raylib/games
raysan5 4492a70a4b Support UTF8 basic characters on ImageTextEx()
Supported UTF8 range equivalent to [128..255] (80h..FFh)
Exposed and renamed text function GetGlyphIndex()
Renamed spriteFont parameter name to simply font
Small security check on transmission mission ending screen
2018-02-18 18:07:57 +01:00
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drturtle CMake based build system. 2017-08-27 13:28:02 -04:00
just_do Adapted games to compile for Android 2017-10-22 11:48:41 +02:00
koala_seasons Corrected some issues on game 2017-10-24 00:27:25 +02:00
light_my_ritual Adapted games to compile for Android 2017-10-22 11:48:41 +02:00
skully_escape Adapted games to compile for Android 2017-10-22 11:48:41 +02:00
transmission Support UTF8 basic characters on ImageTextEx() 2018-02-18 18:07:57 +01:00
wave_collector Build examples and games on Travis CI 2017-11-25 21:45:31 +01:00
arkanoid.c Updated Makefile to support Android 2017-10-22 11:12:10 +02:00
asteroids_survival.c Updated Makefile to support Android 2017-10-22 11:12:10 +02:00
asteroids.c Updated Makefile to support Android 2017-10-22 11:12:10 +02:00
CMakeLists.txt CMake based build system. 2017-08-27 13:28:02 -04:00
floppy.c Updated Makefile to support Android 2017-10-22 11:12:10 +02:00
gold_fever.c Updated Makefile to support Android 2017-10-22 11:12:10 +02:00
gorilas.c Updated Makefile to support Android 2017-10-22 11:12:10 +02:00
Makefile Name tweak 2017-10-22 12:08:42 +02:00
missile_commander.c Updated Makefile to support Android 2017-10-22 11:12:10 +02:00
pang.c Updated Makefile to support Android 2017-10-22 11:12:10 +02:00
snake.c Updated Makefile to support Android 2017-10-22 11:12:10 +02:00
space_invaders.c Updated Makefile to support Android 2017-10-22 11:12:10 +02:00
tetris.c Updated Makefile to support Android 2017-10-22 11:12:10 +02:00