Updated raylib version to 1.6

This commit is contained in:
raysan5 2016-08-06 11:33:05 +02:00
parent ae70540a96
commit d5f5f0a930
2 changed files with 3 additions and 3 deletions

View File

@ -293,7 +293,7 @@ static void *GamepadThread(void *arg); // Mouse reading thread
// Initialize Window and Graphics Context (OpenGL)
void InitWindow(int width, int height, const char *title)
{
TraceLog(INFO, "Initializing raylib (v1.5.0)");
TraceLog(INFO, "Initializing raylib (v1.6.0)");
// Store window title (could be useful...)
windowTitle = title;
@ -347,7 +347,7 @@ void InitWindow(int width, int height, const char *title)
// Android activity initialization
void InitWindow(int width, int height, struct android_app *state)
{
TraceLog(INFO, "Initializing raylib (v1.5.0)");
TraceLog(INFO, "Initializing raylib (v1.6.0)");
app_dummy();

View File

@ -1,6 +1,6 @@
/**********************************************************************************************
*
* raylib 1.5.0 (www.raylib.com)
* raylib 1.6.0 (www.raylib.com)
*
* A simple and easy-to-use library to learn videogames programming
*