byval_copy1);
;HEAP32[5768>>2]=HEAP32[$0>>2]|0;HEAP32[5768+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[5768+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[5768+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[5768+16>>2]=HEAP32[$0+16>>2]|0;
;HEAP32[$image$byval_copy1>>2]=HEAP32[$image>>2]|0;HEAP32[$image$byval_copy1+4>>2]=HEAP32[$image+4>>2]|0;HEAP32[$image$byval_copy1+8>>2]=HEAP32[$image+8>>2]|0;HEAP32[$image$byval_copy1+12>>2]=HEAP32[$image+12>>2]|0;HEAP32[$image$byval_copy1+16>>2]=HEAP32[$image+16>>2]|0;
_UnloadImage($image$byval_copy1);
$17 = HEAP32[(5792)>>2]|0;
$18 = $17 << 2;
$19 = (_malloc($18)|0);
HEAP32[(5796)>>2] = $19;
$20 = HEAP32[(5792)>>2]|0;
$21 = $20 << 4;
$22 = (_malloc($21)|0);
HEAP32[(5800)>>2] = $22;
$23 = HEAP32[(5792)>>2]|0;
$24 = $23 << 3;
$25 = (_malloc($24)|0);
HEAP32[(5804)>>2] = $25;
$26 = HEAP32[(5792)>>2]|0;
$27 = $26 << 2;
$28 = (_malloc($27)|0);
HEAP32[(5808)>>2] = $28;
$29 = HEAP32[(5792)>>2]|0;
$30 = ($29|0)>(0);
if ($30) {
$currentLine$08 = 0;$currentPosX$09 = 1;$i2$010 = 0;
} else {
$69 = HEAP32[(5800)>>2]|0;
$70 = ((($69)) + 12|0);
$71 = HEAP32[$70>>2]|0;
HEAP32[(5788)>>2] = $71;
$72 = HEAP32[5768>>2]|0;
HEAP32[$vararg_buffer>>2] = $72;
_TraceLog(0,12898,$vararg_buffer);
STACKTOP = sp;return;
}
while(1) {
$31 = (($i2$010) + 32)|0;
$32 = HEAP32[(5796)>>2]|0;
$33 = (($32) + ($i2$010<<2)|0);
HEAP32[$33>>2] = $31;
$34 = HEAP32[(5800)>>2]|0;
$35 = (($34) + ($i2$010<<4)|0);
HEAP32[$35>>2] = $currentPosX$09;
$36 = ($currentLine$08*11)|0;
$37 = (($36) + 1)|0;
$38 = HEAP32[(5800)>>2]|0;
$39 = (((($38) + ($i2$010<<4)|0)) + 4|0);
HEAP32[$39>>2] = $37;
$40 = (7860 + ($i2$010<<2)|0);
$41 = HEAP32[$40>>2]|0;
$42 = HEAP32[(5800)>>2]|0;
$43 = (((($42) + ($i2$010<<4)|0)) + 8|0);
HEAP32[$43>>2] = $41;
$44 = HEAP32[(5800)>>2]|0;
$45 = (((($44) + ($i2$010<<4)|0)) + 12|0);
HEAP32[$45>>2] = 10;
$46 = HEAP32[(5800)>>2]|0;
$47 = (((($46) + ($i2$010<<4)|0)) + 8|0);
$48 = HEAP32[$47>>2]|0;
$49 = (($currentPosX$09) + 1)|0;
$50 = (($49) + ($48))|0;
$51 = HEAP32[(5772)>>2]|0;
$52 = ($50|0)<($51|0);
if ($52) {
$currentLine$1 = $currentLine$08;$currentPosX$1 = $50;
} else {
$53 = (($currentLine$08) + 1)|0;
$54 = HEAP32[$40>>2]|0;
$55 = (($54) + 2)|0;
$56 = (($46) + ($i2$010<<4)|0);
HEAP32[$56>>2] = 1;
$57 = ($53*11)|0;
$58 = (($57) + 1)|0;
$59 = HEAP32[(5800)>>2]|0;
$60 = (((($59) + ($i2$010<<4)|0)) + 4|0);
HEAP32[$60>>2] = $58;
$currentLine$1 = $53;$currentPosX$1 = $55;
}
$61 = HEAP32[(5804)>>2]|0;
$62 = (($61) + ($i2$010<<3)|0);
HEAPF32[$62>>2] = 0.0;
$63 = (((($61) + ($i2$010<<3)|0)) + 4|0);
HEAPF32[$63>>2] = 0.0;
$64 = HEAP32[(5808)>>2]|0;
$65 = (($64) + ($i2$010<<2)|0);
HEAP32[$65>>2] = 0;
$66 = (($i2$010) + 1)|0;
$67 = HEAP32[(5792)>>2]|0;
$68 = ($66|0)<($67|0);
if ($68) {
$currentLine$08 = $currentLine$1;$currentPosX$09 = $currentPosX$1;$i2$010 = $66;
} else {
break;
}
}
$69 = HEAP32[(5800)>>2]|0;
$70 = ((($69)) + 12|0);
$71 = HEAP32[$70>>2]|0;
HEAP32[(5788)>>2] = $71;
$72 = HEAP32[5768>>2]|0;
HEAP32[$vararg_buffer>>2] = $72;
_TraceLog(0,12898,$vararg_buffer);
STACKTOP = sp;return;
}
function _UnloadDefaultFont() {
var $$byval_copy = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0;
$$byval_copy = sp;
;HEAP32[$$byval_copy>>2]=HEAP32[5768>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[5768+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[5768+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[5768+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[5768+16>>2]|0;
_UnloadTexture($$byval_copy);
$0 = HEAP32[(5796)>>2]|0;
_free($0);
$1 = HEAP32[(5800)>>2]|0;
_free($1);
$2 = HEAP32[(5804)>>2]|0;
_free($2);
$3 = HEAP32[(5808)>>2]|0;
_free($3);
STACKTOP = sp;return;
}
function _DrawText($text,$posX,$posY,$fontSize,$color) {
$text = $text|0;
$posX = $posX|0;
$posY = $posY|0;
$fontSize = $fontSize|0;
$color = $color|0;
var $$fontSize = 0, $0 = 0.0, $1 = 0, $2 = 0.0, $3 = 0, $4 = 0, $color$byval_copy = 0, $defaultFont$byval_copy = 0, $position = 0, $position$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 80|0;
$color$byval_copy = sp + 64|0;
$position$byval_copy = sp + 56|0;
$defaultFont$byval_copy = sp + 8|0;
$position = sp;
$0 = (+($posX|0));
HEAPF32[$position>>2] = $0;
$1 = ((($position)) + 4|0);
$2 = (+($posY|0));
HEAPF32[$1>>2] = $2;
$3 = ($fontSize|0)<(10);
$$fontSize = $3 ? 10 : $fontSize;
$4 = (($$fontSize|0) / 10)&-1;
dest=$defaultFont$byval_copy; src=5768; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
;HEAP32[$position$byval_copy>>2]=HEAP32[$position>>2]|0;HEAP32[$position$byval_copy+4>>2]=HEAP32[$position+4>>2]|0;
;HEAP8[$color$byval_copy>>0]=HEAP8[$color>>0]|0;HEAP8[$color$byval_copy+1>>0]=HEAP8[$color+1>>0]|0;HEAP8[$color$byval_copy+2>>0]=HEAP8[$color+2>>0]|0;HEAP8[$color$byval_copy+3>>0]=HEAP8[$color+3>>0]|0;
_DrawTextEx($defaultFont$byval_copy,$text,$position$byval_copy,$$fontSize,$4,$color$byval_copy);
STACKTOP = sp;return;
}
function _DrawTextEx($spriteFont,$text,$position,$fontSize,$spacing,$tint) {
$spriteFont = $spriteFont|0;
$text = $text|0;
$position = $position|0;
$fontSize = $fontSize|0;
$spacing = $spacing|0;
$tint = $tint|0;
var $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$pr = 0, $0 = 0, $1 = 0, $10 = 0.0, $100 = 0, $11 = 0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0.0;
var $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0.0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0;
var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0.0, $47 = 0.0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0.0, $55 = 0.0, $56 = 0, $57 = 0, $58 = 0;
var $59 = 0, $6 = 0.0, $60 = 0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0, $69 = 0.0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0.0, $75 = 0.0, $76 = 0;
var $77 = 0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0.0;
var $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0, $99 = 0, $i$03 = 0, $i$1$ph = 0, $i$16 = 0, $rec = 0, $rec$byval_copy = 0, $textOffsetX$05 = 0, $textOffsetX$2 = 0, $textOffsetY$04 = 0, $textOffsetY$17 = 0, $tint$byval_copy = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 112|0;
$tint$byval_copy = sp + 104|0;
$$byval_copy2 = sp + 96|0;
$$byval_copy1 = sp + 80|0;
$rec$byval_copy = sp + 64|0;
$$byval_copy = sp + 40|0;
$rec = sp + 24|0;
$0 = sp + 8|0;
$1 = sp;
$2 = (_strlen($text)|0);
$3 = (+($fontSize|0));
$4 = ((($spriteFont)) + 20|0);
$5 = HEAP32[$4>>2]|0;
$6 = (+($5|0));
$7 = $3 / $6;
$8 = ($2|0)>(0);
if (!($8)) {
STACKTOP = sp;return;
}
$9 = ((($spriteFont)) + 32|0);
$10 = +HEAPF32[$position>>2];
$11 = ((($spriteFont)) + 36|0);
$12 = ((($position)) + 4|0);
$13 = +HEAPF32[$12>>2];
$14 = ((($rec)) + 8|0);
$15 = ((($rec)) + 12|0);
$16 = ((($0)) + 4|0);
$17 = ((($0)) + 8|0);
$18 = ((($0)) + 12|0);
$19 = ((($1)) + 4|0);
$20 = ((($spriteFont)) + 40|0);
$21 = (+($spacing|0));
$22 = (+($spacing|0));
$23 = ((($spriteFont)) + 32|0);
$24 = ((($spriteFont)) + 32|0);
$i$03 = 0;$textOffsetX$05 = 0;$textOffsetY$04 = 0;
while(1) {
$25 = (($text) + ($i$03)|0);
$26 = HEAP8[$25>>0]|0;
switch ($26<<24>>24) {
case -62: {
$27 = (($i$03) + 1)|0;
$28 = (($text) + ($27)|0);
$29 = HEAP8[$28>>0]|0;
$30 = $29&255;
$31 = (($30) + -32)|0;
$32 = HEAP32[$23>>2]|0;
$33 = (($32) + ($31<<4)|0);
;HEAP32[$rec>>2]=HEAP32[$33>>2]|0;HEAP32[$rec+4>>2]=HEAP32[$33+4>>2]|0;HEAP32[$rec+8>>2]=HEAP32[$33+8>>2]|0;HEAP32[$rec+12>>2]=HEAP32[$33+12>>2]|0;
$i$1$ph = $27;
label = 8;
break;
}
case -61: {
$34 = (($i$03) + 1)|0;
$35 = (($text) + ($34)|0);
$36 = HEAP8[$35>>0]|0;
$37 = $36&255;
$38 = (($37) + 32)|0;
$39 = HEAP32[$24>>2]|0;
$40 = (($39) + ($38<<4)|0);
;HEAP32[$rec>>2]=HEAP32[$40>>2]|0;HEAP32[$rec+4>>2]=HEAP32[$40+4>>2]|0;HEAP32[$rec+8>>2]=HEAP32[$40+8>>2]|0;HEAP32[$rec+12>>2]=HEAP32[$40+12>>2]|0;
$i$1$ph = $34;
label = 8;
break;
}
case 10: {
$41 = HEAP32[$4>>2]|0;
$42 = (($41|0) / 2)&-1;
$43 = (($42) + ($41))|0;
$44 = (+($43|0));
$45 = $7 * $44;
$46 = (+($textOffsetY$04|0));
$47 = $46 + $45;
$48 = (~~(($47)));
HEAP32[$rec>>2] = -1;
$i$16 = $i$03;$textOffsetX$2 = 0;$textOffsetY$17 = $48;
break;
}
default: {
$49 = $26 << 24 >> 24;
$50 = (($49) + -32)|0;
$51 = HEAP32[$9>>2]|0;
$52 = (($51) + ($50<<4)|0);
;HEAP32[$rec>>2]=HEAP32[$52>>2]|0;HEAP32[$rec+4>>2]=HEAP32[$52+4>>2]|0;HEAP32[$rec+8>>2]=HEAP32[$52+8>>2]|0;HEAP32[$rec+12>>2]=HEAP32[$52+12>>2]|0;
$i$1$ph = $i$03;
label = 8;
}
}
do {
if ((label|0) == 8) {
label = 0;
$$pr = HEAP32[$rec>>2]|0;
$53 = ($$pr|0)>(0);
if ($53) {
$54 = (+($textOffsetX$05|0));
$55 = $54 + $10;
$56 = (($text) + ($i$1$ph)|0);
$57 = HEAP8[$56>>0]|0;
$58 = $57 << 24 >> 24;
$59 = (($58) + -32)|0;
$60 = HEAP32[$11>>2]|0;
$61 = (($60) + ($59<<3)|0);
$62 = +HEAPF32[$61>>2];
$63 = $7 * $62;
$64 = $55 + $63;
$65 = (~~(($64)));
$66 = (+($textOffsetY$04|0));
$67 = $66 + $13;
$68 = (((($60) + ($59<<3)|0)) + 4|0);
$69 = +HEAPF32[$68>>2];
$70 = $7 * $69;
$71 = $67 + $70;
$72 = (~~(($71)));
$73 = HEAP32[$14>>2]|0;
$74 = (+($73|0));
$75 = $7 * $74;
$76 = (~~(($75)));
$77 = HEAP32[$15>>2]|0;
$78 = (+($77|0));
$79 = $7 * $78;
$80 = (~~(($79)));
HEAP32[$0>>2] = $65;
HEAP32[$16>>2] = $72;
HEAP32[$17>>2] = $76;
HEAP32[$18>>2] = $80;
HEAPF32[$1>>2] = 0.0;
HEAPF32[$19>>2] = 0.0;
;HEAP32[$$byval_copy>>2]=HEAP32[$spriteFont>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$spriteFont+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$spriteFont+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$spriteFont+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$spriteFont+16>>2]|0;
;HEAP32[$rec$byval_copy>>2]=HEAP32[$rec>>2]|0;HEAP32[$rec$byval_copy+4>>2]=HEAP32[$rec+4>>2]|0;HEAP32[$rec$byval_copy+8>>2]=HEAP32[$rec+8>>2]|0;HEAP32[$rec$byval_copy+12>>2]=HEAP32[$rec+12>>2]|0;
;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;
;HEAP32[$$byval_copy2>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$1+4>>2]|0;
;HEAP8[$tint$byval_copy>>0]=HEAP8[$tint>>0]|0;HEAP8[$tint$byval_copy+1>>0]=HEAP8[$tint+1>>0]|0;HEAP8[$tint$byval_copy+2>>0]=HEAP8[$tint+2>>0]|0;HEAP8[$tint$byval_copy+3>>0]=HEAP8[$tint+3>>0]|0;
_DrawTexturePro($$byval_copy,$rec$byval_copy,$$byval_copy1,$$byval_copy2,0.0,$tint$byval_copy);
$81 = HEAP8[$56>>0]|0;
$82 = $81 << 24 >> 24;
$83 = (($82) + -32)|0;
$84 = HEAP32[$20>>2]|0;
$85 = (($84) + ($83<<2)|0);
$86 = HEAP32[$85>>2]|0;
$87 = ($86|0)==(0);
if ($87) {
$88 = HEAP32[$14>>2]|0;
$89 = (+($88|0));
$90 = $7 * $89;
$91 = $21 + $90;
$92 = $54 + $91;
$93 = (~~(($92)));
$i$16 = $i$1$ph;$textOffsetX$2 = $93;$textOffsetY$17 = $textOffsetY$04;
break;
} else {
$94 = (+($86|0));
$95 = $7 * $94;
$96 = $22 + $95;
$97 = $54 + $96;
$98 = (~~(($97)));
$i$16 = $i$1$ph;$textOffsetX$2 = $98;$textOffsetY$17 = $textOffsetY$04;
break;
}
} else {
$i$16 = $i$1$ph;$textOffsetX$2 = $textOffsetX$05;$textOffsetY$17 = $textOffsetY$04;
}
}
} while(0);
$99 = (($i$16) + 1)|0;
$100 = ($99|0)<($2|0);
if ($100) {
$i$03 = $99;$textOffsetX$05 = $textOffsetX$2;$textOffsetY$04 = $textOffsetY$17;
} else {
break;
}
}
STACKTOP = sp;return;
}
function _MeasureText($text,$fontSize) {
$text = $text|0;
$fontSize = $fontSize|0;
var $$fontSize = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0.0, $4 = 0, $defaultFont$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0;
$defaultFont$byval_copy = sp + 8|0;
$0 = sp;
$1 = ($fontSize|0)<(10);
$$fontSize = $1 ? 10 : $fontSize;
$2 = (($$fontSize|0) / 10)&-1;
dest=$defaultFont$byval_copy; src=5768; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_MeasureTextEx($0,$defaultFont$byval_copy,$text,$$fontSize,$2);
$3 = +HEAPF32[$0>>2];
$4 = (~~(($3)));
STACKTOP = sp;return ($4|0);
}
function _MeasureTextEx($agg$result,$spriteFont,$text,$fontSize,$spacing) {
$agg$result = $agg$result|0;
$spriteFont = $spriteFont|0;
$text = $text|0;
$fontSize = $fontSize|0;
$spacing = $spacing|0;
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0, $26 = 0.0;
var $27 = 0.0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0;
var $45 = 0.0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $i$05 = 0, $lenCounter$06 = 0, $lenCounter$1 = 0, $lenCounter$1$tempLen$0 = 0, $lenCounter$1$tempLen$0$lcssa = 0, $phitmp = 0, $scaleFactor$0 = 0.0, $tempLen$0$lcssa = 0, $tempLen$07 = 0;
var $tempTextWidth$0$lcssa = 0, $tempTextWidth$03 = 0, $tempTextWidth$2 = 0, $tempTextWidth$2$lcssa = 0, $textHeight$0$lcssa = 0, $textHeight$04 = 0, $textHeight$1 = 0, $textHeight$1$lcssa = 0, $textWidth$0$lcssa = 0, $textWidth$0$tempTextWidth$0 = 0, $textWidth$0$tempTextWidth$01 = 0, $textWidth$02 = 0, $textWidth$1 = 0, $textWidth$1$lcssa = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = (_strlen($text)|0);
$1 = ((($spriteFont)) + 20|0);
$2 = HEAP32[$1>>2]|0;
$3 = ($0|0)>(0);
if ($3) {
$4 = HEAP32[$1>>2]|0;
$5 = (($4|0) / 2)&-1;
$6 = ((($spriteFont)) + 40|0);
$7 = HEAP32[$6>>2]|0;
$8 = ((($spriteFont)) + 32|0);
$9 = HEAP32[$8>>2]|0;
$10 = ((($spriteFont)) + 36|0);
$11 = HEAP32[$10>>2]|0;
$i$05 = 0;$lenCounter$06 = 0;$tempLen$07 = 0;$tempTextWidth$03 = 0;$textHeight$04 = $2;$textWidth$02 = 0;
while(1) {
$12 = (($lenCounter$06) + 1)|0;
$13 = (($text) + ($i$05)|0);
$14 = HEAP8[$13>>0]|0;
$15 = ($14<<24>>24)==(10);
do {
if ($15) {
$31 = ($tempTextWidth$03|0)<($textWidth$02|0);
$textWidth$0$tempTextWidth$0 = $31 ? $textWidth$02 : $tempTextWidth$03;
$32 = (($4) + ($textHeight$04))|0;
$33 = (($32) + ($5))|0;
$lenCounter$1 = 0;$tempTextWidth$2 = $textWidth$0$tempTextWidth$0;$textHeight$1 = $33;$textWidth$1 = 0;
} else {
$16 = $14 << 24 >> 24;
$17 = (($16) + -32)|0;
$18 = (($7) + ($17<<2)|0);
$19 = HEAP32[$18>>2]|0;
$20 = ($19|0)==(0);
if ($20) {
$22 = (((($9) + ($17<<4)|0)) + 8|0);
$23 = HEAP32[$22>>2]|0;
$24 = (+($23|0));
$25 = (($11) + ($17<<3)|0);
$26 = +HEAPF32[$25>>2];
$27 = $24 + $26;
$28 = (+($textWidth$02|0));
$29 = $28 + $27;
$30 = (~~(($29)));
$lenCounter$1 = $12;$tempTextWidth$2 = $tempTextWidth$03;$textHeight$1 = $textHeight$04;$textWidth$1 = $30;
break;
} else {
$21 = (($19) + ($textWidth$02))|0;
$lenCounter$1 = $12;$tempTextWidth$2 = $tempTextWidth$03;$textHeight$1 = $textHeight$04;$textWidth$1 = $21;
break;
}
}
} while(0);
$34 = ($tempLen$07|0)<($lenCounter$1|0);
$lenCounter$1$tempLen$0 = $34 ? $lenCounter$1 : $tempLen$07;
$35 = (($i$05) + 1)|0;
$exitcond = ($35|0)==($0|0);
if ($exitcond) {
$lenCounter$1$tempLen$0$lcssa = $lenCounter$1$tempLen$0;$tempTextWidth$2$lcssa = $tempTextWidth$2;$textHeight$1$lcssa = $textHeight$1;$textWidth$1$lcssa = $textWidth$1;
break;
} else {
$i$05 = $35;$lenCounter$06 = $lenCounter$1;$tempLen$07 = $lenCounter$1$tempLen$0;$tempTextWidth$03 = $tempTextWidth$2;$textHeight$04 = $textHeight$1;$textWidth$02 = $textWidth$1;
}
}
$phitmp = (($lenCounter$1$tempLen$0$lcssa) + -1)|0;
$tempLen$0$lcssa = $phitmp;$tempTextWidth$0$lcssa = $tempTextWidth$2$lcssa;$textHeight$0$lcssa = $textHeight$1$lcssa;$textWidth$0$lcssa = $textWidth$1$lcssa;
} else {
$tempLen$0$lcssa = -1;$tempTextWidth$0$lcssa = 0;$textHeight$0$lcssa = $2;$textWidth$0$lcssa = 0;
}
$36 = ($tempTextWidth$0$lcssa|0)<($textWidth$0$lcssa|0);
$textWidth$0$tempTextWidth$01 = $36 ? $textWidth$0$lcssa : $tempTextWidth$0$lcssa;
$37 = HEAP32[$1>>2]|0;
$38 = ($37|0)<($fontSize|0);
if (!($38)) {
$scaleFactor$0 = 1.0;
$42 = (+($textWidth$0$tempTextWidth$01|0));
$43 = $42 * $scaleFactor$0;
$44 = Math_imul($tempLen$0$lcssa, $spacing)|0;
$45 = (+($44|0));
$46 = $45 + $43;
$47 = (+($textHeight$0$lcssa|0));
$48 = $47 * $scaleFactor$0;
HEAPF32[$agg$result>>2] = $46;
$49 = ((($agg$result)) + 4|0);
HEAPF32[$49>>2] = $48;
return;
}
$39 = (+($fontSize|0));
$40 = (+($37|0));
$41 = $39 / $40;
$scaleFactor$0 = $41;
$42 = (+($textWidth$0$tempTextWidth$01|0));
$43 = $42 * $scaleFactor$0;
$44 = Math_imul($tempLen$0$lcssa, $spacing)|0;
$45 = (+($44|0));
$46 = $45 + $43;
$47 = (+($textHeight$0$lcssa|0));
$48 = $47 * $scaleFactor$0;
HEAPF32[$agg$result>>2] = $46;
$49 = ((($agg$result)) + 4|0);
HEAPF32[$49>>2] = $48;
return;
}
function _TraceLog($msgType,$text,$varargs) {
$msgType = $msgType|0;
$text = $text|0;
$varargs = $varargs|0;
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $args = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0;
$args = sp;
switch ($msgType|0) {
case 0: {
$0 = HEAP32[8840>>2]|0;
(_fwrite(12943,6,1,$0)|0);
break;
}
case 1: {
$1 = HEAP32[8840>>2]|0;
(_fwrite(12950,7,1,$1)|0);
break;
}
case 2: {
$2 = HEAP32[8840>>2]|0;
(_fwrite(12958,9,1,$2)|0);
break;
}
case 3: {
STACKTOP = sp;return;
break;
}
default: {
}
}
HEAP32[$args>>2] = $varargs;
$3 = HEAP32[8840>>2]|0;
(_vfprintf($3,$text,$args)|0);
$4 = HEAP32[8840>>2]|0;
(_fputc(10,$4)|0);
$5 = ($msgType|0)==(1);
if ($5) {
_exit(1);
// unreachable;
} else {
STACKTOP = sp;return;
}
}
function _ProcessGestureEvent($event) {
$event = $event|0;
var $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0.0, $112 = 0, $113 = 0, $114 = 0, $115 = 0;
var $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0.0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0;
var $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0;
var $152 = 0, $153 = 0, $154 = 0.0, $155 = 0, $156 = 0.0, $157 = 0, $158 = 0.0, $159 = 0.0, $16 = 0, $160 = 0.0, $161 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0;
var $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0.0;
var $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0, $49 = 0.0, $5 = 0, $50 = 0.0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0;
var $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0;
var $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0;
var $98 = 0, $99 = 0, $moveDownPosition$byval_copy9 = 0, $moveDownPosition2$byval_copy10 = 0, $or$cond = 0, $or$cond11 = 0, $or$cond3 = 0, $or$cond5 = 0, $or$cond7 = 0, $or$cond9 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0;
$moveDownPosition2$byval_copy10 = sp + 8|0;
$moveDownPosition$byval_copy9 = sp;
HEAPF32[96>>2] = 0.0;
HEAPF32[(100)>>2] = 0.0;
$0 = ((($event)) + 4|0);
$1 = HEAP32[$0>>2]|0;
HEAP32[8756>>2] = $1;
$2 = ($1|0)<(2);
if (!($2)) {
$88 = HEAP32[$event>>2]|0;
switch ($88|0) {
case 1: {
$89 = ((($event)) + 24|0);
$90 = $89;
$91 = $90;
$92 = HEAP32[$91>>2]|0;
$93 = (($90) + 4)|0;
$94 = $93;
$95 = HEAP32[$94>>2]|0;
$96 = 104;
$97 = $96;
HEAP32[$97>>2] = $92;
$98 = (($96) + 4)|0;
$99 = $98;
HEAP32[$99>>2] = $95;
$100 = ((($event)) + 32|0);
$101 = $100;
$102 = $101;
$103 = HEAP32[$102>>2]|0;
$104 = (($101) + 4)|0;
$105 = $104;
$106 = HEAP32[$105>>2]|0;
$107 = 128;
$108 = $107;
HEAP32[$108>>2] = $103;
$109 = (($107) + 4)|0;
$110 = $109;
HEAP32[$110>>2] = $106;
HEAP32[8768>>2] = 4;
STACKTOP = sp;return;
break;
}
case 2: {
;HEAP32[$moveDownPosition$byval_copy9>>2]=HEAP32[120>>2]|0;HEAP32[$moveDownPosition$byval_copy9+4>>2]=HEAP32[120+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy10>>2]=HEAP32[136>>2]|0;HEAP32[$moveDownPosition2$byval_copy10+4>>2]=HEAP32[136+4>>2]|0;
$111 = (+_Vector2Distance($moveDownPosition$byval_copy9,$moveDownPosition2$byval_copy10));
HEAPF32[8772>>2] = $111;
$112 = 120;
$113 = $112;
$114 = HEAP32[$113>>2]|0;
$115 = (($112) + 4)|0;
$116 = $115;
$117 = HEAP32[$116>>2]|0;
$118 = 104;
$119 = $118;
HEAP32[$119>>2] = $114;
$120 = (($118) + 4)|0;
$121 = $120;
HEAP32[$121>>2] = $117;
$122 = 136;
$123 = $122;
$124 = HEAP32[$123>>2]|0;
$125 = (($122) + 4)|0;
$126 = $125;
$127 = HEAP32[$126>>2]|0;
$128 = 128;
$129 = $128;
HEAP32[$129>>2] = $124;
$130 = (($128) + 4)|0;
$131 = $130;
HEAP32[$131>>2] = $127;
$132 = ((($event)) + 24|0);
$133 = $132;
$134 = $133;
$135 = HEAP32[$134>>2]|0;
$136 = (($133) + 4)|0;
$137 = $136;
$138 = HEAP32[$137>>2]|0;
$139 = 120;
$140 = $139;
HEAP32[$140>>2] = $135;
$141 = (($139) + 4)|0;
$142 = $141;
HEAP32[$142>>2] = $138;
$143 = ((($event)) + 32|0);
$144 = $143;
$145 = $144;
$146 = HEAP32[$145>>2]|0;
$147 = (($144) + 4)|0;
$148 = $147;
$149 = HEAP32[$148>>2]|0;
$150 = 136;
$151 = $150;
HEAP32[$151>>2] = $146;
$152 = (($150) + 4)|0;
$153 = $152;
HEAP32[$153>>2] = $149;
;HEAP32[$moveDownPosition$byval_copy9>>2]=HEAP32[104>>2]|0;HEAP32[$moveDownPosition$byval_copy9+4>>2]=HEAP32[104+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy10>>2]=HEAP32[120>>2]|0;HEAP32[$moveDownPosition2$byval_copy10+4>>2]=HEAP32[120+4>>2]|0;
$154 = (+_Vector2Distance($moveDownPosition$byval_copy9,$moveDownPosition2$byval_copy10));
$155 = $154 > 5.0;
if (!($155)) {
;HEAP32[$moveDownPosition$byval_copy9>>2]=HEAP32[128>>2]|0;HEAP32[$moveDownPosition$byval_copy9+4>>2]=HEAP32[128+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy10>>2]=HEAP32[136>>2]|0;HEAP32[$moveDownPosition2$byval_copy10+4>>2]=HEAP32[136+4>>2]|0;
$156 = (+_Vector2Distance($moveDownPosition$byval_copy9,$moveDownPosition2$byval_copy10));
$157 = $156 > 5.0;
if (!($157)) {
HEAP32[8768>>2] = 4;
STACKTOP = sp;return;
}
}
;HEAP32[$moveDownPosition$byval_copy9>>2]=HEAP32[120>>2]|0;HEAP32[$moveDownPosition$byval_copy9+4>>2]=HEAP32[120+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy10>>2]=HEAP32[136>>2]|0;HEAP32[$moveDownPosition2$byval_copy10+4>>2]=HEAP32[136+4>>2]|0;
$158 = (+_Vector2Distance($moveDownPosition$byval_copy9,$moveDownPosition2$byval_copy10));
$159 = +HEAPF32[8772>>2];
$160 = $158 - $159;
$161 = $160 < 0.0;
if ($161) {
HEAP32[8768>>2] = 256;
STACKTOP = sp;return;
} else {
HEAP32[8768>>2] = 512;
STACKTOP = sp;return;
}
break;
}
case 0: {
HEAP32[8768>>2] = 0;
STACKTOP = sp;return;
break;
}
default: {
STACKTOP = sp;return;
}
}
}
$3 = ((($event)) + 8|0);
$4 = HEAP32[$3>>2]|0;
HEAP32[8760>>2] = $4;
$5 = HEAP32[$event>>2]|0;
switch ($5|0) {
case 1: {
$6 = HEAP32[8764>>2]|0;
$7 = (($6) + 1)|0;
HEAP32[8764>>2] = $7;
$8 = HEAP32[8768>>2]|0;
$9 = ($8|0)==(0);
$10 = ($6|0)>(0);
$or$cond = $10 & $9;
if ($or$cond) {
$11 = ((($event)) + 24|0);
;HEAP32[$moveDownPosition$byval_copy9>>2]=HEAP32[104>>2]|0;HEAP32[$moveDownPosition$byval_copy9+4>>2]=HEAP32[104+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy10>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy10+4>>2]=HEAP32[$11+4>>2]|0;
$12 = (+_Vector2Distance($moveDownPosition$byval_copy9,$moveDownPosition2$byval_copy10));
$13 = $12 < 30.0;
if ($13) {
HEAP32[8768>>2] = 2;
HEAP32[8764>>2] = 0;
} else {
label = 6;
}
} else {
label = 6;
}
if ((label|0) == 6) {
HEAP32[8764>>2] = 1;
HEAP32[8768>>2] = 1;
}
$14 = ((($event)) + 24|0);
$15 = $14;
$16 = $15;
$17 = HEAP32[$16>>2]|0;
$18 = (($15) + 4)|0;
$19 = $18;
$20 = HEAP32[$19>>2]|0;
$21 = 104;
$22 = $21;
HEAP32[$22>>2] = $17;
$23 = (($21) + 4)|0;
$24 = $23;
HEAP32[$24>>2] = $20;
$25 = 112;
$26 = $25;
HEAP32[$26>>2] = $17;
$27 = (($25) + 4)|0;
$28 = $27;
HEAP32[$28>>2] = $20;
STACKTOP = sp;return;
break;
}
case 0: {
$29 = HEAP32[8768>>2]|0;
$30 = ($29|0)==(8);
if ($30) {
$31 = ((($event)) + 24|0);
$32 = $31;
$33 = $32;
$34 = HEAP32[$33>>2]|0;
$35 = (($32) + 4)|0;
$36 = $35;
$37 = HEAP32[$36>>2]|0;
$38 = 112;
$39 = $38;
HEAP32[$39>>2] = $34;
$40 = (($38) + 4)|0;
$41 = $40;
HEAP32[$41>>2] = $37;
}
;HEAP32[$moveDownPosition$byval_copy9>>2]=HEAP32[104>>2]|0;HEAP32[$moveDownPosition$byval_copy9+4>>2]=HEAP32[104+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy10>>2]=HEAP32[112>>2]|0;HEAP32[$moveDownPosition2$byval_copy10+4>>2]=HEAP32[112+4>>2]|0;
$42 = (+_Vector2Distance($moveDownPosition$byval_copy9,$moveDownPosition2$byval_copy10));
HEAPF32[8772>>2] = $42;
$43 = HEAP32[8776>>2]|0;
$44 = (+($43|0));
$45 = $42 / $44;
HEAPF32[8780>>2] = $45;
$46 = $45 > 20.0;
$47 = HEAP32[8760>>2]|0;
$48 = ($47|0)==(0);
$or$cond3 = $46 & $48;
do {
if ($or$cond3) {
$49 = +HEAPF32[8772>>2];
;HEAP32[$moveDownPosition$byval_copy9>>2]=HEAP32[104>>2]|0;HEAP32[$moveDownPosition$byval_copy9+4>>2]=HEAP32[104+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy10>>2]=HEAP32[112>>2]|0;HEAP32[$moveDownPosition2$byval_copy10+4>>2]=HEAP32[112+4>>2]|0;
$50 = (+_CalculateAngle($moveDownPosition$byval_copy9,$moveDownPosition2$byval_copy10,$49));
HEAPF32[8784>>2] = $50;
$51 = $50 < 30.0;
$52 = $50 > 330.0;
$or$cond5 = $51 | $52;
if ($or$cond5) {
HEAP32[8768>>2] = 16;
break;
}
$53 = $50 > 30.0;
$54 = $50 < 120.0;
$or$cond7 = $53 & $54;
if ($or$cond7) {
HEAP32[8768>>2] = 64;
break;
}
$55 = $50 > 120.0;
$56 = $50 < 210.0;
$or$cond9 = $55 & $56;
if ($or$cond9) {
HEAP32[8768>>2] = 32;
break;
}
$57 = $50 > 210.0;
$58 = $50 < 300.0;
$or$cond11 = $57 & $58;
if ($or$cond11) {
HEAP32[8768>>2] = 128;
break;
} else {
HEAP32[8768>>2] = 0;
break;
}
} else {
HEAPF32[8772>>2] = 0.0;
HEAPF32[8784>>2] = 0.0;
HEAPF32[8780>>2] = 0.0;
HEAP32[8768>>2] = 0;
}
} while(0);
HEAP32[8776>>2] = 0;
STACKTOP = sp;return;
break;
}
case 2: {
$59 = ((($event)) + 24|0);
$60 = $59;
$61 = $60;
$62 = HEAP32[$61>>2]|0;
$63 = (($60) + 4)|0;
$64 = $63;
$65 = HEAP32[$64>>2]|0;
$66 = 120;
$67 = $66;
HEAP32[$67>>2] = $62;
$68 = (($66) + 4)|0;
$69 = $68;
HEAP32[$69>>2] = $65;
$70 = HEAP32[8768>>2]|0;
$71 = ($70|0)==(4);
if ($71) {
$72 = HEAP32[8788>>2]|0;
$73 = ($72|0)==(1);
if ($73) {
$74 = $59;
$75 = $74;
$76 = HEAP32[$75>>2]|0;
$77 = (($74) + 4)|0;
$78 = $77;
$79 = HEAP32[$78>>2]|0;
$80 = 104;
$81 = $80;
HEAP32[$81>>2] = $76;
$82 = (($80) + 4)|0;
$83 = $82;
HEAP32[$83>>2] = $79;
}
HEAP32[8788>>2] = 2;
;HEAP32[$moveDownPosition$byval_copy9>>2]=HEAP32[104>>2]|0;HEAP32[$moveDownPosition$byval_copy9+4>>2]=HEAP32[104+4>>2]|0;
;HEAP32[$moveDownPosition2$byval_copy10>>2]=HEAP32[120>>2]|0;HEAP32[$moveDownPosition2$byval_copy10+4>>2]=HEAP32[120+4>>2]|0;
$84 = (+_Vector2Distance($moveDownPosition$byval_copy9,$moveDownPosition2$byval_copy10));
HEAPF32[8772>>2] = $84;
$85 = !($84 >= 20.0);
if (!($85)) {
HEAP32[8768>>2] = 8;
}
}
$86 = HEAP32[8776>>2]|0;
$87 = (($86) + 1)|0;
HEAP32[8776>>2] = $87;
STACKTOP = sp;return;
break;
}
default: {
STACKTOP = sp;return;
}
}
}
function _UpdateGestures() {
var $$off = 0, $$pr = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = HEAP32[8768>>2]|0;
$$off = (($0) + -1)|0;
$1 = ($$off>>>0)<(2);
$2 = HEAP32[8756>>2]|0;
$3 = ($2|0)<(2);
$or$cond3 = $1 & $3;
if ($or$cond3) {
HEAP32[8768>>2] = 4;
return;
}
$$pr = HEAP32[8768>>2]|0;
switch ($$pr|0) {
case 16: case 32: case 64: case 128: {
break;
}
default: {
return;
}
}
HEAP32[8768>>2] = 0;
return;
}
function _InitDisplay($width,$height) {
$width = $width|0;
$height = $height|0;
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer18 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0, $vararg_ptr13 = 0, $vararg_ptr17 = 0, $vararg_ptr9 = 0, dest = 0, label = 0, sp = 0, src = 0;
var stop = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 128|0;
$vararg_buffer18 = sp + 56|0;
$vararg_buffer14 = sp + 48|0;
$vararg_buffer10 = sp + 40|0;
$vararg_buffer7 = sp + 32|0;
$vararg_buffer5 = sp + 24|0;
$vararg_buffer3 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = sp + 64|0;
HEAP32[3816>>2] = $width;
HEAP32[3820>>2] = $height;
_MatrixIdentity($0);
dest=3840; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
(_glfwSetErrorCallback((1|0))|0);
$1 = (_glfwInit()|0);
$2 = ($1|0)==(0);
if ($2) {
_TraceLog(1,15338,$vararg_buffer);
}
$3 = HEAP32[3816>>2]|0;
HEAP32[3980>>2] = $3;
$4 = HEAP32[3820>>2]|0;
HEAP32[3984>>2] = $4;
_glfwDefaultWindowHints();
_glfwWindowHint(131075,0);
$5 = (_rlGetVersion()|0);
$6 = ($5|0)==(2);
if ($6) {
$7 = HEAP8[9633>>0]|0;
$8 = $7 & 16;
$9 = ($8<<24>>24)==(0);
if (!($9)) {
_glfwWindowHint(135181,4);
_TraceLog(0,15364,$vararg_buffer1);
}
_glfwWindowHint(139266,3);
_glfwWindowHint(139267,3);
_glfwWindowHint(139272,204801);
_glfwWindowHint(139270,0);
}
$10 = HEAP32[3968>>2]|0;
$11 = ($10|0)==(0);
if ($11) {
$19 = HEAP32[3816>>2]|0;
$20 = HEAP32[3820>>2]|0;
$21 = HEAP32[3812>>2]|0;
$22 = (_glfwCreateWindow(($19|0),($20|0),($21|0),(0|0),(0|0))|0);
HEAP32[3828>>2] = $22;
$23 = HEAP32[3816>>2]|0;
HEAP32[3996>>2] = $23;
$24 = HEAP32[3820>>2]|0;
HEAP32[4000>>2] = $24;
$25 = $22;
} else {
$12 = HEAP32[3980>>2]|0;
$13 = HEAP32[3984>>2]|0;
_SetupFramebufferSize($12,$13);
$14 = HEAP32[3996>>2]|0;
$15 = HEAP32[4000>>2]|0;
$16 = HEAP32[3812>>2]|0;
$17 = (_glfwGetPrimaryMonitor()|0);
$18 = (_glfwCreateWindow(($14|0),($15|0),($16|0),($17|0),(0|0))|0);
HEAP32[3828>>2] = $18;
$25 = $18;
}
$26 = ($25|0)==(0|0);
if ($26) {
_glfwTerminate();
_TraceLog(1,15389,$vararg_buffer3);
} else {
_TraceLog(0,15422,$vararg_buffer5);
$27 = HEAP32[3996>>2]|0;
$28 = HEAP32[4000>>2]|0;
HEAP32[$vararg_buffer7>>2] = $27;
$vararg_ptr9 = ((($vararg_buffer7)) + 4|0);
HEAP32[$vararg_ptr9>>2] = $28;
_TraceLog(0,15462,$vararg_buffer7);
$29 = HEAP32[3816>>2]|0;
$30 = HEAP32[3820>>2]|0;
HEAP32[$vararg_buffer10>>2] = $29;
$vararg_ptr13 = ((($vararg_buffer10)) + 4|0);
HEAP32[$vararg_ptr13>>2] = $30;
_TraceLog(0,15483,$vararg_buffer10);
$31 = HEAP32[3988>>2]|0;
$32 = HEAP32[3992>>2]|0;
HEAP32[$vararg_buffer14>>2] = $31;
$vararg_ptr17 = ((($vararg_buffer14)) + 4|0);
HEAP32[$vararg_ptr17>>2] = $32;
_TraceLog(0,15504,$vararg_buffer14);
}
$33 = HEAP32[3828>>2]|0;
(_glfwSetWindowSizeCallback(($33|0),(1|0))|0);
$34 = HEAP32[3828>>2]|0;
(_glfwSetCursorEnterCallback(($34|0),(2|0))|0);
$35 = HEAP32[3828>>2]|0;
(_glfwSetKeyCallback(($35|0),(1|0))|0);
$36 = HEAP32[3828>>2]|0;
(_glfwSetMouseButtonCallback(($36|0),(1|0))|0);
$37 = HEAP32[3828>>2]|0;
(_glfwSetCursorPosCallback(($37|0),(1|0))|0);
$38 = HEAP32[3828>>2]|0;
(_glfwSetCharCallback(($38|0),(3|0))|0);
$39 = HEAP32[3828>>2]|0;
(_glfwSetScrollCallback(($39|0),(2|0))|0);
$40 = HEAP32[3828>>2]|0;
(_glfwSetWindowIconifyCallback(($40|0),(4|0))|0);
$41 = HEAP32[3828>>2]|0;
_glfwMakeContextCurrent(($41|0));
$42 = HEAP8[9633>>0]|0;
$43 = $42 & 32;
$44 = ($43<<24>>24)==(0);
if ($44) {
STACKTOP = sp;return;
}
_glfwSwapInterval(1);
_TraceLog(0,15529,$vararg_buffer18);
STACKTOP = sp;return;
}
function _InitGraphics() {
var $$byval_copy = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0;
$$byval_copy = sp + 4|0;
$0 = sp;
_rlglInit();
$1 = HEAP32[3988>>2]|0;
$2 = HEAP32[3992>>2]|0;
$3 = HEAP32[3996>>2]|0;
$4 = HEAP32[4000>>2]|0;
_rlglInitGraphics($1,$2,$3,$4);
HEAP8[$0>>0] = -11;
$5 = ((($0)) + 1|0);
HEAP8[$5>>0] = -11;
$6 = ((($0)) + 2|0);
HEAP8[$6>>0] = -11;
$7 = ((($0)) + 3|0);
HEAP8[$7>>0] = -1;
;HEAP8[$$byval_copy>>0]=HEAP8[$0>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$0+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$0+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$0+3>>0]|0;
_ClearBackground($$byval_copy);
STACKTOP = sp;return;
}
function _InitTimer() {
var $0 = 0, $1 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
$0 = (_time((0|0))|0);
_srand($0);
$1 = (+_GetTime());
HEAPF64[56>>3] = $1;
return;
}
function _EmscriptenFullscreenChangeCallback($eventType,$e,$userData) {
$eventType = $eventType|0;
$e = $e|0;
$userData = $userData|0;
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, $vararg_ptr9 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0;
$vararg_buffer4 = sp + 16|0;
$vararg_buffer = sp;
$0 = HEAP32[$e>>2]|0;
$1 = ($0|0)==(0);
$2 = ((($e)) + 264|0);
$3 = HEAP32[$2>>2]|0;
$4 = ((($e)) + 268|0);
$5 = HEAP32[$4>>2]|0;
$6 = ((($e)) + 272|0);
$7 = HEAP32[$6>>2]|0;
$8 = ((($e)) + 276|0);
$9 = HEAP32[$8>>2]|0;
if ($1) {
HEAP32[$vararg_buffer4>>2] = $3;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $5;
$vararg_ptr8 = ((($vararg_buffer4)) + 8|0);
HEAP32[$vararg_ptr8>>2] = $7;
$vararg_ptr9 = ((($vararg_buffer4)) + 12|0);
HEAP32[$vararg_ptr9>>2] = $9;
_TraceLog(0,15271,$vararg_buffer4);
STACKTOP = sp;return 0;
} else {
HEAP32[$vararg_buffer>>2] = $3;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $5;
$vararg_ptr2 = ((($vararg_buffer)) + 8|0);
HEAP32[$vararg_ptr2>>2] = $7;
$vararg_ptr3 = ((($vararg_buffer)) + 12|0);
HEAP32[$vararg_ptr3>>2] = $9;
_TraceLog(0,15202,$vararg_buffer);
STACKTOP = sp;return 0;
}
return (0)|0;
}
function _EmscriptenInputCallback($eventType,$touchEvent,$userData) {
$eventType = $eventType|0;
$touchEvent = $touchEvent|0;
$userData = $userData|0;
var $0 = 0, $1 = 0, $10 = 0.0, $11 = 0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0, $2 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $gestureEvent = 0, $gestureEvent$byval_copy = 0, dest = 0, label = 0, sp = 0;
var src = 0, stop = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 112|0;
$gestureEvent$byval_copy = sp + 56|0;
$gestureEvent = sp;
switch ($eventType|0) {
case 22: {
HEAP32[$gestureEvent>>2] = 1;
break;
}
case 23: {
HEAP32[$gestureEvent>>2] = 0;
break;
}
case 24: {
HEAP32[$gestureEvent>>2] = 2;
break;
}
default: {
}
}
$0 = HEAP32[$touchEvent>>2]|0;
$1 = ((($gestureEvent)) + 4|0);
HEAP32[$1>>2] = $0;
$2 = ((($touchEvent)) + 20|0);
$3 = HEAP32[$2>>2]|0;
$4 = ((($gestureEvent)) + 8|0);
HEAP32[$4>>2] = $3;
$5 = ((($touchEvent)) + 72|0);
$6 = HEAP32[$5>>2]|0;
$7 = ((($gestureEvent)) + 12|0);
HEAP32[$7>>2] = $6;
$8 = ((($touchEvent)) + 56|0);
$9 = HEAP32[$8>>2]|0;
$10 = (+($9|0));
$11 = ((($touchEvent)) + 60|0);
$12 = HEAP32[$11>>2]|0;
$13 = (+($12|0));
$14 = ((($gestureEvent)) + 24|0);
HEAPF32[$14>>2] = $10;
$15 = ((($gestureEvent)) + 28|0);
HEAPF32[$15>>2] = $13;
$16 = ((($touchEvent)) + 108|0);
$17 = HEAP32[$16>>2]|0;
$18 = (+($17|0));
$19 = ((($touchEvent)) + 112|0);
$20 = HEAP32[$19>>2]|0;
$21 = (+($20|0));
$22 = ((($gestureEvent)) + 32|0);
HEAPF32[$22>>2] = $18;
$23 = ((($gestureEvent)) + 36|0);
HEAPF32[$23>>2] = $21;
$24 = ((($gestureEvent)) + 24|0);
$25 = $24;
$26 = $25;
$27 = HEAP32[$26>>2]|0;
$28 = (($25) + 4)|0;
$29 = $28;
$30 = HEAP32[$29>>2]|0;
$31 = 88;
$32 = $31;
HEAP32[$32>>2] = $27;
$33 = (($31) + 4)|0;
$34 = $33;
HEAP32[$34>>2] = $30;
dest=$gestureEvent$byval_copy; src=$gestureEvent; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_ProcessGestureEvent($gestureEvent$byval_copy);
STACKTOP = sp;return 1;
}
function _LogoAnimation() {
var label = 0, sp = 0;
sp = STACKTOP;
HEAP32[3824>>2] = 0;
return;
}
function _GetTime() {
var $0 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
$0 = (+_glfwGetTime());
return (+$0);
}
function _SwapBuffers() {
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = HEAP32[3828>>2]|0;
_glfwSwapBuffers(($0|0));
return;
}
function _PollInputEvents() {
var $0 = 0, $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $mouseX = 0, $mouseY = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0;
$mouseX = sp + 8|0;
$mouseY = sp;
_UpdateGestures();
$0 = HEAP32[3828>>2]|0;
_glfwGetCursorPos(($0|0),($mouseX|0),($mouseY|0));
$1 = +HEAPF64[$mouseX>>3];
$2 = $1;
HEAPF32[32>>2] = $2;
$3 = +HEAPF64[$mouseY>>3];
$4 = $3;
HEAPF32[(36)>>2] = $4;
HEAP32[3972>>2] = -1;
_memcpy((10146|0),(9634|0),512)|0;
;HEAP8[10661>>0]=HEAP8[10658>>0]|0;HEAP8[10661+1>>0]=HEAP8[10658+1>>0]|0;HEAP8[10661+2>>0]=HEAP8[10658+2>>0]|0;
$5 = HEAP32[8792>>2]|0;
HEAP32[3976>>2] = $5;
HEAP32[8792>>2] = 0;
_glfwPollEvents();
STACKTOP = sp;return;
}
function _LoadDefaultShader($agg$result) {
$agg$result = $agg$result|0;
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0;
var $fShaderStr = 0, $vShaderStr = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 864|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$vShaderStr = sp + 390|0;
$fShaderStr = sp + 12|0;
_memcpy(($vShaderStr|0),(14251|0),466)|0;
_memcpy(($fShaderStr|0),(14717|0),377)|0;
$0 = (_LoadShaderProgram($vShaderStr,$fShaderStr)|0);
$1 = ($0|0)==(0);
if ($1) {
HEAP32[$vararg_buffer1>>2] = $0;
_TraceLog(2,15142,$vararg_buffer1);
} else {
HEAP32[$vararg_buffer>>2] = $0;
_TraceLog(0,15094,$vararg_buffer);
}
$2 = (_glGetAttribLocation(($0|0),(12373|0))|0);
$3 = (_glGetAttribLocation(($0|0),(12388|0))|0);
$4 = (_glGetAttribLocation(($0|0),(15190|0))|0);
$5 = (_glGetUniformLocation(($0|0),(12416|0))|0);
$6 = (_glGetUniformLocation(($0|0),(12440|0))|0);
$7 = HEAP32[3808>>2]|0;
HEAP32[$agg$result>>2] = $0;
$8 = ((($agg$result)) + 4|0);
HEAP32[$8>>2] = $7;
$9 = ((($agg$result)) + 8|0);
HEAP32[$9>>2] = 0;
$10 = ((($agg$result)) + 12|0);
HEAP32[$10>>2] = 0;
$11 = ((($agg$result)) + 16|0);
HEAP32[$11>>2] = $2;
$12 = ((($agg$result)) + 20|0);
HEAP32[$12>>2] = $3;
$13 = ((($agg$result)) + 24|0);
HEAP32[$13>>2] = -1;
$14 = ((($agg$result)) + 28|0);
HEAP32[$14>>2] = $4;
$15 = ((($agg$result)) + 32|0);
HEAP32[$15>>2] = $5;
$16 = ((($agg$result)) + 44|0);
HEAP32[$16>>2] = -1;
$17 = ((($agg$result)) + 48|0);
HEAP32[$17>>2] = $6;
$18 = ((($agg$result)) + 52|0);
HEAP32[$18>>2] = -1;
$19 = ((($agg$result)) + 56|0);
HEAP32[$19>>2] = -1;
STACKTOP = sp;return;
}
function _LoadSimpleShader($agg$result) {
$agg$result = $agg$result|0;
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
var $9 = 0, $fShaderStr = 0, $vShaderStr = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 800|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$vShaderStr = sp + 389|0;
$fShaderStr = sp + 12|0;
_memcpy(($vShaderStr|0),(13379|0),401)|0;
_memcpy(($fShaderStr|0),(13780|0),377)|0;
$0 = (_LoadShaderProgram($vShaderStr,$fShaderStr)|0);
$1 = ($0|0)==(0);
if ($1) {
HEAP32[$vararg_buffer1>>2] = $0;
_TraceLog(2,14204,$vararg_buffer1);
} else {
HEAP32[$vararg_buffer>>2] = $0;
_TraceLog(0,14157,$vararg_buffer);
}
$2 = (_glGetAttribLocation(($0|0),(12373|0))|0);
$3 = (_glGetAttribLocation(($0|0),(12388|0))|0);
$4 = (_glGetAttribLocation(($0|0),(12403|0))|0);
$5 = (_glGetUniformLocation(($0|0),(12416|0))|0);
$6 = (_glGetUniformLocation(($0|0),(12426|0))|0);
$7 = (_glGetUniformLocation(($0|0),(12440|0))|0);
$8 = HEAP32[3808>>2]|0;
HEAP32[$agg$result>>2] = $0;
$9 = ((($agg$result)) + 4|0);
HEAP32[$9>>2] = $8;
$10 = ((($agg$result)) + 8|0);
HEAP32[$10>>2] = 0;
$11 = ((($agg$result)) + 12|0);
HEAP32[$11>>2] = 0;
$12 = ((($agg$result)) + 16|0);
HEAP32[$12>>2] = $2;
$13 = ((($agg$result)) + 20|0);
HEAP32[$13>>2] = $3;
$14 = ((($agg$result)) + 24|0);
HEAP32[$14>>2] = $4;
$15 = ((($agg$result)) + 28|0);
HEAP32[$15>>2] = -1;
$16 = ((($agg$result)) + 32|0);
HEAP32[$16>>2] = $5;
$17 = ((($agg$result)) + 44|0);
HEAP32[$17>>2] = $6;
$18 = ((($agg$result)) + 48|0);
HEAP32[$18>>2] = $7;
$19 = ((($agg$result)) + 52|0);
HEAP32[$19>>2] = -1;
$20 = ((($agg$result)) + 56|0);
HEAP32[$20>>2] = -1;
STACKTOP = sp;return;
}
function _InitializeBuffers() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $5 = 0, $6 = 0;
var $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond14 = 0, $exitcond17 = 0, $exitcond19 = 0, $i1$012 = 0, $i3$010 = 0, $i6$07 = 0, $i7$06 = 0, $k$05 = 0, $vararg_buffer = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0;
$vararg_buffer = sp;
$0 = (_malloc(24576)|0);
HEAP32[5232>>2] = $0;
$1 = (_malloc(8192)|0);
