Enable DRM platform cross compilation support (#1717)
* Log a warning if chdir failed, use agnostic CHDIR instead of chdir * Only include libdrm directory explicitly when not cross compiling
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@ -73,7 +73,9 @@ elseif (${PLATFORM} MATCHES "DRM")
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find_library(DRM drm)
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find_library(GBM gbm)
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if (NOT CMAKE_CROSSCOMPILING)
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include_directories(/usr/include/libdrm)
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endif ()
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set(LIBS_PRIVATE ${GLESV2} ${EGL} ${DRM} ${GBM} pthread m dl)
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endif ()
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11
src/models.c
11
src/models.c
@ -3168,7 +3168,11 @@ static Model LoadOBJ(const char *fileName)
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unsigned int dataSize = (unsigned int)strlen(fileData);
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char currentDir[1024] = { 0 };
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strcpy(currentDir, GetWorkingDirectory());
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chdir(GetDirectoryPath(fileName));
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const char *workingDir = GetDirectoryPath(fileName);
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if (CHDIR(workingDir) != 0)
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{
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TRACELOG(LOG_WARNING, "MODEL: [%s] Failed to change working directory", workingDir);
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}
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unsigned int flags = TINYOBJ_FLAG_TRIANGULATE;
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int ret = tinyobj_parse_obj(&attrib, &meshes, &meshCount, &materials, &materialCount, fileData, dataSize, flags);
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@ -3306,7 +3310,10 @@ static Model LoadOBJ(const char *fileName)
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RL_FREE(vnCount);
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RL_FREE(faceCount);
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chdir(currentDir);
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if (CHDIR(currentDir) != 0)
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{
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TRACELOG(LOG_WARNING, "MODEL: [%s] Failed to change working directory", currentDir);
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}
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}
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return model;
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