diff --git a/src/core.c b/src/core.c index 0008ef2f..47463a23 100644 --- a/src/core.c +++ b/src/core.c @@ -293,7 +293,7 @@ static void *GamepadThread(void *arg); // Mouse reading thread // Initialize Window and Graphics Context (OpenGL) void InitWindow(int width, int height, const char *title) { - TraceLog(INFO, "Initializing raylib (v1.5.0)"); + TraceLog(INFO, "Initializing raylib (v1.6.0)"); // Store window title (could be useful...) windowTitle = title; @@ -347,7 +347,7 @@ void InitWindow(int width, int height, const char *title) // Android activity initialization void InitWindow(int width, int height, struct android_app *state) { - TraceLog(INFO, "Initializing raylib (v1.5.0)"); + TraceLog(INFO, "Initializing raylib (v1.6.0)"); app_dummy(); diff --git a/src/raylib.h b/src/raylib.h index d9a12cec..104d5677 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -1,6 +1,6 @@ /********************************************************************************************** * -* raylib 1.5.0 (www.raylib.com) +* raylib 1.6.0 (www.raylib.com) * * A simple and easy-to-use library to learn videogames programming *