HEAP32[5192>>2] = $1;
$2 = HEAP32[5232>>2]|0;
_memset(($2|0),0,24576)|0;
$i1$012 = 0;
while(1) {
$3 = HEAP32[5192>>2]|0;
$4 = (($3) + ($i1$012)|0);
HEAP8[$4>>0] = 0;
$5 = (($i1$012) + 1)|0;
$exitcond19 = ($5|0)==(8192);
if ($exitcond19) {
break;
} else {
$i1$012 = $5;
}
}
HEAP32[5184>>2] = 0;
HEAP32[5188>>2] = 0;
$6 = (_malloc(73728)|0);
HEAP32[5236>>2] = $6;
$7 = (_malloc(24576)|0);
HEAP32[5204>>2] = $7;
$8 = HEAP32[5236>>2]|0;
_memset(($8|0),0,73728)|0;
$i3$010 = 0;
while(1) {
$9 = HEAP32[5204>>2]|0;
$10 = (($9) + ($i3$010)|0);
HEAP8[$10>>0] = 0;
$11 = (($i3$010) + 1)|0;
$exitcond17 = ($11|0)==(24576);
if ($exitcond17) {
break;
} else {
$i3$010 = $11;
}
}
HEAP32[5196>>2] = 0;
HEAP32[5200>>2] = 0;
$12 = (_malloc(49152)|0);
HEAP32[5240>>2] = $12;
$13 = (_malloc(32768)|0);
HEAP32[5224>>2] = $13;
$14 = (_malloc(16384)|0);
HEAP32[5216>>2] = $14;
$15 = (_malloc(12288)|0);
HEAP32[5760>>2] = $15;
$16 = HEAP32[5240>>2]|0;
_memset(($16|0),0,49152)|0;
$17 = HEAP32[5224>>2]|0;
_memset(($17|0),0,32768)|0;
$i6$07 = 0;
while(1) {
$19 = HEAP32[5216>>2]|0;
$20 = (($19) + ($i6$07)|0);
HEAP8[$20>>0] = 0;
$21 = (($i6$07) + 1)|0;
$exitcond14 = ($21|0)==(16384);
if ($exitcond14) {
break;
} else {
$i6$07 = $21;
}
}
$18 = HEAP32[5760>>2]|0;
$i7$06 = 0;$k$05 = 0;
while(1) {
$22 = $k$05 << 2;
$23 = $22&65535;
$24 = (($18) + ($i7$06<<1)|0);
HEAP16[$24>>1] = $23;
$25 = $22 | 1;
$26 = $25&65535;
$27 = $i7$06 | 1;
$28 = (($18) + ($27<<1)|0);
HEAP16[$28>>1] = $26;
$29 = $22 | 2;
$30 = $29&65535;
$31 = (($i7$06) + 2)|0;
$32 = (($18) + ($31<<1)|0);
HEAP16[$32>>1] = $30;
$33 = (($i7$06) + 3)|0;
$34 = (($18) + ($33<<1)|0);
HEAP16[$34>>1] = $23;
$35 = (($i7$06) + 4)|0;
$36 = (($18) + ($35<<1)|0);
HEAP16[$36>>1] = $30;
$37 = $22 | 3;
$38 = $37&65535;
$39 = (($i7$06) + 5)|0;
$40 = (($18) + ($39<<1)|0);
HEAP16[$40>>1] = $38;
$41 = (($k$05) + 1)|0;
$42 = (($i7$06) + 6)|0;
$exitcond = ($41|0)==(1024);
if ($exitcond) {
break;
} else {
$i7$06 = $42;$k$05 = $41;
}
}
HEAP32[5208>>2] = 0;
HEAP32[5220>>2] = 0;
HEAP32[5212>>2] = 0;
_TraceLog(0,13316,$vararg_buffer);
STACKTOP = sp;return;
}
function _InitializeBuffersGPU() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
var $63 = 0, $64 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer12 = 0, $vararg_buffer15 = 0, $vararg_buffer5 = 0, $vararg_buffer8 = 0, $vararg_ptr11 = 0, $vararg_ptr18 = 0, $vararg_ptr19 = 0, $vararg_ptr20 = 0, $vararg_ptr4 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 64|0;
$vararg_buffer15 = sp + 40|0;
$vararg_buffer12 = sp + 32|0;
$vararg_buffer8 = sp + 24|0;
$vararg_buffer5 = sp + 16|0;
$vararg_buffer1 = sp + 8|0;
$vararg_buffer = sp;
$0 = HEAP32[5264>>2]|0;
$1 = ($0|0)==(0);
if (!($1)) {
$2 = HEAP32[5272>>2]|0;
FUNCTION_TABLE_vii[$2 & 63](1,5748);
$3 = HEAP32[5276>>2]|0;
$4 = HEAP32[5748>>2]|0;
FUNCTION_TABLE_vi[$3 & 31]($4);
}
_glGenBuffers(2,(5716|0));
$5 = HEAP32[5716>>2]|0;
_glBindBuffer(34962,($5|0));
$6 = HEAP32[5232>>2]|0;
_glBufferData(34962,24576,($6|0),35048);
$7 = HEAP32[(5440)>>2]|0;
_glEnableVertexAttribArray(($7|0));
$8 = HEAP32[(5440)>>2]|0;
_glVertexAttribPointer(($8|0),3,5126,0,0,(0|0));
$9 = HEAP32[(5720)>>2]|0;
_glBindBuffer(34962,($9|0));
$10 = HEAP32[5192>>2]|0;
_glBufferData(34962,8192,($10|0),35048);
$11 = HEAP32[(5452)>>2]|0;
_glEnableVertexAttribArray(($11|0));
$12 = HEAP32[(5452)>>2]|0;
_glVertexAttribPointer(($12|0),4,5121,1,0,(0|0));
$13 = HEAP32[5264>>2]|0;
$14 = ($13|0)==(0);
if ($14) {
$16 = HEAP32[5716>>2]|0;
$17 = HEAP32[(5720)>>2]|0;
HEAP32[$vararg_buffer1>>2] = $16;
$vararg_ptr4 = ((($vararg_buffer1)) + 4|0);
HEAP32[$vararg_ptr4>>2] = $17;
_TraceLog(0,13015,$vararg_buffer1);
} else {
$15 = HEAP32[5748>>2]|0;
HEAP32[$vararg_buffer>>2] = $15;
_TraceLog(0,12968,$vararg_buffer);
}
$18 = HEAP32[5264>>2]|0;
$19 = ($18|0)==(0);
if (!($19)) {
$20 = HEAP32[5272>>2]|0;
FUNCTION_TABLE_vii[$20 & 63](1,5752);
$21 = HEAP32[5276>>2]|0;
$22 = HEAP32[5752>>2]|0;
FUNCTION_TABLE_vi[$21 & 31]($22);
}
_glGenBuffers(2,(5724|0));
$23 = HEAP32[5724>>2]|0;
_glBindBuffer(34962,($23|0));
$24 = HEAP32[5236>>2]|0;
_glBufferData(34962,73728,($24|0),35048);
$25 = HEAP32[(5440)>>2]|0;
_glEnableVertexAttribArray(($25|0));
$26 = HEAP32[(5440)>>2]|0;
_glVertexAttribPointer(($26|0),3,5126,0,0,(0|0));
$27 = HEAP32[(5728)>>2]|0;
_glBindBuffer(34962,($27|0));
$28 = HEAP32[5204>>2]|0;
_glBufferData(34962,24576,($28|0),35048);
$29 = HEAP32[(5452)>>2]|0;
_glEnableVertexAttribArray(($29|0));
$30 = HEAP32[(5452)>>2]|0;
_glVertexAttribPointer(($30|0),4,5121,1,0,(0|0));
$31 = HEAP32[5264>>2]|0;
$32 = ($31|0)==(0);
if ($32) {
$34 = HEAP32[5724>>2]|0;
$35 = HEAP32[(5728)>>2]|0;
HEAP32[$vararg_buffer8>>2] = $34;
$vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
HEAP32[$vararg_ptr11>>2] = $35;
_TraceLog(0,13125,$vararg_buffer8);
} else {
$33 = HEAP32[5752>>2]|0;
HEAP32[$vararg_buffer5>>2] = $33;
_TraceLog(0,13074,$vararg_buffer5);
}
$36 = HEAP32[5264>>2]|0;
$37 = ($36|0)==(0);
if (!($37)) {
$38 = HEAP32[5272>>2]|0;
FUNCTION_TABLE_vii[$38 & 63](1,5756);
$39 = HEAP32[5276>>2]|0;
$40 = HEAP32[5756>>2]|0;
FUNCTION_TABLE_vi[$39 & 31]($40);
}
_glGenBuffers(4,(5732|0));
$41 = HEAP32[5732>>2]|0;
_glBindBuffer(34962,($41|0));
$42 = HEAP32[5240>>2]|0;
_glBufferData(34962,49152,($42|0),35048);
$43 = HEAP32[(5440)>>2]|0;
_glEnableVertexAttribArray(($43|0));
$44 = HEAP32[(5440)>>2]|0;
_glVertexAttribPointer(($44|0),3,5126,0,0,(0|0));
$45 = HEAP32[(5736)>>2]|0;
_glBindBuffer(34962,($45|0));
$46 = HEAP32[5224>>2]|0;
_glBufferData(34962,32768,($46|0),35048);
$47 = HEAP32[(5444)>>2]|0;
_glEnableVertexAttribArray(($47|0));
$48 = HEAP32[(5444)>>2]|0;
_glVertexAttribPointer(($48|0),2,5126,0,0,(0|0));
$49 = HEAP32[(5740)>>2]|0;
_glBindBuffer(34962,($49|0));
$50 = HEAP32[5216>>2]|0;
_glBufferData(34962,16384,($50|0),35048);
$51 = HEAP32[(5452)>>2]|0;
_glEnableVertexAttribArray(($51|0));
$52 = HEAP32[(5452)>>2]|0;
_glVertexAttribPointer(($52|0),4,5121,1,0,(0|0));
$53 = HEAP32[(5744)>>2]|0;
_glBindBuffer(34963,($53|0));
$54 = HEAP32[5760>>2]|0;
_glBufferData(34963,12288,($54|0),35044);
$55 = HEAP32[5264>>2]|0;
$56 = ($55|0)==(0);
if ($56) {
$58 = HEAP32[5732>>2]|0;
$59 = HEAP32[(5736)>>2]|0;
$60 = HEAP32[(5740)>>2]|0;
$61 = HEAP32[(5744)>>2]|0;
HEAP32[$vararg_buffer15>>2] = $58;
$vararg_ptr18 = ((($vararg_buffer15)) + 4|0);
HEAP32[$vararg_ptr18>>2] = $59;
$vararg_ptr19 = ((($vararg_buffer15)) + 8|0);
HEAP32[$vararg_ptr19>>2] = $60;
$vararg_ptr20 = ((($vararg_buffer15)) + 12|0);
HEAP32[$vararg_ptr20>>2] = $61;
_TraceLog(0,13235,$vararg_buffer15);
} else {
$57 = HEAP32[5756>>2]|0;
HEAP32[$vararg_buffer12>>2] = $57;
_TraceLog(0,13188,$vararg_buffer12);
}
$62 = HEAP32[5264>>2]|0;
$63 = ($62|0)==(0);
if ($63) {
STACKTOP = sp;return;
}
$64 = HEAP32[5276>>2]|0;
FUNCTION_TABLE_vi[$64 & 31](0);
STACKTOP = sp;return;
}
function _LoadCompressedTexture($data,$width,$height,$mipmapCount,$compressedFormat) {
$data = $data|0;
$width = $width|0;
$height = $height|0;
$mipmapCount = $mipmapCount|0;
$compressedFormat = $compressedFormat|0;
var $$ = 0, $$013 = 0, $$0610 = 0, $$17 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0;
var $7 = 0, $8 = 0, $9 = 0, $blockSize$0 = 0, $level$012 = 0, $offset$011 = 0, $or$cond = 0, $or$cond9 = 0, label = 0, sp = 0;
sp = STACKTOP;
_glPixelStorei(3317,1);
switch ($compressedFormat|0) {
case 33776: case 33777: case 36196: case 37492: {
$blockSize$0 = 8;
break;
}
default: {
$blockSize$0 = 16;
}
}
$0 = ($mipmapCount|0)<(1);
$1 = $width | $height;
$2 = ($1|0)==(0);
$or$cond9 = $0 | $2;
if ($or$cond9) {
return;
} else {
$$013 = $width;$$0610 = $height;$level$012 = 0;$offset$011 = 0;
}
while(1) {
$3 = (($$013) + 3)|0;
$4 = (($3|0) / 4)&-1;
$5 = (($$0610) + 3)|0;
$6 = (($5|0) / 4)&-1;
$7 = Math_imul($4, $blockSize$0)|0;
$8 = Math_imul($7, $6)|0;
$9 = (($data) + ($offset$011)|0);
_glCompressedTexImage2D(3553,($level$012|0),($compressedFormat|0),($$013|0),($$0610|0),0,($8|0),($9|0));
$10 = (($8) + ($offset$011))|0;
$11 = (($$013|0) / 2)&-1;
$12 = (($$0610|0) / 2)&-1;
$13 = ($$013|0)<(2);
$$ = $13 ? 1 : $11;
$14 = ($$0610|0)<(2);
$$17 = $14 ? 1 : $12;
$15 = (($level$012) + 1)|0;
$16 = ($15|0)>=($mipmapCount|0);
$17 = $$ | $$17;
$18 = ($17|0)==(0);
$or$cond = $16 | $18;
if ($or$cond) {
break;
} else {
$$013 = $$;$$0610 = $$17;$level$012 = $15;$offset$011 = $10;
}
}
return;
}
function _UpdateBuffers() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0;
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = HEAP32[5184>>2]|0;
$1 = ($0|0)>(0);
if ($1) {
$2 = HEAP32[5264>>2]|0;
$3 = ($2|0)==(0);
if (!($3)) {
$4 = HEAP32[5276>>2]|0;
$5 = HEAP32[5748>>2]|0;
FUNCTION_TABLE_vi[$4 & 31]($5);
}
$6 = HEAP32[5716>>2]|0;
_glBindBuffer(34962,($6|0));
$7 = HEAP32[5184>>2]|0;
$8 = ($7*12)|0;
$9 = HEAP32[5232>>2]|0;
_glBufferSubData(34962,0,($8|0),($9|0));
$10 = HEAP32[(5720)>>2]|0;
_glBindBuffer(34962,($10|0));
$11 = HEAP32[5188>>2]|0;
$12 = $11 << 2;
$13 = HEAP32[5192>>2]|0;
_glBufferSubData(34962,0,($12|0),($13|0));
}
$14 = HEAP32[5196>>2]|0;
$15 = ($14|0)>(0);
if ($15) {
$16 = HEAP32[5264>>2]|0;
$17 = ($16|0)==(0);
if (!($17)) {
$18 = HEAP32[5276>>2]|0;
$19 = HEAP32[5752>>2]|0;
FUNCTION_TABLE_vi[$18 & 31]($19);
}
$20 = HEAP32[5724>>2]|0;
_glBindBuffer(34962,($20|0));
$21 = HEAP32[5196>>2]|0;
$22 = ($21*12)|0;
$23 = HEAP32[5236>>2]|0;
_glBufferSubData(34962,0,($22|0),($23|0));
$24 = HEAP32[(5728)>>2]|0;
_glBindBuffer(34962,($24|0));
$25 = HEAP32[5200>>2]|0;
$26 = $25 << 2;
$27 = HEAP32[5204>>2]|0;
_glBufferSubData(34962,0,($26|0),($27|0));
}
$28 = HEAP32[5208>>2]|0;
$29 = ($28|0)>(0);
if ($29) {
$30 = HEAP32[5264>>2]|0;
$31 = ($30|0)==(0);
if (!($31)) {
$32 = HEAP32[5276>>2]|0;
$33 = HEAP32[5756>>2]|0;
FUNCTION_TABLE_vi[$32 & 31]($33);
}
$34 = HEAP32[5732>>2]|0;
_glBindBuffer(34962,($34|0));
$35 = HEAP32[5208>>2]|0;
$36 = ($35*12)|0;
$37 = HEAP32[5240>>2]|0;
_glBufferSubData(34962,0,($36|0),($37|0));
$38 = HEAP32[(5736)>>2]|0;
_glBindBuffer(34962,($38|0));
$39 = HEAP32[5208>>2]|0;
$40 = $39 << 3;
$41 = HEAP32[5224>>2]|0;
_glBufferSubData(34962,0,($40|0),($41|0));
$42 = HEAP32[(5740)>>2]|0;
_glBindBuffer(34962,($42|0));
$43 = HEAP32[5208>>2]|0;
$44 = $43 << 2;
$45 = HEAP32[5216>>2]|0;
_glBufferSubData(34962,0,($44|0),($45|0));
}
$46 = HEAP32[5264>>2]|0;
$47 = ($46|0)==(0);
if ($47) {
return;
}
$48 = HEAP32[5276>>2]|0;
FUNCTION_TABLE_vi[$48 & 31](0);
return;
}
function _Vector2Distance($v1,$v2) {
$v1 = $v1|0;
$v2 = $v2|0;
var $0 = 0.0, $1 = 0.0, $10 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0;
sp = STACKTOP;
$0 = +HEAPF32[$v2>>2];
$1 = +HEAPF32[$v1>>2];
$2 = $0 - $1;
$3 = ((($v2)) + 4|0);
$4 = +HEAPF32[$3>>2];
$5 = ((($v1)) + 4|0);
$6 = +HEAPF32[$5>>2];
$7 = $4 - $6;
$8 = $2 * $2;
$9 = $7 * $7;
$10 = $8 + $9;
$sqrtf = (+Math_sqrt((+$10)));
return (+$sqrtf);
}
function _CalculateAngle($initialPosition,$finalPosition,$magnitude) {
$initialPosition = $initialPosition|0;
$finalPosition = $finalPosition|0;
$magnitude = +$magnitude;
var $0 = 0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0;
var $angle$0 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
$0 = ((($finalPosition)) + 4|0);
$1 = +HEAPF32[$0>>2];
$2 = ((($initialPosition)) + 4|0);
$3 = +HEAPF32[$2>>2];
$4 = $1 - $3;
$5 = $4 / $magnitude;
$6 = $5;
$7 = (+Math_asin((+$6)));
$8 = $7;
$9 = $8;
$10 = $9 * 57.295779513082323;
$11 = $10;
$12 = +HEAPF32[$finalPosition>>2];
$13 = +HEAPF32[$initialPosition>>2];
$14 = $12 - $13;
$15 = !($14 >= 0.0);
if ($15) {
$19 = $11 + 180.0;
$angle$0 = $19;
return (+$angle$0);
}
$16 = !($4 >= 0.0);
$17 = -$11;
if ($16) {
$angle$0 = $17;
return (+$angle$0);
}
$18 = 360.0 - $11;
$angle$0 = $18;
return (+$angle$0);
}
function _ErrorCallback($error,$description) {
$error = $error|0;
$description = $description|0;
var $vararg_buffer = 0, $vararg_ptr1 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0;
$vararg_buffer = sp;
HEAP32[$vararg_buffer>>2] = $error;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $description;
_TraceLog(2,15761,$vararg_buffer);
STACKTOP = sp;return;
}
function _SetupFramebufferSize($displayWidth,$displayHeight) {
$displayWidth = $displayWidth|0;
$displayHeight = $displayHeight|0;
var $0 = 0, $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0, $2 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0.0, $26 = 0;
var $27 = 0.0, $28 = 0.0, $29 = 0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0, $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, $or$cond = 0, $roundf = 0.0, $roundf1 = 0.0, $roundf2 = 0.0, $roundf3 = 0.0, $storemerge = 0, $vararg_buffer = 0, $vararg_buffer4 = 0;
var $vararg_buffer8 = 0, $vararg_ptr1 = 0, $vararg_ptr11 = 0, $vararg_ptr12 = 0, $vararg_ptr13 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 112|0;
$vararg_buffer8 = sp + 24|0;
$vararg_buffer4 = sp + 16|0;
$vararg_buffer = sp;
$0 = sp + 40|0;
$1 = HEAP32[3816>>2]|0;
$2 = ($1|0)>($displayWidth|0);
if (!($2)) {
$3 = HEAP32[3820>>2]|0;
$4 = ($3|0)>($displayHeight|0);
if (!($4)) {
$29 = ($1|0)<($displayWidth|0);
$30 = ($3|0)<($displayHeight|0);
$or$cond = $29 | $30;
if (!($or$cond)) {
HEAP32[3996>>2] = $1;
$51 = HEAP32[3820>>2]|0;
HEAP32[4000>>2] = $51;
HEAP32[3988>>2] = 0;
HEAP32[3992>>2] = 0;
STACKTOP = sp;return;
}
HEAP32[$vararg_buffer8>>2] = $1;
$vararg_ptr11 = ((($vararg_buffer8)) + 4|0);
HEAP32[$vararg_ptr11>>2] = $3;
$vararg_ptr12 = ((($vararg_buffer8)) + 8|0);
HEAP32[$vararg_ptr12>>2] = $displayWidth;
$vararg_ptr13 = ((($vararg_buffer8)) + 12|0);
HEAP32[$vararg_ptr13>>2] = $displayHeight;
_TraceLog(0,15695,$vararg_buffer8);
$31 = (+($displayWidth|0));
$32 = (+($displayHeight|0));
$33 = $31 / $32;
$34 = HEAP32[3816>>2]|0;
$35 = (+($34|0));
$36 = HEAP32[3820>>2]|0;
$37 = (+($36|0));
$38 = $35 / $37;
$39 = !($33 <= $38);
if ($39) {
$46 = $33 * $37;
$roundf = (+_roundf($46));
$47 = (~~(($roundf)));
HEAP32[3996>>2] = $47;
$48 = HEAP32[3820>>2]|0;
HEAP32[4000>>2] = $48;
$49 = HEAP32[3816>>2]|0;
$50 = (($47) - ($49))|0;
HEAP32[3988>>2] = $50;
HEAP32[3992>>2] = 0;
STACKTOP = sp;return;
} else {
HEAP32[3996>>2] = $34;
$40 = HEAP32[3816>>2]|0;
$41 = (+($40|0));
$42 = $41 / $33;
$roundf1 = (+_roundf($42));
$43 = (~~(($roundf1)));
HEAP32[4000>>2] = $43;
HEAP32[3988>>2] = 0;
$44 = HEAP32[3820>>2]|0;
$45 = (($43) - ($44))|0;
HEAP32[3992>>2] = $45;
STACKTOP = sp;return;
}
}
}
$5 = HEAP32[3816>>2]|0;
$6 = HEAP32[3820>>2]|0;
HEAP32[$vararg_buffer>>2] = $5;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $6;
$vararg_ptr2 = ((($vararg_buffer)) + 8|0);
HEAP32[$vararg_ptr2>>2] = $displayWidth;
$vararg_ptr3 = ((($vararg_buffer)) + 12|0);
HEAP32[$vararg_ptr3>>2] = $displayHeight;
_TraceLog(2,15552,$vararg_buffer);
$7 = (+($displayWidth|0));
$8 = HEAP32[3816>>2]|0;
$9 = (+($8|0));
$10 = $7 / $9;
$11 = (+($displayHeight|0));
$12 = HEAP32[3820>>2]|0;
$13 = (+($12|0));
$14 = $11 / $13;
$15 = !($10 <= $14);
if ($15) {
$21 = $9 * $14;
$roundf2 = (+_roundf($21));
$22 = (~~(($roundf2)));
HEAP32[3996>>2] = $22;
HEAP32[4000>>2] = $displayHeight;
$23 = (($displayWidth) - ($22))|0;
HEAP32[3988>>2] = $23;
$storemerge = 0;
} else {
HEAP32[3996>>2] = $displayWidth;
$16 = HEAP32[3820>>2]|0;
$17 = (+($16|0));
$18 = $10 * $17;
$roundf3 = (+_roundf($18));
$19 = (~~(($roundf3)));
HEAP32[4000>>2] = $19;
HEAP32[3988>>2] = 0;
$20 = (($displayHeight) - ($19))|0;
$storemerge = $20;
}
HEAP32[3992>>2] = $storemerge;
$24 = HEAP32[3996>>2]|0;
$25 = (+($24|0));
$26 = HEAP32[3816>>2]|0;
$27 = (+($26|0));
$28 = $25 / $27;
_MatrixScale($0,$28,$28,$28);
dest=3840; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
HEAP32[3996>>2] = $displayWidth;
HEAP32[4000>>2] = $displayHeight;
HEAP32[$vararg_buffer4>>2] = $displayWidth;
$vararg_ptr7 = ((($vararg_buffer4)) + 4|0);
HEAP32[$vararg_ptr7>>2] = $displayHeight;
_TraceLog(2,15630,$vararg_buffer4);
STACKTOP = sp;return;
}
function _WindowSizeCallback($window,$width,$height) {
$window = $window|0;
$width = $width|0;
$height = $height|0;
var $$byval_copy = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0;
$$byval_copy = sp + 4|0;
$0 = sp;
$1 = HEAP32[3988>>2]|0;
$2 = HEAP32[3992>>2]|0;
$3 = HEAP32[3996>>2]|0;
$4 = HEAP32[4000>>2]|0;
_rlglInitGraphics($1,$2,$3,$4);
HEAP8[$0>>0] = -11;
$5 = ((($0)) + 1|0);
HEAP8[$5>>0] = -11;
$6 = ((($0)) + 2|0);
HEAP8[$6>>0] = -11;
$7 = ((($0)) + 3|0);
HEAP8[$7>>0] = -1;
;HEAP8[$$byval_copy>>0]=HEAP8[$0>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$0+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$0+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$0+3>>0]|0;
_ClearBackground($$byval_copy);
STACKTOP = sp;return;
}
function _CursorEnterCallback($window,$enter) {
$window = $window|0;
$enter = $enter|0;
var label = 0, sp = 0;
sp = STACKTOP;
return;
}
function _KeyCallback($window,$key,$scancode,$action,$mods) {
$window = $window|0;
$key = $key|0;
$scancode = $scancode|0;
$action = $action|0;
$mods = $mods|0;
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $or$cond = 0, $or$cond3 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = HEAP32[3836>>2]|0;
$1 = ($0|0)==($key|0);
$2 = ($action|0)==(1);
$or$cond = $2 & $1;
if ($or$cond) {
_glfwSetWindowShouldClose(($window|0),1);
} else {
$3 = $action&255;
$4 = (9634 + ($key)|0);
HEAP8[$4>>0] = $3;
}
$5 = ($key|0)==(259);
$or$cond3 = $5 & $2;
if (!($or$cond3)) {
return;
}
HEAP32[3972>>2] = 3;
return;
}
function _MouseButtonCallback($window,$button,$action,$mods) {
$window = $window|0;
$button = $button|0;
$action = $action|0;
$mods = $mods|0;
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $gestureEvent = 0;
var $gestureEvent$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 128|0;
$gestureEvent$byval_copy = sp + 64|0;
$gestureEvent = sp + 8|0;
$0 = sp;
$1 = $action&255;
$2 = (10658 + ($button)|0);
HEAP8[$2>>0] = $1;
$3 = (_IsMouseButtonPressed(0)|0);
$4 = ($3|0)==(0);
if ($4) {
$5 = (_IsMouseButtonReleased(0)|0);
$6 = ($5|0)==(0);
if (!($6)) {
HEAP32[$gestureEvent>>2] = 0;
}
} else {
HEAP32[$gestureEvent>>2] = 1;
}
$7 = ((($gestureEvent)) + 4|0);
HEAP32[$7>>2] = 1;
$8 = ((($gestureEvent)) + 24|0);
_GetMousePosition($0);
$9 = $0;
$10 = $9;
$11 = HEAP32[$10>>2]|0;
$12 = (($9) + 4)|0;
$13 = $12;
$14 = HEAP32[$13>>2]|0;
$15 = $8;
$16 = $15;
HEAP32[$16>>2] = $11;
$17 = (($15) + 4)|0;
$18 = $17;
HEAP32[$18>>2] = $14;
dest=$gestureEvent$byval_copy; src=$gestureEvent; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_ProcessGestureEvent($gestureEvent$byval_copy);
STACKTOP = sp;return;
}
function _MouseCursorPosCallback($window,$x,$y) {
$window = $window|0;
$x = +$x;
$y = +$y;
var $0 = 0, $1 = 0.0, $2 = 0.0, $3 = 0, $4 = 0, $gestureEvent = 0, $gestureEvent$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 112|0;
$gestureEvent$byval_copy = sp + 56|0;
$gestureEvent = sp;
HEAP32[$gestureEvent>>2] = 2;
$0 = ((($gestureEvent)) + 4|0);
HEAP32[$0>>2] = 1;
$1 = $x;
$2 = $y;
$3 = ((($gestureEvent)) + 24|0);
HEAPF32[$3>>2] = $1;
$4 = ((($gestureEvent)) + 28|0);
HEAPF32[$4>>2] = $2;
dest=$gestureEvent$byval_copy; src=$gestureEvent; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0));
_ProcessGestureEvent($gestureEvent$byval_copy);
STACKTOP = sp;return;
}
function _CharCallback($window,$key) {
$window = $window|0;
$key = $key|0;
var label = 0, sp = 0;
sp = STACKTOP;
HEAP32[3972>>2] = $key;
return;
}
function _ScrollCallback($window,$xoffset,$yoffset) {
$window = $window|0;
$xoffset = +$xoffset;
$yoffset = +$yoffset;
var $0 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = (~~(($yoffset)));
HEAP32[8792>>2] = $0;
return;
}
function _WindowIconifyCallback($window,$iconified) {
$window = $window|0;
$iconified = $iconified|0;
var $$ = 0, $not$ = 0, label = 0, sp = 0;
sp = STACKTOP;
$not$ = ($iconified|0)!=(0);
$$ = $not$&1;
HEAP32[3832>>2] = $$;
return;
}
function _emscripten_GetProcAddress($name_) {
$name_ = $name_|0;
var $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0;
var $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0;
var $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0;
var $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0;
var $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0;
var $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0;
var $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0;
var $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0;
var $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0;
var $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0;
var $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0;
var $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0;
var $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0;
var $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0;
var $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0;
var $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0;
var $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0;
var $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0;
var $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0;
var $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0;
var $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0;
var $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0;
var $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0;
var $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0;
var $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0;
var $549 = 0, $55 = 0, $550 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0;
var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0;
var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $end = 0, $name = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0;
$0 = sp + 12|0;
$1 = sp + 8|0;
$name = sp + 4|0;
$end = sp;
HEAP32[$1>>2] = $name_;
$2 = HEAP32[$1>>2]|0;
$3 = (_strlen($2)|0);
$4 = (($3) + 1)|0;
$5 = (_malloc($4)|0);
HEAP32[$name>>2] = $5;
$6 = HEAP32[$name>>2]|0;
$7 = HEAP32[$1>>2]|0;
(_strcpy($6,$7)|0);
$8 = HEAP32[$name>>2]|0;
$9 = (_strstr($8,15799)|0);
HEAP32[$end>>2] = $9;
$10 = HEAP32[$end>>2]|0;
$11 = ($10|0)!=(0|0);
if ($11) {
$12 = HEAP32[$end>>2]|0;
HEAP8[$12>>0] = 0;
}
$13 = HEAP32[$name>>2]|0;
$14 = (_strstr($13,15803)|0);
HEAP32[$end>>2] = $14;
$15 = HEAP32[$end>>2]|0;
$16 = ($15|0)!=(0|0);
if ($16) {
$17 = HEAP32[$end>>2]|0;
HEAP8[$17>>0] = 0;
}
$18 = HEAP32[$name>>2]|0;
$19 = (_strstr($18,15807)|0);
HEAP32[$end>>2] = $19;
$20 = HEAP32[$end>>2]|0;
$21 = ($20|0)!=(0|0);
if ($21) {
$22 = HEAP32[$end>>2]|0;
HEAP8[$22>>0] = 0;
}
$23 = HEAP32[$name>>2]|0;
$24 = (_strstr($23,15811)|0);
HEAP32[$end>>2] = $24;
$25 = HEAP32[$end>>2]|0;
$26 = ($25|0)!=(0|0);
if ($26) {
$27 = HEAP32[$end>>2]|0;
HEAP8[$27>>0] = 0;
}
$28 = HEAP32[$name>>2]|0;
$29 = (_strcmp($28,15817)|0);
$30 = ($29|0)!=(0);
do {
if ($30) {
$31 = HEAP32[$name>>2]|0;
$32 = (_strcmp($31,15855)|0);
$33 = ($32|0)!=(0);
if (!($33)) {
HEAP32[$name>>2] = 15874;
break;
}
$34 = HEAP32[$name>>2]|0;
$35 = (_strcmp($34,15887)|0);
$36 = ($35|0)!=(0);
if (!($36)) {
HEAP32[$name>>2] = 15908;
break;
}
$37 = HEAP32[$name>>2]|0;
$38 = (_strcmp($37,15923)|0);
$39 = ($38|0)!=(0);
if (!($39)) {
HEAP32[$name>>2] = 15938;
break;
}
$40 = HEAP32[$name>>2]|0;
$41 = (_strcmp($40,15953)|0);
$42 = ($41|0)!=(0);
if (!($42)) {
HEAP32[$name>>2] = 15968;
}
} else {
HEAP32[$name>>2] = 15839;
}
} while(0);
$43 = HEAP32[$name>>2]|0;
$44 = (_strcmp($43,15983)|0);
$45 = ($44|0)!=(0);
do {
if ($45) {
$46 = HEAP32[$name>>2]|0;
$47 = (_strcmp($46,15997)|0);
$48 = ($47|0)!=(0);
if (!($48)) {
HEAP32[$0>>2] = 2;
break;
}
$49 = HEAP32[$name>>2]|0;
$50 = (_strcmp($49,16009)|0);
$51 = ($50|0)!=(0);
if (!($51)) {
HEAP32[$0>>2] = 6;
break;
}
$52 = HEAP32[$name>>2]|0;
$53 = (_strcmp($52,16023)|0);
$54 = ($53|0)!=(0);
if (!($54)) {
HEAP32[$0>>2] = 7;
break;
}
$55 = HEAP32[$name>>2]|0;
$56 = (_strcmp($55,16035)|0);
$57 = ($56|0)!=(0);
if (!($57)) {
HEAP32[$0>>2] = 8;
break;
}
$58 = HEAP32[$name>>2]|0;
$59 = (_strcmp($58,16049)|0);
$60 = ($59|0)!=(0);
if (!($60)) {
HEAP32[$0>>2] = 9;
break;
}
$61 = HEAP32[$name>>2]|0;
$62 = (_strcmp($61,16063)|0);
$63 = ($62|0)!=(0);
if (!($63)) {
HEAP32[$0>>2] = 10;
break;
}
$64 = HEAP32[$name>>2]|0;
$65 = (_strcmp($64,16080)|0);
$66 = ($65|0)!=(0);
if (!($66)) {
HEAP32[$0>>2] = 1;
break;
}
$67 = HEAP32[$name>>2]|0;
$68 = (_strcmp($67,16103)|0);
$69 = ($68|0)!=(0);
if (!($69)) {
HEAP32[$0>>2] = 1;
break;
}
$70 = HEAP32[$name>>2]|0;
$71 = (_strcmp($70,16129)|0);
$72 = ($71|0)!=(0);
if (!($72)) {
HEAP32[$0>>2] = 2;
break;
}
$73 = HEAP32[$name>>2]|0;
$74 = (_strcmp($73,16142)|0);
$75 = ($74|0)!=(0);
if (!($75)) {
HEAP32[$0>>2] = 3;
break;
}
$76 = HEAP32[$name>>2]|0;
$77 = (_strcmp($76,16158)|0);
$78 = ($77|0)!=(0);
if (!($78)) {
HEAP32[$0>>2] = 1;
break;
}
$79 = HEAP32[$name>>2]|0;
$80 = (_strcmp($79,16171)|0);
$81 = ($80|0)!=(0);
if (!($81)) {
HEAP32[$0>>2] = 11;
break;
}
$82 = HEAP32[$name>>2]|0;
$83 = (_strcmp($82,16185)|0);
$84 = ($83|0)!=(0);
if (!($84)) {
HEAP32[$0>>2] = 2;
break;
}
$85 = HEAP32[$name>>2]|0;
$86 = (_strcmp($85,16205)|0);
$87 = ($86|0)!=(0);
if (!($87)) {
HEAP32[$0>>2] = 3;
break;
}
$88 = HEAP32[$name>>2]|0;
$89 = (_strcmp($88,16225)|0);
$90 = ($89|0)!=(0);
if (!($90)) {
HEAP32[$0>>2] = 4;
break;
}
$91 = HEAP32[$name>>2]|0;
$92 = (_strcmp($91,16242)|0);
$93 = ($92|0)!=(0);
if (!($93)) {
HEAP32[$0>>2] = 5;
break;
}
$94 = HEAP32[$name>>2]|0;
$95 = (_strcmp($94,16259)|0);
$96 = ($95|0)!=(0);
if (!($96)) {
HEAP32[$0>>2] = 3;
break;
}
$97 = HEAP32[$name>>2]|0;
$98 = (_strcmp($97,16271)|0);
$99 = ($98|0)!=(0);
if (!($99)) {
HEAP32[$0>>2] = 12;
break;
}
$100 = HEAP32[$name>>2]|0;
$101 = (_strcmp($100,16284)|0);
$102 = ($101|0)!=(0);
if (!($102)) {
HEAP32[$0>>2] = 13;
break;
}
$103 = HEAP32[$name>>2]|0;
$104 = (_strcmp($103,16300)|0);
$105 = ($104|0)!=(0);
if (!($105)) {
HEAP32[$0>>2] = 6;
break;
}
$106 = HEAP32[$name>>2]|0;
$107 = (_strcmp($106,16323)|0);
$108 = ($107|0)!=(0);
if (!($108)) {
HEAP32[$0>>2] = 2;
break;
}
$109 = HEAP32[$name>>2]|0;
$110 = (_strcmp($109,16336)|0);
$111 = ($110|0)!=(0);
if (!($111)) {
HEAP32[$0>>2] = 3;
break;
}
$112 = HEAP32[$name>>2]|0;
$113 = (_strcmp($112,16352)|0);
$114 = ($113|0)!=(0);
if (!($114)) {
HEAP32[$0>>2] = 4;
break;
}
$115 = HEAP32[$name>>2]|0;
$116 = (_strcmp($115,16363)|0);
$117 = ($116|0)!=(0);
if (!($117)) {
HEAP32[$0>>2] = 14;
break;
}
$118 = HEAP32[$name>>2]|0;
$119 = (_strcmp($118,16382)|0);
$120 = ($119|0)!=(0);
if (!($120)) {
HEAP32[$0>>2] = 15;
break;
}
$121 = HEAP32[$name>>2]|0;
$122 = (_strcmp($121,16404)|0);
$123 = ($122|0)!=(0);
if (!($123)) {
HEAP32[$0>>2] = 16;
break;
}
$124 = HEAP32[$name>>2]|0;
$125 = (_strcmp($124,16423)|0);
$126 = ($125|0)!=(0);
if (!($126)) {
HEAP32[$0>>2] = 7;
break;
}
$127 = HEAP32[$name>>2]|0;
$128 = (_strcmp($127,16452)|0);
$129 = ($128|0)!=(0);
if (!($129)) {
HEAP32[$0>>2] = 5;
break;
}
$130 = HEAP32[$name>>2]|0;
$131 = (_strcmp($130,16469)|0);
$132 = ($131|0)!=(0);
if (!($132)) {
HEAP32[$0>>2] = 8;
break;
}
$133 = HEAP32[$name>>2]|0;
$134 = (_strcmp($133,16484)|0);
$135 = ($134|0)!=(0);
if (!($135)) {
HEAP32[$0>>2] = 9;
break;
}
$136 = HEAP32[$name>>2]|0;
$137 = (_strcmp($136,16499)|0);
$138 = ($137|0)!=(0);
if (!($138)) {
HEAP32[$0>>2] = 1;
break;
}
$139 = HEAP32[$name>>2]|0;
$140 = (_strcmp($139,16520)|0);
$141 = ($140|0)!=(0);
if (!($141)) {
HEAP32[$0>>2] = 10;
break;
}
$142 = HEAP32[$name>>2]|0;
$143 = (_strcmp($142,16540)|0);
$144 = ($143|0)!=(0);
if (!($144)) {
HEAP32[$0>>2] = 11;
break;
}
$145 = HEAP32[$name>>2]|0;
$146 = (_strcmp($145,16560)|0);
$147 = ($146|0)!=(0);
if (!($147)) {
HEAP32[$0>>2] = 12;
break;
}
$148 = HEAP32[$name>>2]|0;
$149 = (_strcmp($148,16586)|0);
$150 = ($149|0)!=(0);
if (!($150)) {
HEAP32[$0>>2] = 2;
break;
}
$151 = HEAP32[$name>>2]|0;
$152 = (_strcmp($151,16605)|0);
$153 = ($152|0)!=(0);
if (!($153)) {
HEAP32[$0>>2] = 1;
break;
}
$154 = HEAP32[$name>>2]|0;
$155 = (_strcmp($154,16617)|0);
$156 = ($155|0)!=(0);
if (!($156)) {
HEAP32[$0>>2] = 3;
break;
}
$157 = HEAP32[$name>>2]|0;
$158 = (_strcmp($157,16629)|0);
$159 = ($158|0)!=(0);
if (!($159)) {
HEAP32[$0>>2] = 1;
break;
}
$160 = HEAP32[$name>>2]|0;
$161 = (_strcmp($160,16641)|0);
$162 = ($161|0)!=(0);
if (!($162)) {
HEAP32[$0>>2] = 1;
break;
}
$163 = HEAP32[$name>>2]|0;
$164 = (_strcmp($163,16653)|0);
$165 = ($164|0)!=(0);
if (!($165)) {
HEAP32[$0>>2] = 17;
break;
}
$166 = HEAP32[$name>>2]|0;
$167 = (_strcmp($166,16665)|0);
$168 = ($167|0)!=(0);
if (!($168)) {
HEAP32[$0>>2] = 13;
break;
}
$169 = HEAP32[$name>>2]|0;
$170 = (_strcmp($169,16677)|0);
$171 = ($170|0)!=(0);
if (!($171)) {
HEAP32[$0>>2] = 4;
break;
}
$172 = HEAP32[$name>>2]|0;
$173 = (_strcmp($172,16689)|0);
$174 = ($173|0)!=(0);
if (!($174)) {
HEAP32[$0>>2] = 2;
break;
}
$175 = HEAP32[$name>>2]|0;
$176 = (_strcmp($175,16701)|0);
$177 = ($176|0)!=(0);
if (!($177)) {
HEAP32[$0>>2] = 14;
break;
}
$178 = HEAP32[$name>>2]|0;
$179 = (_strcmp($178,16714)|0);
$180 = ($179|0)!=(0);
if (!($180)) {
HEAP32[$0>>2] = 15;
break;
}
$181 = HEAP32[$name>>2]|0;
$182 = (_strcmp($181,16727)|0);
$183 = ($182|0)!=(0);
if (!($183)) {
HEAP32[$0>>2] = 16;
break;
}
$184 = HEAP32[$name>>2]|0;
$185 = (_strcmp($184,16740)|0);
$186 = ($185|0)!=(0);
if (!($186)) {
HEAP32[$0>>2] = 17;
break;
}
$187 = HEAP32[$name>>2]|0;
$188 = (_strcmp($187,16753)|0);
$189 = ($188|0)!=(0);
if (!($189)) {
HEAP32[$0>>2] = 18;
break;
}
$190 = HEAP32[$name>>2]|0;
$191 = (_strcmp($190,16766)|0);
$192 = ($191|0)!=(0);
if (!($192)) {
HEAP32[$0>>2] = 19;
break;
}
$193 = HEAP32[$name>>2]|0;
$194 = (_strcmp($193,16779)|0);
$195 = ($194|0)!=(0);
if (!($195)) {
HEAP32[$0>>2] = 20;
break;
}
$196 = HEAP32[$name>>2]|0;
$197 = (_strcmp($196,16792)|0);
$198 = ($197|0)!=(0);
if (!($198)) {
HEAP32[$0>>2] = 21;
break;
}
$199 = HEAP32[$name>>2]|0;
$200 = (_strcmp($199,16805)|0);
$201 = ($200|0)!=(0);
if (!($201)) {
HEAP32[$0>>2] = 5;
break;
}
$202 = HEAP32[$name>>2]|0;
$203 = (_strcmp($202,16824)|0);
$204 = ($203|0)!=(0);
if (!($204)) {
HEAP32[$0>>2] = 6;
break;
}
$205 = HEAP32[$name>>2]|0;
$206 = (_strcmp($205,16843)|0);
$207 = ($206|0)!=(0);
if (!($207)) {
HEAP32[$0>>2] = 7;
break;
}
$208 = HEAP32[$name>>2]|0;
$209 = (_strcmp($208,16862)|0);
$210 = ($209|0)!=(0);
if (!($210)) {
HEAP32[$0>>2] = 18;
break;
}
$211 = HEAP32[$name>>2]|0;
$212 = (_strcmp($211,16875)|0);
$213 = ($212|0)!=(0);
if (!($213)) {
HEAP32[$0>>2] = 19;
break;
}
$214 = HEAP32[$name>>2]|0;
$215 = (_strcmp($214,16893)|0);
$216 = ($215|0)!=(0);
if (!($216)) {
HEAP32[$0>>2] = 20;
break;
}
$217 = HEAP32[$name>>2]|0;
$218 = (_strcmp($217,16911)|0);
$219 = ($218|0)!=(0);
if (!($219)) {
HEAP32[$0>>2] = 21;
break;
}
$220 = HEAP32[$name>>2]|0;
$221 = (_strcmp($220,16929)|0);
$222 = ($221|0)!=(0);
if (!($222)) {
HEAP32[$0>>2] = 22;
break;
}
$223 = HEAP32[$name>>2]|0;
$224 = (_strcmp($223,16947)|0);
$225 = ($224|0)!=(0);
if (!($225)) {
HEAP32[$0>>2] = 2;
break;
}
$226 = HEAP32[$name>>2]|0;
$227 = (_strcmp($226,16967)|0);
$228 = ($227|0)!=(0);
if (!($228)) {
HEAP32[$0>>2] = 3;
break;
}
$229 = HEAP32[$name>>2]|0;
$230 = (_strcmp($229,15908)|0);
$231 = ($230|0)!=(0);
if (!($231)) {
HEAP32[$0>>2] = 6;
break;
}
$232 = HEAP32[$name>>2]|0;
$233 = (_strcmp($232,16985)|0);
$234 = ($233|0)!=(0);
if (!($234)) {
HEAP32[$0>>2] = 1;
break;
}
$235 = HEAP32[$name>>2]|0;
$236 = (_strcmp($235,17000)|0);
$237 = ($236|0)!=(0);
if (!($237)) {
HEAP32[$0>>2] = 8;
break;
}
$238 = HEAP32[$name>>2]|0;
$239 = (_strcmp($238,17021)|0);
$240 = ($239|0)!=(0);
if (!($240)) {
HEAP32[$0>>2] = 9;
break;
}
$241 = HEAP32[$name>>2]|0;
$242 = (_strcmp($241,17036)|0);
$243 = ($242|0)!=(0);
if (!($243)) {
HEAP32[$0>>2] = 10;
break;
}
$244 = HEAP32[$name>>2]|0;
$245 = (_strcmp($244,17054)|0);
$246 = ($245|0)!=(0);
if (!($246)) {
HEAP32[$0>>2] = 2;
break;
}
$247 = HEAP32[$name>>2]|0;
$248 = (_strcmp($247,17070)|0);
$249 = ($248|0)!=(0);
if (!($249)) {
HEAP32[$0>>2] = 11;
break;
}
$250 = HEAP32[$name>>2]|0;
$251 = (_strcmp($250,17089)|0);
$252 = ($251|0)!=(0);
if (!($252)) {
HEAP32[$0>>2] = 22;
break;
}
$253 = HEAP32[$name>>2]|0;
$254 = (_strcmp($253,17103)|0);
$255 = ($254|0)!=(0);
if (!($255)) {
HEAP32[$0>>2] = 23;
break;
}
$256 = HEAP32[$name>>2]|0;
$257 = (_strcmp($256,17118)|0);
$258 = ($257|0)!=(0);
if (!($258)) {
HEAP32[$0>>2] = 7;
break;
}
$259 = HEAP32[$name>>2]|0;
$260 = (_strcmp($259,15839)|0);
$261 = ($260|0)!=(0);
if (!($261)) {
HEAP32[$0>>2] = 1;
break;
}
$262 = HEAP32[$name>>2]|0;
$263 = (_strcmp($262,17129)|0);
$264 = ($263|0)!=(0);
if (!($264)) {
HEAP32[$0>>2] = 3;
break;
}
$265 = HEAP32[$name>>2]|0;
$266 = (_strcmp($265,15938)|0);
$267 = ($266|0)!=(0);
if (!($267)) {
HEAP32[$0>>2] = 23;
break;
}
$268 = HEAP32[$name>>2]|0;
$269 = (_strcmp($268,15968)|0);
$270 = ($269|0)!=(0);
if (!($270)) {
HEAP32[$0>>2] = 24;
break;
}
$271 = HEAP32[$name>>2]|0;
$272 = (_strcmp($271,17145)|0);
$273 = ($272|0)!=(0);
if (!($273)) {
HEAP32[$0>>2] = 12;
break;
}
$274 = HEAP32[$name>>2]|0;
$275 = (_strcmp($274,17172)|0);
$276 = ($275|0)!=(0);
if (!($276)) {
HEAP32[$0>>2] = 4;
break;
}
$277 = HEAP32[$name>>2]|0;
$278 = (_strcmp($277,17186)|0);
$279 = ($278|0)!=(0);
if (!($279)) {
HEAP32[$0>>2] = 13;
break;
}
$280 = HEAP32[$name>>2]|0;
$281 = (_strcmp($280,15874)|0);
$282 = ($281|0)!=(0);
if (!($282)) {
HEAP32[$0>>2] = 5;
break;
}
$283 = HEAP32[$name>>2]|0;
$284 = (_strcmp($283,17206)|0);
$285 = ($284|0)!=(0);
if (!($285)) {
HEAP32[$0>>2] = 6;
break;
}
$286 = HEAP32[$name>>2]|0;
$287 = (_strcmp($286,17224)|0);
$288 = ($287|0)!=(0);
if (!($288)) {
HEAP32[$0>>2] = 8;
break;
}
$289 = HEAP32[$name>>2]|0;
$290 = (_strcmp($289,17236)|0);
$291 = ($290|0)!=(0);
if (!($291)) {
HEAP32[$0>>2] = 24;
break;
}
$292 = HEAP32[$name>>2]|0;
$293 = (_strcmp($292,17257)|0);
$294 = ($293|0)!=(0);
if (!($294)) {
HEAP32[$0>>2] = 25;
break;
}
$295 = HEAP32[$name>>2]|0;
$296 = (_strcmp($295,17275)|0);
$297 = ($296|0)!=(0);
if (!($297)) {
HEAP32[$0>>2] = 26;
break;
}
$298 = HEAP32[$name>>2]|0;
$299 = (_strcmp($298,17293)|0);
$300 = ($299|0)!=(0);
if (!($300)) {
HEAP32[$0>>2] = 27;
break;
}
$301 = HEAP32[$name>>2]|0;
$302 = (_strcmp($301,17314)|0);
$303 = ($302|0)!=(0);
if (!($303)) {
HEAP32[$0>>2] = 14;
break;
}
$304 = HEAP32[$name>>2]|0;
$305 = (_strcmp($304,17340)|0);
$306 = ($305|0)!=(0);
if (!($306)) {
HEAP32[$0>>2] = 3;
break;
}
$307 = HEAP32[$name>>2]|0;
$308 = (_strcmp($307,17363)|0);
$309 = ($308|0)!=(0);
if (!($309)) {
HEAP32[$0>>2] = 15;
break;
}
$310 = HEAP32[$name>>2]|0;
$311 = (_strcmp($310,17401)|0);
$312 = ($311|0)!=(0);
if (!($312)) {
HEAP32[$0>>2] = 9;
break;
}
$313 = HEAP32[$name>>2]|0;
$314 = (_strcmp($313,17417)|0);
$315 = ($314|0)!=(0);
if (!($315)) {
HEAP32[$0>>2] = 7;
break;
}
$316 = HEAP32[$name>>2]|0;
$317 = (_strcmp($316,17432)|0);
$318 = ($317|0)!=(0);
if (!($318)) {
HEAP32[$0>>2] = 25;
break;
}
$319 = HEAP32[$name>>2]|0;
$320 = (_strcmp($319,17455)|0);
$321 = ($320|0)!=(0);
if (!($321)) {
HEAP32[$0>>2] = 16;
break;
}
$322 = HEAP32[$name>>2]|0;
$323 = (_strcmp($322,17468)|0);
$324 = ($323|0)!=(0);
if (!($324)) {
HEAP32[$0>>2] = 28;
break;
}
$325 = HEAP32[$name>>2]|0;
$326 = (_strcmp($325,17482)|0);
$327 = ($326|0)!=(0);
if (!($327)) {
HEAP32[$0>>2] = 29;
break;
}
$328 = HEAP32[$name>>2]|0;
$329 = (_strcmp($328,17496)|0);
$330 = ($329|0)!=(0);
if (!($330)) {
HEAP32[$0>>2] = 1;
break;
}
$331 = HEAP32[$name>>2]|0;
$332 = (_strcmp($331,17516)|0);
$333 = ($332|0)!=(0);
if (!($333)) {
HEAP32[$0>>2] = 8;
break;
}
$334 = HEAP32[$name>>2]|0;
$335 = (_strcmp($334,17536)|0);
$336 = ($335|0)!=(0);
if (!($336)) {
HEAP32[$0>>2] = 17;
break;
}
$337 = HEAP32[$name>>2]|0;
$338 = (_strcmp($337,17552)|0);
$339 = ($338|0)!=(0);
if (!($339)) {
HEAP32[$0>>2] = 18;
break;
}
$340 = HEAP32[$name>>2]|0;
$341 = (_strcmp($340,17570)|0);
$342 = ($341|0)!=(0);
if (!($342)) {
HEAP32[$0>>2] = 26;
break;
}
$343 = HEAP32[$name>>2]|0;
$344 = (_strcmp($343,17586)|0);
$345 = ($344|0)!=(0);
if (!($345)) {
HEAP32[$0>>2] = 19;
break;
}
$346 = HEAP32[$name>>2]|0;
$347 = (_strcmp($346,17601)|0);
$348 = ($347|0)!=(0);
if (!($348)) {
HEAP32[$0>>2] = 9;
break;
}
$349 = HEAP32[$name>>2]|0;
$350 = (_strcmp($349,17623)|0);
$351 = ($350|0)!=(0);
if (!($351)) {
HEAP32[$0>>2] = 30;
break;
}
$352 = HEAP32[$name>>2]|0;
$353 = (_strcmp($352,17641)|0);
$354 = ($353|0)!=(0);
if (!($354)) {
HEAP32[$0>>2] = 31;
break;
}
$355 = HEAP32[$name>>2]|0;
$356 = (_strcmp($355,17662)|0);
$357 = ($356|0)!=(0);
if (!($357)) {
HEAP32[$0>>2] = 10;
break;
}
$358 = HEAP32[$name>>2]|0;
$359 = (_strcmp($358,17680)|0);
$360 = ($359|0)!=(0);
if (!($360)) {
HEAP32[$0>>2] = 11;
break;
}
$361 = HEAP32[$name>>2]|0;
$362 = (_strcmp($361,17693)|0);
$363 = ($362|0)!=(0);
if (!($363)) {
HEAP32[$0>>2] = 2;
break;
}
$364 = HEAP32[$name>>2]|0;
$365 = (_strcmp($364,17708)|0);
$366 = ($365|0)!=(0);
if (!($366)) {
HEAP32[$0>>2] = 12;
break;
}
$367 = HEAP32[$name>>2]|0;
$368 = (_strcmp($367,17722)|0);
$369 = ($368|0)!=(0);
if (!($369)) {
HEAP32[$0>>2] = 1;
break;
}
$370 = HEAP32[$name>>2]|0;
$371 = (_strcmp($370,17732)|0);
$372 = ($371|0)!=(0);
if (!($372)) {
HEAP32[$0>>2] = 1;
break;
}
$373 = HEAP32[$name>>2]|0;
$374 = (_strcmp($373,17742)|0);
$375 = ($374|0)!=(0);
if (!($375)) {
HEAP32[$0>>2] = 2;
break;
}
$376 = HEAP32[$name>>2]|0;
$377 = (_strcmp($376,17764)|0);
$378 = ($377|0)!=(0);
if (!($378)) {
HEAP32[$0>>2] = 13;
break;
}
$379 = HEAP32[$name>>2]|0;
$380 = (_strcmp($379,17790)|0);
$381 = ($380|0)!=(0);
if (!($381)) {
HEAP32[$0>>2] = 14;
break;
}
$382 = HEAP32[$name>>2]|0;
$383 = (_strcmp($382,17817)|0);
$384 = ($383|0)!=(0);
if (!($384)) {
HEAP32[$0>>2] = 27;
break;
}
$385 = HEAP32[$name>>2]|0;
$386 = (_strcmp($385,17830)|0);
$387 = ($386|0)!=(0);
if (!($387)) {
HEAP32[$0>>2] = 20;
break;
}
$388 = HEAP32[$name>>2]|0;
$389 = (_strcmp($388,17845)|0);
$390 = ($389|0)!=(0);
if (!($390)) {
HEAP32[$0>>2] = 4;
break;
}
$391 = HEAP32[$name>>2]|0;
$392 = (_strcmp($391,17860)|0);
$393 = ($392|0)!=(0);
if (!($393)) {
HEAP32[$0>>2] = 3;
break;
}
$394 = HEAP32[$name>>2]|0;
$395 = (_strcmp($394,17884)|0);
$396 = ($395|0)!=(0);
if (!($396)) {
HEAP32[$0>>2] = 2;
break;
}
$397 = HEAP32[$name>>2]|0;
$398 = (_strcmp($397,17895)|0);
$399 = ($398|0)!=(0);
if (!($399)) {
HEAP32[$0>>2] = 32;
break;
}
$400 = HEAP32[$name>>2]|0;
$401 = (_strcmp($400,17917)|0);
$402 = ($401|0)!=(0);
if (!($402)) {
HEAP32[$0>>2] = 21;
break;
}
$403 = HEAP32[$name>>2]|0;
$404 = (_strcmp($403,17939)|0);
$405 = ($404|0)!=(0);
