raysan5
eadd72a639
Updated MSVC lib release
2018-07-22 19:28:05 +02:00
Ray
096fd6f2c3
Converted rlgl module in header-only
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This change allows rlgl.h usage as independent single-file header-only module... still some tweaks required, like removing GLAD dependency... required extensions could be manually loaded!
Also removed shader_distortion.h, embedded in rlgl.h
2018-07-16 17:53:47 +02:00
Ray
240ecd6332
Update mingw32 release
2018-07-10 12:10:31 +02:00
raysan5
c6d188a09a
Reviewed latest commit for Android gamepad support
2018-07-07 10:15:19 +02:00
raysan5
103bc7dfc6
Corrected issue with GetFontDefault()
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Note for me: Replace All is NOT your friend...
2018-07-05 19:17:06 +02:00
Ray
74fd0e7ca4
Added function: ImageColorReplace()
2018-07-03 00:57:58 +02:00
Ray
7b971e0623
Added Quaternion typedef
2018-07-02 18:53:46 +02:00
Ray
0e135118fd
Improved GenImageFontAtlas()
2018-06-21 00:18:13 +02:00
Ray
75ba5aca55
Improved font generation and SDF
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Added: data to CharInfo struct
Added: LoadFontData()
Added: GenImageFontAtlas()
Removed: LoadFontEx()
Removed: LoadTTF() [internal]
Some code tweaks
2018-06-20 00:52:14 +02:00
Ray
31cd4a1a48
Latest library release compilation
2018-06-03 23:58:17 +02:00
Ray
0e6458cfee
Added ImageRotate*() functions
2018-06-03 21:05:01 +02:00
Ray
9688c677de
Review window creation hints
2018-06-02 18:26:57 +02:00
Ray
b1b4a11bdb
Corrected issue with function definition
2018-06-02 13:05:23 +02:00
Ray
d873314c27
Reviewed Windows resource file name
2018-05-29 00:52:08 +02:00
Ray
aa76985c0d
Review raylib version to 2.0
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Review raylib_icon resource
2018-05-11 18:14:19 +02:00
Ray San
ec33e7d705
BREAKING CHANGE: Renamed SpriteFont type to Font
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- Preparing MP3 files support
- Jumped version to raylib 2.0-dev (too many breaking changes...)
2018-05-04 16:59:48 +02:00
raysan5
6985953e3d
Update release to latest raylib version
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Note that only some lib versions have been updated
2018-04-02 14:50:16 +02:00
Ray
61e0e4b4f3
Complete review of raymath for API consistency
2018-03-16 13:47:01 +01:00
-
61679a4bbc
Review releases, removed external dependencies
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Not required any more!
2018-01-15 13:59:51 +01:00
Ray San
3b5a26099e
Removed OpenAL Soft dependency on building
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OpenAL Soft backend is still available in audio module, I'm thinking if
exposing it for building in some way or just left it there for advance
users to switch to it manually in case of necessity...
2017-12-05 14:01:35 +01:00
raysan5
36ae9c8c3a
Compile DLL avoiding extra dependencies
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C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin>dumpbin.exe
D:\GitHub\raylib\release\libs\win32\msvc\raylib.dll /DEPENDENTS
Microsoft (R) COFF/PE Dumper Version 14.00.24215.1
Copyright (C) Microsoft Corporation. All rights reserved.
Dump of file D:\GitHub\raylib\release\libs\win32\msvc\raylib.dll
File Type: DLL
Image has the following dependencies:
KERNEL32.dll
glfw3.dll
OpenAL32.dll
Summary
4000 .data
1000 .gfids
23000 .rdata
5000 .reloc
1000 .rsrc
68000 .text
1000 _RDATA
2017-11-04 18:36:15 +01:00
Ray San
c570f7ca63
Rebuild dynamic libs for MSVC (VS2015)
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Added support for raylib DLL building on MSVC
2017-11-03 17:32:13 +01:00
raysan5
bd2e3b2a90
Removed file
2017-10-23 00:21:20 +02:00
Ray San
df67e799dd
Updated release versions for raylib 1.8
2017-10-20 17:14:58 +02:00
Ray San
e3dcccb936
Updated raylib release 1.8
2017-10-19 14:19:04 +02:00
Ray San
86df9168e7
Updated raylib VS2015 project
2017-10-19 14:14:18 +02:00
Ray San
7057d08369
Review VR functionality
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To be more generic and configurable
2017-10-17 13:32:15 +02:00
Ray San
7f602c9e1e
Updated libraries for Windows
2017-10-16 13:37:25 +02:00
raysan5
0a3473a2a9
Reverted to old OpenAL libraries
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mingw32 libraries provided were compiled with a different GCC version
(different computer) and seemed to be incompatible on linkage (missing
symbols).
2017-10-14 12:29:02 +02:00
raysan5
c63051bd9e
Added glfw3 msvc lib
2017-10-12 13:56:42 +02:00
Ray San
32d855470d
Updated release libraries for win32/mingw32
2017-10-11 13:28:16 +02:00
Ray San
d302316e51
Reorganize release and dependencies
2017-10-11 11:22:49 +02:00