Fix warnings (#4239)
* Update raylib_api.* by CI * Fix typecast warnings --------- Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
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@ -97,7 +97,7 @@ int main(void)
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DrawRectangle(199, 199, 402, 34, LIGHTGRAY);
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for (int i = 0; i < 400; i++)
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{
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DrawLine(201 + i, 232 - (averageVolume[i] * 32), 201 + i, 232, MAROON);
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DrawLine(201 + i, 232 - (int)(averageVolume[i] * 32), 201 + i, 232, MAROON);
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}
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DrawRectangleLines(199, 199, 402, 34, GRAY);
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@ -2955,7 +2955,7 @@ float GetGamepadAxisMovement(int gamepad, int axis)
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float value = (axis == GAMEPAD_AXIS_LEFT_TRIGGER || axis == GAMEPAD_AXIS_RIGHT_TRIGGER)? -1.0f : 0.0f;
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if ((gamepad < MAX_GAMEPADS) && CORE.Input.Gamepad.ready[gamepad] && (axis < MAX_GAMEPAD_AXIS)) {
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float movement = value < 0.0f ? CORE.Input.Gamepad.axisState[gamepad][axis] : fabs(CORE.Input.Gamepad.axisState[gamepad][axis]);
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float movement = value < 0.0f ? CORE.Input.Gamepad.axisState[gamepad][axis] : fabsf(CORE.Input.Gamepad.axisState[gamepad][axis]);
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// 0.1f = GAMEPAD_AXIS_MINIMUM_DRIFT/DELTA
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if (movement > value + 0.1f) value = CORE.Input.Gamepad.axisState[gamepad][axis];
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