if (!($405)) {
HEAP32[$0>>2] = 5;
break;
}
$406 = HEAP32[$name>>2]|0;
$407 = (_strcmp($406,17963)|0);
$408 = ($407|0)!=(0);
if (!($408)) {
HEAP32[$0>>2] = 4;
break;
}
$409 = HEAP32[$name>>2]|0;
$410 = (_strcmp($409,17972)|0);
$411 = ($410|0)!=(0);
if (!($411)) {
HEAP32[$0>>2] = 5;
break;
}
$412 = HEAP32[$name>>2]|0;
$413 = (_strcmp($412,17980)|0);
$414 = ($413|0)!=(0);
if (!($414)) {
HEAP32[$0>>2] = 1;
break;
}
$415 = HEAP32[$name>>2]|0;
$416 = (_strcmp($415,17993)|0);
$417 = ($416|0)!=(0);
if (!($417)) {
HEAP32[$0>>2] = 2;
break;
}
$418 = HEAP32[$name>>2]|0;
$419 = (_strcmp($418,18007)|0);
$420 = ($419|0)!=(0);
if (!($420)) {
HEAP32[$0>>2] = 15;
break;
}
$421 = HEAP32[$name>>2]|0;
$422 = (_strcmp($421,18019)|0);
$423 = ($422|0)!=(0);
if (!($423)) {
HEAP32[$0>>2] = 16;
break;
}
$424 = HEAP32[$name>>2]|0;
$425 = (_strcmp($424,18028)|0);
$426 = ($425|0)!=(0);
if (!($426)) {
HEAP32[$0>>2] = 17;
break;
}
$427 = HEAP32[$name>>2]|0;
$428 = (_strcmp($427,18038)|0);
$429 = ($428|0)!=(0);
if (!($429)) {
HEAP32[$0>>2] = 18;
break;
}
$430 = HEAP32[$name>>2]|0;
$431 = (_strcmp($430,18050)|0);
$432 = ($431|0)!=(0);
if (!($432)) {
HEAP32[$0>>2] = 19;
break;
}
$433 = HEAP32[$name>>2]|0;
$434 = (_strcmp($433,18061)|0);
$435 = ($434|0)!=(0);
if (!($435)) {
HEAP32[$0>>2] = 20;
break;
}
$436 = HEAP32[$name>>2]|0;
$437 = (_strcmp($436,18069)|0);
$438 = ($437|0)!=(0);
if (!($438)) {
HEAP32[$0>>2] = 3;
break;
}
$439 = HEAP32[$name>>2]|0;
$440 = (_strcmp($439,18081)|0);
$441 = ($440|0)!=(0);
if (!($441)) {
HEAP32[$0>>2] = 21;
break;
}
$442 = HEAP32[$name>>2]|0;
$443 = (_strcmp($442,18096)|0);
$444 = ($443|0)!=(0);
if (!($444)) {
HEAP32[$0>>2] = 22;
break;
}
$445 = HEAP32[$name>>2]|0;
$446 = (_strcmp($445,18108)|0);
$447 = ($446|0)!=(0);
if (!($447)) {
HEAP32[$0>>2] = 23;
break;
}
$448 = HEAP32[$name>>2]|0;
$449 = (_strcmp($448,18122)|0);
$450 = ($449|0)!=(0);
if (!($450)) {
HEAP32[$0>>2] = 10;
break;
}
$451 = HEAP32[$name>>2]|0;
$452 = (_strcmp($451,18147)|0);
$453 = ($452|0)!=(0);
if (!($453)) {
HEAP32[$0>>2] = 24;
break;
}
$454 = HEAP32[$name>>2]|0;
$455 = (_strcmp($454,18164)|0);
$456 = ($455|0)!=(0);
if (!($456)) {
HEAP32[$0>>2] = 25;
break;
}
$457 = HEAP32[$name>>2]|0;
$458 = (_strcmp($457,18180)|0);
$459 = ($458|0)!=(0);
if (!($459)) {
HEAP32[$0>>2] = 26;
break;
}
$460 = HEAP32[$name>>2]|0;
$461 = (_strcmp($460,18196)|0);
$462 = ($461|0)!=(0);
if (!($462)) {
HEAP32[$0>>2] = 11;
break;
}
$463 = HEAP32[$name>>2]|0;
$464 = (_strcmp($463,18208)|0);
$465 = ($464|0)!=(0);
if (!($465)) {
HEAP32[$0>>2] = 33;
break;
}
$466 = HEAP32[$name>>2]|0;
$467 = (_strcmp($466,18220)|0);
$468 = ($467|0)!=(0);
if (!($468)) {
HEAP32[$0>>2] = 34;
break;
}
$469 = HEAP32[$name>>2]|0;
$470 = (_strcmp($469,18244)|0);
$471 = ($470|0)!=(0);
if (!($471)) {
HEAP32[$0>>2] = 1;
break;
}
$472 = HEAP32[$name>>2]|0;
$473 = (_strcmp($472,18257)|0);
$474 = ($473|0)!=(0);
if (!($474)) {
HEAP32[$0>>2] = 2;
break;
}
$475 = HEAP32[$name>>2]|0;
$476 = (_strcmp($475,18271)|0);
$477 = ($476|0)!=(0);
if (!($477)) {
HEAP32[$0>>2] = 35;
break;
}
$478 = HEAP32[$name>>2]|0;
$479 = (_strcmp($478,18293)|0);
$480 = ($479|0)!=(0);
if (!($480)) {
HEAP32[$0>>2] = 36;
break;
}
$481 = HEAP32[$name>>2]|0;
$482 = (_strcmp($481,18300)|0);
$483 = ($482|0)!=(0);
if (!($483)) {
HEAP32[$0>>2] = 3;
break;
}
$484 = HEAP32[$name>>2]|0;
$485 = (_strcmp($484,18316)|0);
$486 = ($485|0)!=(0);
if (!($486)) {
HEAP32[$0>>2] = 2;
break;
}
$487 = HEAP32[$name>>2]|0;
$488 = (_strcmp($487,18333)|0);
$489 = ($488|0)!=(0);
if (!($489)) {
HEAP32[$0>>2] = 1;
break;
}
$490 = HEAP32[$name>>2]|0;
$491 = (_strcmp($490,18350)|0);
$492 = ($491|0)!=(0);
if (!($492)) {
HEAP32[$0>>2] = 28;
break;
}
$493 = HEAP32[$name>>2]|0;
$494 = (_strcmp($493,18366)|0);
$495 = ($494|0)!=(0);
if (!($495)) {
HEAP32[$0>>2] = 1;
break;
}
$496 = HEAP32[$name>>2]|0;
$497 = (_strcmp($496,18382)|0);
$498 = ($497|0)!=(0);
if (!($498)) {
HEAP32[$0>>2] = 4;
break;
}
$499 = HEAP32[$name>>2]|0;
$500 = (_strcmp($499,18399)|0);
$501 = ($500|0)!=(0);
if (!($501)) {
HEAP32[$0>>2] = 29;
break;
}
$502 = HEAP32[$name>>2]|0;
$503 = (_strcmp($502,18413)|0);
$504 = ($503|0)!=(0);
if (!($504)) {
HEAP32[$0>>2] = 30;
break;
}
$505 = HEAP32[$name>>2]|0;
$506 = (_strcmp($505,18425)|0);
$507 = ($506|0)!=(0);
if (!($507)) {
HEAP32[$0>>2] = 22;
break;
}
$508 = HEAP32[$name>>2]|0;
$509 = (_strcmp($508,18436)|0);
$510 = ($509|0)!=(0);
if (!($510)) {
HEAP32[$0>>2] = 2;
break;
}
$511 = HEAP32[$name>>2]|0;
$512 = (_strcmp($511,18449)|0);
$513 = ($512|0)!=(0);
if (!($513)) {
HEAP32[$0>>2] = 23;
break;
}
$514 = HEAP32[$name>>2]|0;
$515 = (_strcmp($514,18459)|0);
$516 = ($515|0)!=(0);
if (!($516)) {
HEAP32[$0>>2] = 2;
break;
}
$517 = HEAP32[$name>>2]|0;
$518 = (_strcmp($517,18476)|0);
$519 = ($518|0)!=(0);
if (!($519)) {
HEAP32[$0>>2] = 24;
break;
}
$520 = HEAP32[$name>>2]|0;
$521 = (_strcmp($520,18488)|0);
$522 = ($521|0)!=(0);
if (!($522)) {
HEAP32[$0>>2] = 25;
break;
}
$523 = HEAP32[$name>>2]|0;
$524 = (_strcmp($523,18510)|0);
$525 = ($524|0)!=(0);
if (!($525)) {
HEAP32[$0>>2] = 26;
break;
}
$526 = HEAP32[$name>>2]|0;
$527 = (_strcmp($526,18530)|0);
$528 = ($527|0)!=(0);
if (!($528)) {
HEAP32[$0>>2] = 3;
break;
}
$529 = HEAP32[$name>>2]|0;
$530 = (_strcmp($529,18543)|0);
$531 = ($530|0)!=(0);
if (!($531)) {
HEAP32[$0>>2] = 27;
break;
}
$532 = HEAP32[$name>>2]|0;
$533 = (_strcmp($532,18565)|0);
$534 = ($533|0)!=(0);
if (!($534)) {
HEAP32[$0>>2] = 28;
break;
}
$535 = HEAP32[$name>>2]|0;
$536 = (_strcmp($535,18585)|0);
$537 = ($536|0)!=(0);
if (!($537)) {
HEAP32[$0>>2] = 2;
break;
}
$538 = HEAP32[$name>>2]|0;
$539 = (_strcmp($538,18602)|0);
$540 = ($539|0)!=(0);
if (!($540)) {
HEAP32[$0>>2] = 2;
break;
}
$541 = HEAP32[$name>>2]|0;
$542 = (_strcmp($541,18619)|0);
$543 = ($542|0)!=(0);
if (!($543)) {
HEAP32[$0>>2] = 3;
break;
}
$544 = HEAP32[$name>>2]|0;
$545 = (_strcmp($544,18639)|0);
$546 = ($545|0)!=(0);
if ($546) {
$547 = HEAP32[$1>>2]|0;
$548 = HEAP32[$name>>2]|0;
$549 = _emscripten_asm_const_2(0, ($547|0), ($548|0))|0;
HEAP32[$0>>2] = 0;
break;
} else {
HEAP32[$0>>2] = 37;
break;
}
} else {
HEAP32[$0>>2] = 5;
}
} while(0);
$550 = HEAP32[$0>>2]|0;
STACKTOP = sp;return ($550|0);
}
function _strerror($e) {
$e = $e|0;
var $$lcssa = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $i$03 = 0, $i$03$lcssa = 0, $i$12 = 0, $s$0$lcssa = 0, $s$01 = 0, $s$1 = 0, label = 0;
var sp = 0;
sp = STACKTOP;
$i$03 = 0;
while(1) {
$1 = (18755 + ($i$03)|0);
$2 = HEAP8[$1>>0]|0;
$3 = $2&255;
$4 = ($3|0)==($e|0);
if ($4) {
$i$03$lcssa = $i$03;
label = 2;
break;
}
$5 = (($i$03) + 1)|0;
$6 = ($5|0)==(87);
if ($6) {
$i$12 = 87;$s$01 = 18843;
label = 5;
break;
} else {
$i$03 = $5;
}
}
if ((label|0) == 2) {
$0 = ($i$03$lcssa|0)==(0);
if ($0) {
$s$0$lcssa = 18843;
} else {
$i$12 = $i$03$lcssa;$s$01 = 18843;
label = 5;
}
}
if ((label|0) == 5) {
while(1) {
label = 0;
$s$1 = $s$01;
while(1) {
$7 = HEAP8[$s$1>>0]|0;
$8 = ($7<<24>>24)==(0);
$9 = ((($s$1)) + 1|0);
if ($8) {
$$lcssa = $9;
break;
} else {
$s$1 = $9;
}
}
$10 = (($i$12) + -1)|0;
$11 = ($10|0)==(0);
if ($11) {
$s$0$lcssa = $$lcssa;
break;
} else {
$i$12 = $10;$s$01 = $$lcssa;
label = 5;
}
}
}
return ($s$0$lcssa|0);
}
function ___errno_location() {
var $$0 = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = HEAP32[8796>>2]|0;
$1 = ($0|0)==(0|0);
if ($1) {
$$0 = 8848;
} else {
$2 = (_pthread_self()|0);
$3 = ((($2)) + 60|0);
$4 = HEAP32[$3>>2]|0;
$$0 = $4;
}
return ($$0|0);
}
function ___syscall_ret($r) {
$r = $r|0;
var $$0 = 0, $0 = 0, $1 = 0, $2 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = ($r>>>0)>(4294963200);
if ($0) {
$1 = (0 - ($r))|0;
$2 = (___errno_location()|0);
HEAP32[$2>>2] = $1;
$$0 = -1;
} else {
$$0 = $r;
}
return ($$0|0);
}
function _frexp($x,$e) {
$x = +$x;
$e = $e|0;
var $$0 = 0.0, $$01 = 0.0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, $storemerge = 0, label = 0, sp = 0;
sp = STACKTOP;
HEAPF64[tempDoublePtr>>3] = $x;$0 = HEAP32[tempDoublePtr>>2]|0;
$1 = HEAP32[tempDoublePtr+4>>2]|0;
$2 = (_bitshift64Lshr(($0|0),($1|0),52)|0);
$3 = tempRet0;
$4 = $2 & 2047;
switch ($4|0) {
case 0: {
$5 = $x != 0.0;
if ($5) {
$6 = $x * 1.8446744073709552E+19;
$7 = (+_frexp($6,$e));
$8 = HEAP32[$e>>2]|0;
$9 = (($8) + -64)|0;
$$01 = $7;$storemerge = $9;
} else {
$$01 = $x;$storemerge = 0;
}
HEAP32[$e>>2] = $storemerge;
$$0 = $$01;
break;
}
case 2047: {
$$0 = $x;
break;
}
default: {
$10 = (($4) + -1022)|0;
HEAP32[$e>>2] = $10;
$11 = $1 & -2146435073;
$12 = $11 | 1071644672;
HEAP32[tempDoublePtr>>2] = $0;HEAP32[tempDoublePtr+4>>2] = $12;$13 = +HEAPF64[tempDoublePtr>>3];
$$0 = $13;
}
}
return (+$$0);
}
function _frexpl($x,$e) {
$x = +$x;
$e = $e|0;
var $0 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
$0 = (+_frexp($x,$e));
return (+$0);
}
function _roundf($x) {
$x = +$x;
var $$0 = 0.0, $$x = 0.0, $$y$0 = 0.0, $0 = 0, $1 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0;
var $9 = 0.0, $y$0 = 0.0, label = 0, sp = 0;
sp = STACKTOP;
$0 = (HEAPF32[tempDoublePtr>>2]=$x,HEAP32[tempDoublePtr>>2]|0);
$1 = $0 >>> 23;
$2 = $1 & 255;
$3 = ($2>>>0)>(149);
do {
if ($3) {
$$0 = $x;
} else {
$4 = ($0|0)<(0);
$5 = -$x;
$$x = $4 ? $5 : $x;
$6 = ($2>>>0)<(126);
if ($6) {
$7 = $x * 0.0;
$$0 = $7;
break;
}
$8 = $$x + 8388608.0;
$9 = $8 + -8388608.0;
$10 = $9 - $$x;
$11 = $10 > 0.5;
if ($11) {
$12 = $$x + $10;
$13 = $12 + -1.0;
$y$0 = $13;
} else {
$14 = !($10 <= -0.5);
$15 = $$x + $10;
if ($14) {
$y$0 = $15;
} else {
$16 = $15 + 1.0;
$y$0 = $16;
}
}
$17 = -$y$0;
$$y$0 = $4 ? $17 : $y$0;
$$0 = $$y$0;
}
} while(0);
return (+$$0);
}
function _wcrtomb($s,$wc,$st) {
$s = $s|0;
$wc = $wc|0;
$st = $st|0;
var $$0 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0;
var $44 = 0, $45 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = ($s|0)==(0|0);
do {
if ($0) {
$$0 = 1;
} else {
$1 = ($wc>>>0)<(128);
if ($1) {
$2 = $wc&255;
HEAP8[$s>>0] = $2;
$$0 = 1;
break;
}
$3 = ($wc>>>0)<(2048);
if ($3) {
$4 = $wc >>> 6;
$5 = $4 | 192;
$6 = $5&255;
$7 = ((($s)) + 1|0);
HEAP8[$s>>0] = $6;
$8 = $wc & 63;
$9 = $8 | 128;
$10 = $9&255;
HEAP8[$7>>0] = $10;
$$0 = 2;
break;
}
$11 = ($wc>>>0)<(55296);
$12 = $wc & -8192;
$13 = ($12|0)==(57344);
$or$cond = $11 | $13;
if ($or$cond) {
$14 = $wc >>> 12;
$15 = $14 | 224;
$16 = $15&255;
$17 = ((($s)) + 1|0);
HEAP8[$s>>0] = $16;
$18 = $wc >>> 6;
$19 = $18 & 63;
$20 = $19 | 128;
$21 = $20&255;
$22 = ((($s)) + 2|0);
HEAP8[$17>>0] = $21;
$23 = $wc & 63;
$24 = $23 | 128;
$25 = $24&255;
HEAP8[$22>>0] = $25;
$$0 = 3;
break;
}
$26 = (($wc) + -65536)|0;
$27 = ($26>>>0)<(1048576);
if ($27) {
$28 = $wc >>> 18;
$29 = $28 | 240;
$30 = $29&255;
$31 = ((($s)) + 1|0);
HEAP8[$s>>0] = $30;
$32 = $wc >>> 12;
$33 = $32 & 63;
$34 = $33 | 128;
$35 = $34&255;
$36 = ((($s)) + 2|0);
HEAP8[$31>>0] = $35;
$37 = $wc >>> 6;
$38 = $37 & 63;
$39 = $38 | 128;
$40 = $39&255;
$41 = ((($s)) + 3|0);
HEAP8[$36>>0] = $40;
$42 = $wc & 63;
$43 = $42 | 128;
$44 = $43&255;
HEAP8[$41>>0] = $44;
$$0 = 4;
break;
} else {
$45 = (___errno_location()|0);
HEAP32[$45>>2] = 84;
$$0 = -1;
break;
}
}
} while(0);
return ($$0|0);
}
function _wctomb($s,$wc) {
$s = $s|0;
$wc = $wc|0;
var $$0 = 0, $0 = 0, $1 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = ($s|0)==(0|0);
if ($0) {
$$0 = 0;
} else {
$1 = (_wcrtomb($s,$wc,0)|0);
$$0 = $1;
}
return ($$0|0);
}
function _srand($s) {
$s = $s|0;
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = (($s) + -1)|0;
$1 = 144;
$2 = $1;
HEAP32[$2>>2] = $0;
$3 = (($1) + 4)|0;
$4 = $3;
HEAP32[$4>>2] = 0;
return;
}
function _rand() {
var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = 144;
$1 = $0;
$2 = HEAP32[$1>>2]|0;
$3 = (($0) + 4)|0;
$4 = $3;
$5 = HEAP32[$4>>2]|0;
$6 = (___muldi3(($2|0),($5|0),1284865837,1481765933)|0);
$7 = tempRet0;
$8 = (_i64Add(($6|0),($7|0),1,0)|0);
$9 = tempRet0;
$10 = 144;
$11 = $10;
HEAP32[$11>>2] = $8;
$12 = (($10) + 4)|0;
$13 = $12;
HEAP32[$13>>2] = $9;
$14 = (_bitshift64Lshr(($8|0),($9|0),33)|0);
$15 = tempRet0;
return ($14|0);
}
function _fflush($f) {
$f = $f|0;
var $$0 = 0, $$01 = 0, $$012 = 0, $$014 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $phitmp = 0, $r$0$lcssa = 0, $r$03 = 0, $r$1 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = ($f|0)==(0|0);
do {
if ($0) {
$7 = HEAP32[8844>>2]|0;
$8 = ($7|0)==(0|0);
if ($8) {
$27 = 0;
} else {
$9 = HEAP32[8844>>2]|0;
$10 = (_fflush($9)|0);
$27 = $10;
}
___lock(((8824)|0));
$$012 = HEAP32[(8820)>>2]|0;
$11 = ($$012|0)==(0|0);
if ($11) {
$r$0$lcssa = $27;
} else {
$$014 = $$012;$r$03 = $27;
while(1) {
$12 = ((($$014)) + 76|0);
$13 = HEAP32[$12>>2]|0;
$14 = ($13|0)>(-1);
if ($14) {
$15 = (___lockfile($$014)|0);
$23 = $15;
} else {
$23 = 0;
}
$16 = ((($$014)) + 20|0);
$17 = HEAP32[$16>>2]|0;
$18 = ((($$014)) + 28|0);
$19 = HEAP32[$18>>2]|0;
$20 = ($17>>>0)>($19>>>0);
if ($20) {
$21 = (___fflush_unlocked($$014)|0);
$22 = $21 | $r$03;
$r$1 = $22;
} else {
$r$1 = $r$03;
}
$24 = ($23|0)==(0);
if (!($24)) {
___unlockfile($$014);
}
$25 = ((($$014)) + 56|0);
$$01 = HEAP32[$25>>2]|0;
$26 = ($$01|0)==(0|0);
if ($26) {
$r$0$lcssa = $r$1;
break;
} else {
$$014 = $$01;$r$03 = $r$1;
}
}
}
___unlock(((8824)|0));
$$0 = $r$0$lcssa;
} else {
$1 = ((($f)) + 76|0);
$2 = HEAP32[$1>>2]|0;
$3 = ($2|0)>(-1);
if (!($3)) {
$4 = (___fflush_unlocked($f)|0);
$$0 = $4;
break;
}
$5 = (___lockfile($f)|0);
$phitmp = ($5|0)==(0);
$6 = (___fflush_unlocked($f)|0);
if ($phitmp) {
$$0 = $6;
} else {
___unlockfile($f);
$$0 = $6;
}
}
} while(0);
return ($$0|0);
}
function _fputc($c,$f) {
$c = $c|0;
$f = $f|0;
var $$0 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0;
var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = ((($f)) + 76|0);
$1 = HEAP32[$0>>2]|0;
$2 = ($1|0)<(0);
if ($2) {
label = 3;
} else {
$3 = (___lockfile($f)|0);
$4 = ($3|0)==(0);
if ($4) {
label = 3;
} else {
$18 = ((($f)) + 75|0);
$19 = HEAP8[$18>>0]|0;
$20 = $19 << 24 >> 24;
$21 = ($20|0)==($c|0);
if ($21) {
label = 10;
} else {
$22 = ((($f)) + 20|0);
$23 = HEAP32[$22>>2]|0;
$24 = ((($f)) + 16|0);
$25 = HEAP32[$24>>2]|0;
$26 = ($23>>>0)<($25>>>0);
if ($26) {
$27 = $c&255;
$28 = ((($23)) + 1|0);
HEAP32[$22>>2] = $28;
HEAP8[$23>>0] = $27;
$29 = $c & 255;
$31 = $29;
} else {
label = 10;
}
}
if ((label|0) == 10) {
$30 = (___overflow($f,$c)|0);
$31 = $30;
}
___unlockfile($f);
$$0 = $31;
}
}
do {
if ((label|0) == 3) {
$5 = ((($f)) + 75|0);
$6 = HEAP8[$5>>0]|0;
$7 = $6 << 24 >> 24;
$8 = ($7|0)==($c|0);
if (!($8)) {
$9 = ((($f)) + 20|0);
$10 = HEAP32[$9>>2]|0;
$11 = ((($f)) + 16|0);
$12 = HEAP32[$11>>2]|0;
$13 = ($10>>>0)<($12>>>0);
if ($13) {
$14 = $c&255;
$15 = ((($10)) + 1|0);
HEAP32[$9>>2] = $15;
HEAP8[$10>>0] = $14;
$16 = $c & 255;
$$0 = $16;
break;
}
}
$17 = (___overflow($f,$c)|0);
$$0 = $17;
}
} while(0);
return ($$0|0);
}
function ___fwritex($s,$l,$f) {
$s = $s|0;
$l = $l|0;
$f = $f|0;
var $$0 = 0, $$01 = 0, $$02 = 0, $$pre = 0, $$pre6 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0;
var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $i$0 = 0, $i$0$lcssa10 = 0;
var $i$1 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = ((($f)) + 16|0);
$1 = HEAP32[$0>>2]|0;
$2 = ($1|0)==(0|0);
if ($2) {
$3 = (___towrite($f)|0);
$4 = ($3|0)==(0);
if ($4) {
$$pre = HEAP32[$0>>2]|0;
$7 = $$pre;
label = 4;
} else {
$$0 = 0;
}
} else {
$7 = $1;
label = 4;
}
L4: do {
if ((label|0) == 4) {
$5 = ((($f)) + 20|0);
$6 = HEAP32[$5>>2]|0;
$8 = $7;
$9 = $6;
$10 = (($8) - ($9))|0;
$11 = ($10>>>0)<($l>>>0);
if ($11) {
$12 = ((($f)) + 36|0);
$13 = HEAP32[$12>>2]|0;
$14 = (FUNCTION_TABLE_iiii[$13 & 7]($f,$s,$l)|0);
$$0 = $14;
break;
}
$15 = ((($f)) + 75|0);
$16 = HEAP8[$15>>0]|0;
$17 = ($16<<24>>24)>(-1);
L9: do {
if ($17) {
$i$0 = $l;
while(1) {
$18 = ($i$0|0)==(0);
if ($18) {
$$01 = $l;$$02 = $s;$29 = $6;$i$1 = 0;
break L9;
}
$19 = (($i$0) + -1)|0;
$20 = (($s) + ($19)|0);
$21 = HEAP8[$20>>0]|0;
$22 = ($21<<24>>24)==(10);
if ($22) {
$i$0$lcssa10 = $i$0;
break;
} else {
$i$0 = $19;
}
}
$23 = ((($f)) + 36|0);
$24 = HEAP32[$23>>2]|0;
$25 = (FUNCTION_TABLE_iiii[$24 & 7]($f,$s,$i$0$lcssa10)|0);
$26 = ($25>>>0)<($i$0$lcssa10>>>0);
if ($26) {
$$0 = $i$0$lcssa10;
break L4;
}
$27 = (($s) + ($i$0$lcssa10)|0);
$28 = (($l) - ($i$0$lcssa10))|0;
$$pre6 = HEAP32[$5>>2]|0;
$$01 = $28;$$02 = $27;$29 = $$pre6;$i$1 = $i$0$lcssa10;
} else {
$$01 = $l;$$02 = $s;$29 = $6;$i$1 = 0;
}
} while(0);
_memcpy(($29|0),($$02|0),($$01|0))|0;
$30 = HEAP32[$5>>2]|0;
$31 = (($30) + ($$01)|0);
HEAP32[$5>>2] = $31;
$32 = (($i$1) + ($$01))|0;
$$0 = $32;
}
} while(0);
return ($$0|0);
}
function _fwrite($src,$size,$nmemb,$f) {
$src = $src|0;
$size = $size|0;
$nmemb = $nmemb|0;
$f = $f|0;
var $0 = 0, $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $phitmp = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = Math_imul($nmemb, $size)|0;
$1 = ((($f)) + 76|0);
$2 = HEAP32[$1>>2]|0;
$3 = ($2|0)>(-1);
if ($3) {
$5 = (___lockfile($f)|0);
$phitmp = ($5|0)==(0);
$6 = (___fwritex($src,$0,$f)|0);
if ($phitmp) {
$7 = $6;
} else {
___unlockfile($f);
$7 = $6;
}
} else {
$4 = (___fwritex($src,$0,$f)|0);
$7 = $4;
}
$8 = ($7|0)==($0|0);
if ($8) {
$10 = $nmemb;
} else {
$9 = (($7>>>0) / ($size>>>0))&-1;
$10 = $9;
}
return ($10|0);
}
function _vfprintf($f,$fmt,$ap) {
$f = $f|0;
$fmt = $fmt|0;
$ap = $ap|0;
var $$ = 0, $$0 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0;
var $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $ap2 = 0, $internal_buf = 0, $nl_arg = 0, $nl_type = 0;
var $ret$1 = 0, $ret$1$ = 0, $vacopy_currentptr = 0, dest = 0, label = 0, sp = 0, stop = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 224|0;
$ap2 = sp + 120|0;
$nl_type = sp + 80|0;
$nl_arg = sp;
$internal_buf = sp + 136|0;
dest=$nl_type; stop=dest+40|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0));
$vacopy_currentptr = HEAP32[$ap>>2]|0;
HEAP32[$ap2>>2] = $vacopy_currentptr;
$0 = (_printf_core(0,$fmt,$ap2,$nl_arg,$nl_type)|0);
$1 = ($0|0)<(0);
if ($1) {
$$0 = -1;
} else {
$2 = ((($f)) + 76|0);
$3 = HEAP32[$2>>2]|0;
$4 = ($3|0)>(-1);
if ($4) {
$5 = (___lockfile($f)|0);
$32 = $5;
} else {
$32 = 0;
}
$6 = HEAP32[$f>>2]|0;
$7 = $6 & 32;
$8 = ((($f)) + 74|0);
$9 = HEAP8[$8>>0]|0;
$10 = ($9<<24>>24)<(1);
if ($10) {
$11 = $6 & -33;
HEAP32[$f>>2] = $11;
}
$12 = ((($f)) + 48|0);
$13 = HEAP32[$12>>2]|0;
$14 = ($13|0)==(0);
if ($14) {
$16 = ((($f)) + 44|0);
$17 = HEAP32[$16>>2]|0;
HEAP32[$16>>2] = $internal_buf;
$18 = ((($f)) + 28|0);
HEAP32[$18>>2] = $internal_buf;
$19 = ((($f)) + 20|0);
HEAP32[$19>>2] = $internal_buf;
HEAP32[$12>>2] = 80;
$20 = ((($internal_buf)) + 80|0);
$21 = ((($f)) + 16|0);
HEAP32[$21>>2] = $20;
$22 = (_printf_core($f,$fmt,$ap2,$nl_arg,$nl_type)|0);
$23 = ($17|0)==(0|0);
if ($23) {
$ret$1 = $22;
} else {
$24 = ((($f)) + 36|0);
$25 = HEAP32[$24>>2]|0;
(FUNCTION_TABLE_iiii[$25 & 7]($f,0,0)|0);
$26 = HEAP32[$19>>2]|0;
$27 = ($26|0)==(0|0);
$$ = $27 ? -1 : $22;
HEAP32[$16>>2] = $17;
HEAP32[$12>>2] = 0;
HEAP32[$21>>2] = 0;
HEAP32[$18>>2] = 0;
HEAP32[$19>>2] = 0;
$ret$1 = $$;
}
} else {
$15 = (_printf_core($f,$fmt,$ap2,$nl_arg,$nl_type)|0);
$ret$1 = $15;
}
$28 = HEAP32[$f>>2]|0;
$29 = $28 & 32;
$30 = ($29|0)==(0);
$ret$1$ = $30 ? $ret$1 : -1;
$31 = $28 | $7;
HEAP32[$f>>2] = $31;
$33 = ($32|0)==(0);
if (!($33)) {
___unlockfile($f);
}
$$0 = $ret$1$;
}
STACKTOP = sp;return ($$0|0);
}
function ___lockfile($f) {
$f = $f|0;
var label = 0, sp = 0;
sp = STACKTOP;
return 0;
}
function ___unlockfile($f) {
$f = $f|0;
var label = 0, sp = 0;
sp = STACKTOP;
return;
}
function ___overflow($f,$_c) {
$f = $f|0;
$_c = $_c|0;
var $$0 = 0, $$pre = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0;
var $6 = 0, $7 = 0, $8 = 0, $9 = 0, $c = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0;
$c = sp;
$0 = $_c&255;
HEAP8[$c>>0] = $0;
$1 = ((($f)) + 16|0);
$2 = HEAP32[$1>>2]|0;
$3 = ($2|0)==(0|0);
if ($3) {
$4 = (___towrite($f)|0);
$5 = ($4|0)==(0);
if ($5) {
$$pre = HEAP32[$1>>2]|0;
$9 = $$pre;
label = 4;
} else {
$$0 = -1;
}
} else {
$9 = $2;
label = 4;
}
do {
if ((label|0) == 4) {
$6 = ((($f)) + 20|0);
$7 = HEAP32[$6>>2]|0;
$8 = ($7>>>0)<($9>>>0);
if ($8) {
$10 = $_c & 255;
$11 = ((($f)) + 75|0);
$12 = HEAP8[$11>>0]|0;
$13 = $12 << 24 >> 24;
$14 = ($10|0)==($13|0);
if (!($14)) {
$15 = ((($7)) + 1|0);
HEAP32[$6>>2] = $15;
HEAP8[$7>>0] = $0;
$$0 = $10;
break;
}
}
$16 = ((($f)) + 36|0);
$17 = HEAP32[$16>>2]|0;
$18 = (FUNCTION_TABLE_iiii[$17 & 7]($f,$c,1)|0);
$19 = ($18|0)==(1);
if ($19) {
$20 = HEAP8[$c>>0]|0;
$21 = $20&255;
$$0 = $21;
} else {
$$0 = -1;
}
}
} while(0);
STACKTOP = sp;return ($$0|0);
}
function ___stdio_close($f) {
$f = $f|0;
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 16|0;
$vararg_buffer = sp;
$0 = ((($f)) + 60|0);
$1 = HEAP32[$0>>2]|0;
HEAP32[$vararg_buffer>>2] = $1;
$2 = (___syscall6(6,($vararg_buffer|0))|0);
$3 = (___syscall_ret($2)|0);
STACKTOP = sp;return ($3|0);
}
function ___stdio_seek($f,$off,$whence) {
$f = $f|0;
$off = $off|0;
$whence = $whence|0;
var $$pre = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $ret = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr4 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0;
$vararg_buffer = sp;
$ret = sp + 20|0;
$0 = ((($f)) + 60|0);
$1 = HEAP32[$0>>2]|0;
HEAP32[$vararg_buffer>>2] = $1;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = 0;
$vararg_ptr2 = ((($vararg_buffer)) + 8|0);
HEAP32[$vararg_ptr2>>2] = $off;
$vararg_ptr3 = ((($vararg_buffer)) + 12|0);
HEAP32[$vararg_ptr3>>2] = $ret;
$vararg_ptr4 = ((($vararg_buffer)) + 16|0);
HEAP32[$vararg_ptr4>>2] = $whence;
$2 = (___syscall140(140,($vararg_buffer|0))|0);
$3 = (___syscall_ret($2)|0);
$4 = ($3|0)<(0);
if ($4) {
HEAP32[$ret>>2] = -1;
$5 = -1;
} else {
$$pre = HEAP32[$ret>>2]|0;
$5 = $$pre;
}
STACKTOP = sp;return ($5|0);
}
function ___stdio_write($f,$buf,$len) {
$f = $f|0;
$buf = $buf|0;
$len = $len|0;
var $$0 = 0, $$phi$trans$insert = 0, $$pre = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0;
var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0;
var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $cnt$0 = 0, $cnt$1 = 0, $iov$0 = 0, $iov$0$lcssa11 = 0, $iov$1 = 0, $iovcnt$0 = 0;
var $iovcnt$0$lcssa12 = 0, $iovcnt$1 = 0, $iovs = 0, $rem$0 = 0, $vararg_buffer = 0, $vararg_buffer3 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr6 = 0, $vararg_ptr7 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 48|0;
$vararg_buffer3 = sp + 16|0;
$vararg_buffer = sp;
$iovs = sp + 32|0;
$0 = ((($f)) + 28|0);
$1 = HEAP32[$0>>2]|0;
HEAP32[$iovs>>2] = $1;
$2 = ((($iovs)) + 4|0);
$3 = ((($f)) + 20|0);
$4 = HEAP32[$3>>2]|0;
$5 = $4;
$6 = (($5) - ($1))|0;
HEAP32[$2>>2] = $6;
$7 = ((($iovs)) + 8|0);
HEAP32[$7>>2] = $buf;
$8 = ((($iovs)) + 12|0);
HEAP32[$8>>2] = $len;
$9 = (($6) + ($len))|0;
$10 = ((($f)) + 60|0);
$11 = ((($f)) + 44|0);
$iov$0 = $iovs;$iovcnt$0 = 2;$rem$0 = $9;
while(1) {
$12 = HEAP32[8796>>2]|0;
$13 = ($12|0)==(0|0);
if ($13) {
$17 = HEAP32[$10>>2]|0;
HEAP32[$vararg_buffer3>>2] = $17;
$vararg_ptr6 = ((($vararg_buffer3)) + 4|0);
HEAP32[$vararg_ptr6>>2] = $iov$0;
$vararg_ptr7 = ((($vararg_buffer3)) + 8|0);
HEAP32[$vararg_ptr7>>2] = $iovcnt$0;
$18 = (___syscall146(146,($vararg_buffer3|0))|0);
$19 = (___syscall_ret($18)|0);
$cnt$0 = $19;
} else {
_pthread_cleanup_push((27|0),($f|0));
$14 = HEAP32[$10>>2]|0;
HEAP32[$vararg_buffer>>2] = $14;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = $iov$0;
$vararg_ptr2 = ((($vararg_buffer)) + 8|0);
HEAP32[$vararg_ptr2>>2] = $iovcnt$0;
$15 = (___syscall146(146,($vararg_buffer|0))|0);
$16 = (___syscall_ret($15)|0);
_pthread_cleanup_pop(0);
$cnt$0 = $16;
}
$20 = ($rem$0|0)==($cnt$0|0);
if ($20) {
label = 6;
break;
}
$27 = ($cnt$0|0)<(0);
if ($27) {
$iov$0$lcssa11 = $iov$0;$iovcnt$0$lcssa12 = $iovcnt$0;
label = 8;
break;
}
$35 = (($rem$0) - ($cnt$0))|0;
$36 = ((($iov$0)) + 4|0);
$37 = HEAP32[$36>>2]|0;
$38 = ($cnt$0>>>0)>($37>>>0);
if ($38) {
$39 = HEAP32[$11>>2]|0;
HEAP32[$0>>2] = $39;
HEAP32[$3>>2] = $39;
$40 = (($cnt$0) - ($37))|0;
$41 = ((($iov$0)) + 8|0);
$42 = (($iovcnt$0) + -1)|0;
$$phi$trans$insert = ((($iov$0)) + 12|0);
$$pre = HEAP32[$$phi$trans$insert>>2]|0;
$50 = $$pre;$cnt$1 = $40;$iov$1 = $41;$iovcnt$1 = $42;
} else {
$43 = ($iovcnt$0|0)==(2);
if ($43) {
$44 = HEAP32[$0>>2]|0;
$45 = (($44) + ($cnt$0)|0);
HEAP32[$0>>2] = $45;
$50 = $37;$cnt$1 = $cnt$0;$iov$1 = $iov$0;$iovcnt$1 = 2;
} else {
$50 = $37;$cnt$1 = $cnt$0;$iov$1 = $iov$0;$iovcnt$1 = $iovcnt$0;
}
}
$46 = HEAP32[$iov$1>>2]|0;
$47 = (($46) + ($cnt$1)|0);
HEAP32[$iov$1>>2] = $47;
$48 = ((($iov$1)) + 4|0);
$49 = (($50) - ($cnt$1))|0;
HEAP32[$48>>2] = $49;
$iov$0 = $iov$1;$iovcnt$0 = $iovcnt$1;$rem$0 = $35;
}
if ((label|0) == 6) {
$21 = HEAP32[$11>>2]|0;
$22 = ((($f)) + 48|0);
$23 = HEAP32[$22>>2]|0;
$24 = (($21) + ($23)|0);
$25 = ((($f)) + 16|0);
HEAP32[$25>>2] = $24;
$26 = $21;
HEAP32[$0>>2] = $26;
HEAP32[$3>>2] = $26;
$$0 = $len;
}
else if ((label|0) == 8) {
$28 = ((($f)) + 16|0);
HEAP32[$28>>2] = 0;
HEAP32[$0>>2] = 0;
HEAP32[$3>>2] = 0;
$29 = HEAP32[$f>>2]|0;
$30 = $29 | 32;
HEAP32[$f>>2] = $30;
$31 = ($iovcnt$0$lcssa12|0)==(2);
if ($31) {
$$0 = 0;
} else {
$32 = ((($iov$0$lcssa11)) + 4|0);
$33 = HEAP32[$32>>2]|0;
$34 = (($len) - ($33))|0;
$$0 = $34;
}
}
STACKTOP = sp;return ($$0|0);
}
function ___stdout_write($f,$buf,$len) {
$f = $f|0;
$buf = $buf|0;
$len = $len|0;
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $tio = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 80|0;
$vararg_buffer = sp;
$tio = sp + 12|0;
$0 = ((($f)) + 36|0);
HEAP32[$0>>2] = 5;
$1 = HEAP32[$f>>2]|0;
$2 = $1 & 64;
$3 = ($2|0)==(0);
if ($3) {
$4 = ((($f)) + 60|0);
$5 = HEAP32[$4>>2]|0;
HEAP32[$vararg_buffer>>2] = $5;
$vararg_ptr1 = ((($vararg_buffer)) + 4|0);
HEAP32[$vararg_ptr1>>2] = 21505;
$vararg_ptr2 = ((($vararg_buffer)) + 8|0);
HEAP32[$vararg_ptr2>>2] = $tio;
$6 = (___syscall54(54,($vararg_buffer|0))|0);
$7 = ($6|0)==(0);
if (!($7)) {
$8 = ((($f)) + 75|0);
HEAP8[$8>>0] = -1;
}
}
$9 = (___stdio_write($f,$buf,$len)|0);
STACKTOP = sp;return ($9|0);
}
function ___towrite($f) {
$f = $f|0;
var $$0 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0;
var $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = ((($f)) + 74|0);
$1 = HEAP8[$0>>0]|0;
$2 = $1 << 24 >> 24;
$3 = (($2) + 255)|0;
$4 = $3 | $2;
$5 = $4&255;
HEAP8[$0>>0] = $5;
$6 = HEAP32[$f>>2]|0;
$7 = $6 & 8;
$8 = ($7|0)==(0);
if ($8) {
$10 = ((($f)) + 8|0);
HEAP32[$10>>2] = 0;
$11 = ((($f)) + 4|0);
HEAP32[$11>>2] = 0;
$12 = ((($f)) + 44|0);
$13 = HEAP32[$12>>2]|0;
$14 = ((($f)) + 28|0);
HEAP32[$14>>2] = $13;
$15 = ((($f)) + 20|0);
HEAP32[$15>>2] = $13;
$16 = $13;
$17 = ((($f)) + 48|0);
$18 = HEAP32[$17>>2]|0;
$19 = (($16) + ($18)|0);
$20 = ((($f)) + 16|0);
HEAP32[$20>>2] = $19;
$$0 = 0;
} else {
$9 = $6 | 32;
HEAP32[$f>>2] = $9;
$$0 = -1;
}
return ($$0|0);
}
function _memchr($src,$c,$n) {
$src = $src|0;
$c = $c|0;
$n = $n|0;
var $$0$lcssa = 0, $$0$lcssa44 = 0, $$019 = 0, $$1$lcssa = 0, $$110 = 0, $$110$lcssa = 0, $$24 = 0, $$3 = 0, $$lcssa = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0;
var $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0;
var $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond18 = 0, $s$0$lcssa = 0, $s$0$lcssa43 = 0, $s$020 = 0, $s$15 = 0, $s$2 = 0, $w$0$lcssa = 0, $w$011 = 0, $w$011$lcssa = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = $c & 255;
$1 = $src;
$2 = $1 & 3;
$3 = ($2|0)!=(0);
$4 = ($n|0)!=(0);
$or$cond18 = $4 & $3;
L1: do {
if ($or$cond18) {
$5 = $c&255;
$$019 = $n;$s$020 = $src;
while(1) {
$6 = HEAP8[$s$020>>0]|0;
$7 = ($6<<24>>24)==($5<<24>>24);
if ($7) {
$$0$lcssa44 = $$019;$s$0$lcssa43 = $s$020;
label = 6;
break L1;
}
$8 = ((($s$020)) + 1|0);
$9 = (($$019) + -1)|0;
$10 = $8;
$11 = $10 & 3;
$12 = ($11|0)!=(0);
$13 = ($9|0)!=(0);
$or$cond = $13 & $12;
if ($or$cond) {
$$019 = $9;$s$020 = $8;
} else {
$$0$lcssa = $9;$$lcssa = $13;$s$0$lcssa = $8;
label = 5;
break;
}
}
} else {
$$0$lcssa = $n;$$lcssa = $4;$s$0$lcssa = $src;
label = 5;
}
} while(0);
if ((label|0) == 5) {
if ($$lcssa) {
$$0$lcssa44 = $$0$lcssa;$s$0$lcssa43 = $s$0$lcssa;
label = 6;
} else {
$$3 = 0;$s$2 = $s$0$lcssa;
}
}
L8: do {
if ((label|0) == 6) {
$14 = HEAP8[$s$0$lcssa43>>0]|0;
$15 = $c&255;
$16 = ($14<<24>>24)==($15<<24>>24);
if ($16) {
$$3 = $$0$lcssa44;$s$2 = $s$0$lcssa43;
} else {
$17 = Math_imul($0, 16843009)|0;
$18 = ($$0$lcssa44>>>0)>(3);
L11: do {
if ($18) {
$$110 = $$0$lcssa44;$w$011 = $s$0$lcssa43;
while(1) {
$19 = HEAP32[$w$011>>2]|0;
$20 = $19 ^ $17;
$21 = (($20) + -16843009)|0;
$22 = $20 & -2139062144;
$23 = $22 ^ -2139062144;
$24 = $23 & $21;
$25 = ($24|0)==(0);
if (!($25)) {
$$110$lcssa = $$110;$w$011$lcssa = $w$011;
break;
}
$26 = ((($w$011)) + 4|0);
$27 = (($$110) + -4)|0;
$28 = ($27>>>0)>(3);
if ($28) {
$$110 = $27;$w$011 = $26;
} else {
$$1$lcssa = $27;$w$0$lcssa = $26;
label = 11;
break L11;
}
}
$$24 = $$110$lcssa;$s$15 = $w$011$lcssa;
} else {
$$1$lcssa = $$0$lcssa44;$w$0$lcssa = $s$0$lcssa43;
label = 11;
}
} while(0);
if ((label|0) == 11) {
$29 = ($$1$lcssa|0)==(0);
if ($29) {
$$3 = 0;$s$2 = $w$0$lcssa;
break;
} else {
$$24 = $$1$lcssa;$s$15 = $w$0$lcssa;
}
}
while(1) {
$30 = HEAP8[$s$15>>0]|0;
$31 = ($30<<24>>24)==($15<<24>>24);
if ($31) {
$$3 = $$24;$s$2 = $s$15;
break L8;
}
$32 = ((($s$15)) + 1|0);
$33 = (($$24) + -1)|0;
$34 = ($33|0)==(0);
if ($34) {
$$3 = 0;$s$2 = $32;
break;
} else {
$$24 = $33;$s$15 = $32;
}
}
}
}
} while(0);
$35 = ($$3|0)!=(0);
$36 = $35 ? $s$2 : 0;
return ($36|0);
}
function _memcmp($vl,$vr,$n) {
$vl = $vl|0;
$vr = $vr|0;
$n = $n|0;
var $$03 = 0, $$lcssa = 0, $$lcssa19 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $l$04 = 0, $r$05 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = ($n|0)==(0);
L1: do {
if ($0) {
$11 = 0;
} else {
$$03 = $n;$l$04 = $vl;$r$05 = $vr;
while(1) {
$1 = HEAP8[$l$04>>0]|0;
$2 = HEAP8[$r$05>>0]|0;
$3 = ($1<<24>>24)==($2<<24>>24);
if (!($3)) {
$$lcssa = $1;$$lcssa19 = $2;
break;
}
$4 = (($$03) + -1)|0;
$5 = ((($l$04)) + 1|0);
$6 = ((($r$05)) + 1|0);
$7 = ($4|0)==(0);
if ($7) {
$11 = 0;
break L1;
} else {
$$03 = $4;$l$04 = $5;$r$05 = $6;
}
}
$8 = $$lcssa&255;
$9 = $$lcssa19&255;
$10 = (($8) - ($9))|0;
$11 = $10;
}
} while(0);
return ($11|0);
}
function ___stpcpy($d,$s) {
$d = $d|0;
$s = $s|0;
var $$0$lcssa = 0, $$01$lcssa = 0, $$0115 = 0, $$016 = 0, $$03 = 0, $$1$ph = 0, $$12$ph = 0, $$128 = 0, $$19 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0;
var $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $4 = 0, $5 = 0;
var $6 = 0, $7 = 0, $8 = 0, $9 = 0, $wd$0$lcssa = 0, $wd$010 = 0, $ws$0$lcssa = 0, $ws$011 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = $s;
$1 = $d;
$2 = $0 ^ $1;
$3 = $2 & 3;
$4 = ($3|0)==(0);
L1: do {
if ($4) {
$5 = $0 & 3;
$6 = ($5|0)==(0);
if ($6) {
$$0$lcssa = $s;$$01$lcssa = $d;
} else {
$$0115 = $d;$$016 = $s;
while(1) {
$7 = HEAP8[$$016>>0]|0;
HEAP8[$$0115>>0] = $7;
$8 = ($7<<24>>24)==(0);
if ($8) {
$$03 = $$0115;
break L1;
}
$9 = ((($$016)) + 1|0);
$10 = ((($$0115)) + 1|0);
$11 = $9;
$12 = $11 & 3;
$13 = ($12|0)==(0);
if ($13) {
$$0$lcssa = $9;$$01$lcssa = $10;
break;
} else {
$$0115 = $10;$$016 = $9;
}
}
}
$14 = HEAP32[$$0$lcssa>>2]|0;
$15 = (($14) + -16843009)|0;
$16 = $14 & -2139062144;
$17 = $16 ^ -2139062144;
$18 = $17 & $15;
$19 = ($18|0)==(0);
if ($19) {
$22 = $14;$wd$010 = $$01$lcssa;$ws$011 = $$0$lcssa;
while(1) {
$20 = ((($ws$011)) + 4|0);
$21 = ((($wd$010)) + 4|0);
HEAP32[$wd$010>>2] = $22;
$23 = HEAP32[$20>>2]|0;
$24 = (($23) + -16843009)|0;
$25 = $23 & -2139062144;
$26 = $25 ^ -2139062144;
$27 = $26 & $24;
$28 = ($27|0)==(0);
if ($28) {
$22 = $23;$wd$010 = $21;$ws$011 = $20;
} else {
$wd$0$lcssa = $21;$ws$0$lcssa = $20;
break;
}
}
} else {
$wd$0$lcssa = $$01$lcssa;$ws$0$lcssa = $$0$lcssa;
}
$$1$ph = $ws$0$lcssa;$$12$ph = $wd$0$lcssa;
label = 8;
} else {
$$1$ph = $s;$$12$ph = $d;
label = 8;
}
} while(0);
if ((label|0) == 8) {
$29 = HEAP8[$$1$ph>>0]|0;
HEAP8[$$12$ph>>0] = $29;
$30 = ($29<<24>>24)==(0);
if ($30) {
$$03 = $$12$ph;
} else {
$$128 = $$12$ph;$$19 = $$1$ph;
while(1) {
$31 = ((($$19)) + 1|0);
$32 = ((($$128)) + 1|0);
$33 = HEAP8[$31>>0]|0;
HEAP8[$32>>0] = $33;
$34 = ($33<<24>>24)==(0);
if ($34) {
$$03 = $32;
break;
} else {
$$128 = $32;$$19 = $31;
}
}
}
}
return ($$03|0);
}
function _strchr($s,$c) {
$s = $s|0;
$c = $c|0;
var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = (___strchrnul($s,$c)|0);
$1 = HEAP8[$0>>0]|0;
$2 = $c&255;
$3 = ($1<<24>>24)==($2<<24>>24);
$4 = $3 ? $0 : 0;
return ($4|0);
}
function ___strchrnul($s,$c) {
$s = $s|0;
$c = $c|0;
var $$0 = 0, $$02$lcssa = 0, $$0211 = 0, $$1 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0;
var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond5 = 0, $w$0$lcssa = 0, $w$08 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = $c & 255;
$1 = ($0|0)==(0);
L1: do {
if ($1) {
$6 = (_strlen($s)|0);
$7 = (($s) + ($6)|0);
$$0 = $7;
} else {
$2 = $s;
$3 = $2 & 3;
$4 = ($3|0)==(0);
if ($4) {
$$02$lcssa = $s;
} else {
$5 = $c&255;
$$0211 = $s;
while(1) {
$8 = HEAP8[$$0211>>0]|0;
$9 = ($8<<24>>24)==(0);
$10 = ($8<<24>>24)==($5<<24>>24);
$or$cond = $9 | $10;
if ($or$cond) {
$$0 = $$0211;
break L1;
}
$11 = ((($$0211)) + 1|0);
$12 = $11;
$13 = $12 & 3;
$14 = ($13|0)==(0);
if ($14) {
$$02$lcssa = $11;
break;
} else {
$$0211 = $11;
}
}
}
$15 = Math_imul($0, 16843009)|0;
$16 = HEAP32[$$02$lcssa>>2]|0;
$17 = (($16) + -16843009)|0;
$18 = $16 & -2139062144;
$19 = $18 ^ -2139062144;
$20 = $19 & $17;
$21 = ($20|0)==(0);
L10: do {
if ($21) {
$23 = $16;$w$08 = $$02$lcssa;
while(1) {
$22 = $23 ^ $15;
$24 = (($22) + -16843009)|0;
$25 = $22 & -2139062144;
$26 = $25 ^ -2139062144;
$27 = $26 & $24;
$28 = ($27|0)==(0);
if (!($28)) {
$w$0$lcssa = $w$08;
break L10;
}
$29 = ((($w$08)) + 4|0);
$30 = HEAP32[$29>>2]|0;
$31 = (($30) + -16843009)|0;
$32 = $30 & -2139062144;
$33 = $32 ^ -2139062144;
$34 = $33 & $31;
$35 = ($34|0)==(0);
if ($35) {
$23 = $30;$w$08 = $29;
} else {
$w$0$lcssa = $29;
break;
}
}
} else {
$w$0$lcssa = $$02$lcssa;
}
} while(0);
$36 = $c&255;
$$1 = $w$0$lcssa;
while(1) {
$37 = HEAP8[$$1>>0]|0;
$38 = ($37<<24>>24)==(0);
$39 = ($37<<24>>24)==($36<<24>>24);
$or$cond5 = $38 | $39;
$40 = ((($$1)) + 1|0);
if ($or$cond5) {
$$0 = $$1;
break;
} else {
$$1 = $40;
}
}
}
} while(0);
return ($$0|0);
}
function _strcmp($l,$r) {
$l = $l|0;
$r = $r|0;
var $$014 = 0, $$05 = 0, $$lcssa = 0, $$lcssa2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond3 = 0, label = 0;
var sp = 0;
sp = STACKTOP;
$0 = HEAP8[$l>>0]|0;
$1 = HEAP8[$r>>0]|0;
$2 = ($0<<24>>24)!=($1<<24>>24);
$3 = ($0<<24>>24)==(0);
$or$cond3 = $3 | $2;
if ($or$cond3) {
$$lcssa = $0;$$lcssa2 = $1;
} else {
$$014 = $l;$$05 = $r;
while(1) {
$4 = ((($$014)) + 1|0);
$5 = ((($$05)) + 1|0);
$6 = HEAP8[$4>>0]|0;
$7 = HEAP8[$5>>0]|0;
$8 = ($6<<24>>24)!=($7<<24>>24);
$9 = ($6<<24>>24)==(0);
$or$cond = $9 | $8;
if ($or$cond) {
$$lcssa = $6;$$lcssa2 = $7;
break;
} else {
$$014 = $4;$$05 = $5;
}
}
}
$10 = $$lcssa&255;
$11 = $$lcssa2&255;
$12 = (($10) - ($11))|0;
return ($12|0);
}
function _strcpy($dest,$src) {
$dest = $dest|0;
$src = $src|0;
var label = 0, sp = 0;
sp = STACKTOP;
(___stpcpy($dest,$src)|0);
return ($dest|0);
}
function _strcspn($s,$c) {
$s = $s|0;
$c = $c|0;
var $$0 = 0, $$027 = 0, $$03$lcssa = 0, $$035 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0;
var $8 = 0, $9 = 0, $byteset = 0, $div = 0, $div4 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0;
$byteset = sp;
$0 = HEAP8[$c>>0]|0;
$1 = ($0<<24>>24)==(0);
if ($1) {
label = 3;
} else {
$2 = ((($c)) + 1|0);
$3 = HEAP8[$2>>0]|0;
$4 = ($3<<24>>24)==(0);
if ($4) {
label = 3;
} else {
;HEAP32[$byteset>>2]=0|0;HEAP32[$byteset+4>>2]=0|0;HEAP32[$byteset+8>>2]=0|0;HEAP32[$byteset+12>>2]=0|0;HEAP32[$byteset+16>>2]=0|0;HEAP32[$byteset+20>>2]=0|0;HEAP32[$byteset+24>>2]=0|0;HEAP32[$byteset+28>>2]=0|0;
$$027 = $c;$13 = $0;
while(1) {
$12 = $13 & 31;
$14 = $12&255;
$15 = 1 << $14;
$div4 = ($13&255) >>> 5;
$16 = $div4&255;
$17 = (($byteset) + ($16<<2)|0);
$18 = HEAP32[$17>>2]|0;
$19 = $18 | $15;
HEAP32[$17>>2] = $19;
$20 = ((($$027)) + 1|0);
$21 = HEAP8[$20>>0]|0;
$22 = ($21<<24>>24)==(0);
if ($22) {
break;
} else {
$$027 = $20;$13 = $21;
}
}
$10 = HEAP8[$s>>0]|0;
$11 = ($10<<24>>24)==(0);
L7: do {
if ($11) {
$$03$lcssa = $s;
} else {
$$035 = $s;$23 = $10;
while(1) {
$div = ($23&255) >>> 5;
$24 = $div&255;
$25 = (($byteset) + ($24<<2)|0);
$26 = HEAP32[$25>>2]|0;
$27 = $23 & 31;
$28 = $27&255;
$29 = 1 << $28;
$30 = $26 & $29;
$31 = ($30|0)==(0);
if (!($31)) {
$$03$lcssa = $$035;
break L7;
}
$32 = ((($$035)) + 1|0);
$33 = HEAP8[$32>>0]|0;
$34 = ($33<<24>>24)==(0);
if ($34) {
$$03$lcssa = $32;
break;
} else {
$$035 = $32;$23 = $33;
}
}
}
} while(0);
$35 = $$03$lcssa;
$36 = $s;
$37 = (($35) - ($36))|0;
$$0 = $37;
}
}
if ((label|0) == 3) {
$5 = $0 << 24 >> 24;
$6 = (___strchrnul($s,$5)|0);
$7 = $6;
$8 = $s;
$9 = (($7) - ($8))|0;
$$0 = $9;
}
STACKTOP = sp;return ($$0|0);
}
function _strlen($s) {
$s = $s|0;
var $$0 = 0, $$01$lcssa = 0, $$014 = 0, $$1$lcssa = 0, $$lcssa20 = 0, $$pn = 0, $$pn15 = 0, $$pre = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0;
var $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $w$0 = 0, $w$0$lcssa = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = $s;
$1 = $0 & 3;
$2 = ($1|0)==(0);
L1: do {
if ($2) {
$$01$lcssa = $s;
label = 4;
} else {
$$014 = $s;$21 = $0;
while(1) {
$3 = HEAP8[$$014>>0]|0;
$4 = ($3<<24>>24)==(0);
if ($4) {
$$pn = $21;
break L1;
}
$5 = ((($$014)) + 1|0);
$6 = $5;
$7 = $6 & 3;
$8 = ($7|0)==(0);
if ($8) {
$$01$lcssa = $5;
label = 4;
break;
} else {
$$014 = $5;$21 = $6;
}
}
}
} while(0);
if ((label|0) == 4) {
$w$0 = $$01$lcssa;
while(1) {
$9 = HEAP32[$w$0>>2]|0;
$10 = (($9) + -16843009)|0;
$11 = $9 & -2139062144;
$12 = $11 ^ -2139062144;
$13 = $12 & $10;
$14 = ($13|0)==(0);
$15 = ((($w$0)) + 4|0);
if ($14) {
$w$0 = $15;
} else {
$$lcssa20 = $9;$w$0$lcssa = $w$0;
break;
}
}
$16 = $$lcssa20&255;
$17 = ($16<<24>>24)==(0);
if ($17) {
$$1$lcssa = $w$0$lcssa;
} else {
$$pn15 = $w$0$lcssa;
while(1) {
$18 = ((($$pn15)) + 1|0);
$$pre = HEAP8[$18>>0]|0;
$19 = ($$pre<<24>>24)==(0);
if ($19) {
$$1$lcssa = $18;
break;
} else {
$$pn15 = $18;
}
}
}
$20 = $$1$lcssa;
$$pn = $20;
}
$$0 = (($$pn) - ($0))|0;
return ($$0|0);
}
function _strspn($s,$c) {
$s = $s|0;
$c = $c|0;
