Commit Graph

9 Commits

Author SHA1 Message Date
Ray
245cf2400e Review shader examples 2019-05-17 20:03:04 +02:00
Ray
c600dd0766 Review PBR shaders
Issue was related to vertex tangent attibutes not uploaded to GPU, a quick solution was implemented for new vertex attributes loading for already existing meshes... I don't like it specially but it will work for now.
2019-04-05 16:43:09 +02:00
raysan5
f4fe7f4d4c Review BRDF texture generation
Actually, that function should be redesigned...
2019-01-06 15:49:29 +01:00
raysan5
7b8965eb38 Support float texture data on OpenGL ES 2.0 2018-12-25 15:19:25 +01:00
Ray
04db494db0 Renamed shader variable 2018-05-06 00:44:59 +02:00
Ray
276847eca9 Correct issue with tangents 2018-03-04 23:24:30 +01:00
raysan5
0fc1323c80 Renamed modelviewprojection matrix 2017-08-25 01:43:55 +02:00
raysan5
76c6f0b1e6 Working on PBR system
Moved PBR material loading to example, right decision?
2017-07-19 18:55:32 +02:00
Ray
bf169f7f42 Added PBR required resources 2017-07-17 14:06:27 +02:00