Added support for s3tc compression on web

This commit is contained in:
Ray San 2015-10-26 11:50:13 +01:00
parent afdf357fbe
commit d1f099374c

View File

@ -1008,7 +1008,8 @@ void rlglInit(void)
#endif
// DDS texture compression support
if (strcmp(extList[i], (const char *)"GL_EXT_texture_compression_s3tc") == 0) texCompDXTSupported = true;
if ((strcmp(extList[i], (const char *)"GL_EXT_texture_compression_s3tc") == 0) ||
(strcmp(extList[i], (const char *)"GL_WEBKIT_WEBGL_compressed_texture_s3tc") == 0)) texCompDXTSupported = true;
// ETC1 texture compression support
if (strcmp(extList[i], (const char *)"GL_OES_compressed_ETC1_RGB8_texture") == 0) texCompETC1Supported = true;