var $$0 = 0, $$028 = 0, $$03 = 0, $$03$lcssa = 0, $$1$lcssa = 0, $$16 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0;
var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $4 = 0;
var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $byteset = 0, $div = 0, $div4 = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 32|0;
$byteset = sp;
;HEAP32[$byteset>>2]=0|0;HEAP32[$byteset+4>>2]=0|0;HEAP32[$byteset+8>>2]=0|0;HEAP32[$byteset+12>>2]=0|0;HEAP32[$byteset+16>>2]=0|0;HEAP32[$byteset+20>>2]=0|0;HEAP32[$byteset+24>>2]=0|0;HEAP32[$byteset+28>>2]=0|0;
$0 = HEAP8[$c>>0]|0;
$1 = ($0<<24>>24)==(0);
do {
if ($1) {
$$0 = 0;
} else {
$2 = ((($c)) + 1|0);
$3 = HEAP8[$2>>0]|0;
$4 = ($3<<24>>24)==(0);
if ($4) {
$$03 = $s;
while(1) {
$5 = HEAP8[$$03>>0]|0;
$6 = ($5<<24>>24)==($0<<24>>24);
$7 = ((($$03)) + 1|0);
if ($6) {
$$03 = $7;
} else {
$$03$lcssa = $$03;
break;
}
}
$8 = $$03$lcssa;
$9 = $s;
$10 = (($8) - ($9))|0;
$$0 = $10;
break;
} else {
$$028 = $c;$14 = $0;
}
while(1) {
$13 = $14 & 31;
$15 = $13&255;
$16 = 1 << $15;
$div4 = ($14&255) >>> 5;
$17 = $div4&255;
$18 = (($byteset) + ($17<<2)|0);
$19 = HEAP32[$18>>2]|0;
$20 = $19 | $16;
HEAP32[$18>>2] = $20;
$21 = ((($$028)) + 1|0);
$22 = HEAP8[$21>>0]|0;
$23 = ($22<<24>>24)==(0);
if ($23) {
break;
} else {
$$028 = $21;$14 = $22;
}
}
$11 = HEAP8[$s>>0]|0;
$12 = ($11<<24>>24)==(0);
L10: do {
if ($12) {
$$1$lcssa = $s;
} else {
$$16 = $s;$24 = $11;
while(1) {
$div = ($24&255) >>> 5;
$25 = $div&255;
$26 = (($byteset) + ($25<<2)|0);
$27 = HEAP32[$26>>2]|0;
$28 = $24 & 31;
$29 = $28&255;
$30 = 1 << $29;
$31 = $27 & $30;
$32 = ($31|0)==(0);
if ($32) {
$$1$lcssa = $$16;
break L10;
}
$33 = ((($$16)) + 1|0);
$34 = HEAP8[$33>>0]|0;
$35 = ($34<<24>>24)==(0);
if ($35) {
$$1$lcssa = $33;
break;
} else {
$$16 = $33;$24 = $34;
}
}
}
} while(0);
$36 = $$1$lcssa;
$37 = $s;
$38 = (($36) - ($37))|0;
$$0 = $38;
}
} while(0);
STACKTOP = sp;return ($$0|0);
}
function _strstr($h,$n) {
$h = $h|0;
$n = $n|0;
var $$0 = 0, $$0$i = 0, $$0$lcssa$i = 0, $$0$lcssa$i11 = 0, $$01$i = 0, $$02$i = 0, $$02$i7 = 0, $$03$i = 0, $$lcssa$i = 0, $$lcssa$i10 = 0, $$lcssa$i4 = 0, $$lcssa281 = 0, $$lcssa284 = 0, $$lcssa287 = 0, $$lcssa301 = 0, $$lcssa304 = 0, $$lcssa307 = 0, $$lcssa322 = 0, $$pr$i = 0, $0 = 0;
var $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0;
var $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0;
var $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0;
var $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0;
var $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0;
var $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0;
var $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0;
var $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $233$phi = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $25 = 0, $26 = 0;
var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0;
var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0;
var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0;
var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0;
var $byteset$i = 0, $div$i = 0, $div4$i = 0, $hw$0$in2$i = 0, $hw$03$i = 0, $hw$03$i6 = 0, $ip$0$ph$lcssa$i = 0, $ip$0$ph$lcssa143$i = 0, $ip$0$ph76$i = 0, $ip$1$ip$0$$i = 0, $ip$1$ip$0$i = 0, $ip$1$ph$lcssa$i = 0, $ip$1$ph55$i = 0, $jp$0$ph13$ph70$i = 0, $jp$0$ph1365$i = 0, $jp$0$ph1365$i$lcssa = 0, $jp$0$ph1365$i$lcssa$lcssa = 0, $jp$0$ph77$i = 0, $jp$1$ph56$i = 0, $jp$1$ph9$ph49$i = 0;
var $jp$1$ph944$i = 0, $jp$1$ph944$i$lcssa = 0, $jp$1$ph944$i$lcssa$lcssa = 0, $k$059$i = 0, $k$139$i = 0, $k$2$i = 0, $k$338$i = 0, $k$338$i$lcssa = 0, $k$4$i = 0, $l$080$i = 0, $l$080$i$lcssa321 = 0, $mem$0$i = 0, $mem0$0$i = 0, $or$cond$i = 0, $or$cond$i2 = 0, $or$cond$i8 = 0, $or$cond5$i = 0, $p$0$ph$ph$lcssa32$i = 0, $p$0$ph$ph$lcssa32147$i = 0, $p$0$ph$ph71$i = 0;
var $p$1$p$0$i = 0, $p$1$ph$ph$lcssa23$i = 0, $p$1$ph$ph50$i = 0, $p$3$i = 0, $shift$i = 0, $z$0$i = 0, $z$1$i = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 1056|0;
$byteset$i = sp + 1024|0;
$shift$i = sp;
$0 = HEAP8[$n>>0]|0;
$1 = ($0<<24>>24)==(0);
do {
if ($1) {
$$0 = $h;
} else {
$2 = $0 << 24 >> 24;
$3 = (_strchr($h,$2)|0);
$4 = ($3|0)==(0|0);
if ($4) {
$$0 = 0;
} else {
$5 = ((($n)) + 1|0);
$6 = HEAP8[$5>>0]|0;
$7 = ($6<<24>>24)==(0);
if ($7) {
$$0 = $3;
} else {
$8 = ((($3)) + 1|0);
$9 = HEAP8[$8>>0]|0;
$10 = ($9<<24>>24)==(0);
if ($10) {
$$0 = 0;
} else {
$11 = ((($n)) + 2|0);
$12 = HEAP8[$11>>0]|0;
$13 = ($12<<24>>24)==(0);
if ($13) {
$14 = $0&255;
$15 = $14 << 8;
$16 = $6&255;
$17 = $16 | $15;
$18 = HEAP8[$3>>0]|0;
$19 = $18&255;
$20 = $19 << 8;
$21 = $9&255;
$22 = $20 | $21;
$$01$i = $8;$232 = $9;$233 = $3;$hw$0$in2$i = $22;
while(1) {
$23 = $hw$0$in2$i & 65535;
$24 = ($23|0)==($17|0);
if ($24) {
$$lcssa$i = $233;$31 = $232;
break;
}
$25 = $23 << 8;
$26 = ((($$01$i)) + 1|0);
$27 = HEAP8[$26>>0]|0;
$28 = $27&255;
$29 = $28 | $25;
$30 = ($27<<24>>24)==(0);
if ($30) {
$$lcssa$i = $$01$i;$31 = 0;
break;
} else {
$233$phi = $$01$i;$$01$i = $26;$232 = $27;$hw$0$in2$i = $29;$233 = $233$phi;
}
}
$32 = ($31<<24>>24)!=(0);
$33 = $32 ? $$lcssa$i : 0;
$$0 = $33;
break;
}
$34 = ((($3)) + 2|0);
$35 = HEAP8[$34>>0]|0;
$36 = ($35<<24>>24)==(0);
if ($36) {
$$0 = 0;
} else {
$37 = ((($n)) + 3|0);
$38 = HEAP8[$37>>0]|0;
$39 = ($38<<24>>24)==(0);
if ($39) {
$40 = $0&255;
$41 = $40 << 24;
$42 = $6&255;
$43 = $42 << 16;
$44 = $43 | $41;
$45 = $12&255;
$46 = $45 << 8;
$47 = $44 | $46;
$48 = HEAP8[$3>>0]|0;
$49 = $48&255;
$50 = $49 << 24;
$51 = $9&255;
$52 = $51 << 16;
$53 = $35&255;
$54 = $53 << 8;
$55 = $54 | $52;
$56 = $55 | $50;
$57 = ($56|0)==($47|0);
if ($57) {
$$0$lcssa$i = $34;$$lcssa$i4 = $35;
} else {
$$02$i = $34;$hw$03$i = $56;
while(1) {
$58 = ((($$02$i)) + 1|0);
$59 = HEAP8[$58>>0]|0;
$60 = $59&255;
$61 = $60 | $hw$03$i;
$62 = $61 << 8;
$63 = ($59<<24>>24)==(0);
$64 = ($62|0)==($47|0);
$or$cond$i2 = $63 | $64;
if ($or$cond$i2) {
$$0$lcssa$i = $58;$$lcssa$i4 = $59;
break;
} else {
$$02$i = $58;$hw$03$i = $62;
}
}
}
$65 = ($$lcssa$i4<<24>>24)!=(0);
$66 = ((($$0$lcssa$i)) + -2|0);
$67 = $65 ? $66 : 0;
$$0 = $67;
break;
}
$68 = ((($3)) + 3|0);
$69 = HEAP8[$68>>0]|0;
$70 = ($69<<24>>24)==(0);
if ($70) {
$$0 = 0;
} else {
$71 = ((($n)) + 4|0);
$72 = HEAP8[$71>>0]|0;
$73 = ($72<<24>>24)==(0);
if ($73) {
$74 = $0&255;
$75 = $74 << 24;
$76 = $6&255;
$77 = $76 << 16;
$78 = $77 | $75;
$79 = $12&255;
$80 = $79 << 8;
$81 = $78 | $80;
$82 = $38&255;
$83 = $81 | $82;
$84 = HEAP8[$3>>0]|0;
$85 = $84&255;
$86 = $85 << 24;
$87 = $9&255;
$88 = $87 << 16;
$89 = $35&255;
$90 = $89 << 8;
$91 = $69&255;
$92 = $90 | $88;
$93 = $92 | $91;
$94 = $93 | $86;
$95 = ($94|0)==($83|0);
if ($95) {
$$0$lcssa$i11 = $68;$$lcssa$i10 = $69;
} else {
$$02$i7 = $68;$hw$03$i6 = $94;
while(1) {
$96 = $hw$03$i6 << 8;
$97 = ((($$02$i7)) + 1|0);
$98 = HEAP8[$97>>0]|0;
$99 = $98&255;
$100 = $99 | $96;
$101 = ($98<<24>>24)==(0);
$102 = ($100|0)==($83|0);
$or$cond$i8 = $101 | $102;
if ($or$cond$i8) {
$$0$lcssa$i11 = $97;$$lcssa$i10 = $98;
break;
} else {
$$02$i7 = $97;$hw$03$i6 = $100;
}
}
}
$103 = ($$lcssa$i10<<24>>24)!=(0);
$104 = ((($$0$lcssa$i11)) + -3|0);
$105 = $103 ? $104 : 0;
$$0 = $105;
break;
}
;HEAP32[$byteset$i>>2]=0|0;HEAP32[$byteset$i+4>>2]=0|0;HEAP32[$byteset$i+8>>2]=0|0;HEAP32[$byteset$i+12>>2]=0|0;HEAP32[$byteset$i+16>>2]=0|0;HEAP32[$byteset$i+20>>2]=0|0;HEAP32[$byteset$i+24>>2]=0|0;HEAP32[$byteset$i+28>>2]=0|0;
$110 = $0;$l$080$i = 0;
while(1) {
$106 = (($3) + ($l$080$i)|0);
$107 = HEAP8[$106>>0]|0;
$108 = ($107<<24>>24)==(0);
if ($108) {
$$0$i = 0;
break;
}
$109 = $110 & 31;
$111 = $109&255;
$112 = 1 << $111;
$div4$i = ($110&255) >>> 5;
$113 = $div4$i&255;
$114 = (($byteset$i) + ($113<<2)|0);
$115 = HEAP32[$114>>2]|0;
$116 = $115 | $112;
HEAP32[$114>>2] = $116;
$117 = (($l$080$i) + 1)|0;
$118 = $110&255;
$119 = (($shift$i) + ($118<<2)|0);
HEAP32[$119>>2] = $117;
$120 = (($n) + ($117)|0);
$121 = HEAP8[$120>>0]|0;
$122 = ($121<<24>>24)==(0);
if ($122) {
$$lcssa322 = $117;$l$080$i$lcssa321 = $l$080$i;
label = 23;
break;
} else {
$110 = $121;$l$080$i = $117;
}
}
L32: do {
if ((label|0) == 23) {
$123 = ($$lcssa322>>>0)>(1);
L34: do {
if ($123) {
$234 = 1;$ip$0$ph76$i = -1;$jp$0$ph77$i = 0;
L35: while(1) {
$235 = $234;$jp$0$ph13$ph70$i = $jp$0$ph77$i;$p$0$ph$ph71$i = 1;
while(1) {
$236 = $235;$jp$0$ph1365$i = $jp$0$ph13$ph70$i;
L39: while(1) {
$133 = $236;$k$059$i = 1;
while(1) {
$129 = (($k$059$i) + ($ip$0$ph76$i))|0;
$130 = (($n) + ($129)|0);
$131 = HEAP8[$130>>0]|0;
$132 = (($n) + ($133)|0);
$134 = HEAP8[$132>>0]|0;
$135 = ($131<<24>>24)==($134<<24>>24);
if (!($135)) {
$$lcssa301 = $133;$$lcssa304 = $131;$$lcssa307 = $134;$jp$0$ph1365$i$lcssa = $jp$0$ph1365$i;
break L39;
}
$136 = ($k$059$i|0)==($p$0$ph$ph71$i|0);
$127 = (($k$059$i) + 1)|0;
if ($136) {
break;
}
$126 = (($127) + ($jp$0$ph1365$i))|0;
$128 = ($126>>>0)<($$lcssa322>>>0);
if ($128) {
$133 = $126;$k$059$i = $127;
} else {
$ip$0$ph$lcssa$i = $ip$0$ph76$i;$p$0$ph$ph$lcssa32$i = $p$0$ph$ph71$i;
break L35;
}
}
$137 = (($jp$0$ph1365$i) + ($p$0$ph$ph71$i))|0;
$138 = (($137) + 1)|0;
$139 = ($138>>>0)<($$lcssa322>>>0);
if ($139) {
$236 = $138;$jp$0$ph1365$i = $137;
} else {
$ip$0$ph$lcssa$i = $ip$0$ph76$i;$p$0$ph$ph$lcssa32$i = $p$0$ph$ph71$i;
break L35;
}
}
$140 = ($$lcssa304&255)>($$lcssa307&255);
$141 = (($$lcssa301) - ($ip$0$ph76$i))|0;
if (!($140)) {
$jp$0$ph1365$i$lcssa$lcssa = $jp$0$ph1365$i$lcssa;
break;
}
$124 = (($$lcssa301) + 1)|0;
$125 = ($124>>>0)<($$lcssa322>>>0);
if ($125) {
$235 = $124;$jp$0$ph13$ph70$i = $$lcssa301;$p$0$ph$ph71$i = $141;
} else {
$ip$0$ph$lcssa$i = $ip$0$ph76$i;$p$0$ph$ph$lcssa32$i = $141;
break L35;
}
}
$142 = (($jp$0$ph1365$i$lcssa$lcssa) + 1)|0;
$143 = (($jp$0$ph1365$i$lcssa$lcssa) + 2)|0;
$144 = ($143>>>0)<($$lcssa322>>>0);
if ($144) {
$234 = $143;$ip$0$ph76$i = $jp$0$ph1365$i$lcssa$lcssa;$jp$0$ph77$i = $142;
} else {
$ip$0$ph$lcssa$i = $jp$0$ph1365$i$lcssa$lcssa;$p$0$ph$ph$lcssa32$i = 1;
break;
}
}
$237 = 1;$ip$1$ph55$i = -1;$jp$1$ph56$i = 0;
while(1) {
$239 = $237;$jp$1$ph9$ph49$i = $jp$1$ph56$i;$p$1$ph$ph50$i = 1;
while(1) {
$238 = $239;$jp$1$ph944$i = $jp$1$ph9$ph49$i;
L54: while(1) {
$152 = $238;$k$139$i = 1;
while(1) {
$148 = (($k$139$i) + ($ip$1$ph55$i))|0;
$149 = (($n) + ($148)|0);
$150 = HEAP8[$149>>0]|0;
$151 = (($n) + ($152)|0);
$153 = HEAP8[$151>>0]|0;
$154 = ($150<<24>>24)==($153<<24>>24);
if (!($154)) {
$$lcssa281 = $152;$$lcssa284 = $150;$$lcssa287 = $153;$jp$1$ph944$i$lcssa = $jp$1$ph944$i;
break L54;
}
$155 = ($k$139$i|0)==($p$1$ph$ph50$i|0);
$146 = (($k$139$i) + 1)|0;
if ($155) {
break;
}
$145 = (($146) + ($jp$1$ph944$i))|0;
$147 = ($145>>>0)<($$lcssa322>>>0);
if ($147) {
$152 = $145;$k$139$i = $146;
} else {
$ip$0$ph$lcssa143$i = $ip$0$ph$lcssa$i;$ip$1$ph$lcssa$i = $ip$1$ph55$i;$p$0$ph$ph$lcssa32147$i = $p$0$ph$ph$lcssa32$i;$p$1$ph$ph$lcssa23$i = $p$1$ph$ph50$i;
break L34;
}
}
$156 = (($jp$1$ph944$i) + ($p$1$ph$ph50$i))|0;
$157 = (($156) + 1)|0;
$158 = ($157>>>0)<($$lcssa322>>>0);
if ($158) {
$238 = $157;$jp$1$ph944$i = $156;
} else {
$ip$0$ph$lcssa143$i = $ip$0$ph$lcssa$i;$ip$1$ph$lcssa$i = $ip$1$ph55$i;$p$0$ph$ph$lcssa32147$i = $p$0$ph$ph$lcssa32$i;$p$1$ph$ph$lcssa23$i = $p$1$ph$ph50$i;
break L34;
}
}
$159 = ($$lcssa284&255)<($$lcssa287&255);
$160 = (($$lcssa281) - ($ip$1$ph55$i))|0;
if (!($159)) {
$jp$1$ph944$i$lcssa$lcssa = $jp$1$ph944$i$lcssa;
break;
}
$164 = (($$lcssa281) + 1)|0;
$165 = ($164>>>0)<($$lcssa322>>>0);
if ($165) {
$239 = $164;$jp$1$ph9$ph49$i = $$lcssa281;$p$1$ph$ph50$i = $160;
} else {
$ip$0$ph$lcssa143$i = $ip$0$ph$lcssa$i;$ip$1$ph$lcssa$i = $ip$1$ph55$i;$p$0$ph$ph$lcssa32147$i = $p$0$ph$ph$lcssa32$i;$p$1$ph$ph$lcssa23$i = $160;
break L34;
}
}
$161 = (($jp$1$ph944$i$lcssa$lcssa) + 1)|0;
$162 = (($jp$1$ph944$i$lcssa$lcssa) + 2)|0;
$163 = ($162>>>0)<($$lcssa322>>>0);
if ($163) {
$237 = $162;$ip$1$ph55$i = $jp$1$ph944$i$lcssa$lcssa;$jp$1$ph56$i = $161;
} else {
$ip$0$ph$lcssa143$i = $ip$0$ph$lcssa$i;$ip$1$ph$lcssa$i = $jp$1$ph944$i$lcssa$lcssa;$p$0$ph$ph$lcssa32147$i = $p$0$ph$ph$lcssa32$i;$p$1$ph$ph$lcssa23$i = 1;
break;
}
}
} else {
$ip$0$ph$lcssa143$i = -1;$ip$1$ph$lcssa$i = -1;$p$0$ph$ph$lcssa32147$i = 1;$p$1$ph$ph$lcssa23$i = 1;
}
} while(0);
$166 = (($ip$1$ph$lcssa$i) + 1)|0;
$167 = (($ip$0$ph$lcssa143$i) + 1)|0;
$168 = ($166>>>0)>($167>>>0);
$p$1$p$0$i = $168 ? $p$1$ph$ph$lcssa23$i : $p$0$ph$ph$lcssa32147$i;
$ip$1$ip$0$i = $168 ? $ip$1$ph$lcssa$i : $ip$0$ph$lcssa143$i;
$169 = (($n) + ($p$1$p$0$i)|0);
$170 = (($ip$1$ip$0$i) + 1)|0;
$171 = (_memcmp($n,$169,$170)|0);
$172 = ($171|0)==(0);
if ($172) {
$177 = (($$lcssa322) - ($p$1$p$0$i))|0;
$mem0$0$i = $177;$p$3$i = $p$1$p$0$i;
} else {
$173 = (($$lcssa322) - ($ip$1$ip$0$i))|0;
$174 = (($173) + -1)|0;
$175 = ($ip$1$ip$0$i>>>0)>($174>>>0);
$ip$1$ip$0$$i = $175 ? $ip$1$ip$0$i : $174;
$176 = (($ip$1$ip$0$$i) + 1)|0;
$mem0$0$i = 0;$p$3$i = $176;
}
$178 = $$lcssa322 | 63;
$179 = ($mem0$0$i|0)!=(0);
$180 = (($$lcssa322) - ($p$3$i))|0;
$$03$i = $3;$mem$0$i = 0;$z$0$i = $3;
L69: while(1) {
$181 = $z$0$i;
$182 = $$03$i;
$183 = (($181) - ($182))|0;
$184 = ($183>>>0)<($$lcssa322>>>0);
do {
if ($184) {
$185 = (_memchr($z$0$i,0,$178)|0);
$186 = ($185|0)==(0|0);
if ($186) {
$190 = (($z$0$i) + ($178)|0);
$z$1$i = $190;
break;
} else {
$187 = $185;
$188 = (($187) - ($182))|0;
$189 = ($188>>>0)<($$lcssa322>>>0);
if ($189) {
$$0$i = 0;
break L32;
} else {
$z$1$i = $185;
break;
}
}
} else {
$z$1$i = $z$0$i;
}
} while(0);
$191 = (($$03$i) + ($l$080$i$lcssa321)|0);
$192 = HEAP8[$191>>0]|0;
$div$i = ($192&255) >>> 5;
$193 = $div$i&255;
$194 = (($byteset$i) + ($193<<2)|0);
$195 = HEAP32[$194>>2]|0;
$196 = $192 & 31;
$197 = $196&255;
$198 = 1 << $197;
$199 = $198 & $195;
$200 = ($199|0)==(0);
if ($200) {
$209 = (($$03$i) + ($$lcssa322)|0);
$$03$i = $209;$mem$0$i = 0;$z$0$i = $z$1$i;
continue;
}
$201 = $192&255;
$202 = (($shift$i) + ($201<<2)|0);
$203 = HEAP32[$202>>2]|0;
$204 = (($$lcssa322) - ($203))|0;
$205 = ($$lcssa322|0)==($203|0);
if (!($205)) {
$206 = ($mem$0$i|0)!=(0);
$or$cond$i = $179 & $206;
$207 = ($204>>>0)<($p$3$i>>>0);
$or$cond5$i = $or$cond$i & $207;
$k$2$i = $or$cond5$i ? $180 : $204;
$208 = (($$03$i) + ($k$2$i)|0);
$$03$i = $208;$mem$0$i = 0;$z$0$i = $z$1$i;
continue;
}
$210 = ($170>>>0)>($mem$0$i>>>0);
$211 = $210 ? $170 : $mem$0$i;
$212 = (($n) + ($211)|0);
$213 = HEAP8[$212>>0]|0;
$214 = ($213<<24>>24)==(0);
L83: do {
if ($214) {
$k$4$i = $170;
} else {
$$pr$i = $213;$k$338$i = $211;
while(1) {
$215 = (($$03$i) + ($k$338$i)|0);
$216 = HEAP8[$215>>0]|0;
$217 = ($$pr$i<<24>>24)==($216<<24>>24);
if (!($217)) {
$k$338$i$lcssa = $k$338$i;
break;
}
$218 = (($k$338$i) + 1)|0;
$219 = (($n) + ($218)|0);
$220 = HEAP8[$219>>0]|0;
$221 = ($220<<24>>24)==(0);
if ($221) {
$k$4$i = $170;
break L83;
} else {
$$pr$i = $220;$k$338$i = $218;
}
}
$222 = (($k$338$i$lcssa) - ($ip$1$ip$0$i))|0;
$223 = (($$03$i) + ($222)|0);
$$03$i = $223;$mem$0$i = 0;$z$0$i = $z$1$i;
continue L69;
}
} while(0);
while(1) {
$224 = ($k$4$i>>>0)>($mem$0$i>>>0);
if (!($224)) {
$$0$i = $$03$i;
break L32;
}
$225 = (($k$4$i) + -1)|0;
$226 = (($n) + ($225)|0);
$227 = HEAP8[$226>>0]|0;
$228 = (($$03$i) + ($225)|0);
$229 = HEAP8[$228>>0]|0;
$230 = ($227<<24>>24)==($229<<24>>24);
if ($230) {
$k$4$i = $225;
} else {
break;
}
}
$231 = (($$03$i) + ($p$3$i)|0);
$$03$i = $231;$mem$0$i = $mem0$0$i;$z$0$i = $z$1$i;
}
}
} while(0);
$$0 = $$0$i;
}
}
}
}
}
}
} while(0);
STACKTOP = sp;return ($$0|0);
}
function _strtok($s,$sep) {
$s = $s|0;
$sep = $sep|0;
var $$0 = 0, $$01 = 0, $$sum = 0, $$sum2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = ($s|0)==(0|0);
if ($0) {
$1 = HEAP32[8852>>2]|0;
$2 = ($1|0)==(0|0);
if ($2) {
$$0 = 0;
} else {
$$01 = $1;
label = 3;
}
} else {
$$01 = $s;
label = 3;
}
do {
if ((label|0) == 3) {
$3 = (_strspn($$01,$sep)|0);
$4 = (($$01) + ($3)|0);
$5 = HEAP8[$4>>0]|0;
$6 = ($5<<24>>24)==(0);
if ($6) {
HEAP32[8852>>2] = 0;
$$0 = 0;
break;
}
$7 = (_strcspn($4,$sep)|0);
$$sum = (($7) + ($3))|0;
$8 = (($$01) + ($$sum)|0);
HEAP32[8852>>2] = $8;
$9 = HEAP8[$8>>0]|0;
$10 = ($9<<24>>24)==(0);
if ($10) {
HEAP32[8852>>2] = 0;
$$0 = $4;
break;
} else {
$$sum2 = (($$sum) + 1)|0;
$11 = (($$01) + ($$sum2)|0);
HEAP32[8852>>2] = $11;
HEAP8[$8>>0] = 0;
$$0 = $4;
break;
}
}
} while(0);
return ($$0|0);
}
function ___fflush_unlocked($f) {
$f = $f|0;
var $$0 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0;
var $9 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = ((($f)) + 20|0);
$1 = HEAP32[$0>>2]|0;
$2 = ((($f)) + 28|0);
$3 = HEAP32[$2>>2]|0;
$4 = ($1>>>0)>($3>>>0);
if ($4) {
$5 = ((($f)) + 36|0);
$6 = HEAP32[$5>>2]|0;
(FUNCTION_TABLE_iiii[$6 & 7]($f,0,0)|0);
$7 = HEAP32[$0>>2]|0;
$8 = ($7|0)==(0|0);
if ($8) {
$$0 = -1;
} else {
label = 3;
}
} else {
label = 3;
}
if ((label|0) == 3) {
$9 = ((($f)) + 4|0);
$10 = HEAP32[$9>>2]|0;
$11 = ((($f)) + 8|0);
$12 = HEAP32[$11>>2]|0;
$13 = ($10>>>0)<($12>>>0);
if ($13) {
$14 = ((($f)) + 40|0);
$15 = HEAP32[$14>>2]|0;
$16 = $10;
$17 = $12;
$18 = (($16) - ($17))|0;
(FUNCTION_TABLE_iiii[$15 & 7]($f,$18,1)|0);
}
$19 = ((($f)) + 16|0);
HEAP32[$19>>2] = 0;
HEAP32[$2>>2] = 0;
HEAP32[$0>>2] = 0;
HEAP32[$11>>2] = 0;
HEAP32[$9>>2] = 0;
$$0 = 0;
}
return ($$0|0);
}
function _printf_core($f,$fmt,$ap,$nl_arg,$nl_type) {
$f = $f|0;
$fmt = $fmt|0;
$ap = $ap|0;
$nl_arg = $nl_arg|0;
$nl_type = $nl_type|0;
var $$ = 0, $$$i = 0, $$0 = 0, $$0$i = 0, $$0$lcssa$i = 0, $$012$i = 0, $$013$i = 0, $$03$i33 = 0, $$07$i = 0.0, $$1$i = 0.0, $$114$i = 0, $$2$i = 0.0, $$20$i = 0.0, $$21$i = 0, $$210$$22$i = 0, $$210$$24$i = 0, $$210$i = 0, $$23$i = 0, $$3$i = 0.0, $$31$i = 0;
var $$311$i = 0, $$4$i = 0.0, $$412$lcssa$i = 0, $$41276$i = 0, $$5$lcssa$i = 0, $$51 = 0, $$587$i = 0, $$a$3$i = 0, $$a$3185$i = 0, $$a$3186$i = 0, $$fl$4 = 0, $$l10n$0 = 0, $$lcssa = 0, $$lcssa159$i = 0, $$lcssa318 = 0, $$lcssa323 = 0, $$lcssa324 = 0, $$lcssa325 = 0, $$lcssa326 = 0, $$lcssa327 = 0;
var $$lcssa329 = 0, $$lcssa339 = 0, $$lcssa342 = 0.0, $$lcssa344 = 0, $$neg52$i = 0, $$neg53$i = 0, $$p$$i = 0, $$p$0 = 0, $$p$5 = 0, $$p$i = 0, $$pn$i = 0, $$pr$i = 0, $$pr47$i = 0, $$pre = 0, $$pre$i = 0, $$pre$phi184$iZ2D = 0, $$pre179$i = 0, $$pre182$i = 0, $$pre183$i = 0, $$pre193 = 0;
var $$sum$i = 0, $$sum15$i = 0, $$sum16$i = 0, $$z$3$i = 0, $$z$4$i = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0;
var $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0;
var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0;
var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0;
var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0;
var $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0;
var $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0;
var $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0;
var $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0;
var $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0;
var $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0;
var $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0;
var $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0;
var $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0;
var $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0.0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0.0;
var $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0;
var $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0.0, $392 = 0.0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0;
var $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0.0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0.0, $412 = 0.0, $413 = 0.0, $414 = 0.0, $415 = 0.0, $416 = 0.0, $417 = 0;
var $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0;
var $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0.0, $443 = 0.0, $444 = 0.0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0;
var $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0;
var $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0.0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0.0, $486 = 0.0, $487 = 0.0, $488 = 0, $489 = 0, $49 = 0;
var $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0;
var $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0;
var $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0;
var $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0;
var $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0;
var $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0.0, $597 = 0.0, $598 = 0;
var $599 = 0.0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0;
var $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0;
var $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0;
var $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0;
var $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0;
var $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0;
var $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0;
var $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0;
var $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0;
var $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0;
var $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0;
var $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0;
var $98 = 0, $99 = 0, $a$0 = 0, $a$1 = 0, $a$1$lcssa$i = 0, $a$1147$i = 0, $a$2 = 0, $a$2$ph$i = 0, $a$3$lcssa$i = 0, $a$3134$i = 0, $a$5$lcssa$i = 0, $a$5109$i = 0, $a$6$i = 0, $a$7$i = 0, $a$8$ph$i = 0, $arg = 0, $arglist_current = 0, $arglist_current2 = 0, $arglist_next = 0, $arglist_next3 = 0;
var $argpos$0 = 0, $big$i = 0, $buf = 0, $buf$i = 0, $carry$0140$i = 0, $carry3$0128$i = 0, $cnt$0 = 0, $cnt$1 = 0, $cnt$1$lcssa = 0, $d$0$i = 0, $d$0139$i = 0, $d$0141$i = 0, $d$1127$i = 0, $d$2$lcssa$i = 0, $d$2108$i = 0, $d$3$i = 0, $d$482$i = 0, $d$575$i = 0, $d$686$i = 0, $e$0123$i = 0;
var $e$1$i = 0, $e$2104$i = 0, $e$3$i = 0, $e$4$ph$i = 0, $e2$i = 0, $ebuf0$i = 0, $estr$0$i = 0, $estr$1$lcssa$i = 0, $estr$193$i = 0, $estr$2$i = 0, $exitcond$i = 0, $expanded = 0, $expanded10 = 0, $expanded11 = 0, $expanded13 = 0, $expanded14 = 0, $expanded15 = 0, $expanded4 = 0, $expanded6 = 0, $expanded7 = 0;
var $expanded8 = 0, $fl$0109 = 0, $fl$062 = 0, $fl$1 = 0, $fl$1$ = 0, $fl$3 = 0, $fl$4 = 0, $fl$6 = 0, $fmt39$lcssa = 0, $fmt39101 = 0, $fmt40 = 0, $fmt41 = 0, $fmt42 = 0, $fmt44 = 0, $fmt44$lcssa321 = 0, $fmt45 = 0, $i$0$lcssa = 0, $i$0$lcssa200 = 0, $i$0114 = 0, $i$0122$i = 0;
var $i$03$i = 0, $i$03$i25 = 0, $i$1$lcssa$i = 0, $i$1116$i = 0, $i$1125 = 0, $i$2100 = 0, $i$2100$lcssa = 0, $i$2103$i = 0, $i$398 = 0, $i$399$i = 0, $isdigit = 0, $isdigit$i = 0, $isdigit$i27 = 0, $isdigit10 = 0, $isdigit12 = 0, $isdigit2$i = 0, $isdigit2$i23 = 0, $isdigittmp = 0, $isdigittmp$ = 0, $isdigittmp$i = 0;
var $isdigittmp$i26 = 0, $isdigittmp1$i = 0, $isdigittmp1$i22 = 0, $isdigittmp11 = 0, $isdigittmp4$i = 0, $isdigittmp4$i24 = 0, $isdigittmp9 = 0, $j$0$i = 0, $j$0115$i = 0, $j$0117$i = 0, $j$1100$i = 0, $j$2$i = 0, $l$0 = 0, $l$0$i = 0, $l$1$i = 0, $l$1113 = 0, $l$2 = 0, $l10n$0 = 0, $l10n$0$lcssa = 0, $l10n$0$phi = 0;
var $l10n$1 = 0, $l10n$2 = 0, $l10n$3 = 0, $mb = 0, $notlhs$i = 0, $notrhs$i = 0, $or$cond = 0, $or$cond$i = 0, $or$cond15 = 0, $or$cond17 = 0, $or$cond20 = 0, $or$cond240 = 0, $or$cond29$i = 0, $or$cond3$not$i = 0, $or$cond6$i = 0, $p$0 = 0, $p$1 = 0, $p$2 = 0, $p$2$ = 0, $p$3 = 0;
var $p$4198 = 0, $p$5 = 0, $pl$0 = 0, $pl$0$i = 0, $pl$1 = 0, $pl$1$i = 0, $pl$2 = 0, $prefix$0 = 0, $prefix$0$$i = 0, $prefix$0$i = 0, $prefix$1 = 0, $prefix$2 = 0, $r$0$a$8$i = 0, $re$169$i = 0, $round$068$i = 0.0, $round6$1$i = 0.0, $s$0$i = 0, $s$1$i = 0, $s$1$i$lcssa = 0, $s1$0$i = 0;
var $s7$079$i = 0, $s7$1$i = 0, $s8$0$lcssa$i = 0, $s8$070$i = 0, $s9$0$i = 0, $s9$183$i = 0, $s9$2$i = 0, $small$0$i = 0.0, $small$1$i = 0.0, $st$0 = 0, $st$0$lcssa322 = 0, $storemerge = 0, $storemerge13 = 0, $storemerge8108 = 0, $storemerge860 = 0, $sum = 0, $t$0 = 0, $t$1 = 0, $w$$i = 0, $w$0 = 0;
var $w$1 = 0, $w$2 = 0, $w$30$i = 0, $wc = 0, $ws$0115 = 0, $ws$1126 = 0, $z$0$i = 0, $z$0$lcssa = 0, $z$0102 = 0, $z$1 = 0, $z$1$lcssa$i = 0, $z$1146$i = 0, $z$2 = 0, $z$2$i = 0, $z$2$i$lcssa = 0, $z$3$lcssa$i = 0, $z$3133$i = 0, $z$4$i = 0, $z$6$$i = 0, $z$6$i = 0;
var $z$6$i$lcssa = 0, $z$6$ph$i = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 624|0;
$big$i = sp + 24|0;
$e2$i = sp + 16|0;
$buf$i = sp + 588|0;
$ebuf0$i = sp + 576|0;
$arg = sp;
$buf = sp + 536|0;
$wc = sp + 8|0;
$mb = sp + 528|0;
$0 = ($f|0)!=(0|0);
$1 = ((($buf)) + 40|0);
$2 = $1;
$3 = ((($buf)) + 39|0);
$4 = ((($wc)) + 4|0);
$5 = ((($ebuf0$i)) + 12|0);
$6 = ((($ebuf0$i)) + 11|0);
$7 = $buf$i;
$8 = $5;
$9 = (($8) - ($7))|0;
$10 = (-2 - ($7))|0;
$11 = (($8) + 2)|0;
$12 = ((($big$i)) + 288|0);
$13 = ((($buf$i)) + 9|0);
$14 = $13;
$15 = ((($buf$i)) + 8|0);
$cnt$0 = 0;$fmt41 = $fmt;$l$0 = 0;$l10n$0 = 0;
L1: while(1) {
$16 = ($cnt$0|0)>(-1);
do {
if ($16) {
$17 = (2147483647 - ($cnt$0))|0;
$18 = ($l$0|0)>($17|0);
if ($18) {
$19 = (___errno_location()|0);
HEAP32[$19>>2] = 75;
$cnt$1 = -1;
break;
} else {
$20 = (($l$0) + ($cnt$0))|0;
$cnt$1 = $20;
break;
}
} else {
$cnt$1 = $cnt$0;
}
} while(0);
$21 = HEAP8[$fmt41>>0]|0;
$22 = ($21<<24>>24)==(0);
if ($22) {
$cnt$1$lcssa = $cnt$1;$l10n$0$lcssa = $l10n$0;
label = 245;
break;
} else {
$23 = $21;$fmt40 = $fmt41;
}
L9: while(1) {
switch ($23<<24>>24) {
case 37: {
$fmt39101 = $fmt40;$z$0102 = $fmt40;
label = 9;
break L9;
break;
}
case 0: {
$fmt39$lcssa = $fmt40;$z$0$lcssa = $fmt40;
break L9;
break;
}
default: {
}
}
$24 = ((($fmt40)) + 1|0);
$$pre = HEAP8[$24>>0]|0;
$23 = $$pre;$fmt40 = $24;
}
L12: do {
if ((label|0) == 9) {
while(1) {
label = 0;
$25 = ((($fmt39101)) + 1|0);
$26 = HEAP8[$25>>0]|0;
$27 = ($26<<24>>24)==(37);
if (!($27)) {
$fmt39$lcssa = $fmt39101;$z$0$lcssa = $z$0102;
break L12;
}
$28 = ((($z$0102)) + 1|0);
$29 = ((($fmt39101)) + 2|0);
$30 = HEAP8[$29>>0]|0;
$31 = ($30<<24>>24)==(37);
if ($31) {
$fmt39101 = $29;$z$0102 = $28;
label = 9;
} else {
$fmt39$lcssa = $29;$z$0$lcssa = $28;
break;
}
}
}
} while(0);
$32 = $z$0$lcssa;
$33 = $fmt41;
$34 = (($32) - ($33))|0;
if ($0) {
$35 = HEAP32[$f>>2]|0;
$36 = $35 & 32;
$37 = ($36|0)==(0);
if ($37) {
(___fwritex($fmt41,$34,$f)|0);
}
}
$38 = ($z$0$lcssa|0)==($fmt41|0);
if (!($38)) {
$l10n$0$phi = $l10n$0;$cnt$0 = $cnt$1;$fmt41 = $fmt39$lcssa;$l$0 = $34;$l10n$0 = $l10n$0$phi;
continue;
}
$39 = ((($fmt39$lcssa)) + 1|0);
$40 = HEAP8[$39>>0]|0;
$41 = $40 << 24 >> 24;
$isdigittmp = (($41) + -48)|0;
$isdigit = ($isdigittmp>>>0)<(10);
if ($isdigit) {
$42 = ((($fmt39$lcssa)) + 2|0);
$43 = HEAP8[$42>>0]|0;
$44 = ($43<<24>>24)==(36);
$45 = ((($fmt39$lcssa)) + 3|0);
$$51 = $44 ? $45 : $39;
$$l10n$0 = $44 ? 1 : $l10n$0;
$isdigittmp$ = $44 ? $isdigittmp : -1;
$$pre193 = HEAP8[$$51>>0]|0;
$47 = $$pre193;$argpos$0 = $isdigittmp$;$l10n$1 = $$l10n$0;$storemerge = $$51;
} else {
$47 = $40;$argpos$0 = -1;$l10n$1 = $l10n$0;$storemerge = $39;
}
$46 = $47 << 24 >> 24;
$48 = $46 & -32;
$49 = ($48|0)==(32);
L25: do {
if ($49) {
$51 = $46;$56 = $47;$fl$0109 = 0;$storemerge8108 = $storemerge;
while(1) {
$50 = (($51) + -32)|0;
$52 = 1 << $50;
$53 = $52 & 75913;
$54 = ($53|0)==(0);
if ($54) {
$65 = $56;$fl$062 = $fl$0109;$storemerge860 = $storemerge8108;
break L25;
}
$55 = $56 << 24 >> 24;
$57 = (($55) + -32)|0;
$58 = 1 << $57;
$59 = $58 | $fl$0109;
$60 = ((($storemerge8108)) + 1|0);
$61 = HEAP8[$60>>0]|0;
$62 = $61 << 24 >> 24;
$63 = $62 & -32;
$64 = ($63|0)==(32);
if ($64) {
$51 = $62;$56 = $61;$fl$0109 = $59;$storemerge8108 = $60;
} else {
$65 = $61;$fl$062 = $59;$storemerge860 = $60;
break;
}
}
} else {
$65 = $47;$fl$062 = 0;$storemerge860 = $storemerge;
}
} while(0);
$66 = ($65<<24>>24)==(42);
do {
if ($66) {
$67 = ((($storemerge860)) + 1|0);
$68 = HEAP8[$67>>0]|0;
$69 = $68 << 24 >> 24;
$isdigittmp11 = (($69) + -48)|0;
$isdigit12 = ($isdigittmp11>>>0)<(10);
if ($isdigit12) {
$70 = ((($storemerge860)) + 2|0);
$71 = HEAP8[$70>>0]|0;
$72 = ($71<<24>>24)==(36);
if ($72) {
$73 = (($nl_type) + ($isdigittmp11<<2)|0);
HEAP32[$73>>2] = 10;
$74 = HEAP8[$67>>0]|0;
$75 = $74 << 24 >> 24;
$76 = (($75) + -48)|0;
$77 = (($nl_arg) + ($76<<3)|0);
$78 = $77;
$79 = $78;
$80 = HEAP32[$79>>2]|0;
$81 = (($78) + 4)|0;
$82 = $81;
$83 = HEAP32[$82>>2]|0;
$84 = ((($storemerge860)) + 3|0);
$l10n$2 = 1;$storemerge13 = $84;$w$0 = $80;
} else {
label = 24;
}
} else {
label = 24;
}
if ((label|0) == 24) {
label = 0;
$85 = ($l10n$1|0)==(0);
if (!($85)) {
$$0 = -1;
break L1;
}
if (!($0)) {
$fl$1 = $fl$062;$fmt42 = $67;$l10n$3 = 0;$w$1 = 0;
break;
}
$arglist_current = HEAP32[$ap>>2]|0;
$86 = $arglist_current;
$87 = ((0) + 4|0);
$expanded4 = $87;
$expanded = (($expanded4) - 1)|0;
$88 = (($86) + ($expanded))|0;
$89 = ((0) + 4|0);
$expanded8 = $89;
$expanded7 = (($expanded8) - 1)|0;
$expanded6 = $expanded7 ^ -1;
$90 = $88 & $expanded6;
$91 = $90;
$92 = HEAP32[$91>>2]|0;
$arglist_next = ((($91)) + 4|0);
HEAP32[$ap>>2] = $arglist_next;
$l10n$2 = 0;$storemerge13 = $67;$w$0 = $92;
}
$93 = ($w$0|0)<(0);
if ($93) {
$94 = $fl$062 | 8192;
$95 = (0 - ($w$0))|0;
$fl$1 = $94;$fmt42 = $storemerge13;$l10n$3 = $l10n$2;$w$1 = $95;
} else {
$fl$1 = $fl$062;$fmt42 = $storemerge13;$l10n$3 = $l10n$2;$w$1 = $w$0;
}
} else {
$96 = $65 << 24 >> 24;
$isdigittmp1$i = (($96) + -48)|0;
$isdigit2$i = ($isdigittmp1$i>>>0)<(10);
if ($isdigit2$i) {
$100 = $storemerge860;$i$03$i = 0;$isdigittmp4$i = $isdigittmp1$i;
while(1) {
$97 = ($i$03$i*10)|0;
$98 = (($97) + ($isdigittmp4$i))|0;
$99 = ((($100)) + 1|0);
$101 = HEAP8[$99>>0]|0;
$102 = $101 << 24 >> 24;
$isdigittmp$i = (($102) + -48)|0;
$isdigit$i = ($isdigittmp$i>>>0)<(10);
if ($isdigit$i) {
$100 = $99;$i$03$i = $98;$isdigittmp4$i = $isdigittmp$i;
} else {
$$lcssa = $98;$$lcssa318 = $99;
break;
}
}
$103 = ($$lcssa|0)<(0);
if ($103) {
$$0 = -1;
break L1;
} else {
$fl$1 = $fl$062;$fmt42 = $$lcssa318;$l10n$3 = $l10n$1;$w$1 = $$lcssa;
}
} else {
$fl$1 = $fl$062;$fmt42 = $storemerge860;$l10n$3 = $l10n$1;$w$1 = 0;
}
}
} while(0);
$104 = HEAP8[$fmt42>>0]|0;
$105 = ($104<<24>>24)==(46);
L46: do {
if ($105) {
$106 = ((($fmt42)) + 1|0);
$107 = HEAP8[$106>>0]|0;
$108 = ($107<<24>>24)==(42);
if (!($108)) {
$135 = $107 << 24 >> 24;
$isdigittmp1$i22 = (($135) + -48)|0;
$isdigit2$i23 = ($isdigittmp1$i22>>>0)<(10);
if ($isdigit2$i23) {
$139 = $106;$i$03$i25 = 0;$isdigittmp4$i24 = $isdigittmp1$i22;
} else {
$fmt45 = $106;$p$0 = 0;
break;
}
while(1) {
$136 = ($i$03$i25*10)|0;
$137 = (($136) + ($isdigittmp4$i24))|0;
$138 = ((($139)) + 1|0);
$140 = HEAP8[$138>>0]|0;
$141 = $140 << 24 >> 24;
$isdigittmp$i26 = (($141) + -48)|0;
$isdigit$i27 = ($isdigittmp$i26>>>0)<(10);
if ($isdigit$i27) {
$139 = $138;$i$03$i25 = $137;$isdigittmp4$i24 = $isdigittmp$i26;
} else {
$fmt45 = $138;$p$0 = $137;
break L46;
}
}
}
$109 = ((($fmt42)) + 2|0);
$110 = HEAP8[$109>>0]|0;
$111 = $110 << 24 >> 24;
$isdigittmp9 = (($111) + -48)|0;
$isdigit10 = ($isdigittmp9>>>0)<(10);
if ($isdigit10) {
$112 = ((($fmt42)) + 3|0);
$113 = HEAP8[$112>>0]|0;
$114 = ($113<<24>>24)==(36);
if ($114) {
$115 = (($nl_type) + ($isdigittmp9<<2)|0);
HEAP32[$115>>2] = 10;
$116 = HEAP8[$109>>0]|0;
$117 = $116 << 24 >> 24;
$118 = (($117) + -48)|0;
$119 = (($nl_arg) + ($118<<3)|0);
$120 = $119;
$121 = $120;
$122 = HEAP32[$121>>2]|0;
$123 = (($120) + 4)|0;
$124 = $123;
$125 = HEAP32[$124>>2]|0;
$126 = ((($fmt42)) + 4|0);
$fmt45 = $126;$p$0 = $122;
break;
}
}
$127 = ($l10n$3|0)==(0);
if (!($127)) {
$$0 = -1;
break L1;
}
if ($0) {
$arglist_current2 = HEAP32[$ap>>2]|0;
$128 = $arglist_current2;
$129 = ((0) + 4|0);
$expanded11 = $129;
$expanded10 = (($expanded11) - 1)|0;
$130 = (($128) + ($expanded10))|0;
$131 = ((0) + 4|0);
$expanded15 = $131;
$expanded14 = (($expanded15) - 1)|0;
$expanded13 = $expanded14 ^ -1;
$132 = $130 & $expanded13;
$133 = $132;
$134 = HEAP32[$133>>2]|0;
$arglist_next3 = ((($133)) + 4|0);
HEAP32[$ap>>2] = $arglist_next3;
$fmt45 = $109;$p$0 = $134;
} else {
$fmt45 = $109;$p$0 = 0;
}
} else {
$fmt45 = $fmt42;$p$0 = -1;
}
} while(0);
$fmt44 = $fmt45;$st$0 = 0;
while(1) {
$142 = HEAP8[$fmt44>>0]|0;
$143 = $142 << 24 >> 24;
$144 = (($143) + -65)|0;
$145 = ($144>>>0)>(57);
if ($145) {
$$0 = -1;
break L1;
}
$146 = ((($fmt44)) + 1|0);
$147 = ((21679 + (($st$0*58)|0)|0) + ($144)|0);
$148 = HEAP8[$147>>0]|0;
$149 = $148&255;
$150 = (($149) + -1)|0;
$151 = ($150>>>0)<(8);
if ($151) {
$fmt44 = $146;$st$0 = $149;
} else {
$$lcssa323 = $146;$$lcssa324 = $148;$$lcssa325 = $149;$fmt44$lcssa321 = $fmt44;$st$0$lcssa322 = $st$0;
break;
}
}
$152 = ($$lcssa324<<24>>24)==(0);
if ($152) {
$$0 = -1;
break;
}
$153 = ($$lcssa324<<24>>24)==(19);
$154 = ($argpos$0|0)>(-1);
do {
if ($153) {
if ($154) {
$$0 = -1;
break L1;
} else {
label = 52;
}
} else {
if ($154) {
$155 = (($nl_type) + ($argpos$0<<2)|0);
HEAP32[$155>>2] = $$lcssa325;
$156 = (($nl_arg) + ($argpos$0<<3)|0);
$157 = $156;
$158 = $157;
$159 = HEAP32[$158>>2]|0;
$160 = (($157) + 4)|0;
$161 = $160;
$162 = HEAP32[$161>>2]|0;
$163 = $arg;
$164 = $163;
HEAP32[$164>>2] = $159;
$165 = (($163) + 4)|0;
$166 = $165;
HEAP32[$166>>2] = $162;
label = 52;
break;
}
if (!($0)) {
$$0 = 0;
break L1;
}
_pop_arg($arg,$$lcssa325,$ap);
}
} while(0);
if ((label|0) == 52) {
label = 0;
if (!($0)) {
$cnt$0 = $cnt$1;$fmt41 = $$lcssa323;$l$0 = $34;$l10n$0 = $l10n$3;
continue;
}
}
$167 = HEAP8[$fmt44$lcssa321>>0]|0;
$168 = $167 << 24 >> 24;
$169 = ($st$0$lcssa322|0)!=(0);
$170 = $168 & 15;
$171 = ($170|0)==(3);
$or$cond15 = $169 & $171;
$172 = $168 & -33;
$t$0 = $or$cond15 ? $172 : $168;
$173 = $fl$1 & 8192;
$174 = ($173|0)==(0);
$175 = $fl$1 & -65537;
$fl$1$ = $174 ? $fl$1 : $175;
L75: do {
switch ($t$0|0) {
case 110: {
switch ($st$0$lcssa322|0) {
case 0: {
$182 = HEAP32[$arg>>2]|0;
HEAP32[$182>>2] = $cnt$1;
$cnt$0 = $cnt$1;$fmt41 = $$lcssa323;$l$0 = $34;$l10n$0 = $l10n$3;
continue L1;
break;
}
case 1: {
$183 = HEAP32[$arg>>2]|0;
HEAP32[$183>>2] = $cnt$1;
$cnt$0 = $cnt$1;$fmt41 = $$lcssa323;$l$0 = $34;$l10n$0 = $l10n$3;
continue L1;
break;
}
case 2: {
$184 = ($cnt$1|0)<(0);
$185 = $184 << 31 >> 31;
$186 = HEAP32[$arg>>2]|0;
$187 = $186;
$188 = $187;
HEAP32[$188>>2] = $cnt$1;
$189 = (($187) + 4)|0;
$190 = $189;
HEAP32[$190>>2] = $185;
$cnt$0 = $cnt$1;$fmt41 = $$lcssa323;$l$0 = $34;$l10n$0 = $l10n$3;
continue L1;
break;
}
case 3: {
$191 = $cnt$1&65535;
$192 = HEAP32[$arg>>2]|0;
HEAP16[$192>>1] = $191;
$cnt$0 = $cnt$1;$fmt41 = $$lcssa323;$l$0 = $34;$l10n$0 = $l10n$3;
continue L1;
break;
}
case 4: {
$193 = $cnt$1&255;
$194 = HEAP32[$arg>>2]|0;
HEAP8[$194>>0] = $193;
$cnt$0 = $cnt$1;$fmt41 = $$lcssa323;$l$0 = $34;$l10n$0 = $l10n$3;
continue L1;
break;
}
case 6: {
$195 = HEAP32[$arg>>2]|0;
HEAP32[$195>>2] = $cnt$1;
$cnt$0 = $cnt$1;$fmt41 = $$lcssa323;$l$0 = $34;$l10n$0 = $l10n$3;
continue L1;
break;
}
case 7: {
$196 = ($cnt$1|0)<(0);
$197 = $196 << 31 >> 31;
$198 = HEAP32[$arg>>2]|0;
$199 = $198;
$200 = $199;
HEAP32[$200>>2] = $cnt$1;
$201 = (($199) + 4)|0;
$202 = $201;
HEAP32[$202>>2] = $197;
$cnt$0 = $cnt$1;$fmt41 = $$lcssa323;$l$0 = $34;$l10n$0 = $l10n$3;
continue L1;
break;
}
default: {
$cnt$0 = $cnt$1;$fmt41 = $$lcssa323;$l$0 = $34;$l10n$0 = $l10n$3;
continue L1;
}
}
break;
}
case 112: {
$203 = ($p$0>>>0)>(8);
$204 = $203 ? $p$0 : 8;
$205 = $fl$1$ | 8;
$fl$3 = $205;$p$1 = $204;$t$1 = 120;
label = 64;
break;
}
case 88: case 120: {
$fl$3 = $fl$1$;$p$1 = $p$0;$t$1 = $t$0;
label = 64;
break;
}
case 111: {
$243 = $arg;
$244 = $243;
$245 = HEAP32[$244>>2]|0;
$246 = (($243) + 4)|0;
$247 = $246;
$248 = HEAP32[$247>>2]|0;
$249 = ($245|0)==(0);
$250 = ($248|0)==(0);
$251 = $249 & $250;
if ($251) {
$$0$lcssa$i = $1;
} else {
$$03$i33 = $1;$253 = $245;$257 = $248;
while(1) {
$252 = $253 & 7;
$254 = $252 | 48;
$255 = $254&255;
$256 = ((($$03$i33)) + -1|0);
HEAP8[$256>>0] = $255;
$258 = (_bitshift64Lshr(($253|0),($257|0),3)|0);
$259 = tempRet0;
$260 = ($258|0)==(0);
$261 = ($259|0)==(0);
$262 = $260 & $261;
if ($262) {
$$0$lcssa$i = $256;
break;
} else {
$$03$i33 = $256;$253 = $258;$257 = $259;
}
}
}
$263 = $fl$1$ & 8;
$264 = ($263|0)==(0);
if ($264) {
$a$0 = $$0$lcssa$i;$fl$4 = $fl$1$;$p$2 = $p$0;$pl$1 = 0;$prefix$1 = 22159;
label = 77;
} else {
$265 = $$0$lcssa$i;
$266 = (($2) - ($265))|0;
$267 = (($266) + 1)|0;
$268 = ($p$0|0)<($267|0);
$$p$0 = $268 ? $267 : $p$0;
$a$0 = $$0$lcssa$i;$fl$4 = $fl$1$;$p$2 = $$p$0;$pl$1 = 0;$prefix$1 = 22159;
label = 77;
}
break;
}
case 105: case 100: {
$269 = $arg;
$270 = $269;
$271 = HEAP32[$270>>2]|0;
$272 = (($269) + 4)|0;
$273 = $272;
$274 = HEAP32[$273>>2]|0;
$275 = ($274|0)<(0);
if ($275) {
$276 = (_i64Subtract(0,0,($271|0),($274|0))|0);
$277 = tempRet0;
$278 = $arg;
$279 = $278;
HEAP32[$279>>2] = $276;
$280 = (($278) + 4)|0;
$281 = $280;
HEAP32[$281>>2] = $277;
$286 = $276;$287 = $277;$pl$0 = 1;$prefix$0 = 22159;
label = 76;
break L75;
}
$282 = $fl$1$ & 2048;
$283 = ($282|0)==(0);
if ($283) {
$284 = $fl$1$ & 1;
$285 = ($284|0)==(0);
$$ = $285 ? 22159 : (22161);
$286 = $271;$287 = $274;$pl$0 = $284;$prefix$0 = $$;
label = 76;
} else {
$286 = $271;$287 = $274;$pl$0 = 1;$prefix$0 = (22160);
label = 76;
}
break;
}
case 117: {
$176 = $arg;
$177 = $176;
$178 = HEAP32[$177>>2]|0;
$179 = (($176) + 4)|0;
$180 = $179;
$181 = HEAP32[$180>>2]|0;
$286 = $178;$287 = $181;$pl$0 = 0;$prefix$0 = 22159;
label = 76;
break;
}
case 99: {
$307 = $arg;
$308 = $307;
$309 = HEAP32[$308>>2]|0;
$310 = (($307) + 4)|0;
$311 = $310;
$312 = HEAP32[$311>>2]|0;
$313 = $309&255;
HEAP8[$3>>0] = $313;
$a$2 = $3;$fl$6 = $175;$p$5 = 1;$pl$2 = 0;$prefix$2 = 22159;$z$2 = $1;
break;
}
case 109: {
$314 = (___errno_location()|0);
$315 = HEAP32[$314>>2]|0;
$316 = (_strerror($315)|0);
$a$1 = $316;
label = 82;
break;
}
case 115: {
$317 = HEAP32[$arg>>2]|0;
$318 = ($317|0)!=(0|0);
$319 = $318 ? $317 : 22169;
$a$1 = $319;
label = 82;
break;
}
case 67: {
$326 = $arg;
$327 = $326;
$328 = HEAP32[$327>>2]|0;
$329 = (($326) + 4)|0;
$330 = $329;
$331 = HEAP32[$330>>2]|0;
HEAP32[$wc>>2] = $328;
HEAP32[$4>>2] = 0;
HEAP32[$arg>>2] = $wc;
$p$4198 = -1;
label = 86;
break;
}
case 83: {
$332 = ($p$0|0)==(0);
if ($332) {
_pad($f,32,$w$1,0,$fl$1$);
$i$0$lcssa200 = 0;
label = 98;
} else {
$p$4198 = $p$0;
label = 86;
}
break;
}
case 65: case 71: case 70: case 69: case 97: case 103: case 102: case 101: {
$359 = +HEAPF64[$arg>>3];
HEAP32[$e2$i>>2] = 0;
