Reviewed custom logging functionality

This commit is contained in:
raysan5 2018-07-28 17:57:05 +02:00
parent 9150b54b3e
commit 6f61e26a3c
2 changed files with 6 additions and 14 deletions

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@ -2,17 +2,7 @@
*
* raylib [core] example - Custom logging
*
* Welcome to raylib!
*
* To test examples, just press F6 and execute raylib_compile_execute script
* Note that compiled executable is placed in the same folder as .c file
*
* You can find all basic examples on C:\raylib\raylib\examples folder or
* raylib official webpage: www.raylib.com
*
* Enjoy using raylib. :)
*
* This example has been created using raylib 2.0 (www.raylib.com)
* This example has been created using raylib 2.1 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2018 Ramon Santamaria (@raysan5) and Pablo Marcos Oltra (@pamarcos)
@ -24,7 +14,8 @@
#include <stdio.h> // Required for: fopen(), fclose(), fputc(), fwrite(), printf(), fprintf(), funopen()
#include <time.h> // Required for: time_t, tm, time(), localtime(), strftime()
void logCustom(int msgType, const char *text, va_list args)
// Custom logging funtion
void LogCustom(int msgType, const char *text, va_list args)
{
char timeStr[64];
time_t now = time(NULL);
@ -41,6 +32,7 @@ void logCustom(int msgType, const char *text, va_list args)
case LOG_DEBUG: printf("[DEBUG]: "); break;
default: break;
}
vprintf(text, args);
printf("\n");
}
@ -54,7 +46,7 @@ int main(int argc, char* argv[])
// First thing we do is setting our custom logger to ensure everything raylib logs
// will use our own logger instead of its internal one
SetTraceLogCallback(logCustom);
SetTraceLogCallback(LogCustom);
InitWindow(screenWidth, screenHeight, "raylib [core] example - custom logging");

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@ -71,7 +71,7 @@
#ifndef RAYLIB_H
#define RAYLIB_H
#include <stdarg.h> // Required for va_list
#include <stdarg.h> // Required for: va_list - Only used by TraceLogCallback
#if defined(_WIN32) && defined(BUILD_LIBTYPE_SHARED)
#define RLAPI __declspec(dllexport) // We are building raylib as a Win32 shared library (.dll)