Ahmad Fatoum
2c219fb814
Allow use of main instead of android_main
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Inspired by #504 .
Instead of requiring the user to do PLATFORM_ANDROID #ifdefery,
have the android_main entry point exported by raylib and call
the user-defined main. This way many games could (in theory)
run unmodified on Android and elsewhere.
This is untested!
2018-03-16 21:37:22 +01:00
Ray
97bf2706c4
Removed flag -fgnu89-inline
2018-02-21 23:28:34 +01:00
Ray
7e32a627e8
Corrected path backslash
2018-02-19 00:03:24 +01:00
Ray
d90a33b850
Some reviews for Android compilation
2018-02-11 01:48:53 +01:00
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f2a675ae53
Reviewed Makefiles...
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- Renamed VERSION to RAYLIB_VERSION
- Renamed API_VERSION to RAYLIB_API_VERSION
- Renamed RAYLIB_RELEASE to RAYLIB_RELEASE_PATH
- Support Web Assembly compilation on PLATFORM_WEB
2018-01-15 13:54:06 +01:00
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ddf6c65d00
Review Makefiles and templates
2018-01-15 12:52:58 +01:00
Ray San
3b5a26099e
Removed OpenAL Soft dependency on building
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OpenAL Soft backend is still available in audio module, I'm thinking if
exposing it for building in some way or just left it there for advance
users to switch to it manually in case of necessity...
2017-12-05 14:01:35 +01:00
Ray
33da9bc8f6
Simplified flags
2017-10-22 11:07:55 +02:00
Ray San
b065edc878
Review issue with resources folder
2017-10-16 13:40:48 +02:00
Ray
63507d5f81
Review some issues
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It seems there are some platform-dependant issues
2017-10-14 18:04:21 +02:00
raysan5
0d8a994d95
Review templates for Android
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- Removed useless templates
- Reviewed all Makefiles
- Rework some code for Android support
- Added resources to advance template
2017-10-14 12:25:08 +02:00
raysan5
ba4b39a025
Working on game templates
2017-10-14 00:14:24 +02:00
Ray
413d059fd8
Some tweaks and additions
2017-05-19 00:55:02 +02:00
raysan5
ca8c565617
Review contact information
2017-03-19 12:52:13 +01:00
Chris Hemingway
f575935ace
Fix glfw name on OSX and remove unused directory warning
2016-05-14 10:45:29 +01:00
LelixSuper
9361615786
Fix Makefile files
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I've added .PHONY targets and fixed "clean" recipe.
2016-04-06 13:21:29 +02:00
LelixSuper
f2f4079411
Remove recipes of GLEW from Makefile (not used any more)
2016-04-03 16:05:23 +02:00
LelixSuper
565b1089bd
Remove duplicate code
2016-04-03 15:58:44 +02:00
LelixSuper
9e7a3b7017
Remove GLEW library and uncomment other GNU/Linux dependences
2016-03-13 19:26:12 +01:00
LelixSuper
530e520727
Convert tabs to spaces when it is possible in Makefile files
2016-03-13 14:01:12 +01:00
LelixSuper
2e3e62a413
Raname all makefile files to "Makefile"
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I've renamed all makefile files to "Makefile" because they appear in the first files.
2016-03-12 20:01:46 +01:00
LelixSuper
4d8f18e00b
Add a missing library for compiling on GNU/Linux
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I've added "-ldl" library, it's necessary to compile the project.
2016-03-12 19:39:13 +01:00
LelixSuper
ea8363a3b0
Update "libraries" and "includes" section
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I've cleaned the GNU/Linux compilation, now you can compile without useless parameters.
2016-03-12 19:08:54 +01:00
LelixSuper
c5931c75c6
Update GNU/Linux compilation
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If you have raylib on standard directories ("/usr/local/include/raylib/raylib.h" for the header and "/usr/local/lib/libraylib.a" for raylib library) you can compile without edit the makefile.
2016-03-12 18:49:28 +01:00
LelixSuper
d07e4f44f1
Edit the default target to conform to GNU standards
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I've changed all default target names with 'all'. Here there is the explanation: <https://www.gnu.org/prep/standards/standards.html#Standard-Targets >.
2016-03-12 18:40:52 +01:00
raysan5
9f5efeb309
Update makefiles
2016-02-21 00:44:55 +01:00
raysan5
5335f262be
Updated makefiles
2015-12-31 13:34:03 +01:00
Constantine Tarasenkov
b92c1bbbf7
Fixes for makefiles, GLFW 3.1 library for Linux
2015-01-25 17:53:29 +03:00
raysan5
e96c22d6f8
Updated makefiles for templates
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Now support multiple platforms
2015-01-18 11:19:25 +01:00
raysan5
2968ba9938
Ignore compiled binaries on templates (*.o, *.exe)
2015-01-18 10:56:37 +01:00
Ray
9b5e66f5ea
Added required linker libs
2014-09-30 18:15:04 +02:00
raysan5
1ef1f3d7ea
Multiple templates to start a game
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Some basic to advance templates are provided to be use as base code for
new games
2014-09-18 19:00:30 +02:00