HEAPF64[tempDoublePtr>>3] = $359;$360 = HEAP32[tempDoublePtr>>2]|0;
$361 = HEAP32[tempDoublePtr+4>>2]|0;
$362 = ($361|0)<(0);
if ($362) {
$363 = -$359;
$$07$i = $363;$pl$0$i = 1;$prefix$0$i = 22176;
} else {
$364 = $fl$1$ & 2048;
$365 = ($364|0)==(0);
if ($365) {
$366 = $fl$1$ & 1;
$367 = ($366|0)==(0);
$$$i = $367 ? (22177) : (22182);
$$07$i = $359;$pl$0$i = $366;$prefix$0$i = $$$i;
} else {
$$07$i = $359;$pl$0$i = 1;$prefix$0$i = (22179);
}
}
HEAPF64[tempDoublePtr>>3] = $$07$i;$368 = HEAP32[tempDoublePtr>>2]|0;
$369 = HEAP32[tempDoublePtr+4>>2]|0;
$370 = $369 & 2146435072;
$371 = ($370>>>0)<(2146435072);
$372 = (0)<(0);
$373 = ($370|0)==(2146435072);
$374 = $373 & $372;
$375 = $371 | $374;
do {
if ($375) {
$391 = (+_frexpl($$07$i,$e2$i));
$392 = $391 * 2.0;
$393 = $392 != 0.0;
if ($393) {
$394 = HEAP32[$e2$i>>2]|0;
$395 = (($394) + -1)|0;
HEAP32[$e2$i>>2] = $395;
}
$396 = $t$0 | 32;
$397 = ($396|0)==(97);
if ($397) {
$398 = $t$0 & 32;
$399 = ($398|0)==(0);
$400 = ((($prefix$0$i)) + 9|0);
$prefix$0$$i = $399 ? $prefix$0$i : $400;
$401 = $pl$0$i | 2;
$402 = ($p$0>>>0)>(11);
$403 = (12 - ($p$0))|0;
$404 = ($403|0)==(0);
$405 = $402 | $404;
do {
if ($405) {
$$1$i = $392;
} else {
$re$169$i = $403;$round$068$i = 8.0;
while(1) {
$406 = (($re$169$i) + -1)|0;
$407 = $round$068$i * 16.0;
$408 = ($406|0)==(0);
if ($408) {
$$lcssa342 = $407;
break;
} else {
$re$169$i = $406;$round$068$i = $407;
}
}
$409 = HEAP8[$prefix$0$$i>>0]|0;
$410 = ($409<<24>>24)==(45);
if ($410) {
$411 = -$392;
$412 = $411 - $$lcssa342;
$413 = $$lcssa342 + $412;
$414 = -$413;
$$1$i = $414;
break;
} else {
$415 = $392 + $$lcssa342;
$416 = $415 - $$lcssa342;
$$1$i = $416;
break;
}
}
} while(0);
$417 = HEAP32[$e2$i>>2]|0;
$418 = ($417|0)<(0);
$419 = (0 - ($417))|0;
$420 = $418 ? $419 : $417;
$421 = ($420|0)<(0);
$422 = $421 << 31 >> 31;
$423 = (_fmt_u($420,$422,$5)|0);
$424 = ($423|0)==($5|0);
if ($424) {
HEAP8[$6>>0] = 48;
$estr$0$i = $6;
} else {
$estr$0$i = $423;
}
$425 = $417 >> 31;
$426 = $425 & 2;
$427 = (($426) + 43)|0;
$428 = $427&255;
$429 = ((($estr$0$i)) + -1|0);
HEAP8[$429>>0] = $428;
$430 = (($t$0) + 15)|0;
$431 = $430&255;
$432 = ((($estr$0$i)) + -2|0);
HEAP8[$432>>0] = $431;
$notrhs$i = ($p$0|0)<(1);
$433 = $fl$1$ & 8;
$434 = ($433|0)==(0);
$$2$i = $$1$i;$s$0$i = $buf$i;
while(1) {
$435 = (~~(($$2$i)));
$436 = (22143 + ($435)|0);
$437 = HEAP8[$436>>0]|0;
$438 = $437&255;
$439 = $438 | $398;
$440 = $439&255;
$441 = ((($s$0$i)) + 1|0);
HEAP8[$s$0$i>>0] = $440;
$442 = (+($435|0));
$443 = $$2$i - $442;
$444 = $443 * 16.0;
$445 = $441;
$446 = (($445) - ($7))|0;
$447 = ($446|0)==(1);
do {
if ($447) {
$notlhs$i = $444 == 0.0;
$or$cond3$not$i = $notrhs$i & $notlhs$i;
$or$cond$i = $434 & $or$cond3$not$i;
if ($or$cond$i) {
$s$1$i = $441;
break;
}
$448 = ((($s$0$i)) + 2|0);
HEAP8[$441>>0] = 46;
$s$1$i = $448;
} else {
$s$1$i = $441;
}
} while(0);
$449 = $444 != 0.0;
if ($449) {
$$2$i = $444;$s$0$i = $s$1$i;
} else {
$s$1$i$lcssa = $s$1$i;
break;
}
}
$450 = ($p$0|0)!=(0);
$$pre182$i = $s$1$i$lcssa;
$451 = (($10) + ($$pre182$i))|0;
$452 = ($451|0)<($p$0|0);
$or$cond240 = $450 & $452;
$453 = $432;
$454 = (($11) + ($p$0))|0;
$455 = (($454) - ($453))|0;
$456 = $432;
$457 = (($9) - ($456))|0;
$458 = (($457) + ($$pre182$i))|0;
$l$0$i = $or$cond240 ? $455 : $458;
$459 = (($l$0$i) + ($401))|0;
_pad($f,32,$w$1,$459,$fl$1$);
$460 = HEAP32[$f>>2]|0;
$461 = $460 & 32;
$462 = ($461|0)==(0);
if ($462) {
(___fwritex($prefix$0$$i,$401,$f)|0);
}
$463 = $fl$1$ ^ 65536;
_pad($f,48,$w$1,$459,$463);
$464 = (($$pre182$i) - ($7))|0;
$465 = HEAP32[$f>>2]|0;
$466 = $465 & 32;
$467 = ($466|0)==(0);
if ($467) {
(___fwritex($buf$i,$464,$f)|0);
}
$468 = $432;
$469 = (($8) - ($468))|0;
$sum = (($464) + ($469))|0;
$470 = (($l$0$i) - ($sum))|0;
_pad($f,48,$470,0,0);
$471 = HEAP32[$f>>2]|0;
$472 = $471 & 32;
$473 = ($472|0)==(0);
if ($473) {
(___fwritex($432,$469,$f)|0);
}
$474 = $fl$1$ ^ 8192;
_pad($f,32,$w$1,$459,$474);
$475 = ($459|0)<($w$1|0);
$w$$i = $475 ? $w$1 : $459;
$$0$i = $w$$i;
break;
}
$476 = ($p$0|0)<(0);
$$p$i = $476 ? 6 : $p$0;
if ($393) {
$477 = $392 * 268435456.0;
$478 = HEAP32[$e2$i>>2]|0;
$479 = (($478) + -28)|0;
HEAP32[$e2$i>>2] = $479;
$$3$i = $477;$480 = $479;
} else {
$$pre179$i = HEAP32[$e2$i>>2]|0;
$$3$i = $392;$480 = $$pre179$i;
}
$481 = ($480|0)<(0);
$$31$i = $481 ? $big$i : $12;
$482 = $$31$i;
$$4$i = $$3$i;$z$0$i = $$31$i;
while(1) {
$483 = (~~(($$4$i))>>>0);
HEAP32[$z$0$i>>2] = $483;
$484 = ((($z$0$i)) + 4|0);
$485 = (+($483>>>0));
$486 = $$4$i - $485;
$487 = $486 * 1.0E+9;
$488 = $487 != 0.0;
if ($488) {
$$4$i = $487;$z$0$i = $484;
} else {
$$lcssa326 = $484;
break;
}
}
$$pr$i = HEAP32[$e2$i>>2]|0;
$489 = ($$pr$i|0)>(0);
if ($489) {
$490 = $$pr$i;$a$1147$i = $$31$i;$z$1146$i = $$lcssa326;
while(1) {
$491 = ($490|0)>(29);
$492 = $491 ? 29 : $490;
$d$0139$i = ((($z$1146$i)) + -4|0);
$493 = ($d$0139$i>>>0)<($a$1147$i>>>0);
do {
if ($493) {
$a$2$ph$i = $a$1147$i;
} else {
$carry$0140$i = 0;$d$0141$i = $d$0139$i;
while(1) {
$494 = HEAP32[$d$0141$i>>2]|0;
$495 = (_bitshift64Shl(($494|0),0,($492|0))|0);
$496 = tempRet0;
$497 = (_i64Add(($495|0),($496|0),($carry$0140$i|0),0)|0);
$498 = tempRet0;
$499 = (___uremdi3(($497|0),($498|0),1000000000,0)|0);
$500 = tempRet0;
HEAP32[$d$0141$i>>2] = $499;
$501 = (___udivdi3(($497|0),($498|0),1000000000,0)|0);
$502 = tempRet0;
$d$0$i = ((($d$0141$i)) + -4|0);
$503 = ($d$0$i>>>0)<($a$1147$i>>>0);
if ($503) {
$$lcssa327 = $501;
break;
} else {
$carry$0140$i = $501;$d$0141$i = $d$0$i;
}
}
$504 = ($$lcssa327|0)==(0);
if ($504) {
$a$2$ph$i = $a$1147$i;
break;
}
$505 = ((($a$1147$i)) + -4|0);
HEAP32[$505>>2] = $$lcssa327;
$a$2$ph$i = $505;
}
} while(0);
$z$2$i = $z$1146$i;
while(1) {
$506 = ($z$2$i>>>0)>($a$2$ph$i>>>0);
if (!($506)) {
$z$2$i$lcssa = $z$2$i;
break;
}
$507 = ((($z$2$i)) + -4|0);
$508 = HEAP32[$507>>2]|0;
$509 = ($508|0)==(0);
if ($509) {
$z$2$i = $507;
} else {
$z$2$i$lcssa = $z$2$i;
break;
}
}
$510 = HEAP32[$e2$i>>2]|0;
$511 = (($510) - ($492))|0;
HEAP32[$e2$i>>2] = $511;
$512 = ($511|0)>(0);
if ($512) {
$490 = $511;$a$1147$i = $a$2$ph$i;$z$1146$i = $z$2$i$lcssa;
} else {
$$pr47$i = $511;$a$1$lcssa$i = $a$2$ph$i;$z$1$lcssa$i = $z$2$i$lcssa;
break;
}
}
} else {
$$pr47$i = $$pr$i;$a$1$lcssa$i = $$31$i;$z$1$lcssa$i = $$lcssa326;
}
$513 = ($$pr47$i|0)<(0);
if ($513) {
$514 = (($$p$i) + 25)|0;
$515 = (($514|0) / 9)&-1;
$516 = (($515) + 1)|0;
$517 = ($396|0)==(102);
$519 = $$pr47$i;$a$3134$i = $a$1$lcssa$i;$z$3133$i = $z$1$lcssa$i;
while(1) {
$518 = (0 - ($519))|0;
$520 = ($518|0)>(9);
$521 = $520 ? 9 : $518;
$522 = ($a$3134$i>>>0)<($z$3133$i>>>0);
do {
if ($522) {
$526 = 1 << $521;
$527 = (($526) + -1)|0;
$528 = 1000000000 >>> $521;
$carry3$0128$i = 0;$d$1127$i = $a$3134$i;
while(1) {
$529 = HEAP32[$d$1127$i>>2]|0;
$530 = $529 & $527;
$531 = $529 >>> $521;
$532 = (($531) + ($carry3$0128$i))|0;
HEAP32[$d$1127$i>>2] = $532;
$533 = Math_imul($530, $528)|0;
$534 = ((($d$1127$i)) + 4|0);
$535 = ($534>>>0)<($z$3133$i>>>0);
if ($535) {
$carry3$0128$i = $533;$d$1127$i = $534;
} else {
$$lcssa329 = $533;
break;
}
}
$536 = HEAP32[$a$3134$i>>2]|0;
$537 = ($536|0)==(0);
$538 = ((($a$3134$i)) + 4|0);
$$a$3$i = $537 ? $538 : $a$3134$i;
$539 = ($$lcssa329|0)==(0);
if ($539) {
$$a$3186$i = $$a$3$i;$z$4$i = $z$3133$i;
break;
}
$540 = ((($z$3133$i)) + 4|0);
HEAP32[$z$3133$i>>2] = $$lcssa329;
$$a$3186$i = $$a$3$i;$z$4$i = $540;
} else {
$523 = HEAP32[$a$3134$i>>2]|0;
$524 = ($523|0)==(0);
$525 = ((($a$3134$i)) + 4|0);
$$a$3185$i = $524 ? $525 : $a$3134$i;
$$a$3186$i = $$a$3185$i;$z$4$i = $z$3133$i;
}
} while(0);
$541 = $517 ? $$31$i : $$a$3186$i;
$542 = $z$4$i;
$543 = $541;
$544 = (($542) - ($543))|0;
$545 = $544 >> 2;
$546 = ($545|0)>($516|0);
$547 = (($541) + ($516<<2)|0);
$$z$4$i = $546 ? $547 : $z$4$i;
$548 = HEAP32[$e2$i>>2]|0;
$549 = (($548) + ($521))|0;
HEAP32[$e2$i>>2] = $549;
$550 = ($549|0)<(0);
if ($550) {
$519 = $549;$a$3134$i = $$a$3186$i;$z$3133$i = $$z$4$i;
} else {
$a$3$lcssa$i = $$a$3186$i;$z$3$lcssa$i = $$z$4$i;
break;
}
}
} else {
$a$3$lcssa$i = $a$1$lcssa$i;$z$3$lcssa$i = $z$1$lcssa$i;
}
$551 = ($a$3$lcssa$i>>>0)<($z$3$lcssa$i>>>0);
do {
if ($551) {
$552 = $a$3$lcssa$i;
$553 = (($482) - ($552))|0;
$554 = $553 >> 2;
$555 = ($554*9)|0;
$556 = HEAP32[$a$3$lcssa$i>>2]|0;
$557 = ($556>>>0)<(10);
if ($557) {
$e$1$i = $555;
break;
} else {
$e$0123$i = $555;$i$0122$i = 10;
}
while(1) {
$558 = ($i$0122$i*10)|0;
$559 = (($e$0123$i) + 1)|0;
$560 = ($556>>>0)<($558>>>0);
if ($560) {
$e$1$i = $559;
break;
} else {
$e$0123$i = $559;$i$0122$i = $558;
}
}
} else {
$e$1$i = 0;
}
} while(0);
$561 = ($396|0)!=(102);
$562 = $561 ? $e$1$i : 0;
$563 = (($$p$i) - ($562))|0;
$564 = ($396|0)==(103);
$565 = ($$p$i|0)!=(0);
$566 = $565 & $564;
$$neg52$i = $566 << 31 >> 31;
$567 = (($563) + ($$neg52$i))|0;
$568 = $z$3$lcssa$i;
$569 = (($568) - ($482))|0;
$570 = $569 >> 2;
$571 = ($570*9)|0;
$572 = (($571) + -9)|0;
$573 = ($567|0)<($572|0);
if ($573) {
$574 = (($567) + 9216)|0;
$575 = (($574|0) / 9)&-1;
$$sum$i = (($575) + -1023)|0;
$576 = (($$31$i) + ($$sum$i<<2)|0);
$577 = (($574|0) % 9)&-1;
$j$0115$i = (($577) + 1)|0;
$578 = ($j$0115$i|0)<(9);
if ($578) {
$i$1116$i = 10;$j$0117$i = $j$0115$i;
while(1) {
$579 = ($i$1116$i*10)|0;
$j$0$i = (($j$0117$i) + 1)|0;
$exitcond$i = ($j$0$i|0)==(9);
if ($exitcond$i) {
$i$1$lcssa$i = $579;
break;
} else {
$i$1116$i = $579;$j$0117$i = $j$0$i;
}
}
} else {
$i$1$lcssa$i = 10;
}
$580 = HEAP32[$576>>2]|0;
$581 = (($580>>>0) % ($i$1$lcssa$i>>>0))&-1;
$582 = ($581|0)==(0);
if ($582) {
$$sum15$i = (($575) + -1022)|0;
$583 = (($$31$i) + ($$sum15$i<<2)|0);
$584 = ($583|0)==($z$3$lcssa$i|0);
if ($584) {
$a$7$i = $a$3$lcssa$i;$d$3$i = $576;$e$3$i = $e$1$i;
} else {
label = 163;
}
} else {
label = 163;
}
do {
if ((label|0) == 163) {
label = 0;
$585 = (($580>>>0) / ($i$1$lcssa$i>>>0))&-1;
$586 = $585 & 1;
$587 = ($586|0)==(0);
$$20$i = $587 ? 9007199254740992.0 : 9007199254740994.0;
$588 = (($i$1$lcssa$i|0) / 2)&-1;
$589 = ($581>>>0)<($588>>>0);
do {
if ($589) {
$small$0$i = 0.5;
} else {
$590 = ($581|0)==($588|0);
if ($590) {
$$sum16$i = (($575) + -1022)|0;
$591 = (($$31$i) + ($$sum16$i<<2)|0);
$592 = ($591|0)==($z$3$lcssa$i|0);
if ($592) {
$small$0$i = 1.0;
break;
}
}
$small$0$i = 1.5;
}
} while(0);
$593 = ($pl$0$i|0)==(0);
do {
if ($593) {
$round6$1$i = $$20$i;$small$1$i = $small$0$i;
} else {
$594 = HEAP8[$prefix$0$i>>0]|0;
$595 = ($594<<24>>24)==(45);
if (!($595)) {
$round6$1$i = $$20$i;$small$1$i = $small$0$i;
break;
}
$596 = -$$20$i;
$597 = -$small$0$i;
$round6$1$i = $596;$small$1$i = $597;
}
} while(0);
$598 = (($580) - ($581))|0;
HEAP32[$576>>2] = $598;
$599 = $round6$1$i + $small$1$i;
$600 = $599 != $round6$1$i;
if (!($600)) {
$a$7$i = $a$3$lcssa$i;$d$3$i = $576;$e$3$i = $e$1$i;
break;
}
$601 = (($598) + ($i$1$lcssa$i))|0;
HEAP32[$576>>2] = $601;
$602 = ($601>>>0)>(999999999);
if ($602) {
$a$5109$i = $a$3$lcssa$i;$d$2108$i = $576;
while(1) {
$603 = ((($d$2108$i)) + -4|0);
HEAP32[$d$2108$i>>2] = 0;
$604 = ($603>>>0)<($a$5109$i>>>0);
if ($604) {
$605 = ((($a$5109$i)) + -4|0);
HEAP32[$605>>2] = 0;
$a$6$i = $605;
} else {
$a$6$i = $a$5109$i;
}
$606 = HEAP32[$603>>2]|0;
$607 = (($606) + 1)|0;
HEAP32[$603>>2] = $607;
$608 = ($607>>>0)>(999999999);
if ($608) {
$a$5109$i = $a$6$i;$d$2108$i = $603;
} else {
$a$5$lcssa$i = $a$6$i;$d$2$lcssa$i = $603;
break;
}
}
} else {
$a$5$lcssa$i = $a$3$lcssa$i;$d$2$lcssa$i = $576;
}
$609 = $a$5$lcssa$i;
$610 = (($482) - ($609))|0;
$611 = $610 >> 2;
$612 = ($611*9)|0;
$613 = HEAP32[$a$5$lcssa$i>>2]|0;
$614 = ($613>>>0)<(10);
if ($614) {
$a$7$i = $a$5$lcssa$i;$d$3$i = $d$2$lcssa$i;$e$3$i = $612;
break;
} else {
$e$2104$i = $612;$i$2103$i = 10;
}
while(1) {
$615 = ($i$2103$i*10)|0;
$616 = (($e$2104$i) + 1)|0;
$617 = ($613>>>0)<($615>>>0);
if ($617) {
$a$7$i = $a$5$lcssa$i;$d$3$i = $d$2$lcssa$i;$e$3$i = $616;
break;
} else {
$e$2104$i = $616;$i$2103$i = $615;
}
}
}
} while(0);
$618 = ((($d$3$i)) + 4|0);
$619 = ($z$3$lcssa$i>>>0)>($618>>>0);
$$z$3$i = $619 ? $618 : $z$3$lcssa$i;
$a$8$ph$i = $a$7$i;$e$4$ph$i = $e$3$i;$z$6$ph$i = $$z$3$i;
} else {
$a$8$ph$i = $a$3$lcssa$i;$e$4$ph$i = $e$1$i;$z$6$ph$i = $z$3$lcssa$i;
}
$620 = (0 - ($e$4$ph$i))|0;
$z$6$i = $z$6$ph$i;
while(1) {
$621 = ($z$6$i>>>0)>($a$8$ph$i>>>0);
if (!($621)) {
$$lcssa159$i = 0;$z$6$i$lcssa = $z$6$i;
break;
}
$622 = ((($z$6$i)) + -4|0);
$623 = HEAP32[$622>>2]|0;
$624 = ($623|0)==(0);
if ($624) {
$z$6$i = $622;
} else {
$$lcssa159$i = 1;$z$6$i$lcssa = $z$6$i;
break;
}
}
do {
if ($564) {
$625 = $565&1;
$626 = $625 ^ 1;
$$p$$i = (($626) + ($$p$i))|0;
$627 = ($$p$$i|0)>($e$4$ph$i|0);
$628 = ($e$4$ph$i|0)>(-5);
$or$cond6$i = $627 & $628;
if ($or$cond6$i) {
$629 = (($t$0) + -1)|0;
$$neg53$i = (($$p$$i) + -1)|0;
$630 = (($$neg53$i) - ($e$4$ph$i))|0;
$$013$i = $629;$$210$i = $630;
} else {
$631 = (($t$0) + -2)|0;
$632 = (($$p$$i) + -1)|0;
$$013$i = $631;$$210$i = $632;
}
$633 = $fl$1$ & 8;
$634 = ($633|0)==(0);
if (!($634)) {
$$114$i = $$013$i;$$311$i = $$210$i;$$pre$phi184$iZ2D = $633;
break;
}
do {
if ($$lcssa159$i) {
$635 = ((($z$6$i$lcssa)) + -4|0);
$636 = HEAP32[$635>>2]|0;
$637 = ($636|0)==(0);
if ($637) {
$j$2$i = 9;
break;
}
$638 = (($636>>>0) % 10)&-1;
$639 = ($638|0)==(0);
if ($639) {
$i$399$i = 10;$j$1100$i = 0;
} else {
$j$2$i = 0;
break;
}
while(1) {
$640 = ($i$399$i*10)|0;
$641 = (($j$1100$i) + 1)|0;
$642 = (($636>>>0) % ($640>>>0))&-1;
$643 = ($642|0)==(0);
if ($643) {
$i$399$i = $640;$j$1100$i = $641;
} else {
$j$2$i = $641;
break;
}
}
} else {
$j$2$i = 9;
}
} while(0);
$644 = $$013$i | 32;
$645 = ($644|0)==(102);
$646 = $z$6$i$lcssa;
$647 = (($646) - ($482))|0;
$648 = $647 >> 2;
$649 = ($648*9)|0;
$650 = (($649) + -9)|0;
if ($645) {
$651 = (($650) - ($j$2$i))|0;
$652 = ($651|0)<(0);
$$21$i = $652 ? 0 : $651;
$653 = ($$210$i|0)<($$21$i|0);
$$210$$22$i = $653 ? $$210$i : $$21$i;
$$114$i = $$013$i;$$311$i = $$210$$22$i;$$pre$phi184$iZ2D = 0;
break;
} else {
$654 = (($650) + ($e$4$ph$i))|0;
$655 = (($654) - ($j$2$i))|0;
$656 = ($655|0)<(0);
$$23$i = $656 ? 0 : $655;
$657 = ($$210$i|0)<($$23$i|0);
$$210$$24$i = $657 ? $$210$i : $$23$i;
$$114$i = $$013$i;$$311$i = $$210$$24$i;$$pre$phi184$iZ2D = 0;
break;
}
} else {
$$pre183$i = $fl$1$ & 8;
$$114$i = $t$0;$$311$i = $$p$i;$$pre$phi184$iZ2D = $$pre183$i;
}
} while(0);
$658 = $$311$i | $$pre$phi184$iZ2D;
$659 = ($658|0)!=(0);
$660 = $659&1;
$661 = $$114$i | 32;
$662 = ($661|0)==(102);
if ($662) {
$663 = ($e$4$ph$i|0)>(0);
$664 = $663 ? $e$4$ph$i : 0;
$$pn$i = $664;$estr$2$i = 0;
} else {
$665 = ($e$4$ph$i|0)<(0);
$666 = $665 ? $620 : $e$4$ph$i;
$667 = ($666|0)<(0);
$668 = $667 << 31 >> 31;
$669 = (_fmt_u($666,$668,$5)|0);
$670 = $669;
$671 = (($8) - ($670))|0;
$672 = ($671|0)<(2);
if ($672) {
$estr$193$i = $669;
while(1) {
$673 = ((($estr$193$i)) + -1|0);
HEAP8[$673>>0] = 48;
$674 = $673;
$675 = (($8) - ($674))|0;
$676 = ($675|0)<(2);
if ($676) {
$estr$193$i = $673;
} else {
$estr$1$lcssa$i = $673;
break;
}
}
} else {
$estr$1$lcssa$i = $669;
}
$677 = $e$4$ph$i >> 31;
$678 = $677 & 2;
$679 = (($678) + 43)|0;
$680 = $679&255;
$681 = ((($estr$1$lcssa$i)) + -1|0);
HEAP8[$681>>0] = $680;
$682 = $$114$i&255;
$683 = ((($estr$1$lcssa$i)) + -2|0);
HEAP8[$683>>0] = $682;
$684 = $683;
$685 = (($8) - ($684))|0;
$$pn$i = $685;$estr$2$i = $683;
}
$686 = (($pl$0$i) + 1)|0;
$687 = (($686) + ($$311$i))|0;
$l$1$i = (($687) + ($660))|0;
$688 = (($l$1$i) + ($$pn$i))|0;
_pad($f,32,$w$1,$688,$fl$1$);
$689 = HEAP32[$f>>2]|0;
$690 = $689 & 32;
$691 = ($690|0)==(0);
if ($691) {
(___fwritex($prefix$0$i,$pl$0$i,$f)|0);
}
$692 = $fl$1$ ^ 65536;
_pad($f,48,$w$1,$688,$692);
do {
if ($662) {
$693 = ($a$8$ph$i>>>0)>($$31$i>>>0);
$r$0$a$8$i = $693 ? $$31$i : $a$8$ph$i;
$d$482$i = $r$0$a$8$i;
while(1) {
$694 = HEAP32[$d$482$i>>2]|0;
$695 = (_fmt_u($694,0,$13)|0);
$696 = ($d$482$i|0)==($r$0$a$8$i|0);
do {
if ($696) {
$700 = ($695|0)==($13|0);
if (!($700)) {
$s7$1$i = $695;
break;
}
HEAP8[$15>>0] = 48;
$s7$1$i = $15;
} else {
$697 = ($695>>>0)>($buf$i>>>0);
if ($697) {
$s7$079$i = $695;
} else {
$s7$1$i = $695;
break;
}
while(1) {
$698 = ((($s7$079$i)) + -1|0);
HEAP8[$698>>0] = 48;
$699 = ($698>>>0)>($buf$i>>>0);
if ($699) {
$s7$079$i = $698;
} else {
$s7$1$i = $698;
break;
}
}
}
} while(0);
$701 = HEAP32[$f>>2]|0;
$702 = $701 & 32;
$703 = ($702|0)==(0);
if ($703) {
$704 = $s7$1$i;
$705 = (($14) - ($704))|0;
(___fwritex($s7$1$i,$705,$f)|0);
}
$706 = ((($d$482$i)) + 4|0);
$707 = ($706>>>0)>($$31$i>>>0);
if ($707) {
$$lcssa339 = $706;
break;
} else {
$d$482$i = $706;
}
}
$708 = ($658|0)==(0);
do {
if (!($708)) {
$709 = HEAP32[$f>>2]|0;
$710 = $709 & 32;
$711 = ($710|0)==(0);
if (!($711)) {
break;
}
(___fwritex(22211,1,$f)|0);
}
} while(0);
$712 = ($$lcssa339>>>0)<($z$6$i$lcssa>>>0);
$713 = ($$311$i|0)>(0);
$714 = $713 & $712;
if ($714) {
$$41276$i = $$311$i;$d$575$i = $$lcssa339;
while(1) {
$715 = HEAP32[$d$575$i>>2]|0;
$716 = (_fmt_u($715,0,$13)|0);
$717 = ($716>>>0)>($buf$i>>>0);
if ($717) {
$s8$070$i = $716;
while(1) {
$718 = ((($s8$070$i)) + -1|0);
HEAP8[$718>>0] = 48;
$719 = ($718>>>0)>($buf$i>>>0);
if ($719) {
$s8$070$i = $718;
} else {
$s8$0$lcssa$i = $718;
break;
}
}
} else {
$s8$0$lcssa$i = $716;
}
$720 = HEAP32[$f>>2]|0;
$721 = $720 & 32;
$722 = ($721|0)==(0);
if ($722) {
$723 = ($$41276$i|0)>(9);
$724 = $723 ? 9 : $$41276$i;
(___fwritex($s8$0$lcssa$i,$724,$f)|0);
}
$725 = ((($d$575$i)) + 4|0);
$726 = (($$41276$i) + -9)|0;
$727 = ($725>>>0)<($z$6$i$lcssa>>>0);
$728 = ($$41276$i|0)>(9);
$729 = $728 & $727;
if ($729) {
$$41276$i = $726;$d$575$i = $725;
} else {
$$412$lcssa$i = $726;
break;
}
}
} else {
$$412$lcssa$i = $$311$i;
}
$730 = (($$412$lcssa$i) + 9)|0;
_pad($f,48,$730,9,0);
} else {
$731 = ((($a$8$ph$i)) + 4|0);
$z$6$$i = $$lcssa159$i ? $z$6$i$lcssa : $731;
$732 = ($$311$i|0)>(-1);
if ($732) {
$733 = ($$pre$phi184$iZ2D|0)==(0);
$$587$i = $$311$i;$d$686$i = $a$8$ph$i;
while(1) {
$734 = HEAP32[$d$686$i>>2]|0;
$735 = (_fmt_u($734,0,$13)|0);
$736 = ($735|0)==($13|0);
if ($736) {
HEAP8[$15>>0] = 48;
$s9$0$i = $15;
} else {
$s9$0$i = $735;
}
$737 = ($d$686$i|0)==($a$8$ph$i|0);
do {
if ($737) {
$741 = ((($s9$0$i)) + 1|0);
$742 = HEAP32[$f>>2]|0;
$743 = $742 & 32;
$744 = ($743|0)==(0);
if ($744) {
(___fwritex($s9$0$i,1,$f)|0);
}
$745 = ($$587$i|0)<(1);
$or$cond29$i = $733 & $745;
if ($or$cond29$i) {
$s9$2$i = $741;
break;
}
$746 = HEAP32[$f>>2]|0;
$747 = $746 & 32;
$748 = ($747|0)==(0);
if (!($748)) {
$s9$2$i = $741;
break;
}
(___fwritex(22211,1,$f)|0);
$s9$2$i = $741;
} else {
$738 = ($s9$0$i>>>0)>($buf$i>>>0);
if ($738) {
$s9$183$i = $s9$0$i;
} else {
$s9$2$i = $s9$0$i;
break;
}
while(1) {
$739 = ((($s9$183$i)) + -1|0);
HEAP8[$739>>0] = 48;
$740 = ($739>>>0)>($buf$i>>>0);
if ($740) {
$s9$183$i = $739;
} else {
$s9$2$i = $739;
break;
}
}
}
} while(0);
$749 = $s9$2$i;
$750 = (($14) - ($749))|0;
$751 = HEAP32[$f>>2]|0;
$752 = $751 & 32;
$753 = ($752|0)==(0);
if ($753) {
$754 = ($$587$i|0)>($750|0);
$755 = $754 ? $750 : $$587$i;
(___fwritex($s9$2$i,$755,$f)|0);
}
$756 = (($$587$i) - ($750))|0;
$757 = ((($d$686$i)) + 4|0);
$758 = ($757>>>0)<($z$6$$i>>>0);
$759 = ($756|0)>(-1);
$760 = $758 & $759;
if ($760) {
$$587$i = $756;$d$686$i = $757;
} else {
$$5$lcssa$i = $756;
break;
}
}
} else {
$$5$lcssa$i = $$311$i;
}
$761 = (($$5$lcssa$i) + 18)|0;
_pad($f,48,$761,18,0);
$762 = HEAP32[$f>>2]|0;
$763 = $762 & 32;
$764 = ($763|0)==(0);
if (!($764)) {
break;
}
$765 = $estr$2$i;
$766 = (($8) - ($765))|0;
(___fwritex($estr$2$i,$766,$f)|0);
}
} while(0);
$767 = $fl$1$ ^ 8192;
_pad($f,32,$w$1,$688,$767);
$768 = ($688|0)<($w$1|0);
$w$30$i = $768 ? $w$1 : $688;
$$0$i = $w$30$i;
} else {
$376 = $t$0 & 32;
$377 = ($376|0)!=(0);
$378 = $377 ? 22195 : 22199;
$379 = ($$07$i != $$07$i) | (0.0 != 0.0);
$380 = $377 ? 22203 : 22207;
$pl$1$i = $379 ? 0 : $pl$0$i;
$s1$0$i = $379 ? $380 : $378;
$381 = (($pl$1$i) + 3)|0;
_pad($f,32,$w$1,$381,$175);
$382 = HEAP32[$f>>2]|0;
$383 = $382 & 32;
$384 = ($383|0)==(0);
if ($384) {
(___fwritex($prefix$0$i,$pl$1$i,$f)|0);
$$pre$i = HEAP32[$f>>2]|0;
$386 = $$pre$i;
} else {
$386 = $382;
}
$385 = $386 & 32;
$387 = ($385|0)==(0);
if ($387) {
(___fwritex($s1$0$i,3,$f)|0);
}
$388 = $fl$1$ ^ 8192;
_pad($f,32,$w$1,$381,$388);
$389 = ($381|0)<($w$1|0);
$390 = $389 ? $w$1 : $381;
$$0$i = $390;
}
} while(0);
$cnt$0 = $cnt$1;$fmt41 = $$lcssa323;$l$0 = $$0$i;$l10n$0 = $l10n$3;
continue L1;
break;
}
default: {
$a$2 = $fmt41;$fl$6 = $fl$1$;$p$5 = $p$0;$pl$2 = 0;$prefix$2 = 22159;$z$2 = $1;
}
}
} while(0);
L313: do {
if ((label|0) == 64) {
label = 0;
$206 = $arg;
$207 = $206;
$208 = HEAP32[$207>>2]|0;
$209 = (($206) + 4)|0;
$210 = $209;
$211 = HEAP32[$210>>2]|0;
$212 = $t$1 & 32;
$213 = ($208|0)==(0);
$214 = ($211|0)==(0);
$215 = $213 & $214;
if ($215) {
$a$0 = $1;$fl$4 = $fl$3;$p$2 = $p$1;$pl$1 = 0;$prefix$1 = 22159;
label = 77;
} else {
$$012$i = $1;$217 = $208;$224 = $211;
while(1) {
$216 = $217 & 15;
$218 = (22143 + ($216)|0);
$219 = HEAP8[$218>>0]|0;
$220 = $219&255;
$221 = $220 | $212;
$222 = $221&255;
$223 = ((($$012$i)) + -1|0);
HEAP8[$223>>0] = $222;
$225 = (_bitshift64Lshr(($217|0),($224|0),4)|0);
$226 = tempRet0;
$227 = ($225|0)==(0);
$228 = ($226|0)==(0);
$229 = $227 & $228;
if ($229) {
$$lcssa344 = $223;
break;
} else {
$$012$i = $223;$217 = $225;$224 = $226;
}
}
$230 = $arg;
$231 = $230;
$232 = HEAP32[$231>>2]|0;
$233 = (($230) + 4)|0;
$234 = $233;
$235 = HEAP32[$234>>2]|0;
$236 = ($232|0)==(0);
$237 = ($235|0)==(0);
$238 = $236 & $237;
$239 = $fl$3 & 8;
$240 = ($239|0)==(0);
$or$cond17 = $240 | $238;
if ($or$cond17) {
$a$0 = $$lcssa344;$fl$4 = $fl$3;$p$2 = $p$1;$pl$1 = 0;$prefix$1 = 22159;
label = 77;
} else {
$241 = $t$1 >> 4;
$242 = (22159 + ($241)|0);
$a$0 = $$lcssa344;$fl$4 = $fl$3;$p$2 = $p$1;$pl$1 = 2;$prefix$1 = $242;
label = 77;
}
}
}
else if ((label|0) == 76) {
label = 0;
$288 = (_fmt_u($286,$287,$1)|0);
$a$0 = $288;$fl$4 = $fl$1$;$p$2 = $p$0;$pl$1 = $pl$0;$prefix$1 = $prefix$0;
label = 77;
}
else if ((label|0) == 82) {
label = 0;
$320 = (_memchr($a$1,0,$p$0)|0);
$321 = ($320|0)==(0|0);
$322 = $320;
$323 = $a$1;
$324 = (($322) - ($323))|0;
$325 = (($a$1) + ($p$0)|0);
$z$1 = $321 ? $325 : $320;
$p$3 = $321 ? $p$0 : $324;
$a$2 = $a$1;$fl$6 = $175;$p$5 = $p$3;$pl$2 = 0;$prefix$2 = 22159;$z$2 = $z$1;
}
else if ((label|0) == 86) {
label = 0;
$333 = HEAP32[$arg>>2]|0;
$i$0114 = 0;$l$1113 = 0;$ws$0115 = $333;
while(1) {
$334 = HEAP32[$ws$0115>>2]|0;
$335 = ($334|0)==(0);
if ($335) {
$i$0$lcssa = $i$0114;$l$2 = $l$1113;
break;
}
$336 = (_wctomb($mb,$334)|0);
$337 = ($336|0)<(0);
$338 = (($p$4198) - ($i$0114))|0;
$339 = ($336>>>0)>($338>>>0);
$or$cond20 = $337 | $339;
if ($or$cond20) {
$i$0$lcssa = $i$0114;$l$2 = $336;
break;
}
$340 = ((($ws$0115)) + 4|0);
$341 = (($336) + ($i$0114))|0;
$342 = ($p$4198>>>0)>($341>>>0);
if ($342) {
$i$0114 = $341;$l$1113 = $336;$ws$0115 = $340;
} else {
$i$0$lcssa = $341;$l$2 = $336;
break;
}
}
$343 = ($l$2|0)<(0);
if ($343) {
$$0 = -1;
break L1;
}
_pad($f,32,$w$1,$i$0$lcssa,$fl$1$);
$344 = ($i$0$lcssa|0)==(0);
if ($344) {
$i$0$lcssa200 = 0;
label = 98;
} else {
$345 = HEAP32[$arg>>2]|0;
$i$1125 = 0;$ws$1126 = $345;
while(1) {
$346 = HEAP32[$ws$1126>>2]|0;
$347 = ($346|0)==(0);
if ($347) {
$i$0$lcssa200 = $i$0$lcssa;
label = 98;
break L313;
}
$348 = ((($ws$1126)) + 4|0);
$349 = (_wctomb($mb,$346)|0);
$350 = (($349) + ($i$1125))|0;
$351 = ($350|0)>($i$0$lcssa|0);
if ($351) {
$i$0$lcssa200 = $i$0$lcssa;
label = 98;
break L313;
}
$352 = HEAP32[$f>>2]|0;
$353 = $352 & 32;
$354 = ($353|0)==(0);
if ($354) {
(___fwritex($mb,$349,$f)|0);
}
$355 = ($350>>>0)<($i$0$lcssa>>>0);
if ($355) {
$i$1125 = $350;$ws$1126 = $348;
} else {
$i$0$lcssa200 = $i$0$lcssa;
label = 98;
break;
}
}
}
}
} while(0);
if ((label|0) == 98) {
label = 0;
$356 = $fl$1$ ^ 8192;
_pad($f,32,$w$1,$i$0$lcssa200,$356);
$357 = ($w$1|0)>($i$0$lcssa200|0);
$358 = $357 ? $w$1 : $i$0$lcssa200;
$cnt$0 = $cnt$1;$fmt41 = $$lcssa323;$l$0 = $358;$l10n$0 = $l10n$3;
continue;
}
if ((label|0) == 77) {
label = 0;
$289 = ($p$2|0)>(-1);
$290 = $fl$4 & -65537;
$$fl$4 = $289 ? $290 : $fl$4;
$291 = $arg;
$292 = $291;
$293 = HEAP32[$292>>2]|0;
$294 = (($291) + 4)|0;
$295 = $294;
$296 = HEAP32[$295>>2]|0;
$297 = ($293|0)!=(0);
$298 = ($296|0)!=(0);
$299 = $297 | $298;
$300 = ($p$2|0)!=(0);
$or$cond = $300 | $299;
if ($or$cond) {
$301 = $a$0;
$302 = (($2) - ($301))|0;
$303 = $299&1;
$304 = $303 ^ 1;
$305 = (($304) + ($302))|0;
$306 = ($p$2|0)>($305|0);
$p$2$ = $306 ? $p$2 : $305;
$a$2 = $a$0;$fl$6 = $$fl$4;$p$5 = $p$2$;$pl$2 = $pl$1;$prefix$2 = $prefix$1;$z$2 = $1;
} else {
$a$2 = $1;$fl$6 = $$fl$4;$p$5 = 0;$pl$2 = $pl$1;$prefix$2 = $prefix$1;$z$2 = $1;
}
}
$769 = $z$2;
$770 = $a$2;
$771 = (($769) - ($770))|0;
$772 = ($p$5|0)<($771|0);
$$p$5 = $772 ? $771 : $p$5;
$773 = (($pl$2) + ($$p$5))|0;
$774 = ($w$1|0)<($773|0);
$w$2 = $774 ? $773 : $w$1;
_pad($f,32,$w$2,$773,$fl$6);
$775 = HEAP32[$f>>2]|0;
$776 = $775 & 32;
$777 = ($776|0)==(0);
if ($777) {
(___fwritex($prefix$2,$pl$2,$f)|0);
}
$778 = $fl$6 ^ 65536;
_pad($f,48,$w$2,$773,$778);
_pad($f,48,$$p$5,$771,0);
$779 = HEAP32[$f>>2]|0;
$780 = $779 & 32;
$781 = ($780|0)==(0);
if ($781) {
(___fwritex($a$2,$771,$f)|0);
}
$782 = $fl$6 ^ 8192;
_pad($f,32,$w$2,$773,$782);
$cnt$0 = $cnt$1;$fmt41 = $$lcssa323;$l$0 = $w$2;$l10n$0 = $l10n$3;
}
L348: do {
if ((label|0) == 245) {
$783 = ($f|0)==(0|0);
if ($783) {
$784 = ($l10n$0$lcssa|0)==(0);
if ($784) {
$$0 = 0;
} else {
$i$2100 = 1;
while(1) {
$785 = (($nl_type) + ($i$2100<<2)|0);
$786 = HEAP32[$785>>2]|0;
$787 = ($786|0)==(0);
if ($787) {
$i$2100$lcssa = $i$2100;
break;
}
$789 = (($nl_arg) + ($i$2100<<3)|0);
_pop_arg($789,$786,$ap);
$790 = (($i$2100) + 1)|0;
$791 = ($790|0)<(10);
if ($791) {
$i$2100 = $790;
} else {
$$0 = 1;
break L348;
}
}
$788 = ($i$2100$lcssa|0)<(10);
if ($788) {
$i$398 = $i$2100$lcssa;
while(1) {
$794 = (($nl_type) + ($i$398<<2)|0);
$795 = HEAP32[$794>>2]|0;
$796 = ($795|0)==(0);
$792 = (($i$398) + 1)|0;
if (!($796)) {
$$0 = -1;
break L348;
}
$793 = ($792|0)<(10);
if ($793) {
$i$398 = $792;
} else {
$$0 = 1;
break;
}
}
} else {
$$0 = 1;
}
}
} else {
$$0 = $cnt$1$lcssa;
}
}
} while(0);
STACKTOP = sp;return ($$0|0);
}
function _cleanup526($p) {
$p = $p|0;
var $0 = 0, $1 = 0, $2 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = ((($p)) + 68|0);
$1 = HEAP32[$0>>2]|0;
$2 = ($1|0)==(0);
if ($2) {
___unlockfile($p);
}
return;
}
function _pop_arg($arg,$type,$ap) {
$arg = $arg|0;
$type = $type|0;
$ap = $ap|0;
var $$mask = 0, $$mask1 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0.0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0.0;
var $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0;
var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0;
var $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0;
var $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0;
var $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $arglist_current = 0, $arglist_current11 = 0, $arglist_current14 = 0, $arglist_current17 = 0;
var $arglist_current2 = 0, $arglist_current20 = 0, $arglist_current23 = 0, $arglist_current26 = 0, $arglist_current5 = 0, $arglist_current8 = 0, $arglist_next = 0, $arglist_next12 = 0, $arglist_next15 = 0, $arglist_next18 = 0, $arglist_next21 = 0, $arglist_next24 = 0, $arglist_next27 = 0, $arglist_next3 = 0, $arglist_next6 = 0, $arglist_next9 = 0, $expanded = 0, $expanded28 = 0, $expanded30 = 0, $expanded31 = 0;
var $expanded32 = 0, $expanded34 = 0, $expanded35 = 0, $expanded37 = 0, $expanded38 = 0, $expanded39 = 0, $expanded41 = 0, $expanded42 = 0, $expanded44 = 0, $expanded45 = 0, $expanded46 = 0, $expanded48 = 0, $expanded49 = 0, $expanded51 = 0, $expanded52 = 0, $expanded53 = 0, $expanded55 = 0, $expanded56 = 0, $expanded58 = 0, $expanded59 = 0;
var $expanded60 = 0, $expanded62 = 0, $expanded63 = 0, $expanded65 = 0, $expanded66 = 0, $expanded67 = 0, $expanded69 = 0, $expanded70 = 0, $expanded72 = 0, $expanded73 = 0, $expanded74 = 0, $expanded76 = 0, $expanded77 = 0, $expanded79 = 0, $expanded80 = 0, $expanded81 = 0, $expanded83 = 0, $expanded84 = 0, $expanded86 = 0, $expanded87 = 0;
var $expanded88 = 0, $expanded90 = 0, $expanded91 = 0, $expanded93 = 0, $expanded94 = 0, $expanded95 = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = ($type>>>0)>(20);
L1: do {
if (!($0)) {
do {
switch ($type|0) {
case 9: {
$arglist_current = HEAP32[$ap>>2]|0;
$1 = $arglist_current;
$2 = ((0) + 4|0);
$expanded28 = $2;
$expanded = (($expanded28) - 1)|0;
$3 = (($1) + ($expanded))|0;
$4 = ((0) + 4|0);
$expanded32 = $4;
$expanded31 = (($expanded32) - 1)|0;
$expanded30 = $expanded31 ^ -1;
$5 = $3 & $expanded30;
$6 = $5;
$7 = HEAP32[$6>>2]|0;
$arglist_next = ((($6)) + 4|0);
HEAP32[$ap>>2] = $arglist_next;
HEAP32[$arg>>2] = $7;
break L1;
break;
}
case 10: {
$arglist_current2 = HEAP32[$ap>>2]|0;
$8 = $arglist_current2;
$9 = ((0) + 4|0);
$expanded35 = $9;
$expanded34 = (($expanded35) - 1)|0;
$10 = (($8) + ($expanded34))|0;
$11 = ((0) + 4|0);
$expanded39 = $11;
$expanded38 = (($expanded39) - 1)|0;
$expanded37 = $expanded38 ^ -1;
$12 = $10 & $expanded37;
$13 = $12;
$14 = HEAP32[$13>>2]|0;
$arglist_next3 = ((($13)) + 4|0);
HEAP32[$ap>>2] = $arglist_next3;
$15 = ($14|0)<(0);
$16 = $15 << 31 >> 31;
$17 = $arg;
$18 = $17;
HEAP32[$18>>2] = $14;
$19 = (($17) + 4)|0;
$20 = $19;
HEAP32[$20>>2] = $16;
break L1;
break;
}
case 11: {
$arglist_current5 = HEAP32[$ap>>2]|0;
$21 = $arglist_current5;
$22 = ((0) + 4|0);
$expanded42 = $22;
$expanded41 = (($expanded42) - 1)|0;
$23 = (($21) + ($expanded41))|0;
$24 = ((0) + 4|0);
$expanded46 = $24;
$expanded45 = (($expanded46) - 1)|0;
$expanded44 = $expanded45 ^ -1;
$25 = $23 & $expanded44;
$26 = $25;
$27 = HEAP32[$26>>2]|0;
$arglist_next6 = ((($26)) + 4|0);
HEAP32[$ap>>2] = $arglist_next6;
$28 = $arg;
$29 = $28;
HEAP32[$29>>2] = $27;
$30 = (($28) + 4)|0;
$31 = $30;
HEAP32[$31>>2] = 0;
break L1;
break;
}
case 12: {
$arglist_current8 = HEAP32[$ap>>2]|0;
$32 = $arglist_current8;
$33 = ((0) + 8|0);
$expanded49 = $33;
$expanded48 = (($expanded49) - 1)|0;
$34 = (($32) + ($expanded48))|0;
$35 = ((0) + 8|0);
$expanded53 = $35;
$expanded52 = (($expanded53) - 1)|0;
$expanded51 = $expanded52 ^ -1;
$36 = $34 & $expanded51;
$37 = $36;
$38 = $37;
$39 = $38;
$40 = HEAP32[$39>>2]|0;
$41 = (($38) + 4)|0;
$42 = $41;
$43 = HEAP32[$42>>2]|0;
$arglist_next9 = ((($37)) + 8|0);
HEAP32[$ap>>2] = $arglist_next9;
$44 = $arg;
$45 = $44;
HEAP32[$45>>2] = $40;
$46 = (($44) + 4)|0;
$47 = $46;
HEAP32[$47>>2] = $43;
break L1;
break;
}
case 13: {
$arglist_current11 = HEAP32[$ap>>2]|0;
$48 = $arglist_current11;
$49 = ((0) + 4|0);
$expanded56 = $49;
$expanded55 = (($expanded56) - 1)|0;
$50 = (($48) + ($expanded55))|0;
$51 = ((0) + 4|0);
$expanded60 = $51;
$expanded59 = (($expanded60) - 1)|0;
$expanded58 = $expanded59 ^ -1;
$52 = $50 & $expanded58;
$53 = $52;
$54 = HEAP32[$53>>2]|0;
$arglist_next12 = ((($53)) + 4|0);
HEAP32[$ap>>2] = $arglist_next12;
$55 = $54&65535;
$56 = $55 << 16 >> 16;
$57 = ($56|0)<(0);
$58 = $57 << 31 >> 31;
$59 = $arg;
$60 = $59;
HEAP32[$60>>2] = $56;
$61 = (($59) + 4)|0;
$62 = $61;
HEAP32[$62>>2] = $58;
break L1;
break;
}
case 14: {
$arglist_current14 = HEAP32[$ap>>2]|0;
$63 = $arglist_current14;
$64 = ((0) + 4|0);
$expanded63 = $64;
$expanded62 = (($expanded63) - 1)|0;
$65 = (($63) + ($expanded62))|0;
$66 = ((0) + 4|0);
$expanded67 = $66;
$expanded66 = (($expanded67) - 1)|0;
$expanded65 = $expanded66 ^ -1;
$67 = $65 & $expanded65;
$68 = $67;
$69 = HEAP32[$68>>2]|0;
$arglist_next15 = ((($68)) + 4|0);
HEAP32[$ap>>2] = $arglist_next15;
$$mask1 = $69 & 65535;
$70 = $arg;
$71 = $70;
HEAP32[$71>>2] = $$mask1;
$72 = (($70) + 4)|0;
$73 = $72;
HEAP32[$73>>2] = 0;
break L1;
break;
}
case 15: {
$arglist_current17 = HEAP32[$ap>>2]|0;
$74 = $arglist_current17;
$75 = ((0) + 4|0);
$expanded70 = $75;
$expanded69 = (($expanded70) - 1)|0;
$76 = (($74) + ($expanded69))|0;
$77 = ((0) + 4|0);
$expanded74 = $77;
$expanded73 = (($expanded74) - 1)|0;
$expanded72 = $expanded73 ^ -1;
$78 = $76 & $expanded72;
$79 = $78;
$80 = HEAP32[$79>>2]|0;
$arglist_next18 = ((($79)) + 4|0);
HEAP32[$ap>>2] = $arglist_next18;
$81 = $80&255;
$82 = $81 << 24 >> 24;
$83 = ($82|0)<(0);
$84 = $83 << 31 >> 31;
$85 = $arg;
$86 = $85;
HEAP32[$86>>2] = $82;
$87 = (($85) + 4)|0;
$88 = $87;
HEAP32[$88>>2] = $84;
break L1;
break;
}
case 16: {
$arglist_current20 = HEAP32[$ap>>2]|0;
$89 = $arglist_current20;
$90 = ((0) + 4|0);
$expanded77 = $90;
$expanded76 = (($expanded77) - 1)|0;
$91 = (($89) + ($expanded76))|0;
$92 = ((0) + 4|0);
$expanded81 = $92;
$expanded80 = (($expanded81) - 1)|0;
$expanded79 = $expanded80 ^ -1;
$93 = $91 & $expanded79;
$94 = $93;
$95 = HEAP32[$94>>2]|0;
$arglist_next21 = ((($94)) + 4|0);
HEAP32[$ap>>2] = $arglist_next21;
$$mask = $95 & 255;
$96 = $arg;
$97 = $96;
HEAP32[$97>>2] = $$mask;
$98 = (($96) + 4)|0;
$99 = $98;
HEAP32[$99>>2] = 0;
break L1;
break;
}
case 17: {
$arglist_current23 = HEAP32[$ap>>2]|0;
$100 = $arglist_current23;
$101 = ((0) + 8|0);
$expanded84 = $101;
$expanded83 = (($expanded84) - 1)|0;
$102 = (($100) + ($expanded83))|0;
$103 = ((0) + 8|0);
$expanded88 = $103;
$expanded87 = (($expanded88) - 1)|0;
$expanded86 = $expanded87 ^ -1;
$104 = $102 & $expanded86;
$105 = $104;
$106 = +HEAPF64[$105>>3];
$arglist_next24 = ((($105)) + 8|0);
HEAP32[$ap>>2] = $arglist_next24;
HEAPF64[$arg>>3] = $106;
break L1;
break;
}
case 18: {
$arglist_current26 = HEAP32[$ap>>2]|0;
$107 = $arglist_current26;
$108 = ((0) + 8|0);
$expanded91 = $108;
$expanded90 = (($expanded91) - 1)|0;
$109 = (($107) + ($expanded90))|0;
$110 = ((0) + 8|0);
$expanded95 = $110;
$expanded94 = (($expanded95) - 1)|0;
$expanded93 = $expanded94 ^ -1;
$111 = $109 & $expanded93;
$112 = $111;
$113 = +HEAPF64[$112>>3];
$arglist_next27 = ((($112)) + 8|0);
HEAP32[$ap>>2] = $arglist_next27;
HEAPF64[$arg>>3] = $113;
break L1;
break;
}
default: {
break L1;
}
}
} while(0);
}
} while(0);
return;
}
function _fmt_u($0,$1,$s) {
$0 = $0|0;
$1 = $1|0;
$s = $s|0;
var $$0$lcssa = 0, $$01$lcssa$off0 = 0, $$05 = 0, $$1$lcssa = 0, $$12 = 0, $$lcssa20 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0;
var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $y$03 = 0, label = 0, sp = 0;
sp = STACKTOP;
$2 = ($1>>>0)>(0);
$3 = ($0>>>0)>(4294967295);
$4 = ($1|0)==(0);
$5 = $4 & $3;
$6 = $2 | $5;
if ($6) {
$$05 = $s;$7 = $0;$8 = $1;
while(1) {
$9 = (___uremdi3(($7|0),($8|0),10,0)|0);
$10 = tempRet0;
$11 = $9 | 48;
$12 = $11&255;
$13 = ((($$05)) + -1|0);
HEAP8[$13>>0] = $12;
$14 = (___udivdi3(($7|0),($8|0),10,0)|0);
$15 = tempRet0;
$16 = ($8>>>0)>(9);
$17 = ($7>>>0)>(4294967295);
$18 = ($8|0)==(9);
$19 = $18 & $17;
$20 = $16 | $19;
if ($20) {
$$05 = $13;$7 = $14;$8 = $15;
} else {
$$lcssa20 = $13;$28 = $14;$29 = $15;
break;
}
}
$$0$lcssa = $$lcssa20;$$01$lcssa$off0 = $28;
} else {
$$0$lcssa = $s;$$01$lcssa$off0 = $0;
}
$21 = ($$01$lcssa$off0|0)==(0);
if ($21) {
$$1$lcssa = $$0$lcssa;
} else {
$$12 = $$0$lcssa;$y$03 = $$01$lcssa$off0;
while(1) {
$22 = (($y$03>>>0) % 10)&-1;
$23 = $22 | 48;
$24 = $23&255;
$25 = ((($$12)) + -1|0);
HEAP8[$25>>0] = $24;
$26 = (($y$03>>>0) / 10)&-1;
$27 = ($y$03>>>0)<(10);
if ($27) {
$$1$lcssa = $25;
break;
} else {
$$12 = $25;$y$03 = $26;
}
}
}
return ($$1$lcssa|0);
}
function _pad($f,$c,$w,$l,$fl) {
$f = $f|0;
$c = $c|0;
$w = $w|0;
$l = $l|0;
$fl = $fl|0;
var $$0$lcssa6 = 0, $$02 = 0, $$pre = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0;
var $8 = 0, $9 = 0, $or$cond = 0, $pad = 0, label = 0, sp = 0;
sp = STACKTOP;
STACKTOP = STACKTOP + 256|0;
$pad = sp;
$0 = $fl & 73728;
$1 = ($0|0)==(0);
$2 = ($w|0)>($l|0);
$or$cond = $2 & $1;
do {
if ($or$cond) {
$3 = (($w) - ($l))|0;
$4 = ($3>>>0)>(256);
$5 = $4 ? 256 : $3;
_memset(($pad|0),($c|0),($5|0))|0;
$6 = ($3>>>0)>(255);
$7 = HEAP32[$f>>2]|0;
$8 = $7 & 32;
$9 = ($8|0)==(0);
if ($6) {
$10 = (($w) - ($l))|0;
$$02 = $3;$17 = $7;$18 = $9;
while(1) {
if ($18) {
(___fwritex($pad,256,$f)|0);
$$pre = HEAP32[$f>>2]|0;
$14 = $$pre;
} else {
$14 = $17;
}
$11 = (($$02) + -256)|0;
$12 = ($11>>>0)>(255);
$13 = $14 & 32;
$15 = ($13|0)==(0);
if ($12) {
$$02 = $11;$17 = $14;$18 = $15;
} else {
break;
}
}
$16 = $10 & 255;
if ($15) {
$$0$lcssa6 = $16;
} else {
break;
}
} else {
if ($9) {
$$0$lcssa6 = $3;
} else {
break;
}
}
(___fwritex($pad,$$0$lcssa6,$f)|0);
}
} while(0);
STACKTOP = sp;return;
}
function _malloc($bytes) {
$bytes = $bytes|0;
var $$3$i = 0, $$lcssa = 0, $$lcssa211 = 0, $$lcssa215 = 0, $$lcssa216 = 0, $$lcssa217 = 0, $$lcssa219 = 0, $$lcssa222 = 0, $$lcssa224 = 0, $$lcssa226 = 0, $$lcssa228 = 0, $$lcssa230 = 0, $$lcssa232 = 0, $$pre = 0, $$pre$i = 0, $$pre$i$i = 0, $$pre$i22$i = 0, $$pre$i25 = 0, $$pre$phi$i$iZ2D = 0, $$pre$phi$i23$iZ2D = 0;
var $$pre$phi$i26Z2D = 0, $$pre$phi$iZ2D = 0, $$pre$phi58$i$iZ2D = 0, $$pre$phiZ2D = 0, $$pre105 = 0, $$pre106 = 0, $$pre14$i$i = 0, $$pre43$i = 0, $$pre56$i$i = 0, $$pre57$i$i = 0, $$pre8$i = 0, $$rsize$0$i = 0, $$rsize$3$i = 0, $$sum = 0, $$sum$i$i = 0, $$sum$i$i$i = 0, $$sum$i13$i = 0, $$sum$i14$i = 0, $$sum$i17$i = 0, $$sum$i19$i = 0;
var $$sum$i2334 = 0, $$sum$i32 = 0, $$sum$i35 = 0, $$sum1 = 0, $$sum1$i = 0, $$sum1$i$i = 0, $$sum1$i15$i = 0, $$sum1$i20$i = 0, $$sum1$i24 = 0, $$sum10 = 0, $$sum10$i = 0, $$sum10$i$i = 0, $$sum11$i = 0, $$sum11$i$i = 0, $$sum1112 = 0, $$sum112$i = 0, $$sum113$i = 0, $$sum114$i = 0, $$sum115$i = 0, $$sum116$i = 0;
var $$sum117$i = 0, $$sum118$i = 0, $$sum119$i = 0, $$sum12$i = 0, $$sum12$i$i = 0, $$sum120$i = 0, $$sum121$i = 0, $$sum122$i = 0, $$sum123$i = 0, $$sum124$i = 0, $$sum125$i = 0, $$sum13$i = 0, $$sum13$i$i = 0, $$sum14$i$i = 0, $$sum15$i = 0, $$sum15$i$i = 0, $$sum16$i = 0, $$sum16$i$i = 0, $$sum17$i = 0, $$sum17$i$i = 0;
var $$sum18$i = 0, $$sum1819$i$i = 0, $$sum2 = 0, $$sum2$i = 0, $$sum2$i$i = 0, $$sum2$i$i$i = 0, $$sum2$i16$i = 0, $$sum2$i18$i = 0, $$sum2$i21$i = 0, $$sum20$i$i = 0, $$sum21$i$i = 0, $$sum22$i$i = 0, $$sum23$i$i = 0, $$sum24$i$i = 0, $$sum25$i$i = 0, $$sum27$i$i = 0, $$sum28$i$i = 0, $$sum29$i$i = 0, $$sum3$i = 0, $$sum3$i27 = 0;
var $$sum30$i$i = 0, $$sum3132$i$i = 0, $$sum34$i$i = 0, $$sum3536$i$i = 0, $$sum3738$i$i = 0, $$sum39$i$i = 0, $$sum4 = 0, $$sum4$i = 0, $$sum4$i$i = 0, $$sum4$i28 = 0, $$sum40$i$i = 0, $$sum41$i$i = 0, $$sum42$i$i = 0, $$sum5$i = 0, $$sum5$i$i = 0, $$sum56 = 0, $$sum6$i = 0, $$sum67$i$i = 0, $$sum7$i = 0, $$sum8$i = 0;
var $$sum9 = 0, $$sum9$i = 0, $$sum9$i$i = 0, $$tsize$1$i = 0, $$v$0$i = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $1000 = 0, $1001 = 0, $1002 = 0, $1003 = 0, $1004 = 0, $1005 = 0, $1006 = 0, $1007 = 0, $1008 = 0, $1009 = 0, $101 = 0;
var $1010 = 0, $1011 = 0, $1012 = 0, $1013 = 0, $1014 = 0, $1015 = 0, $1016 = 0, $1017 = 0, $1018 = 0, $1019 = 0, $102 = 0, $1020 = 0, $1021 = 0, $1022 = 0, $1023 = 0, $1024 = 0, $1025 = 0, $1026 = 0, $1027 = 0, $1028 = 0;
var $1029 = 0, $103 = 0, $1030 = 0, $1031 = 0, $1032 = 0, $1033 = 0, $1034 = 0, $1035 = 0, $1036 = 0, $1037 = 0, $1038 = 0, $1039 = 0, $104 = 0, $1040 = 0, $1041 = 0, $1042 = 0, $1043 = 0, $1044 = 0, $1045 = 0, $1046 = 0;
var $1047 = 0, $1048 = 0, $1049 = 0, $105 = 0, $1050 = 0, $1051 = 0, $1052 = 0, $1053 = 0, $1054 = 0, $1055 = 0, $1056 = 0, $1057 = 0, $1058 = 0, $1059 = 0, $106 = 0, $1060 = 0, $1061 = 0, $1062 = 0, $1063 = 0, $1064 = 0;
var $1065 = 0, $1066 = 0, $1067 = 0, $1068 = 0, $1069 = 0, $107 = 0, $1070 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0;
var $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0;
var $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0;
var $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0;
var $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0;
var $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0;
var $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0;
var $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0;
var $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0;
var $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0;
var $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0;
var $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0;
var $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0;
var $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0;
var $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0;
var $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0;
var $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0;
var $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0;
var $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0;
var $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0;
var $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0;
var $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0;
var $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0;
var $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0;
var $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0;
var $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0, $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0;
var $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0, $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0;
var $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0, $599 = 0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0;
var $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0, $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0;
var $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0, $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0;
var $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0, $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0;
var $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0, $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0;
var $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0, $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0;
var $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0, $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0;
var $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0, $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0;
var $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0, $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0;
var $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0, $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0;
var $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0, $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0;
var $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0, $797 = 0, $798 = 0, $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0, $802 = 0, $803 = 0;
var $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0, $814 = 0, $815 = 0, $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0;
var $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0, $832 = 0, $833 = 0, $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0;
var $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0, $850 = 0, $851 = 0, $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0;
var $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0, $869 = 0, $87 = 0, $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0;
var $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0, $887 = 0, $888 = 0, $889 = 0, $89 = 0, $890 = 0, $891 = 0, $892 = 0, $893 = 0, $894 = 0;
var $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0, $904 = 0, $905 = 0, $906 = 0, $907 = 0, $908 = 0, $909 = 0, $91 = 0, $910 = 0, $911 = 0;
var $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0, $922 = 0, $923 = 0, $924 = 0, $925 = 0, $926 = 0, $927 = 0, $928 = 0, $929 = 0, $93 = 0;
var $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0, $940 = 0, $941 = 0, $942 = 0, $943 = 0, $944 = 0, $945 = 0, $946 = 0, $947 = 0, $948 = 0;
var $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0, $959 = 0, $96 = 0, $960 = 0, $961 = 0, $962 = 0, $963 = 0, $964 = 0, $965 = 0, $966 = 0;
var $967 = 0, $968 = 0, $969 = 0, $97 = 0, $970 = 0, $971 = 0, $972 = 0, $973 = 0, $974 = 0, $975 = 0, $976 = 0, $977 = 0, $978 = 0, $979 = 0, $98 = 0, $980 = 0, $981 = 0, $982 = 0, $983 = 0, $984 = 0;
var $985 = 0, $986 = 0, $987 = 0, $988 = 0, $989 = 0, $99 = 0, $990 = 0, $991 = 0, $992 = 0, $993 = 0, $994 = 0, $995 = 0, $996 = 0, $997 = 0, $998 = 0, $999 = 0, $F$0$i$i = 0, $F1$0$i = 0, $F4$0 = 0, $F4$0$i$i = 0;
var $F5$0$i = 0, $I1$0$i$i = 0, $I7$0$i = 0, $I7$0$i$i = 0, $K12$029$i = 0, $K2$07$i$i = 0, $K8$051$i$i = 0, $R$0$i = 0, $R$0$i$i = 0, $R$0$i$i$lcssa = 0, $R$0$i$lcssa = 0, $R$0$i18 = 0, $R$0$i18$lcssa = 0, $R$1$i = 0, $R$1$i$i = 0, $R$1$i20 = 0, $RP$0$i = 0, $RP$0$i$i = 0, $RP$0$i$i$lcssa = 0, $RP$0$i$lcssa = 0;
var $RP$0$i17 = 0, $RP$0$i17$lcssa = 0, $T$0$lcssa$i = 0, $T$0$lcssa$i$i = 0, $T$0$lcssa$i25$i = 0, $T$028$i = 0, $T$028$i$lcssa = 0, $T$050$i$i = 0, $T$050$i$i$lcssa = 0, $T$06$i$i = 0, $T$06$i$i$lcssa = 0, $br$0$ph$i = 0, $cond$i = 0, $cond$i$i = 0, $cond$i21 = 0, $exitcond$i$i = 0, $i$02$i$i = 0, $idx$0$i = 0, $mem$0 = 0, $nb$0 = 0;
var $not$$i = 0, $not$$i$i = 0, $not$$i26$i = 0, $oldfirst$0$i$i = 0, $or$cond$i = 0, $or$cond$i30 = 0, $or$cond1$i = 0, $or$cond19$i = 0, $or$cond2$i = 0, $or$cond3$i = 0, $or$cond5$i = 0, $or$cond57$i = 0, $or$cond6$i = 0, $or$cond8$i = 0, $or$cond9$i = 0, $qsize$0$i$i = 0, $rsize$0$i = 0, $rsize$0$i$lcssa = 0, $rsize$0$i15 = 0, $rsize$1$i = 0;
var $rsize$2$i = 0, $rsize$3$lcssa$i = 0, $rsize$331$i = 0, $rst$0$i = 0, $rst$1$i = 0, $sizebits$0$i = 0, $sp$0$i$i = 0, $sp$0$i$i$i = 0, $sp$084$i = 0, $sp$084$i$lcssa = 0, $sp$183$i = 0, $sp$183$i$lcssa = 0, $ssize$0$$i = 0, $ssize$0$i = 0, $ssize$1$ph$i = 0, $ssize$2$i = 0, $t$0$i = 0, $t$0$i14 = 0, $t$1$i = 0, $t$2$ph$i = 0;
var $t$2$v$3$i = 0, $t$230$i = 0, $tbase$255$i = 0, $tsize$0$ph$i = 0, $tsize$0323944$i = 0, $tsize$1$i = 0, $tsize$254$i = 0, $v$0$i = 0, $v$0$i$lcssa = 0, $v$0$i16 = 0, $v$1$i = 0, $v$2$i = 0, $v$3$lcssa$i = 0, $v$3$ph$i = 0, $v$332$i = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = ($bytes>>>0)<(245);
do {
if ($0) {
$1 = ($bytes>>>0)<(11);
$2 = (($bytes) + 11)|0;
$3 = $2 & -8;
$4 = $1 ? 16 : $3;
$5 = $4 >>> 3;
$6 = HEAP32[8968>>2]|0;
$7 = $6 >>> $5;
$8 = $7 & 3;
$9 = ($8|0)==(0);
if (!($9)) {
$10 = $7 & 1;
$11 = $10 ^ 1;
$12 = (($11) + ($5))|0;
$13 = $12 << 1;
$14 = (9008 + ($13<<2)|0);
$$sum10 = (($13) + 2)|0;
$15 = (9008 + ($$sum10<<2)|0);
$16 = HEAP32[$15>>2]|0;
$17 = ((($16)) + 8|0);
$18 = HEAP32[$17>>2]|0;
$19 = ($14|0)==($18|0);
do {
if ($19) {
$20 = 1 << $12;
$21 = $20 ^ -1;
$22 = $6 & $21;
HEAP32[8968>>2] = $22;
} else {
$23 = HEAP32[(8984)>>2]|0;
$24 = ($18>>>0)<($23>>>0);
if ($24) {
_abort();
// unreachable;
}
$25 = ((($18)) + 12|0);
$26 = HEAP32[$25>>2]|0;
$27 = ($26|0)==($16|0);
if ($27) {
HEAP32[$25>>2] = $14;
HEAP32[$15>>2] = $18;
break;
} else {
_abort();
// unreachable;
}
}
} while(0);
$28 = $12 << 3;
$29 = $28 | 3;
$30 = ((($16)) + 4|0);
HEAP32[$30>>2] = $29;
$$sum1112 = $28 | 4;
$31 = (($16) + ($$sum1112)|0);
$32 = HEAP32[$31>>2]|0;
$33 = $32 | 1;
HEAP32[$31>>2] = $33;
$mem$0 = $17;
return ($mem$0|0);
}
$34 = HEAP32[(8976)>>2]|0;
$35 = ($4>>>0)>($34>>>0);
if ($35) {
$36 = ($7|0)==(0);
if (!($36)) {
$37 = $7 << $5;
$38 = 2 << $5;
$39 = (0 - ($38))|0;
$40 = $38 | $39;
$41 = $37 & $40;
$42 = (0 - ($41))|0;
$43 = $41 & $42;
$44 = (($43) + -1)|0;
$45 = $44 >>> 12;
$46 = $45 & 16;
$47 = $44 >>> $46;
$48 = $47 >>> 5;
$49 = $48 & 8;
$50 = $49 | $46;
$51 = $47 >>> $49;
$52 = $51 >>> 2;
$53 = $52 & 4;
$54 = $50 | $53;
$55 = $51 >>> $53;
$56 = $55 >>> 1;
$57 = $56 & 2;
$58 = $54 | $57;
$59 = $55 >>> $57;
$60 = $59 >>> 1;
$61 = $60 & 1;
$62 = $58 | $61;
$63 = $59 >>> $61;
$64 = (($62) + ($63))|0;
$65 = $64 << 1;
$66 = (9008 + ($65<<2)|0);
$$sum4 = (($65) + 2)|0;
$67 = (9008 + ($$sum4<<2)|0);
$68 = HEAP32[$67>>2]|0;
$69 = ((($68)) + 8|0);
$70 = HEAP32[$69>>2]|0;
$71 = ($66|0)==($70|0);
do {
if ($71) {
$72 = 1 << $64;
$73 = $72 ^ -1;
$74 = $6 & $73;
HEAP32[8968>>2] = $74;
$88 = $34;
} else {
$75 = HEAP32[(8984)>>2]|0;
$76 = ($70>>>0)<($75>>>0);
if ($76) {
_abort();
// unreachable;
}
$77 = ((($70)) + 12|0);
$78 = HEAP32[$77>>2]|0;
$79 = ($78|0)==($68|0);
if ($79) {
HEAP32[$77>>2] = $66;
HEAP32[$67>>2] = $70;
$$pre = HEAP32[(8976)>>2]|0;
$88 = $$pre;
break;
} else {
_abort();
// unreachable;
}
}
} while(0);
$80 = $64 << 3;
$81 = (($80) - ($4))|0;
$82 = $4 | 3;
$83 = ((($68)) + 4|0);
HEAP32[$83>>2] = $82;
$84 = (($68) + ($4)|0);
$85 = $81 | 1;
$$sum56 = $4 | 4;
$86 = (($68) + ($$sum56)|0);
HEAP32[$86>>2] = $85;
$87 = (($68) + ($80)|0);
HEAP32[$87>>2] = $81;
$89 = ($88|0)==(0);
if (!($89)) {
$90 = HEAP32[(8988)>>2]|0;
$91 = $88 >>> 3;
$92 = $91 << 1;
$93 = (9008 + ($92<<2)|0);
$94 = HEAP32[8968>>2]|0;
$95 = 1 << $91;
$96 = $94 & $95;
$97 = ($96|0)==(0);
if ($97) {
$98 = $94 | $95;
HEAP32[8968>>2] = $98;
$$pre105 = (($92) + 2)|0;
$$pre106 = (9008 + ($$pre105<<2)|0);
$$pre$phiZ2D = $$pre106;$F4$0 = $93;
} else {
$$sum9 = (($92) + 2)|0;
$99 = (9008 + ($$sum9<<2)|0);
$100 = HEAP32[$99>>2]|0;
$101 = HEAP32[(8984)>>2]|0;
$102 = ($100>>>0)<($101>>>0);
if ($102) {
_abort();
// unreachable;
} else {
$$pre$phiZ2D = $99;$F4$0 = $100;
}
}
HEAP32[$$pre$phiZ2D>>2] = $90;
$103 = ((($F4$0)) + 12|0);
HEAP32[$103>>2] = $90;
$104 = ((($90)) + 8|0);
HEAP32[$104>>2] = $F4$0;
$105 = ((($90)) + 12|0);
HEAP32[$105>>2] = $93;
}
HEAP32[(8976)>>2] = $81;
HEAP32[(8988)>>2] = $84;
$mem$0 = $69;
return ($mem$0|0);
}
$106 = HEAP32[(8972)>>2]|0;
$107 = ($106|0)==(0);
if ($107) {
$nb$0 = $4;
} else {
$108 = (0 - ($106))|0;
$109 = $106 & $108;
$110 = (($109) + -1)|0;
$111 = $110 >>> 12;
$112 = $111 & 16;
$113 = $110 >>> $112;
$114 = $113 >>> 5;
$115 = $114 & 8;
$116 = $115 | $112;
$117 = $113 >>> $115;
$118 = $117 >>> 2;
$119 = $118 & 4;
$120 = $116 | $119;
$121 = $117 >>> $119;
$122 = $121 >>> 1;
$123 = $122 & 2;
$124 = $120 | $123;
$125 = $121 >>> $123;
$126 = $125 >>> 1;
$127 = $126 & 1;
$128 = $124 | $127;
$129 = $125 >>> $127;
$130 = (($128) + ($129))|0;
$131 = (9272 + ($130<<2)|0);
$132 = HEAP32[$131>>2]|0;
$133 = ((($132)) + 4|0);
$134 = HEAP32[$133>>2]|0;
$135 = $134 & -8;
$136 = (($135) - ($4))|0;
$rsize$0$i = $136;$t$0$i = $132;$v$0$i = $132;
while(1) {
$137 = ((($t$0$i)) + 16|0);
$138 = HEAP32[$137>>2]|0;
$139 = ($138|0)==(0|0);
if ($139) {
$140 = ((($t$0$i)) + 20|0);
$141 = HEAP32[$140>>2]|0;
$142 = ($141|0)==(0|0);
if ($142) {
$rsize$0$i$lcssa = $rsize$0$i;$v$0$i$lcssa = $v$0$i;
break;
} else {
$144 = $141;
}
} else {
$144 = $138;
}
$143 = ((($144)) + 4|0);
$145 = HEAP32[$143>>2]|0;
$146 = $145 & -8;
$147 = (($146) - ($4))|0;
$148 = ($147>>>0)<($rsize$0$i>>>0);
$$rsize$0$i = $148 ? $147 : $rsize$0$i;
$$v$0$i = $148 ? $144 : $v$0$i;
$rsize$0$i = $$rsize$0$i;$t$0$i = $144;$v$0$i = $$v$0$i;
}
$149 = HEAP32[(8984)>>2]|0;
$150 = ($v$0$i$lcssa>>>0)<($149>>>0);
if ($150) {
_abort();
// unreachable;
}
$151 = (($v$0$i$lcssa) + ($4)|0);
$152 = ($v$0$i$lcssa>>>0)<($151>>>0);
if (!($152)) {
_abort();
// unreachable;
}
$153 = ((($v$0$i$lcssa)) + 24|0);
$154 = HEAP32[$153>>2]|0;
$155 = ((($v$0$i$lcssa)) + 12|0);
$156 = HEAP32[$155>>2]|0;
$157 = ($156|0)==($v$0$i$lcssa|0);
do {
if ($157) {
$167 = ((($v$0$i$lcssa)) + 20|0);
$168 = HEAP32[$167>>2]|0;
$169 = ($168|0)==(0|0);
if ($169) {
$170 = ((($v$0$i$lcssa)) + 16|0);
$171 = HEAP32[$170>>2]|0;
$172 = ($171|0)==(0|0);
if ($172) {
$R$1$i = 0;
break;
} else {
$R$0$i = $171;$RP$0$i = $170;
}
} else {
$R$0$i = $168;$RP$0$i = $167;
}
while(1) {
$173 = ((($R$0$i)) + 20|0);
$174 = HEAP32[$173>>2]|0;
$175 = ($174|0)==(0|0);
if (!($175)) {
$R$0$i = $174;$RP$0$i = $173;
continue;
}
$176 = ((($R$0$i)) + 16|0);
$177 = HEAP32[$176>>2]|0;
$178 = ($177|0)==(0|0);
if ($178) {
$R$0$i$lcssa = $R$0$i;$RP$0$i$lcssa = $RP$0$i;
break;
} else {
$R$0$i = $177;$RP$0$i = $176;
}
}
$179 = ($RP$0$i$lcssa>>>0)<($149>>>0);
if ($179) {
_abort();
// unreachable;
} else {
HEAP32[$RP$0$i$lcssa>>2] = 0;
$R$1$i = $R$0$i$lcssa;
break;
}
} else {
$158 = ((($v$0$i$lcssa)) + 8|0);
$159 = HEAP32[$158>>2]|0;
$160 = ($159>>>0)<($149>>>0);
if ($160) {
_abort();
// unreachable;
}
$161 = ((($159)) + 12|0);
$162 = HEAP32[$161>>2]|0;
$163 = ($162|0)==($v$0$i$lcssa|0);
if (!($163)) {
_abort();
// unreachable;
}
$164 = ((($156)) + 8|0);
$165 = HEAP32[$164>>2]|0;
$166 = ($165|0)==($v$0$i$lcssa|0);
if ($166) {
HEAP32[$161>>2] = $156;
HEAP32[$164>>2] = $159;
$R$1$i = $156;
break;
} else {
_abort();
// unreachable;
}
}
} while(0);
$180 = ($154|0)==(0|0);
do {
if (!($180)) {
$181 = ((($v$0$i$lcssa)) + 28|0);
$182 = HEAP32[$181>>2]|0;
$183 = (9272 + ($182<<2)|0);
$184 = HEAP32[$183>>2]|0;
$185 = ($v$0$i$lcssa|0)==($184|0);
if ($185) {
HEAP32[$183>>2] = $R$1$i;
$cond$i = ($R$1$i|0)==(0|0);
if ($cond$i) {
$186 = 1 << $182;
$187 = $186 ^ -1;
$188 = HEAP32[(8972)>>2]|0;
$189 = $188 & $187;
HEAP32[(8972)>>2] = $189;
break;
}
} else {
$190 = HEAP32[(8984)>>2]|0;
$191 = ($154>>>0)<($190>>>0);
if ($191) {
_abort();
// unreachable;
}
$192 = ((($154)) + 16|0);
$193 = HEAP32[$192>>2]|0;
$194 = ($193|0)==($v$0$i$lcssa|0);
if ($194) {
HEAP32[$192>>2] = $R$1$i;
} else {
$195 = ((($154)) + 20|0);
HEAP32[$195>>2] = $R$1$i;
}
$196 = ($R$1$i|0)==(0|0);
if ($196) {
break;
}
}
$197 = HEAP32[(8984)>>2]|0;
$198 = ($R$1$i>>>0)<($197>>>0);
if ($198) {
_abort();
// unreachable;
}
$199 = ((($R$1$i)) + 24|0);
HEAP32[$199>>2] = $154;
$200 = ((($v$0$i$lcssa)) + 16|0);
$201 = HEAP32[$200>>2]|0;
$202 = ($201|0)==(0|0);
do {
if (!($202)) {
$203 = ($201>>>0)<($197>>>0);
if ($203) {
_abort();
// unreachable;
} else {
$204 = ((($R$1$i)) + 16|0);
HEAP32[$204>>2] = $201;
$205 = ((($201)) + 24|0);
HEAP32[$205>>2] = $R$1$i;
break;
}
}
} while(0);
$206 = ((($v$0$i$lcssa)) + 20|0);
$207 = HEAP32[$206>>2]|0;
$208 = ($207|0)==(0|0);
if (!($208)) {
$209 = HEAP32[(8984)>>2]|0;
$210 = ($207>>>0)<($209>>>0);
if ($210) {
_abort();
// unreachable;
} else {
$211 = ((($R$1$i)) + 20|0);
HEAP32[$211>>2] = $207;
$212 = ((($207)) + 24|0);
HEAP32[$212>>2] = $R$1$i;
break;
}
}
}
} while(0);
$213 = ($rsize$0$i$lcssa>>>0)<(16);
if ($213) {
$214 = (($rsize$0$i$lcssa) + ($4))|0;
$215 = $214 | 3;
$216 = ((($v$0$i$lcssa)) + 4|0);
HEAP32[$216>>2] = $215;
$$sum4$i = (($214) + 4)|0;
$217 = (($v$0$i$lcssa) + ($$sum4$i)|0);
$218 = HEAP32[$217>>2]|0;
$219 = $218 | 1;
HEAP32[$217>>2] = $219;
} else {
$220 = $4 | 3;
$221 = ((($v$0$i$lcssa)) + 4|0);
HEAP32[$221>>2] = $220;
$222 = $rsize$0$i$lcssa | 1;
$$sum$i35 = $4 | 4;
$223 = (($v$0$i$lcssa) + ($$sum$i35)|0);
HEAP32[$223>>2] = $222;
$$sum1$i = (($rsize$0$i$lcssa) + ($4))|0;
$224 = (($v$0$i$lcssa) + ($$sum1$i)|0);
HEAP32[$224>>2] = $rsize$0$i$lcssa;
$225 = HEAP32[(8976)>>2]|0;
$226 = ($225|0)==(0);
if (!($226)) {
$227 = HEAP32[(8988)>>2]|0;
$228 = $225 >>> 3;
$229 = $228 << 1;
$230 = (9008 + ($229<<2)|0);
$231 = HEAP32[8968>>2]|0;
$232 = 1 << $228;
$233 = $231 & $232;
$234 = ($233|0)==(0);
if ($234) {
$235 = $231 | $232;
HEAP32[8968>>2] = $235;
$$pre$i = (($229) + 2)|0;
$$pre8$i = (9008 + ($$pre$i<<2)|0);
$$pre$phi$iZ2D = $$pre8$i;$F1$0$i = $230;
} else {
$$sum3$i = (($229) + 2)|0;
$236 = (9008 + ($$sum3$i<<2)|0);
$237 = HEAP32[$236>>2]|0;
$238 = HEAP32[(8984)>>2]|0;
$239 = ($237>>>0)<($238>>>0);
if ($239) {
_abort();
// unreachable;
} else {
$$pre$phi$iZ2D = $236;$F1$0$i = $237;
}
}
HEAP32[$$pre$phi$iZ2D>>2] = $227;
$240 = ((($F1$0$i)) + 12|0);
HEAP32[$240>>2] = $227;
$241 = ((($227)) + 8|0);
HEAP32[$241>>2] = $F1$0$i;
$242 = ((($227)) + 12|0);
HEAP32[$242>>2] = $230;
}
HEAP32[(8976)>>2] = $rsize$0$i$lcssa;
HEAP32[(8988)>>2] = $151;
}
$243 = ((($v$0$i$lcssa)) + 8|0);
$mem$0 = $243;
return ($mem$0|0);
}
} else {
$nb$0 = $4;
}
} else {
$244 = ($bytes>>>0)>(4294967231);
if ($244) {
$nb$0 = -1;
} else {
$245 = (($bytes) + 11)|0;
$246 = $245 & -8;
$247 = HEAP32[(8972)>>2]|0;
$248 = ($247|0)==(0);
if ($248) {
$nb$0 = $246;
} else {
$249 = (0 - ($246))|0;
$250 = $245 >>> 8;
$251 = ($250|0)==(0);
if ($251) {
$idx$0$i = 0;
} else {
$252 = ($246>>>0)>(16777215);
if ($252) {
$idx$0$i = 31;
} else {
$253 = (($250) + 1048320)|0;
$254 = $253 >>> 16;
$255 = $254 & 8;
$256 = $250 << $255;
$257 = (($256) + 520192)|0;
$258 = $257 >>> 16;
$259 = $258 & 4;
$260 = $259 | $255;
$261 = $256 << $259;
$262 = (($261) + 245760)|0;
$263 = $262 >>> 16;
$264 = $263 & 2;
$265 = $260 | $264;
$266 = (14 - ($265))|0;
$267 = $261 << $264;
$268 = $267 >>> 15;
$269 = (($266) + ($268))|0;
$270 = $269 << 1;
$271 = (($269) + 7)|0;
$272 = $246 >>> $271;
$273 = $272 & 1;
$274 = $273 | $270;
$idx$0$i = $274;
}
}
$275 = (9272 + ($idx$0$i<<2)|0);
$276 = HEAP32[$275>>2]|0;
$277 = ($276|0)==(0|0);
L123: do {
if ($277) {
$rsize$2$i = $249;$t$1$i = 0;$v$2$i = 0;
label = 86;
} else {
$278 = ($idx$0$i|0)==(31);
$279 = $idx$0$i >>> 1;
$280 = (25 - ($279))|0;
$281 = $278 ? 0 : $280;
$282 = $246 << $281;
$rsize$0$i15 = $249;$rst$0$i = 0;$sizebits$0$i = $282;$t$0$i14 = $276;$v$0$i16 = 0;
while(1) {
$283 = ((($t$0$i14)) + 4|0);
$284 = HEAP32[$283>>2]|0;
$285 = $284 & -8;
$286 = (($285) - ($246))|0;
$287 = ($286>>>0)<($rsize$0$i15>>>0);
if ($287) {
$288 = ($285|0)==($246|0);
if ($288) {
$rsize$331$i = $286;$t$230$i = $t$0$i14;$v$332$i = $t$0$i14;
label = 90;
break L123;
} else {
$rsize$1$i = $286;$v$1$i = $t$0$i14;
}
} else {
$rsize$1$i = $rsize$0$i15;$v$1$i = $v$0$i16;
}
$289 = ((($t$0$i14)) + 20|0);
$290 = HEAP32[$289>>2]|0;
$291 = $sizebits$0$i >>> 31;
$292 = (((($t$0$i14)) + 16|0) + ($291<<2)|0);
$293 = HEAP32[$292>>2]|0;
$294 = ($290|0)==(0|0);
$295 = ($290|0)==($293|0);
$or$cond19$i = $294 | $295;
$rst$1$i = $or$cond19$i ? $rst$0$i : $290;
$296 = ($293|0)==(0|0);
$297 = $sizebits$0$i << 1;
if ($296) {
$rsize$2$i = $rsize$1$i;$t$1$i = $rst$1$i;$v$2$i = $v$1$i;
label = 86;
break;
} else {
$rsize$0$i15 = $rsize$1$i;$rst$0$i = $rst$1$i;$sizebits$0$i = $297;$t$0$i14 = $293;$v$0$i16 = $v$1$i;
}
}
}
} while(0);
if ((label|0) == 86) {
$298 = ($t$1$i|0)==(0|0);
$299 = ($v$2$i|0)==(0|0);
$or$cond$i = $298 & $299;
if ($or$cond$i) {
$300 = 2 << $idx$0$i;
$301 = (0 - ($300))|0;
$302 = $300 | $301;
$303 = $247 & $302;
$304 = ($303|0)==(0);
if ($304) {
$nb$0 = $246;
break;
}
$305 = (0 - ($303))|0;
$306 = $303 & $305;
$307 = (($306) + -1)|0;
$308 = $307 >>> 12;
$309 = $308 & 16;
$310 = $307 >>> $309;
$311 = $310 >>> 5;
$312 = $311 & 8;
$313 = $312 | $309;
$314 = $310 >>> $312;
$315 = $314 >>> 2;
$316 = $315 & 4;
$317 = $313 | $316;
$318 = $314 >>> $316;
$319 = $318 >>> 1;
$320 = $319 & 2;
$321 = $317 | $320;
$322 = $318 >>> $320;
$323 = $322 >>> 1;
$324 = $323 & 1;
$325 = $321 | $324;
$326 = $322 >>> $324;
$327 = (($325) + ($326))|0;
$328 = (9272 + ($327<<2)|0);
$329 = HEAP32[$328>>2]|0;
$t$2$ph$i = $329;$v$3$ph$i = 0;
} else {
$t$2$ph$i = $t$1$i;$v$3$ph$i = $v$2$i;
}
$330 = ($t$2$ph$i|0)==(0|0);
if ($330) {
$rsize$3$lcssa$i = $rsize$2$i;$v$3$lcssa$i = $v$3$ph$i;
} else {
$rsize$331$i = $rsize$2$i;$t$230$i = $t$2$ph$i;$v$332$i = $v$3$ph$i;
label = 90;
}
}
if ((label|0) == 90) {
while(1) {
label = 0;
$331 = ((($t$230$i)) + 4|0);
$332 = HEAP32[$331>>2]|0;
$333 = $332 & -8;
$334 = (($333) - ($246))|0;
$335 = ($334>>>0)<($rsize$331$i>>>0);
$$rsize$3$i = $335 ? $334 : $rsize$331$i;
$t$2$v$3$i = $335 ? $t$230$i : $v$332$i;
$336 = ((($t$230$i)) + 16|0);
$337 = HEAP32[$336>>2]|0;
$338 = ($337|0)==(0|0);
if (!($338)) {
$rsize$331$i = $$rsize$3$i;$t$230$i = $337;$v$332$i = $t$2$v$3$i;
label = 90;
continue;
}
$339 = ((($t$230$i)) + 20|0);
$340 = HEAP32[$339>>2]|0;
$341 = ($340|0)==(0|0);
if ($341) {
$rsize$3$lcssa$i = $$rsize$3$i;$v$3$lcssa$i = $t$2$v$3$i;
break;
} else {
$rsize$331$i = $$rsize$3$i;$t$230$i = $340;$v$332$i = $t$2$v$3$i;
label = 90;
}
}
}
$342 = ($v$3$lcssa$i|0)==(0|0);
if ($342) {
$nb$0 = $246;
} else {
$343 = HEAP32[(8976)>>2]|0;
$344 = (($343) - ($246))|0;
$345 = ($rsize$3$lcssa$i>>>0)<($344>>>0);
if ($345) {
$346 = HEAP32[(8984)>>2]|0;
$347 = ($v$3$lcssa$i>>>0)<($346>>>0);
if ($347) {
_abort();
// unreachable;
}
$348 = (($v$3$lcssa$i) + ($246)|0);
$349 = ($v$3$lcssa$i>>>0)<($348>>>0);
if (!($349)) {
_abort();
// unreachable;
}
$350 = ((($v$3$lcssa$i)) + 24|0);
$351 = HEAP32[$350>>2]|0;
$352 = ((($v$3$lcssa$i)) + 12|0);
$353 = HEAP32[$352>>2]|0;
$354 = ($353|0)==($v$3$lcssa$i|0);
do {
if ($354) {
$364 = ((($v$3$lcssa$i)) + 20|0);
$365 = HEAP32[$364>>2]|0;
$366 = ($365|0)==(0|0);
if ($366) {
$367 = ((($v$3$lcssa$i)) + 16|0);
$368 = HEAP32[$367>>2]|0;
$369 = ($368|0)==(0|0);
if ($369) {
$R$1$i20 = 0;
break;
} else {
$R$0$i18 = $368;$RP$0$i17 = $367;
}
} else {
$R$0$i18 = $365;$RP$0$i17 = $364;
}
while(1) {
$370 = ((($R$0$i18)) + 20|0);
$371 = HEAP32[$370>>2]|0;
$372 = ($371|0)==(0|0);
if (!($372)) {
$R$0$i18 = $371;$RP$0$i17 = $370;
continue;
}
$373 = ((($R$0$i18)) + 16|0);
$374 = HEAP32[$373>>2]|0;
$375 = ($374|0)==(0|0);
if ($375) {
$R$0$i18$lcssa = $R$0$i18;$RP$0$i17$lcssa = $RP$0$i17;
break;
} else {
$R$0$i18 = $374;$RP$0$i17 = $373;
}
}
$376 = ($RP$0$i17$lcssa>>>0)<($346>>>0);
if ($376) {
_abort();
// unreachable;
} else {
HEAP32[$RP$0$i17$lcssa>>2] = 0;
$R$1$i20 = $R$0$i18$lcssa;
break;
}
} else {
$355 = ((($v$3$lcssa$i)) + 8|0);
$356 = HEAP32[$355>>2]|0;
$357 = ($356>>>0)<($346>>>0);
if ($357) {
_abort();
// unreachable;
}
$358 = ((($356)) + 12|0);
$359 = HEAP32[$358>>2]|0;
$360 = ($359|0)==($v$3$lcssa$i|0);
if (!($360)) {
_abort();
// unreachable;
}
$361 = ((($353)) + 8|0);
$362 = HEAP32[$361>>2]|0;
$363 = ($362|0)==($v$3$lcssa$i|0);
if ($363) {
HEAP32[$358>>2] = $353;
HEAP32[$361>>2] = $356;
$R$1$i20 = $353;
break;
} else {
_abort();
// unreachable;
}
}
} while(0);
$377 = ($351|0)==(0|0);
do {
if (!($377)) {
$378 = ((($v$3$lcssa$i)) + 28|0);
$379 = HEAP32[$378>>2]|0;
$380 = (9272 + ($379<<2)|0);
$381 = HEAP32[$380>>2]|0;
$382 = ($v$3$lcssa$i|0)==($381|0);
if ($382) {
HEAP32[$380>>2] = $R$1$i20;
$cond$i21 = ($R$1$i20|0)==(0|0);
if ($cond$i21) {
$383 = 1 << $379;
$384 = $383 ^ -1;
$385 = HEAP32[(8972)>>2]|0;
$386 = $385 & $384;
HEAP32[(8972)>>2] = $386;
break;
}
} else {
$387 = HEAP32[(8984)>>2]|0;
$388 = ($351>>>0)<($387>>>0);
if ($388) {
_abort();
// unreachable;
}
$389 = ((($351)) + 16|0);
$390 = HEAP32[$389>>2]|0;
$391 = ($390|0)==($v$3$lcssa$i|0);
if ($391) {
HEAP32[$389>>2] = $R$1$i20;
} else {
$392 = ((($351)) + 20|0);
HEAP32[$392>>2] = $R$1$i20;
}
$393 = ($R$1$i20|0)==(0|0);
if ($393) {
break;
}
}
$394 = HEAP32[(8984)>>2]|0;
$395 = ($R$1$i20>>>0)<($394>>>0);
if ($395) {
_abort();
// unreachable;
}
$396 = ((($R$1$i20)) + 24|0);
HEAP32[$396>>2] = $351;
$397 = ((($v$3$lcssa$i)) + 16|0);
$398 = HEAP32[$397>>2]|0;
$399 = ($398|0)==(0|0);
do {
if (!($399)) {
$400 = ($398>>>0)<($394>>>0);
if ($400) {
_abort();
// unreachable;
} else {
$401 = ((($R$1$i20)) + 16|0);
HEAP32[$401>>2] = $398;
$402 = ((($398)) + 24|0);
HEAP32[$402>>2] = $R$1$i20;
break;
}
}
} while(0);
$403 = ((($v$3$lcssa$i)) + 20|0);
$404 = HEAP32[$403>>2]|0;
$405 = ($404|0)==(0|0);
if (!($405)) {
$406 = HEAP32[(8984)>>2]|0;
$407 = ($404>>>0)<($406>>>0);
if ($407) {
_abort();
// unreachable;
} else {
$408 = ((($R$1$i20)) + 20|0);
HEAP32[$408>>2] = $404;
$409 = ((($404)) + 24|0);
HEAP32[$409>>2] = $R$1$i20;
break;
}
}
}
} while(0);
$410 = ($rsize$3$lcssa$i>>>0)<(16);
L199: do {
if ($410) {
$411 = (($rsize$3$lcssa$i) + ($246))|0;
$412 = $411 | 3;
$413 = ((($v$3$lcssa$i)) + 4|0);
HEAP32[$413>>2] = $412;
$$sum18$i = (($411) + 4)|0;
$414 = (($v$3$lcssa$i) + ($$sum18$i)|0);
$415 = HEAP32[$414>>2]|0;
$416 = $415 | 1;
HEAP32[$414>>2] = $416;
} else {
$417 = $246 | 3;
$418 = ((($v$3$lcssa$i)) + 4|0);
HEAP32[$418>>2] = $417;
$419 = $rsize$3$lcssa$i | 1;
$$sum$i2334 = $246 | 4;
$420 = (($v$3$lcssa$i) + ($$sum$i2334)|0);
HEAP32[$420>>2] = $419;
$$sum1$i24 = (($rsize$3$lcssa$i) + ($246))|0;
$421 = (($v$3$lcssa$i) + ($$sum1$i24)|0);
HEAP32[$421>>2] = $rsize$3$lcssa$i;
$422 = $rsize$3$lcssa$i >>> 3;
$423 = ($rsize$3$lcssa$i>>>0)<(256);
if ($423) {
$424 = $422 << 1;
$425 = (9008 + ($424<<2)|0);
$426 = HEAP32[8968>>2]|0;
$427 = 1 << $422;
$428 = $426 & $427;
$429 = ($428|0)==(0);
if ($429) {
$430 = $426 | $427;
HEAP32[8968>>2] = $430;
$$pre$i25 = (($424) + 2)|0;
$$pre43$i = (9008 + ($$pre$i25<<2)|0);
$$pre$phi$i26Z2D = $$pre43$i;$F5$0$i = $425;
} else {
$$sum17$i = (($424) + 2)|0;
$431 = (9008 + ($$sum17$i<<2)|0);
$432 = HEAP32[$431>>2]|0;
$433 = HEAP32[(8984)>>2]|0;
$434 = ($432>>>0)<($433>>>0);
if ($434) {
_abort();
// unreachable;
} else {
$$pre$phi$i26Z2D = $431;$F5$0$i = $432;
}
}
HEAP32[$$pre$phi$i26Z2D>>2] = $348;
$435 = ((($F5$0$i)) + 12|0);
HEAP32[$435>>2] = $348;
$$sum15$i = (($246) + 8)|0;
$436 = (($v$3$lcssa$i) + ($$sum15$i)|0);
HEAP32[$436>>2] = $F5$0$i;
$$sum16$i = (($246) + 12)|0;
$437 = (($v$3$lcssa$i) + ($$sum16$i)|0);
HEAP32[$437>>2] = $425;
break;
}
$438 = $rsize$3$lcssa$i >>> 8;
$439 = ($438|0)==(0);
if ($439) {
$I7$0$i = 0;
} else {
$440 = ($rsize$3$lcssa$i>>>0)>(16777215);
if ($440) {
$I7$0$i = 31;
} else {
$441 = (($438) + 1048320)|0;
$442 = $441 >>> 16;
$443 = $442 & 8;
$444 = $438 << $443;
$445 = (($444) + 520192)|0;
$446 = $445 >>> 16;
$447 = $446 & 4;
$448 = $447 | $443;
$449 = $444 << $447;
$450 = (($449) + 245760)|0;
$451 = $450 >>> 16;
$452 = $451 & 2;
$453 = $448 | $452;
$454 = (14 - ($453))|0;
$455 = $449 << $452;
$456 = $455 >>> 15;
$457 = (($454) + ($456))|0;
$458 = $457 << 1;
$459 = (($457) + 7)|0;
$460 = $rsize$3$lcssa$i >>> $459;
$461 = $460 & 1;
$462 = $461 | $458;
$I7$0$i = $462;
}
}
$463 = (9272 + ($I7$0$i<<2)|0);
$$sum2$i = (($246) + 28)|0;
$464 = (($v$3$lcssa$i) + ($$sum2$i)|0);
HEAP32[$464>>2] = $I7$0$i;
$$sum3$i27 = (($246) + 16)|0;
$465 = (($v$3$lcssa$i) + ($$sum3$i27)|0);
$$sum4$i28 = (($246) + 20)|0;
$466 = (($v$3$lcssa$i) + ($$sum4$i28)|0);
HEAP32[$466>>2] = 0;
HEAP32[$465>>2] = 0;
$467 = HEAP32[(8972)>>2]|0;
$468 = 1 << $I7$0$i;
$469 = $467 & $468;
$470 = ($469|0)==(0);
if ($470) {
$471 = $467 | $468;
HEAP32[(8972)>>2] = $471;
HEAP32[$463>>2] = $348;
$$sum5$i = (($246) + 24)|0;
$472 = (($v$3$lcssa$i) + ($$sum5$i)|0);
HEAP32[$472>>2] = $463;
$$sum6$i = (($246) + 12)|0;
$473 = (($v$3$lcssa$i) + ($$sum6$i)|0);
HEAP32[$473>>2] = $348;
$$sum7$i = (($246) + 8)|0;
$474 = (($v$3$lcssa$i) + ($$sum7$i)|0);
HEAP32[$474>>2] = $348;
break;
}
$475 = HEAP32[$463>>2]|0;
$476 = ((($475)) + 4|0);
$477 = HEAP32[$476>>2]|0;
$478 = $477 & -8;
$479 = ($478|0)==($rsize$3$lcssa$i|0);
L217: do {
if ($479) {
$T$0$lcssa$i = $475;
} else {
$480 = ($I7$0$i|0)==(31);
$481 = $I7$0$i >>> 1;
$482 = (25 - ($481))|0;
$483 = $480 ? 0 : $482;
$484 = $rsize$3$lcssa$i << $483;
$K12$029$i = $484;$T$028$i = $475;
while(1) {
$491 = $K12$029$i >>> 31;
$492 = (((($T$028$i)) + 16|0) + ($491<<2)|0);
$487 = HEAP32[$492>>2]|0;
$493 = ($487|0)==(0|0);
if ($493) {
$$lcssa232 = $492;$T$028$i$lcssa = $T$028$i;
break;
}
$485 = $K12$029$i << 1;
$486 = ((($487)) + 4|0);
$488 = HEAP32[$486>>2]|0;
$489 = $488 & -8;
$490 = ($489|0)==($rsize$3$lcssa$i|0);
if ($490) {
$T$0$lcssa$i = $487;
break L217;
} else {
$K12$029$i = $485;$T$028$i = $487;
}
}
$494 = HEAP32[(8984)>>2]|0;
$495 = ($$lcssa232>>>0)<($494>>>0);
if ($495) {
_abort();
// unreachable;
} else {
HEAP32[$$lcssa232>>2] = $348;
$$sum11$i = (($246) + 24)|0;
$496 = (($v$3$lcssa$i) + ($$sum11$i)|0);
HEAP32[$496>>2] = $T$028$i$lcssa;
$$sum12$i = (($246) + 12)|0;
$497 = (($v$3$lcssa$i) + ($$sum12$i)|0);
HEAP32[$497>>2] = $348;
$$sum13$i = (($246) + 8)|0;
$498 = (($v$3$lcssa$i) + ($$sum13$i)|0);
HEAP32[$498>>2] = $348;
break L199;
}
}
} while(0);
$499 = ((($T$0$lcssa$i)) + 8|0);
$500 = HEAP32[$499>>2]|0;
$501 = HEAP32[(8984)>>2]|0;
$502 = ($500>>>0)>=($501>>>0);
$not$$i = ($T$0$lcssa$i>>>0)>=($501>>>0);
$503 = $502 & $not$$i;
if ($503) {
$504 = ((($500)) + 12|0);
HEAP32[$504>>2] = $348;
HEAP32[$499>>2] = $348;
$$sum8$i = (($246) + 8)|0;
$505 = (($v$3$lcssa$i) + ($$sum8$i)|0);
HEAP32[$505>>2] = $500;
$$sum9$i = (($246) + 12)|0;
$506 = (($v$3$lcssa$i) + ($$sum9$i)|0);
HEAP32[$506>>2] = $T$0$lcssa$i;
$$sum10$i = (($246) + 24)|0;
$507 = (($v$3$lcssa$i) + ($$sum10$i)|0);
HEAP32[$507>>2] = 0;
break;
} else {
_abort();
// unreachable;
}
}
} while(0);
$508 = ((($v$3$lcssa$i)) + 8|0);
$mem$0 = $508;
return ($mem$0|0);
} else {
$nb$0 = $246;
}
}
}
}
}
} while(0);
$509 = HEAP32[(8976)>>2]|0;
$510 = ($509>>>0)<($nb$0>>>0);
if (!($510)) {
$511 = (($509) - ($nb$0))|0;
$512 = HEAP32[(8988)>>2]|0;
$513 = ($511>>>0)>(15);
if ($513) {
$514 = (($512) + ($nb$0)|0);
HEAP32[(8988)>>2] = $514;
HEAP32[(8976)>>2] = $511;
$515 = $511 | 1;
$$sum2 = (($nb$0) + 4)|0;
$516 = (($512) + ($$sum2)|0);
HEAP32[$516>>2] = $515;
$517 = (($512) + ($509)|0);
HEAP32[$517>>2] = $511;
$518 = $nb$0 | 3;
$519 = ((($512)) + 4|0);
HEAP32[$519>>2] = $518;
} else {
HEAP32[(8976)>>2] = 0;
HEAP32[(8988)>>2] = 0;
$520 = $509 | 3;
$521 = ((($512)) + 4|0);
HEAP32[$521>>2] = $520;
$$sum1 = (($509) + 4)|0;
$522 = (($512) + ($$sum1)|0);
$523 = HEAP32[$522>>2]|0;
$524 = $523 | 1;
HEAP32[$522>>2] = $524;
}
$525 = ((($512)) + 8|0);
$mem$0 = $525;
return ($mem$0|0);
}
$526 = HEAP32[(8980)>>2]|0;
$527 = ($526>>>0)>($nb$0>>>0);
if ($527) {
$528 = (($526) - ($nb$0))|0;
HEAP32[(8980)>>2] = $528;
$529 = HEAP32[(8992)>>2]|0;
$530 = (($529) + ($nb$0)|0);
HEAP32[(8992)>>2] = $530;
$531 = $528 | 1;
$$sum = (($nb$0) + 4)|0;
$532 = (($529) + ($$sum)|0);
HEAP32[$532>>2] = $531;
$533 = $nb$0 | 3;
$534 = ((($529)) + 4|0);
HEAP32[$534>>2] = $533;
$535 = ((($529)) + 8|0);
$mem$0 = $535;
return ($mem$0|0);
}
$536 = HEAP32[9440>>2]|0;
$537 = ($536|0)==(0);
do {
if ($537) {
$538 = (_sysconf(30)|0);
$539 = (($538) + -1)|0;
$540 = $539 & $538;
$541 = ($540|0)==(0);
if ($541) {
HEAP32[(9448)>>2] = $538;
HEAP32[(9444)>>2] = $538;
HEAP32[(9452)>>2] = -1;
HEAP32[(9456)>>2] = -1;
HEAP32[(9460)>>2] = 0;
HEAP32[(9412)>>2] = 0;
$542 = (_time((0|0))|0);
$543 = $542 & -16;
$544 = $543 ^ 1431655768;
HEAP32[9440>>2] = $544;
break;
} else {
_abort();
// unreachable;
}
}
} while(0);
$545 = (($nb$0) + 48)|0;
$546 = HEAP32[(9448)>>2]|0;
$547 = (($nb$0) + 47)|0;
$548 = (($546) + ($547))|0;
$549 = (0 - ($546))|0;
$550 = $548 & $549;
$551 = ($550>>>0)>($nb$0>>>0);
if (!($551)) {
$mem$0 = 0;
return ($mem$0|0);
}
$552 = HEAP32[(9408)>>2]|0;
$553 = ($552|0)==(0);
if (!($553)) {
$554 = HEAP32[(9400)>>2]|0;
$555 = (($554) + ($550))|0;
$556 = ($555>>>0)<=($554>>>0);
$557 = ($555>>>0)>($552>>>0);
$or$cond1$i = $556 | $557;
if ($or$cond1$i) {
$mem$0 = 0;
return ($mem$0|0);
}
}
$558 = HEAP32[(9412)>>2]|0;
$559 = $558 & 4;
$560 = ($559|0)==(0);
L258: do {
if ($560) {
$561 = HEAP32[(8992)>>2]|0;
$562 = ($561|0)==(0|0);
L260: do {
if ($562) {
label = 174;
} else {
$sp$0$i$i = (9416);
while(1) {
$563 = HEAP32[$sp$0$i$i>>2]|0;
$564 = ($563>>>0)>($561>>>0);
if (!($564)) {
$565 = ((($sp$0$i$i)) + 4|0);
$566 = HEAP32[$565>>2]|0;
$567 = (($563) + ($566)|0);
$568 = ($567>>>0)>($561>>>0);
if ($568) {
$$lcssa228 = $sp$0$i$i;$$lcssa230 = $565;
break;
}
}
$569 = ((($sp$0$i$i)) + 8|0);
$570 = HEAP32[$569>>2]|0;
$571 = ($570|0)==(0|0);
if ($571) {
label = 174;
break L260;
} else {
$sp$0$i$i = $570;
}
}
$594 = HEAP32[(8980)>>2]|0;
$595 = (($548) - ($594))|0;
$596 = $595 & $549;
$597 = ($596>>>0)<(2147483647);
if ($597) {
$598 = (_sbrk(($596|0))|0);
$599 = HEAP32[$$lcssa228>>2]|0;
$600 = HEAP32[$$lcssa230>>2]|0;
$601 = (($599) + ($600)|0);
$602 = ($598|0)==($601|0);
$$3$i = $602 ? $596 : 0;
if ($602) {
$603 = ($598|0)==((-1)|0);
if ($603) {
$tsize$0323944$i = $$3$i;
} else {
$tbase$255$i = $598;$tsize$254$i = $$3$i;
label = 194;
break L258;
}
} else {
$br$0$ph$i = $598;$ssize$1$ph$i = $596;$tsize$0$ph$i = $$3$i;
label = 184;
}
} else {
$tsize$0323944$i = 0;
}
}
} while(0);
do {
if ((label|0) == 174) {
$572 = (_sbrk(0)|0);
$573 = ($572|0)==((-1)|0);
if ($573) {
$tsize$0323944$i = 0;
} else {
$574 = $572;
$575 = HEAP32[(9444)>>2]|0;
$576 = (($575) + -1)|0;
$577 = $576 & $574;
$578 = ($577|0)==(0);
if ($578) {
$ssize$0$i = $550;
} else {
$579 = (($576) + ($574))|0;
$580 = (0 - ($575))|0;
$581 = $579 & $580;
$582 = (($550) - ($574))|0;
$583 = (($582) + ($581))|0;
$ssize$0$i = $583;
}
$584 = HEAP32[(9400)>>2]|0;
$585 = (($584) + ($ssize$0$i))|0;
$586 = ($ssize$0$i>>>0)>($nb$0>>>0);
$587 = ($ssize$0$i>>>0)<(2147483647);
$or$cond$i30 = $586 & $587;
if ($or$cond$i30) {
$588 = HEAP32[(9408)>>2]|0;
$589 = ($588|0)==(0);
if (!($589)) {
$590 = ($585>>>0)<=($584>>>0);
$591 = ($585>>>0)>($588>>>0);
$or$cond2$i = $590 | $591;
if ($or$cond2$i) {
$tsize$0323944$i = 0;
break;
}
}
$592 = (_sbrk(($ssize$0$i|0))|0);
$593 = ($592|0)==($572|0);
$ssize$0$$i = $593 ? $ssize$0$i : 0;
if ($593) {
$tbase$255$i = $572;$tsize$254$i = $ssize$0$$i;
label = 194;
break L258;
} else {
$br$0$ph$i = $592;$ssize$1$ph$i = $ssize$0$i;$tsize$0$ph$i = $ssize$0$$i;
label = 184;
}
} else {
$tsize$0323944$i = 0;
}
}
}
} while(0);
L280: do {
if ((label|0) == 184) {
$604 = (0 - ($ssize$1$ph$i))|0;
$605 = ($br$0$ph$i|0)!=((-1)|0);
$606 = ($ssize$1$ph$i>>>0)<(2147483647);
$or$cond5$i = $606 & $605;
$607 = ($545>>>0)>($ssize$1$ph$i>>>0);
$or$cond6$i = $607 & $or$cond5$i;
do {
if ($or$cond6$i) {
$608 = HEAP32[(9448)>>2]|0;
$609 = (($547) - ($ssize$1$ph$i))|0;
$610 = (($609) + ($608))|0;
$611 = (0 - ($608))|0;
$612 = $610 & $611;
$613 = ($612>>>0)<(2147483647);
if ($613) {
$614 = (_sbrk(($612|0))|0);
$615 = ($614|0)==((-1)|0);
if ($615) {
(_sbrk(($604|0))|0);
$tsize$0323944$i = $tsize$0$ph$i;
break L280;
} else {
$616 = (($612) + ($ssize$1$ph$i))|0;
$ssize$2$i = $616;
break;
}
} else {
$ssize$2$i = $ssize$1$ph$i;
}
} else {
$ssize$2$i = $ssize$1$ph$i;
}
} while(0);
$617 = ($br$0$ph$i|0)==((-1)|0);
if ($617) {
$tsize$0323944$i = $tsize$0$ph$i;
} else {
$tbase$255$i = $br$0$ph$i;$tsize$254$i = $ssize$2$i;
label = 194;
break L258;
}
}
} while(0);
$618 = HEAP32[(9412)>>2]|0;
$619 = $618 | 4;
HEAP32[(9412)>>2] = $619;
$tsize$1$i = $tsize$0323944$i;
label = 191;
} else {
$tsize$1$i = 0;
label = 191;
}
} while(0);
if ((label|0) == 191) {
$620 = ($550>>>0)<(2147483647);
if ($620) {
$621 = (_sbrk(($550|0))|0);
$622 = (_sbrk(0)|0);
$623 = ($621|0)!=((-1)|0);
$624 = ($622|0)!=((-1)|0);
$or$cond3$i = $623 & $624;
$625 = ($621>>>0)<($622>>>0);
$or$cond8$i = $625 & $or$cond3$i;
if ($or$cond8$i) {
$626 = $622;
$627 = $621;
$628 = (($626) - ($627))|0;
$629 = (($nb$0) + 40)|0;
$630 = ($628>>>0)>($629>>>0);
$$tsize$1$i = $630 ? $628 : $tsize$1$i;
if ($630) {
$tbase$255$i = $621;$tsize$254$i = $$tsize$1$i;
label = 194;
}
}
}
}
if ((label|0) == 194) {
$631 = HEAP32[(9400)>>2]|0;
$632 = (($631) + ($tsize$254$i))|0;
HEAP32[(9400)>>2] = $632;
$633 = HEAP32[(9404)>>2]|0;
$634 = ($632>>>0)>($633>>>0);
if ($634) {
HEAP32[(9404)>>2] = $632;
}
$635 = HEAP32[(8992)>>2]|0;
$636 = ($635|0)==(0|0);
L299: do {
if ($636) {
$637 = HEAP32[(8984)>>2]|0;
$638 = ($637|0)==(0|0);
$639 = ($tbase$255$i>>>0)<($637>>>0);
$or$cond9$i = $638 | $639;
if ($or$cond9$i) {
HEAP32[(8984)>>2] = $tbase$255$i;
}
HEAP32[(9416)>>2] = $tbase$255$i;
HEAP32[(9420)>>2] = $tsize$254$i;
HEAP32[(9428)>>2] = 0;
$640 = HEAP32[9440>>2]|0;
HEAP32[(9004)>>2] = $640;
HEAP32[(9000)>>2] = -1;
$i$02$i$i = 0;
while(1) {
$641 = $i$02$i$i << 1;
$642 = (9008 + ($641<<2)|0);
$$sum$i$i = (($641) + 3)|0;
$643 = (9008 + ($$sum$i$i<<2)|0);
HEAP32[$643>>2] = $642;
$$sum1$i$i = (($641) + 2)|0;
$644 = (9008 + ($$sum1$i$i<<2)|0);
HEAP32[$644>>2] = $642;
$645 = (($i$02$i$i) + 1)|0;
$exitcond$i$i = ($645|0)==(32);
if ($exitcond$i$i) {
break;
} else {
$i$02$i$i = $645;
}
}
$646 = (($tsize$254$i) + -40)|0;
$647 = ((($tbase$255$i)) + 8|0);
$648 = $647;
$649 = $648 & 7;
$650 = ($649|0)==(0);
$651 = (0 - ($648))|0;
$652 = $651 & 7;
$653 = $650 ? 0 : $652;
$654 = (($tbase$255$i) + ($653)|0);
$655 = (($646) - ($653))|0;
HEAP32[(8992)>>2] = $654;
HEAP32[(8980)>>2] = $655;
$656 = $655 | 1;
$$sum$i13$i = (($653) + 4)|0;
$657 = (($tbase$255$i) + ($$sum$i13$i)|0);
HEAP32[$657>>2] = $656;
$$sum2$i$i = (($tsize$254$i) + -36)|0;
$658 = (($tbase$255$i) + ($$sum2$i$i)|0);
HEAP32[$658>>2] = 40;
$659 = HEAP32[(9456)>>2]|0;
HEAP32[(8996)>>2] = $659;
} else {
$sp$084$i = (9416);
while(1) {
$660 = HEAP32[$sp$084$i>>2]|0;
$661 = ((($sp$084$i)) + 4|0);
$662 = HEAP32[$661>>2]|0;
$663 = (($660) + ($662)|0);
$664 = ($tbase$255$i|0)==($663|0);
if ($664) {
$$lcssa222 = $660;$$lcssa224 = $661;$$lcssa226 = $662;$sp$084$i$lcssa = $sp$084$i;
label = 204;
break;
}
$665 = ((($sp$084$i)) + 8|0);
$666 = HEAP32[$665>>2]|0;
$667 = ($666|0)==(0|0);
if ($667) {
break;
} else {
$sp$084$i = $666;
}
}
if ((label|0) == 204) {
$668 = ((($sp$084$i$lcssa)) + 12|0);
$669 = HEAP32[$668>>2]|0;
$670 = $669 & 8;
$671 = ($670|0)==(0);
if ($671) {
$672 = ($635>>>0)>=($$lcssa222>>>0);
$673 = ($635>>>0)<($tbase$255$i>>>0);
$or$cond57$i = $673 & $672;
if ($or$cond57$i) {
$674 = (($$lcssa226) + ($tsize$254$i))|0;
HEAP32[$$lcssa224>>2] = $674;
$675 = HEAP32[(8980)>>2]|0;
$676 = (($675) + ($tsize$254$i))|0;
$677 = ((($635)) + 8|0);
$678 = $677;
$679 = $678 & 7;
$680 = ($679|0)==(0);
$681 = (0 - ($678))|0;
$682 = $681 & 7;
$683 = $680 ? 0 : $682;
$684 = (($635) + ($683)|0);
$685 = (($676) - ($683))|0;
HEAP32[(8992)>>2] = $684;
HEAP32[(8980)>>2] = $685;
$686 = $685 | 1;
$$sum$i17$i = (($683) + 4)|0;
$687 = (($635) + ($$sum$i17$i)|0);
HEAP32[$687>>2] = $686;
$$sum2$i18$i = (($676) + 4)|0;
$688 = (($635) + ($$sum2$i18$i)|0);
HEAP32[$688>>2] = 40;
$689 = HEAP32[(9456)>>2]|0;
HEAP32[(8996)>>2] = $689;
break;
}
}
}
$690 = HEAP32[(8984)>>2]|0;
$691 = ($tbase$255$i>>>0)<($690>>>0);
if ($691) {
HEAP32[(8984)>>2] = $tbase$255$i;
$755 = $tbase$255$i;
} else {
$755 = $690;
}
$692 = (($tbase$255$i) + ($tsize$254$i)|0);
$sp$183$i = (9416);
while(1) {
$693 = HEAP32[$sp$183$i>>2]|0;
$694 = ($693|0)==($692|0);
if ($694) {
$$lcssa219 = $sp$183$i;$sp$183$i$lcssa = $sp$183$i;
label = 212;
break;
}
$695 = ((($sp$183$i)) + 8|0);
$696 = HEAP32[$695>>2]|0;
$697 = ($696|0)==(0|0);
if ($697) {
$sp$0$i$i$i = (9416);
break;
} else {
$sp$183$i = $696;
}
}
if ((label|0) == 212) {
$698 = ((($sp$183$i$lcssa)) + 12|0);
$699 = HEAP32[$698>>2]|0;
$700 = $699 & 8;
$701 = ($700|0)==(0);
if ($701) {
HEAP32[$$lcssa219>>2] = $tbase$255$i;
$702 = ((($sp$183$i$lcssa)) + 4|0);
$703 = HEAP32[$702>>2]|0;
$704 = (($703) + ($tsize$254$i))|0;
HEAP32[$702>>2] = $704;
$705 = ((($tbase$255$i)) + 8|0);
$706 = $705;
$707 = $706 & 7;
$708 = ($707|0)==(0);
$709 = (0 - ($706))|0;
$710 = $709 & 7;
$711 = $708 ? 0 : $710;
$712 = (($tbase$255$i) + ($711)|0);
$$sum112$i = (($tsize$254$i) + 8)|0;
$713 = (($tbase$255$i) + ($$sum112$i)|0);
$714 = $713;
$715 = $714 & 7;
$716 = ($715|0)==(0);
$717 = (0 - ($714))|0;
$718 = $717 & 7;
$719 = $716 ? 0 : $718;
$$sum113$i = (($719) + ($tsize$254$i))|0;
$720 = (($tbase$255$i) + ($$sum113$i)|0);
$721 = $720;
$722 = $712;
$723 = (($721) - ($722))|0;
$$sum$i19$i = (($711) + ($nb$0))|0;
$724 = (($tbase$255$i) + ($$sum$i19$i)|0);
$725 = (($723) - ($nb$0))|0;
$726 = $nb$0 | 3;
$$sum1$i20$i = (($711) + 4)|0;
$727 = (($tbase$255$i) + ($$sum1$i20$i)|0);
HEAP32[$727>>2] = $726;
$728 = ($720|0)==($635|0);
L324: do {
if ($728) {
$729 = HEAP32[(8980)>>2]|0;
$730 = (($729) + ($725))|0;
HEAP32[(8980)>>2] = $730;
HEAP32[(8992)>>2] = $724;
$731 = $730 | 1;
$$sum42$i$i = (($$sum$i19$i) + 4)|0;
$732 = (($tbase$255$i) + ($$sum42$i$i)|0);
HEAP32[$732>>2] = $731;
} else {
$733 = HEAP32[(8988)>>2]|0;
$734 = ($720|0)==($733|0);
if ($734) {
$735 = HEAP32[(8976)>>2]|0;
$736 = (($735) + ($725))|0;
HEAP32[(8976)>>2] = $736;
HEAP32[(8988)>>2] = $724;
$737 = $736 | 1;
$$sum40$i$i = (($$sum$i19$i) + 4)|0;
$738 = (($tbase$255$i) + ($$sum40$i$i)|0);
HEAP32[$738>>2] = $737;
$$sum41$i$i = (($736) + ($$sum$i19$i))|0;
$739 = (($tbase$255$i) + ($$sum41$i$i)|0);
HEAP32[$739>>2] = $736;
break;
}
$$sum2$i21$i = (($tsize$254$i) + 4)|0;
$$sum114$i = (($$sum2$i21$i) + ($719))|0;
$740 = (($tbase$255$i) + ($$sum114$i)|0);
$741 = HEAP32[$740>>2]|0;
$742 = $741 & 3;
$743 = ($742|0)==(1);
if ($743) {
$744 = $741 & -8;
$745 = $741 >>> 3;
$746 = ($741>>>0)<(256);
L332: do {
if ($746) {
$$sum3738$i$i = $719 | 8;
$$sum124$i = (($$sum3738$i$i) + ($tsize$254$i))|0;
$747 = (($tbase$255$i) + ($$sum124$i)|0);
$748 = HEAP32[$747>>2]|0;
$$sum39$i$i = (($tsize$254$i) + 12)|0;
$$sum125$i = (($$sum39$i$i) + ($719))|0;
$749 = (($tbase$255$i) + ($$sum125$i)|0);
$750 = HEAP32[$749>>2]|0;
$751 = $745 << 1;
$752 = (9008 + ($751<<2)|0);
$753 = ($748|0)==($752|0);
do {
if (!($753)) {
$754 = ($748>>>0)<($755>>>0);
if ($754) {
_abort();
// unreachable;
}
$756 = ((($748)) + 12|0);
$757 = HEAP32[$756>>2]|0;
$758 = ($757|0)==($720|0);
if ($758) {
break;
}
_abort();
// unreachable;
}
} while(0);
$759 = ($750|0)==($748|0);
if ($759) {
$760 = 1 << $745;
$761 = $760 ^ -1;
$762 = HEAP32[8968>>2]|0;
$763 = $762 & $761;
HEAP32[8968>>2] = $763;
break;
}
$764 = ($750|0)==($752|0);
do {
if ($764) {
$$pre57$i$i = ((($750)) + 8|0);
$$pre$phi58$i$iZ2D = $$pre57$i$i;
} else {
$765 = ($750>>>0)<($755>>>0);
if ($765) {
_abort();
// unreachable;
}
$766 = ((($750)) + 8|0);
$767 = HEAP32[$766>>2]|0;
$768 = ($767|0)==($720|0);
if ($768) {
$$pre$phi58$i$iZ2D = $766;
break;
}
_abort();
// unreachable;
}
} while(0);
$769 = ((($748)) + 12|0);
HEAP32[$769>>2] = $750;
HEAP32[$$pre$phi58$i$iZ2D>>2] = $748;
} else {
$$sum34$i$i = $719 | 24;
$$sum115$i = (($$sum34$i$i) + ($tsize$254$i))|0;
$770 = (($tbase$255$i) + ($$sum115$i)|0);
$771 = HEAP32[$770>>2]|0;
$$sum5$i$i = (($tsize$254$i) + 12)|0;
$$sum116$i = (($$sum5$i$i) + ($719))|0;
$772 = (($tbase$255$i) + ($$sum116$i)|0);
$773 = HEAP32[$772>>2]|0;
$774 = ($773|0)==($720|0);
do {
if ($774) {
$$sum67$i$i = $719 | 16;
$$sum122$i = (($$sum2$i21$i) + ($$sum67$i$i))|0;
$784 = (($tbase$255$i) + ($$sum122$i)|0);
$785 = HEAP32[$784>>2]|0;
$786 = ($785|0)==(0|0);
if ($786) {
$$sum123$i = (($$sum67$i$i) + ($tsize$254$i))|0;
$787 = (($tbase$255$i) + ($$sum123$i)|0);
$788 = HEAP32[$787>>2]|0;
$789 = ($788|0)==(0|0);
if ($789) {
$R$1$i$i = 0;
break;
} else {
$R$0$i$i = $788;$RP$0$i$i = $787;
}
} else {
$R$0$i$i = $785;$RP$0$i$i = $784;
}
while(1) {
$790 = ((($R$0$i$i)) + 20|0);
$791 = HEAP32[$790>>2]|0;
$792 = ($791|0)==(0|0);
if (!($792)) {
$R$0$i$i = $791;$RP$0$i$i = $790;
continue;
}
$793 = ((($R$0$i$i)) + 16|0);
$794 = HEAP32[$793>>2]|0;
$795 = ($794|0)==(0|0);
if ($795) {
$R$0$i$i$lcssa = $R$0$i$i;$RP$0$i$i$lcssa = $RP$0$i$i;
break;
} else {
$R$0$i$i = $794;$RP$0$i$i = $793;
}
}
$796 = ($RP$0$i$i$lcssa>>>0)<($755>>>0);
if ($796) {
_abort();
// unreachable;
} else {
HEAP32[$RP$0$i$i$lcssa>>2] = 0;
$R$1$i$i = $R$0$i$i$lcssa;
break;
}
} else {
$$sum3536$i$i = $719 | 8;
$$sum117$i = (($$sum3536$i$i) + ($tsize$254$i))|0;
$775 = (($tbase$255$i) + ($$sum117$i)|0);
$776 = HEAP32[$775>>2]|0;
$777 = ($776>>>0)<($755>>>0);
if ($777) {
_abort();
// unreachable;
}
$778 = ((($776)) + 12|0);
$779 = HEAP32[$778>>2]|0;
$780 = ($779|0)==($720|0);
if (!($780)) {
_abort();
// unreachable;
}
$781 = ((($773)) + 8|0);
$782 = HEAP32[$781>>2]|0;
$783 = ($782|0)==($720|0);
if ($783) {
HEAP32[$778>>2] = $773;
HEAP32[$781>>2] = $776;
$R$1$i$i = $773;
break;
} else {
_abort();
// unreachable;
}
}
} while(0);
$797 = ($771|0)==(0|0);
if ($797) {
break;
}
$$sum30$i$i = (($tsize$254$i) + 28)|0;
$$sum118$i = (($$sum30$i$i) + ($719))|0;
$798 = (($tbase$255$i) + ($$sum118$i)|0);
$799 = HEAP32[$798>>2]|0;
$800 = (9272 + ($799<<2)|0);
$801 = HEAP32[$800>>2]|0;
$802 = ($720|0)==($801|0);
do {
if ($802) {
HEAP32[$800>>2] = $R$1$i$i;
$cond$i$i = ($R$1$i$i|0)==(0|0);
if (!($cond$i$i)) {
break;
}
$803 = 1 << $799;
$804 = $803 ^ -1;
$805 = HEAP32[(8972)>>2]|0;
$806 = $805 & $804;
HEAP32[(8972)>>2] = $806;
break L332;
} else {
$807 = HEAP32[(8984)>>2]|0;
$808 = ($771>>>0)<($807>>>0);
if ($808) {
_abort();
// unreachable;
}
$809 = ((($771)) + 16|0);
$810 = HEAP32[$809>>2]|0;
$811 = ($810|0)==($720|0);
if ($811) {
HEAP32[$809>>2] = $R$1$i$i;
} else {
$812 = ((($771)) + 20|0);
HEAP32[$812>>2] = $R$1$i$i;
}
$813 = ($R$1$i$i|0)==(0|0);
if ($813) {
break L332;
}
}
} while(0);
$814 = HEAP32[(8984)>>2]|0;
$815 = ($R$1$i$i>>>0)<($814>>>0);
if ($815) {
_abort();
// unreachable;
}
$816 = ((($R$1$i$i)) + 24|0);
HEAP32[$816>>2] = $771;
$$sum3132$i$i = $719 | 16;
$$sum119$i = (($$sum3132$i$i) + ($tsize$254$i))|0;
$817 = (($tbase$255$i) + ($$sum119$i)|0);
$818 = HEAP32[$817>>2]|0;
$819 = ($818|0)==(0|0);
do {
if (!($819)) {
$820 = ($818>>>0)<($814>>>0);
if ($820) {
_abort();
// unreachable;
} else {
$821 = ((($R$1$i$i)) + 16|0);
HEAP32[$821>>2] = $818;
$822 = ((($818)) + 24|0);
HEAP32[$822>>2] = $R$1$i$i;
break;
}
}
} while(0);
$$sum120$i = (($$sum2$i21$i) + ($$sum3132$i$i))|0;
$823 = (($tbase$255$i) + ($$sum120$i)|0);
$824 = HEAP32[$823>>2]|0;
$825 = ($824|0)==(0|0);
if ($825) {
break;
}
$826 = HEAP32[(8984)>>2]|0;
$827 = ($824>>>0)<($826>>>0);
if ($827) {
_abort();
// unreachable;
} else {
$828 = ((($R$1$i$i)) + 20|0);
HEAP32[$828>>2] = $824;
$829 = ((($824)) + 24|0);
HEAP32[$829>>2] = $R$1$i$i;
break;
}
}
} while(0);
$$sum9$i$i = $744 | $719;
$$sum121$i = (($$sum9$i$i) + ($tsize$254$i))|0;
$830 = (($tbase$255$i) + ($$sum121$i)|0);
$831 = (($744) + ($725))|0;
$oldfirst$0$i$i = $830;$qsize$0$i$i = $831;
} else {
$oldfirst$0$i$i = $720;$qsize$0$i$i = $725;
}
$832 = ((($oldfirst$0$i$i)) + 4|0);
$833 = HEAP32[$832>>2]|0;
$834 = $833 & -2;
HEAP32[$832>>2] = $834;
$835 = $qsize$0$i$i | 1;
$$sum10$i$i = (($$sum$i19$i) + 4)|0;
$836 = (($tbase$255$i) + ($$sum10$i$i)|0);
HEAP32[$836>>2] = $835;
$$sum11$i$i = (($qsize$0$i$i) + ($$sum$i19$i))|0;
$837 = (($tbase$255$i) + ($$sum11$i$i)|0);
HEAP32[$837>>2] = $qsize$0$i$i;
$838 = $qsize$0$i$i >>> 3;
$839 = ($qsize$0$i$i>>>0)<(256);
if ($839) {
$840 = $838 << 1;
$841 = (9008 + ($840<<2)|0);
$842 = HEAP32[8968>>2]|0;
$843 = 1 << $838;
$844 = $842 & $843;
$845 = ($844|0)==(0);
do {
if ($845) {
$846 = $842 | $843;
HEAP32[8968>>2] = $846;
$$pre$i22$i = (($840) + 2)|0;
$$pre56$i$i = (9008 + ($$pre$i22$i<<2)|0);
$$pre$phi$i23$iZ2D = $$pre56$i$i;$F4$0$i$i = $841;
} else {
$$sum29$i$i = (($840) + 2)|0;
$847 = (9008 + ($$sum29$i$i<<2)|0);
$848 = HEAP32[$847>>2]|0;
$849 = HEAP32[(8984)>>2]|0;
$850 = ($848>>>0)<($849>>>0);
if (!($850)) {
$$pre$phi$i23$iZ2D = $847;$F4$0$i$i = $848;
break;
}
_abort();
// unreachable;
}
} while(0);
HEAP32[$$pre$phi$i23$iZ2D>>2] = $724;
$851 = ((($F4$0$i$i)) + 12|0);
HEAP32[$851>>2] = $724;
$$sum27$i$i = (($$sum$i19$i) + 8)|0;
$852 = (($tbase$255$i) + ($$sum27$i$i)|0);
HEAP32[$852>>2] = $F4$0$i$i;
$$sum28$i$i = (($$sum$i19$i) + 12)|0;
$853 = (($tbase$255$i) + ($$sum28$i$i)|0);
HEAP32[$853>>2] = $841;
break;
}
$854 = $qsize$0$i$i >>> 8;
$855 = ($854|0)==(0);
do {
if ($855) {
$I7$0$i$i = 0;
} else {
$856 = ($qsize$0$i$i>>>0)>(16777215);
if ($856) {
$I7$0$i$i = 31;
break;
}
$857 = (($854) + 1048320)|0;
$858 = $857 >>> 16;
$859 = $858 & 8;
$860 = $854 << $859;
$861 = (($860) + 520192)|0;
$862 = $861 >>> 16;
$863 = $862 & 4;
$864 = $863 | $859;
$865 = $860 << $863;
$866 = (($865) + 245760)|0;
$867 = $866 >>> 16;
$868 = $867 & 2;
$869 = $864 | $868;
$870 = (14 - ($869))|0;
$871 = $865 << $868;
$872 = $871 >>> 15;
$873 = (($870) + ($872))|0;
$874 = $873 << 1;
$875 = (($873) + 7)|0;
$876 = $qsize$0$i$i >>> $875;
$877 = $876 & 1;
$878 = $877 | $874;
$I7$0$i$i = $878;
}
} while(0);
$879 = (9272 + ($I7$0$i$i<<2)|0);
$$sum12$i$i = (($$sum$i19$i) + 28)|0;
$880 = (($tbase$255$i) + ($$sum12$i$i)|0);
HEAP32[$880>>2] = $I7$0$i$i;
$$sum13$i$i = (($$sum$i19$i) + 16)|0;
$881 = (($tbase$255$i) + ($$sum13$i$i)|0);
$$sum14$i$i = (($$sum$i19$i) + 20)|0;
$882 = (($tbase$255$i) + ($$sum14$i$i)|0);
HEAP32[$882>>2] = 0;
HEAP32[$881>>2] = 0;
$883 = HEAP32[(8972)>>2]|0;
$884 = 1 << $I7$0$i$i;
$885 = $883 & $884;
$886 = ($885|0)==(0);
if ($886) {
$887 = $883 | $884;
HEAP32[(8972)>>2] = $887;
HEAP32[$879>>2] = $724;
$$sum15$i$i = (($$sum$i19$i) + 24)|0;
$888 = (($tbase$255$i) + ($$sum15$i$i)|0);
HEAP32[$888>>2] = $879;
$$sum16$i$i = (($$sum$i19$i) + 12)|0;
$889 = (($tbase$255$i) + ($$sum16$i$i)|0);
HEAP32[$889>>2] = $724;
$$sum17$i$i = (($$sum$i19$i) + 8)|0;
$890 = (($tbase$255$i) + ($$sum17$i$i)|0);
HEAP32[$890>>2] = $724;
break;
}
$891 = HEAP32[$879>>2]|0;
$892 = ((($891)) + 4|0);
$893 = HEAP32[$892>>2]|0;
$894 = $893 & -8;
$895 = ($894|0)==($qsize$0$i$i|0);
L418: do {
if ($895) {
$T$0$lcssa$i25$i = $891;
} else {
$896 = ($I7$0$i$i|0)==(31);
$897 = $I7$0$i$i >>> 1;
$898 = (25 - ($897))|0;
$899 = $896 ? 0 : $898;
$900 = $qsize$0$i$i << $899;
$K8$051$i$i = $900;$T$050$i$i = $891;
while(1) {
$907 = $K8$051$i$i >>> 31;
$908 = (((($T$050$i$i)) + 16|0) + ($907<<2)|0);
$903 = HEAP32[$908>>2]|0;
$909 = ($903|0)==(0|0);
if ($909) {
$$lcssa = $908;$T$050$i$i$lcssa = $T$050$i$i;
break;
}
$901 = $K8$051$i$i << 1;
$902 = ((($903)) + 4|0);
$904 = HEAP32[$902>>2]|0;
$905 = $904 & -8;
$906 = ($905|0)==($qsize$0$i$i|0);
if ($906) {
$T$0$lcssa$i25$i = $903;
break L418;
} else {
$K8$051$i$i = $901;$T$050$i$i = $903;
}
}
$910 = HEAP32[(8984)>>2]|0;
$911 = ($$lcssa>>>0)<($910>>>0);
if ($911) {
_abort();
// unreachable;
} else {
HEAP32[$$lcssa>>2] = $724;
$$sum23$i$i = (($$sum$i19$i) + 24)|0;
$912 = (($tbase$255$i) + ($$sum23$i$i)|0);
HEAP32[$912>>2] = $T$050$i$i$lcssa;
$$sum24$i$i = (($$sum$i19$i) + 12)|0;
$913 = (($tbase$255$i) + ($$sum24$i$i)|0);
HEAP32[$913>>2] = $724;
$$sum25$i$i = (($$sum$i19$i) + 8)|0;
$914 = (($tbase$255$i) + ($$sum25$i$i)|0);
HEAP32[$914>>2] = $724;
break L324;
}
}
} while(0);
$915 = ((($T$0$lcssa$i25$i)) + 8|0);
$916 = HEAP32[$915>>2]|0;
$917 = HEAP32[(8984)>>2]|0;
$918 = ($916>>>0)>=($917>>>0);
$not$$i26$i = ($T$0$lcssa$i25$i>>>0)>=($917>>>0);
$919 = $918 & $not$$i26$i;
if ($919) {
$920 = ((($916)) + 12|0);
HEAP32[$920>>2] = $724;
HEAP32[$915>>2] = $724;
$$sum20$i$i = (($$sum$i19$i) + 8)|0;
$921 = (($tbase$255$i) + ($$sum20$i$i)|0);
HEAP32[$921>>2] = $916;
$$sum21$i$i = (($$sum$i19$i) + 12)|0;
$922 = (($tbase$255$i) + ($$sum21$i$i)|0);
HEAP32[$922>>2] = $T$0$lcssa$i25$i;
$$sum22$i$i = (($$sum$i19$i) + 24)|0;
$923 = (($tbase$255$i) + ($$sum22$i$i)|0);
HEAP32[$923>>2] = 0;
break;
} else {
_abort();
// unreachable;
}
}
} while(0);
$$sum1819$i$i = $711 | 8;
$924 = (($tbase$255$i) + ($$sum1819$i$i)|0);
$mem$0 = $924;
return ($mem$0|0);
} else {
$sp$0$i$i$i = (9416);
}
}
while(1) {
$925 = HEAP32[$sp$0$i$i$i>>2]|0;
$926 = ($925>>>0)>($635>>>0);
if (!($926)) {
$927 = ((($sp$0$i$i$i)) + 4|0);
$928 = HEAP32[$927>>2]|0;
$929 = (($925) + ($928)|0);
$930 = ($929>>>0)>($635>>>0);
if ($930) {
$$lcssa215 = $925;$$lcssa216 = $928;$$lcssa217 = $929;
break;
}
}
$931 = ((($sp$0$i$i$i)) + 8|0);
$932 = HEAP32[$931>>2]|0;
$sp$0$i$i$i = $932;
}
$$sum$i14$i = (($$lcssa216) + -47)|0;
$$sum1$i15$i = (($$lcssa216) + -39)|0;
$933 = (($$lcssa215) + ($$sum1$i15$i)|0);
$934 = $933;
$935 = $934 & 7;
$936 = ($935|0)==(0);
$937 = (0 - ($934))|0;
$938 = $937 & 7;
$939 = $936 ? 0 : $938;
$$sum2$i16$i = (($$sum$i14$i) + ($939))|0;
$940 = (($$lcssa215) + ($$sum2$i16$i)|0);
$941 = ((($635)) + 16|0);
$942 = ($940>>>0)<($941>>>0);
$943 = $942 ? $635 : $940;
$944 = ((($943)) + 8|0);
$945 = (($tsize$254$i) + -40)|0;
$946 = ((($tbase$255$i)) + 8|0);
$947 = $946;
$948 = $947 & 7;
$949 = ($948|0)==(0);
$950 = (0 - ($947))|0;
$951 = $950 & 7;
$952 = $949 ? 0 : $951;
$953 = (($tbase$255$i) + ($952)|0);
$954 = (($945) - ($952))|0;
HEAP32[(8992)>>2] = $953;
HEAP32[(8980)>>2] = $954;
$955 = $954 | 1;
$$sum$i$i$i = (($952) + 4)|0;
$956 = (($tbase$255$i) + ($$sum$i$i$i)|0);
HEAP32[$956>>2] = $955;
$$sum2$i$i$i = (($tsize$254$i) + -36)|0;
$957 = (($tbase$255$i) + ($$sum2$i$i$i)|0);
HEAP32[$957>>2] = 40;
$958 = HEAP32[(9456)>>2]|0;
HEAP32[(8996)>>2] = $958;
$959 = ((($943)) + 4|0);
HEAP32[$959>>2] = 27;
;HEAP32[$944>>2]=HEAP32[(9416)>>2]|0;HEAP32[$944+4>>2]=HEAP32[(9416)+4>>2]|0;HEAP32[$944+8>>2]=HEAP32[(9416)+8>>2]|0;HEAP32[$944+12>>2]=HEAP32[(9416)+12>>2]|0;
HEAP32[(9416)>>2] = $tbase$255$i;
HEAP32[(9420)>>2] = $tsize$254$i;
HEAP32[(9428)>>2] = 0;
HEAP32[(9424)>>2] = $944;
$960 = ((($943)) + 28|0);
HEAP32[$960>>2] = 7;
$961 = ((($943)) + 32|0);
$962 = ($961>>>0)<($$lcssa217>>>0);
if ($962) {
$964 = $960;
while(1) {
$963 = ((($964)) + 4|0);
HEAP32[$963>>2] = 7;
$965 = ((($964)) + 8|0);
$966 = ($965>>>0)<($$lcssa217>>>0);
if ($966) {
$964 = $963;
} else {
break;
}
}
}
$967 = ($943|0)==($635|0);
if (!($967)) {
$968 = $943;
$969 = $635;
$970 = (($968) - ($969))|0;
$971 = HEAP32[$959>>2]|0;
$972 = $971 & -2;
HEAP32[$959>>2] = $972;
$973 = $970 | 1;
$974 = ((($635)) + 4|0);
HEAP32[$974>>2] = $973;
HEAP32[$943>>2] = $970;
$975 = $970 >>> 3;
$976 = ($970>>>0)<(256);
if ($976) {
$977 = $975 << 1;
$978 = (9008 + ($977<<2)|0);
$979 = HEAP32[8968>>2]|0;
$980 = 1 << $975;
$981 = $979 & $980;
$982 = ($981|0)==(0);
if ($982) {
$983 = $979 | $980;
HEAP32[8968>>2] = $983;
$$pre$i$i = (($977) + 2)|0;
$$pre14$i$i = (9008 + ($$pre$i$i<<2)|0);
$$pre$phi$i$iZ2D = $$pre14$i$i;$F$0$i$i = $978;
} else {
$$sum4$i$i = (($977) + 2)|0;
$984 = (9008 + ($$sum4$i$i<<2)|0);
$985 = HEAP32[$984>>2]|0;
$986 = HEAP32[(8984)>>2]|0;
$987 = ($985>>>0)<($986>>>0);
if ($987) {
_abort();
// unreachable;
} else {
$$pre$phi$i$iZ2D = $984;$F$0$i$i = $985;
}
}
HEAP32[$$pre$phi$i$iZ2D>>2] = $635;
$988 = ((($F$0$i$i)) + 12|0);
HEAP32[$988>>2] = $635;
$989 = ((($635)) + 8|0);
HEAP32[$989>>2] = $F$0$i$i;
$990 = ((($635)) + 12|0);
HEAP32[$990>>2] = $978;
break;
}
$991 = $970 >>> 8;
$992 = ($991|0)==(0);
if ($992) {
$I1$0$i$i = 0;
} else {
$993 = ($970>>>0)>(16777215);
if ($993) {
$I1$0$i$i = 31;
} else {
$994 = (($991) + 1048320)|0;
$995 = $994 >>> 16;
$996 = $995 & 8;
$997 = $991 << $996;
$998 = (($997) + 520192)|0;
$999 = $998 >>> 16;
$1000 = $999 & 4;
$1001 = $1000 | $996;
$1002 = $997 << $1000;
$1003 = (($1002) + 245760)|0;
$1004 = $1003 >>> 16;
$1005 = $1004 & 2;
$1006 = $1001 | $1005;
$1007 = (14 - ($1006))|0;
$1008 = $1002 << $1005;
$1009 = $1008 >>> 15;
$1010 = (($1007) + ($1009))|0;
$1011 = $1010 << 1;
$1012 = (($1010) + 7)|0;
$1013 = $970 >>> $1012;
$1014 = $1013 & 1;
$1015 = $1014 | $1011;
$I1$0$i$i = $1015;
}
}
$1016 = (9272 + ($I1$0$i$i<<2)|0);
$1017 = ((($635)) + 28|0);
HEAP32[$1017>>2] = $I1$0$i$i;
$1018 = ((($635)) + 20|0);
HEAP32[$1018>>2] = 0;
HEAP32[$941>>2] = 0;
$1019 = HEAP32[(8972)>>2]|0;
$1020 = 1 << $I1$0$i$i;
$1021 = $1019 & $1020;
$1022 = ($1021|0)==(0);
if ($1022) {
$1023 = $1019 | $1020;
HEAP32[(8972)>>2] = $1023;
HEAP32[$1016>>2] = $635;
$1024 = ((($635)) + 24|0);
HEAP32[$1024>>2] = $1016;
$1025 = ((($635)) + 12|0);
HEAP32[$1025>>2] = $635;
$1026 = ((($635)) + 8|0);
HEAP32[$1026>>2] = $635;
break;
}
$1027 = HEAP32[$1016>>2]|0;
$1028 = ((($1027)) + 4|0);
$1029 = HEAP32[$1028>>2]|0;
$1030 = $1029 & -8;
$1031 = ($1030|0)==($970|0);
L459: do {
if ($1031) {
$T$0$lcssa$i$i = $1027;
} else {
$1032 = ($I1$0$i$i|0)==(31);
$1033 = $I1$0$i$i >>> 1;
$1034 = (25 - ($1033))|0;
$1035 = $1032 ? 0 : $1034;
$1036 = $970 << $1035;
$K2$07$i$i = $1036;$T$06$i$i = $1027;
while(1) {
$1043 = $K2$07$i$i >>> 31;
$1044 = (((($T$06$i$i)) + 16|0) + ($1043<<2)|0);
$1039 = HEAP32[$1044>>2]|0;
$1045 = ($1039|0)==(0|0);
if ($1045) {
$$lcssa211 = $1044;$T$06$i$i$lcssa = $T$06$i$i;
break;
}
$1037 = $K2$07$i$i << 1;
$1038 = ((($1039)) + 4|0);
$1040 = HEAP32[$1038>>2]|0;
$1041 = $1040 & -8;
$1042 = ($1041|0)==($970|0);
if ($1042) {
$T$0$lcssa$i$i = $1039;
break L459;
} else {
$K2$07$i$i = $1037;$T$06$i$i = $1039;
}
}
$1046 = HEAP32[(8984)>>2]|0;
$1047 = ($$lcssa211>>>0)<($1046>>>0);
if ($1047) {
_abort();
// unreachable;
} else {
HEAP32[$$lcssa211>>2] = $635;
$1048 = ((($635)) + 24|0);
HEAP32[$1048>>2] = $T$06$i$i$lcssa;
$1049 = ((($635)) + 12|0);
HEAP32[$1049>>2] = $635;
$1050 = ((($635)) + 8|0);
HEAP32[$1050>>2] = $635;
break L299;
}
}
} while(0);
$1051 = ((($T$0$lcssa$i$i)) + 8|0);
$1052 = HEAP32[$1051>>2]|0;
$1053 = HEAP32[(8984)>>2]|0;
$1054 = ($1052>>>0)>=($1053>>>0);
$not$$i$i = ($T$0$lcssa$i$i>>>0)>=($1053>>>0);
$1055 = $1054 & $not$$i$i;
if ($1055) {
$1056 = ((($1052)) + 12|0);
HEAP32[$1056>>2] = $635;
HEAP32[$1051>>2] = $635;
$1057 = ((($635)) + 8|0);
HEAP32[$1057>>2] = $1052;
$1058 = ((($635)) + 12|0);
HEAP32[$1058>>2] = $T$0$lcssa$i$i;
$1059 = ((($635)) + 24|0);
HEAP32[$1059>>2] = 0;
break;
} else {
_abort();
// unreachable;
}
}
}
} while(0);
$1060 = HEAP32[(8980)>>2]|0;
$1061 = ($1060>>>0)>($nb$0>>>0);
if ($1061) {
$1062 = (($1060) - ($nb$0))|0;
HEAP32[(8980)>>2] = $1062;
$1063 = HEAP32[(8992)>>2]|0;
$1064 = (($1063) + ($nb$0)|0);
HEAP32[(8992)>>2] = $1064;
$1065 = $1062 | 1;
$$sum$i32 = (($nb$0) + 4)|0;
$1066 = (($1063) + ($$sum$i32)|0);
HEAP32[$1066>>2] = $1065;
$1067 = $nb$0 | 3;
$1068 = ((($1063)) + 4|0);
HEAP32[$1068>>2] = $1067;
$1069 = ((($1063)) + 8|0);
$mem$0 = $1069;
return ($mem$0|0);
}
}
$1070 = (___errno_location()|0);
HEAP32[$1070>>2] = 12;
$mem$0 = 0;
return ($mem$0|0);
}
function _free($mem) {
$mem = $mem|0;
var $$lcssa = 0, $$pre = 0, $$pre$phi59Z2D = 0, $$pre$phi61Z2D = 0, $$pre$phiZ2D = 0, $$pre57 = 0, $$pre58 = 0, $$pre60 = 0, $$sum = 0, $$sum11 = 0, $$sum12 = 0, $$sum13 = 0, $$sum14 = 0, $$sum1718 = 0, $$sum19 = 0, $$sum2 = 0, $$sum20 = 0, $$sum22 = 0, $$sum23 = 0, $$sum24 = 0;
var $$sum25 = 0, $$sum26 = 0, $$sum27 = 0, $$sum28 = 0, $$sum29 = 0, $$sum3 = 0, $$sum30 = 0, $$sum31 = 0, $$sum5 = 0, $$sum67 = 0, $$sum8 = 0, $$sum9 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0;
var $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0;
var $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0;
var $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0;
var $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0;
var $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0;
var $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0;
var $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0;
var $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0;
var $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0;
var $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0;
var $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0;
var $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0;
var $321 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0;
var $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0;
var $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0;
var $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $F16$0 = 0, $I18$0 = 0, $K19$052 = 0, $R$0 = 0, $R$0$lcssa = 0, $R$1 = 0;
var $R7$0 = 0, $R7$0$lcssa = 0, $R7$1 = 0, $RP$0 = 0, $RP$0$lcssa = 0, $RP9$0 = 0, $RP9$0$lcssa = 0, $T$0$lcssa = 0, $T$051 = 0, $T$051$lcssa = 0, $cond = 0, $cond47 = 0, $not$ = 0, $p$0 = 0, $psize$0 = 0, $psize$1 = 0, $sp$0$i = 0, $sp$0$in$i = 0, label = 0, sp = 0;
sp = STACKTOP;
$0 = ($mem|0)==(0|0);
if ($0) {
return;
}
$1 = ((($mem)) + -8|0);
$2 = HEAP32[(8984)>>2]|0;
$3 = ($1>>>0)<($2>>>0);
if ($3) {
_abort();
// unreachable;
}
$4 = ((($mem)) + -4|0);
$5 = HEAP32[$4>>2]|0;
$6 = $5 & 3;
$7 = ($6|0)==(1);
if ($7) {
_abort();
// unreachable;
}
$8 = $5 & -8;
$$sum = (($8) + -8)|0;
$9 = (($mem) + ($$sum)|0);
$10 = $5 & 1;
$11 = ($10|0)==(0);
do {
if ($11) {
$12 = HEAP32[$1>>2]|0;
$13 = ($6|0)==(0);
if ($13) {
return;
}
$$sum2 = (-8 - ($12))|0;
$14 = (($mem) + ($$sum2)|0);
$15 = (($12) + ($8))|0;
$16 = ($14>>>0)<($2>>>0);
if ($16) {
_abort();
// unreachable;
}
$17 = HEAP32[(8988)>>2]|0;
$18 = ($14|0)==($17|0);
if ($18) {
$$sum3 = (($8) + -4)|0;
$103 = (($mem) + ($$sum3)|0);
$104 = HEAP32[$103>>2]|0;
$105 = $104 & 3;
$106 = ($105|0)==(3);
if (!($106)) {
$p$0 = $14;$psize$0 = $15;
break;
}
HEAP32[(8976)>>2] = $15;
$107 = $104 & -2;
HEAP32[$103>>2] = $107;
$108 = $15 | 1;
$$sum20 = (($$sum2) + 4)|0;
$109 = (($mem) + ($$sum20)|0);
HEAP32[$109>>2] = $108;
HEAP32[$9>>2] = $15;
return;
}
$19 = $12 >>> 3;
$20 = ($12>>>0)<(256);
if ($20) {
$$sum30 = (($$sum2) + 8)|0;
$21 = (($mem) + ($$sum30)|0);
$22 = HEAP32[$21>>2]|0;
$$sum31 = (($$sum2) + 12)|0;
$23 = (($mem) + ($$sum31)|0);
$24 = HEAP32[$23>>2]|0;
$25 = $19 << 1;
$26 = (9008 + ($25<<2)|0);
$27 = ($22|0)==($26|0);
if (!($27)) {
$28 = ($22>>>0)<($2>>>0);
if ($28) {
_abort();
// unreachable;
}
$29 = ((($22)) + 12|0);
$30 = HEAP32[$29>>2]|0;
$31 = ($30|0)==($14|0);
if (!($31)) {
_abort();
// unreachable;
}
}
$32 = ($24|0)==($22|0);
if ($32) {
$33 = 1 << $19;
$34 = $33 ^ -1;
$35 = HEAP32[8968>>2]|0;
$36 = $35 & $34;
HEAP32[8968>>2] = $36;
$p$0 = $14;$psize$0 = $15;
break;
}
$37 = ($24|0)==($26|0);
if ($37) {
$$pre60 = ((($24)) + 8|0);
$$pre$phi61Z2D = $$pre60;
} else {
$38 = ($24>>>0)<($2>>>0);
if ($38) {
_abort();
// unreachable;
}
$39 = ((($24)) + 8|0);
$40 = HEAP32[$39>>2]|0;
$41 = ($40|0)==($14|0);
if ($41) {
$$pre$phi61Z2D = $39;
} else {
_abort();
// unreachable;
}
}
$42 = ((($22)) + 12|0);
HEAP32[$42>>2] = $24;
HEAP32[$$pre$phi61Z2D>>2] = $22;
$p$0 = $14;$psize$0 = $15;
break;
}
$$sum22 = (($$sum2) + 24)|0;
$43 = (($mem) + ($$sum22)|0);
$44 = HEAP32[$43>>2]|0;
$$sum23 = (($$sum2) + 12)|0;
$45 = (($mem) + ($$sum23)|0);
$46 = HEAP32[$45>>2]|0;
$47 = ($46|0)==($14|0);
do {
if ($47) {
$$sum25 = (($$sum2) + 20)|0;
$57 = (($mem) + ($$sum25)|0);
$58 = HEAP32[$57>>2]|0;
$59 = ($58|0)==(0|0);
if ($59) {
$$sum24 = (($$sum2) + 16)|0;
$60 = (($mem) + ($$sum24)|0);
$61 = HEAP32[$60>>2]|0;
$62 = ($61|0)==(0|0);
if ($62) {
$R$1 = 0;
break;
} else {
$R$0 = $61;$RP$0 = $60;
}
} else {
$R$0 = $58;$RP$0 = $57;
}
while(1) {
$63 = ((($R$0)) + 20|0);
$64 = HEAP32[$63>>2]|0;
$65 = ($64|0)==(0|0);
if (!($65)) {
$R$0 = $64;$RP$0 = $63;
continue;
}
$66 = ((($R$0)) + 16|0);
$67 = HEAP32[$66>>2]|0;
$68 = ($67|0)==(0|0);
if ($68) {
$R$0$lcssa = $R$0;$RP$0$lcssa = $RP$0;
break;
} else {
$R$0 = $67;$RP$0 = $66;
}
}
$69 = ($RP$0$lcssa>>>0)<($2>>>0);
if ($69) {
_abort();
// unreachable;
} else {
HEAP32[$RP$0$lcssa>>2] = 0;
$R$1 = $R$0$lcssa;
break;
}
} else {
$$sum29 = (($$sum2) + 8)|0;
$48 = (($mem) + ($$sum29)|0);
$49 = HEAP32[$48>>2]|0;
$50 = ($49>>>0)<($2>>>0);
if ($50) {
_abort();
// unreachable;
}
$51 = ((($49)) + 12|0);
$52 = HEAP32[$51>>2]|0;
$53 = ($52|0)==($14|0);
if (!($53)) {
_abort();
// unreachable;
}
$54 = ((($46)) + 8|0);
$55 = HEAP32[$54>>2]|0;
$56 = ($55|0)==($14|0);
if ($56) {
HEAP32[$51>>2] = $46;
HEAP32[$54>>2] = $49;
$R$1 = $46;
break;
} else {
_abort();
// unreachable;
}
}
} while(0);
$70 = ($44|0)==(0|0);
if ($70) {
$p$0 = $14;$psize$0 = $15;
} else {
$$sum26 = (($$sum2) + 28)|0;
$71 = (($mem) + ($$sum26)|0);
$72 = HEAP32[$71>>2]|0;
$73 = (9272 + ($72<<2)|0);
$74 = HEAP32[$73>>2]|0;
$75 = ($14|0)==($74|0);
if ($75) {
HEAP32[$73>>2] = $R$1;
$cond = ($R$1|0)==(0|0);
if ($cond) {
$76 = 1 << $72;
$77 = $76 ^ -1;
$78 = HEAP32[(8972)>>2]|0;
$79 = $78 & $77;
HEAP32[(8972)>>2] = $79;
$p$0 = $14;$psize$0 = $15;
break;
}
} else {
$80 = HEAP32[(8984)>>2]|0;
$81 = ($44>>>0)<($80>>>0);
if ($81) {
_abort();
// unreachable;
}
$82 = ((($44)) + 16|0);
$83 = HEAP32[$82>>2]|0;
$84 = ($83|0)==($14|0);
if ($84) {
HEAP32[$82>>2] = $R$1;
} else {
$85 = ((($44)) + 20|0);
HEAP32[$85>>2] = $R$1;
}
$86 = ($R$1|0)==(0|0);
if ($86) {
$p$0 = $14;$psize$0 = $15;
break;
}
}
$87 = HEAP32[(8984)>>2]|0;
$88 = ($R$1>>>0)<($87>>>0);
if ($88) {
_abort();
// unreachable;
}
$89 = ((($R$1)) + 24|0);
HEAP32[$89>>2] = $44;
$$sum27 = (($$sum2) + 16)|0;
$90 = (($mem) + ($$sum27)|0);
$91 = HEAP32[$90>>2]|0;
$92 = ($91|0)==(0|0);
do {
if (!($92)) {
$93 = ($91>>>0)<($87>>>0);
if ($93) {
_abort();
// unreachable;
} else {
$94 = ((($R$1)) + 16|0);
HEAP32[$94>>2] = $91;
$95 = ((($91)) + 24|0);
HEAP32[$95>>2] = $R$1;
break;
}
}
} while(0);
$$sum28 = (($$sum2) + 20)|0;
$96 = (($mem) + ($$sum28)|0);
$97 = HEAP32[$96>>2]|0;
$98 = ($97|0)==(0|0);
if ($98) {
$p$0 = $14;$psize$0 = $15;
} else {
$99 = HEAP32[(8984)>>2]|0;
$100 = ($97>>>0)<($99>>>0);
if ($100) {
_abort();
// unreachable;
} else {
$101 = ((($R$1)) + 20|0);
HEAP32[$101>>2] = $97;
$102 = ((($97)) + 24|0);
HEAP32[$102>>2] = $R$1;
$p$0 = $14;$psize$0 = $15;
break;
}
}
}
} else {
$p$0 = $1;$psize$0 = $8;
}
} while(0);
$110 = ($p$0>>>0)<($9>>>0);
if (!($110)) {
_abort();
// unreachable;
}
$$sum19 = (($8) + -4)|0;
$111 = (($mem) + ($$sum19)|0);
$112 = HEAP32[$111>>2]|0;
$113 = $112 & 1;
$114 = ($113|0)==(0);
if ($114) {
_abort();
// unreachable;
}
$115 = $112 & 2;
$116 = ($115|0)==(0);
if ($116) {
$117 = HEAP32[(8992)>>2]|0;
$118 = ($9|0)==($117|0);
if ($118) {
$119 = HEAP32[(8980)>>2]|0;
$120 = (($119) + ($psize$0))|0;
HEAP32[(8980)>>2] = $120;
HEAP32[(8992)>>2] = $p$0;
$121 = $120 | 1;
$122 = ((($p$0)) + 4|0);
HEAP32[$122>>2] = $121;
$123 = HEAP32[(8988)>>2]|0;
$124 = ($p$0|0)==($123|0);
if (!($124)) {
return;
}
HEAP32[(8988)>>2] = 0;
HEAP32[(8976)>>2] = 0;
return;
}
$125 = HEAP32[(8988)>>2]|0;
$126 = ($9|0)==($125|0);
if ($126) {
$127 = HEAP32[(8976)>>2]|0;
$128 = (($127) + ($psize$0))|0;
HEAP32[(8976)>>2] = $128;
HEAP32[(8988)>>2] = $p$0;
$129 = $128 | 1;
$130 = ((($p$0)) + 4|0);
HEAP32[$130>>2] = $129;
$131 = (($p$0) + ($128)|0);
HEAP32[$131>>2] = $128;
return;
}
$132 = $112 & -8;
$133 = (($132) + ($psize$0))|0;
$134 = $112 >>> 3;
$135 = ($112>>>0)<(256);
do {
if ($135) {
$136 = (($mem) + ($8)|0);
$137 = HEAP32[$136>>2]|0;
$$sum1718 = $8 | 4;
$138 = (($mem) + ($$sum1718)|0);
$139 = HEAP32[$138>>2]|0;
$140 = $134 << 1;
$141 = (9008 + ($140<<2)|0);
$142 = ($137|0)==($141|0);
if (!($142)) {
$143 = HEAP32[(8984)>>2]|0;
$144 = ($137>>>0)<($143>>>0);
if ($144) {
_abort();
// unreachable;
}
$145 = ((($137)) + 12|0);
$146 = HEAP32[$145>>2]|0;
$147 = ($146|0)==($9|0);
if (!($147)) {
_abort();
// unreachable;
}
}
$148 = ($139|0)==($137|0);
if ($148) {
$149 = 1 << $134;
$150 = $149 ^ -1;
$151 = HEAP32[8968>>2]|0;
$152 = $151 & $150;
HEAP32[8968>>2] = $152;
break;
}
$153 = ($139|0)==($141|0);
if ($153) {
$$pre58 = ((($139)) + 8|0);
$$pre$phi59Z2D = $$pre58;
} else {
$154 = HEAP32[(8984)>>2]|0;
$155 = ($139>>>0)<($154>>>0);
if ($155) {
_abort();
// unreachable;
}
$156 = ((($139)) + 8|0);
$157 = HEAP32[$156>>2]|0;
$158 = ($157|0)==($9|0);
if ($158) {
$$pre$phi59Z2D = $156;
} else {
_abort();
// unreachable;
}
}
$159 = ((($137)) + 12|0);
HEAP32[$159>>2] = $139;
HEAP32[$$pre$phi59Z2D>>2] = $137;
} else {
$$sum5 = (($8) + 16)|0;
$160 = (($mem) + ($$sum5)|0);
$161 = HEAP32[$160>>2]|0;
$$sum67 = $8 | 4;
$162 = (($mem) + ($$sum67)|0);
$163 = HEAP32[$162>>2]|0;
$164 = ($163|0)==($9|0);
do {
if ($164) {
$$sum9 = (($8) + 12)|0;
$175 = (($mem) + ($$sum9)|0);
$176 = HEAP32[$175>>2]|0;
$177 = ($176|0)==(0|0);
if ($177) {
$$sum8 = (($8) + 8)|0;
$178 = (($mem) + ($$sum8)|0);
$179 = HEAP32[$178>>2]|0;
$180 = ($179|0)==(0|0);
if ($180) {
$R7$1 = 0;
break;
} else {
$R7$0 = $179;$RP9$0 = $178;
}
} else {
$R7$0 = $176;$RP9$0 = $175;
}
while(1) {
$181 = ((($R7$0)) + 20|0);
$182 = HEAP32[$181>>2]|0;
$183 = ($182|0)==(0|0);
if (!($183)) {
$R7$0 = $182;$RP9$0 = $181;
continue;
}
$184 = ((($R7$0)) + 16|0);
$185 = HEAP32[$184>>2]|0;
$186 = ($185|0)==(0|0);
if ($186) {
$R7$0$lcssa = $R7$0;$RP9$0$lcssa = $RP9$0;
break;
} else {
$R7$0 = $185;$RP9$0 = $184;
}
}
$187 = HEAP32[(8984)>>2]|0;
$188 = ($RP9$0$lcssa>>>0)<($187>>>0);
if ($188) {
_abort();
// unreachable;
} else {
HEAP32[$RP9$0$lcssa>>2] = 0;
$R7$1 = $R7$0$lcssa;
break;
}
} else {
$165 = (($mem) + ($8)|0);
$166 = HEAP32[$165>>2]|0;
$167 = HEAP32[(8984)>>2]|0;
$168 = ($166>>>0)<($167>>>0);
if ($168) {
_abort();
// unreachable;
}
$169 = ((($166)) + 12|0);
$170 = HEAP32[$169>>2]|0;
$171 = ($170|0)==($9|0);
if (!($171)) {
_abort();
// unreachable;
}
$172 = ((($163)) + 8|0);
$173 = HEAP32[$172>>2]|0;
$174 = ($173|0)==($9|0);
if ($174) {
HEAP32[$169>>2] = $163;
HEAP32[$172>>2] = $166;
$R7$1 = $163;
break;
} else {
_abort();
// unreachable;
}
}
} while(0);
$189 = ($161|0)==(0|0);
if (!($189)) {
$$sum12 = (($8) + 20)|0;
$190 = (($mem) + ($$sum12)|0);
$191 = HEAP32[$190>>2]|0;
$192 = (9272 + ($191<<2)|0);
$193 = HEAP32[$192>>2]|0;
$194 = ($9|0)==($193|0);
if ($194) {
HEAP32[$192>>2] = $R7$1;
$cond47 = ($R7$1|0)==(0|0);
if ($cond47) {
$195 = 1 << $191;
$196 = $195 ^ -1;
$197 = HEAP32[(8972)>>2]|0;
$198 = $197 & $196;
HEAP32[(8972)>>2] = $198;
break;
}
} else {
$199 = HEAP32[(8984)>>2]|0;
$200 = ($161>>>0)<($199>>>0);
if ($200) {
_abort();
// unreachable;
}
$201 = ((($161)) + 16|0);
$202 = HEAP32[$201>>2]|0;
$203 = ($202|0)==($9|0);
if ($203) {
HEAP32[$201>>2] = $R7$1;
} else {
$204 = ((($161)) + 20|0);
HEAP32[$204>>2] = $R7$1;
}
$205 = ($R7$1|0)==(0|0);
if ($205) {
break;
}
}
$206 = HEAP32[(8984)>>2]|0;
$207 = ($R7$1>>>0)<($206>>>0);
if ($207) {
_abort();
// unreachable;
}
$208 = ((($R7$1)) + 24|0);
HEAP32[$208>>2] = $161;
$$sum13 = (($8) + 8)|0;
$209 = (($mem) + ($$sum13)|0);
$210 = HEAP32[$209>>2]|0;
$211 = ($210|0)==(0|0);
do {
if (!($211)) {
$212 = ($210>>>0)<($206>>>0);
if ($212) {
_abort();
// unreachable;
} else {
$213 = ((($R7$1)) + 16|0);
HEAP32[$213>>2] = $210;
$214 = ((($210)) + 24|0);
HEAP32[$214>>2] = $R7$1;
break;
}
}
} while(0);
$$sum14 = (($8) + 12)|0;
$215 = (($mem) + ($$sum14)|0);
$216 = HEAP32[$215>>2]|0;
$217 = ($216|0)==(0|0);
if (!($217)) {
$218 = HEAP32[(8984)>>2]|0;
$219 = ($216>>>0)<($218>>>0);
if ($219) {
_abort();
// unreachable;
} else {
$220 = ((($R7$1)) + 20|0);
HEAP32[$220>>2] = $216;
$221 = ((($216)) + 24|0);
HEAP32[$221>>2] = $R7$1;
break;
}
}
}
}
} while(0);
$222 = $133 | 1;
$223 = ((($p$0)) + 4|0);
HEAP32[$223>>2] = $222;
$224 = (($p$0) + ($133)|0);
HEAP32[$224>>2] = $133;
$225 = HEAP32[(8988)>>2]|0;
$226 = ($p$0|0)==($225|0);
if ($226) {
HEAP32[(8976)>>2] = $133;
return;
} else {
$psize$1 = $133;
}
} else {
$227 = $112 & -2;
HEAP32[$111>>2] = $227;
$228 = $psize$0 | 1;
$229 = ((($p$0)) + 4|0);
HEAP32[$229>>2] = $228;
$230 = (($p$0) + ($psize$0)|0);
HEAP32[$230>>2] = $psize$0;
$psize$1 = $psize$0;
}
$231 = $psize$1 >>> 3;
$232 = ($psize$1>>>0)<(256);
if ($232) {
$233 = $231 << 1;
$234 = (9008 + ($233<<2)|0);
$235 = HEAP32[8968>>2]|0;
$236 = 1 << $231;
$237 = $235 & $236;
$238 = ($237|0)==(0);
if ($238) {
$239 = $235 | $236;
HEAP32[8968>>2] = $239;
$$pre = (($233) + 2)|0;
$$pre57 = (9008 + ($$pre<<2)|0);
$$pre$phiZ2D = $$pre57;$F16$0 = $234;
} else {
$$sum11 = (($233) + 2)|0;
$240 = (9008 + ($$sum11<<2)|0);
$241 = HEAP32[$240>>2]|0;
$242 = HEAP32[(8984)>>2]|0;
$243 = ($241>>>0)<($242>>>0);
if ($243) {
_abort();
// unreachable;
} else {
$$pre$phiZ2D = $240;$F16$0 = $241;
}
}
HEAP32[$$pre$phiZ2D>>2] = $p$0;
$244 = ((($F16$0)) + 12|0);
HEAP32[$244>>2] = $p$0;
$245 = ((($p$0)) + 8|0);
HEAP32[$245>>2] = $F16$0;
$246 = ((($p$0)) + 12|0);
HEAP32[$246>>2] = $234;
return;
}
$247 = $psize$1 >>> 8;
$248 = ($247|0)==(0);
if ($248) {
$I18$0 = 0;
} else {
$249 = ($psize$1>>>0)>(16777215);
if ($249) {
$I18$0 = 31;
} else {
$250 = (($247) + 1048320)|0;
$251 = $250 >>> 16;
$252 = $251 & 8;
$253 = $247 << $252;
$254 = (($253) + 520192)|0;
$255 = $254 >>> 16;
$256 = $255 & 4;
$257 = $256 | $252;
$258 = $253 << $256;
$259 = (($258) + 245760)|0;
$260 = $259 >>> 16;
$261 = $260 & 2;
$262 = $257 | $261;
$263 = (14 - ($262))|0;
$264 = $258 << $261;
$265 = $264 >>> 15;
$266 = (($263) + ($265))|0;
$267 = $266 << 1;
$268 = (($266) + 7)|0;
$269 = $psize$1 >>> $268;
$270 = $269 & 1;
$271 = $270 | $267;
$I18$0 = $271;
}
}
$272 = (9272 + ($I18$0<<2)|0);
$273 = ((($p$0)) + 28|0);
HEAP32[$273>>2] = $I18$0;
$274 = ((($p$0)) + 16|0);
$275 = ((($p$0)) + 20|0);
HEAP32[$275>>2] = 0;
HEAP32[$274>>2] = 0;
$276 = HEAP32[(8972)>>2]|0;
$277 = 1 << $I18$0;
$278 = $276 & $277;
$279 = ($278|0)==(0);
L199: do {
if ($279) {
$280 = $276 | $277;
HEAP32[(8972)>>2] = $280;
HEAP32[$272>>2] = $p$0;
$281 = ((($p$0)) + 24|0);
HEAP32[$281>>2] = $272;
$282 = ((($p$0)) + 12|0);
HEAP32[$282>>2] = $p$0;
$283 = ((($p$0)) + 8|0);
HEAP32[$283>>2] = $p$0;
} else {
$284 = HEAP32[$272>>2]|0;
$285 = ((($284)) + 4|0);
$286 = HEAP32[$285>>2]|0;
$287 = $286 & -8;
$288 = ($287|0)==($psize$1|0);
L202: do {
if ($288) {
$T$0$lcssa = $284;
} else {
$289 = ($I18$0|0)==(31);
$290 = $I18$0 >>> 1;
$291 = (25 - ($290))|0;
$292 = $289 ? 0 : $291;
$293 = $psize$1 << $292;
$K19$052 = $293;$T$051 = $284;
while(1) {
$300 = $K19$052 >>> 31;
$301 = (((($T$051)) + 16|0) + ($300<<2)|0);
$296 = HEAP32[$301>>2]|0;
$302 = ($296|0)==(0|0);
if ($302) {
$$lcssa = $301;$T$051$lcssa = $T$051;
break;
}
$294 = $K19$052 << 1;
$295 = ((($296)) + 4|0);
$297 = HEAP32[$295>>2]|0;
$298 = $297 & -8;
$299 = ($298|0)==($psize$1|0);
if ($299) {
$T$0$lcssa = $296;
break L202;
} else {
$K19$052 = $294;$T$051 = $296;
}
}
$303 = HEAP32[(8984)>>2]|0;
$304 = ($$lcssa>>>0)<($303>>>0);
if ($304) {
_abort();
// unreachable;
} else {
HEAP32[$$lcssa>>2] = $p$0;
$305 = ((($p$0)) + 24|0);
HEAP32[$305>>2] = $T$051$lcssa;
$306 = ((($p$0)) + 12|0);
HEAP32[$306>>2] = $p$0;
$307 = ((($p$0)) + 8|0);
HEAP32[$307>>2] = $p$0;
break L199;
}
}
} while(0);
$308 = ((($T$0$lcssa)) + 8|0);
$309 = HEAP32[$308>>2]|0;
$310 = HEAP32[(8984)>>2]|0;
$311 = ($309>>>0)>=($310>>>0);
$not$ = ($T$0$lcssa>>>0)>=($310>>>0);
$312 = $311 & $not$;
if ($312) {
$313 = ((($309)) + 12|0);
HEAP32[$313>>2] = $p$0;
HEAP32[$308>>2] = $p$0;
$314 = ((($p$0)) + 8|0);
HEAP32[$314>>2] = $309;
$315 = ((($p$0)) + 12|0);
HEAP32[$315>>2] = $T$0$lcssa;
$316 = ((($p$0)) + 24|0);
HEAP32[$316>>2] = 0;
break;
} else {
_abort();
// unreachable;
}
}
} while(0);
$317 = HEAP32[(9000)>>2]|0;
$318 = (($317) + -1)|0;
HEAP32[(9000)>>2] = $318;
$319 = ($318|0)==(0);
if ($319) {
$sp$0$in$i = (9424);
} else {
return;
}
while(1) {
$sp$0$i = HEAP32[$sp$0$in$i>>2]|0;
$320 = ($sp$0$i|0)==(0|0);
$321 = ((($sp$0$i)) + 8|0);
if ($320) {
break;
} else {
$sp$0$in$i = $321;
}
}
HEAP32[(9000)>>2] = -1;
return;
}
function runPostSets() {
}
function _memcpy(dest, src, num) {
dest = dest|0; src = src|0; num = num|0;
var ret = 0;
if ((num|0) >= 4096) return _emscripten_memcpy_big(dest|0, src|0, num|0)|0;
ret = dest|0;
if ((dest&3) == (src&3)) {
while (dest & 3) {
if ((num|0) == 0) return ret|0;
HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
dest = (dest+1)|0;
src = (src+1)|0;
num = (num-1)|0;
}
while ((num|0) >= 4) {
HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0);
dest = (dest+4)|0;
src = (src+4)|0;
num = (num-4)|0;
}
}
while ((num|0) > 0) {
HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
dest = (dest+1)|0;
src = (src+1)|0;
num = (num-1)|0;
}
return ret|0;
}
function _memset(ptr, value, num) {
ptr = ptr|0; value = value|0; num = num|0;
var stop = 0, value4 = 0, stop4 = 0, unaligned = 0;
stop = (ptr + num)|0;
if ((num|0) >= 20) {
// This is unaligned, but quite large, so work hard to get to aligned settings
value = value & 0xff;
unaligned = ptr & 3;
value4 = value | (value << 8) | (value << 16) | (value << 24);
stop4 = stop & ~3;
if (unaligned) {
unaligned = (ptr + 4 - unaligned)|0;
while ((ptr|0) < (unaligned|0)) { // no need to check for stop, since we have large num
HEAP8[((ptr)>>0)]=value;
ptr = (ptr+1)|0;
}
}
while ((ptr|0) < (stop4|0)) {
HEAP32[((ptr)>>2)]=value4;
ptr = (ptr+4)|0;
}
}
while ((ptr|0) < (stop|0)) {
HEAP8[((ptr)>>0)]=value;
ptr = (ptr+1)|0;
}
return (ptr-num)|0;
}
function _i64Subtract(a, b, c, d) {
a = a|0; b = b|0; c = c|0; d = d|0;
var l = 0, h = 0;
l = (a - c)>>>0;
h = (b - d)>>>0;
h = (b - d - (((c>>>0) > (a>>>0))|0))>>>0; // Borrow one from high word to low word on underflow.
return ((tempRet0 = h,l|0)|0);
}
function _i64Add(a, b, c, d) {
/*
x = a + b*2^32
y = c + d*2^32
result = l + h*2^32
*/
a = a|0; b = b|0; c = c|0; d = d|0;
var l = 0, h = 0;
l = (a + c)>>>0;
h = (b + d + (((l>>>0) < (a>>>0))|0))>>>0; // Add carry from low word to high word on overflow.
return ((tempRet0 = h,l|0)|0);
}
function _memmove(dest, src, num) {
dest = dest|0; src = src|0; num = num|0;
var ret = 0;
if (((src|0) < (dest|0)) & ((dest|0) < ((src + num)|0))) {
// Unlikely case: Copy backwards in a safe manner
ret = dest;
src = (src + num)|0;
dest = (dest + num)|0;
while ((num|0) > 0) {
dest = (dest - 1)|0;
src = (src - 1)|0;
num = (num - 1)|0;
HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0);
}
dest = ret;
} else {
_memcpy(dest, src, num) | 0;
}
return dest | 0;
}
function _bitshift64Lshr(low, high, bits) {
low = low|0; high = high|0; bits = bits|0;
var ander = 0;
if ((bits|0) < 32) {
ander = ((1 << bits) - 1)|0;
tempRet0 = high >>> bits;
return (low >>> bits) | ((high&ander) << (32 - bits));
}
tempRet0 = 0;
return (high >>> (bits - 32))|0;
}
function _bitshift64Shl(low, high, bits) {
low = low|0; high = high|0; bits = bits|0;
var ander = 0;
if ((bits|0) < 32) {
ander = ((1 << bits) - 1)|0;
tempRet0 = (high << bits) | ((low&(ander << (32 - bits))) >>> (32 - bits));
return low << bits;
}
tempRet0 = low << (bits - 32);
return 0;
}
function _bitshift64Ashr(low, high, bits) {
low = low|0; high = high|0; bits = bits|0;
var ander = 0;
if ((bits|0) < 32) {
ander = ((1 << bits) - 1)|0;
tempRet0 = high >> bits;
return (low >>> bits) | ((high&ander) << (32 - bits));
}
tempRet0 = (high|0) < 0 ? -1 : 0;
return (high >> (bits - 32))|0;
}
function _llvm_cttz_i32(x) {
x = x|0;
var ret = 0;
ret = ((HEAP8[(((cttz_i8)+(x & 0xff))>>0)])|0);
if ((ret|0) < 8) return ret|0;
ret = ((HEAP8[(((cttz_i8)+((x >> 8)&0xff))>>0)])|0);
if ((ret|0) < 8) return (ret + 8)|0;
ret = ((HEAP8[(((cttz_i8)+((x >> 16)&0xff))>>0)])|0);
if ((ret|0) < 8) return (ret + 16)|0;
return (((HEAP8[(((cttz_i8)+(x >>> 24))>>0)])|0) + 24)|0;
}
// ======== compiled code from system/lib/compiler-rt , see readme therein
function ___muldsi3($a, $b) {
$a = $a | 0;
$b = $b | 0;
var $1 = 0, $2 = 0, $3 = 0, $6 = 0, $8 = 0, $11 = 0, $12 = 0;
$1 = $a & 65535;
$2 = $b & 65535;
$3 = Math_imul($2, $1) | 0;
$6 = $a >>> 16;
$8 = ($3 >>> 16) + (Math_imul($2, $6) | 0) | 0;
$11 = $b >>> 16;
$12 = Math_imul($11, $1) | 0;
return (tempRet0 = (($8 >>> 16) + (Math_imul($11, $6) | 0) | 0) + ((($8 & 65535) + $12 | 0) >>> 16) | 0, 0 | ($8 + $12 << 16 | $3 & 65535)) | 0;
}
function ___divdi3($a$0, $a$1, $b$0, $b$1) {
$a$0 = $a$0 | 0;
$a$1 = $a$1 | 0;
$b$0 = $b$0 | 0;
$b$1 = $b$1 | 0;
var $1$0 = 0, $1$1 = 0, $2$0 = 0, $2$1 = 0, $4$0 = 0, $4$1 = 0, $6$0 = 0, $7$0 = 0, $7$1 = 0, $8$0 = 0, $10$0 = 0;
$1$0 = $a$1 >> 31 | (($a$1 | 0) < 0 ? -1 : 0) << 1;
$1$1 = (($a$1 | 0) < 0 ? -1 : 0) >> 31 | (($a$1 | 0) < 0 ? -1 : 0) << 1;
$2$0 = $b$1 >> 31 | (($b$1 | 0) < 0 ? -1 : 0) << 1;
$2$1 = (($b$1 | 0) < 0 ? -1 : 0) >> 31 | (($b$1 | 0) < 0 ? -1 : 0) << 1;
$4$0 = _i64Subtract($1$0 ^ $a$0, $1$1 ^ $a$1, $1$0, $1$1) | 0;
$4$1 = tempRet0;
$6$0 = _i64Subtract($2$0 ^ $b$0, $2$1 ^ $b$1, $2$0, $2$1) | 0;
$7$0 = $2$0 ^ $1$0;
$7$1 = $2$1 ^ $1$1;
$8$0 = ___udivmoddi4($4$0, $4$1, $6$0, tempRet0, 0) | 0;
$10$0 = _i64Subtract($8$0 ^ $7$0, tempRet0 ^ $7$1, $7$0, $7$1) | 0;
return $10$0 | 0;
}
function ___remdi3($a$0, $a$1, $b$0, $b$1) {
$a$0 = $a$0 | 0;
$a$1 = $a$1 | 0;
$b$0 = $b$0 | 0;
$b$1 = $b$1 | 0;
var $rem = 0, $1$0 = 0, $1$1 = 0, $2$0 = 0, $2$1 = 0, $4$0 = 0, $4$1 = 0, $6$0 = 0, $10$0 = 0, $10$1 = 0, __stackBase__ = 0;
__stackBase__ = STACKTOP;
STACKTOP = STACKTOP + 16 | 0;
$rem = __stackBase__ | 0;
$1$0 = $a$1 >> 31 | (($a$1 | 0) < 0 ? -1 : 0) << 1;
$1$1 = (($a$1 | 0) < 0 ? -1 : 0) >> 31 | (($a$1 | 0) < 0 ? -1 : 0) << 1;
$2$0 = $b$1 >> 31 | (($b$1 | 0) < 0 ? -1 : 0) << 1;
$2$1 = (($b$1 | 0) < 0 ? -1 : 0) >> 31 | (($b$1 | 0) < 0 ? -1 : 0) << 1;
$4$0 = _i64Subtract($1$0 ^ $a$0, $1$1 ^ $a$1, $1$0, $1$1) | 0;
$4$1 = tempRet0;
$6$0 = _i64Subtract($2$0 ^ $b$0, $2$1 ^ $b$1, $2$0, $2$1) | 0;
___udivmoddi4($4$0, $4$1, $6$0, tempRet0, $rem) | 0;
$10$0 = _i64Subtract(HEAP32[$rem >> 2] ^ $1$0, HEAP32[$rem + 4 >> 2] ^ $1$1, $1$0, $1$1) | 0;
$10$1 = tempRet0;
STACKTOP = __stackBase__;
return (tempRet0 = $10$1, $10$0) | 0;
}
function ___muldi3($a$0, $a$1, $b$0, $b$1) {
$a$0 = $a$0 | 0;
$a$1 = $a$1 | 0;
$b$0 = $b$0 | 0;
$b$1 = $b$1 | 0;
var $x_sroa_0_0_extract_trunc = 0, $y_sroa_0_0_extract_trunc = 0, $1$0 = 0, $1$1 = 0, $2 = 0;
$x_sroa_0_0_extract_trunc = $a$0;
$y_sroa_0_0_extract_trunc = $b$0;
$1$0 = ___muldsi3($x_sroa_0_0_extract_trunc, $y_sroa_0_0_extract_trunc) | 0;
$1$1 = tempRet0;
$2 = Math_imul($a$1, $y_sroa_0_0_extract_trunc) | 0;
return (tempRet0 = ((Math_imul($b$1, $x_sroa_0_0_extract_trunc) | 0) + $2 | 0) + $1$1 | $1$1 & 0, 0 | $1$0 & -1) | 0;
}
function ___udivdi3($a$0, $a$1, $b$0, $b$1) {
$a$0 = $a$0 | 0;
$a$1 = $a$1 | 0;
$b$0 = $b$0 | 0;
$b$1 = $b$1 | 0;
var $1$0 = 0;
$1$0 = ___udivmoddi4($a$0, $a$1, $b$0, $b$1, 0) | 0;
return $1$0 | 0;
}
function ___uremdi3($a$0, $a$1, $b$0, $b$1) {
$a$0 = $a$0 | 0;
$a$1 = $a$1 | 0;
$b$0 = $b$0 | 0;
$b$1 = $b$1 | 0;
var $rem = 0, __stackBase__ = 0;
__stackBase__ = STACKTOP;
STACKTOP = STACKTOP + 16 | 0;
$rem = __stackBase__ | 0;
___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) | 0;
STACKTOP = __stackBase__;
return (tempRet0 = HEAP32[$rem + 4 >> 2] | 0, HEAP32[$rem >> 2] | 0) | 0;
}
function ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) {
$a$0 = $a$0 | 0;
$a$1 = $a$1 | 0;
$b$0 = $b$0 | 0;
$b$1 = $b$1 | 0;
$rem = $rem | 0;
var $n_sroa_0_0_extract_trunc = 0, $n_sroa_1_4_extract_shift$0 = 0, $n_sroa_1_4_extract_trunc = 0, $d_sroa_0_0_extract_trunc = 0, $d_sroa_1_4_extract_shift$0 = 0, $d_sroa_1_4_extract_trunc = 0, $4 = 0, $17 = 0, $37 = 0, $49 = 0, $51 = 0, $57 = 0, $58 = 0, $66 = 0, $78 = 0, $86 = 0, $88 = 0, $89 = 0, $91 = 0, $92 = 0, $95 = 0, $105 = 0, $117 = 0, $119 = 0, $125 = 0, $126 = 0, $130 = 0, $q_sroa_1_1_ph = 0, $q_sroa_0_1_ph = 0, $r_sroa_1_1_ph = 0, $r_sroa_0_1_ph = 0, $sr_1_ph = 0, $d_sroa_0_0_insert_insert99$0 = 0, $d_sroa_0_0_insert_insert99$1 = 0, $137$0 = 0, $137$1 = 0, $carry_0203 = 0, $sr_1202 = 0, $r_sroa_0_1201 = 0, $r_sroa_1_1200 = 0, $q_sroa_0_1199 = 0, $q_sroa_1_1198 = 0, $147 = 0, $149 = 0, $r_sroa_0_0_insert_insert42$0 = 0, $r_sroa_0_0_insert_insert42$1 = 0, $150$1 = 0, $151$0 = 0, $152 = 0, $154$0 = 0, $r_sroa_0_0_extract_trunc = 0, $r_sroa_1_4_extract_trunc = 0, $155 = 0, $carry_0_lcssa$0 = 0, $carry_0_lcssa$1 = 0, $r_sroa_0_1_lcssa = 0, $r_sroa_1_1_lcssa = 0, $q_sroa_0_1_lcssa = 0, $q_sroa_1_1_lcssa = 0, $q_sroa_0_0_insert_ext75$0 = 0, $q_sroa_0_0_insert_ext75$1 = 0, $q_sroa_0_0_insert_insert77$1 = 0, $_0$0 = 0, $_0$1 = 0;
$n_sroa_0_0_extract_trunc = $a$0;
$n_sroa_1_4_extract_shift$0 = $a$1;
$n_sroa_1_4_extract_trunc = $n_sroa_1_4_extract_shift$0;
$d_sroa_0_0_extract_trunc = $b$0;
$d_sroa_1_4_extract_shift$0 = $b$1;
$d_sroa_1_4_extract_trunc = $d_sroa_1_4_extract_shift$0;
if (($n_sroa_1_4_extract_trunc | 0) == 0) {
$4 = ($rem | 0) != 0;
if (($d_sroa_1_4_extract_trunc | 0) == 0) {
if ($4) {
HEAP32[$rem >> 2] = ($n_sroa_0_0_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0);
HEAP32[$rem + 4 >> 2] = 0;
}
$_0$1 = 0;
$_0$0 = ($n_sroa_0_0_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0;
return (tempRet0 = $_0$1, $_0$0) | 0;
} else {
if (!$4) {
$_0$1 = 0;
$_0$0 = 0;
return (tempRet0 = $_0$1, $_0$0) | 0;
}
HEAP32[$rem >> 2] = $a$0 & -1;
HEAP32[$rem + 4 >> 2] = $a$1 & 0;
$_0$1 = 0;
$_0$0 = 0;
return (tempRet0 = $_0$1, $_0$0) | 0;
}
}
$17 = ($d_sroa_1_4_extract_trunc | 0) == 0;
do {
if (($d_sroa_0_0_extract_trunc | 0) == 0) {
if ($17) {
if (($rem | 0) != 0) {
HEAP32[$rem >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0);
HEAP32[$rem + 4 >> 2] = 0;
}
$_0$1 = 0;
$_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0;
return (tempRet0 = $_0$1, $_0$0) | 0;
}
if (($n_sroa_0_0_extract_trunc | 0) == 0) {
if (($rem | 0) != 0) {
HEAP32[$rem >> 2] = 0;
HEAP32[$rem + 4 >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_1_4_extract_trunc >>> 0);
}
$_0$1 = 0;
$_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_1_4_extract_trunc >>> 0) >>> 0;
return (tempRet0 = $_0$1, $_0$0) | 0;
}
$37 = $d_sroa_1_4_extract_trunc - 1 | 0;
if (($37 & $d_sroa_1_4_extract_trunc | 0) == 0) {
if (($rem | 0) != 0) {
HEAP32[$rem >> 2] = 0 | $a$0 & -1;
HEAP32[$rem + 4 >> 2] = $37 & $n_sroa_1_4_extract_trunc | $a$1 & 0;
}
$_0$1 = 0;
$_0$0 = $n_sroa_1_4_extract_trunc >>> ((_llvm_cttz_i32($d_sroa_1_4_extract_trunc | 0) | 0) >>> 0);
return (tempRet0 = $_0$1, $_0$0) | 0;
}
$49 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0;
$51 = $49 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0;
if ($51 >>> 0 <= 30) {
$57 = $51 + 1 | 0;
$58 = 31 - $51 | 0;
$sr_1_ph = $57;
$r_sroa_0_1_ph = $n_sroa_1_4_extract_trunc << $58 | $n_sroa_0_0_extract_trunc >>> ($57 >>> 0);
$r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($57 >>> 0);
$q_sroa_0_1_ph = 0;
$q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $58;
break;
}
if (($rem | 0) == 0) {
$_0$1 = 0;
$_0$0 = 0;
return (tempRet0 = $_0$1, $_0$0) | 0;
}
HEAP32[$rem >> 2] = 0 | $a$0 & -1;
HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0;
$_0$1 = 0;
$_0$0 = 0;
return (tempRet0 = $_0$1, $_0$0) | 0;
} else {
if (!$17) {
$117 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0;
$119 = $117 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0;
if ($119 >>> 0 <= 31) {
$125 = $119 + 1 | 0;
$126 = 31 - $119 | 0;
$130 = $119 - 31 >> 31;
$sr_1_ph = $125;
$r_sroa_0_1_ph = $n_sroa_0_0_extract_trunc >>> ($125 >>> 0) & $130 | $n_sroa_1_4_extract_trunc << $126;
$r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($125 >>> 0) & $130;
$q_sroa_0_1_ph = 0;
$q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $126;
break;
}
if (($rem | 0) == 0) {
$_0$1 = 0;
$_0$0 = 0;
return (tempRet0 = $_0$1, $_0$0) | 0;
}
HEAP32[$rem >> 2] = 0 | $a$0 & -1;
HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0;
$_0$1 = 0;
$_0$0 = 0;
return (tempRet0 = $_0$1, $_0$0) | 0;
}
$66 = $d_sroa_0_0_extract_trunc - 1 | 0;
if (($66 & $d_sroa_0_0_extract_trunc | 0) != 0) {
$86 = (Math_clz32($d_sroa_0_0_extract_trunc | 0) | 0) + 33 | 0;
$88 = $86 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0;
$89 = 64 - $88 | 0;
$91 = 32 - $88 | 0;
$92 = $91 >> 31;
$95 = $88 - 32 | 0;
$105 = $95 >> 31;
$sr_1_ph = $88;
$r_sroa_0_1_ph = $91 - 1 >> 31 & $n_sroa_1_4_extract_trunc >>> ($95 >>> 0) | ($n_sroa_1_4_extract_trunc << $91 | $n_sroa_0_0_extract_trunc >>> ($88 >>> 0)) & $105;
$r_sroa_1_1_ph = $105 & $n_sroa_1_4_extract_trunc >>> ($88 >>> 0);
$q_sroa_0_1_ph = $n_sroa_0_0_extract_trunc << $89 & $92;
$q_sroa_1_1_ph = ($n_sroa_1_4_extract_trunc << $89 | $n_sroa_0_0_extract_trunc >>> ($95 >>> 0)) & $92 | $n_sroa_0_0_extract_trunc << $91 & $88 - 33 >> 31;
break;
}
if (($rem | 0) != 0) {
HEAP32[$rem >> 2] = $66 & $n_sroa_0_0_extract_trunc;
HEAP32[$rem + 4 >> 2] = 0;
}
if (($d_sroa_0_0_extract_trunc | 0) == 1) {
$_0$1 = $n_sroa_1_4_extract_shift$0 | $a$1 & 0;
$_0$0 = 0 | $a$0 & -1;
return (tempRet0 = $_0$1, $_0$0) | 0;
} else {
$78 = _llvm_cttz_i32($d_sroa_0_0_extract_trunc | 0) | 0;
$_0$1 = 0 | $n_sroa_1_4_extract_trunc >>> ($78 >>> 0);
$_0$0 = $n_sroa_1_4_extract_trunc << 32 - $78 | $n_sroa_0_0_extract_trunc >>> ($78 >>> 0) | 0;
return (tempRet0 = $_0$1, $_0$0) | 0;
}
}
} while (0);
if (($sr_1_ph | 0) == 0) {
$q_sroa_1_1_lcssa = $q_sroa_1_1_ph;
$q_sroa_0_1_lcssa = $q_sroa_0_1_ph;
$r_sroa_1_1_lcssa = $r_sroa_1_1_ph;
$r_sroa_0_1_lcssa = $r_sroa_0_1_ph;
$carry_0_lcssa$1 = 0;
$carry_0_lcssa$0 = 0;
} else {
$d_sroa_0_0_insert_insert99$0 = 0 | $b$0 & -1;
$d_sroa_0_0_insert_insert99$1 = $d_sroa_1_4_extract_shift$0 | $b$1 & 0;
$137$0 = _i64Add($d_sroa_0_0_insert_insert99$0 | 0, $d_sroa_0_0_insert_insert99$1 | 0, -1, -1) | 0;
$137$1 = tempRet0;
$q_sroa_1_1198 = $q_sroa_1_1_ph;
$q_sroa_0_1199 = $q_sroa_0_1_ph;
$r_sroa_1_1200 = $r_sroa_1_1_ph;
$r_sroa_0_1201 = $r_sroa_0_1_ph;
$sr_1202 = $sr_1_ph;
$carry_0203 = 0;
while (1) {
$147 = $q_sroa_0_1199 >>> 31 | $q_sroa_1_1198 << 1;
$149 = $carry_0203 | $q_sroa_0_1199 << 1;
$r_sroa_0_0_insert_insert42$0 = 0 | ($r_sroa_0_1201 << 1 | $q_sroa_1_1198 >>> 31);
$r_sroa_0_0_insert_insert42$1 = $r_sroa_0_1201 >>> 31 | $r_sroa_1_1200 << 1 | 0;
_i64Subtract($137$0, $137$1, $r_sroa_0_0_insert_insert42$0, $r_sroa_0_0_insert_insert42$1) | 0;
$150$1 = tempRet0;
$151$0 = $150$1 >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1;
$152 = $151$0 & 1;
$154$0 = _i64Subtract($r_sroa_0_0_insert_insert42$0, $r_sroa_0_0_insert_insert42$1, $151$0 & $d_sroa_0_0_insert_insert99$0, ((($150$1 | 0) < 0 ? -1 : 0) >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1) & $d_sroa_0_0_insert_insert99$1) | 0;
$r_sroa_0_0_extract_trunc = $154$0;
$r_sroa_1_4_extract_trunc = tempRet0;
$155 = $sr_1202 - 1 | 0;
if (($155 | 0) == 0) {
break;
} else {
$q_sroa_1_1198 = $147;
$q_sroa_0_1199 = $149;
$r_sroa_1_1200 = $r_sroa_1_4_extract_trunc;
$r_sroa_0_1201 = $r_sroa_0_0_extract_trunc;
$sr_1202 = $155;
$carry_0203 = $152;
}
}
$q_sroa_1_1_lcssa = $147;
$q_sroa_0_1_lcssa = $149;
$r_sroa_1_1_lcssa = $r_sroa_1_4_extract_trunc;
$r_sroa_0_1_lcssa = $r_sroa_0_0_extract_trunc;
$carry_0_lcssa$1 = 0;
$carry_0_lcssa$0 = $152;
}
$q_sroa_0_0_insert_ext75$0 = $q_sroa_0_1_lcssa;
$q_sroa_0_0_insert_ext75$1 = 0;
$q_sroa_0_0_insert_insert77$1 = $q_sroa_1_1_lcssa | $q_sroa_0_0_insert_ext75$1;
if (($rem | 0) != 0) {
HEAP32[$rem >> 2] = 0 | $r_sroa_0_1_lcssa;
HEAP32[$rem + 4 >> 2] = $r_sroa_1_1_lcssa | 0;
}
$_0$1 = (0 | $q_sroa_0_0_insert_ext75$0) >>> 31 | $q_sroa_0_0_insert_insert77$1 << 1 | ($q_sroa_0_0_insert_ext75$1 << 1 | $q_sroa_0_0_insert_ext75$0 >>> 31) & 0 | $carry_0_lcssa$1;
$_0$0 = ($q_sroa_0_0_insert_ext75$0 << 1 | 0 >>> 31) & -2 | $carry_0_lcssa$0;
return (tempRet0 = $_0$1, $_0$0) | 0;
}
// =======================================================================
function dynCall_viiiii(index,a1,a2,a3,a4,a5) {
index = index|0;
a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0;
FUNCTION_TABLE_viiiii[index&7](a1|0,a2|0,a3|0,a4|0,a5|0);
}
function dynCall_vd(index,a1) {
index = index|0;
a1=+a1;
FUNCTION_TABLE_vd[index&3](+a1);
}
function dynCall_vid(index,a1,a2) {
index = index|0;
a1=a1|0; a2=+a2;
FUNCTION_TABLE_vid[index&3](a1|0,+a2);
}
function dynCall_vi(index,a1) {
index = index|0;
a1=a1|0;
FUNCTION_TABLE_vi[index&31](a1|0);
}
function dynCall_vii(index,a1,a2) {
index = index|0;
a1=a1|0; a2=a2|0;
FUNCTION_TABLE_vii[index&63](a1|0,a2|0);
}
function dynCall_ii(index,a1) {
index = index|0;
a1=a1|0;
return FUNCTION_TABLE_ii[index&15](a1|0)|0;
}
function dynCall_viddd(index,a1,a2,a3,a4) {
index = index|0;
a1=a1|0; a2=+a2; a3=+a3; a4=+a4;
FUNCTION_TABLE_viddd[index&3](a1|0,+a2,+a3,+a4);
}
function dynCall_vidd(index,a1,a2,a3) {
index = index|0;
a1=a1|0; a2=+a2; a3=+a3;
FUNCTION_TABLE_vidd[index&7](a1|0,+a2,+a3);
}
function dynCall_iiii(index,a1,a2,a3) {
index = index|0;
a1=a1|0; a2=a2|0; a3=a3|0;
return FUNCTION_TABLE_iiii[index&7](a1|0,a2|0,a3|0)|0;
}
function dynCall_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) {
index = index|0;
a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0;
FUNCTION_TABLE_viiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0);
}
function dynCall_viiiiii(index,a1,a2,a3,a4,a5,a6) {
index = index|0;
a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0;
FUNCTION_TABLE_viiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0);
}
function dynCall_viii(index,a1,a2,a3) {
index = index|0;
a1=a1|0; a2=a2|0; a3=a3|0;
FUNCTION_TABLE_viii[index&31](a1|0,a2|0,a3|0);
}
function dynCall_vidddd(index,a1,a2,a3,a4,a5) {
index = index|0;
a1=a1|0; a2=+a2; a3=+a3; a4=+a4; a5=+a5;
FUNCTION_TABLE_vidddd[index&3](a1|0,+a2,+a3,+a4,+a5);
}
function dynCall_vdi(index,a1,a2) {
index = index|0;
a1=+a1; a2=a2|0;
FUNCTION_TABLE_vdi[index&1](+a1,a2|0);
}
function dynCall_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) {
index = index|0;
a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0;
FUNCTION_TABLE_viiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0);
}
function dynCall_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) {
index = index|0;
a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; a9=a9|0;
FUNCTION_TABLE_viiiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0,a9|0);
}
function dynCall_iii(index,a1,a2) {
index = index|0;
a1=a1|0; a2=a2|0;
return FUNCTION_TABLE_iii[index&3](a1|0,a2|0)|0;
}
function dynCall_i(index) {
index = index|0;
return FUNCTION_TABLE_i[index&3]()|0;
}
function dynCall_vdddddd(index,a1,a2,a3,a4,a5,a6) {
index = index|0;
a1=+a1; a2=+a2; a3=+a3; a4=+a4; a5=+a5; a6=+a6;
FUNCTION_TABLE_vdddddd[index&1](+a1,+a2,+a3,+a4,+a5,+a6);
}
function dynCall_vdddd(index,a1,a2,a3,a4) {
index = index|0;
a1=+a1; a2=+a2; a3=+a3; a4=+a4;
FUNCTION_TABLE_vdddd[index&3](+a1,+a2,+a3,+a4);
}
function dynCall_vdd(index,a1,a2) {
index = index|0;
a1=+a1; a2=+a2;
FUNCTION_TABLE_vdd[index&3](+a1,+a2);
}
function dynCall_v(index) {
index = index|0;
FUNCTION_TABLE_v[index&7]();
}
function dynCall_viid(index,a1,a2,a3) {
index = index|0;
a1=a1|0; a2=a2|0; a3=+a3;
FUNCTION_TABLE_viid[index&1](a1|0,a2|0,+a3);
}
function dynCall_viiii(index,a1,a2,a3,a4) {
index = index|0;
a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0;
FUNCTION_TABLE_viiii[index&31](a1|0,a2|0,a3|0,a4|0);
}
function b0(p0,p1,p2,p3,p4) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; abort(0);
}
function _emscripten_glUniform4i__wrapper(p0,p1,p2,p3,p4) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glUniform4i(p0|0,p1|0,p2|0,p3|0,p4|0);
}
function _emscripten_glFramebufferTexture2D__wrapper(p0,p1,p2,p3,p4) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glFramebufferTexture2D(p0|0,p1|0,p2|0,p3|0,p4|0);
}
function _emscripten_glShaderBinary__wrapper(p0,p1,p2,p3,p4) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glShaderBinary(p0|0,p1|0,p2|0,p3|0,p4|0);
}
function _emscripten_glDrawElementsInstanced__wrapper(p0,p1,p2,p3,p4) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glDrawElementsInstanced(p0|0,p1|0,p2|0,p3|0,p4|0);
}
function b1(p0) {
p0 = +p0; abort(1);
}
function _emscripten_glClearDepth__wrapper(p0) {
p0 = +p0; _emscripten_glClearDepth(+p0);
}
function _emscripten_glClearDepthf__wrapper(p0) {
p0 = +p0; _emscripten_glClearDepthf(+p0);
}
function _emscripten_glLineWidth__wrapper(p0) {
p0 = +p0; _emscripten_glLineWidth(+p0);
}
function b2(p0,p1) {
p0 = p0|0;p1 = +p1; abort(2);
}
function _emscripten_glUniform1f__wrapper(p0,p1) {
p0 = p0|0;p1 = +p1; _emscripten_glUniform1f(p0|0,+p1);
}
function _emscripten_glVertexAttrib1f__wrapper(p0,p1) {
p0 = p0|0;p1 = +p1; _emscripten_glVertexAttrib1f(p0|0,+p1);
}
function b3(p0) {
p0 = p0|0; abort(3);
}
function _emscripten_glDeleteShader__wrapper(p0) {
p0 = p0|0; _emscripten_glDeleteShader(p0|0);
}
function _emscripten_glCompileShader__wrapper(p0) {
p0 = p0|0; _emscripten_glCompileShader(p0|0);
}
function _emscripten_glDeleteProgram__wrapper(p0) {
p0 = p0|0; _emscripten_glDeleteProgram(p0|0);
}
function _emscripten_glLinkProgram__wrapper(p0) {
p0 = p0|0; _emscripten_glLinkProgram(p0|0);
}
function _emscripten_glUseProgram__wrapper(p0) {
p0 = p0|0; _emscripten_glUseProgram(p0|0);
}
function _emscripten_glValidateProgram__wrapper(p0) {
p0 = p0|0; _emscripten_glValidateProgram(p0|0);
}
function _emscripten_glDeleteObjectARB__wrapper(p0) {
p0 = p0|0; _emscripten_glDeleteObjectARB(p0|0);
}
function _emscripten_glEnableClientState__wrapper(p0) {
p0 = p0|0; _emscripten_glEnableClientState(p0|0);
}
function _emscripten_glClientActiveTexture__wrapper(p0) {
p0 = p0|0; _emscripten_glClientActiveTexture(p0|0);
}
function _emscripten_glBindVertexArray__wrapper(p0) {
p0 = p0|0; _emscripten_glBindVertexArray(p0|0);
}
function _emscripten_glMatrixMode__wrapper(p0) {
p0 = p0|0; _emscripten_glMatrixMode(p0|0);
}
function _emscripten_glLoadMatrixf__wrapper(p0) {
p0 = p0|0; _emscripten_glLoadMatrixf(p0|0);
}
function _emscripten_glEnableVertexAttribArray__wrapper(p0) {
p0 = p0|0; _emscripten_glEnableVertexAttribArray(p0|0);
}
function _emscripten_glDisableVertexAttribArray__wrapper(p0) {
p0 = p0|0; _emscripten_glDisableVertexAttribArray(p0|0);
}
function _emscripten_glDepthFunc__wrapper(p0) {
p0 = p0|0; _emscripten_glDepthFunc(p0|0);
}
function _emscripten_glEnable__wrapper(p0) {
p0 = p0|0; _emscripten_glEnable(p0|0);
}
function _emscripten_glDisable__wrapper(p0) {
p0 = p0|0; _emscripten_glDisable(p0|0);
}
function _emscripten_glFrontFace__wrapper(p0) {
p0 = p0|0; _emscripten_glFrontFace(p0|0);
}
function _emscripten_glCullFace__wrapper(p0) {
p0 = p0|0; _emscripten_glCullFace(p0|0);
}
function _emscripten_glClear__wrapper(p0) {
p0 = p0|0; _emscripten_glClear(p0|0);
}
function _emscripten_glClearStencil__wrapper(p0) {
p0 = p0|0; _emscripten_glClearStencil(p0|0);
}
function _emscripten_glDepthMask__wrapper(p0) {
p0 = p0|0; _emscripten_glDepthMask(p0|0);
}
function _emscripten_glStencilMask__wrapper(p0) {
p0 = p0|0; _emscripten_glStencilMask(p0|0);
}
function _emscripten_glGenerateMipmap__wrapper(p0) {
p0 = p0|0; _emscripten_glGenerateMipmap(p0|0);
}
function _emscripten_glActiveTexture__wrapper(p0) {
p0 = p0|0; _emscripten_glActiveTexture(p0|0);
}
function _emscripten_glBlendEquation__wrapper(p0) {
p0 = p0|0; _emscripten_glBlendEquation(p0|0);
}
function b4(p0,p1) {
p0 = p0|0;p1 = p1|0; abort(4);
}
function _emscripten_glPixelStorei__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glPixelStorei(p0|0,p1|0);
}
function _emscripten_glGetIntegerv__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glGetIntegerv(p0|0,p1|0);
}
function _emscripten_glGetFloatv__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glGetFloatv(p0|0,p1|0);
}
function _emscripten_glGetBooleanv__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glGetBooleanv(p0|0,p1|0);
}
function _emscripten_glGenTextures__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glGenTextures(p0|0,p1|0);
}
function _emscripten_glDeleteTextures__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glDeleteTextures(p0|0,p1|0);
}
function _emscripten_glBindTexture__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glBindTexture(p0|0,p1|0);
}
function _emscripten_glGenBuffers__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glGenBuffers(p0|0,p1|0);
}
function _emscripten_glDeleteBuffers__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glDeleteBuffers(p0|0,p1|0);
}
function _emscripten_glGenRenderbuffers__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glGenRenderbuffers(p0|0,p1|0);
}
function _emscripten_glDeleteRenderbuffers__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glDeleteRenderbuffers(p0|0,p1|0);
}
function _emscripten_glBindRenderbuffer__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glBindRenderbuffer(p0|0,p1|0);
}
function _emscripten_glUniform1i__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glUniform1i(p0|0,p1|0);
}
function _emscripten_glBindBuffer__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glBindBuffer(p0|0,p1|0);
}
function _emscripten_glVertexAttrib1fv__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib1fv(p0|0,p1|0);
}
function _emscripten_glVertexAttrib2fv__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib2fv(p0|0,p1|0);
}
function _emscripten_glVertexAttrib3fv__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib3fv(p0|0,p1|0);
}
function _emscripten_glVertexAttrib4fv__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib4fv(p0|0,p1|0);
}
function _emscripten_glAttachShader__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glAttachShader(p0|0,p1|0);
}
function _emscripten_glDetachShader__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glDetachShader(p0|0,p1|0);
}
function _emscripten_glBindFramebuffer__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glBindFramebuffer(p0|0,p1|0);
}
function _emscripten_glGenFramebuffers__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glGenFramebuffers(p0|0,p1|0);
}
function _emscripten_glDeleteFramebuffers__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glDeleteFramebuffers(p0|0,p1|0);
}
function _emscripten_glBindProgramARB__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glBindProgramARB(p0|0,p1|0);
}
function _emscripten_glGetPointerv__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glGetPointerv(p0|0,p1|0);
}
function _emscripten_glGenVertexArrays__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glGenVertexArrays(p0|0,p1|0);
}
function _emscripten_glDeleteVertexArrays__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glDeleteVertexArrays(p0|0,p1|0);
}
function _emscripten_glVertexAttribDivisor__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttribDivisor(p0|0,p1|0);
}
function _emscripten_glBlendFunc__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glBlendFunc(p0|0,p1|0);
}
function _emscripten_glBlendEquationSeparate__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glBlendEquationSeparate(p0|0,p1|0);
}
function _emscripten_glStencilMaskSeparate__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glStencilMaskSeparate(p0|0,p1|0);
}
function _emscripten_glHint__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glHint(p0|0,p1|0);
}
function _emscripten_glDrawBuffers__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; _emscripten_glDrawBuffers(p0|0,p1|0);
}
function b5(p0) {
p0 = p0|0; abort(5);return 0;
}
function _emscripten_glGetString__wrapper(p0) {
p0 = p0|0; return _emscripten_glGetString(p0|0)|0;
}
function _emscripten_glIsTexture__wrapper(p0) {
p0 = p0|0; return _emscripten_glIsTexture(p0|0)|0;
}
function _emscripten_glIsBuffer__wrapper(p0) {
p0 = p0|0; return _emscripten_glIsBuffer(p0|0)|0;
}
function _emscripten_glIsRenderbuffer__wrapper(p0) {
p0 = p0|0; return _emscripten_glIsRenderbuffer(p0|0)|0;
}
function _emscripten_glCreateShader__wrapper(p0) {
p0 = p0|0; return _emscripten_glCreateShader(p0|0)|0;
}
function _emscripten_glIsShader__wrapper(p0) {
p0 = p0|0; return _emscripten_glIsShader(p0|0)|0;
}
function _emscripten_glIsProgram__wrapper(p0) {
p0 = p0|0; return _emscripten_glIsProgram(p0|0)|0;
}
function _emscripten_glIsFramebuffer__wrapper(p0) {
p0 = p0|0; return _emscripten_glIsFramebuffer(p0|0)|0;
}
function _emscripten_glCheckFramebufferStatus__wrapper(p0) {
p0 = p0|0; return _emscripten_glCheckFramebufferStatus(p0|0)|0;
}
function _emscripten_glIsEnabled__wrapper(p0) {
p0 = p0|0; return _emscripten_glIsEnabled(p0|0)|0;
}
function b6(p0,p1,p2,p3) {
p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; abort(6);
}
function _emscripten_glUniform3f__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glUniform3f(p0|0,+p1,+p2,+p3);
}
function _emscripten_glVertexAttrib3f__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glVertexAttrib3f(p0|0,+p1,+p2,+p3);
}
function b7(p0,p1,p2) {
p0 = p0|0;p1 = +p1;p2 = +p2; abort(7);
}
function _emscripten_glUniform2f__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glUniform2f(p0|0,+p1,+p2);
}
function _emscripten_glVertexAttrib2f__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glVertexAttrib2f(p0|0,+p1,+p2);
}
function b8(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; abort(8);return 0;
}
function b9(p0,p1,p2,p3,p4,p5,p6,p7) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; abort(9);
}
function _emscripten_glCompressedTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCompressedTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0);
}
function _emscripten_glCopyTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0);
}
function _emscripten_glCopyTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0);
}
function b10(p0,p1,p2,p3,p4,p5) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; abort(10);
}
function _emscripten_glDrawRangeElements__wrapper(p0,p1,p2,p3,p4,p5) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glDrawRangeElements(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0);
}
function _emscripten_glVertexAttribPointer__wrapper(p0,p1,p2,p3,p4,p5) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glVertexAttribPointer(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0);
}
function b11(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; abort(11);
}
function _emscripten_glGetTexParameterfv__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameterfv(p0|0,p1|0,p2|0);
}
function _emscripten_glGetTexParameteriv__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameteriv(p0|0,p1|0,p2|0);
}
function _emscripten_glTexParameterfv__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameterfv(p0|0,p1|0,p2|0);
}
function _emscripten_glTexParameteriv__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteriv(p0|0,p1|0,p2|0);
}
function _emscripten_glGetBufferParameteriv__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetBufferParameteriv(p0|0,p1|0,p2|0);
}
function _emscripten_glGetRenderbufferParameteriv__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetRenderbufferParameteriv(p0|0,p1|0,p2|0);
}
function _emscripten_glGetUniformfv__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformfv(p0|0,p1|0,p2|0);
}
function _emscripten_glGetUniformiv__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformiv(p0|0,p1|0,p2|0);
}
function _emscripten_glGetVertexAttribfv__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribfv(p0|0,p1|0,p2|0);
}
function _emscripten_glGetVertexAttribiv__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribiv(p0|0,p1|0,p2|0);
}
function _emscripten_glGetVertexAttribPointerv__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribPointerv(p0|0,p1|0,p2|0);
}
function _emscripten_glUniform2i__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2i(p0|0,p1|0,p2|0);
}
function _emscripten_glUniform1iv__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1iv(p0|0,p1|0,p2|0);
}
function _emscripten_glUniform2iv__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2iv(p0|0,p1|0,p2|0);
}
function _emscripten_glUniform3iv__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3iv(p0|0,p1|0,p2|0);
}
function _emscripten_glUniform4iv__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4iv(p0|0,p1|0,p2|0);
}
function _emscripten_glUniform1fv__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1fv(p0|0,p1|0,p2|0);
}
function _emscripten_glUniform2fv__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2fv(p0|0,p1|0,p2|0);
}
function _emscripten_glUniform3fv__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3fv(p0|0,p1|0,p2|0);
}
function _emscripten_glUniform4fv__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4fv(p0|0,p1|0,p2|0);
}
function _emscripten_glGetShaderiv__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetShaderiv(p0|0,p1|0,p2|0);
}
function _emscripten_glGetProgramiv__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetProgramiv(p0|0,p1|0,p2|0);
}
function _emscripten_glBindAttribLocation__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glBindAttribLocation(p0|0,p1|0,p2|0);
}
function _emscripten_glGetObjectParameterivARB__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetObjectParameterivARB(p0|0,p1|0,p2|0);
}
function _emscripten_glNormalPointer__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glNormalPointer(p0|0,p1|0,p2|0);
}
function _emscripten_glDrawArrays__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glDrawArrays(p0|0,p1|0,p2|0);
}
function _emscripten_glTexParameteri__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteri(p0|0,p1|0,p2|0);
}
function _emscripten_glStencilFunc__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilFunc(p0|0,p1|0,p2|0);
}
function _emscripten_glStencilOp__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilOp(p0|0,p1|0,p2|0);
}
function b12(p0,p1,p2,p3,p4) {
p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; abort(12);
}
function _emscripten_glUniform4f__wrapper(p0,p1,p2,p3,p4) {
p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glUniform4f(p0|0,+p1,+p2,+p3,+p4);
}
function _emscripten_glVertexAttrib4f__wrapper(p0,p1,p2,p3,p4) {
p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glVertexAttrib4f(p0|0,+p1,+p2,+p3,+p4);
}
function b13(p0,p1) {
p0 = +p0;p1 = p1|0; abort(13);
}
function _emscripten_glSampleCoverage__wrapper(p0,p1) {
p0 = +p0;p1 = p1|0; _emscripten_glSampleCoverage(+p0,p1|0);
}
function b14(p0,p1,p2,p3,p4,p5,p6) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; abort(14);
}
function _emscripten_glReadPixels__wrapper(p0,p1,p2,p3,p4,p5,p6) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glReadPixels(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0);
}
function _emscripten_glGetActiveUniform__wrapper(p0,p1,p2,p3,p4,p5,p6) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveUniform(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0);
}
function _emscripten_glGetActiveAttrib__wrapper(p0,p1,p2,p3,p4,p5,p6) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveAttrib(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0);
}
function b15(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; abort(15);
}
function _emscripten_glCompressedTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glCompressedTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0);
}
function _emscripten_glTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0);
}
function _emscripten_glTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0);
}
function b16(p0,p1) {
p0 = p0|0;p1 = p1|0; abort(16);return 0;
}
function _emscripten_glGetUniformLocation__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; return _emscripten_glGetUniformLocation(p0|0,p1|0)|0;
}
function _emscripten_glGetAttribLocation__wrapper(p0,p1) {
p0 = p0|0;p1 = p1|0; return _emscripten_glGetAttribLocation(p0|0,p1|0)|0;
}
function b17() {
; abort(17);return 0;
}
function _emscripten_glCreateProgram__wrapper() {
; return _emscripten_glCreateProgram()|0;
}
function _emscripten_glGetError__wrapper() {
; return _emscripten_glGetError()|0;
}
function b18(p0,p1,p2,p3,p4,p5) {
p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; abort(18);
}
function _emscripten_glFrustum__wrapper(p0,p1,p2,p3,p4,p5) {
p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; _emscripten_glFrustum(+p0,+p1,+p2,+p3,+p4,+p5);
}
function b19(p0,p1,p2,p3) {
p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; abort(19);
}
function _emscripten_glRotatef__wrapper(p0,p1,p2,p3) {
p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glRotatef(+p0,+p1,+p2,+p3);
}
function _emscripten_glClearColor__wrapper(p0,p1,p2,p3) {
p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glClearColor(+p0,+p1,+p2,+p3);
}
function _emscripten_glBlendColor__wrapper(p0,p1,p2,p3) {
p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glBlendColor(+p0,+p1,+p2,+p3);
}
function b20(p0,p1) {
p0 = +p0;p1 = +p1; abort(20);
}
function _emscripten_glDepthRange__wrapper(p0,p1) {
p0 = +p0;p1 = +p1; _emscripten_glDepthRange(+p0,+p1);
}
function _emscripten_glDepthRangef__wrapper(p0,p1) {
p0 = +p0;p1 = +p1; _emscripten_glDepthRangef(+p0,+p1);
}
function _emscripten_glPolygonOffset__wrapper(p0,p1) {
p0 = +p0;p1 = +p1; _emscripten_glPolygonOffset(+p0,+p1);
}
function b21() {
; abort(21);
}
function _emscripten_glLoadIdentity__wrapper() {
; _emscripten_glLoadIdentity();
}
function _emscripten_glReleaseShaderCompiler__wrapper() {
; _emscripten_glReleaseShaderCompiler();
}
function _emscripten_glFinish__wrapper() {
; _emscripten_glFinish();
}
function _emscripten_glFlush__wrapper() {
; _emscripten_glFlush();
}
function b22(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = +p2; abort(22);
}
function _emscripten_glTexParameterf__wrapper(p0,p1,p2) {
p0 = p0|0;p1 = p1|0;p2 = +p2; _emscripten_glTexParameterf(p0|0,p1|0,+p2);
}
function b23(p0,p1,p2,p3) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; abort(23);
}
function _emscripten_glBufferData__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferData(p0|0,p1|0,p2|0,p3|0);
}
function _emscripten_glBufferSubData__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferSubData(p0|0,p1|0,p2|0,p3|0);
}
function _emscripten_glUniform3i__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniform3i(p0|0,p1|0,p2|0,p3|0);
}
function _emscripten_glUniformMatrix2fv__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix2fv(p0|0,p1|0,p2|0,p3|0);
}
function _emscripten_glUniformMatrix3fv__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix3fv(p0|0,p1|0,p2|0,p3|0);
}
function _emscripten_glUniformMatrix4fv__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix4fv(p0|0,p1|0,p2|0,p3|0);
}
function _emscripten_glGetAttachedShaders__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetAttachedShaders(p0|0,p1|0,p2|0,p3|0);
}
function _emscripten_glShaderSource__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glShaderSource(p0|0,p1|0,p2|0,p3|0);
}
function _emscripten_glGetShaderSource__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderSource(p0|0,p1|0,p2|0,p3|0);
}
function _emscripten_glGetShaderInfoLog__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderInfoLog(p0|0,p1|0,p2|0,p3|0);
}
function _emscripten_glGetShaderPrecisionFormat__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderPrecisionFormat(p0|0,p1|0,p2|0,p3|0);
}
function _emscripten_glGetProgramInfoLog__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetProgramInfoLog(p0|0,p1|0,p2|0,p3|0);
}
function _emscripten_glFramebufferRenderbuffer__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glFramebufferRenderbuffer(p0|0,p1|0,p2|0,p3|0);
}
function _emscripten_glGetFramebufferAttachmentParameteriv__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetFramebufferAttachmentParameteriv(p0|0,p1|0,p2|0,p3|0);
}
function _emscripten_glGetInfoLogARB__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetInfoLogARB(p0|0,p1|0,p2|0,p3|0);
}
function _emscripten_glVertexPointer__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glVertexPointer(p0|0,p1|0,p2|0,p3|0);
}
function _emscripten_glTexCoordPointer__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glTexCoordPointer(p0|0,p1|0,p2|0,p3|0);
}
function _emscripten_glColorPointer__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorPointer(p0|0,p1|0,p2|0,p3|0);
}
function _emscripten_glDrawElements__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawElements(p0|0,p1|0,p2|0,p3|0);
}
function _emscripten_glDrawArraysInstanced__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawArraysInstanced(p0|0,p1|0,p2|0,p3|0);
}
function _emscripten_glViewport__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glViewport(p0|0,p1|0,p2|0,p3|0);
}
function _emscripten_glScissor__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glScissor(p0|0,p1|0,p2|0,p3|0);
}
function _emscripten_glColorMask__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorMask(p0|0,p1|0,p2|0,p3|0);
}
function _emscripten_glRenderbufferStorage__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glRenderbufferStorage(p0|0,p1|0,p2|0,p3|0);
}
function _emscripten_glBlendFuncSeparate__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBlendFuncSeparate(p0|0,p1|0,p2|0,p3|0);
}
function _emscripten_glStencilFuncSeparate__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilFuncSeparate(p0|0,p1|0,p2|0,p3|0);
}
function _emscripten_glStencilOpSeparate__wrapper(p0,p1,p2,p3) {
p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilOpSeparate(p0|0,p1|0,p2|0,p3|0);
}
// EMSCRIPTEN_END_FUNCS
var FUNCTION_TABLE_viiiii = [b0,_KeyCallback,_emscripten_glUniform4i__wrapper,_emscripten_glFramebufferTexture2D__wrapper,_emscripten_glShaderBinary__wrapper,_emscripten_glDrawElementsInstanced__wrapper,b0,b0];
var FUNCTION_TABLE_vd = [b1,_emscripten_glClearDepth__wrapper,_emscripten_glClearDepthf__wrapper,_emscripten_glLineWidth__wrapper];
var FUNCTION_TABLE_vid = [b2,_emscripten_glUniform1f__wrapper,_emscripten_glVertexAttrib1f__wrapper,b2];
var FUNCTION_TABLE_vi = [b3,_emscripten_glDeleteShader__wrapper,_emscripten_glCompileShader__wrapper,_emscripten_glDeleteProgram__wrapper,_emscripten_glLinkProgram__wrapper,_emscripten_glUseProgram__wrapper,_emscripten_glValidateProgram__wrapper,_emscripten_glDeleteObjectARB__wrapper,_emscripten_glEnableClientState__wrapper,_emscripten_glClientActiveTexture__wrapper,_emscripten_glBindVertexArray__wrapper,_emscripten_glMatrixMode__wrapper,_emscripten_glLoadMatrixf__wrapper,_emscripten_glEnableVertexAttribArray__wrapper,_emscripten_glDisableVertexAttribArray__wrapper,_emscripten_glDepthFunc__wrapper,_emscripten_glEnable__wrapper,_emscripten_glDisable__wrapper,_emscripten_glFrontFace__wrapper,_emscripten_glCullFace__wrapper,_emscripten_glClear__wrapper,_emscripten_glClearStencil__wrapper,_emscripten_glDepthMask__wrapper,_emscripten_glStencilMask__wrapper,_emscripten_glGenerateMipmap__wrapper,_emscripten_glActiveTexture__wrapper,_emscripten_glBlendEquation__wrapper,_cleanup526,b3
,b3,b3,b3];
var FUNCTION_TABLE_vii = [b4,_ErrorCallback,_CursorEnterCallback,_CharCallback,_WindowIconifyCallback,_emscripten_glPixelStorei__wrapper,_emscripten_glGetIntegerv__wrapper,_emscripten_glGetFloatv__wrapper,_emscripten_glGetBooleanv__wrapper,_emscripten_glGenTextures__wrapper,_emscripten_glDeleteTextures__wrapper,_emscripten_glBindTexture__wrapper,_emscripten_glGenBuffers__wrapper,_emscripten_glDeleteBuffers__wrapper,_emscripten_glGenRenderbuffers__wrapper,_emscripten_glDeleteRenderbuffers__wrapper,_emscripten_glBindRenderbuffer__wrapper,_emscripten_glUniform1i__wrapper,_emscripten_glBindBuffer__wrapper,_emscripten_glVertexAttrib1fv__wrapper,_emscripten_glVertexAttrib2fv__wrapper,_emscripten_glVertexAttrib3fv__wrapper,_emscripten_glVertexAttrib4fv__wrapper,_emscripten_glAttachShader__wrapper,_emscripten_glDetachShader__wrapper,_emscripten_glBindFramebuffer__wrapper,_emscripten_glGenFramebuffers__wrapper,_emscripten_glDeleteFramebuffers__wrapper,_emscripten_glBindProgramARB__wrapper,_emscripten_glGetPointerv__wrapper,_emscripten_glGenVertexArrays__wrapper,_emscripten_glDeleteVertexArrays__wrapper,_emscripten_glVertexAttribDivisor__wrapper,_emscripten_glBlendFunc__wrapper,_emscripten_glBlendEquationSeparate__wrapper,_emscripten_glStencilMaskSeparate__wrapper,_emscripten_glHint__wrapper,_emscripten_glDrawBuffers__wrapper,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4
,b4,b4,b4,b4,b4];
var FUNCTION_TABLE_ii = [b5,___stdio_close,_emscripten_glGetString__wrapper,_emscripten_glIsTexture__wrapper,_emscripten_glIsBuffer__wrapper,_emscripten_glIsRenderbuffer__wrapper,_emscripten_glCreateShader__wrapper,_emscripten_glIsShader__wrapper,_emscripten_glIsProgram__wrapper,_emscripten_glIsFramebuffer__wrapper,_emscripten_glCheckFramebufferStatus__wrapper,_emscripten_glIsEnabled__wrapper,b5,b5,b5,b5];
var FUNCTION_TABLE_viddd = [b6,_emscripten_glUniform3f__wrapper,_emscripten_glVertexAttrib3f__wrapper,b6];
var FUNCTION_TABLE_vidd = [b7,_MouseCursorPosCallback,_ScrollCallback,_emscripten_glUniform2f__wrapper,_emscripten_glVertexAttrib2f__wrapper,b7,b7,b7];
var FUNCTION_TABLE_iiii = [b8,___stdout_write,___stdio_seek,_EmscriptenFullscreenChangeCallback,_EmscriptenInputCallback,___stdio_write,b8,b8];
var FUNCTION_TABLE_viiiiiiii = [b9,_emscripten_glCompressedTexImage2D__wrapper,_emscripten_glCopyTexImage2D__wrapper,_emscripten_glCopyTexSubImage2D__wrapper];
var FUNCTION_TABLE_viiiiii = [b10,_emscripten_glDrawRangeElements__wrapper,_emscripten_glVertexAttribPointer__wrapper,b10];
var FUNCTION_TABLE_viii = [b11,_WindowSizeCallback,_emscripten_glGetTexParameterfv__wrapper,_emscripten_glGetTexParameteriv__wrapper,_emscripten_glTexParameterfv__wrapper,_emscripten_glTexParameteriv__wrapper,_emscripten_glGetBufferParameteriv__wrapper,_emscripten_glGetRenderbufferParameteriv__wrapper,_emscripten_glGetUniformfv__wrapper,_emscripten_glGetUniformiv__wrapper,_emscripten_glGetVertexAttribfv__wrapper,_emscripten_glGetVertexAttribiv__wrapper,_emscripten_glGetVertexAttribPointerv__wrapper,_emscripten_glUniform2i__wrapper,_emscripten_glUniform1iv__wrapper,_emscripten_glUniform2iv__wrapper,_emscripten_glUniform3iv__wrapper,_emscripten_glUniform4iv__wrapper,_emscripten_glUniform1fv__wrapper,_emscripten_glUniform2fv__wrapper,_emscripten_glUniform3fv__wrapper,_emscripten_glUniform4fv__wrapper,_emscripten_glGetShaderiv__wrapper,_emscripten_glGetProgramiv__wrapper,_emscripten_glBindAttribLocation__wrapper,_emscripten_glGetObjectParameterivARB__wrapper,_emscripten_glNormalPointer__wrapper,_emscripten_glDrawArrays__wrapper,_emscripten_glTexParameteri__wrapper,_emscripten_glStencilFunc__wrapper,_emscripten_glStencilOp__wrapper,b11];
var FUNCTION_TABLE_vidddd = [b12,_emscripten_glUniform4f__wrapper,_emscripten_glVertexAttrib4f__wrapper,b12];
var FUNCTION_TABLE_vdi = [b13,_emscripten_glSampleCoverage__wrapper];
var FUNCTION_TABLE_viiiiiii = [b14,_emscripten_glReadPixels__wrapper,_emscripten_glGetActiveUniform__wrapper,_emscripten_glGetActiveAttrib__wrapper];
var FUNCTION_TABLE_viiiiiiiii = [b15,_emscripten_glCompressedTexSubImage2D__wrapper,_emscripten_glTexImage2D__wrapper,_emscripten_glTexSubImage2D__wrapper];
var FUNCTION_TABLE_iii = [b16,_emscripten_glGetUniformLocation__wrapper,_emscripten_glGetAttribLocation__wrapper,b16];
var FUNCTION_TABLE_i = [b17,_emscripten_glCreateProgram__wrapper,_emscripten_glGetError__wrapper,b17];
var FUNCTION_TABLE_vdddddd = [b18,_emscripten_glFrustum__wrapper];
var FUNCTION_TABLE_vdddd = [b19,_emscripten_glRotatef__wrapper,_emscripten_glClearColor__wrapper,_emscripten_glBlendColor__wrapper];
var FUNCTION_TABLE_vdd = [b20,_emscripten_glDepthRange__wrapper,_emscripten_glDepthRangef__wrapper,_emscripten_glPolygonOffset__wrapper];
var FUNCTION_TABLE_v = [b21,_UpdateDrawFrame,_emscripten_glLoadIdentity__wrapper,_emscripten_glReleaseShaderCompiler__wrapper,_emscripten_glFinish__wrapper,_emscripten_glFlush__wrapper,b21,b21];
var FUNCTION_TABLE_viid = [b22,_emscripten_glTexParameterf__wrapper];
var FUNCTION_TABLE_viiii = [b23,_MouseButtonCallback,_emscripten_glBufferData__wrapper,_emscripten_glBufferSubData__wrapper,_emscripten_glUniform3i__wrapper,_emscripten_glUniformMatrix2fv__wrapper,_emscripten_glUniformMatrix3fv__wrapper,_emscripten_glUniformMatrix4fv__wrapper,_emscripten_glGetAttachedShaders__wrapper,_emscripten_glShaderSource__wrapper,_emscripten_glGetShaderSource__wrapper,_emscripten_glGetShaderInfoLog__wrapper,_emscripten_glGetShaderPrecisionFormat__wrapper,_emscripten_glGetProgramInfoLog__wrapper,_emscripten_glFramebufferRenderbuffer__wrapper,_emscripten_glGetFramebufferAttachmentParameteriv__wrapper,_emscripten_glGetInfoLogARB__wrapper,_emscripten_glVertexPointer__wrapper,_emscripten_glTexCoordPointer__wrapper,_emscripten_glColorPointer__wrapper,_emscripten_glDrawElements__wrapper,_emscripten_glDrawArraysInstanced__wrapper,_emscripten_glViewport__wrapper,_emscripten_glScissor__wrapper,_emscripten_glColorMask__wrapper,_emscripten_glRenderbufferStorage__wrapper,_emscripten_glBlendFuncSeparate__wrapper,_emscripten_glStencilFuncSeparate__wrapper,_emscripten_glStencilOpSeparate__wrapper,b23,b23,b23];
return { _i64Subtract: _i64Subtract, _fflush: _fflush, _main: _main, _i64Add: _i64Add, _memmove: _memmove, _strstr: _strstr, _memset: _memset, _malloc: _malloc, _memcpy: _memcpy, _bitshift64Lshr: _bitshift64Lshr, _free: _free, _emscripten_GetProcAddress: _emscripten_GetProcAddress, ___errno_location: ___errno_location, _bitshift64Shl: _bitshift64Shl, runPostSets: runPostSets, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setThrew: setThrew, setTempRet0: setTempRet0, getTempRet0: getTempRet0, dynCall_viiiii: dynCall_viiiii, dynCall_vd: dynCall_vd, dynCall_vid: dynCall_vid, dynCall_vi: dynCall_vi, dynCall_vii: dynCall_vii, dynCall_ii: dynCall_ii, dynCall_viddd: dynCall_viddd, dynCall_vidd: dynCall_vidd, dynCall_iiii: dynCall_iiii, dynCall_viiiiiiii: dynCall_viiiiiiii, dynCall_viiiiii: dynCall_viiiiii, dynCall_viii: dynCall_viii, dynCall_vidddd: dynCall_vidddd, dynCall_vdi: dynCall_vdi, dynCall_viiiiiii: dynCall_viiiiiii, dynCall_viiiiiiiii: dynCall_viiiiiiiii, dynCall_iii: dynCall_iii, dynCall_i: dynCall_i, dynCall_vdddddd: dynCall_vdddddd, dynCall_vdddd: dynCall_vdddd, dynCall_vdd: dynCall_vdd, dynCall_v: dynCall_v, dynCall_viid: dynCall_viid, dynCall_viiii: dynCall_viiii };
})
// EMSCRIPTEN_END_ASM
(Module.asmGlobalArg, Module.asmLibraryArg, buffer);
var _i64Subtract = Module["_i64Subtract"] = asm["_i64Subtract"];
var _fflush = Module["_fflush"] = asm["_fflush"];
var _main = Module["_main"] = asm["_main"];
var _i64Add = Module["_i64Add"] = asm["_i64Add"];
var _memmove = Module["_memmove"] = asm["_memmove"];
var _strstr = Module["_strstr"] = asm["_strstr"];
var _memset = Module["_memset"] = asm["_memset"];
var runPostSets = Module["runPostSets"] = asm["runPostSets"];
var _malloc = Module["_malloc"] = asm["_malloc"];
var _memcpy = Module["_memcpy"] = asm["_memcpy"];
var _bitshift64Lshr = Module["_bitshift64Lshr"] = asm["_bitshift64Lshr"];
var _free = Module["_free"] = asm["_free"];
var _emscripten_GetProcAddress = Module["_emscripten_GetProcAddress"] = asm["_emscripten_GetProcAddress"];
var ___errno_location = Module["___errno_location"] = asm["___errno_location"];
var _bitshift64Shl = Module["_bitshift64Shl"] = asm["_bitshift64Shl"];
var dynCall_viiiii = Module["dynCall_viiiii"] = asm["dynCall_viiiii"];
var dynCall_vd = Module["dynCall_vd"] = asm["dynCall_vd"];
var dynCall_vid = Module["dynCall_vid"] = asm["dynCall_vid"];
var dynCall_vi = Module["dynCall_vi"] = asm["dynCall_vi"];
var dynCall_vii = Module["dynCall_vii"] = asm["dynCall_vii"];
var dynCall_ii = Module["dynCall_ii"] = asm["dynCall_ii"];
var dynCall_viddd = Module["dynCall_viddd"] = asm["dynCall_viddd"];
var dynCall_vidd = Module["dynCall_vidd"] = asm["dynCall_vidd"];
var dynCall_iiii = Module["dynCall_iiii"] = asm["dynCall_iiii"];
var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = asm["dynCall_viiiiiiii"];
var dynCall_viiiiii = Module["dynCall_viiiiii"] = asm["dynCall_viiiiii"];
var dynCall_viii = Module["dynCall_viii"] = asm["dynCall_viii"];
var dynCall_vidddd = Module["dynCall_vidddd"] = asm["dynCall_vidddd"];
var dynCall_vdi = Module["dynCall_vdi"] = asm["dynCall_vdi"];
var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = asm["dynCall_viiiiiii"];
var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = asm["dynCall_viiiiiiiii"];
var dynCall_iii = Module["dynCall_iii"] = asm["dynCall_iii"];
var dynCall_i = Module["dynCall_i"] = asm["dynCall_i"];
var dynCall_vdddddd = Module["dynCall_vdddddd"] = asm["dynCall_vdddddd"];
var dynCall_vdddd = Module["dynCall_vdddd"] = asm["dynCall_vdddd"];
var dynCall_vdd = Module["dynCall_vdd"] = asm["dynCall_vdd"];
var dynCall_v = Module["dynCall_v"] = asm["dynCall_v"];
var dynCall_viid = Module["dynCall_viid"] = asm["dynCall_viid"];
var dynCall_viiii = Module["dynCall_viiii"] = asm["dynCall_viiii"];
;
Runtime.stackAlloc = asm['stackAlloc'];
Runtime.stackSave = asm['stackSave'];
Runtime.stackRestore = asm['stackRestore'];
Runtime.establishStackSpace = asm['establishStackSpace'];
Runtime.setTempRet0 = asm['setTempRet0'];
Runtime.getTempRet0 = asm['getTempRet0'];
// === Auto-generated postamble setup entry stuff ===
function ExitStatus(status) {
this.name = "ExitStatus";
this.message = "Program terminated with exit(" + status + ")";
this.status = status;
};
ExitStatus.prototype = new Error();
ExitStatus.prototype.constructor = ExitStatus;
var initialStackTop;
var preloadStartTime = null;
var calledMain = false;
dependenciesFulfilled = function runCaller() {
// If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false)
if (!Module['calledRun']) run();
if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled
}
Module['callMain'] = Module.callMain = function callMain(args) {
assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on __ATMAIN__)');
assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called');
args = args || [];
ensureInitRuntime();
var argc = args.length+1;
function pad() {
for (var i = 0; i < 4-1; i++) {
argv.push(0);
}
}
var argv = [allocate(intArrayFromString(Module['thisProgram']), 'i8', ALLOC_NORMAL) ];
pad();
for (var i = 0; i < argc-1; i = i + 1) {
argv.push(allocate(intArrayFromString(args[i]), 'i8', ALLOC_NORMAL));
pad();
}
argv.push(0);
argv = allocate(argv, 'i32', ALLOC_NORMAL);
try {
var ret = Module['_main'](argc, argv, 0);
// if we're not running an evented main loop, it's time to exit
exit(ret, /* implicit = */ true);
}
catch(e) {
if (e instanceof ExitStatus) {
// exit() throws this once it's done to make sure execution
// has been stopped completely
return;
} else if (e == 'SimulateInfiniteLoop') {
// running an evented main loop, don't immediately exit
Module['noExitRuntime'] = true;
return;
} else {
if (e && typeof e === 'object' && e.stack) Module.printErr('exception thrown: ' + [e, e.stack]);
throw e;
}
} finally {
calledMain = true;
}
}
function run(args) {
args = args || Module['arguments'];
if (preloadStartTime === null) preloadStartTime = Date.now();
if (runDependencies > 0) {
return;
}
preRun();
if (runDependencies > 0) return; // a preRun added a dependency, run will be called later
if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame
function doRun() {
if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening
Module['calledRun'] = true;
if (ABORT) return;
ensureInitRuntime();
preMain();
if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized']();
if (Module['_main'] && shouldRunNow) Module['callMain'](args);
postRun();
}
if (Module['setStatus']) {
Module['setStatus']('Running...');
setTimeout(function() {
setTimeout(function() {
Module['setStatus']('');
}, 1);
doRun();
}, 1);
} else {
doRun();
}
}
Module['run'] = Module.run = run;
function exit(status, implicit) {
if (implicit && Module['noExitRuntime']) {
return;
}
if (Module['noExitRuntime']) {
} else {
ABORT = true;
EXITSTATUS = status;
STACKTOP = initialStackTop;
exitRuntime();
if (Module['onExit']) Module['onExit'](status);
}
if (ENVIRONMENT_IS_NODE) {
// Work around a node.js bug where stdout buffer is not flushed at process exit:
// Instead of process.exit() directly, wait for stdout flush event.
// See https://github.com/joyent/node/issues/1669 and https://github.com/kripken/emscripten/issues/2582
// Workaround is based on https://github.com/RReverser/acorn/commit/50ab143cecc9ed71a2d66f78b4aec3bb2e9844f6
process['stdout']['once']('drain', function () {
process['exit'](status);
});
console.log(' '); // Make sure to print something to force the drain event to occur, in case the stdout buffer was empty.
// Work around another node bug where sometimes 'drain' is never fired - make another effort
// to emit the exit status, after a significant delay (if node hasn't fired drain by then, give up)
setTimeout(function() {
process['exit'](status);
}, 500);
} else
if (ENVIRONMENT_IS_SHELL && typeof quit === 'function') {
quit(status);
}
// if we reach here, we must throw an exception to halt the current execution
throw new ExitStatus(status);
}
Module['exit'] = Module.exit = exit;
var abortDecorators = [];
function abort(what) {
if (what !== undefined) {
Module.print(what);
Module.printErr(what);
what = JSON.stringify(what)
} else {
what = '';
}
ABORT = true;
EXITSTATUS = 1;
var extra = '\nIf this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.';
var output = 'abort(' + what + ') at ' + stackTrace() + extra;
if (abortDecorators) {
abortDecorators.forEach(function(decorator) {
output = decorator(output, what);
});
}
throw output;
}
Module['abort'] = Module.abort = abort;
// {{PRE_RUN_ADDITIONS}}
if (Module['preInit']) {
if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']];
while (Module['preInit'].length > 0) {
Module['preInit'].pop()();
}
}
// shouldRunNow refers to calling main(), not run().
var shouldRunNow = true;
if (Module['noInitialRun']) {
shouldRunNow = false;
}
run();
// {{POST_RUN_ADDITIONS}}
// {{MODULE_ADDITIONS}}